isaacscript-common 25.2.0 → 25.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +27 -2
- package/dist/isaacscript-common.lua +803 -693
- package/dist/src/classes/ModFeature.d.ts.map +1 -1
- package/dist/src/classes/ModFeature.lua +12 -5
- package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
- package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
- package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
- package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
- package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
- package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
- package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
- package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
- package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
- package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
- package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
- package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
- package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
- package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
- package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
- package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
- package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
- package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
- package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
- package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomStages.lua +17 -26
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
- package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
- package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/src/classes/features/other/DisableInputs.lua +21 -20
- package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
- package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
- package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/src/classes/features/other/Pause.lua +20 -19
- package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
- package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
- package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
- package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/src/classes/features/other/PonyDetection.lua +8 -7
- package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
- package/dist/src/classes/features/other/PressInput.lua +7 -6
- package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
- package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
- package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
- package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/RoomHistory.lua +9 -8
- package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
- package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
- package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
- package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/src/classes/features/other/StageHistory.lua +7 -6
- package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
- package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
- package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
- package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
- package/dist/src/classes/features/other/customStages/v.lua +16 -0
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
- package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
- package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/functions/decorators.d.ts +15 -0
- package/dist/src/functions/decorators.d.ts.map +1 -1
- package/dist/src/functions/decorators.lua +21 -5
- package/dist/src/interfaces/SaveData.d.ts.map +1 -1
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/src/shouldFire.d.ts +1 -0
- package/dist/src/shouldFire.d.ts.map +1 -1
- package/dist/src/shouldFire.lua +5 -0
- package/package.json +1 -1
- package/src/classes/ModFeature.ts +16 -4
- package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
- package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
- package/src/classes/callbacks/PostBombInitLate.ts +9 -7
- package/src/classes/callbacks/PostBoneSwing.ts +9 -7
- package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
- package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
- package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
- package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
- package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
- package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
- package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
- package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
- package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
- package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
- package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
- package/src/classes/callbacks/PostItemDischarge.ts +21 -27
- package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
- package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
- package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
- package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
- package/src/classes/callbacks/PostPickupCollect.ts +9 -7
- package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
- package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
- package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
- package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
- package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
- package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
- package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
- package/src/classes/callbacks/PostPurchase.ts +11 -9
- package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
- package/src/classes/callbacks/PostSacrifice.ts +9 -7
- package/src/classes/callbacks/PostTearInitLate.ts +9 -7
- package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
- package/src/classes/callbacks/PostTransformation.ts +12 -10
- package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
- package/src/classes/callbacks/PreNewLevel.ts +9 -7
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
- package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
- package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
- package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
- package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
- package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
- package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
- package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
- package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
- package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
- package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
- package/src/classes/features/other/CustomItemPools.ts +9 -7
- package/src/classes/features/other/CustomPickups.ts +0 -1
- package/src/classes/features/other/CustomStages.ts +16 -44
- package/src/classes/features/other/CustomTrapdoors.ts +53 -54
- package/src/classes/features/other/DisableAllSound.ts +13 -11
- package/src/classes/features/other/DisableInputs.ts +39 -37
- package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
- package/src/classes/features/other/NoSirenSteal.ts +11 -9
- package/src/classes/features/other/Pause.ts +21 -19
- package/src/classes/features/other/PersistentEntities.ts +33 -31
- package/src/classes/features/other/PickupIndexCreation.ts +35 -33
- package/src/classes/features/other/PlayerInventory.ts +14 -12
- package/src/classes/features/other/PonyDetection.ts +11 -9
- package/src/classes/features/other/PressInput.ts +11 -9
- package/src/classes/features/other/PreventChildEntities.ts +10 -8
- package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
- package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
- package/src/classes/features/other/RoomClearFrame.ts +12 -10
- package/src/classes/features/other/RoomHistory.ts +13 -11
- package/src/classes/features/other/RunInNFrames.ts +19 -17
- package/src/classes/features/other/RunNextRoom.ts +10 -8
- package/src/classes/features/other/SaveDataManager.ts +11 -0
- package/src/classes/features/other/StageHistory.ts +11 -9
- package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
- package/src/classes/features/other/customStages/streakText.ts +14 -44
- package/src/classes/features/other/customStages/v.ts +31 -0
- package/src/classes/features/other/customStages/versusScreen.ts +2 -10
- package/src/enums/ModCallbackCustom.ts +6 -0
- package/src/functions/decorators.ts +45 -4
- package/src/interfaces/SaveData.ts +0 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
- package/src/shouldFire.ts +10 -0
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local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
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return
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@@ -178,7 +179,7 @@ function CustomTrapdoors.prototype.____constructor(self, customGridEntities, dis
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if
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if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
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return
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end
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if anyPlayerPlayingExtraAnimation(nil) then
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@@ -186,37 +187,37 @@ function CustomTrapdoors.prototype.checkAllPlayersJumpComplete(self)
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end
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v.run.state = StageTravelState.PIXELATION_TO_BLACK
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v.run.stateRenderFrame = renderFrameCount
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self:logStateChanged()
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teleport(nil, roomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
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end
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if
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if v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or v.run.stateRenderFrame == nil then
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return
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end
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local renderFrameScreenBlack =
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return
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end
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v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
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self:logStateChanged()
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hud:SetVisible(false)
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self.runInNFrames:runNextGameFrame(function()
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v.run.state = StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY
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v.run.stateRenderFrame = futureRenderFrameCount
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self:goToCustomTrapdoorDestination()
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teleport(nil, startingRoomIndex, Direction.NO_DIRECTION, RoomTransitionAnim.PIXELATION)
|
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end)
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end
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function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
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-
if
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-
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if v.run.customTrapdoorActivated == nil then
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v.run.customTrapdoorActivated = {
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destinationName = nil,
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destinationStage = LevelStage.BASEMENT_1,
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destinationStageType = StageType.ORIGINAL,
|
|
@@ -224,8 +225,8 @@ function CustomTrapdoors.prototype.goToCustomTrapdoorDestination(self)
|
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firstSpawn = true
|
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}
|
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end
|
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-
local destinationFunc = self:getDestinationFunc(
|
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-
destinationFunc(nil,
|
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+
local destinationFunc = self:getDestinationFunc(v.run.customTrapdoorActivated)
|
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+
destinationFunc(nil, v.run.customTrapdoorActivated.destinationName, v.run.customTrapdoorActivated.destinationStage, v.run.customTrapdoorActivated.destinationStageType)
|
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end
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function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescription)
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if customTrapdoorDescription.destinationName == nil then
|
|
@@ -238,20 +239,20 @@ function CustomTrapdoors.prototype.getDestinationFunc(self, customTrapdoorDescri
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return destinationFunc
|
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240
|
end
|
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|
function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
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-
if
|
|
242
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or v.run.stateRenderFrame == nil then
|
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return
|
|
243
244
|
end
|
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|
local hud = game:GetHUD()
|
|
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246
|
local renderFrameCount = Isaac.GetFrameCount()
|
|
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|
-
local renderFrameScreenBlack =
|
|
247
|
+
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
247
248
|
if renderFrameCount < renderFrameScreenBlack then
|
|
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249
|
return
|
|
249
250
|
end
|
|
250
|
-
|
|
251
|
+
v.run.state = StageTravelState.PIXELATION_TO_ROOM
|
|
251
252
|
self:logStateChanged()
|
|
252
253
|
hud:SetVisible(true)
|
|
253
254
|
self.runNextRoom:runNextRoom(function()
|
|
254
|
-
|
|
255
|
+
v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
|
|
255
256
|
self:logStateChanged()
|
|
256
257
|
movePlayersToCenter(nil)
|
|
257
258
|
for ____, player in ipairs(getAllPlayers(nil)) do
|
|
@@ -267,13 +268,13 @@ function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
|
267
268
|
end)
|
|
268
269
|
end
|
|
269
270
|
function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
270
|
-
if
|
|
271
|
+
if v.run.state ~= StageTravelState.PLAYERS_LAYING_DOWN then
|
|
271
272
|
return
|
|
272
273
|
end
|
|
273
274
|
if anyPlayerPlayingExtraAnimation(nil) then
|
|
274
275
|
return
|
|
275
276
|
end
|
|
276
|
-
|
|
277
|
+
v.run.state = StageTravelState.NONE
|
|
277
278
|
self:logStateChanged()
|
|
278
279
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
279
280
|
if tstlClassName == nil then
|
|
@@ -282,7 +283,7 @@ function CustomTrapdoors.prototype.checkAllPlayersLayingDownComplete(self)
|
|
|
282
283
|
self.disableInputs:enableAllInputs(tstlClassName)
|
|
283
284
|
end
|
|
284
285
|
function CustomTrapdoors.prototype.drawBlackSprite(self)
|
|
285
|
-
if
|
|
286
|
+
if v.run.state ~= StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END and v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY then
|
|
286
287
|
return
|
|
287
288
|
end
|
|
288
289
|
if not self.blackSprite:IsLoaded() then
|
|
@@ -316,7 +317,7 @@ function CustomTrapdoors.prototype.isPlayerCloseAfterBoss(self, position)
|
|
|
316
317
|
return anyPlayerCloserThan(nil, position, TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS)
|
|
317
318
|
end
|
|
318
319
|
function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEntity, trapdoorDescription)
|
|
319
|
-
if
|
|
320
|
+
if v.run.state ~= StageTravelState.NONE then
|
|
320
321
|
return
|
|
321
322
|
end
|
|
322
323
|
if not trapdoorDescription.open then
|
|
@@ -338,8 +339,8 @@ function CustomTrapdoors.prototype.checkCustomTrapdoorPlayerTouched(self, gridEn
|
|
|
338
339
|
end
|
|
339
340
|
end
|
|
340
341
|
function CustomTrapdoors.prototype.playerTouchedCustomTrapdoor(self, gridEntity, trapdoorDescription, player)
|
|
341
|
-
|
|
342
|
-
|
|
342
|
+
v.run.state = StageTravelState.PLAYERS_JUMPING_DOWN
|
|
343
|
+
v.run.customTrapdoorActivated = trapdoorDescription
|
|
343
344
|
self:logStateChanged()
|
|
344
345
|
local tstlClassName = getTSTLClassName(nil, self)
|
|
345
346
|
if tstlClassName == nil then
|
|
@@ -378,7 +379,7 @@ function CustomTrapdoors.prototype.startDelayedJump(self, entityPtr, trapdoorPos
|
|
|
378
379
|
self:adjustPlayerPositionToTrapdoor(entityPtr, player.Position, trapdoorPosition)
|
|
379
380
|
end
|
|
380
381
|
function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPtr, startPos, endPos)
|
|
381
|
-
if
|
|
382
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
382
383
|
return
|
|
383
384
|
end
|
|
384
385
|
local entity = entityPtr.Ref
|
|
@@ -413,7 +414,7 @@ function CustomTrapdoors.prototype.adjustPlayerPositionToTrapdoor(self, entityPt
|
|
|
413
414
|
player.Velocity = VectorZero
|
|
414
415
|
end
|
|
415
416
|
function CustomTrapdoors.prototype.checkJumpComplete(self, player)
|
|
416
|
-
if
|
|
417
|
+
if v.run.state ~= StageTravelState.PLAYERS_JUMPING_DOWN then
|
|
417
418
|
return
|
|
418
419
|
end
|
|
419
420
|
local sprite = player:GetSprite()
|
|
@@ -435,7 +436,7 @@ function CustomTrapdoors.prototype.shouldTrapdoorSpawnOpen(self, gridEntity, fir
|
|
|
435
436
|
end
|
|
436
437
|
function CustomTrapdoors.prototype.logStateChanged(self)
|
|
437
438
|
if DEBUG then
|
|
438
|
-
log(((("Custom trapdoors state changed: " .. StageTravelState[
|
|
439
|
+
log(((("Custom trapdoors state changed: " .. StageTravelState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
|
|
439
440
|
end
|
|
440
441
|
end
|
|
441
442
|
function CustomTrapdoors.prototype.registerCustomTrapdoorDestination(self, destinationName, destinationFunc)
|
|
@@ -476,7 +477,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
|
|
|
476
477
|
____temp_0 = spawnOpen
|
|
477
478
|
end
|
|
478
479
|
local open = ____temp_0
|
|
479
|
-
local roomTrapdoorMap =
|
|
480
|
+
local roomTrapdoorMap = v.level.trapdoors:getAndSetDefault(roomListIndex)
|
|
480
481
|
local customTrapdoorDescription = {
|
|
481
482
|
destinationName = destinationName,
|
|
482
483
|
destinationStage = destinationStage,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"DisableAllSound.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableAllSound.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,eAAgB,SAAQ,OAAO;IAI1C,OAAO,CAAC,eAAe,CAAS;IAahC,OAAO,CAAC,UAAU,CAMhB;IAEF;;;;;;;;;OASG;IAEI,cAAc,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAexC;;;;;;;;;OASG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAU1C"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Set = ____lualib.Set
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
7
7
|
local ____exports = {}
|
|
8
8
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -15,16 +15,17 @@ local ____sound = require("src.functions.sound")
|
|
|
15
15
|
local stopAllSoundEffects = ____sound.stopAllSoundEffects
|
|
16
16
|
local ____Feature = require("src.classes.private.Feature")
|
|
17
17
|
local Feature = ____Feature.Feature
|
|
18
|
+
local v = {run = {disableSoundSet = __TS__New(Set)}}
|
|
18
19
|
____exports.DisableAllSound = __TS__Class()
|
|
19
20
|
local DisableAllSound = ____exports.DisableAllSound
|
|
20
21
|
DisableAllSound.name = "DisableAllSound"
|
|
21
22
|
__TS__ClassExtends(DisableAllSound, Feature)
|
|
22
23
|
function DisableAllSound.prototype.____constructor(self)
|
|
23
24
|
Feature.prototype.____constructor(self)
|
|
24
|
-
self.v =
|
|
25
|
+
self.v = v
|
|
25
26
|
self.musicWasEnabled = false
|
|
26
27
|
self.postRender = function()
|
|
27
|
-
if
|
|
28
|
+
if v.run.disableSoundSet.size == 0 then
|
|
28
29
|
return
|
|
29
30
|
end
|
|
30
31
|
stopAllSoundEffects(nil)
|
|
@@ -32,20 +33,20 @@ function DisableAllSound.prototype.____constructor(self)
|
|
|
32
33
|
self.callbacksUsed = {{ModCallback.POST_RENDER, self.postRender}}
|
|
33
34
|
end
|
|
34
35
|
function DisableAllSound.prototype.enableAllSound(self, key)
|
|
35
|
-
if not
|
|
36
|
+
if not v.run.disableSoundSet:has(key) then
|
|
36
37
|
return
|
|
37
38
|
end
|
|
38
|
-
|
|
39
|
-
if
|
|
39
|
+
v.run.disableSoundSet:delete(key)
|
|
40
|
+
if v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
|
|
40
41
|
musicManager:Enable()
|
|
41
42
|
end
|
|
42
43
|
stopAllSoundEffects(nil)
|
|
43
44
|
end
|
|
44
45
|
function DisableAllSound.prototype.disableAllSound(self, key)
|
|
45
|
-
if
|
|
46
|
+
if v.run.disableSoundSet.size == 0 then
|
|
46
47
|
self.musicWasEnabled = musicManager:IsEnabled()
|
|
47
48
|
end
|
|
48
|
-
|
|
49
|
+
v.run.disableSoundSet:add(key)
|
|
49
50
|
stopAllSoundEffects(nil)
|
|
50
51
|
end
|
|
51
52
|
__TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA4BhD,qBAAa,aAAc,SAAQ,OAAO;IAiCxC,OAAO,CAAC,eAAe,CAIsB;IAG7C,OAAO,CAAC,iBAAiB,CAIoB;IAG7C,OAAO,CAAC,cAAc,CAIwB;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;;;;OAQG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;;;OAaG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;;;OAUG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;;;OAWG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;OAWG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK/C;;;;;;;;;;OAUG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAIhD"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Map = ____lualib.Map
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
7
7
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
8
8
|
local Set = ____lualib.Set
|
|
@@ -17,18 +17,19 @@ local getMoveActions = ____input.getMoveActions
|
|
|
17
17
|
local getShootActions = ____input.getShootActions
|
|
18
18
|
local ____Feature = require("src.classes.private.Feature")
|
|
19
19
|
local Feature = ____Feature.Feature
|
|
20
|
+
local v = {run = {
|
|
21
|
+
__ignoreGlowingHourGlass = true,
|
|
22
|
+
disableInputs = __TS__New(Map),
|
|
23
|
+
enableAllInputsWithBlacklistMap = __TS__New(Map),
|
|
24
|
+
disableAllInputsWithWhitelistMap = __TS__New(Map)
|
|
25
|
+
}}
|
|
20
26
|
____exports.DisableInputs = __TS__Class()
|
|
21
27
|
local DisableInputs = ____exports.DisableInputs
|
|
22
28
|
DisableInputs.name = "DisableInputs"
|
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|
__TS__ClassExtends(DisableInputs, Feature)
|
|
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30
|
function DisableInputs.prototype.____constructor(self)
|
|
25
31
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Feature.prototype.____constructor(self)
|
|
26
|
-
self.v =
|
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27
|
-
__ignoreGlowingHourGlass = true,
|
|
28
|
-
disableInputs = __TS__New(Map),
|
|
29
|
-
enableAllInputsWithBlacklistMap = __TS__New(Map),
|
|
30
|
-
disableAllInputsWithWhitelistMap = __TS__New(Map)
|
|
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|
-
}}
|
|
32
|
+
self.v = v
|
|
32
33
|
self.isActionPressed = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
|
|
33
34
|
self.isActionTriggered = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
|
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35
|
self.getActionValue = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, false) end
|
|
@@ -42,17 +43,17 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
|
|
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42
43
|
____booleanCallback_0 = 0
|
|
43
44
|
end
|
|
44
45
|
local disableValue = ____booleanCallback_0
|
|
45
|
-
for ____, blacklist in __TS__Iterator(
|
|
46
|
+
for ____, blacklist in __TS__Iterator(v.run.disableInputs:values()) do
|
|
46
47
|
if blacklist:has(buttonAction) then
|
|
47
48
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return disableValue
|
|
48
49
|
end
|
|
49
50
|
end
|
|
50
|
-
for ____, whitelist in __TS__Iterator(
|
|
51
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+
for ____, whitelist in __TS__Iterator(v.run.disableAllInputsWithWhitelistMap:values()) do
|
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52
|
if not whitelist:has(buttonAction) then
|
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53
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return disableValue
|
|
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54
|
end
|
|
54
55
|
end
|
|
55
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-
for ____, blacklist in __TS__Iterator(
|
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56
|
+
for ____, blacklist in __TS__Iterator(v.run.enableAllInputsWithBlacklistMap:values()) do
|
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57
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if blacklist:has(buttonAction) then
|
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58
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return disableValue
|
|
58
59
|
end
|
|
@@ -60,28 +61,28 @@ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallb
|
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61
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return nil
|
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61
62
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end
|
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63
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function DisableInputs.prototype.enableAllInputs(self, key)
|
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-
|
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64
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-
|
|
64
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+
v.run.disableAllInputsWithWhitelistMap:delete(key)
|
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+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
65
66
|
end
|
|
66
67
|
function DisableInputs.prototype.disableInputs(self, key, ...)
|
|
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68
|
local buttonActions = {...}
|
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69
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|
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-
|
|
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+
v.run.disableInputs:set(key, buttonActionsSet)
|
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71
|
end
|
|
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72
|
function DisableInputs.prototype.disableAllInputs(self, key)
|
|
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|
-
|
|
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|
+
v.run.disableAllInputsWithWhitelistMap:set(
|
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74
|
key,
|
|
74
75
|
__TS__New(Set)
|
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76
|
)
|
|
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-
|
|
77
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+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
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78
|
end
|
|
78
79
|
function DisableInputs.prototype.enableAllInputsExceptFor(self, key, blacklist)
|
|
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|
-
|
|
80
|
-
|
|
80
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+
v.run.disableAllInputsWithWhitelistMap:delete(key)
|
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|
+
v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
|
|
81
82
|
end
|
|
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83
|
function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
|
|
83
|
-
|
|
84
|
-
|
|
84
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+
v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
|
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85
|
+
v.run.enableAllInputsWithBlacklistMap:delete(key)
|
|
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86
|
end
|
|
86
87
|
function DisableInputs.prototype.disableMovementInputs(self, key)
|
|
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88
|
local moveActions = getMoveActions(nil)
|
|
@@ -37,58 +37,58 @@ function ExtraConsoleCommands.prototype.____constructor(self)
|
|
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37
37
|
self.v = v
|
|
38
38
|
self.commandFunctionMap = __TS__New(Map)
|
|
39
39
|
self.postUpdate = function()
|
|
40
|
-
if
|
|
40
|
+
if v.persistent.spamBloodRights then
|
|
41
41
|
local player = Isaac.GetPlayer()
|
|
42
42
|
player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
|
|
43
43
|
end
|
|
44
44
|
end
|
|
45
45
|
self.evaluateCacheDamage = function(____, player)
|
|
46
|
-
if
|
|
47
|
-
player.Damage =
|
|
46
|
+
if v.persistent.damage then
|
|
47
|
+
player.Damage = v.persistent.damageAmount
|
|
48
48
|
end
|
|
49
49
|
end
|
|
50
50
|
self.evaluateCacheFireDelay = function(____, player)
|
|
51
|
-
if
|
|
52
|
-
player.FireDelay =
|
|
51
|
+
if v.persistent.tears then
|
|
52
|
+
player.FireDelay = v.persistent.tearsAmount
|
|
53
53
|
end
|
|
54
54
|
end
|
|
55
55
|
self.evaluateCacheSpeed = function(____, player)
|
|
56
|
-
if
|
|
57
|
-
player.MoveSpeed =
|
|
56
|
+
if v.persistent.speed then
|
|
57
|
+
player.MoveSpeed = v.persistent.speedAmount
|
|
58
58
|
end
|
|
59
59
|
end
|
|
60
60
|
self.evaluateCacheFlying = function(____, player)
|
|
61
|
-
if
|
|
61
|
+
if v.persistent.flight then
|
|
62
62
|
player.CanFly = true
|
|
63
63
|
end
|
|
64
64
|
end
|
|
65
65
|
self.postCurseEval = function(____, curses)
|
|
66
|
-
if
|
|
66
|
+
if v.persistent.disableCurses then
|
|
67
67
|
return bitFlags(nil, LevelCurse.NONE)
|
|
68
68
|
end
|
|
69
69
|
local newCurses = curses
|
|
70
|
-
if
|
|
70
|
+
if v.persistent.darkness then
|
|
71
71
|
newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
|
|
72
72
|
end
|
|
73
|
-
if
|
|
73
|
+
if v.persistent.labyrinth then
|
|
74
74
|
newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
|
|
75
75
|
end
|
|
76
|
-
if
|
|
76
|
+
if v.persistent.lost then
|
|
77
77
|
newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
|
|
78
78
|
end
|
|
79
|
-
if
|
|
79
|
+
if v.persistent.unknown then
|
|
80
80
|
newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
|
|
81
81
|
end
|
|
82
|
-
if
|
|
82
|
+
if v.persistent.cursed then
|
|
83
83
|
newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
|
|
84
84
|
end
|
|
85
|
-
if
|
|
85
|
+
if v.persistent.maze then
|
|
86
86
|
newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
|
|
87
87
|
end
|
|
88
|
-
if
|
|
88
|
+
if v.persistent.blind then
|
|
89
89
|
newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
|
|
90
90
|
end
|
|
91
|
-
if
|
|
91
|
+
if v.persistent.giant then
|
|
92
92
|
newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
|
|
93
93
|
end
|
|
94
94
|
local ____temp_0
|
|
@@ -109,12 +109,12 @@ function ExtraConsoleCommands.prototype.____constructor(self)
|
|
|
109
109
|
commandFunction(nil, params)
|
|
110
110
|
end
|
|
111
111
|
self.postFireTear = function(____, tear)
|
|
112
|
-
if
|
|
112
|
+
if v.persistent.chaosCardTears then
|
|
113
113
|
tear:ChangeVariant(TearVariant.CHAOS_CARD)
|
|
114
114
|
end
|
|
115
115
|
end
|
|
116
116
|
self.entityTakeDmgPlayer = function(____, _player, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
|
|
117
|
-
if
|
|
117
|
+
if v.persistent.spamBloodRights then
|
|
118
118
|
return false
|
|
119
119
|
end
|
|
120
120
|
return nil
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAEhB,MAAM,8BAA8B,CAAC;AAEtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAEhB,MAAM,8BAA8B,CAAC;AAEtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,YAAa,SAAQ,OAAO;IAoBvC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,2BAA2B;IAgBnC,OAAO,CAAC,oBAAoB;IA2B5B;;;;;;;;;OASG;IAEI,uBAAuB,CAC5B,eAAe,EAAE,eAAe,EAChC,eAAe,CAAC,EAAE,GAAG,GACpB,IAAI;CAOR"}
|
|
@@ -10,13 +10,14 @@ local ____decorators = require("src.decorators")
|
|
|
10
10
|
local Exported = ____decorators.Exported
|
|
11
11
|
local ____Feature = require("src.classes.private.Feature")
|
|
12
12
|
local Feature = ____Feature.Feature
|
|
13
|
+
local v = {run = {familiarBlacklist = {}}}
|
|
13
14
|
____exports.NoSirenSteal = __TS__Class()
|
|
14
15
|
local NoSirenSteal = ____exports.NoSirenSteal
|
|
15
16
|
NoSirenSteal.name = "NoSirenSteal"
|
|
16
17
|
__TS__ClassExtends(NoSirenSteal, Feature)
|
|
17
18
|
function NoSirenSteal.prototype.____constructor(self)
|
|
18
19
|
Feature.prototype.____constructor(self)
|
|
19
|
-
self.v =
|
|
20
|
+
self.v = v
|
|
20
21
|
self.postNPCInitSirenHelper = function(____, npc)
|
|
21
22
|
self:checkReturnFamiliarToPlayer(npc)
|
|
22
23
|
end
|
|
@@ -36,7 +37,7 @@ function NoSirenSteal.prototype.checkReturnFamiliarToPlayer(self, npc)
|
|
|
36
37
|
end
|
|
37
38
|
end
|
|
38
39
|
function NoSirenSteal.prototype.blacklistEntryExists(self, incomingFamiliarVariant, incomingFamiliarSubType)
|
|
39
|
-
for ____, familiarTuple in ipairs(
|
|
40
|
+
for ____, familiarTuple in ipairs(v.run.familiarBlacklist) do
|
|
40
41
|
local familiarVariant, familiarSubType = table.unpack(familiarTuple)
|
|
41
42
|
if familiarVariant == incomingFamiliarVariant and familiarSubType == incomingFamiliarSubType then
|
|
42
43
|
return true
|
|
@@ -51,8 +52,8 @@ function NoSirenSteal.prototype.setFamiliarNoSirenSteal(self, familiarVariant, f
|
|
|
51
52
|
if self:blacklistEntryExists(familiarVariant, familiarSubType) then
|
|
52
53
|
return
|
|
53
54
|
end
|
|
54
|
-
local
|
|
55
|
-
|
|
55
|
+
local ____v_run_familiarBlacklist_0 = v.run.familiarBlacklist
|
|
56
|
+
____v_run_familiarBlacklist_0[#____v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
|
|
56
57
|
end
|
|
57
58
|
__TS__Decorate({Exported}, NoSirenSteal.prototype, "setFamiliarNoSirenSteal", true)
|
|
58
59
|
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAmBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
|
|
1
|
+
{"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAmBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAoBhD,qBAAa,KAAM,SAAQ,OAAO;IAIhC,OAAO,CAAC,aAAa,CAAgB;IAsBrC,OAAO,CAAC,UAAU,CAShB;IAEF,OAAO,CAAC,iCAAiC;IA0BzC,OAAO,CAAC,yBAAyB,CAiB/B;IAGK,QAAQ,IAAI,OAAO;IAI1B;;;;;;;;;;OAUG;IAEI,KAAK,IAAI,IAAI;IAwDpB;;;;OAIG;IAEI,OAAO,IAAI,IAAI;CA4BvB"}
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
-
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
2
|
local Map = ____lualib.Map
|
|
5
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
5
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
7
7
|
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
8
8
|
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
@@ -35,19 +35,20 @@ local ____tstlClass = require("src.functions.tstlClass")
|
|
|
35
35
|
local getTSTLClassName = ____tstlClass.getTSTLClassName
|
|
36
36
|
local ____Feature = require("src.classes.private.Feature")
|
|
37
37
|
local Feature = ____Feature.Feature
|
|
38
|
+
local v = {run = {
|
|
39
|
+
isPseudoPaused = false,
|
|
40
|
+
shouldUnpause = false,
|
|
41
|
+
initialDescriptions = __TS__New(Map)
|
|
42
|
+
}}
|
|
38
43
|
____exports.Pause = __TS__Class()
|
|
39
44
|
local Pause = ____exports.Pause
|
|
40
45
|
Pause.name = "Pause"
|
|
41
46
|
__TS__ClassExtends(Pause, Feature)
|
|
42
47
|
function Pause.prototype.____constructor(self, disableInputs)
|
|
43
48
|
Feature.prototype.____constructor(self)
|
|
44
|
-
self.v =
|
|
45
|
-
isPseudoPaused = false,
|
|
46
|
-
shouldUnpause = false,
|
|
47
|
-
initialDescriptions = __TS__New(Map)
|
|
48
|
-
}}
|
|
49
|
+
self.v = v
|
|
49
50
|
self.postUpdate = function()
|
|
50
|
-
if not
|
|
51
|
+
if not v.run.isPseudoPaused then
|
|
51
52
|
return
|
|
52
53
|
end
|
|
53
54
|
local firstPlayer = Isaac.GetPlayer()
|
|
@@ -58,10 +59,10 @@ function Pause.prototype.____constructor(self, disableInputs)
|
|
|
58
59
|
if buttonAction ~= ButtonAction.SHOOT_RIGHT then
|
|
59
60
|
return
|
|
60
61
|
end
|
|
61
|
-
if not
|
|
62
|
+
if not v.run.shouldUnpause then
|
|
62
63
|
return
|
|
63
64
|
end
|
|
64
|
-
|
|
65
|
+
v.run.shouldUnpause = false
|
|
65
66
|
return 1
|
|
66
67
|
end
|
|
67
68
|
self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.INPUT_ACTION, self.inputActionGetActionValue, {InputHook.GET_ACTION_VALUE}}}
|
|
@@ -77,7 +78,7 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
|
|
|
77
78
|
for ____, tearOrProjectile in ipairs(tearsAndProjectiles) do
|
|
78
79
|
do
|
|
79
80
|
local ptrHash = GetPtrHash(tearOrProjectile)
|
|
80
|
-
local initialDescription =
|
|
81
|
+
local initialDescription = v.run.initialDescriptions:get(ptrHash)
|
|
81
82
|
if initialDescription == nil then
|
|
82
83
|
goto __continue9
|
|
83
84
|
end
|
|
@@ -96,15 +97,15 @@ function Pause.prototype.stopTearsAndProjectilesFromMoving(self)
|
|
|
96
97
|
end
|
|
97
98
|
end
|
|
98
99
|
function Pause.prototype.isPaused(self)
|
|
99
|
-
return
|
|
100
|
+
return v.run.isPseudoPaused
|
|
100
101
|
end
|
|
101
102
|
function Pause.prototype.pause(self)
|
|
102
|
-
if
|
|
103
|
+
if v.run.isPseudoPaused then
|
|
103
104
|
logError("Failed to pseudo-pause the game, since it was already pseudo-paused.")
|
|
104
105
|
return
|
|
105
106
|
end
|
|
106
|
-
|
|
107
|
-
|
|
107
|
+
v.run.isPseudoPaused = true
|
|
108
|
+
v.run.initialDescriptions:clear()
|
|
108
109
|
local ____array_1 = __TS__SparseArrayNew(table.unpack(getTears(nil)))
|
|
109
110
|
__TS__SparseArrayPush(
|
|
110
111
|
____array_1,
|
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@@ -121,7 +122,7 @@ function Pause.prototype.pause(self)
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121
122
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fallingSpeed = tearOrProjectile.FallingSpeed,
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122
123
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fallingAcceleration = isTear(nil, tearOrProjectile) and tearOrProjectile.FallingAcceleration or tearOrProjectile.FallingAccel
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123
124
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}
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124
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-
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125
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+
v.run.initialDescriptions:set(ptrHash, initialDescription)
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125
126
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end
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126
127
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local firstPlayer = Isaac.GetPlayer()
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127
128
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useActiveItemTemp(nil, firstPlayer, CollectibleType.PAUSE)
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@@ -138,12 +139,12 @@ function Pause.prototype.pause(self)
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138
139
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self:stopTearsAndProjectilesFromMoving()
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139
140
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end
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140
141
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function Pause.prototype.unpause(self)
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141
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-
if not
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142
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+
if not v.run.isPseudoPaused then
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142
143
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logError("Failed to pseudo-unpause the game, since it was not already pseudo-paused.")
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143
144
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return
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144
145
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end
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145
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-
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146
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-
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146
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+
v.run.isPseudoPaused = false
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147
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+
v.run.shouldUnpause = true
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147
148
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local tstlClassName = getTSTLClassName(nil, self)
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148
149
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if tstlClassName == nil then
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149
150
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error("Failed to find get the class name for the pause feature.")
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAMtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
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1
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+
{"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAMtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAmChD,qBAAa,kBAAmB,SAAQ,OAAO;IAI7C,OAAO,CAAC,WAAW,CAAc;IAqBjC,OAAO,CAAC,gBAAgB,CAgBtB;IAEF;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAoBrC,OAAO,CAAC,oBAAoB,CAkB1B;IAEF,OAAO,CAAC,aAAa;IAsBrB;;;;;;;;;;;OAWG;IAEI,sBAAsB,CAC3B,qBAAqB,EAAE,GAAG,EAC1B,YAAY,UAAO,GAClB,IAAI;IAiBP;;;;;;;;;;;;;;;;;OAiBG;IAEI,qBAAqB,CAC1B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,GACf,CAAC,MAAM,EAAE,GAAG,CAAC;CAajB"}
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