isaacscript-common 2.0.33 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/README.md +1 -1
  2. package/callbacks/customRevive.lua +11 -11
  3. package/callbacks/itemPickup.lua +7 -7
  4. package/callbacks/postBombInitLate.lua +2 -2
  5. package/callbacks/postBoneSwing.lua +2 -2
  6. package/callbacks/postCollectibleInitFirst.lua +3 -3
  7. package/callbacks/postCursedTeleport.lua +6 -6
  8. package/callbacks/postCustomDoorEnter.lua +9 -9
  9. package/callbacks/postDoorRender.lua +2 -2
  10. package/callbacks/postDoorUpdate.lua +2 -2
  11. package/callbacks/postEffectInitLate.lua +2 -2
  12. package/callbacks/postEffectStateChanged.lua +3 -3
  13. package/callbacks/postEsauJr.lua +5 -5
  14. package/callbacks/postFamiliarInitLate.lua +2 -2
  15. package/callbacks/postFamiliarStateChanged.lua +3 -3
  16. package/callbacks/postFlip.lua +4 -4
  17. package/callbacks/postGreedModeWave.lua +3 -3
  18. package/callbacks/postGridEntity.lua +7 -7
  19. package/callbacks/postGridEntityCollision.lua +4 -4
  20. package/callbacks/postGridEntityRender.lua +2 -2
  21. package/callbacks/postHolyMantleRemoved.lua +5 -5
  22. package/callbacks/postItemDischarged.lua +7 -7
  23. package/callbacks/postKnifeInitLate.lua +2 -2
  24. package/callbacks/postLaserInitLate.lua +2 -2
  25. package/callbacks/postNPCInitLate.lua +2 -2
  26. package/callbacks/postNPCStateChanged.lua +3 -3
  27. package/callbacks/postNewRoomEarly.lua +4 -4
  28. package/callbacks/postPickupCollect.lua +3 -3
  29. package/callbacks/postPickupInitLate.lua +2 -2
  30. package/callbacks/postPickupStateChanged.lua +3 -3
  31. package/callbacks/postPitRender.lua +2 -2
  32. package/callbacks/postPitUpdate.lua +2 -2
  33. package/callbacks/postPlayerChangeHealth.lua +8 -8
  34. package/callbacks/postPlayerChangeType.lua +5 -5
  35. package/callbacks/postPlayerFatalDamage.lua +6 -6
  36. package/callbacks/postPlayerInitLate.lua +3 -3
  37. package/callbacks/postPlayerReordered.lua +7 -7
  38. package/callbacks/postPoopRender.lua +2 -2
  39. package/callbacks/postPoopUpdate.lua +2 -2
  40. package/callbacks/postPressurePlateRender.lua +2 -2
  41. package/callbacks/postPressurePlateUpdate.lua +2 -2
  42. package/callbacks/postProjectileInitLate.lua +2 -2
  43. package/callbacks/postPurchase.lua +6 -6
  44. package/callbacks/postRockRender.lua +2 -2
  45. package/callbacks/postRockUpdate.lua +2 -2
  46. package/callbacks/postRoomClearChanged.lua +3 -3
  47. package/callbacks/postSacrifice.lua +4 -4
  48. package/callbacks/postSlotInitUpdate.lua +4 -4
  49. package/callbacks/postSlotRender.lua +6 -6
  50. package/callbacks/postSpikesRender.lua +2 -2
  51. package/callbacks/postSpikesUpdate.lua +2 -2
  52. package/callbacks/postTNTRender.lua +2 -2
  53. package/callbacks/postTNTUpdate.lua +2 -2
  54. package/callbacks/postTearInitLate.lua +2 -2
  55. package/callbacks/postTearInitVeryLate.lua +2 -2
  56. package/callbacks/postTransformation.lua +6 -6
  57. package/callbacks/postTrinketBreak.lua +5 -5
  58. package/callbacks/preBerserkDeath.lua +5 -5
  59. package/callbacks/preNewLevel.lua +3 -3
  60. package/callbacks/reorderedCallbacks.lua +4 -4
  61. package/classes/DefaultMap.d.ts +11 -7
  62. package/classes/ModUpgraded.d.ts +8 -2
  63. package/classes/ModUpgraded.lua +1 -1
  64. package/constants.d.ts +5 -5
  65. package/constants.lua +2 -2
  66. package/{constantsMax.d.ts → constantsFirstLast.d.ts} +0 -0
  67. package/{constantsMax.lua → constantsFirstLast.lua} +2 -2
  68. package/enums/HealthType.d.ts +2 -2
  69. package/enums/ModCallbackCustom.d.ts +753 -2
  70. package/features/characterHealthConversion.d.ts +1 -2
  71. package/features/characterHealthConversion.lua +3 -3
  72. package/features/characterStats.lua +3 -3
  73. package/features/debugDisplay/debugDisplay.lua +4 -4
  74. package/features/debugDisplay/exports.d.ts +36 -36
  75. package/features/debugDisplay/exports.lua +2 -2
  76. package/features/debugDisplay/v.lua +2 -2
  77. package/features/deployJSONRoom.d.ts +1 -1
  78. package/features/deployJSONRoom.lua +15 -15
  79. package/features/disableInputs.d.ts +5 -5
  80. package/features/disableInputs.lua +3 -3
  81. package/features/disableSound.d.ts +2 -2
  82. package/features/disableSound.lua +4 -4
  83. package/features/extraConsoleCommands/commandsDisplay.d.ts +18 -18
  84. package/features/extraConsoleCommands/commandsDisplay.lua +1 -1
  85. package/features/extraConsoleCommands/commandsSubroutines.lua +10 -10
  86. package/features/extraConsoleCommands/init.d.ts +3 -2
  87. package/features/extraConsoleCommands/init.lua +83 -83
  88. package/features/extraConsoleCommands/{commands.d.ts → listCommands.d.ts} +17 -17
  89. package/features/extraConsoleCommands/{commands.lua → listCommands.lua} +36 -36
  90. package/features/fadeInRemover.lua +3 -3
  91. package/features/fastReset.lua +4 -4
  92. package/features/forgottenSwitch.lua +2 -2
  93. package/features/getCollectibleItemPoolType.lua +6 -6
  94. package/features/playerInventory.lua +10 -10
  95. package/features/{isPonyActive.d.ts → ponyDetection.d.ts} +0 -0
  96. package/features/{isPonyActive.lua → ponyDetection.lua} +7 -7
  97. package/features/{preventCollectibleRotate.d.ts → preventCollectibleRotation.d.ts} +1 -1
  98. package/features/{preventCollectibleRotate.lua → preventCollectibleRotation.lua} +9 -9
  99. package/features/runInNFrames.lua +3 -3
  100. package/features/saveDataManager/exports.d.ts +15 -12
  101. package/features/saveDataManager/exports.lua +6 -6
  102. package/features/saveDataManager/load.d.ts +1 -1
  103. package/features/saveDataManager/load.lua +4 -4
  104. package/features/saveDataManager/main.d.ts +1 -1
  105. package/features/saveDataManager/main.lua +11 -11
  106. package/features/saveDataManager/maps.d.ts +1 -1
  107. package/features/saveDataManager/merge.lua +10 -10
  108. package/features/saveDataManager/save.d.ts +1 -1
  109. package/features/saveDataManager/save.lua +5 -5
  110. package/features/saveDataManager/serializationBrand.lua +2 -2
  111. package/features/sirenHelpers.lua +3 -3
  112. package/features/taintedLazarusPlayers.lua +2 -2
  113. package/functions/array.lua +3 -3
  114. package/functions/benchmark.lua +1 -1
  115. package/functions/boss.lua +7 -7
  116. package/functions/cacheFlag.lua +1 -1
  117. package/functions/cards.d.ts +1 -1
  118. package/functions/cards.lua +13 -13
  119. package/functions/challenges.lua +1 -1
  120. package/functions/character.lua +9 -9
  121. package/functions/charge.lua +3 -3
  122. package/functions/chargeBar.d.ts +1 -8
  123. package/functions/chargeBar.lua +1 -1
  124. package/functions/collectibleCacheFlag.d.ts +4 -4
  125. package/functions/collectibleCacheFlag.lua +6 -6
  126. package/functions/collectibleSet.lua +5 -5
  127. package/functions/collectibleTag.lua +6 -6
  128. package/functions/collectibles.lua +15 -15
  129. package/functions/color.d.ts +17 -3
  130. package/functions/color.lua +5 -5
  131. package/functions/debug.lua +1 -1
  132. package/functions/deepCopy.lua +13 -13
  133. package/functions/deepCopyTests.lua +6 -6
  134. package/functions/direction.lua +3 -3
  135. package/functions/doors.lua +6 -6
  136. package/functions/eden.lua +5 -5
  137. package/functions/entity.lua +5 -5
  138. package/functions/entitySpecific.d.ts +15 -1
  139. package/functions/entitySpecific.lua +10 -2
  140. package/functions/enums.d.ts +3 -3
  141. package/functions/enums.lua +2 -2
  142. package/functions/familiars.lua +2 -2
  143. package/functions/flying.lua +2 -2
  144. package/functions/globals.lua +3 -3
  145. package/functions/gridEntity.lua +10 -10
  146. package/functions/gridEntitySpecific.lua +2 -2
  147. package/functions/input.lua +4 -4
  148. package/functions/jsonHelpers.lua +1 -1
  149. package/functions/jsonRoom.d.ts +1 -1
  150. package/functions/jsonRoom.lua +4 -4
  151. package/functions/kColor.d.ts +1 -1
  152. package/functions/kColor.lua +5 -5
  153. package/functions/level.lua +3 -3
  154. package/functions/log.lua +15 -15
  155. package/functions/math.lua +1 -1
  156. package/functions/mergeTests.lua +7 -7
  157. package/functions/npc.lua +3 -3
  158. package/functions/pickups.lua +6 -6
  159. package/functions/pills.lua +15 -15
  160. package/functions/player.lua +11 -11
  161. package/functions/playerDataStructures.d.ts +51 -0
  162. package/functions/playerDataStructures.lua +5 -1
  163. package/functions/playerHealth.d.ts +1 -1
  164. package/functions/playerHealth.lua +4 -4
  165. package/functions/playerIndex.lua +1 -1
  166. package/functions/pocketItems.d.ts +1 -1
  167. package/functions/pocketItems.lua +3 -3
  168. package/functions/positionVelocity.lua +6 -6
  169. package/functions/random.lua +1 -1
  170. package/functions/revive.lua +6 -6
  171. package/functions/rng.d.ts +1 -1
  172. package/functions/rng.lua +6 -6
  173. package/functions/roomData.lua +4 -4
  174. package/functions/roomGrid.lua +3 -3
  175. package/functions/roomShape.lua +8 -8
  176. package/functions/rooms.lua +12 -12
  177. package/functions/run.lua +4 -4
  178. package/functions/seeds.lua +2 -2
  179. package/functions/serialization.lua +5 -5
  180. package/functions/set.lua +2 -2
  181. package/functions/sound.lua +2 -2
  182. package/functions/spawnCollectible.lua +10 -10
  183. package/functions/sprite.lua +3 -3
  184. package/functions/stage.lua +2 -2
  185. package/functions/transformations.lua +6 -6
  186. package/functions/trinketCacheFlag.lua +3 -3
  187. package/functions/trinketGive.d.ts +1 -1
  188. package/functions/trinketGive.lua +3 -3
  189. package/functions/trinkets.d.ts +3 -3
  190. package/functions/trinkets.lua +14 -14
  191. package/functions/tstlClass.lua +1 -1
  192. package/functions/ui.lua +3 -3
  193. package/functions/utils.d.ts +2 -2
  194. package/functions/utils.lua +1 -1
  195. package/functions/vector.d.ts +1 -1
  196. package/functions/vector.lua +5 -5
  197. package/index.d.ts +14 -13
  198. package/index.lua +123 -123
  199. package/initCustomCallbacks.lua +58 -58
  200. package/initFeatures.lua +19 -19
  201. package/{types → interfaces}/AddCallbackParameterCustom.d.ts +0 -0
  202. package/{types → interfaces}/AddCallbackParameterCustom.lua +1 -1
  203. package/interfaces/ChargeBarSprites.d.ts +13 -0
  204. package/{types/JSONDoor.lua → interfaces/ChargeBarSprites.lua} +0 -0
  205. package/{types → interfaces}/JSONDoor.d.ts +1 -0
  206. package/{types/JSONEntity.lua → interfaces/JSONDoor.lua} +0 -0
  207. package/{types → interfaces}/JSONEntity.d.ts +1 -0
  208. package/{types/JSONRoom.lua → interfaces/JSONEntity.lua} +0 -0
  209. package/{types → interfaces}/JSONRoom.d.ts +1 -5
  210. package/{types/JSONRooms.lua → interfaces/JSONRoom.lua} +0 -0
  211. package/{types → interfaces}/JSONRooms.d.ts +0 -0
  212. package/{types/JSONSpawn.lua → interfaces/JSONRooms.lua} +0 -0
  213. package/{types → interfaces}/JSONSpawn.d.ts +1 -0
  214. package/{types/PlayerHealth.lua → interfaces/JSONSpawn.lua} +0 -0
  215. package/{types → interfaces}/PlayerHealth.d.ts +1 -0
  216. package/{types/PocketItemDescription.lua → interfaces/PlayerHealth.lua} +0 -0
  217. package/{types → interfaces}/PocketItemDescription.d.ts +1 -0
  218. package/{types/Primitive.lua → interfaces/PocketItemDescription.lua} +0 -0
  219. package/interfaces/SaveData.d.ts +29 -0
  220. package/{types/private → interfaces}/SaveData.lua +0 -0
  221. package/{types → interfaces}/TrinketSituation.d.ts +1 -0
  222. package/{types → interfaces}/TrinketSituation.lua +0 -0
  223. package/{types → interfaces}/private/TSTLClassMetatable.d.ts +0 -0
  224. package/{types → interfaces}/private/TSTLClassMetatable.lua +0 -0
  225. package/maps/cardMap.lua +85 -85
  226. package/maps/characterMap.lua +58 -58
  227. package/maps/defaultPlayerStatMap.lua +1 -1
  228. package/maps/pillEffectMap.lua +39 -39
  229. package/maps/roomTypeMap.lua +12 -12
  230. package/objects/LRoomShapeToRectangles.lua +1 -1
  231. package/objects/callbackRegisterFunctions.d.ts +1 -1
  232. package/objects/callbackRegisterFunctions.lua +76 -76
  233. package/objects/directionToVector.lua +1 -1
  234. package/objects/isaacAPIClassTypeToBrand.lua +2 -2
  235. package/objects/isaacAPIClassTypeToCopyFunction.lua +5 -5
  236. package/objects/roomShapeBounds.lua +1 -1
  237. package/objects/roomShapeLayoutSizes.lua +1 -1
  238. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +1 -1
  239. package/objects/roomShapeToTopLeftPosition.lua +1 -1
  240. package/objects/roomTypeNames.lua +1 -1
  241. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +5 -5
  242. package/package.json +2 -2
  243. package/patchErrorFunctions.lua +1 -1
  244. package/types/CollectibleIndex.d.ts +2 -2
  245. package/types/PickingUpItem.d.ts +12 -2
  246. package/types/PickingUpItem.lua +3 -0
  247. package/types/PlayerIndex.d.ts +2 -2
  248. package/types/private/IsaacAPIClass.d.ts +1 -1
  249. package/types/private/SerializedIsaacAPIClass.d.ts +1 -1
  250. package/types/private/TSTLClass.d.ts +1 -1
  251. package/upgradeMod.d.ts +2 -1
  252. package/upgradeMod.lua +7 -7
  253. package/types/Primitive.d.ts +0 -1
  254. package/types/private/SaveData.d.ts +0 -22
@@ -11,26 +11,26 @@ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
11
11
  local PoopGridEntityVariant = ____isaac_2Dtypescript_2Ddefinitions.PoopGridEntityVariant
12
12
  local StatueVariant = ____isaac_2Dtypescript_2Ddefinitions.StatueVariant
13
13
  local TrapdoorVariant = ____isaac_2Dtypescript_2Ddefinitions.TrapdoorVariant
14
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
14
+ local ____cachedClasses = require("cachedClasses")
15
15
  local game = ____cachedClasses.game
16
- local ____constants = require("packages.isaacscript-common.src.constants")
16
+ local ____constants = require("constants")
17
17
  local DISTANCE_OF_GRID_TILE = ____constants.DISTANCE_OF_GRID_TILE
18
- local ____gridEntityTypeToBrokenStateMap = require("packages.isaacscript-common.src.maps.gridEntityTypeToBrokenStateMap")
18
+ local ____gridEntityTypeToBrokenStateMap = require("maps.gridEntityTypeToBrokenStateMap")
19
19
  local GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP = ____gridEntityTypeToBrokenStateMap.GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP
20
- local ____gridEntityXMLMap = require("packages.isaacscript-common.src.maps.gridEntityXMLMap")
20
+ local ____gridEntityXMLMap = require("maps.gridEntityXMLMap")
21
21
  local GRID_ENTITY_XML_MAP = ____gridEntityXMLMap.GRID_ENTITY_XML_MAP
22
- local ____roomShapeToTopLeftWallGridIndexMap = require("packages.isaacscript-common.src.maps.roomShapeToTopLeftWallGridIndexMap")
22
+ local ____roomShapeToTopLeftWallGridIndexMap = require("maps.roomShapeToTopLeftWallGridIndexMap")
23
23
  local DEFAULT_TOP_LEFT_WALL_GRID_INDEX = ____roomShapeToTopLeftWallGridIndexMap.DEFAULT_TOP_LEFT_WALL_GRID_INDEX
24
24
  local ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = ____roomShapeToTopLeftWallGridIndexMap.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP
25
- local ____math = require("packages.isaacscript-common.src.functions.math")
25
+ local ____math = require("functions.math")
26
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  local isCircleIntersectingRectangle = ____math.isCircleIntersectingRectangle
27
- local ____rooms = require("packages.isaacscript-common.src.functions.rooms")
27
+ local ____rooms = require("functions.rooms")
28
28
  local roomUpdateSafe = ____rooms.roomUpdateSafe
29
- local ____sprite = require("packages.isaacscript-common.src.functions.sprite")
29
+ local ____sprite = require("functions.sprite")
30
30
  local clearSprite = ____sprite.clearSprite
31
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
31
+ local ____utils = require("functions.utils")
32
32
  local erange = ____utils.erange
33
- local ____vector = require("packages.isaacscript-common.src.functions.vector")
33
+ local ____vector = require("functions.vector")
34
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  local isVector = ____vector.isVector
35
35
  function getAllGridEntities(self)
36
36
  local room = game:GetRoom()
@@ -3,9 +3,9 @@ local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
3
3
  local ____exports = {}
4
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
5
5
  local PressurePlateState = ____isaac_2Dtypescript_2Ddefinitions.PressurePlateState
6
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
6
+ local ____cachedClasses = require("cachedClasses")
7
7
  local game = ____cachedClasses.game
8
- local ____gridEntity = require("packages.isaacscript-common.src.functions.gridEntity")
8
+ local ____gridEntity = require("functions.gridEntity")
9
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  local getGridEntities = ____gridEntity.getGridEntities
10
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  function ____exports.getPits(self)
11
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  local gridEntities = getGridEntities(nil)
@@ -8,13 +8,13 @@ local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
8
8
  local Controller = ____isaac_2Dtypescript_2Ddefinitions.Controller
9
9
  local ControllerIndex = ____isaac_2Dtypescript_2Ddefinitions.ControllerIndex
10
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  local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
11
- local ____constants = require("packages.isaacscript-common.src.constants")
11
+ local ____constants = require("constants")
12
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  local MAX_NUM_INPUTS = ____constants.MAX_NUM_INPUTS
13
- local ____set = require("packages.isaacscript-common.src.functions.set")
13
+ local ____set = require("functions.set")
14
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  local copySet = ____set.copySet
15
- local ____string = require("packages.isaacscript-common.src.functions.string")
15
+ local ____string = require("functions.string")
16
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  local trimPrefix = ____string.trimPrefix
17
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
17
+ local ____utils = require("functions.utils")
18
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  local erange = ____utils.erange
19
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  local MODIFIER_KEYS = {
20
20
  Keyboard.LEFT_SHIFT,
@@ -1,6 +1,6 @@
1
1
  local ____exports = {}
2
2
  local json = require("@NoResolution:json")
3
- local ____log = require("packages.isaacscript-common.src.functions.log")
3
+ local ____log = require("functions.log")
4
4
  local logError = ____log.logError
5
5
  local function tryDecode(jsonString)
6
6
  return json.decode(jsonString)
@@ -1,5 +1,5 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
- import { JSONRoom } from "../types/JSONRoom";
2
+ import { JSONRoom } from "../interfaces/JSONRoom";
3
3
  export declare function getJSONRoomOfVariant(jsonRooms: JSONRoom[], variant: int): JSONRoom | undefined;
4
4
  export declare function getJSONRoomsOfSubType(jsonRooms: JSONRoom[], subType: int): JSONRoom[];
5
5
  /**
@@ -3,13 +3,13 @@ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
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  local __TS__ArrayMap = ____lualib.__TS__ArrayMap
4
4
  local ____exports = {}
5
5
  local getTotalWeightOfJSONRooms, getJSONRoomWithChosenWeight
6
- local ____array = require("packages.isaacscript-common.src.functions.array")
6
+ local ____array = require("functions.array")
7
7
  local sumArray = ____array.sumArray
8
- local ____log = require("packages.isaacscript-common.src.functions.log")
8
+ local ____log = require("functions.log")
9
9
  local log = ____log.log
10
- local ____random = require("packages.isaacscript-common.src.functions.random")
10
+ local ____random = require("functions.random")
11
11
  local getRandomFloat = ____random.getRandomFloat
12
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
12
+ local ____rng = require("functions.rng")
13
13
  local getRandomSeed = ____rng.getRandomSeed
14
14
  function getTotalWeightOfJSONRooms(self, jsonRooms)
15
15
  local weights = __TS__ArrayMap(
@@ -2,7 +2,7 @@
2
2
  /// <reference types="typescript-to-lua/language-extensions" />
3
3
  import { SerializationType } from "../enums/SerializationType";
4
4
  declare type SerializedKColor = LuaTable<string, unknown> & {
5
- __serializedKColorBrand: unknown;
5
+ __serializedKColorBrand: void;
6
6
  };
7
7
  interface CopyKColorReturn {
8
8
  [SerializationType.NONE]: KColor;
@@ -1,17 +1,17 @@
1
1
  local ____exports = {}
2
2
  local OBJECT_NAME
3
- local ____SerializationBrand = require("packages.isaacscript-common.src.enums.private.SerializationBrand")
3
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
4
4
  local SerializationBrand = ____SerializationBrand.SerializationBrand
5
- local ____SerializationType = require("packages.isaacscript-common.src.enums.SerializationType")
5
+ local ____SerializationType = require("enums.SerializationType")
6
6
  local SerializationType = ____SerializationType.SerializationType
7
- local ____isaacAPIClass = require("packages.isaacscript-common.src.functions.isaacAPIClass")
7
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
8
8
  local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
9
9
  local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
10
- local ____table = require("packages.isaacscript-common.src.functions.table")
10
+ local ____table = require("functions.table")
11
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  local copyValuesToTable = ____table.copyValuesToTable
12
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  local getNumbersFromTable = ____table.getNumbersFromTable
13
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  local tableHasKeys = ____table.tableHasKeys
14
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
14
+ local ____utils = require("functions.utils")
15
15
  local ensureAllCases = ____utils.ensureAllCases
16
16
  function ____exports.isKColor(self, object)
17
17
  return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
@@ -1,11 +1,11 @@
1
1
  local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
4
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
4
+ local ____cachedClasses = require("cachedClasses")
5
5
  local game = ____cachedClasses.game
6
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
6
+ local ____enums = require("functions.enums")
7
7
  local getEnumValues = ____enums.getEnumValues
8
- local ____rooms = require("packages.isaacscript-common.src.functions.rooms")
8
+ local ____rooms = require("functions.rooms")
9
9
  local getNumRooms = ____rooms.getNumRooms
10
10
  local getRooms = ____rooms.getRooms
11
11
  local isDoorSlotValidAtGridIndexForRedRoom = ____rooms.isDoorSlotValidAtGridIndexForRedRoom
package/functions/log.lua CHANGED
@@ -18,40 +18,40 @@ local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
18
18
  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
19
19
  local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
20
20
  local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
21
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
21
+ local ____cachedClasses = require("cachedClasses")
22
22
  local game = ____cachedClasses.game
23
23
  local sfxManager = ____cachedClasses.sfxManager
24
- local ____array = require("packages.isaacscript-common.src.functions.array")
24
+ local ____array = require("functions.array")
25
25
  local arrayToString = ____array.arrayToString
26
- local ____collectibles = require("packages.isaacscript-common.src.functions.collectibles")
26
+ local ____collectibles = require("functions.collectibles")
27
27
  local getCollectibleName = ____collectibles.getCollectibleName
28
- local ____entity = require("packages.isaacscript-common.src.functions.entity")
28
+ local ____entity = require("functions.entity")
29
29
  local getEntities = ____entity.getEntities
30
30
  local getEntityID = ____entity.getEntityID
31
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
31
+ local ____enums = require("functions.enums")
32
32
  local getEnumEntries = ____enums.getEnumEntries
33
- local ____flag = require("packages.isaacscript-common.src.functions.flag")
33
+ local ____flag = require("functions.flag")
34
34
  local hasFlag = ____flag.hasFlag
35
- local ____gridEntity = require("packages.isaacscript-common.src.functions.gridEntity")
35
+ local ____gridEntity = require("functions.gridEntity")
36
36
  local getGridEntities = ____gridEntity.getGridEntities
37
- local ____isaacAPIClass = require("packages.isaacscript-common.src.functions.isaacAPIClass")
37
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
38
38
  local getIsaacAPIClassType = ____isaacAPIClass.getIsaacAPIClassType
39
- local ____player = require("packages.isaacscript-common.src.functions.player")
39
+ local ____player = require("functions.player")
40
40
  local getEffectsList = ____player.getEffectsList
41
41
  local getPlayerName = ____player.getPlayerName
42
- local ____playerHealth = require("packages.isaacscript-common.src.functions.playerHealth")
42
+ local ____playerHealth = require("functions.playerHealth")
43
43
  local getPlayerHealth = ____playerHealth.getPlayerHealth
44
- local ____roomData = require("packages.isaacscript-common.src.functions.roomData")
44
+ local ____roomData = require("functions.roomData")
45
45
  local getRoomData = ____roomData.getRoomData
46
46
  local getRoomGridIndex = ____roomData.getRoomGridIndex
47
47
  local getRoomListIndex = ____roomData.getRoomListIndex
48
- local ____set = require("packages.isaacscript-common.src.functions.set")
48
+ local ____set = require("functions.set")
49
49
  local getSortedSetValues = ____set.getSortedSetValues
50
- local ____trinkets = require("packages.isaacscript-common.src.functions.trinkets")
50
+ local ____trinkets = require("functions.trinkets")
51
51
  local getTrinketName = ____trinkets.getTrinketName
52
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
52
+ local ____utils = require("functions.utils")
53
53
  local printConsole = ____utils.printConsole
54
- local ____vector = require("packages.isaacscript-common.src.functions.vector")
54
+ local ____vector = require("functions.vector")
55
55
  local vectorToString = ____vector.vectorToString
56
56
  function ____exports.getDebugPrependString(self, msg, numParentFunctions)
57
57
  if numParentFunctions == nil then
@@ -1,7 +1,7 @@
1
1
  local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
4
- local ____direction = require("packages.isaacscript-common.src.functions.direction")
4
+ local ____direction = require("functions.direction")
5
5
  local directionToVector = ____direction.directionToVector
6
6
  function ____exports.clamp(self, x, min, max)
7
7
  return math.max(
@@ -1,19 +1,19 @@
1
1
  local ____exports = {}
2
2
  local oldTableHasUpdatedValue, newTableHasSameValue, oldTableHasUpdatedValueFromNull, oldTableHasSerializedIsaacAPIClass, oldTableHasFilledInterface, oldTableHasVector, oldTableHasVectorSerialized, oldTableHasRNG, oldTableHasRNGSerialized
3
- local ____SerializationType = require("packages.isaacscript-common.src.enums.SerializationType")
3
+ local ____SerializationType = require("enums.SerializationType")
4
4
  local SerializationType = ____SerializationType.SerializationType
5
- local ____merge = require("packages.isaacscript-common.src.features.saveDataManager.merge")
5
+ local ____merge = require("features.saveDataManager.merge")
6
6
  local merge = ____merge.merge
7
- local ____deepCopy = require("packages.isaacscript-common.src.functions.deepCopy")
7
+ local ____deepCopy = require("functions.deepCopy")
8
8
  local deepCopy = ____deepCopy.deepCopy
9
- local ____log = require("packages.isaacscript-common.src.functions.log")
9
+ local ____log = require("functions.log")
10
10
  local log = ____log.log
11
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
11
+ local ____rng = require("functions.rng")
12
12
  local isRNG = ____rng.isRNG
13
13
  local newRNG = ____rng.newRNG
14
- local ____serialization = require("packages.isaacscript-common.src.functions.serialization")
14
+ local ____serialization = require("functions.serialization")
15
15
  local isSerializedIsaacAPIClass = ____serialization.isSerializedIsaacAPIClass
16
- local ____vector = require("packages.isaacscript-common.src.functions.vector")
16
+ local ____vector = require("functions.vector")
17
17
  local copyVector = ____vector.copyVector
18
18
  local isVector = ____vector.isVector
19
19
  function oldTableHasUpdatedValue(self)
package/functions/npc.lua CHANGED
@@ -20,11 +20,11 @@ local PeepVariant = ____isaac_2Dtypescript_2Ddefinitions.PeepVariant
20
20
  local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
21
21
  local RaglingVariant = ____isaac_2Dtypescript_2Ddefinitions.RaglingVariant
22
22
  local VisVariant = ____isaac_2Dtypescript_2Ddefinitions.VisVariant
23
- local ____constants = require("packages.isaacscript-common.src.constants")
23
+ local ____constants = require("constants")
24
24
  local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
25
- local ____entity = require("packages.isaacscript-common.src.functions.entity")
25
+ local ____entity = require("functions.entity")
26
26
  local getFilteredNewEntities = ____entity.getFilteredNewEntities
27
- local ____entitySpecific = require("packages.isaacscript-common.src.functions.entitySpecific")
27
+ local ____entitySpecific = require("functions.entitySpecific")
28
28
  local getNPCs = ____entitySpecific.getNPCs
29
29
  local getProjectiles = ____entitySpecific.getProjectiles
30
30
  function ____exports.isAliveExceptionNPC(self, npc)
@@ -3,20 +3,20 @@ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
3
  local ____exports = {}
4
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
5
5
  local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
6
- local ____constants = require("packages.isaacscript-common.src.constants")
6
+ local ____constants = require("constants")
7
7
  local VectorZero = ____constants.VectorZero
8
- local ____coinSubTypeToValue = require("packages.isaacscript-common.src.objects.coinSubTypeToValue")
8
+ local ____coinSubTypeToValue = require("objects.coinSubTypeToValue")
9
9
  local COIN_SUBTYPE_TO_VALUE = ____coinSubTypeToValue.COIN_SUBTYPE_TO_VALUE
10
10
  local DEFAULT_COIN_VALUE = ____coinSubTypeToValue.DEFAULT_COIN_VALUE
11
- local ____chestPickupVariantsSet = require("packages.isaacscript-common.src.sets.chestPickupVariantsSet")
11
+ local ____chestPickupVariantsSet = require("sets.chestPickupVariantsSet")
12
12
  local CHEST_PICKUP_VARIANTS = ____chestPickupVariantsSet.CHEST_PICKUP_VARIANTS
13
- local ____redHeartSubTypesSet = require("packages.isaacscript-common.src.sets.redHeartSubTypesSet")
13
+ local ____redHeartSubTypesSet = require("sets.redHeartSubTypesSet")
14
14
  local RED_HEART_SUB_TYPES_SET = ____redHeartSubTypesSet.RED_HEART_SUB_TYPES_SET
15
- local ____entitySpecific = require("packages.isaacscript-common.src.functions.entitySpecific")
15
+ local ____entitySpecific = require("functions.entitySpecific")
16
16
  local getPickups = ____entitySpecific.getPickups
17
17
  local removeAllPickups = ____entitySpecific.removeAllPickups
18
18
  local spawnPickup = ____entitySpecific.spawnPickup
19
- local ____pickupVariants = require("packages.isaacscript-common.src.functions.pickupVariants")
19
+ local ____pickupVariants = require("functions.pickupVariants")
20
20
  local isHeart = ____pickupVariants.isHeart
21
21
  function ____exports.getBatteries(self, matchingSubType)
22
22
  if matchingSubType == nil then
@@ -3,29 +3,29 @@ local __TS__ArraySlice = ____lualib.__TS__ArraySlice
3
3
  local ____exports = {}
4
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
5
5
  local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
6
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
6
+ local ____cachedClasses = require("cachedClasses")
7
7
  local itemConfig = ____cachedClasses.itemConfig
8
- local ____constantsMax = require("packages.isaacscript-common.src.constantsMax")
9
- local FIRST_HORSE_PILL_COLOR = ____constantsMax.FIRST_HORSE_PILL_COLOR
10
- local FIRST_MODDED_PILL_EFFECT = ____constantsMax.FIRST_MODDED_PILL_EFFECT
11
- local FIRST_PILL_COLOR = ____constantsMax.FIRST_PILL_COLOR
12
- local FIRST_PILL_EFFECT = ____constantsMax.FIRST_PILL_EFFECT
13
- local LAST_HORSE_PILL_COLOR = ____constantsMax.LAST_HORSE_PILL_COLOR
14
- local LAST_NORMAL_PILL_COLOR = ____constantsMax.LAST_NORMAL_PILL_COLOR
15
- local LAST_PILL_EFFECT = ____constantsMax.LAST_PILL_EFFECT
16
- local LAST_VANILLA_PILL_EFFECT = ____constantsMax.LAST_VANILLA_PILL_EFFECT
17
- local ____pillEffectClasses = require("packages.isaacscript-common.src.objects.pillEffectClasses")
8
+ local ____constantsFirstLast = require("constantsFirstLast")
9
+ local FIRST_HORSE_PILL_COLOR = ____constantsFirstLast.FIRST_HORSE_PILL_COLOR
10
+ local FIRST_MODDED_PILL_EFFECT = ____constantsFirstLast.FIRST_MODDED_PILL_EFFECT
11
+ local FIRST_PILL_COLOR = ____constantsFirstLast.FIRST_PILL_COLOR
12
+ local FIRST_PILL_EFFECT = ____constantsFirstLast.FIRST_PILL_EFFECT
13
+ local LAST_HORSE_PILL_COLOR = ____constantsFirstLast.LAST_HORSE_PILL_COLOR
14
+ local LAST_NORMAL_PILL_COLOR = ____constantsFirstLast.LAST_NORMAL_PILL_COLOR
15
+ local LAST_PILL_EFFECT = ____constantsFirstLast.LAST_PILL_EFFECT
16
+ local LAST_VANILLA_PILL_EFFECT = ____constantsFirstLast.LAST_VANILLA_PILL_EFFECT
17
+ local ____pillEffectClasses = require("objects.pillEffectClasses")
18
18
  local DEFAULT_PILL_EFFECT_CLASS = ____pillEffectClasses.DEFAULT_PILL_EFFECT_CLASS
19
19
  local PILL_EFFECT_CLASSES = ____pillEffectClasses.PILL_EFFECT_CLASSES
20
- local ____pillEffectNames = require("packages.isaacscript-common.src.objects.pillEffectNames")
20
+ local ____pillEffectNames = require("objects.pillEffectNames")
21
21
  local DEFAULT_PILL_EFFECT_NAME = ____pillEffectNames.DEFAULT_PILL_EFFECT_NAME
22
22
  local PILL_EFFECT_NAMES = ____pillEffectNames.PILL_EFFECT_NAMES
23
- local ____pillEffectTypes = require("packages.isaacscript-common.src.objects.pillEffectTypes")
23
+ local ____pillEffectTypes = require("objects.pillEffectTypes")
24
24
  local DEFAULT_PILL_EFFECT_TYPE = ____pillEffectTypes.DEFAULT_PILL_EFFECT_TYPE
25
25
  local PILL_EFFECT_TYPES = ____pillEffectTypes.PILL_EFFECT_TYPES
26
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
26
+ local ____enums = require("functions.enums")
27
27
  local getEnumValues = ____enums.getEnumValues
28
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
28
+ local ____utils = require("functions.utils")
29
29
  local irange = ____utils.irange
30
30
  local HORSE_PILL_ADJUSTMENT = 2048
31
31
  function ____exports.getAllPillColors(self)
@@ -19,34 +19,34 @@ local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
19
19
  local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
20
20
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
21
21
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
22
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
22
+ local ____cachedClasses = require("cachedClasses")
23
23
  local game = ____cachedClasses.game
24
24
  local itemConfig = ____cachedClasses.itemConfig
25
- local ____HealthType = require("packages.isaacscript-common.src.enums.HealthType")
25
+ local ____HealthType = require("enums.HealthType")
26
26
  local HealthType = ____HealthType.HealthType
27
- local ____array = require("packages.isaacscript-common.src.functions.array")
27
+ local ____array = require("functions.array")
28
28
  local getLastElement = ____array.getLastElement
29
29
  local sumArray = ____array.sumArray
30
- local ____bitwise = require("packages.isaacscript-common.src.functions.bitwise")
30
+ local ____bitwise = require("functions.bitwise")
31
31
  local countSetBits = ____bitwise.countSetBits
32
32
  local getKBitOfN = ____bitwise.getKBitOfN
33
33
  local getNumBitsOfN = ____bitwise.getNumBitsOfN
34
- local ____character = require("packages.isaacscript-common.src.functions.character")
34
+ local ____character = require("functions.character")
35
35
  local getCharacterMaxHeartContainers = ____character.getCharacterMaxHeartContainers
36
36
  local getCharacterName = ____character.getCharacterName
37
37
  local isVanillaCharacter = ____character.isVanillaCharacter
38
- local ____collectibles = require("packages.isaacscript-common.src.functions.collectibles")
38
+ local ____collectibles = require("functions.collectibles")
39
39
  local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
40
- local ____collectibleSet = require("packages.isaacscript-common.src.functions.collectibleSet")
40
+ local ____collectibleSet = require("functions.collectibleSet")
41
41
  local getCollectibleSet = ____collectibleSet.getCollectibleSet
42
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
42
+ local ____enums = require("functions.enums")
43
43
  local getEnumValues = ____enums.getEnumValues
44
- local ____playerIndex = require("packages.isaacscript-common.src.functions.playerIndex")
44
+ local ____playerIndex = require("functions.playerIndex")
45
45
  local getPlayerIndexVanilla = ____playerIndex.getPlayerIndexVanilla
46
46
  local getPlayers = ____playerIndex.getPlayers
47
- local ____tears = require("packages.isaacscript-common.src.functions.tears")
47
+ local ____tears = require("functions.tears")
48
48
  local addTearsStat = ____tears.addTearsStat
49
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
49
+ local ____utils = require("functions.utils")
50
50
  local ensureAllCases = ____utils.ensureAllCases
51
51
  local ____repeat = ____utils["repeat"]
52
52
  function ____exports.getCharacters(self)
@@ -4,6 +4,20 @@ import { PlayerIndex } from "../types/PlayerIndex";
4
4
  /**
5
5
  * Helper function to make using default maps with an index of `PlayerIndex` easier. Use this
6
6
  * instead of the `DefaultMap.getAndSetDefault` method if you have a default map of this type.
7
+ *
8
+ * For example:
9
+ *
10
+ * ```ts
11
+ * const v = {
12
+ * run: {
13
+ * playersSpeedBoost: new DefaultMap<PlayerIndex, int>(0),
14
+ * },
15
+ * };
16
+ *
17
+ * function evaluateCacheSpeed(player: EntityPlayer) {
18
+ * player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
19
+ * }
20
+ * ```
7
21
  */
8
22
  export declare function defaultMapGetPlayer<V, A extends unknown[]>(map: DefaultMap<PlayerIndex, V, A>, player: EntityPlayer, ...extraArgs: A): V;
9
23
  /**
@@ -17,11 +31,48 @@ export declare function defaultMapSetPlayer<V>(map: Map<PlayerIndex, V>, player:
17
31
  /**
18
32
  * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
19
33
  * `Map.get` method if you have a map of this type.
34
+ *
35
+ * For example:
36
+ *
37
+ * ```ts
38
+ * const v = {
39
+ * run: {
40
+ * playersSpeedBoost: new Map<PlayerIndex, int>(),
41
+ * },
42
+ * };
43
+ *
44
+ * function incrementSpeedBoost(player: EntityPlayer) {
45
+ * const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
46
+ * const newSpeedBoost = oldSpeedBoost + 0.1;
47
+ * mapSetPlayer(v.run.playersSpeedBoost, player);
48
+ * }
49
+ * ```
20
50
  */
21
51
  export declare function mapGetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): V | undefined;
52
+ /**
53
+ * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
54
+ * `Map.has` method if you have a map of this type.
55
+ */
56
+ export declare function mapHasPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): boolean;
22
57
  /**
23
58
  * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
24
59
  * `Map.set` method if you have a map of this type.
60
+ *
61
+ * For example:
62
+ *
63
+ * ```ts
64
+ * const v = {
65
+ * run: {
66
+ * playersSpeedBoost: new Map<PlayerIndex, int>(),
67
+ * },
68
+ * };
69
+ *
70
+ * function incrementSpeedBoost(player: EntityPlayer) {
71
+ * const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
72
+ * const newSpeedBoost = oldSpeedBoost + 0.1;
73
+ * mapSetPlayer(v.run.playersSpeedBoost, player);
74
+ * }
75
+ * ```
25
76
  */
26
77
  export declare function mapSetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer, value: V): void;
27
78
  /**
@@ -2,7 +2,7 @@ local ____lualib = require("lualib_bundle")
2
2
  local Map = ____lualib.Map
3
3
  local Set = ____lualib.Set
4
4
  local ____exports = {}
5
- local ____playerIndex = require("packages.isaacscript-common.src.functions.playerIndex")
5
+ local ____playerIndex = require("functions.playerIndex")
6
6
  local getPlayerIndex = ____playerIndex.getPlayerIndex
7
7
  function ____exports.mapSetPlayer(self, map, player, value)
8
8
  local playerIndex = getPlayerIndex(nil, player)
@@ -19,6 +19,10 @@ function ____exports.mapGetPlayer(self, map, player)
19
19
  local playerIndex = getPlayerIndex(nil, player)
20
20
  return map:get(playerIndex)
21
21
  end
22
+ function ____exports.mapHasPlayer(self, map, player)
23
+ local playerIndex = getPlayerIndex(nil, player)
24
+ return map:has(playerIndex)
25
+ end
22
26
  function ____exports.setAddPlayer(self, set, player)
23
27
  local playerIndex = getPlayerIndex(nil, player)
24
28
  return set:add(playerIndex)
@@ -1,6 +1,6 @@
1
1
  /// <reference types="isaac-typescript-definitions" />
2
2
  import { HealthType } from "../enums/HealthType";
3
- import { PlayerHealth } from "../types/PlayerHealth";
3
+ import { PlayerHealth } from "../interfaces/PlayerHealth";
4
4
  export declare function addPlayerHealthType(player: EntityPlayer, healthType: HealthType, numHearts: int): void;
5
5
  /**
6
6
  * Helper function to get an object representing the player's health. You can use this in
@@ -4,16 +4,16 @@ local ____exports = {}
4
4
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
5
5
  local HeartSubType = ____isaac_2Dtypescript_2Ddefinitions.HeartSubType
6
6
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
7
- local ____constants = require("packages.isaacscript-common.src.constants")
7
+ local ____constants = require("constants")
8
8
  local MAX_PLAYER_HEART_CONTAINERS = ____constants.MAX_PLAYER_HEART_CONTAINERS
9
- local ____HealthType = require("packages.isaacscript-common.src.enums.HealthType")
9
+ local ____HealthType = require("enums.HealthType")
10
10
  local HealthType = ____HealthType.HealthType
11
- local ____player = require("packages.isaacscript-common.src.functions.player")
11
+ local ____player = require("functions.player")
12
12
  local getPlayerBlackHearts = ____player.getPlayerBlackHearts
13
13
  local getPlayerHearts = ____player.getPlayerHearts
14
14
  local getPlayerSoulHearts = ____player.getPlayerSoulHearts
15
15
  local isCharacter = ____player.isCharacter
16
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
16
+ local ____utils = require("functions.utils")
17
17
  local ensureAllCases = ____utils.ensureAllCases
18
18
  local ____repeat = ____utils["repeat"]
19
19
  function ____exports.addPlayerHealthType(self, player, healthType, numHearts)
@@ -8,7 +8,7 @@ local getPlayerIndexCollectibleType, DEFAULT_COLLECTIBLE_TYPE, EXCLUDED_CHARACTE
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
9
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
10
10
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
11
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
11
+ local ____cachedClasses = require("cachedClasses")
12
12
  local game = ____cachedClasses.game
13
13
  function ____exports.getAllPlayers(self)
14
14
  local numPlayers = game:GetNumPlayers()
@@ -1,5 +1,5 @@
1
1
  import { PocketItemSlot } from "isaac-typescript-definitions";
2
- import { PocketItemDescription } from "../types/PocketItemDescription";
2
+ import { PocketItemDescription } from "../interfaces/PocketItemDescription";
3
3
  /**
4
4
  * Helper function to get the `PocketItemSlot` that the player's pocket active collectible item is
5
5
  * in, if any. Returns undefined if the player does not have a pocket active item.
@@ -9,11 +9,11 @@ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
9
9
  local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
10
10
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
11
11
  local PocketItemSlot = ____isaac_2Dtypescript_2Ddefinitions.PocketItemSlot
12
- local ____PocketItemType = require("packages.isaacscript-common.src.enums.PocketItemType")
12
+ local ____PocketItemType = require("enums.PocketItemType")
13
13
  local PocketItemType = ____PocketItemType.PocketItemType
14
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
14
+ local ____enums = require("functions.enums")
15
15
  local getEnumValues = ____enums.getEnumValues
16
- local ____player = require("packages.isaacscript-common.src.functions.player")
16
+ local ____player = require("functions.player")
17
17
  local isCharacter = ____player.isCharacter
18
18
  function ____exports.getPocketItems(self, player)
19
19
  local pocketItem = player:GetActiveItem(ActiveSlot.POCKET)
@@ -6,17 +6,17 @@ local ____exports = {}
6
6
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
7
  local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
8
8
  local HeavenLightDoorSubType = ____isaac_2Dtypescript_2Ddefinitions.HeavenLightDoorSubType
9
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
9
+ local ____cachedClasses = require("cachedClasses")
10
10
  local game = ____cachedClasses.game
11
- local ____constants = require("packages.isaacscript-common.src.constants")
11
+ local ____constants = require("constants")
12
12
  local DISTANCE_OF_GRID_TILE = ____constants.DISTANCE_OF_GRID_TILE
13
- local ____entity = require("packages.isaacscript-common.src.functions.entity")
13
+ local ____entity = require("functions.entity")
14
14
  local getEntities = ____entity.getEntities
15
- local ____entitySpecific = require("packages.isaacscript-common.src.functions.entitySpecific")
15
+ local ____entitySpecific = require("functions.entitySpecific")
16
16
  local getEffects = ____entitySpecific.getEffects
17
- local ____player = require("packages.isaacscript-common.src.functions.player")
17
+ local ____player = require("functions.player")
18
18
  local getPlayerCloserThan = ____player.getPlayerCloserThan
19
- local ____playerIndex = require("packages.isaacscript-common.src.functions.playerIndex")
19
+ local ____playerIndex = require("functions.playerIndex")
20
20
  local getPlayers = ____playerIndex.getPlayers
21
21
  local MAX_FIND_FREE_POSITION_ATTEMPTS = 100
22
22
  function ____exports.anyEntityCloserThan(self, entities, position, distance)
@@ -1,5 +1,5 @@
1
1
  local ____exports = {}
2
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
2
+ local ____rng = require("functions.rng")
3
3
  local getRandomSeed = ____rng.getRandomSeed
4
4
  local isRNG = ____rng.isRNG
5
5
  local newRNG = ____rng.newRNG
@@ -5,21 +5,21 @@ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
5
5
  local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
6
6
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
7
7
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
8
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
8
+ local ____cachedClasses = require("cachedClasses")
9
9
  local game = ____cachedClasses.game
10
- local ____constants = require("packages.isaacscript-common.src.constants")
10
+ local ____constants = require("constants")
11
11
  local MAX_TAINTED_SAMSON_BERSERK_CHARGE = ____constants.MAX_TAINTED_SAMSON_BERSERK_CHARGE
12
12
  local TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = ____constants.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE
13
- local ____character = require("packages.isaacscript-common.src.functions.character")
13
+ local ____character = require("functions.character")
14
14
  local getCharacterDeathAnimationName = ____character.getCharacterDeathAnimationName
15
- local ____player = require("packages.isaacscript-common.src.functions.player")
15
+ local ____player = require("functions.player")
16
16
  local getPlayerMaxHeartContainers = ____player.getPlayerMaxHeartContainers
17
17
  local getPlayerNumHitsRemaining = ____player.getPlayerNumHitsRemaining
18
18
  local hasLostCurse = ____player.hasLostCurse
19
19
  local isKeeper = ____player.isKeeper
20
- local ____sprite = require("packages.isaacscript-common.src.functions.sprite")
20
+ local ____sprite = require("functions.sprite")
21
21
  local getLastFrameOfAnimation = ____sprite.getLastFrameOfAnimation
22
- local ____trinketGive = require("packages.isaacscript-common.src.functions.trinketGive")
22
+ local ____trinketGive = require("functions.trinketGive")
23
23
  local giveTrinketsBack = ____trinketGive.giveTrinketsBack
24
24
  local temporarilyRemoveTrinket = ____trinketGive.temporarilyRemoveTrinket
25
25
  function ____exports.willReviveFromHeartbreak(self, player)
@@ -2,7 +2,7 @@
2
2
  /// <reference types="typescript-to-lua/language-extensions" />
3
3
  import { SerializationType } from "../enums/SerializationType";
4
4
  declare type SerializedRNG = LuaTable<string, unknown> & {
5
- __serializedRNGBrand: unknown;
5
+ __serializedRNGBrand: void;
6
6
  };
7
7
  interface CopyRNGReturn {
8
8
  [SerializationType.NONE]: RNG;