isaacscript-common 25.2.0 → 25.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (266) hide show
  1. package/dist/index.rollup.d.ts +27 -2
  2. package/dist/isaacscript-common.lua +803 -693
  3. package/dist/src/classes/ModFeature.d.ts.map +1 -1
  4. package/dist/src/classes/ModFeature.lua +12 -5
  5. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  6. package/dist/src/classes/callbacks/PostAmbushFinished.lua +4 -3
  7. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  8. package/dist/src/classes/callbacks/PostAmbushStarted.lua +4 -3
  9. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  10. package/dist/src/classes/callbacks/PostBombInitLate.lua +6 -5
  11. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  12. package/dist/src/classes/callbacks/PostBoneSwing.lua +5 -4
  13. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +6 -5
  15. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  16. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +6 -5
  17. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  18. package/dist/src/classes/callbacks/PostCursedTeleport.lua +14 -13
  19. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +4 -3
  21. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  22. package/dist/src/classes/callbacks/PostEffectInitLate.lua +6 -5
  23. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  24. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +8 -7
  25. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +6 -5
  27. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +8 -7
  29. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -0
  30. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  31. package/dist/src/classes/callbacks/PostGameStartedReordered.lua +3 -0
  32. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -0
  33. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.lua +3 -0
  35. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  36. package/dist/src/classes/callbacks/PostGreedModeWave.lua +4 -3
  37. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  38. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +5 -4
  39. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostItemDischarge.lua +20 -19
  41. package/dist/src/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
  42. package/dist/src/classes/callbacks/PostKeyboardChanged.lua +8 -7
  43. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  44. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +6 -5
  45. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostLaserInitLate.lua +6 -5
  47. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
  48. package/dist/src/classes/callbacks/PostNPCInitLate.lua +6 -5
  49. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
  50. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +8 -7
  51. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostPickupCollect.lua +6 -5
  53. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
  54. package/dist/src/classes/callbacks/PostPickupInitLate.lua +6 -5
  55. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
  56. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +8 -7
  57. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
  58. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +8 -7
  59. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +8 -7
  61. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
  62. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +8 -7
  63. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  64. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +6 -5
  65. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -1
  66. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +6 -5
  67. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -1
  68. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +6 -5
  69. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
  70. package/dist/src/classes/callbacks/PostPurchase.lua +5 -4
  71. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  72. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +5 -4
  73. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -1
  74. package/dist/src/classes/callbacks/PostSacrifice.lua +5 -4
  75. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -1
  76. package/dist/src/classes/callbacks/PostTearInitLate.lua +6 -5
  77. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +6 -5
  79. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -1
  80. package/dist/src/classes/callbacks/PostTransformation.lua +8 -7
  81. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -1
  82. package/dist/src/classes/callbacks/PostTrinketBreak.lua +9 -8
  83. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
  84. package/dist/src/classes/callbacks/PreNewLevel.lua +4 -3
  85. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  86. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +21 -20
  87. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
  88. package/dist/src/classes/features/callbackLogic/CustomRevive.lua +18 -17
  89. package/dist/src/classes/features/callbackLogic/EsauJrDetection.d.ts.map +1 -1
  90. package/dist/src/classes/features/callbackLogic/EsauJrDetection.lua +11 -10
  91. package/dist/src/classes/features/callbackLogic/FlipDetection.d.ts.map +1 -1
  92. package/dist/src/classes/features/callbackLogic/FlipDetection.lua +4 -3
  93. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.d.ts.map +1 -1
  94. package/dist/src/classes/features/callbackLogic/GridEntityCollisionDetection.lua +8 -7
  95. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.d.ts.map +1 -1
  96. package/dist/src/classes/features/callbackLogic/GridEntityUpdateDetection.lua +9 -8
  97. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.d.ts.map +1 -1
  98. package/dist/src/classes/features/callbackLogic/ItemPickupDetection.lua +7 -6
  99. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.d.ts.map +1 -1
  100. package/dist/src/classes/features/callbackLogic/PickupChangeDetection.lua +11 -10
  101. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.d.ts.map +1 -1
  102. package/dist/src/classes/features/callbackLogic/PlayerCollectibleDetection.lua +20 -19
  103. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.d.ts.map +1 -1
  104. package/dist/src/classes/features/callbackLogic/PlayerReorderedCallbacks.lua +15 -14
  105. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.d.ts.map +1 -1
  106. package/dist/src/classes/features/callbackLogic/SlotDestroyedDetection.lua +6 -5
  107. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.d.ts.map +1 -1
  108. package/dist/src/classes/features/callbackLogic/SlotRenderDetection.lua +15 -14
  109. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.d.ts.map +1 -1
  110. package/dist/src/classes/features/callbackLogic/SlotUpdateDetection.lua +6 -5
  111. package/dist/src/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
  112. package/dist/src/classes/features/other/CollectibleItemPoolType.lua +6 -5
  113. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  114. package/dist/src/classes/features/other/CustomItemPools.lua +6 -5
  115. package/dist/src/classes/features/other/CustomPickups.d.ts.map +1 -1
  116. package/dist/src/classes/features/other/CustomStages.d.ts.map +1 -1
  117. package/dist/src/classes/features/other/CustomStages.lua +17 -26
  118. package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  119. package/dist/src/classes/features/other/CustomTrapdoors.lua +36 -35
  120. package/dist/src/classes/features/other/DisableAllSound.d.ts.map +1 -1
  121. package/dist/src/classes/features/other/DisableAllSound.lua +10 -9
  122. package/dist/src/classes/features/other/DisableInputs.d.ts.map +1 -1
  123. package/dist/src/classes/features/other/DisableInputs.lua +21 -20
  124. package/dist/src/classes/features/other/ExtraConsoleCommands.lua +19 -19
  125. package/dist/src/classes/features/other/NoSirenSteal.d.ts.map +1 -1
  126. package/dist/src/classes/features/other/NoSirenSteal.lua +5 -4
  127. package/dist/src/classes/features/other/Pause.d.ts.map +1 -1
  128. package/dist/src/classes/features/other/Pause.lua +20 -19
  129. package/dist/src/classes/features/other/PersistentEntities.d.ts.map +1 -1
  130. package/dist/src/classes/features/other/PersistentEntities.lua +20 -19
  131. package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
  132. package/dist/src/classes/features/other/PickupIndexCreation.lua +29 -28
  133. package/dist/src/classes/features/other/PlayerInventory.d.ts.map +1 -1
  134. package/dist/src/classes/features/other/PlayerInventory.lua +9 -8
  135. package/dist/src/classes/features/other/PonyDetection.d.ts.map +1 -1
  136. package/dist/src/classes/features/other/PonyDetection.lua +8 -7
  137. package/dist/src/classes/features/other/PressInput.d.ts.map +1 -1
  138. package/dist/src/classes/features/other/PressInput.lua +7 -6
  139. package/dist/src/classes/features/other/PreventChildEntities.d.ts.map +1 -1
  140. package/dist/src/classes/features/other/PreventChildEntities.lua +7 -6
  141. package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
  142. package/dist/src/classes/features/other/PreventCollectibleRotation.lua +7 -6
  143. package/dist/src/classes/features/other/PreventGridEntityRespawn.d.ts.map +1 -1
  144. package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +16 -15
  145. package/dist/src/classes/features/other/RoomClearFrame.d.ts.map +1 -1
  146. package/dist/src/classes/features/other/RoomClearFrame.lua +6 -5
  147. package/dist/src/classes/features/other/RoomHistory.d.ts.map +1 -1
  148. package/dist/src/classes/features/other/RoomHistory.lua +9 -8
  149. package/dist/src/classes/features/other/RunInNFrames.d.ts.map +1 -1
  150. package/dist/src/classes/features/other/RunInNFrames.lua +14 -13
  151. package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
  152. package/dist/src/classes/features/other/RunNextRoom.lua +6 -5
  153. package/dist/src/classes/features/other/SaveDataManager.d.ts +1 -0
  154. package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
  155. package/dist/src/classes/features/other/SaveDataManager.lua +12 -0
  156. package/dist/src/classes/features/other/StageHistory.d.ts.map +1 -1
  157. package/dist/src/classes/features/other/StageHistory.lua +7 -6
  158. package/dist/src/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
  159. package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +18 -17
  160. package/dist/src/classes/features/other/customStages/streakText.d.ts +3 -25
  161. package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
  162. package/dist/src/classes/features/other/customStages/streakText.lua +16 -26
  163. package/dist/src/classes/features/other/customStages/v.d.ts +25 -0
  164. package/dist/src/classes/features/other/customStages/v.d.ts.map +1 -0
  165. package/dist/src/classes/features/other/customStages/v.lua +16 -0
  166. package/dist/src/classes/features/other/customStages/versusScreen.d.ts +2 -8
  167. package/dist/src/classes/features/other/customStages/versusScreen.d.ts.map +1 -1
  168. package/dist/src/classes/features/other/customStages/versusScreen.lua +6 -4
  169. package/dist/src/enums/ModCallbackCustom.d.ts +6 -0
  170. package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
  171. package/dist/src/functions/decorators.d.ts +15 -0
  172. package/dist/src/functions/decorators.d.ts.map +1 -1
  173. package/dist/src/functions/decorators.lua +21 -5
  174. package/dist/src/interfaces/SaveData.d.ts.map +1 -1
  175. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -2
  176. package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  177. package/dist/src/shouldFire.d.ts +1 -0
  178. package/dist/src/shouldFire.d.ts.map +1 -1
  179. package/dist/src/shouldFire.lua +5 -0
  180. package/package.json +1 -1
  181. package/src/classes/ModFeature.ts +16 -4
  182. package/src/classes/callbacks/PostAmbushFinished.ts +9 -7
  183. package/src/classes/callbacks/PostAmbushStarted.ts +9 -7
  184. package/src/classes/callbacks/PostBombInitLate.ts +9 -7
  185. package/src/classes/callbacks/PostBoneSwing.ts +9 -7
  186. package/src/classes/callbacks/PostCollectibleEmpty.ts +9 -7
  187. package/src/classes/callbacks/PostCollectibleInitFirst.ts +9 -7
  188. package/src/classes/callbacks/PostCursedTeleport.ts +20 -24
  189. package/src/classes/callbacks/PostDiceRoomActivated.ts +9 -7
  190. package/src/classes/callbacks/PostEffectInitLate.ts +9 -7
  191. package/src/classes/callbacks/PostEffectStateChanged.ts +9 -7
  192. package/src/classes/callbacks/PostFamiliarInitLate.ts +9 -7
  193. package/src/classes/callbacks/PostFamiliarStateChanged.ts +9 -7
  194. package/src/classes/callbacks/PostGameStartedReordered.ts +3 -0
  195. package/src/classes/callbacks/PostGameStartedReorderedLast.ts +3 -0
  196. package/src/classes/callbacks/PostGreedModeWave.ts +9 -7
  197. package/src/classes/callbacks/PostHolyMantleRemoved.ts +9 -7
  198. package/src/classes/callbacks/PostItemDischarge.ts +21 -27
  199. package/src/classes/callbacks/PostKeyboardChanged.ts +11 -9
  200. package/src/classes/callbacks/PostKnifeInitLate.ts +9 -7
  201. package/src/classes/callbacks/PostLaserInitLate.ts +9 -7
  202. package/src/classes/callbacks/PostNPCInitLate.ts +9 -7
  203. package/src/classes/callbacks/PostNPCStateChanged.ts +11 -12
  204. package/src/classes/callbacks/PostPickupCollect.ts +9 -7
  205. package/src/classes/callbacks/PostPickupInitLate.ts +9 -7
  206. package/src/classes/callbacks/PostPickupStateChanged.ts +9 -7
  207. package/src/classes/callbacks/PostPlayerChangeHealth.ts +10 -8
  208. package/src/classes/callbacks/PostPlayerChangeStat.ts +11 -10
  209. package/src/classes/callbacks/PostPlayerChangeType.ts +13 -11
  210. package/src/classes/callbacks/PostPlayerFatalDamage.ts +10 -8
  211. package/src/classes/callbacks/PostPlayerInitLate.ts +9 -7
  212. package/src/classes/callbacks/PostProjectileInitLate.ts +9 -7
  213. package/src/classes/callbacks/PostPurchase.ts +11 -9
  214. package/src/classes/callbacks/PostRoomClearChanged.ts +10 -8
  215. package/src/classes/callbacks/PostSacrifice.ts +9 -7
  216. package/src/classes/callbacks/PostTearInitLate.ts +9 -7
  217. package/src/classes/callbacks/PostTearInitVeryLate.ts +9 -7
  218. package/src/classes/callbacks/PostTransformation.ts +12 -10
  219. package/src/classes/callbacks/PostTrinketBreak.ts +12 -16
  220. package/src/classes/callbacks/PreNewLevel.ts +9 -7
  221. package/src/classes/features/callbackLogic/CustomGridEntities.ts +23 -21
  222. package/src/classes/features/callbackLogic/CustomRevive.ts +26 -27
  223. package/src/classes/features/callbackLogic/EsauJrDetection.ts +19 -17
  224. package/src/classes/features/callbackLogic/FlipDetection.ts +10 -8
  225. package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +11 -9
  226. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +13 -12
  227. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +10 -8
  228. package/src/classes/features/callbackLogic/PickupChangeDetection.ts +12 -10
  229. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +21 -27
  230. package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +22 -29
  231. package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +9 -7
  232. package/src/classes/features/callbackLogic/SlotRenderDetection.ts +15 -13
  233. package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +9 -7
  234. package/src/classes/features/other/CollectibleItemPoolType.ts +9 -7
  235. package/src/classes/features/other/CustomItemPools.ts +9 -7
  236. package/src/classes/features/other/CustomPickups.ts +0 -1
  237. package/src/classes/features/other/CustomStages.ts +16 -44
  238. package/src/classes/features/other/CustomTrapdoors.ts +53 -54
  239. package/src/classes/features/other/DisableAllSound.ts +13 -11
  240. package/src/classes/features/other/DisableInputs.ts +39 -37
  241. package/src/classes/features/other/ExtraConsoleCommands.ts +19 -19
  242. package/src/classes/features/other/NoSirenSteal.ts +11 -9
  243. package/src/classes/features/other/Pause.ts +21 -19
  244. package/src/classes/features/other/PersistentEntities.ts +33 -31
  245. package/src/classes/features/other/PickupIndexCreation.ts +35 -33
  246. package/src/classes/features/other/PlayerInventory.ts +14 -12
  247. package/src/classes/features/other/PonyDetection.ts +11 -9
  248. package/src/classes/features/other/PressInput.ts +11 -9
  249. package/src/classes/features/other/PreventChildEntities.ts +10 -8
  250. package/src/classes/features/other/PreventCollectibleRotation.ts +20 -18
  251. package/src/classes/features/other/PreventGridEntityRespawn.ts +18 -18
  252. package/src/classes/features/other/RoomClearFrame.ts +12 -10
  253. package/src/classes/features/other/RoomHistory.ts +13 -11
  254. package/src/classes/features/other/RunInNFrames.ts +19 -17
  255. package/src/classes/features/other/RunNextRoom.ts +10 -8
  256. package/src/classes/features/other/SaveDataManager.ts +11 -0
  257. package/src/classes/features/other/StageHistory.ts +11 -9
  258. package/src/classes/features/other/TaintedLazarusPlayers.ts +31 -30
  259. package/src/classes/features/other/customStages/streakText.ts +14 -44
  260. package/src/classes/features/other/customStages/v.ts +31 -0
  261. package/src/classes/features/other/customStages/versusScreen.ts +2 -10
  262. package/src/enums/ModCallbackCustom.ts +6 -0
  263. package/src/functions/decorators.ts +45 -4
  264. package/src/interfaces/SaveData.ts +0 -1
  265. package/src/interfaces/private/AddCallbackParametersCustom.ts +2 -0
  266. package/src/shouldFire.ts +10 -0
@@ -4,12 +4,14 @@ import { shouldFirePickup } from "../../shouldFire";
4
4
  import { DefaultMap } from "../DefaultMap";
5
5
  import { CustomCallback } from "../private/CustomCallback";
6
6
 
7
+ const v = {
8
+ run: {
9
+ stateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
10
+ },
11
+ };
12
+
7
13
  export class PostPickupStateChanged extends CustomCallback<ModCallbackCustom.POST_PICKUP_STATE_CHANGED> {
8
- public override v = {
9
- run: {
10
- stateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
11
- },
12
- };
14
+ public override v = v;
13
15
 
14
16
  constructor() {
15
17
  super();
@@ -25,12 +27,12 @@ export class PostPickupStateChanged extends CustomCallback<ModCallbackCustom.POS
25
27
  // ModCallback.POST_PICKUP_UPDATE (35)
26
28
  private postPickupUpdate = (pickup: EntityPickup) => {
27
29
  const ptrHash = GetPtrHash(pickup);
28
- const previousState = this.v.run.stateMap.getAndSetDefault(
30
+ const previousState = v.run.stateMap.getAndSetDefault(
29
31
  ptrHash,
30
32
  pickup.State,
31
33
  );
32
34
  const currentState = pickup.State;
33
- this.v.run.stateMap.set(ptrHash, currentState);
35
+ v.run.stateMap.set(ptrHash, currentState);
34
36
 
35
37
  if (previousState !== currentState) {
36
38
  this.fire(pickup, previousState, currentState);
@@ -8,14 +8,16 @@ import { PlayerIndex } from "../../types/PlayerIndex";
8
8
  import { DefaultMap } from "../DefaultMap";
9
9
  import { CustomCallback } from "../private/CustomCallback";
10
10
 
11
+ const v = {
12
+ run: {
13
+ playersHealthMap: new DefaultMap<PlayerIndex, Map<HealthType, int>>(
14
+ () => new Map(),
15
+ ),
16
+ },
17
+ };
18
+
11
19
  export class PostPlayerChangeHealth extends CustomCallback<ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH> {
12
- public override v = {
13
- run: {
14
- playersHealthMap: new DefaultMap<PlayerIndex, Map<HealthType, int>>(
15
- () => new Map(),
16
- ),
17
- },
18
- };
20
+ public override v = v;
19
21
 
20
22
  constructor() {
21
23
  super();
@@ -37,7 +39,7 @@ export class PostPlayerChangeHealth extends CustomCallback<ModCallbackCustom.POS
37
39
  // the player switches between the two.
38
40
  const playerIndex = getPlayerIndex(player, true);
39
41
  const playerHealthMap =
40
- this.v.run.playersHealthMap.getAndSetDefault(playerIndex);
42
+ v.run.playersHealthMap.getAndSetDefault(playerIndex);
41
43
 
42
44
  for (const healthType of HEALTH_TYPE_VALUES) {
43
45
  const storedHealthValue = playerHealthMap.get(healthType);
@@ -13,15 +13,17 @@ import { PossibleStatType } from "../../types/PossibleStatType";
13
13
  import { DefaultMap } from "../DefaultMap";
14
14
  import { CustomCallback } from "../private/CustomCallback";
15
15
 
16
+ const v = {
17
+ run: {
18
+ playersStatMap: new DefaultMap<
19
+ PlayerIndex,
20
+ Map<StatType, PossibleStatType>
21
+ >(() => new Map()),
22
+ },
23
+ };
24
+
16
25
  export class PostPlayerChangeStat extends CustomCallback<ModCallbackCustom.POST_PLAYER_CHANGE_STAT> {
17
- public override v = {
18
- run: {
19
- playersStatMap: new DefaultMap<
20
- PlayerIndex,
21
- Map<StatType, PossibleStatType>
22
- >(() => new Map()),
23
- },
24
- };
26
+ public override v = v;
25
27
 
26
28
  constructor() {
27
29
  super();
@@ -42,8 +44,7 @@ export class PostPlayerChangeStat extends CustomCallback<ModCallbackCustom.POST_
42
44
  // we don't differentiate between The Forgotten and The Soul, the callback will fire every time
43
45
  // the player switches between the two.
44
46
  const playerIndex = getPlayerIndex(player, true);
45
- const playerStatMap =
46
- this.v.run.playersStatMap.getAndSetDefault(playerIndex);
47
+ const playerStatMap = v.run.playersStatMap.getAndSetDefault(playerIndex);
47
48
 
48
49
  for (const statType of STAT_TYPE_VALUES) {
49
50
  const storedStatValue = playerStatMap.get(statType);
@@ -9,16 +9,18 @@ import { PlayerIndex } from "../../types/PlayerIndex";
9
9
  import { DefaultMap } from "../DefaultMap";
10
10
  import { CustomCallback } from "../private/CustomCallback";
11
11
 
12
+ const v = {
13
+ run: {
14
+ playersCharacterMap: new DefaultMap<
15
+ PlayerIndex,
16
+ PlayerType,
17
+ [character: PlayerType]
18
+ >((character: PlayerType) => character), // eslint-disable-line isaacscript/strict-enums
19
+ },
20
+ };
21
+
12
22
  export class PostPlayerChangeType extends CustomCallback<ModCallbackCustom.POST_PLAYER_CHANGE_TYPE> {
13
- public override v = {
14
- run: {
15
- playersCharacterMap: new DefaultMap<
16
- PlayerIndex,
17
- PlayerType,
18
- [character: PlayerType]
19
- >((character: PlayerType) => character), // eslint-disable-line isaacscript/strict-enums
20
- },
21
- };
23
+ public override v = v;
22
24
 
23
25
  constructor() {
24
26
  super();
@@ -37,12 +39,12 @@ export class PostPlayerChangeType extends CustomCallback<ModCallbackCustom.POST_
37
39
  private postPEffectReordered = (player: EntityPlayer) => {
38
40
  const character = player.GetPlayerType();
39
41
  const storedCharacter = defaultMapGetPlayer(
40
- this.v.run.playersCharacterMap,
42
+ v.run.playersCharacterMap,
41
43
  player,
42
44
  character,
43
45
  );
44
46
  if (character !== storedCharacter) {
45
- mapSetPlayer(this.v.run.playersCharacterMap, player, character);
47
+ mapSetPlayer(v.run.playersCharacterMap, player, character);
46
48
  this.fire(player, storedCharacter, character);
47
49
  }
48
50
  };
@@ -23,13 +23,15 @@ import { shouldFirePlayer } from "../../shouldFire";
23
23
  import { PlayerIndex } from "../../types/PlayerIndex";
24
24
  import { CustomCallback } from "../private/CustomCallback";
25
25
 
26
+ const v = {
27
+ run: {
28
+ /** Needed to detect if Glass Cannon will kill the player or not. */
29
+ playersLastDamageGameFrame: new Map<PlayerIndex, int>(),
30
+ },
31
+ };
32
+
26
33
  export class PostPlayerFatalDamage extends CustomCallback<ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE> {
27
- public override v = {
28
- run: {
29
- /** Needed to detect if Glass Cannon will kill the player or not. */
30
- playersLastDamageGameFrame: new Map<PlayerIndex, int>(),
31
- },
32
- };
34
+ public override v = v;
33
35
 
34
36
  constructor() {
35
37
  super();
@@ -100,10 +102,10 @@ export class PostPlayerFatalDamage extends CustomCallback<ModCallbackCustom.POST
100
102
 
101
103
  const gameFrameCount = game.GetFrameCount();
102
104
  const lastDamageGameFrame = mapGetPlayer(
103
- this.v.run.playersLastDamageGameFrame,
105
+ v.run.playersLastDamageGameFrame,
104
106
  player,
105
107
  );
106
- mapSetPlayer(this.v.run.playersLastDamageGameFrame, player, gameFrameCount);
108
+ mapSetPlayer(v.run.playersLastDamageGameFrame, player, gameFrameCount);
107
109
 
108
110
  // If the player has a revival item such as Dead Cat, this will not be fatal damage.
109
111
  if (willPlayerRevive(player)) {
@@ -7,12 +7,14 @@ import { shouldFirePlayer } from "../../shouldFire";
7
7
  import { PlayerIndex } from "../../types/PlayerIndex";
8
8
  import { CustomCallback } from "../private/CustomCallback";
9
9
 
10
+ const v = {
11
+ run: {
12
+ playersFiredSet: new Set<PlayerIndex>(),
13
+ },
14
+ };
15
+
10
16
  export class PostPlayerInitLate extends CustomCallback<ModCallbackCustom.POST_PLAYER_INIT_LATE> {
11
- public override v = {
12
- run: {
13
- playersFiredSet: new Set<PlayerIndex>(),
14
- },
15
- };
17
+ public override v = v;
16
18
 
17
19
  constructor() {
18
20
  super();
@@ -29,8 +31,8 @@ export class PostPlayerInitLate extends CustomCallback<ModCallbackCustom.POST_PL
29
31
 
30
32
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
31
33
  private postPEffectUpdateReordered = (player: EntityPlayer) => {
32
- if (!setHasPlayer(this.v.run.playersFiredSet, player)) {
33
- setAddPlayer(this.v.run.playersFiredSet, player);
34
+ if (!setHasPlayer(v.run.playersFiredSet, player)) {
35
+ setAddPlayer(v.run.playersFiredSet, player);
34
36
  this.fire(player);
35
37
  }
36
38
  };
@@ -3,12 +3,14 @@ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
3
  import { shouldFireProjectile } from "../../shouldFire";
4
4
  import { CustomCallback } from "../private/CustomCallback";
5
5
 
6
+ const v = {
7
+ room: {
8
+ firedSet: new Set<PtrHash>(),
9
+ },
10
+ };
11
+
6
12
  export class PostProjectileInitLate extends CustomCallback<ModCallbackCustom.POST_PROJECTILE_INIT_LATE> {
7
- public override v = {
8
- room: {
9
- firedSet: new Set<PtrHash>(),
10
- },
11
- };
13
+ public override v = v;
12
14
 
13
15
  constructor() {
14
16
  super();
@@ -24,8 +26,8 @@ export class PostProjectileInitLate extends CustomCallback<ModCallbackCustom.POS
24
26
  // ModCallback.POST_PROJECTILE_UPDATE (44)
25
27
  private postProjectileUpdate = (projectile: EntityProjectile): void => {
26
28
  const ptrHash = GetPtrHash(projectile);
27
- if (!this.v.room.firedSet.has(ptrHash)) {
28
- this.v.room.firedSet.add(ptrHash);
29
+ if (!v.room.firedSet.has(ptrHash)) {
30
+ v.room.firedSet.add(ptrHash);
29
31
  this.fire(projectile);
30
32
  }
31
33
  };
@@ -14,14 +14,16 @@ import {
14
14
 
15
15
  type T = ModCallbackCustom.POST_PURCHASE;
16
16
 
17
+ const v = {
18
+ room: {
19
+ playersHoldingItemOnLastFrameMap: new DefaultMap<PlayerIndex, boolean>(
20
+ false,
21
+ ),
22
+ },
23
+ };
24
+
17
25
  export class PostPurchase extends CustomCallback<T> {
18
- public override v = {
19
- room: {
20
- playersHoldingItemOnLastFrameMap: new DefaultMap<PlayerIndex, boolean>(
21
- false,
22
- ),
23
- },
24
- };
26
+ public override v = v;
25
27
 
26
28
  constructor() {
27
29
  super();
@@ -53,11 +55,11 @@ export class PostPurchase extends CustomCallback<T> {
53
55
  private postPEffectUpdateReordered = (player: EntityPlayer) => {
54
56
  const isHoldingItem = player.IsHoldingItem();
55
57
  const wasHoldingItemOnLastFrame = defaultMapGetPlayer(
56
- this.v.room.playersHoldingItemOnLastFrameMap,
58
+ v.room.playersHoldingItemOnLastFrameMap,
57
59
  player,
58
60
  );
59
61
  mapSetPlayer(
60
- this.v.room.playersHoldingItemOnLastFrameMap,
62
+ v.room.playersHoldingItemOnLastFrameMap,
61
63
  player,
62
64
  isHoldingItem,
63
65
  );
@@ -9,12 +9,14 @@ import {
9
9
 
10
10
  type T = ModCallbackCustom.POST_ROOM_CLEAR_CHANGED;
11
11
 
12
+ const v = {
13
+ room: {
14
+ cleared: false,
15
+ },
16
+ };
17
+
12
18
  export class PostRoomClearChanged extends CustomCallback<T> {
13
- public override v = {
14
- room: {
15
- cleared: false,
16
- },
17
- };
19
+ public override v = v;
18
20
 
19
21
  constructor() {
20
22
  super();
@@ -44,8 +46,8 @@ export class PostRoomClearChanged extends CustomCallback<T> {
44
46
  const room = game.GetRoom();
45
47
  const roomClear = room.IsClear();
46
48
 
47
- if (roomClear !== this.v.room.cleared) {
48
- this.v.room.cleared = roomClear;
49
+ if (roomClear !== v.room.cleared) {
50
+ v.room.cleared = roomClear;
49
51
  this.fire(roomClear);
50
52
  }
51
53
  };
@@ -55,6 +57,6 @@ export class PostRoomClearChanged extends CustomCallback<T> {
55
57
  const room = game.GetRoom();
56
58
  const roomClear = room.IsClear();
57
59
 
58
- this.v.room.cleared = roomClear;
60
+ v.room.cleared = roomClear;
59
61
  };
60
62
  }
@@ -5,12 +5,14 @@ import { hasFlag } from "../../functions/flag";
5
5
  import { shouldFirePlayer } from "../../shouldFire";
6
6
  import { CustomCallback } from "../private/CustomCallback";
7
7
 
8
+ const v = {
9
+ level: {
10
+ numSacrifices: 0,
11
+ },
12
+ };
13
+
8
14
  export class PostSacrifice extends CustomCallback<ModCallbackCustom.POST_SACRIFICE> {
9
- public override v = {
10
- level: {
11
- numSacrifices: 0,
12
- },
13
- };
15
+ public override v = v;
14
16
 
15
17
  constructor() {
16
18
  super();
@@ -35,8 +37,8 @@ export class PostSacrifice extends CustomCallback<ModCallbackCustom.POST_SACRIFI
35
37
  const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
36
38
 
37
39
  if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
38
- this.v.level.numSacrifices++;
39
- this.fire(player, this.v.level.numSacrifices);
40
+ v.level.numSacrifices++;
41
+ this.fire(player, v.level.numSacrifices);
40
42
  }
41
43
 
42
44
  return undefined;
@@ -3,12 +3,14 @@ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
3
  import { shouldFireTear } from "../../shouldFire";
4
4
  import { CustomCallback } from "../private/CustomCallback";
5
5
 
6
+ const v = {
7
+ room: {
8
+ firedSet: new Set<PtrHash>(),
9
+ },
10
+ };
11
+
6
12
  export class PostTearInitLate extends CustomCallback<ModCallbackCustom.POST_TEAR_INIT_LATE> {
7
- public override v = {
8
- room: {
9
- firedSet: new Set<PtrHash>(),
10
- },
11
- };
13
+ public override v = v;
12
14
 
13
15
  constructor() {
14
16
  super();
@@ -24,8 +26,8 @@ export class PostTearInitLate extends CustomCallback<ModCallbackCustom.POST_TEAR
24
26
  // ModCallback.POST_TEAR_UPDATE (40)
25
27
  private postTearUpdate = (tear: EntityTear): void => {
26
28
  const ptrHash = GetPtrHash(tear);
27
- if (!this.v.room.firedSet.has(ptrHash)) {
28
- this.v.room.firedSet.add(ptrHash);
29
+ if (!v.room.firedSet.has(ptrHash)) {
30
+ v.room.firedSet.add(ptrHash);
29
31
  this.fire(tear);
30
32
  }
31
33
  };
@@ -3,12 +3,14 @@ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
3
  import { shouldFireTear } from "../../shouldFire";
4
4
  import { CustomCallback } from "../private/CustomCallback";
5
5
 
6
+ const v = {
7
+ room: {
8
+ firedSet: new Set<PtrHash>(),
9
+ },
10
+ };
11
+
6
12
  export class PostTearInitVeryLate extends CustomCallback<ModCallbackCustom.POST_TEAR_INIT_VERY_LATE> {
7
- public override v = {
8
- room: {
9
- firedSet: new Set<PtrHash>(),
10
- },
11
- };
13
+ public override v = v;
12
14
 
13
15
  constructor() {
14
16
  super();
@@ -29,8 +31,8 @@ export class PostTearInitVeryLate extends CustomCallback<ModCallbackCustom.POST_
29
31
  }
30
32
 
31
33
  const index = GetPtrHash(tear);
32
- if (!this.v.room.firedSet.has(index)) {
33
- this.v.room.firedSet.add(index);
34
+ if (!v.room.firedSet.has(index)) {
35
+ v.room.firedSet.add(index);
34
36
  this.fire(tear);
35
37
  }
36
38
  };
@@ -12,16 +12,18 @@ import {
12
12
 
13
13
  type T = ModCallbackCustom.POST_TRANSFORMATION;
14
14
 
15
+ const v = {
16
+ run: {
17
+ // We cannot use a nested `DefaultMap` here.
18
+ playersTransformationsMap: new DefaultMap<
19
+ PlayerIndex,
20
+ Map<PlayerForm, boolean>
21
+ >(() => new Map()),
22
+ },
23
+ };
24
+
15
25
  export class PostTransformation extends CustomCallback<T> {
16
- public override v = {
17
- run: {
18
- // We cannot use a nested `DefaultMap` here.
19
- playersTransformationsMap: new DefaultMap<
20
- PlayerIndex,
21
- Map<PlayerForm, boolean>
22
- >(() => new Map()),
23
- },
24
- };
26
+ public override v = v;
25
27
 
26
28
  constructor() {
27
29
  super();
@@ -49,7 +51,7 @@ export class PostTransformation extends CustomCallback<T> {
49
51
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
50
52
  private postPEffectUpdateReordered = (player: EntityPlayer) => {
51
53
  const playerTransformationsMap = defaultMapGetPlayer(
52
- this.v.run.playersTransformationsMap,
54
+ v.run.playersTransformationsMap,
53
55
  player,
54
56
  );
55
57
 
@@ -16,15 +16,17 @@ const TRINKETS_THAT_CAN_BREAK = [
16
16
  TrinketType.WALNUT,
17
17
  ] as const;
18
18
 
19
+ const v = {
20
+ run: {
21
+ // We cannot use a nested `DefaultMap` here.
22
+ playersTrinketMap: new DefaultMap<PlayerIndex, Map<TrinketType, int>>(
23
+ () => new Map(),
24
+ ),
25
+ },
26
+ };
27
+
19
28
  export class PostTrinketBreak extends CustomCallback<ModCallbackCustom.POST_TRINKET_BREAK> {
20
- public override v = {
21
- run: {
22
- // We cannot use a nested `DefaultMap` here.
23
- playersTrinketMap: new DefaultMap<PlayerIndex, Map<TrinketType, int>>(
24
- () => new Map(),
25
- ),
26
- },
27
- };
29
+ public override v = v;
28
30
 
29
31
  constructor() {
30
32
  super();
@@ -48,10 +50,7 @@ export class PostTrinketBreak extends CustomCallback<ModCallbackCustom.POST_TRIN
48
50
  _source: EntityRef,
49
51
  _countdownFrames: int,
50
52
  ): boolean | undefined => {
51
- const trinketMap = defaultMapGetPlayer(
52
- this.v.run.playersTrinketMap,
53
- player,
54
- );
53
+ const trinketMap = defaultMapGetPlayer(v.run.playersTrinketMap, player);
55
54
 
56
55
  for (const trinketType of TRINKETS_THAT_CAN_BREAK) {
57
56
  const numTrinketsHeld = player.GetTrinketMultiplier(trinketType);
@@ -86,10 +85,7 @@ export class PostTrinketBreak extends CustomCallback<ModCallbackCustom.POST_TRIN
86
85
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
87
86
  private postPEffectUpdateReordered = (player: EntityPlayer) => {
88
87
  // On every frame, keep track of how many trinkets we have.
89
- const trinketMap = defaultMapGetPlayer(
90
- this.v.run.playersTrinketMap,
91
- player,
92
- );
88
+ const trinketMap = defaultMapGetPlayer(v.run.playersTrinketMap, player);
93
89
 
94
90
  for (const trinketType of TRINKETS_THAT_CAN_BREAK) {
95
91
  const numTrinkets = player.GetTrinketMultiplier(trinketType);
@@ -10,12 +10,14 @@ const TRAVELING_TO_NEXT_FLOOR_ANIMATIONS = new ReadonlySet<string>([
10
10
  "LightTravel",
11
11
  ]);
12
12
 
13
+ const v = {
14
+ run: {
15
+ firedOnStage: null as int | null,
16
+ },
17
+ };
18
+
13
19
  export class PreNewLevel extends CustomCallback<ModCallbackCustom.PRE_NEW_LEVEL> {
14
- public override v = {
15
- run: {
16
- firedOnStage: null as int | null,
17
- },
18
- };
20
+ public override v = v;
19
21
 
20
22
  constructor() {
21
23
  super();
@@ -29,7 +31,7 @@ export class PreNewLevel extends CustomCallback<ModCallbackCustom.PRE_NEW_LEVEL>
29
31
  // ModCallback.POST_PLAYER_RENDER (32)
30
32
  private postPlayerRender = (player: EntityPlayer) => {
31
33
  const effectiveStage = getEffectiveStage();
32
- if (effectiveStage === this.v.run.firedOnStage) {
34
+ if (effectiveStage === v.run.firedOnStage) {
33
35
  return;
34
36
  }
35
37
 
@@ -45,7 +47,7 @@ export class PreNewLevel extends CustomCallback<ModCallbackCustom.PRE_NEW_LEVEL>
45
47
  const frame = sprite.GetFrame();
46
48
  const finalFrame = getLastFrameOfAnimation(sprite);
47
49
  if (frame === finalFrame) {
48
- this.v.run.firedOnStage = effectiveStage;
50
+ v.run.firedOnStage = effectiveStage;
49
51
  this.fire(player);
50
52
  }
51
53
  };
@@ -23,21 +23,23 @@ import { DefaultMap } from "../../DefaultMap";
23
23
  import { Feature } from "../../private/Feature";
24
24
  import { RunInNFrames } from "../other/RunInNFrames";
25
25
 
26
+ const v = {
27
+ level: {
28
+ /** Indexed by room list index and grid index. */
29
+ customGridEntities: new DefaultMap<int, Map<int, GridEntityCustomData>>(
30
+ () => new Map(),
31
+ ),
32
+ },
33
+
34
+ room: {
35
+ genericPropPtrHashes: new Set<PtrHash>(),
36
+ manuallyUsingShovel: false,
37
+ },
38
+ };
39
+
26
40
  export class CustomGridEntities extends Feature {
27
41
  /** @internal */
28
- public override v = {
29
- level: {
30
- /** Indexed by room list index and grid index. */
31
- customGridEntities: new DefaultMap<int, Map<int, GridEntityCustomData>>(
32
- () => new Map(),
33
- ),
34
- },
35
-
36
- room: {
37
- genericPropPtrHashes: new Set<PtrHash>(),
38
- manuallyUsingShovel: false,
39
- },
40
- };
42
+ public override v = v;
41
43
 
42
44
  private runInNFrames: RunInNFrames;
43
45
 
@@ -79,7 +81,7 @@ export class CustomGridEntities extends Feature {
79
81
  const room = game.GetRoom();
80
82
  const roomListIndex = getRoomListIndex();
81
83
  const roomCustomGridEntities =
82
- this.v.level.customGridEntities.get(roomListIndex);
84
+ v.level.customGridEntities.get(roomListIndex);
83
85
  if (roomCustomGridEntities === undefined) {
84
86
  return undefined;
85
87
  }
@@ -105,9 +107,9 @@ export class CustomGridEntities extends Feature {
105
107
  return;
106
108
  }
107
109
 
108
- this.v.room.manuallyUsingShovel = true;
110
+ v.room.manuallyUsingShovel = true;
109
111
  futurePlayer.UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER);
110
- this.v.room.manuallyUsingShovel = false;
112
+ v.room.manuallyUsingShovel = false;
111
113
  });
112
114
 
113
115
  // Cancel the original effect.
@@ -120,7 +122,7 @@ export class CustomGridEntities extends Feature {
120
122
  // of a normal decoration. Thus, we must re-apply the anm2.
121
123
  const roomListIndex = getRoomListIndex();
122
124
  const roomCustomGridEntities =
123
- this.v.level.customGridEntities.get(roomListIndex);
125
+ v.level.customGridEntities.get(roomListIndex);
124
126
  if (roomCustomGridEntities === undefined) {
125
127
  return;
126
128
  }
@@ -274,7 +276,7 @@ export class CustomGridEntities extends Feature {
274
276
  };
275
277
 
276
278
  const roomCustomGridEntities =
277
- this.v.level.customGridEntities.getAndSetDefault(roomListIndex);
279
+ v.level.customGridEntities.getAndSetDefault(roomListIndex);
278
280
  roomCustomGridEntities.set(gridIndex, customGridEntityData);
279
281
 
280
282
  return customGridEntity;
@@ -329,7 +331,7 @@ export class CustomGridEntities extends Feature {
329
331
 
330
332
  const gridIndex = decoration.GetGridIndex();
331
333
  const roomCustomGridEntities =
332
- this.v.level.customGridEntities.getAndSetDefault(roomListIndex);
334
+ v.level.customGridEntities.getAndSetDefault(roomListIndex);
333
335
  const exists = roomCustomGridEntities.has(gridIndex);
334
336
  if (!exists) {
335
337
  return undefined;
@@ -354,7 +356,7 @@ export class CustomGridEntities extends Feature {
354
356
  > {
355
357
  const roomListIndex = getRoomListIndex();
356
358
  const roomCustomGridEntities =
357
- this.v.level.customGridEntities.get(roomListIndex);
359
+ v.level.customGridEntities.get(roomListIndex);
358
360
  if (roomCustomGridEntities === undefined) {
359
361
  return [];
360
362
  }
@@ -393,7 +395,7 @@ export class CustomGridEntities extends Feature {
393
395
 
394
396
  const roomListIndex = getRoomListIndex();
395
397
  const roomCustomGridEntities =
396
- this.v.level.customGridEntities.get(roomListIndex);
398
+ v.level.customGridEntities.get(roomListIndex);
397
399
  if (roomCustomGridEntities === undefined) {
398
400
  return undefined;
399
401
  }