isaacscript-common 3.17.0 → 4.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.ts +39 -0
- package/callbacks/customRevive.lua +2 -1
- package/callbacks/customRevive.ts +215 -0
- package/callbacks/itemPickup.ts +101 -0
- package/callbacks/postAmbush.ts +73 -0
- package/callbacks/postBombExploded.ts +26 -0
- package/callbacks/postBombInitLate.ts +36 -0
- package/callbacks/postBoneSwing.ts +64 -0
- package/callbacks/postCollectibleInitFirst.ts +40 -0
- package/callbacks/postCursedTeleport.lua +2 -1
- package/callbacks/postCursedTeleport.ts +185 -0
- package/callbacks/postCustomDoorEnter.lua +0 -7
- package/callbacks/postCustomDoorEnter.ts +292 -0
- package/callbacks/postDiceRoomActivated.ts +60 -0
- package/callbacks/postDoorRender.ts +26 -0
- package/callbacks/postDoorUpdate.ts +26 -0
- package/callbacks/postEffectInitLate.ts +36 -0
- package/callbacks/postEffectStateChanged.ts +43 -0
- package/callbacks/postEsauJr.lua +2 -1
- package/callbacks/postEsauJr.ts +109 -0
- package/callbacks/postFamiliarInitLate.ts +36 -0
- package/callbacks/postFamiliarStateChanged.ts +43 -0
- package/callbacks/postFlip.lua +4 -3
- package/callbacks/postFlip.ts +90 -0
- package/callbacks/postGreedModeWave.ts +41 -0
- package/callbacks/postGridEntity.ts +164 -0
- package/callbacks/postGridEntityCollision.ts +69 -0
- package/callbacks/postGridEntityRender.ts +26 -0
- package/callbacks/postHolyMantleRemoved.ts +55 -0
- package/callbacks/postItemDischarged.lua +4 -3
- package/callbacks/postItemDischarged.ts +154 -0
- package/callbacks/postKnifeInitLate.ts +36 -0
- package/callbacks/postLaserInitLate.ts +36 -0
- package/callbacks/postNPCInitLate.ts +36 -0
- package/callbacks/postNPCStateChanged.ts +42 -0
- package/callbacks/postNewRoomEarly.lua +2 -1
- package/callbacks/postNewRoomEarly.ts +96 -0
- package/callbacks/postPickupCollect.ts +48 -0
- package/callbacks/postPickupInitFirst.ts +70 -0
- package/callbacks/postPickupInitLate.ts +36 -0
- package/callbacks/postPickupStateChanged.ts +43 -0
- package/callbacks/postPitRender.ts +26 -0
- package/callbacks/postPitUpdate.ts +26 -0
- package/callbacks/postPlayerChangeHealth.ts +62 -0
- package/callbacks/postPlayerChangeType.ts +56 -0
- package/callbacks/postPlayerCollectible.ts +113 -0
- package/callbacks/postPlayerFatalDamage.ts +141 -0
- package/callbacks/postPlayerInitLate.ts +37 -0
- package/callbacks/postPlayerReordered.ts +142 -0
- package/callbacks/postPoopRender.ts +26 -0
- package/callbacks/postPoopUpdate.ts +26 -0
- package/callbacks/postPressurePlateRender.ts +26 -0
- package/callbacks/postPressurePlateUpdate.ts +26 -0
- package/callbacks/postProjectileInitLate.ts +36 -0
- package/callbacks/postPurchase.ts +64 -0
- package/callbacks/postRockRender.ts +26 -0
- package/callbacks/postRockUpdate.ts +26 -0
- package/callbacks/postRoomClearChanged.ts +57 -0
- package/callbacks/postSacrifice.lua +3 -2
- package/callbacks/postSacrifice.ts +64 -0
- package/callbacks/postSlotDestroyed.ts +92 -0
- package/callbacks/postSlotInitUpdate.ts +68 -0
- package/callbacks/postSlotRender.ts +69 -0
- package/callbacks/postSpikesRender.ts +26 -0
- package/callbacks/postSpikesUpdate.ts +26 -0
- package/callbacks/postTNTRender.ts +26 -0
- package/callbacks/postTNTUpdate.ts +26 -0
- package/callbacks/postTearInitLate.ts +36 -0
- package/callbacks/postTearInitVeryLate.ts +41 -0
- package/callbacks/postTransformation.ts +59 -0
- package/callbacks/postTrinketBreak.lua +3 -2
- package/callbacks/postTrinketBreak.ts +112 -0
- package/callbacks/preBerserkDeath.ts +49 -0
- package/callbacks/preNewLevel.ts +55 -0
- package/callbacks/reorderedCallbacks.lua +1 -0
- package/callbacks/reorderedCallbacks.ts +168 -0
- package/callbacks/subscriptions/postAmbushFinished.ts +32 -0
- package/callbacks/subscriptions/postAmbushStarted.ts +32 -0
- package/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/callbacks/subscriptions/postBoneExploded.ts +32 -0
- package/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/callbacks/subscriptions/postDiceRoomActivated.ts +38 -0
- package/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/callbacks/subscriptions/postFlip.ts +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/callbacks/subscriptions/postPickupCollect.ts +35 -0
- package/callbacks/subscriptions/postPickupInitFirst.ts +32 -0
- package/callbacks/subscriptions/postPickupInitLate.ts +32 -0
- package/callbacks/subscriptions/postPickupStateChanged.ts +40 -0
- package/callbacks/subscriptions/postPitRender.ts +35 -0
- package/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.ts +49 -0
- package/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/callbacks/subscriptions/postPlayerCollectibleAdded.d.ts +2 -3
- package/callbacks/subscriptions/postPlayerCollectibleAdded.lua +2 -7
- package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +38 -0
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.d.ts +2 -3
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.lua +2 -7
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +38 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +1 -1
- package/callbacks/subscriptions/postPlayerFatalDamage.ts +68 -0
- package/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/callbacks/subscriptions/postPurchase.ts +31 -0
- package/callbacks/subscriptions/postRockRender.ts +35 -0
- package/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/callbacks/subscriptions/postRoomClearChanged.ts +30 -0
- package/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/callbacks/subscriptions/postSlotDestroyed.ts +55 -0
- package/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/callbacks/subscriptions/postTransformation.ts +40 -0
- package/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +1 -1
- package/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +1 -1
- package/callbacks/subscriptions/preCustomRevive.ts +46 -0
- package/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/classes/DefaultMap.ts +174 -0
- package/classes/ModUpgraded.d.ts +8 -4
- package/classes/ModUpgraded.lua +5 -8
- package/classes/ModUpgraded.ts +84 -0
- package/constants.ts +162 -0
- package/constantsFirstLast.ts +217 -0
- package/enums/AmbushType.ts +4 -0
- package/enums/HealthType.ts +16 -0
- package/enums/ModCallbackCustom.d.ts +20 -18
- package/enums/ModCallbackCustom.ts +1278 -0
- package/enums/PocketItemType.ts +8 -0
- package/enums/SerializationType.ts +5 -0
- package/enums/SlotDestructionType.ts +4 -0
- package/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/enums/private/SaveDataKey.ts +14 -0
- package/enums/private/SerializationBrand.ts +42 -0
- package/features/characterHealthConversion.lua +2 -9
- package/features/characterHealthConversion.ts +111 -0
- package/features/characterStats.ts +61 -0
- package/features/debugDisplay/debugDisplay.ts +221 -0
- package/features/debugDisplay/exports.ts +368 -0
- package/features/debugDisplay/v.ts +65 -0
- package/features/deployJSONRoom.ts +743 -0
- package/features/disableInputs.ts +193 -0
- package/features/disableSound.ts +77 -0
- package/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +1 -1
- package/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/features/extraConsoleCommands/init.ts +334 -0
- package/features/extraConsoleCommands/listCommands.ts +1299 -0
- package/features/extraConsoleCommands/v.ts +14 -0
- package/features/fadeInRemover.ts +60 -0
- package/features/fastReset.ts +75 -0
- package/features/forgottenSwitch.ts +50 -0
- package/features/getCollectibleItemPoolType.ts +66 -0
- package/features/persistentEntities.ts +183 -0
- package/features/playerInventory.lua +1 -0
- package/features/playerInventory.ts +135 -0
- package/features/ponyDetection.ts +74 -0
- package/features/preventCollectibleRotation.ts +115 -0
- package/features/runInNFrames.ts +148 -0
- package/features/saveDataManager/constants.ts +4 -0
- package/features/saveDataManager/exports.ts +229 -0
- package/features/saveDataManager/load.ts +99 -0
- package/features/saveDataManager/main.ts +195 -0
- package/features/saveDataManager/maps.ts +13 -0
- package/features/saveDataManager/merge.ts +194 -0
- package/features/saveDataManager/save.ts +74 -0
- package/features/saveDataManager/serializationBrand.ts +16 -0
- package/features/sirenHelpers.ts +129 -0
- package/features/taintedLazarusPlayers.ts +113 -0
- package/featuresInitialized.ts +20 -0
- package/functions/ambush.ts +47 -0
- package/functions/array.ts +410 -0
- package/functions/benchmark.ts +36 -0
- package/functions/bitwise.ts +24 -0
- package/functions/bombs.ts +12 -0
- package/functions/boss.ts +227 -0
- package/functions/cacheFlag.ts +12 -0
- package/functions/cards.lua +1 -1
- package/functions/cards.ts +271 -0
- package/functions/challenges.ts +13 -0
- package/functions/character.ts +126 -0
- package/functions/charge.ts +237 -0
- package/functions/chargeBar.ts +67 -0
- package/functions/collectibleCacheFlag.ts +90 -0
- package/functions/collectibleSet.ts +56 -0
- package/functions/collectibleTag.ts +89 -0
- package/functions/collectibles.ts +659 -0
- package/functions/color.d.ts +1 -1
- package/functions/color.lua +0 -7
- package/functions/color.ts +128 -0
- package/functions/debug.lua +2 -2
- package/functions/debug.ts +68 -0
- package/functions/deepCopy.lua +46 -51
- package/functions/deepCopy.ts +535 -0
- package/functions/deepCopyTests.ts +386 -0
- package/functions/direction.ts +49 -0
- package/functions/doors.lua +1 -2
- package/functions/doors.ts +347 -0
- package/functions/easing.ts +182 -0
- package/functions/eden.ts +47 -0
- package/functions/effects.ts +20 -0
- package/functions/entity.ts +439 -0
- package/functions/entitySpecific.ts +889 -0
- package/functions/entityTypes.ts +6 -0
- package/functions/enums.ts +146 -0
- package/functions/familiars.ts +106 -0
- package/functions/flag.ts +165 -0
- package/functions/flying.ts +117 -0
- package/functions/globals.d.ts +3 -3
- package/functions/globals.lua +8 -2
- package/functions/globals.ts +242 -0
- package/functions/gridEntity.ts +511 -0
- package/functions/gridEntitySpecific.ts +112 -0
- package/functions/input.ts +139 -0
- package/functions/isaacAPIClass.ts +67 -0
- package/functions/jsonHelpers.ts +45 -0
- package/functions/jsonRoom.ts +100 -0
- package/functions/kColor.d.ts +1 -1
- package/functions/kColor.lua +0 -7
- package/functions/kColor.ts +129 -0
- package/functions/language.ts +13 -0
- package/functions/level.ts +31 -0
- package/functions/log.ts +720 -0
- package/functions/map.ts +56 -0
- package/functions/math.ts +149 -0
- package/functions/mergeTests.ts +288 -0
- package/functions/npc.ts +148 -0
- package/functions/pickupVariants.ts +60 -0
- package/functions/pickups.ts +499 -0
- package/functions/pills.lua +1 -1
- package/functions/pills.ts +205 -0
- package/functions/player.lua +9 -20
- package/functions/player.ts +1056 -0
- package/functions/playerDataStructures.ts +150 -0
- package/functions/playerHealth.lua +28 -39
- package/functions/playerHealth.ts +382 -0
- package/functions/playerIndex.ts +195 -0
- package/functions/pocketItems.ts +149 -0
- package/functions/positionVelocity.ts +188 -0
- package/functions/random.ts +77 -0
- package/functions/revive.ts +201 -0
- package/functions/rng.d.ts +1 -1
- package/functions/rng.lua +0 -7
- package/functions/rng.ts +172 -0
- package/functions/roomData.ts +199 -0
- package/functions/roomGrid.ts +109 -0
- package/functions/roomShape.ts +80 -0
- package/functions/rooms.lua +1 -3
- package/functions/rooms.ts +648 -0
- package/functions/run.ts +36 -0
- package/functions/saveFile.ts +128 -0
- package/functions/seeds.ts +19 -0
- package/functions/serialization.lua +0 -3
- package/functions/serialization.ts +91 -0
- package/functions/set.ts +95 -0
- package/functions/sound.ts +9 -0
- package/functions/spawnCollectible.ts +104 -0
- package/functions/sprite.ts +107 -0
- package/functions/stage.ts +125 -0
- package/functions/string.ts +47 -0
- package/functions/table.ts +189 -0
- package/functions/tears.ts +32 -0
- package/functions/transformations.lua +1 -3
- package/functions/transformations.ts +131 -0
- package/functions/trinketCacheFlag.ts +60 -0
- package/functions/trinketGive.ts +157 -0
- package/functions/trinkets.ts +215 -0
- package/functions/tstlClass.ts +157 -0
- package/functions/types.ts +36 -0
- package/functions/ui.ts +138 -0
- package/functions/utils.d.ts +0 -37
- package/functions/utils.lua +0 -35
- package/functions/utils.ts +189 -0
- package/functions/vector.d.ts +1 -1
- package/functions/vector.lua +0 -7
- package/functions/vector.ts +126 -0
- package/index.ts +172 -0
- package/initCustomCallbacks.ts +132 -0
- package/initFeatures.ts +39 -0
- package/interfaces/AddCallbackParameterCustom.ts +188 -0
- package/interfaces/ChargeBarSprites.ts +12 -0
- package/interfaces/JSONDoor.d.ts +4 -4
- package/interfaces/JSONDoor.ts +13 -0
- package/interfaces/JSONEntity.d.ts +5 -5
- package/interfaces/JSONEntity.ts +16 -0
- package/interfaces/JSONRoom.d.ts +9 -9
- package/interfaces/JSONRoom.ts +36 -0
- package/interfaces/JSONRooms.ts +12 -0
- package/interfaces/JSONSpawn.d.ts +3 -3
- package/interfaces/JSONSpawn.ts +14 -0
- package/interfaces/PlayerHealth.ts +16 -0
- package/interfaces/PocketItemDescription.ts +9 -0
- package/interfaces/SaveData.ts +29 -0
- package/interfaces/TrinketSituation.ts +9 -0
- package/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/maps/PHDPillConversions.ts +21 -0
- package/maps/cardMap.ts +209 -0
- package/maps/characterMap.ts +87 -0
- package/maps/collectibleDescriptionMap.ts +732 -0
- package/maps/collectibleNameMap.ts +731 -0
- package/maps/defaultPlayerStatMap.ts +17 -0
- package/maps/falsePHDPillConversions.ts +35 -0
- package/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/maps/gridEntityXMLMap.ts +176 -0
- package/maps/pillEffectMap.ts +88 -0
- package/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/maps/roomTypeMap.ts +40 -0
- package/maps/trinketDescriptionMap.ts +200 -0
- package/maps/trinketNameMap.ts +198 -0
- package/objects/LRoomShapeToRectangles.ts +44 -0
- package/objects/callbackRegisterFunctions.ts +187 -0
- package/objects/cardDescriptions.ts +105 -0
- package/objects/cardNames.ts +105 -0
- package/objects/cardTypes.ts +104 -0
- package/objects/challengeNames.ts +52 -0
- package/objects/characterNames.ts +48 -0
- package/objects/coinSubTypeToValue.ts +14 -0
- package/objects/colors.ts +16 -0
- package/objects/directionNames.ts +11 -0
- package/objects/directionToDegrees.ts +11 -0
- package/objects/directionToVector.ts +12 -0
- package/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/objects/doorSlotToDirection.ts +14 -0
- package/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/objects/languageNames.ts +13 -0
- package/objects/oppositeDoorSlots.ts +15 -0
- package/objects/pillEffectClasses.ts +63 -0
- package/objects/pillEffectNames.ts +57 -0
- package/objects/pillEffectTypes.ts +62 -0
- package/objects/roomShapeBounds.ts +71 -0
- package/objects/roomShapeLayoutSizes.ts +45 -0
- package/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/objects/roomShapeToDoorSlots.ts +83 -0
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/objects/roomShapeToGridWidth.ts +21 -0
- package/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/objects/roomShapeVolumes.ts +38 -0
- package/objects/roomTypeNames.ts +36 -0
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/objects/stageTypeToLetter.ts +15 -0
- package/objects/transformationNames.d.ts +0 -1
- package/objects/transformationNames.lua +0 -1
- package/objects/transformationNames.ts +18 -0
- package/package.json +2 -2
- package/patchErrorFunctions.ts +92 -0
- package/sets/LRoomShapesSet.ts +8 -0
- package/sets/bossSets.ts +470 -0
- package/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/sets/chestPickupVariantsSet.ts +16 -0
- package/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/sets/lostStyleCharactersSet.ts +13 -0
- package/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/sets/redHeartSubTypesSet.ts +7 -0
- package/sets/sinEntityTypesSet.ts +11 -0
- package/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/sets/storyBossesSet.ts +17 -0
- package/types/AnyEntity.ts +12 -0
- package/types/AwaitingTextInput.d.ts +2 -0
- package/types/CollectibleIndex.d.ts +1 -1
- package/types/CollectibleIndex.ts +16 -0
- package/types/PickingUpItem.d.ts +3 -3
- package/types/PickingUpItem.ts +89 -0
- package/types/PlayerIndex.d.ts +1 -1
- package/types/PlayerIndex.ts +13 -0
- package/types/private/IsaacAPIClass.d.ts +1 -1
- package/types/private/IsaacAPIClass.ts +3 -0
- package/types/private/SerializedIsaacAPIClass.d.ts +1 -1
- package/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/types/private/TSTLClass.d.ts +1 -1
- package/types/private/TSTLClass.ts +3 -0
- package/upgradeMod.d.ts +2 -2
- package/upgradeMod.lua +2 -2
- package/upgradeMod.ts +55 -0
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import { RoomShape } from "isaac-typescript-definitions";
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import {
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ONE_BY_ONE_CONTENTS_HEIGHT,
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} from "./roomShapeVolumes";
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const ONE_BY_ONE_LAYOUT_SIZE = Vector(
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const TWO_BY_ONE_VERTICAL_LAYOUT_SIZE = Vector(
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const TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE = Vector(
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ONE_BY_ONE_CONTENTS_HEIGHT,
|
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18
|
+
);
|
|
19
|
+
const TWO_BY_TWO_LAYOUT_SIZE = Vector(
|
|
20
|
+
ONE_BY_ONE_CONTENTS_WIDTH * 2,
|
|
21
|
+
ONE_BY_ONE_CONTENTS_HEIGHT * 2,
|
|
22
|
+
);
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* The dimensions of a room shape's layout. This is NOT the size of the room's actual contents! For
|
|
26
|
+
* that, use `ROOM_SHAPE_BOUNDS`.
|
|
27
|
+
*
|
|
28
|
+
* For example, a horizontal narrow room has a layout size of equal to that of a 1x1 room.
|
|
29
|
+
*/
|
|
30
|
+
export const ROOM_SHAPE_LAYOUT_SIZES: {
|
|
31
|
+
readonly [key in RoomShape]: Vector;
|
|
32
|
+
} = {
|
|
33
|
+
[RoomShape.SHAPE_1x1]: ONE_BY_ONE_LAYOUT_SIZE, // 1
|
|
34
|
+
[RoomShape.IH]: ONE_BY_ONE_LAYOUT_SIZE, // 2
|
|
35
|
+
[RoomShape.IV]: ONE_BY_ONE_LAYOUT_SIZE, // 3
|
|
36
|
+
[RoomShape.SHAPE_1x2]: TWO_BY_ONE_VERTICAL_LAYOUT_SIZE, // 4
|
|
37
|
+
[RoomShape.IIV]: TWO_BY_ONE_VERTICAL_LAYOUT_SIZE, // 5
|
|
38
|
+
[RoomShape.SHAPE_2x1]: TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE, // 6
|
|
39
|
+
[RoomShape.IIH]: TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE, // 7
|
|
40
|
+
[RoomShape.SHAPE_2x2]: TWO_BY_TWO_LAYOUT_SIZE, // 8
|
|
41
|
+
[RoomShape.LTL]: TWO_BY_TWO_LAYOUT_SIZE, // 9
|
|
42
|
+
[RoomShape.LTR]: TWO_BY_TWO_LAYOUT_SIZE, // 10
|
|
43
|
+
[RoomShape.LBL]: TWO_BY_TWO_LAYOUT_SIZE, // 11
|
|
44
|
+
[RoomShape.LBR]: TWO_BY_TWO_LAYOUT_SIZE, // 12
|
|
45
|
+
} as const;
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
const TWO_BY_TWO_BOTTOM_RIGHT_POSITION = Vector(25, 13);
|
|
4
|
+
const ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION = Vector(12, 13);
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
|
|
8
|
+
* wall would be at "Vector(-1, -1)".)
|
|
9
|
+
*/
|
|
10
|
+
export const ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION: {
|
|
11
|
+
readonly [key in RoomShape]: Vector;
|
|
12
|
+
} = {
|
|
13
|
+
[RoomShape.SHAPE_1x1]: Vector(12, 6), // 1
|
|
14
|
+
[RoomShape.IH]: Vector(12, 4), // 2
|
|
15
|
+
[RoomShape.IV]: Vector(8, 6), // 3
|
|
16
|
+
[RoomShape.SHAPE_1x2]: ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION, // 4
|
|
17
|
+
[RoomShape.IIV]: Vector(8, 13), // 5
|
|
18
|
+
[RoomShape.SHAPE_2x1]: Vector(25, 6), // 6
|
|
19
|
+
[RoomShape.IIH]: Vector(25, 4), // 7
|
|
20
|
+
[RoomShape.SHAPE_2x2]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION, // 8
|
|
21
|
+
[RoomShape.LTL]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION, // 9
|
|
22
|
+
[RoomShape.LTR]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION, // 10
|
|
23
|
+
[RoomShape.LBL]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION, // 11
|
|
24
|
+
[RoomShape.LBR]: ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION, // 12
|
|
25
|
+
} as const;
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import { DoorSlot, RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
const ALL_DOOR_SLOTS_SET: ReadonlySet<DoorSlot> = new Set([
|
|
4
|
+
DoorSlot.LEFT_0, // 0
|
|
5
|
+
DoorSlot.UP_0, // 1
|
|
6
|
+
DoorSlot.RIGHT_0, // 2
|
|
7
|
+
DoorSlot.DOWN_0, // 3
|
|
8
|
+
DoorSlot.LEFT_1, // 4
|
|
9
|
+
DoorSlot.UP_1, // 5
|
|
10
|
+
DoorSlot.RIGHT_1, // 6
|
|
11
|
+
DoorSlot.DOWN_1, // 7
|
|
12
|
+
]);
|
|
13
|
+
|
|
14
|
+
export const ROOM_SHAPE_TO_DOOR_SLOTS: {
|
|
15
|
+
readonly [key in RoomShape]: ReadonlySet<DoorSlot>;
|
|
16
|
+
} = {
|
|
17
|
+
// 1
|
|
18
|
+
[RoomShape.SHAPE_1x1]: new Set([
|
|
19
|
+
DoorSlot.LEFT_0, // 0
|
|
20
|
+
DoorSlot.UP_0, // 1
|
|
21
|
+
DoorSlot.RIGHT_0, // 2
|
|
22
|
+
DoorSlot.DOWN_0, // 3
|
|
23
|
+
]),
|
|
24
|
+
|
|
25
|
+
// 2
|
|
26
|
+
[RoomShape.IH]: new Set([
|
|
27
|
+
DoorSlot.LEFT_0, // 0
|
|
28
|
+
DoorSlot.RIGHT_0, // 2
|
|
29
|
+
]),
|
|
30
|
+
|
|
31
|
+
// 3
|
|
32
|
+
[RoomShape.IV]: new Set([
|
|
33
|
+
DoorSlot.UP_0, // 1
|
|
34
|
+
DoorSlot.DOWN_0, // 3
|
|
35
|
+
]),
|
|
36
|
+
|
|
37
|
+
// 4
|
|
38
|
+
[RoomShape.SHAPE_1x2]: new Set([
|
|
39
|
+
DoorSlot.LEFT_0, // 0
|
|
40
|
+
DoorSlot.UP_0, // 1
|
|
41
|
+
DoorSlot.RIGHT_0, // 2
|
|
42
|
+
DoorSlot.DOWN_0, // 3
|
|
43
|
+
DoorSlot.LEFT_1, // 4
|
|
44
|
+
DoorSlot.RIGHT_1, // 6
|
|
45
|
+
]),
|
|
46
|
+
|
|
47
|
+
// 5
|
|
48
|
+
[RoomShape.IIV]: new Set([
|
|
49
|
+
DoorSlot.UP_0, // 1
|
|
50
|
+
DoorSlot.DOWN_0, // 3
|
|
51
|
+
]),
|
|
52
|
+
|
|
53
|
+
// 6
|
|
54
|
+
[RoomShape.SHAPE_2x1]: new Set([
|
|
55
|
+
DoorSlot.LEFT_0, // 0
|
|
56
|
+
DoorSlot.UP_0, // 1
|
|
57
|
+
DoorSlot.RIGHT_0, // 2
|
|
58
|
+
DoorSlot.DOWN_0, // 3
|
|
59
|
+
DoorSlot.UP_1, // 5
|
|
60
|
+
DoorSlot.DOWN_1, // 7
|
|
61
|
+
]),
|
|
62
|
+
|
|
63
|
+
// 7
|
|
64
|
+
[RoomShape.IIH]: new Set([
|
|
65
|
+
DoorSlot.LEFT_0, // 0
|
|
66
|
+
DoorSlot.RIGHT_0, // 2
|
|
67
|
+
]),
|
|
68
|
+
|
|
69
|
+
// 8
|
|
70
|
+
[RoomShape.SHAPE_2x2]: ALL_DOOR_SLOTS_SET,
|
|
71
|
+
|
|
72
|
+
// 9
|
|
73
|
+
[RoomShape.LTL]: ALL_DOOR_SLOTS_SET,
|
|
74
|
+
|
|
75
|
+
// 10
|
|
76
|
+
[RoomShape.LTR]: ALL_DOOR_SLOTS_SET,
|
|
77
|
+
|
|
78
|
+
// 11
|
|
79
|
+
[RoomShape.LBL]: ALL_DOOR_SLOTS_SET,
|
|
80
|
+
|
|
81
|
+
// 12
|
|
82
|
+
[RoomShape.LBR]: ALL_DOOR_SLOTS_SET,
|
|
83
|
+
} as const;
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
import { DoorSlot, RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
import { LEVEL_GRID_ROW_WIDTH } from "../constants";
|
|
3
|
+
|
|
4
|
+
const LEFT = -1;
|
|
5
|
+
const UP = -LEVEL_GRID_ROW_WIDTH;
|
|
6
|
+
const RIGHT = 1;
|
|
7
|
+
const DOWN = LEVEL_GRID_ROW_WIDTH;
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Deltas are considered to be from the safe grid index of the room (i.e. the top left corner, or
|
|
11
|
+
* top right corner in the case of `RoomShape.LTL`).
|
|
12
|
+
*/
|
|
13
|
+
export const ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA: {
|
|
14
|
+
readonly [key in RoomShape]: Map<DoorSlot, int>;
|
|
15
|
+
} = {
|
|
16
|
+
// 1
|
|
17
|
+
[RoomShape.SHAPE_1x1]: new Map([
|
|
18
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
19
|
+
[DoorSlot.UP_0, UP], // 1
|
|
20
|
+
[DoorSlot.RIGHT_0, RIGHT], // 2
|
|
21
|
+
[DoorSlot.DOWN_0, DOWN], // 3
|
|
22
|
+
]),
|
|
23
|
+
|
|
24
|
+
// 2
|
|
25
|
+
[RoomShape.IH]: new Map([
|
|
26
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
27
|
+
[DoorSlot.RIGHT_0, RIGHT], // 2
|
|
28
|
+
]),
|
|
29
|
+
|
|
30
|
+
// 3
|
|
31
|
+
[RoomShape.IV]: new Map([
|
|
32
|
+
[DoorSlot.UP_0, UP], // 1
|
|
33
|
+
[DoorSlot.DOWN_0, DOWN], // 3
|
|
34
|
+
]),
|
|
35
|
+
|
|
36
|
+
// 4
|
|
37
|
+
[RoomShape.SHAPE_1x2]: new Map([
|
|
38
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
39
|
+
[DoorSlot.UP_0, UP], // 1
|
|
40
|
+
[DoorSlot.RIGHT_0, RIGHT], // 2
|
|
41
|
+
[DoorSlot.DOWN_0, DOWN + DOWN], // 3
|
|
42
|
+
[DoorSlot.LEFT_1, DOWN + LEFT], // 4
|
|
43
|
+
[DoorSlot.RIGHT_1, DOWN + RIGHT], // 6
|
|
44
|
+
]),
|
|
45
|
+
|
|
46
|
+
// 5
|
|
47
|
+
[RoomShape.IIV]: new Map([
|
|
48
|
+
[DoorSlot.UP_0, UP], // 1
|
|
49
|
+
[DoorSlot.DOWN_0, DOWN + DOWN], // 3
|
|
50
|
+
]),
|
|
51
|
+
|
|
52
|
+
// 6
|
|
53
|
+
[RoomShape.SHAPE_2x1]: new Map([
|
|
54
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
55
|
+
[DoorSlot.UP_0, UP], // 1
|
|
56
|
+
[DoorSlot.RIGHT_0, RIGHT + RIGHT], // 2
|
|
57
|
+
[DoorSlot.DOWN_0, DOWN], // 3
|
|
58
|
+
[DoorSlot.UP_1, RIGHT + UP], // 5
|
|
59
|
+
[DoorSlot.DOWN_1, RIGHT + DOWN], // 7
|
|
60
|
+
]),
|
|
61
|
+
|
|
62
|
+
// 7
|
|
63
|
+
[RoomShape.IIH]: new Map([
|
|
64
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
65
|
+
[DoorSlot.RIGHT_0, RIGHT + RIGHT], // 2
|
|
66
|
+
]),
|
|
67
|
+
|
|
68
|
+
// 8
|
|
69
|
+
[RoomShape.SHAPE_2x2]: new Map([
|
|
70
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
71
|
+
[DoorSlot.UP_0, UP], // 1
|
|
72
|
+
[DoorSlot.RIGHT_0, RIGHT + RIGHT], // 2
|
|
73
|
+
[DoorSlot.DOWN_0, DOWN + DOWN], // 3
|
|
74
|
+
[DoorSlot.LEFT_1, DOWN + LEFT], // 4
|
|
75
|
+
[DoorSlot.UP_1, RIGHT + UP], // 5
|
|
76
|
+
[DoorSlot.RIGHT_1, RIGHT + DOWN + RIGHT], // 6
|
|
77
|
+
[DoorSlot.DOWN_1, RIGHT + DOWN + DOWN], // 7
|
|
78
|
+
]),
|
|
79
|
+
|
|
80
|
+
// 9
|
|
81
|
+
[RoomShape.LTL]: new Map([
|
|
82
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
83
|
+
[DoorSlot.UP_0, DOWN + LEFT + UP], // 1
|
|
84
|
+
[DoorSlot.RIGHT_0, RIGHT], // 2
|
|
85
|
+
[DoorSlot.DOWN_0, DOWN + LEFT + DOWN], // 3
|
|
86
|
+
[DoorSlot.LEFT_1, DOWN + LEFT + LEFT], // 4
|
|
87
|
+
[DoorSlot.UP_1, UP], // 5
|
|
88
|
+
[DoorSlot.RIGHT_1, DOWN + RIGHT], // 6
|
|
89
|
+
[DoorSlot.DOWN_1, DOWN + DOWN], // 7
|
|
90
|
+
]),
|
|
91
|
+
|
|
92
|
+
// 10
|
|
93
|
+
[RoomShape.LTR]: new Map([
|
|
94
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
95
|
+
[DoorSlot.UP_0, UP], // 1
|
|
96
|
+
[DoorSlot.RIGHT_0, RIGHT], // 2
|
|
97
|
+
[DoorSlot.DOWN_0, DOWN + DOWN], // 3
|
|
98
|
+
[DoorSlot.LEFT_1, DOWN + LEFT], // 4
|
|
99
|
+
[DoorSlot.UP_1, DOWN + RIGHT + UP], // 5
|
|
100
|
+
[DoorSlot.RIGHT_1, DOWN + RIGHT + RIGHT], // 6
|
|
101
|
+
[DoorSlot.DOWN_1, DOWN + RIGHT + DOWN], // 7
|
|
102
|
+
]),
|
|
103
|
+
|
|
104
|
+
// 11
|
|
105
|
+
[RoomShape.LBL]: new Map([
|
|
106
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
107
|
+
[DoorSlot.UP_0, UP], // 1
|
|
108
|
+
[DoorSlot.RIGHT_0, RIGHT + RIGHT], // 2
|
|
109
|
+
[DoorSlot.DOWN_0, DOWN], // 3
|
|
110
|
+
[DoorSlot.LEFT_1, RIGHT + DOWN + LEFT], // 4
|
|
111
|
+
[DoorSlot.UP_1, RIGHT + UP], // 5
|
|
112
|
+
[DoorSlot.RIGHT_1, RIGHT + DOWN + RIGHT], // 6
|
|
113
|
+
[DoorSlot.DOWN_1, RIGHT + DOWN + DOWN], // 7
|
|
114
|
+
]),
|
|
115
|
+
|
|
116
|
+
// 12
|
|
117
|
+
[RoomShape.LBR]: new Map([
|
|
118
|
+
[DoorSlot.LEFT_0, LEFT], // 0
|
|
119
|
+
[DoorSlot.UP_0, UP], // 1
|
|
120
|
+
[DoorSlot.RIGHT_0, RIGHT + RIGHT], // 2
|
|
121
|
+
[DoorSlot.DOWN_0, DOWN + DOWN], // 3
|
|
122
|
+
[DoorSlot.LEFT_1, DOWN + LEFT], // 4
|
|
123
|
+
[DoorSlot.UP_1, RIGHT + UP], // 5
|
|
124
|
+
[DoorSlot.RIGHT_1, DOWN + RIGHT], // 6
|
|
125
|
+
[DoorSlot.DOWN_1, RIGHT + DOWN], // 7
|
|
126
|
+
]),
|
|
127
|
+
} as const;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
const ONE_BY_ONE_WIDTH = 15;
|
|
4
|
+
const TWO_BY_ONE_WIDTH = 28;
|
|
5
|
+
|
|
6
|
+
export const ROOM_SHAPE_TO_GRID_WIDTH: {
|
|
7
|
+
readonly [key in RoomShape]: int;
|
|
8
|
+
} = {
|
|
9
|
+
[RoomShape.SHAPE_1x1]: ONE_BY_ONE_WIDTH, // 1
|
|
10
|
+
[RoomShape.IH]: ONE_BY_ONE_WIDTH, // 2
|
|
11
|
+
[RoomShape.IV]: ONE_BY_ONE_WIDTH, // 3
|
|
12
|
+
[RoomShape.SHAPE_1x2]: ONE_BY_ONE_WIDTH, // 4
|
|
13
|
+
[RoomShape.IIV]: ONE_BY_ONE_WIDTH, // 5
|
|
14
|
+
[RoomShape.SHAPE_2x1]: TWO_BY_ONE_WIDTH, // 6
|
|
15
|
+
[RoomShape.IIH]: TWO_BY_ONE_WIDTH, // 7
|
|
16
|
+
[RoomShape.SHAPE_2x2]: TWO_BY_ONE_WIDTH, // 8
|
|
17
|
+
[RoomShape.LTL]: TWO_BY_ONE_WIDTH, // 9
|
|
18
|
+
[RoomShape.LTR]: TWO_BY_ONE_WIDTH, // 10
|
|
19
|
+
[RoomShape.LBL]: TWO_BY_ONE_WIDTH, // 11
|
|
20
|
+
[RoomShape.LBR]: TWO_BY_ONE_WIDTH, // 12
|
|
21
|
+
} as const;
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
import { VectorZero } from "../constants";
|
|
3
|
+
|
|
4
|
+
const NARROW_HORIZONTAL_TOP_LEFT_POSITION = Vector(0, 2);
|
|
5
|
+
const NARROW_VERTICAL_TOP_LEFT_POSITION = Vector(4, 0);
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
|
|
9
|
+
* wall would be at "Vector(-1, -1)".)
|
|
10
|
+
*/
|
|
11
|
+
export const ROOM_SHAPE_TO_TOP_LEFT_POSITION: {
|
|
12
|
+
readonly [key in RoomShape]: Vector;
|
|
13
|
+
} = {
|
|
14
|
+
[RoomShape.SHAPE_1x1]: VectorZero, // 1
|
|
15
|
+
[RoomShape.IH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 2
|
|
16
|
+
[RoomShape.IV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 3
|
|
17
|
+
[RoomShape.SHAPE_1x2]: VectorZero, // 4
|
|
18
|
+
[RoomShape.IIV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 5
|
|
19
|
+
[RoomShape.SHAPE_2x1]: VectorZero, // 6
|
|
20
|
+
[RoomShape.IIH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 7
|
|
21
|
+
[RoomShape.SHAPE_2x2]: VectorZero, // 8
|
|
22
|
+
[RoomShape.LTL]: Vector(13, 0), // 9
|
|
23
|
+
[RoomShape.LTR]: VectorZero, // 10
|
|
24
|
+
[RoomShape.LBL]: VectorZero, // 11
|
|
25
|
+
[RoomShape.LBR]: VectorZero, // 12
|
|
26
|
+
} as const;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { RoomShape } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
export const ONE_BY_ONE_CONTENTS_WIDTH = 13;
|
|
4
|
+
export const ONE_BY_ONE_CONTENTS_HEIGHT = 7;
|
|
5
|
+
const ONE_BY_ONE_VOLUME =
|
|
6
|
+
ONE_BY_ONE_CONTENTS_HEIGHT * ONE_BY_ONE_CONTENTS_WIDTH;
|
|
7
|
+
|
|
8
|
+
export const NARROW_CONTENTS_WIDTH = 5;
|
|
9
|
+
export const NARROW_CONTENTS_HEIGHT = 3;
|
|
10
|
+
const NARROW_HORIZONTAL_VOLUME =
|
|
11
|
+
ONE_BY_ONE_CONTENTS_WIDTH * NARROW_CONTENTS_HEIGHT;
|
|
12
|
+
const NARROW_VERTICAL_VOLUME =
|
|
13
|
+
NARROW_CONTENTS_WIDTH * ONE_BY_ONE_CONTENTS_HEIGHT;
|
|
14
|
+
|
|
15
|
+
const ONE_BY_TWO_VOLUME = ONE_BY_ONE_VOLUME * 2;
|
|
16
|
+
const L_ROOM_VOLUME = ONE_BY_ONE_VOLUME * 3;
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Volume is the amount of tiles that are inside the room shape.
|
|
20
|
+
*
|
|
21
|
+
* (This cannot be directly calculated from the bounds since L rooms are a special case.)
|
|
22
|
+
*/
|
|
23
|
+
export const ROOM_SHAPE_VOLUMES: {
|
|
24
|
+
readonly [key in RoomShape]: int;
|
|
25
|
+
} = {
|
|
26
|
+
[RoomShape.SHAPE_1x1]: ONE_BY_ONE_VOLUME, // 1
|
|
27
|
+
[RoomShape.IH]: NARROW_HORIZONTAL_VOLUME, // 2
|
|
28
|
+
[RoomShape.IV]: NARROW_VERTICAL_VOLUME, // 3
|
|
29
|
+
[RoomShape.SHAPE_1x2]: ONE_BY_TWO_VOLUME, // 4
|
|
30
|
+
[RoomShape.IIV]: NARROW_VERTICAL_VOLUME * 2, // 5
|
|
31
|
+
[RoomShape.SHAPE_2x1]: ONE_BY_TWO_VOLUME, // 6
|
|
32
|
+
[RoomShape.IIH]: NARROW_HORIZONTAL_VOLUME * 2, // 7
|
|
33
|
+
[RoomShape.SHAPE_2x2]: ONE_BY_ONE_VOLUME * 4, // 8
|
|
34
|
+
[RoomShape.LTL]: L_ROOM_VOLUME, // 9
|
|
35
|
+
[RoomShape.LTR]: L_ROOM_VOLUME, // 10
|
|
36
|
+
[RoomShape.LBL]: L_ROOM_VOLUME, // 11
|
|
37
|
+
[RoomShape.LBR]: L_ROOM_VOLUME, // 12
|
|
38
|
+
} as const;
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { RoomType } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
export const DEFAULT_ROOM_TYPE_NAME = "Unknown";
|
|
4
|
+
|
|
5
|
+
export const ROOM_TYPE_NAMES: { readonly [key in RoomType]: string } = {
|
|
6
|
+
[RoomType.NULL]: "null room", // 0
|
|
7
|
+
[RoomType.DEFAULT]: "default room", // 1
|
|
8
|
+
[RoomType.SHOP]: "shop", // 2
|
|
9
|
+
[RoomType.ERROR]: "I AM ERROR Room", // 3
|
|
10
|
+
[RoomType.TREASURE]: "Treasure Room", // 4
|
|
11
|
+
[RoomType.BOSS]: "Boss Room", // 5
|
|
12
|
+
[RoomType.MINI_BOSS]: "Miniboss Room", // 6
|
|
13
|
+
[RoomType.SECRET]: "Secret Room", // 7
|
|
14
|
+
[RoomType.SUPER_SECRET]: "Super Secret Room", // 8
|
|
15
|
+
[RoomType.ARCADE]: "Arcade", // 9
|
|
16
|
+
[RoomType.CURSE]: "Curse Room", // 10
|
|
17
|
+
[RoomType.CHALLENGE]: "Challenge Room", // 11
|
|
18
|
+
[RoomType.LIBRARY]: "Library", // 12
|
|
19
|
+
[RoomType.SACRIFICE]: "Sacrifice Room", // 13
|
|
20
|
+
[RoomType.DEVIL]: "Devil Room", // 14
|
|
21
|
+
[RoomType.ANGEL]: "Angel Room", // 15
|
|
22
|
+
[RoomType.DUNGEON]: "Crawlspace", // 16
|
|
23
|
+
[RoomType.BOSS_RUSH]: "Boss Rush", // 17
|
|
24
|
+
[RoomType.CLEAN_BEDROOM]: "Clean Bedroom", // 18
|
|
25
|
+
[RoomType.DIRTY_BEDROOM]: "Dirty Bedroom", // 19
|
|
26
|
+
[RoomType.CHEST]: "Chest Room", // 20
|
|
27
|
+
[RoomType.DICE]: "Dice Room", // 21
|
|
28
|
+
[RoomType.BLACK_MARKET]: "Black Market", // 22
|
|
29
|
+
[RoomType.GREED_EXIT]: "Greed Exit Room", // 23
|
|
30
|
+
[RoomType.PLANETARIUM]: "Planetarium", // 24
|
|
31
|
+
[RoomType.TELEPORTER]: "Teleporter Room", // 25
|
|
32
|
+
[RoomType.TELEPORTER_EXIT]: "Teleporter Exit Room", // 26
|
|
33
|
+
[RoomType.SECRET_EXIT]: "Secret Exit", // 27
|
|
34
|
+
[RoomType.BLUE]: "Blue Room", // 28
|
|
35
|
+
[RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
|
|
36
|
+
} as const;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
|
|
2
|
+
import { isSerializedColor } from "../functions/color";
|
|
3
|
+
import { isSerializedKColor } from "../functions/kColor";
|
|
4
|
+
import { isSerializedRNG } from "../functions/rng";
|
|
5
|
+
import { isSerializedVector } from "../functions/vector";
|
|
6
|
+
|
|
7
|
+
export const SERIALIZED_ISAAC_API_CLASS_TYPE_TO_IDENTITY_FUNCTION: {
|
|
8
|
+
readonly [key in CopyableIsaacAPIClassType]: (object: unknown) => boolean;
|
|
9
|
+
} = {
|
|
10
|
+
[CopyableIsaacAPIClassType.COLOR]: isSerializedColor,
|
|
11
|
+
[CopyableIsaacAPIClassType.K_COLOR]: isSerializedKColor,
|
|
12
|
+
[CopyableIsaacAPIClassType.RNG]: isSerializedRNG,
|
|
13
|
+
[CopyableIsaacAPIClassType.VECTOR]: isSerializedVector,
|
|
14
|
+
} as const;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { StageType } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
export const STAGE_TYPE_TO_LETTER: { readonly [key in StageType]: string } = {
|
|
4
|
+
// For example, to go to Basement 2, the command is simply "stage 2" without a letter suffix.
|
|
5
|
+
[StageType.ORIGINAL]: "", // 0
|
|
6
|
+
|
|
7
|
+
[StageType.WRATH_OF_THE_LAMB]: "a", // 1
|
|
8
|
+
[StageType.AFTERBIRTH]: "b", // 2
|
|
9
|
+
|
|
10
|
+
// There is no corresponding suffix for Greed Mode.
|
|
11
|
+
[StageType.GREED_MODE]: "", // 3
|
|
12
|
+
|
|
13
|
+
[StageType.REPENTANCE]: "c", // 4
|
|
14
|
+
[StageType.REPENTANCE_B]: "d", // 5
|
|
15
|
+
} as const;
|
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
|
|
4
|
-
____exports.DEFAULT_TRANSFORMATION_NAME = "Unknown"
|
|
5
4
|
____exports.TRANSFORMATION_NAMES = {
|
|
6
5
|
[PlayerForm.GUPPY] = "Guppy",
|
|
7
6
|
[PlayerForm.BEELZEBUB] = "Beelzebub",
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { PlayerForm } from "isaac-typescript-definitions";
|
|
2
|
+
|
|
3
|
+
export const TRANSFORMATION_NAMES: { readonly [key in PlayerForm]: string } = {
|
|
4
|
+
[PlayerForm.GUPPY]: "Guppy", // 0
|
|
5
|
+
[PlayerForm.BEELZEBUB]: "Beelzebub", // 1
|
|
6
|
+
[PlayerForm.FUN_GUY]: "Fun Guy", // 2
|
|
7
|
+
[PlayerForm.SERAPHIM]: "Seraphim", // 3
|
|
8
|
+
[PlayerForm.BOB]: "Bob", // 4
|
|
9
|
+
[PlayerForm.SPUN]: "Spun", // 5
|
|
10
|
+
[PlayerForm.YES_MOTHER]: "Yes Mother?", // 6
|
|
11
|
+
[PlayerForm.CONJOINED]: "Conjoined", // 7
|
|
12
|
+
[PlayerForm.LEVIATHAN]: "Leviathan", // 8
|
|
13
|
+
[PlayerForm.OH_CRAP]: "Oh Crap", // 9
|
|
14
|
+
[PlayerForm.BOOKWORM]: "Bookworm", // 10
|
|
15
|
+
[PlayerForm.ADULT]: "Adult", // 11
|
|
16
|
+
[PlayerForm.SPIDER_BABY]: "Spider Baby", // 12
|
|
17
|
+
[PlayerForm.STOMPY]: "Stompy", // 13
|
|
18
|
+
} as const;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "4.0.2",
|
|
4
4
|
"description": "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -22,6 +22,6 @@
|
|
|
22
22
|
"main": "index",
|
|
23
23
|
"types": "index.d.ts",
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"isaac-typescript-definitions": "^
|
|
25
|
+
"isaac-typescript-definitions": "^3.0.5"
|
|
26
26
|
}
|
|
27
27
|
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
import { getTraceback, isLuaDebugEnabled } from "./functions/debug";
|
|
2
|
+
|
|
3
|
+
declare let error: ErrorFunction;
|
|
4
|
+
declare let __PATCHED_ERROR: boolean | undefined; // eslint-disable-line
|
|
5
|
+
|
|
6
|
+
type ErrorFunction = (this: void, message: string, level?: number) => never;
|
|
7
|
+
|
|
8
|
+
const LINE_SEPARATOR = "\n";
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* These must be listed in order from how they appear in the traceback from top to bottom, or they
|
|
12
|
+
* won't be properly removed.
|
|
13
|
+
*/
|
|
14
|
+
const USELESS_TRACEBACK_MESSAGES: readonly string[] = [
|
|
15
|
+
// The second line of the traceback will always be the "getTraceback" function.
|
|
16
|
+
"in upvalue 'getTraceback'",
|
|
17
|
+
"in function 'sandbox.GetTraceback'",
|
|
18
|
+
|
|
19
|
+
// The third line of the traceback will always be a line within the "errorWithTraceback" function.
|
|
20
|
+
"in function 'error'",
|
|
21
|
+
];
|
|
22
|
+
|
|
23
|
+
let vanillaError: ErrorFunction | undefined;
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* In Lua, the `error` function will tell you the line number of the error, but not give you a full
|
|
27
|
+
* traceback of the parent functions, which is unlike how JavaScript works. This function monkey
|
|
28
|
+
* patches the `error` function to add this functionality.
|
|
29
|
+
*
|
|
30
|
+
* Traceback functionality can only be added if the "--luadebug" flag is turned on, so this function
|
|
31
|
+
* does nothing if the "--luadebug" flag is disabled.
|
|
32
|
+
*
|
|
33
|
+
* @internal
|
|
34
|
+
*/
|
|
35
|
+
export function patchErrorFunction(): void {
|
|
36
|
+
// Only replace the function if the "--luadebug" launch flag is enabled.
|
|
37
|
+
if (!isLuaDebugEnabled()) {
|
|
38
|
+
return;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
// Do nothing if the function was already patched.
|
|
42
|
+
if (__PATCHED_ERROR !== undefined) {
|
|
43
|
+
return;
|
|
44
|
+
}
|
|
45
|
+
__PATCHED_ERROR = true;
|
|
46
|
+
|
|
47
|
+
vanillaError = error;
|
|
48
|
+
error = errorWithTraceback;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
function errorWithTraceback(
|
|
52
|
+
this: void,
|
|
53
|
+
message: string,
|
|
54
|
+
level?: number,
|
|
55
|
+
): never {
|
|
56
|
+
if (vanillaError === undefined) {
|
|
57
|
+
error(message, level);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
if (level === undefined) {
|
|
61
|
+
level = 1;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
const tracebackOutput = getTraceback();
|
|
65
|
+
const slimmedTracebackOutput = slimTracebackOutput(tracebackOutput);
|
|
66
|
+
message += "\n";
|
|
67
|
+
message += slimmedTracebackOutput;
|
|
68
|
+
|
|
69
|
+
// We add one to the level so that the error message appears to originate at the parent function.
|
|
70
|
+
return vanillaError(message, level + 1);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
/**
|
|
74
|
+
* Some lines of the traceback output will not be relevant to the error that just occurred. Thus, to
|
|
75
|
+
* reduce noise, we can always remove these lines.
|
|
76
|
+
*/
|
|
77
|
+
function slimTracebackOutput(tracebackOutput: string) {
|
|
78
|
+
for (const msg of USELESS_TRACEBACK_MESSAGES) {
|
|
79
|
+
tracebackOutput = removeLinesContaining(tracebackOutput, msg);
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
return tracebackOutput;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
function removeLinesContaining(msg: string, containsMsg: string) {
|
|
86
|
+
const lines = msg.split(LINE_SEPARATOR);
|
|
87
|
+
const linesThatDontContain = lines.filter(
|
|
88
|
+
(line) => !line.includes(containsMsg),
|
|
89
|
+
);
|
|
90
|
+
|
|
91
|
+
return linesThatDontContain.join(LINE_SEPARATOR);
|
|
92
|
+
}
|