isaacscript-common 25.2.0 → 25.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (266) hide show
  1. package/dist/index.rollup.d.ts +27 -2
  2. package/dist/isaacscript-common.lua +803 -693
  3. package/dist/src/classes/ModFeature.d.ts.map +1 -1
  4. package/dist/src/classes/ModFeature.lua +12 -5
  5. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  6. package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
  7. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  8. package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
  9. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
  11. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
  13. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
  15. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
  17. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
  19. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
  21. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
  23. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
  25. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
  27. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
  29. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
  30. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  31. package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
  32. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
  33. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
  35. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  36. package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
  37. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  38. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
  39. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
  41. package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  42. package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
  43. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  44. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
  45. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
  47. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  48. package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
  49. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  50. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
  51. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
  53. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  54. package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
  55. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  56. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
  57. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  58. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
  59. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
  61. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  62. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
  63. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  64. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
  65. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  66. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
  67. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  68. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
  69. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  70. package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
  71. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  72. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
  73. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  74. package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
  75. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  76. package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
  77. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
  79. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  80. package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
  81. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  82. package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
  83. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  84. package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
  85. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  86. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
  87. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  88. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
  89. package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  90. package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
  91. package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
  92. package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
  93. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
  94. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
  95. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  96. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
  97. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  98. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
  99. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
  100. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
  101. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
  102. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
  103. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  104. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
  105. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
  106. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
  107. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
  108. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
  109. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
  110. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
  111. package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  112. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
  113. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  114. package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
  115. package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
  116. package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
  117. package/dist/src/classes/features/other/CustomStages.lua +17 -26
  118. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  119. package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
  120. package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
  121. package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
  122. package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
  123. package/dist/src/classes/features/other/DisableInputs.lua +21 -20
  124. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
  125. package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  126. package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
  127. package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
  128. package/dist/src/classes/features/other/Pause.lua +20 -19
  129. package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
  130. package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
  131. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  132. package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
  133. package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
  134. package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
  135. package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
  136. package/dist/src/classes/features/other/PonyDetection.lua +8 -7
  137. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  138. package/dist/src/classes/features/other/PressInput.lua +7 -6
  139. package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  140. package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
  141. package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
  142. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
  143. package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
  144. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
  145. package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  146. package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
  147. package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
  148. package/dist/src/classes/features/other/RoomHistory.lua +9 -8
  149. package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
  150. package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
  151. package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
  152. package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
  153. package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
  154. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  155. package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
  156. package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
  157. package/dist/src/classes/features/other/StageHistory.lua +7 -6
  158. package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  159. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
  160. package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
  161. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  162. package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
  163. package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
  164. package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
  165. package/dist/src/classes/features/other/customStages/v.lua +16 -0
  166. package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
  167. package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
  168. package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
  169. package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
  170. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  171. package/dist/src/functions/decorators.d.ts +15 -0
  172. package/dist/src/functions/decorators.d.ts.map +1 -1
  173. package/dist/src/functions/decorators.lua +21 -5
  174. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  175. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
  176. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  177. package/dist/src/shouldFire.d.ts +1 -0
  178. package/dist/src/shouldFire.d.ts.map +1 -1
  179. package/dist/src/shouldFire.lua +5 -0
  180. package/package.json +1 -1
  181. package/src/classes/ModFeature.ts +16 -4
  182. package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
  183. package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
  184. package/src/classes/callbacks/PostBombInitLate.ts +9 -7
  185. package/src/classes/callbacks/PostBoneSwing.ts +9 -7
  186. package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
  187. package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
  188. package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
  189. package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
  190. package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
  191. package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
  192. package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
  193. package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
  194. package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
  195. package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
  196. package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
  197. package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
  198. package/src/classes/callbacks/PostItemDischarge.ts +21 -27
  199. package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
  200. package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
  201. package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
  202. package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
  203. package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
  204. package/src/classes/callbacks/PostPickupCollect.ts +9 -7
  205. package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
  206. package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
  207. package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
  208. package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
  209. package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
  210. package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
  211. package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
  212. package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
  213. package/src/classes/callbacks/PostPurchase.ts +11 -9
  214. package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
  215. package/src/classes/callbacks/PostSacrifice.ts +9 -7
  216. package/src/classes/callbacks/PostTearInitLate.ts +9 -7
  217. package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
  218. package/src/classes/callbacks/PostTransformation.ts +12 -10
  219. package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
  220. package/src/classes/callbacks/PreNewLevel.ts +9 -7
  221. package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
  222. package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
  223. package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
  224. package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
  225. package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
  226. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
  227. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
  228. package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
  229. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
  230. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
  231. package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
  232. package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
  233. package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
  234. package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
  235. package/src/classes/features/other/CustomItemPools.ts +9 -7
  236. package/src/classes/features/other/CustomPickups.ts +0 -1
  237. package/src/classes/features/other/CustomStages.ts +16 -44
  238. package/src/classes/features/other/CustomTrapdoors.ts +53 -54
  239. package/src/classes/features/other/DisableAllSound.ts +13 -11
  240. package/src/classes/features/other/DisableInputs.ts +39 -37
  241. package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
  242. package/src/classes/features/other/NoSirenSteal.ts +11 -9
  243. package/src/classes/features/other/Pause.ts +21 -19
  244. package/src/classes/features/other/PersistentEntities.ts +33 -31
  245. package/src/classes/features/other/PickupIndexCreation.ts +35 -33
  246. package/src/classes/features/other/PlayerInventory.ts +14 -12
  247. package/src/classes/features/other/PonyDetection.ts +11 -9
  248. package/src/classes/features/other/PressInput.ts +11 -9
  249. package/src/classes/features/other/PreventChildEntities.ts +10 -8
  250. package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
  251. package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
  252. package/src/classes/features/other/RoomClearFrame.ts +12 -10
  253. package/src/classes/features/other/RoomHistory.ts +13 -11
  254. package/src/classes/features/other/RunInNFrames.ts +19 -17
  255. package/src/classes/features/other/RunNextRoom.ts +10 -8
  256. package/src/classes/features/other/SaveDataManager.ts +11 -0
  257. package/src/classes/features/other/StageHistory.ts +11 -9
  258. package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
  259. package/src/classes/features/other/customStages/streakText.ts +14 -44
  260. package/src/classes/features/other/customStages/v.ts +31 -0
  261. package/src/classes/features/other/customStages/versusScreen.ts +2 -10
  262. package/src/enums/ModCallbackCustom.ts +6 -0
  263. package/src/functions/decorators.ts +45 -4
  264. package/src/interfaces/SaveData.ts +0 -1
  265. package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
  266. package/src/shouldFire.ts +10 -0
@@ -1,9 +1,9 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
6
4
  local Set = ____lualib.Set
5
+ local __TS__Class = ____lualib.__TS__Class
6
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
7
  local __TS__Iterator = ____lualib.__TS__Iterator
8
8
  local __TS__Decorate = ____lualib.__TS__Decorate
9
9
  local ____exports = {}
@@ -35,26 +35,27 @@ local ____DefaultMap = require("src.classes.DefaultMap")
35
35
  local DefaultMap = ____DefaultMap.DefaultMap
36
36
  local ____Feature = require("src.classes.private.Feature")
37
37
  local Feature = ____Feature.Feature
38
+ local v = {
39
+ level = {customGridEntities = __TS__New(
40
+ DefaultMap,
41
+ function() return __TS__New(Map) end
42
+ )},
43
+ room = {
44
+ genericPropPtrHashes = __TS__New(Set),
45
+ manuallyUsingShovel = false
46
+ }
47
+ }
38
48
  ____exports.CustomGridEntities = __TS__Class()
39
49
  local CustomGridEntities = ____exports.CustomGridEntities
40
50
  CustomGridEntities.name = "CustomGridEntities"
41
51
  __TS__ClassExtends(CustomGridEntities, Feature)
42
52
  function CustomGridEntities.prototype.____constructor(self, runInNFrames)
43
53
  Feature.prototype.____constructor(self)
44
- self.v = {
45
- level = {customGridEntities = __TS__New(
46
- DefaultMap,
47
- function() return __TS__New(Map) end
48
- )},
49
- room = {
50
- genericPropPtrHashes = __TS__New(Set),
51
- manuallyUsingShovel = false
52
- }
53
- }
54
+ self.v = v
54
55
  self.preUseItemWeNeedToGoDeeper = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
55
56
  local room = game:GetRoom()
56
57
  local roomListIndex = getRoomListIndex(nil)
57
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
58
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
58
59
  if roomCustomGridEntities == nil then
59
60
  return nil
60
61
  end
@@ -73,15 +74,15 @@ function CustomGridEntities.prototype.____constructor(self, runInNFrames)
73
74
  if futurePlayer == nil then
74
75
  return
75
76
  end
76
- self.v.room.manuallyUsingShovel = true
77
+ v.room.manuallyUsingShovel = true
77
78
  futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
78
- self.v.room.manuallyUsingShovel = false
79
+ v.room.manuallyUsingShovel = false
79
80
  end)
80
81
  return true
81
82
  end
82
83
  self.postNewRoomReordered = function()
83
84
  local roomListIndex = getRoomListIndex(nil)
84
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
85
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
85
86
  if roomCustomGridEntities == nil then
86
87
  return
87
88
  end
@@ -141,7 +142,7 @@ function CustomGridEntities.prototype.spawnCustomGridEntity(self, gridEntityType
141
142
  defaultAnimation = defaultAnimation,
142
143
  gridCollisionClass = gridCollisionClass
143
144
  }
144
- local roomCustomGridEntities = self.v.level.customGridEntities:getAndSetDefault(roomListIndex)
145
+ local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
145
146
  roomCustomGridEntities:set(gridIndex, customGridEntityData)
146
147
  return customGridEntity
147
148
  end
@@ -170,7 +171,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
170
171
  decoration = gridIndexOrPositionOrGridEntity
171
172
  end
172
173
  local gridIndex = decoration:GetGridIndex()
173
- local roomCustomGridEntities = self.v.level.customGridEntities:getAndSetDefault(roomListIndex)
174
+ local roomCustomGridEntities = v.level.customGridEntities:getAndSetDefault(roomListIndex)
174
175
  local exists = roomCustomGridEntities:has(gridIndex)
175
176
  if not exists then
176
177
  return nil
@@ -181,7 +182,7 @@ function CustomGridEntities.prototype.removeCustomGridEntity(self, gridIndexOrPo
181
182
  end
182
183
  function CustomGridEntities.prototype.getCustomGridEntities(self)
183
184
  local roomListIndex = getRoomListIndex(nil)
184
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
185
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
185
186
  if roomCustomGridEntities == nil then
186
187
  return {}
187
188
  end
@@ -203,7 +204,7 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
203
204
  end
204
205
  local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
205
206
  local roomListIndex = getRoomListIndex(nil)
206
- local roomCustomGridEntities = self.v.level.customGridEntities:get(roomListIndex)
207
+ local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
207
208
  if roomCustomGridEntities == nil then
208
209
  return nil
209
210
  end
@@ -1 +1 @@
1
- {"version":3,"file":"CustomRevive.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/CustomRevive.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAIrD,aAAK,iBAAiB;IACpB,QAAQ,IAAA;IAER;;;OAGG;IACH,2BAA2B,IAAA;IAE3B,0BAA0B,IAAA;CAC3B;AAED,qBAAa,YAAa,SAAQ,OAAO;IACvB,CAAC;;;;;;MAMf;IAEF,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,YAAY,CAAe;gBAGjC,eAAe,EAAE,eAAe,EAChC,gBAAgB,EAAE,gBAAgB,EAClC,YAAY,EAAE,YAAY;IAkC5B,OAAO,CAAC,UAAU,CAQhB;IAIF,OAAO,CAAC,qBAAqB,CAM3B;IAGF,OAAO,CAAC,oBAAoB,CAO1B;IAGF,OAAO,CAAC,0BAA0B,CAEhC;IAEF,OAAO,CAAC,4BAA4B;IA6CpC,OAAO,CAAC,qBAAqB,CAK3B;IAGF,OAAO,CAAC,eAAe,CAErB;IAEF;;;OAGG;IACH,OAAO,CAAC,kBAAkB;IAmC1B,OAAO,CAAC,eAAe;CASxB"}
1
+ {"version":3,"file":"CustomRevive.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/CustomRevive.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAIrD,aAAK,iBAAiB;IACpB,QAAQ,IAAA;IAER;;;OAGG;IACH,2BAA2B,IAAA;IAE3B,0BAA0B,IAAA;CAC3B;AAUD,qBAAa,YAAa,SAAQ,OAAO;IACvB,CAAC;;;;;;MAAK;IAEtB,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,YAAY,CAAe;gBAGjC,eAAe,EAAE,eAAe,EAChC,gBAAgB,EAAE,gBAAgB,EAClC,YAAY,EAAE,YAAY;IAkC5B,OAAO,CAAC,UAAU,CAQhB;IAIF,OAAO,CAAC,qBAAqB,CAM3B;IAGF,OAAO,CAAC,oBAAoB,CAO1B;IAGF,OAAO,CAAC,0BAA0B,CAEhC;IAEF,OAAO,CAAC,4BAA4B;IA0CpC,OAAO,CAAC,qBAAqB,CAK3B;IAGF,OAAO,CAAC,eAAe,CAErB;IAEF;;;OAGG;IACH,OAAO,CAAC,kBAAkB;IAmC1B,OAAO,CAAC,eAAe;CASxB"}
@@ -35,30 +35,31 @@ CustomReviveState.WAITING_FOR_ROOM_TRANSITION = 1
35
35
  CustomReviveState[CustomReviveState.WAITING_FOR_ROOM_TRANSITION] = "WAITING_FOR_ROOM_TRANSITION"
36
36
  CustomReviveState.WAITING_FOR_ITEM_ANIMATION = 2
37
37
  CustomReviveState[CustomReviveState.WAITING_FOR_ITEM_ANIMATION] = "WAITING_FOR_ITEM_ANIMATION"
38
+ local v = {run = {state = CustomReviveState.DISABLED, revivalType = nil, dyingPlayerIndex = nil}}
38
39
  ____exports.CustomRevive = __TS__Class()
39
40
  local CustomRevive = ____exports.CustomRevive
40
41
  CustomRevive.name = "CustomRevive"
41
42
  __TS__ClassExtends(CustomRevive, Feature)
42
43
  function CustomRevive.prototype.____constructor(self, preCustomRevive, postCustomRevive, runInNFrames)
43
44
  Feature.prototype.____constructor(self)
44
- self.v = {run = {state = CustomReviveState.DISABLED, revivalType = nil, dyingPlayerIndex = nil}}
45
+ self.v = v
45
46
  self.postRender = function()
46
- if self.v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
47
+ if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
47
48
  return
48
49
  end
49
50
  sfxManager:Stop(SoundEffect.ONE_UP)
50
51
  end
51
52
  self.postFamiliarInitOneUp = function(____, familiar)
52
- if self.v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
53
+ if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
53
54
  return
54
55
  end
55
56
  familiar:Remove()
56
57
  end
57
58
  self.postNewRoomReordered = function()
58
- if self.v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
59
+ if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
59
60
  return
60
61
  end
61
- self.v.run.state = CustomReviveState.WAITING_FOR_ITEM_ANIMATION
62
+ v.run.state = CustomReviveState.WAITING_FOR_ITEM_ANIMATION
62
63
  self:logStateChanged()
63
64
  end
64
65
  self.postPEffectUpdateReordered = function(____, player)
@@ -79,14 +80,14 @@ function CustomRevive.prototype.____constructor(self, preCustomRevive, postCusto
79
80
  self.runInNFrames = runInNFrames
80
81
  end
81
82
  function CustomRevive.prototype.checkWaitingForItemAnimation(self, player)
82
- if self.v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
83
+ if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
83
84
  return
84
85
  end
85
- if self.v.run.dyingPlayerIndex == nil then
86
+ if v.run.dyingPlayerIndex == nil then
86
87
  return
87
88
  end
88
89
  local playerIndex = getPlayerIndex(nil, player)
89
- if playerIndex ~= self.v.run.dyingPlayerIndex then
90
+ if playerIndex ~= v.run.dyingPlayerIndex then
90
91
  return
91
92
  end
92
93
  local playerToCheckHoldingItem = player
@@ -99,12 +100,12 @@ function CustomRevive.prototype.checkWaitingForItemAnimation(self, player)
99
100
  if not playerToCheckHoldingItem:IsHoldingItem() then
100
101
  return
101
102
  end
102
- if self.v.run.revivalType ~= nil then
103
- self.postCustomRevive:fire(playerToCheckHoldingItem, self.v.run.revivalType)
103
+ if v.run.revivalType ~= nil then
104
+ self.postCustomRevive:fire(playerToCheckHoldingItem, v.run.revivalType)
104
105
  end
105
- self.v.run.state = CustomReviveState.DISABLED
106
- self.v.run.revivalType = nil
107
- self.v.run.dyingPlayerIndex = nil
106
+ v.run.state = CustomReviveState.DISABLED
107
+ v.run.revivalType = nil
108
+ v.run.dyingPlayerIndex = nil
108
109
  self:logStateChanged()
109
110
  end
110
111
  function CustomRevive.prototype.playerIsAboutToDie(self, player)
@@ -112,9 +113,9 @@ function CustomRevive.prototype.playerIsAboutToDie(self, player)
112
113
  if revivalType == nil then
113
114
  return
114
115
  end
115
- self.v.run.state = CustomReviveState.WAITING_FOR_ROOM_TRANSITION
116
- self.v.run.revivalType = revivalType
117
- self.v.run.dyingPlayerIndex = getPlayerIndex(nil, player)
116
+ v.run.state = CustomReviveState.WAITING_FOR_ROOM_TRANSITION
117
+ v.run.revivalType = revivalType
118
+ v.run.dyingPlayerIndex = getPlayerIndex(nil, player)
118
119
  self:logStateChanged()
119
120
  player:AddCollectible(CollectibleType.ONE_UP, 0, false)
120
121
  removeCollectibleFromItemTracker(nil, CollectibleType.ONE_UP)
@@ -133,7 +134,7 @@ function CustomRevive.prototype.playerIsAboutToDie(self, player)
133
134
  end
134
135
  function CustomRevive.prototype.logStateChanged(self)
135
136
  if DEBUG then
136
- log(((("Custom revive state changed: " .. CustomReviveState[self.v.run.state]) .. " (") .. tostring(self.v.run.state)) .. ")")
137
+ log(((("Custom revive state changed: " .. CustomReviveState[v.run.state]) .. " (") .. tostring(v.run.state)) .. ")")
137
138
  end
138
139
  end
139
140
  return ____exports
@@ -1 +1 @@
1
- {"version":3,"file":"EsauJrDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/EsauJrDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,eAAgB,SAAQ,OAAO;IAC1B,CAAC;;;;;;MAMf;IAEF,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,eAAe,CAAkB;gBAE7B,UAAU,EAAE,UAAU,EAAE,eAAe,EAAE,eAAe;IAoBpE,OAAO,CAAC,UAAU,CAiChB;IAIF,OAAO,CAAC,aAAa,CAenB;CACH"}
1
+ {"version":3,"file":"EsauJrDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/EsauJrDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,eAAgB,SAAQ,OAAO;IAC1B,CAAC;;;;;;MAAK;IAEtB,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,eAAe,CAAkB;gBAE7B,UAAU,EAAE,UAAU,EAAE,eAAe,EAAE,eAAe;IAoBpE,OAAO,CAAC,UAAU,CAiChB;IAIF,OAAO,CAAC,aAAa,CAenB;CACH"}
@@ -11,38 +11,39 @@ local ____players = require("src.functions.players")
11
11
  local getPlayersWithControllerIndex = ____players.getPlayersWithControllerIndex
12
12
  local ____Feature = require("src.classes.private.Feature")
13
13
  local Feature = ____Feature.Feature
14
+ local v = {run = {usedEsauJrFrame = nil, usedEsauJrControllerIndex = nil, usedEsauJrAtLeastOnce = false}}
14
15
  ____exports.EsauJrDetection = __TS__Class()
15
16
  local EsauJrDetection = ____exports.EsauJrDetection
16
17
  EsauJrDetection.name = "EsauJrDetection"
17
18
  __TS__ClassExtends(EsauJrDetection, Feature)
18
19
  function EsauJrDetection.prototype.____constructor(self, postEsauJr, postFirstEsauJr)
19
20
  Feature.prototype.____constructor(self)
20
- self.v = {run = {usedEsauJrFrame = nil, usedEsauJrControllerIndex = nil, usedEsauJrAtLeastOnce = false}}
21
+ self.v = v
21
22
  self.postUpdate = function()
22
23
  local gameFrameCount = game:GetFrameCount()
23
- if self.v.run.usedEsauJrFrame == nil or gameFrameCount < self.v.run.usedEsauJrFrame + 1 then
24
+ if v.run.usedEsauJrFrame == nil or gameFrameCount < v.run.usedEsauJrFrame + 1 then
24
25
  return
25
26
  end
26
- self.v.run.usedEsauJrFrame = nil
27
- if self.v.run.usedEsauJrControllerIndex == nil then
27
+ v.run.usedEsauJrFrame = nil
28
+ if v.run.usedEsauJrControllerIndex == nil then
28
29
  return
29
30
  end
30
- local players = getPlayersWithControllerIndex(nil, self.v.run.usedEsauJrControllerIndex)
31
- self.v.run.usedEsauJrControllerIndex = nil
31
+ local players = getPlayersWithControllerIndex(nil, v.run.usedEsauJrControllerIndex)
32
+ v.run.usedEsauJrControllerIndex = nil
32
33
  local player = players[1]
33
34
  if player == nil then
34
35
  return
35
36
  end
36
- if not self.v.run.usedEsauJrAtLeastOnce then
37
- self.v.run.usedEsauJrAtLeastOnce = true
37
+ if not v.run.usedEsauJrAtLeastOnce then
38
+ v.run.usedEsauJrAtLeastOnce = true
38
39
  self.postFirstEsauJr:fire(player)
39
40
  end
40
41
  self.postEsauJr:fire(player)
41
42
  end
42
43
  self.useItemEsauJr = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
43
44
  local gameFrameCount = game:GetFrameCount()
44
- self.v.run.usedEsauJrFrame = gameFrameCount + 1
45
- self.v.run.usedEsauJrControllerIndex = player.ControllerIndex
45
+ v.run.usedEsauJrFrame = gameFrameCount + 1
46
+ v.run.usedEsauJrControllerIndex = player.ControllerIndex
46
47
  return nil
47
48
  end
48
49
  self.callbacksUsed = {{ModCallback.POST_UPDATE, self.postUpdate}, {ModCallback.POST_USE_ITEM, self.useItemEsauJr, {CollectibleType.ESAU_JR}}}
@@ -1 +1 @@
1
- {"version":3,"file":"FlipDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/FlipDetection.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,aAAc,SAAQ,OAAO;IACxB,CAAC;;YAEb,2FAA2F;;;MAG7F;IAEF,OAAO,CAAC,QAAQ,CAAW;IAC3B,OAAO,CAAC,aAAa,CAAgB;gBAEzB,QAAQ,EAAE,QAAQ,EAAE,aAAa,EAAE,aAAa;IAc5D,OAAO,CAAC,WAAW,CA2BjB;CACH"}
1
+ {"version":3,"file":"FlipDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/FlipDetection.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,aAAc,SAAQ,OAAO;IACxB,CAAC;;YANf,2FAA2F;;;MAMvE;IAEtB,OAAO,CAAC,QAAQ,CAAW;IAC3B,OAAO,CAAC,aAAa,CAAgB;gBAEzB,QAAQ,EAAE,QAAQ,EAAE,aAAa,EAAE,aAAa;IAc5D,OAAO,CAAC,WAAW,CA2BjB;CACH"}
@@ -29,13 +29,14 @@ function getNewLazarus(self, oldLazarus)
29
29
  function(____, player) return player.FrameCount == oldLazarus.FrameCount end
30
30
  )
31
31
  end
32
+ local v = {run = {usedFlipAtLeastOnce = false}}
32
33
  ____exports.FlipDetection = __TS__Class()
33
34
  local FlipDetection = ____exports.FlipDetection
34
35
  FlipDetection.name = "FlipDetection"
35
36
  __TS__ClassExtends(FlipDetection, Feature)
36
37
  function FlipDetection.prototype.____constructor(self, postFlip, postFirstFlip)
37
38
  Feature.prototype.____constructor(self)
38
- self.v = {run = {usedFlipAtLeastOnce = false}}
39
+ self.v = v
39
40
  self.useItemFlip = function(____, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
40
41
  if not isTaintedLazarus(nil, player) then
41
42
  return nil
@@ -44,8 +45,8 @@ function FlipDetection.prototype.____constructor(self, postFlip, postFirstFlip)
44
45
  if newLazarus == nil then
45
46
  return nil
46
47
  end
47
- if not self.v.run.usedFlipAtLeastOnce then
48
- self.v.run.usedFlipAtLeastOnce = true
48
+ if not v.run.usedFlipAtLeastOnce then
49
+ v.run.usedFlipAtLeastOnce = true
49
50
  self.postFirstFlip:fire(newLazarus, player)
50
51
  end
51
52
  self.postFlip:fire(newLazarus, player)
@@ -1 +1 @@
1
- {"version":3,"file":"GridEntityCollisionDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/GridEntityCollisionDetection.ts"],"names":[],"mappings":"AAKA,OAAO,EAAE,uBAAuB,EAAE,MAAM,yCAAyC,CAAC;AAClF,OAAO,EAAE,6BAA6B,EAAE,MAAM,+CAA+C,CAAC;AAC9F,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAE1D,qBAAa,4BAA6B,SAAQ,OAAO;IACvC,CAAC;;YAEb,2CAA2C;;;MAK7C;IAEF,OAAO,CAAC,uBAAuB,CAA0B;IACzD,OAAO,CAAC,6BAA6B,CAAgC;IACrE,OAAO,CAAC,kBAAkB,CAAqB;gBAG7C,uBAAuB,EAAE,uBAAuB,EAChD,6BAA6B,EAAE,6BAA6B,EAC5D,kBAAkB,EAAE,kBAAkB;IAexC,OAAO,CAAC,UAAU,CA0ChB;CACH"}
1
+ {"version":3,"file":"GridEntityCollisionDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/GridEntityCollisionDetection.ts"],"names":[],"mappings":"AAKA,OAAO,EAAE,uBAAuB,EAAE,MAAM,yCAAyC,CAAC;AAClF,OAAO,EAAE,6BAA6B,EAAE,MAAM,+CAA+C,CAAC;AAC9F,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAW1D,qBAAa,4BAA6B,SAAQ,OAAO;IACvC,CAAC;;YARf,2CAA2C;;;MAQvB;IAEtB,OAAO,CAAC,uBAAuB,CAA0B;IACzD,OAAO,CAAC,6BAA6B,CAAgC;IACrE,OAAO,CAAC,kBAAkB,CAAqB;gBAG7C,uBAAuB,EAAE,uBAAuB,EAChD,6BAA6B,EAAE,6BAA6B,EAC5D,kBAAkB,EAAE,kBAAkB;IAexC,OAAO,CAAC,UAAU,CA0ChB;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Set = ____lualib.Set
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
7
7
  local __TS__ArrayMap = ____lualib.__TS__ArrayMap
8
8
  local __TS__Iterator = ____lualib.__TS__Iterator
@@ -17,16 +17,17 @@ local ____DefaultMap = require("src.classes.DefaultMap")
17
17
  local DefaultMap = ____DefaultMap.DefaultMap
18
18
  local ____Feature = require("src.classes.private.Feature")
19
19
  local Feature = ____Feature.Feature
20
+ local v = {room = {collidingEntitiesMap = __TS__New(
21
+ DefaultMap,
22
+ function() return __TS__New(Set) end
23
+ )}}
20
24
  ____exports.GridEntityCollisionDetection = __TS__Class()
21
25
  local GridEntityCollisionDetection = ____exports.GridEntityCollisionDetection
22
26
  GridEntityCollisionDetection.name = "GridEntityCollisionDetection"
23
27
  __TS__ClassExtends(GridEntityCollisionDetection, Feature)
24
28
  function GridEntityCollisionDetection.prototype.____constructor(self, postGridEntityCollision, postGridEntityCustomCollision, customGridEntities)
25
29
  Feature.prototype.____constructor(self)
26
- self.v = {room = {collidingEntitiesMap = __TS__New(
27
- DefaultMap,
28
- function() return __TS__New(Set) end
29
- )}}
30
+ self.v = v
30
31
  self.postUpdate = function()
31
32
  local gridEntities = getGridEntities(nil)
32
33
  local gridEntitiesWithCollision = __TS__ArrayFilter(
@@ -35,7 +36,7 @@ function GridEntityCollisionDetection.prototype.____constructor(self, postGridEn
35
36
  )
36
37
  for ____, gridEntity in ipairs(gridEntitiesWithCollision) do
37
38
  local gridEntityPtrHash = GetPtrHash(gridEntity)
38
- local oldCollidingEntities = self.v.room.collidingEntitiesMap:getAndSetDefault(gridEntityPtrHash)
39
+ local oldCollidingEntities = v.room.collidingEntitiesMap:getAndSetDefault(gridEntityPtrHash)
39
40
  local collidingEntities = getCollidingEntitiesWithGridEntity(nil, gridEntity)
40
41
  for ____, entity in ipairs(collidingEntities) do
41
42
  local entityPtrHash = GetPtrHash(entity)
@@ -1 +1 @@
1
- {"version":3,"file":"GridEntityUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/GridEntityUpdateDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAe,MAAM,8BAA8B,CAAC;AAO3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AACpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,gCAAgC,EAAE,MAAM,kDAAkD,CAAC;AACpG,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAE1D,KAAK,eAAe,GAAG;IACrB,cAAc,EAAE,cAAc;IAC9B,OAAO,EAAE,GAAG;IACZ,KAAK,EAAE,GAAG;CACX,CAAC;AAEF,qBAAa,yBAA0B,SAAQ,OAAO;IACpC,CAAC;;YAEb,6BAA6B;;;MAG/B;IAEF,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAA2B;IAC3D,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,gCAAgC,CAAmC;IAC3E,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,kBAAkB,CAAqB;gBAG7C,kBAAkB,EAAE,kBAAkB,EACtC,wBAAwB,EAAE,wBAAwB,EAClD,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,0BAA0B,EAAE,0BAA0B,EACtD,gCAAgC,EAAE,gCAAgC,EAClE,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,kBAAkB,EAAE,kBAAkB;IA6BxC,OAAO,CAAC,UAAU,CAmBhB;IAEF,OAAO,CAAC,wBAAwB;IA4BhC,OAAO,CAAC,2BAA2B;IA0CnC,OAAO,CAAC,kBAAkB;IAoB1B,OAAO,CAAC,gBAAgB;IAaxB,OAAO,CAAC,oBAAoB,CAM1B;CACH"}
1
+ {"version":3,"file":"GridEntityUpdateDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/GridEntityUpdateDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAe,MAAM,8BAA8B,CAAC;AAO3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAC;AACpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,gCAAgC,EAAE,MAAM,kDAAkD,CAAC;AACpG,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAE1D,KAAK,eAAe,GAAG;IACrB,cAAc,EAAE,cAAc;IAC9B,OAAO,EAAE,GAAG;IACZ,KAAK,EAAE,GAAG;CACX,CAAC;AASF,qBAAa,yBAA0B,SAAQ,OAAO;IACpC,CAAC;;YANf,6BAA6B;;;MAMT;IAEtB,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAA2B;IAC3D,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,gCAAgC,CAAmC;IAC3E,OAAO,CAAC,oBAAoB,CAAuB;IACnD,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,kBAAkB,CAAqB;gBAG7C,kBAAkB,EAAE,kBAAkB,EACtC,wBAAwB,EAAE,wBAAwB,EAClD,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,0BAA0B,EAAE,0BAA0B,EACtD,gCAAgC,EAAE,gCAAgC,EAClE,oBAAoB,EAAE,oBAAoB,EAC1C,0BAA0B,EAAE,0BAA0B,EACtD,kBAAkB,EAAE,kBAAkB;IA6BxC,OAAO,CAAC,UAAU,CAmBhB;IAEF,OAAO,CAAC,wBAAwB;IA2BhC,OAAO,CAAC,2BAA2B;IA0CnC,OAAO,CAAC,kBAAkB;IAoB1B,OAAO,CAAC,gBAAgB;IAaxB,OAAO,CAAC,oBAAoB,CAM1B;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local __TS__Iterator = ____lualib.__TS__Iterator
7
7
  local ____exports = {}
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -16,13 +16,14 @@ local getGridEntitiesMap = ____gridEntities.getGridEntitiesMap
16
16
  local isGridEntityBroken = ____gridEntities.isGridEntityBroken
17
17
  local ____Feature = require("src.classes.private.Feature")
18
18
  local Feature = ____Feature.Feature
19
+ local v = {room = {initializedGridEntities = __TS__New(Map)}}
19
20
  ____exports.GridEntityUpdateDetection = __TS__Class()
20
21
  local GridEntityUpdateDetection = ____exports.GridEntityUpdateDetection
21
22
  GridEntityUpdateDetection.name = "GridEntityUpdateDetection"
22
23
  __TS__ClassExtends(GridEntityUpdateDetection, Feature)
23
24
  function GridEntityUpdateDetection.prototype.____constructor(self, postGridEntityInit, postGridEntityCustomInit, postGridEntityUpdate, postGridEntityCustomUpdate, postGridEntityRemove, postGridEntityCustomRemove, postGridEntityStateChanged, postGridEntityCustomStateChanged, postGridEntityBroken, postGridEntityCustomBroken, customGridEntities)
24
25
  Feature.prototype.____constructor(self)
25
- self.v = {room = {initializedGridEntities = __TS__New(Map)}}
26
+ self.v = v
26
27
  self.postUpdate = function()
27
28
  local gridEntitiesMap = getGridEntitiesMap(nil)
28
29
  self:checkGridEntitiesRemoved(gridEntitiesMap)
@@ -63,13 +64,13 @@ function GridEntityUpdateDetection.prototype.____constructor(self, postGridEntit
63
64
  self.customGridEntities = customGridEntities
64
65
  end
65
66
  function GridEntityUpdateDetection.prototype.checkGridEntitiesRemoved(self, gridEntitiesMap)
66
- for ____, ____value in __TS__Iterator(self.v.room.initializedGridEntities) do
67
+ for ____, ____value in __TS__Iterator(v.room.initializedGridEntities) do
67
68
  local gridIndex = ____value[1]
68
69
  local gridEntityTuple = ____value[2]
69
70
  local storedGridEntityType, storedGridEntityVariant = table.unpack(gridEntityTuple)
70
71
  local gridEntity = gridEntitiesMap:get(gridIndex)
71
72
  if gridEntity == nil or gridEntity:GetType() ~= storedGridEntityType then
72
- self.v.room.initializedGridEntities:delete(gridIndex)
73
+ v.room.initializedGridEntities:delete(gridIndex)
73
74
  local gridEntityTypeCustom = self.customGridEntities:getCustomGridEntityType(gridIndex)
74
75
  if gridEntityTypeCustom == nil then
75
76
  self.postGridEntityRemove:fire(gridIndex, storedGridEntityType, storedGridEntityVariant)
@@ -80,7 +81,7 @@ function GridEntityUpdateDetection.prototype.checkGridEntitiesRemoved(self, grid
80
81
  end
81
82
  end
82
83
  function GridEntityUpdateDetection.prototype.checkGridEntityStateChanged(self, gridIndex, gridEntity)
83
- local gridEntityTuple = self.v.room.initializedGridEntities:get(gridIndex)
84
+ local gridEntityTuple = v.room.initializedGridEntities:get(gridIndex)
84
85
  if gridEntityTuple == nil then
85
86
  return
86
87
  end
@@ -105,7 +106,7 @@ function GridEntityUpdateDetection.prototype.checkGridEntityStateChanged(self, g
105
106
  end
106
107
  function GridEntityUpdateDetection.prototype.checkNewGridEntity(self, gridIndex, gridEntity)
107
108
  local gridEntityType = gridEntity:GetType()
108
- local gridEntityTuple = self.v.room.initializedGridEntities:get(gridIndex)
109
+ local gridEntityTuple = v.room.initializedGridEntities:get(gridIndex)
109
110
  if gridEntityTuple == nil or gridEntityTuple[1] ~= gridEntityType then
110
111
  self:updateTupleInMap(gridEntity)
111
112
  local gridEntityTypeCustom = self.customGridEntities:getCustomGridEntityType(gridEntity)
@@ -121,6 +122,6 @@ function GridEntityUpdateDetection.prototype.updateTupleInMap(self, gridEntity)
121
122
  local variant = gridEntity:GetVariant()
122
123
  local gridIndex = gridEntity:GetGridIndex()
123
124
  local newTuple = {gridEntityType, variant, gridEntity.State}
124
- self.v.room.initializedGridEntities:set(gridIndex, newTuple)
125
+ v.room.initializedGridEntities:set(gridIndex, newTuple)
125
126
  end
126
127
  return ____exports
@@ -1 +1 @@
1
- {"version":3,"file":"ItemPickupDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/ItemPickupDetection.ts"],"names":[],"mappings":"AAQA,OAAO,EAEL,aAAa,EAEd,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9B,CAAC;;;;MAMf;IAEF,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,aAAa,CAAgB;gBAEzB,cAAc,EAAE,cAAc,EAAE,aAAa,EAAE,aAAa;IAexE,OAAO,CAAC,0BAA0B,CAehC;IAEF,OAAO,CAAC,UAAU;IAYlB,OAAO,CAAC,aAAa;CAkBtB"}
1
+ {"version":3,"file":"ItemPickupDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/ItemPickupDetection.ts"],"names":[],"mappings":"AAQA,OAAO,EAEL,aAAa,EAEd,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAChE,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC9D,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9B,CAAC;;;;MAAK;IAEtB,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,aAAa,CAAgB;gBAEzB,cAAc,EAAE,cAAc,EAAE,aAAa,EAAE,aAAa;IAexE,OAAO,CAAC,0BAA0B,CAehC;IAEF,OAAO,CAAC,UAAU;IAYlB,OAAO,CAAC,aAAa;CAkBtB"}
@@ -1,7 +1,7 @@
1
1
  local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
2
3
  local __TS__Class = ____lualib.__TS__Class
3
4
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
- local __TS__New = ____lualib.__TS__New
5
5
  local ____exports = {}
6
6
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
7
  local ItemType = ____isaac_2Dtypescript_2Ddefinitions.ItemType
@@ -18,18 +18,19 @@ local ____DefaultMap = require("src.classes.DefaultMap")
18
18
  local DefaultMap = ____DefaultMap.DefaultMap
19
19
  local ____Feature = require("src.classes.private.Feature")
20
20
  local Feature = ____Feature.Feature
21
+ local v = {run = {playersPickingUpItemMap = __TS__New(
22
+ DefaultMap,
23
+ function() return newPickingUpItem(nil) end
24
+ )}}
21
25
  ____exports.ItemPickupDetection = __TS__Class()
22
26
  local ItemPickupDetection = ____exports.ItemPickupDetection
23
27
  ItemPickupDetection.name = "ItemPickupDetection"
24
28
  __TS__ClassExtends(ItemPickupDetection, Feature)
25
29
  function ItemPickupDetection.prototype.____constructor(self, postItemPickup, preItemPickup)
26
30
  Feature.prototype.____constructor(self)
27
- self.v = {run = {playersPickingUpItemMap = __TS__New(
28
- DefaultMap,
29
- function() return newPickingUpItem(nil) end
30
- )}}
31
+ self.v = v
31
32
  self.postPEffectUpdateReordered = function(____, player)
32
- local pickingUpItem = defaultMapGetPlayer(nil, self.v.run.playersPickingUpItemMap, player)
33
+ local pickingUpItem = defaultMapGetPlayer(nil, v.run.playersPickingUpItemMap, player)
33
34
  if player:IsItemQueueEmpty() then
34
35
  self:queueEmpty(player, pickingUpItem)
35
36
  else
@@ -1 +1 @@
1
- {"version":3,"file":"PickupChangeDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PickupChangeDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAE1E,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AACtE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AAEnE,qBAAa,qBAAsB,SAAQ,OAAO;IAChC,CAAC;;;;;MAKf;IAEF,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,mBAAmB,CAAsB;gBAG/C,iBAAiB,EAAE,iBAAiB,EACpC,mBAAmB,EAAE,mBAAmB;IAgB1C,OAAO,CAAC,gBAAgB,CAuBtB;CACH"}
1
+ {"version":3,"file":"PickupChangeDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PickupChangeDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EAAe,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAE1E,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AACtE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AASnE,qBAAa,qBAAsB,SAAQ,OAAO;IAChC,CAAC;;;;;MAAK;IAEtB,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,mBAAmB,CAAsB;gBAG/C,iBAAiB,EAAE,iBAAiB,EACpC,mBAAmB,EAAE,mBAAmB;IAgB1C,OAAO,CAAC,gBAAgB,CAuBtB;CACH"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local Map = ____lualib.Map
5
3
  local __TS__New = ____lualib.__TS__New
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local ____exports = {}
7
7
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
8
  local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
@@ -10,22 +10,23 @@ local ____ISCFeature = require("src.enums.ISCFeature")
10
10
  local ISCFeature = ____ISCFeature.ISCFeature
11
11
  local ____Feature = require("src.classes.private.Feature")
12
12
  local Feature = ____Feature.Feature
13
+ local v = {room = {
14
+ pickupVariants = __TS__New(Map),
15
+ pickupSubTypes = __TS__New(Map)
16
+ }}
13
17
  ____exports.PickupChangeDetection = __TS__Class()
14
18
  local PickupChangeDetection = ____exports.PickupChangeDetection
15
19
  PickupChangeDetection.name = "PickupChangeDetection"
16
20
  __TS__ClassExtends(PickupChangeDetection, Feature)
17
21
  function PickupChangeDetection.prototype.____constructor(self, postPickupChanged, pickupIndexCreation)
18
22
  Feature.prototype.____constructor(self)
19
- self.v = {room = {
20
- pickupVariants = __TS__New(Map),
21
- pickupSubTypes = __TS__New(Map)
22
- }}
23
+ self.v = v
23
24
  self.postPickupUpdate = function(____, pickup)
24
25
  local pickupIndex = self.pickupIndexCreation:getPickupIndex(pickup)
25
- local oldVariant = self.v.room.pickupVariants:get(pickupIndex)
26
- self.v.room.pickupVariants:set(pickupIndex, pickup.Variant)
27
- local oldSubType = self.v.room.pickupSubTypes:get(pickupIndex)
28
- self.v.room.pickupSubTypes:set(pickupIndex, pickup.SubType)
26
+ local oldVariant = v.room.pickupVariants:get(pickupIndex)
27
+ v.room.pickupVariants:set(pickupIndex, pickup.Variant)
28
+ local oldSubType = v.room.pickupSubTypes:get(pickupIndex)
29
+ v.room.pickupSubTypes:set(pickupIndex, pickup.SubType)
29
30
  if oldVariant == nil or oldSubType == nil then
30
31
  return
31
32
  end
@@ -1 +1 @@
1
- {"version":3,"file":"PlayerCollectibleDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PlayerCollectibleDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EACV,eAAe,EAKhB,MAAM,8BAA8B,CAAC;AAatC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,4BAA4B,EAAE,MAAM,8CAA8C,CAAC;AAC5F,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAErD,qBAAa,0BAA2B,SAAQ,OAAO;IACrC,CAAC;;;;;;MAYf;IAEF,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,4BAA4B,CAA+B;IACnE,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,YAAY,CAAe;gBAGjC,0BAA0B,EAAE,0BAA0B,EACtD,4BAA4B,EAAE,4BAA4B,EAC1D,iBAAiB,EAAE,iBAAiB,EACpC,YAAY,EAAE,YAAY;IA6B5B;;;;;;;;;;;OAWG;IACH,OAAO,CAAC,2BAA2B;IA0CnC,OAAO,CAAC,SAAS,CAqBf;IAEF,gEAAgE;IAEhE,OAAO,CAAC,mBAAmB,CA2BzB;IAEF;;;OAGG;IAEH,OAAO,CAAC,cAAc,CAmBpB;IAGF,OAAO,CAAC,0BAA0B,CAqBhC;IAEF;;;;;;;;OAQG;IACH,OAAO,CAAC,uBAAuB;CA+BhC"}
1
+ {"version":3,"file":"PlayerCollectibleDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PlayerCollectibleDetection.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EACV,eAAe,EAKhB,MAAM,8BAA8B,CAAC;AAatC,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,4BAA4B,EAAE,MAAM,8CAA8C,CAAC;AAC5F,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAgBrD,qBAAa,0BAA2B,SAAQ,OAAO;IACrC,CAAC;;;;;;MAAK;IAEtB,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,4BAA4B,CAA+B;IACnE,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,YAAY,CAAe;gBAGjC,0BAA0B,EAAE,0BAA0B,EACtD,4BAA4B,EAAE,4BAA4B,EAC1D,iBAAiB,EAAE,iBAAiB,EACpC,YAAY,EAAE,YAAY;IA6B5B;;;;;;;;;;;OAWG;IACH,OAAO,CAAC,2BAA2B;IA0CnC,OAAO,CAAC,SAAS,CAqBf;IAEF,gEAAgE;IAEhE,OAAO,CAAC,mBAAmB,CA2BzB;IAEF;;;OAGG;IAEH,OAAO,CAAC,cAAc,CAepB;IAGF,OAAO,CAAC,0BAA0B,CAiBhC;IAEF;;;;;;;;OAQG;IACH,OAAO,CAAC,uBAAuB;CA+BhC"}
@@ -1,8 +1,8 @@
1
1
  local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
2
  local __TS__New = ____lualib.__TS__New
5
3
  local Map = ____lualib.Map
4
+ local __TS__Class = ____lualib.__TS__Class
5
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
6
6
  local Set = ____lualib.Set
7
7
  local __TS__Spread = ____lualib.__TS__Spread
8
8
  local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
@@ -38,23 +38,24 @@ local ____DefaultMap = require("src.classes.DefaultMap")
38
38
  local DefaultMap = ____DefaultMap.DefaultMap
39
39
  local ____Feature = require("src.classes.private.Feature")
40
40
  local Feature = ____Feature.Feature
41
+ local v = {run = {
42
+ playersCollectibleCount = __TS__New(DefaultMap, 0),
43
+ playersCollectibleMap = __TS__New(
44
+ DefaultMap,
45
+ function() return __TS__New(Map) end
46
+ ),
47
+ playersActiveItemMap = __TS__New(
48
+ DefaultMap,
49
+ function() return __TS__New(Map) end
50
+ )
51
+ }}
41
52
  ____exports.PlayerCollectibleDetection = __TS__Class()
42
53
  local PlayerCollectibleDetection = ____exports.PlayerCollectibleDetection
43
54
  PlayerCollectibleDetection.name = "PlayerCollectibleDetection"
44
55
  __TS__ClassExtends(PlayerCollectibleDetection, Feature)
45
56
  function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCollectibleAdded, postPlayerCollectibleRemoved, moddedElementSets, runInNFrames)
46
57
  Feature.prototype.____constructor(self)
47
- self.v = {run = {
48
- playersCollectibleCount = __TS__New(DefaultMap, 0),
49
- playersCollectibleMap = __TS__New(
50
- DefaultMap,
51
- function() return __TS__New(Map) end
52
- ),
53
- playersActiveItemMap = __TS__New(
54
- DefaultMap,
55
- function() return __TS__New(Map) end
56
- )
57
- }}
58
+ self.v = v
58
59
  self.useItemD4 = function(____, _collectibleType, _rng, player)
59
60
  self:updateCollectibleMapAndFire(player, nil)
60
61
  return nil
@@ -81,13 +82,13 @@ function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCo
81
82
  return
82
83
  end
83
84
  local newCollectibleCount = player:GetCollectibleCount()
84
- mapSetPlayer(nil, self.v.run.playersCollectibleCount, player, newCollectibleCount)
85
+ mapSetPlayer(nil, v.run.playersCollectibleCount, player, newCollectibleCount)
85
86
  self:updateCollectibleMapAndFire(player, 1)
86
87
  end
87
88
  self.postPEffectUpdateReordered = function(____, player)
88
- local oldCollectibleCount = defaultMapGetPlayer(nil, self.v.run.playersCollectibleCount, player)
89
+ local oldCollectibleCount = defaultMapGetPlayer(nil, v.run.playersCollectibleCount, player)
89
90
  local newCollectibleCount = player:GetCollectibleCount()
90
- mapSetPlayer(nil, self.v.run.playersCollectibleCount, player, newCollectibleCount)
91
+ mapSetPlayer(nil, v.run.playersCollectibleCount, player, newCollectibleCount)
91
92
  local difference = newCollectibleCount - oldCollectibleCount
92
93
  if difference > 0 then
93
94
  self:updateCollectibleMapAndFire(player, difference)
@@ -106,9 +107,9 @@ function PlayerCollectibleDetection.prototype.____constructor(self, postPlayerCo
106
107
  self.runInNFrames = runInNFrames
107
108
  end
108
109
  function PlayerCollectibleDetection.prototype.updateCollectibleMapAndFire(self, player, numCollectiblesChanged)
109
- local oldCollectibleMap = defaultMapGetPlayer(nil, self.v.run.playersCollectibleMap, player)
110
+ local oldCollectibleMap = defaultMapGetPlayer(nil, v.run.playersCollectibleMap, player)
110
111
  local newCollectibleMap = self.moddedElementSets:getPlayerCollectibleMap(player)
111
- mapSetPlayer(nil, self.v.run.playersCollectibleMap, player, newCollectibleMap)
112
+ mapSetPlayer(nil, v.run.playersCollectibleMap, player, newCollectibleMap)
112
113
  local ____Set_1 = Set
113
114
  local ____array_0 = __TS__SparseArrayNew(__TS__Spread(oldCollectibleMap:keys()))
114
115
  __TS__SparseArrayPush(
@@ -144,7 +145,7 @@ function PlayerCollectibleDetection.prototype.updateCollectibleMapAndFire(self,
144
145
  end
145
146
  end
146
147
  function PlayerCollectibleDetection.prototype.checkActiveItemsChanged(self, player)
147
- local activeItemMap = defaultMapGetPlayer(nil, self.v.run.playersActiveItemMap, player)
148
+ local activeItemMap = defaultMapGetPlayer(nil, v.run.playersActiveItemMap, player)
148
149
  local oldCollectibleTypes = {}
149
150
  local newCollectibleTypes = {}
150
151
  for ____, activeSlot in ipairs(ACTIVE_SLOT_VALUES) do
@@ -1 +1 @@
1
- {"version":3,"file":"PlayerReorderedCallbacks.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts"],"names":[],"mappings":"AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,wBAAyB,SAAQ,OAAO;IACnC,CAAC;;;;;;;MAQf;IAEF,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,yBAAyB,CAA4B;IAC7D,OAAO,CAAC,yBAAyB,CAA4B;gBAG3D,0BAA0B,EAAE,0BAA0B,EACtD,yBAAyB,EAAE,yBAAyB,EACpD,yBAAyB,EAAE,yBAAyB;IA4BtD,OAAO,CAAC,iBAAiB,CAQvB;IAGF,OAAO,CAAC,gBAAgB,CAQtB;IAGF,OAAO,CAAC,gBAAgB,CAWtB;IAGF,OAAO,CAAC,4BAA4B,CAelC;CACH"}
1
+ {"version":3,"file":"PlayerReorderedCallbacks.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts"],"names":[],"mappings":"AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,4CAA4C,CAAC;AACxF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,yBAAyB,EAAE,MAAM,2CAA2C,CAAC;AACtF,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAYhD,qBAAa,wBAAyB,SAAQ,OAAO;IACnC,CAAC;;;;;;;MAAK;IAEtB,OAAO,CAAC,0BAA0B,CAA6B;IAC/D,OAAO,CAAC,yBAAyB,CAA4B;IAC7D,OAAO,CAAC,yBAAyB,CAA4B;gBAG3D,0BAA0B,EAAE,0BAA0B,EACtD,yBAAyB,EAAE,yBAAyB,EACpD,yBAAyB,EAAE,yBAAyB;IA4BtD,OAAO,CAAC,iBAAiB,CAQvB;IAGF,OAAO,CAAC,gBAAgB,CAQtB;IAGF,OAAO,CAAC,gBAAgB,CAWtB;IAGF,OAAO,CAAC,4BAA4B,CAMlC;CACH"}