isaacscript-common 2.0.33 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/README.md +1 -1
  2. package/callbacks/customRevive.lua +11 -11
  3. package/callbacks/itemPickup.lua +7 -7
  4. package/callbacks/postBombInitLate.lua +2 -2
  5. package/callbacks/postBoneSwing.lua +2 -2
  6. package/callbacks/postCollectibleInitFirst.lua +3 -3
  7. package/callbacks/postCursedTeleport.lua +6 -6
  8. package/callbacks/postCustomDoorEnter.lua +9 -9
  9. package/callbacks/postDoorRender.lua +2 -2
  10. package/callbacks/postDoorUpdate.lua +2 -2
  11. package/callbacks/postEffectInitLate.lua +2 -2
  12. package/callbacks/postEffectStateChanged.lua +3 -3
  13. package/callbacks/postEsauJr.lua +5 -5
  14. package/callbacks/postFamiliarInitLate.lua +2 -2
  15. package/callbacks/postFamiliarStateChanged.lua +3 -3
  16. package/callbacks/postFlip.lua +4 -4
  17. package/callbacks/postGreedModeWave.lua +3 -3
  18. package/callbacks/postGridEntity.lua +7 -7
  19. package/callbacks/postGridEntityCollision.lua +4 -4
  20. package/callbacks/postGridEntityRender.lua +2 -2
  21. package/callbacks/postHolyMantleRemoved.lua +5 -5
  22. package/callbacks/postItemDischarged.lua +7 -7
  23. package/callbacks/postKnifeInitLate.lua +2 -2
  24. package/callbacks/postLaserInitLate.lua +2 -2
  25. package/callbacks/postNPCInitLate.lua +2 -2
  26. package/callbacks/postNPCStateChanged.lua +3 -3
  27. package/callbacks/postNewRoomEarly.lua +4 -4
  28. package/callbacks/postPickupCollect.lua +3 -3
  29. package/callbacks/postPickupInitLate.lua +2 -2
  30. package/callbacks/postPickupStateChanged.lua +3 -3
  31. package/callbacks/postPitRender.lua +2 -2
  32. package/callbacks/postPitUpdate.lua +2 -2
  33. package/callbacks/postPlayerChangeHealth.lua +8 -8
  34. package/callbacks/postPlayerChangeType.lua +5 -5
  35. package/callbacks/postPlayerFatalDamage.lua +6 -6
  36. package/callbacks/postPlayerInitLate.lua +3 -3
  37. package/callbacks/postPlayerReordered.lua +7 -7
  38. package/callbacks/postPoopRender.lua +2 -2
  39. package/callbacks/postPoopUpdate.lua +2 -2
  40. package/callbacks/postPressurePlateRender.lua +2 -2
  41. package/callbacks/postPressurePlateUpdate.lua +2 -2
  42. package/callbacks/postProjectileInitLate.lua +2 -2
  43. package/callbacks/postPurchase.lua +6 -6
  44. package/callbacks/postRockRender.lua +2 -2
  45. package/callbacks/postRockUpdate.lua +2 -2
  46. package/callbacks/postRoomClearChanged.lua +3 -3
  47. package/callbacks/postSacrifice.lua +4 -4
  48. package/callbacks/postSlotInitUpdate.lua +4 -4
  49. package/callbacks/postSlotRender.lua +6 -6
  50. package/callbacks/postSpikesRender.lua +2 -2
  51. package/callbacks/postSpikesUpdate.lua +2 -2
  52. package/callbacks/postTNTRender.lua +2 -2
  53. package/callbacks/postTNTUpdate.lua +2 -2
  54. package/callbacks/postTearInitLate.lua +2 -2
  55. package/callbacks/postTearInitVeryLate.lua +2 -2
  56. package/callbacks/postTransformation.lua +6 -6
  57. package/callbacks/postTrinketBreak.lua +5 -5
  58. package/callbacks/preBerserkDeath.lua +5 -5
  59. package/callbacks/preNewLevel.lua +3 -3
  60. package/callbacks/reorderedCallbacks.lua +4 -4
  61. package/classes/DefaultMap.d.ts +11 -7
  62. package/classes/ModUpgraded.d.ts +8 -2
  63. package/classes/ModUpgraded.lua +1 -1
  64. package/constants.d.ts +5 -5
  65. package/constants.lua +2 -2
  66. package/{constantsMax.d.ts → constantsFirstLast.d.ts} +0 -0
  67. package/{constantsMax.lua → constantsFirstLast.lua} +2 -2
  68. package/enums/HealthType.d.ts +2 -2
  69. package/enums/ModCallbackCustom.d.ts +753 -2
  70. package/features/characterHealthConversion.d.ts +1 -2
  71. package/features/characterHealthConversion.lua +3 -3
  72. package/features/characterStats.lua +3 -3
  73. package/features/debugDisplay/debugDisplay.lua +4 -4
  74. package/features/debugDisplay/exports.d.ts +36 -36
  75. package/features/debugDisplay/exports.lua +2 -2
  76. package/features/debugDisplay/v.lua +2 -2
  77. package/features/deployJSONRoom.d.ts +1 -1
  78. package/features/deployJSONRoom.lua +15 -15
  79. package/features/disableInputs.d.ts +5 -5
  80. package/features/disableInputs.lua +3 -3
  81. package/features/disableSound.d.ts +2 -2
  82. package/features/disableSound.lua +4 -4
  83. package/features/extraConsoleCommands/commandsDisplay.d.ts +18 -18
  84. package/features/extraConsoleCommands/commandsDisplay.lua +1 -1
  85. package/features/extraConsoleCommands/commandsSubroutines.lua +10 -10
  86. package/features/extraConsoleCommands/init.d.ts +3 -2
  87. package/features/extraConsoleCommands/init.lua +83 -83
  88. package/features/extraConsoleCommands/{commands.d.ts → listCommands.d.ts} +17 -17
  89. package/features/extraConsoleCommands/{commands.lua → listCommands.lua} +36 -36
  90. package/features/fadeInRemover.lua +3 -3
  91. package/features/fastReset.lua +4 -4
  92. package/features/forgottenSwitch.lua +2 -2
  93. package/features/getCollectibleItemPoolType.lua +6 -6
  94. package/features/playerInventory.lua +10 -10
  95. package/features/{isPonyActive.d.ts → ponyDetection.d.ts} +0 -0
  96. package/features/{isPonyActive.lua → ponyDetection.lua} +7 -7
  97. package/features/{preventCollectibleRotate.d.ts → preventCollectibleRotation.d.ts} +1 -1
  98. package/features/{preventCollectibleRotate.lua → preventCollectibleRotation.lua} +9 -9
  99. package/features/runInNFrames.lua +3 -3
  100. package/features/saveDataManager/exports.d.ts +15 -12
  101. package/features/saveDataManager/exports.lua +6 -6
  102. package/features/saveDataManager/load.d.ts +1 -1
  103. package/features/saveDataManager/load.lua +4 -4
  104. package/features/saveDataManager/main.d.ts +1 -1
  105. package/features/saveDataManager/main.lua +11 -11
  106. package/features/saveDataManager/maps.d.ts +1 -1
  107. package/features/saveDataManager/merge.lua +10 -10
  108. package/features/saveDataManager/save.d.ts +1 -1
  109. package/features/saveDataManager/save.lua +5 -5
  110. package/features/saveDataManager/serializationBrand.lua +2 -2
  111. package/features/sirenHelpers.lua +3 -3
  112. package/features/taintedLazarusPlayers.lua +2 -2
  113. package/functions/array.lua +3 -3
  114. package/functions/benchmark.lua +1 -1
  115. package/functions/boss.lua +7 -7
  116. package/functions/cacheFlag.lua +1 -1
  117. package/functions/cards.d.ts +1 -1
  118. package/functions/cards.lua +13 -13
  119. package/functions/challenges.lua +1 -1
  120. package/functions/character.lua +9 -9
  121. package/functions/charge.lua +3 -3
  122. package/functions/chargeBar.d.ts +1 -8
  123. package/functions/chargeBar.lua +1 -1
  124. package/functions/collectibleCacheFlag.d.ts +4 -4
  125. package/functions/collectibleCacheFlag.lua +6 -6
  126. package/functions/collectibleSet.lua +5 -5
  127. package/functions/collectibleTag.lua +6 -6
  128. package/functions/collectibles.lua +15 -15
  129. package/functions/color.d.ts +17 -3
  130. package/functions/color.lua +5 -5
  131. package/functions/debug.lua +1 -1
  132. package/functions/deepCopy.lua +13 -13
  133. package/functions/deepCopyTests.lua +6 -6
  134. package/functions/direction.lua +3 -3
  135. package/functions/doors.lua +6 -6
  136. package/functions/eden.lua +5 -5
  137. package/functions/entity.lua +5 -5
  138. package/functions/entitySpecific.d.ts +15 -1
  139. package/functions/entitySpecific.lua +10 -2
  140. package/functions/enums.d.ts +3 -3
  141. package/functions/enums.lua +2 -2
  142. package/functions/familiars.lua +2 -2
  143. package/functions/flying.lua +2 -2
  144. package/functions/globals.lua +3 -3
  145. package/functions/gridEntity.lua +10 -10
  146. package/functions/gridEntitySpecific.lua +2 -2
  147. package/functions/input.lua +4 -4
  148. package/functions/jsonHelpers.lua +1 -1
  149. package/functions/jsonRoom.d.ts +1 -1
  150. package/functions/jsonRoom.lua +4 -4
  151. package/functions/kColor.d.ts +1 -1
  152. package/functions/kColor.lua +5 -5
  153. package/functions/level.lua +3 -3
  154. package/functions/log.lua +15 -15
  155. package/functions/math.lua +1 -1
  156. package/functions/mergeTests.lua +7 -7
  157. package/functions/npc.lua +3 -3
  158. package/functions/pickups.lua +6 -6
  159. package/functions/pills.lua +15 -15
  160. package/functions/player.lua +11 -11
  161. package/functions/playerDataStructures.d.ts +51 -0
  162. package/functions/playerDataStructures.lua +5 -1
  163. package/functions/playerHealth.d.ts +1 -1
  164. package/functions/playerHealth.lua +4 -4
  165. package/functions/playerIndex.lua +1 -1
  166. package/functions/pocketItems.d.ts +1 -1
  167. package/functions/pocketItems.lua +3 -3
  168. package/functions/positionVelocity.lua +6 -6
  169. package/functions/random.lua +1 -1
  170. package/functions/revive.lua +6 -6
  171. package/functions/rng.d.ts +1 -1
  172. package/functions/rng.lua +6 -6
  173. package/functions/roomData.lua +4 -4
  174. package/functions/roomGrid.lua +3 -3
  175. package/functions/roomShape.lua +8 -8
  176. package/functions/rooms.lua +12 -12
  177. package/functions/run.lua +4 -4
  178. package/functions/seeds.lua +2 -2
  179. package/functions/serialization.lua +5 -5
  180. package/functions/set.lua +2 -2
  181. package/functions/sound.lua +2 -2
  182. package/functions/spawnCollectible.lua +10 -10
  183. package/functions/sprite.lua +3 -3
  184. package/functions/stage.lua +2 -2
  185. package/functions/transformations.lua +6 -6
  186. package/functions/trinketCacheFlag.lua +3 -3
  187. package/functions/trinketGive.d.ts +1 -1
  188. package/functions/trinketGive.lua +3 -3
  189. package/functions/trinkets.d.ts +3 -3
  190. package/functions/trinkets.lua +14 -14
  191. package/functions/tstlClass.lua +1 -1
  192. package/functions/ui.lua +3 -3
  193. package/functions/utils.d.ts +2 -2
  194. package/functions/utils.lua +1 -1
  195. package/functions/vector.d.ts +1 -1
  196. package/functions/vector.lua +5 -5
  197. package/index.d.ts +14 -13
  198. package/index.lua +123 -123
  199. package/initCustomCallbacks.lua +58 -58
  200. package/initFeatures.lua +19 -19
  201. package/{types → interfaces}/AddCallbackParameterCustom.d.ts +0 -0
  202. package/{types → interfaces}/AddCallbackParameterCustom.lua +1 -1
  203. package/interfaces/ChargeBarSprites.d.ts +13 -0
  204. package/{types/JSONDoor.lua → interfaces/ChargeBarSprites.lua} +0 -0
  205. package/{types → interfaces}/JSONDoor.d.ts +1 -0
  206. package/{types/JSONEntity.lua → interfaces/JSONDoor.lua} +0 -0
  207. package/{types → interfaces}/JSONEntity.d.ts +1 -0
  208. package/{types/JSONRoom.lua → interfaces/JSONEntity.lua} +0 -0
  209. package/{types → interfaces}/JSONRoom.d.ts +1 -5
  210. package/{types/JSONRooms.lua → interfaces/JSONRoom.lua} +0 -0
  211. package/{types → interfaces}/JSONRooms.d.ts +0 -0
  212. package/{types/JSONSpawn.lua → interfaces/JSONRooms.lua} +0 -0
  213. package/{types → interfaces}/JSONSpawn.d.ts +1 -0
  214. package/{types/PlayerHealth.lua → interfaces/JSONSpawn.lua} +0 -0
  215. package/{types → interfaces}/PlayerHealth.d.ts +1 -0
  216. package/{types/PocketItemDescription.lua → interfaces/PlayerHealth.lua} +0 -0
  217. package/{types → interfaces}/PocketItemDescription.d.ts +1 -0
  218. package/{types/Primitive.lua → interfaces/PocketItemDescription.lua} +0 -0
  219. package/interfaces/SaveData.d.ts +29 -0
  220. package/{types/private → interfaces}/SaveData.lua +0 -0
  221. package/{types → interfaces}/TrinketSituation.d.ts +1 -0
  222. package/{types → interfaces}/TrinketSituation.lua +0 -0
  223. package/{types → interfaces}/private/TSTLClassMetatable.d.ts +0 -0
  224. package/{types → interfaces}/private/TSTLClassMetatable.lua +0 -0
  225. package/maps/cardMap.lua +85 -85
  226. package/maps/characterMap.lua +58 -58
  227. package/maps/defaultPlayerStatMap.lua +1 -1
  228. package/maps/pillEffectMap.lua +39 -39
  229. package/maps/roomTypeMap.lua +12 -12
  230. package/objects/LRoomShapeToRectangles.lua +1 -1
  231. package/objects/callbackRegisterFunctions.d.ts +1 -1
  232. package/objects/callbackRegisterFunctions.lua +76 -76
  233. package/objects/directionToVector.lua +1 -1
  234. package/objects/isaacAPIClassTypeToBrand.lua +2 -2
  235. package/objects/isaacAPIClassTypeToCopyFunction.lua +5 -5
  236. package/objects/roomShapeBounds.lua +1 -1
  237. package/objects/roomShapeLayoutSizes.lua +1 -1
  238. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +1 -1
  239. package/objects/roomShapeToTopLeftPosition.lua +1 -1
  240. package/objects/roomTypeNames.lua +1 -1
  241. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +5 -5
  242. package/package.json +2 -2
  243. package/patchErrorFunctions.lua +1 -1
  244. package/types/CollectibleIndex.d.ts +2 -2
  245. package/types/PickingUpItem.d.ts +12 -2
  246. package/types/PickingUpItem.lua +3 -0
  247. package/types/PlayerIndex.d.ts +2 -2
  248. package/types/private/IsaacAPIClass.d.ts +1 -1
  249. package/types/private/SerializedIsaacAPIClass.d.ts +1 -1
  250. package/types/private/TSTLClass.d.ts +1 -1
  251. package/upgradeMod.d.ts +2 -1
  252. package/upgradeMod.lua +7 -7
  253. package/types/Primitive.d.ts +0 -1
  254. package/types/private/SaveData.d.ts +0 -22
package/functions/rng.lua CHANGED
@@ -2,19 +2,19 @@ local ____lualib = require("lualib_bundle")
2
2
  local __TS__ObjectValues = ____lualib.__TS__ObjectValues
3
3
  local ____exports = {}
4
4
  local RECOMMENDED_SHIFT_IDX, OBJECT_NAME
5
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
5
+ local ____cachedClasses = require("cachedClasses")
6
6
  local game = ____cachedClasses.game
7
- local ____SerializationBrand = require("packages.isaacscript-common.src.enums.private.SerializationBrand")
7
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
8
8
  local SerializationBrand = ____SerializationBrand.SerializationBrand
9
- local ____SerializationType = require("packages.isaacscript-common.src.enums.SerializationType")
9
+ local ____SerializationType = require("enums.SerializationType")
10
10
  local SerializationType = ____SerializationType.SerializationType
11
- local ____isaacAPIClass = require("packages.isaacscript-common.src.functions.isaacAPIClass")
11
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
12
12
  local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
13
13
  local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
14
- local ____table = require("packages.isaacscript-common.src.functions.table")
14
+ local ____table = require("functions.table")
15
15
  local getNumbersFromTable = ____table.getNumbersFromTable
16
16
  local tableHasKeys = ____table.tableHasKeys
17
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
17
+ local ____utils = require("functions.utils")
18
18
  local ensureAllCases = ____utils.ensureAllCases
19
19
  function ____exports.getRandomSeed(self)
20
20
  local randomNumber = Random()
@@ -4,13 +4,13 @@ local __TS__New = ____lualib.__TS__New
4
4
  local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local DoorSlotFlag = ____isaac_2Dtypescript_2Ddefinitions.DoorSlotFlag
7
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
7
+ local ____cachedClasses = require("cachedClasses")
8
8
  local game = ____cachedClasses.game
9
- local ____doors = require("packages.isaacscript-common.src.functions.doors")
9
+ local ____doors = require("functions.doors")
10
10
  local doorSlotFlagToDoorSlot = ____doors.doorSlotFlagToDoorSlot
11
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
11
+ local ____enums = require("functions.enums")
12
12
  local getEnumValues = ____enums.getEnumValues
13
- local ____flag = require("packages.isaacscript-common.src.functions.flag")
13
+ local ____flag = require("functions.flag")
14
14
  local hasFlag = ____flag.hasFlag
15
15
  function ____exports.getCurrentRoomDescriptorReadOnly(self)
16
16
  local level = game:GetLevel()
@@ -1,10 +1,10 @@
1
1
  local ____exports = {}
2
2
  local isValidGridPositionNormal, isValidGridPositionLRoom
3
- local ____LRoomShapeToRectangles = require("packages.isaacscript-common.src.objects.LRoomShapeToRectangles")
3
+ local ____LRoomShapeToRectangles = require("objects.LRoomShapeToRectangles")
4
4
  local L_ROOM_SHAPE_TO_RECTANGLES = ____LRoomShapeToRectangles.L_ROOM_SHAPE_TO_RECTANGLES
5
- local ____math = require("packages.isaacscript-common.src.functions.math")
5
+ local ____math = require("functions.math")
6
6
  local inRectangle = ____math.inRectangle
7
- local ____roomShape = require("packages.isaacscript-common.src.functions.roomShape")
7
+ local ____roomShape = require("functions.roomShape")
8
8
  local getRoomShapeBottomRightPosition = ____roomShape.getRoomShapeBottomRightPosition
9
9
  local getRoomShapeTopLeftPosition = ____roomShape.getRoomShapeTopLeftPosition
10
10
  local getRoomShapeWidth = ____roomShape.getRoomShapeWidth
@@ -1,21 +1,21 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local Map = ____lualib.Map
3
3
  local ____exports = {}
4
- local ____roomShapeBounds = require("packages.isaacscript-common.src.objects.roomShapeBounds")
4
+ local ____roomShapeBounds = require("objects.roomShapeBounds")
5
5
  local ROOM_SHAPE_BOUNDS = ____roomShapeBounds.ROOM_SHAPE_BOUNDS
6
- local ____roomShapeLayoutSizes = require("packages.isaacscript-common.src.objects.roomShapeLayoutSizes")
6
+ local ____roomShapeLayoutSizes = require("objects.roomShapeLayoutSizes")
7
7
  local ROOM_SHAPE_LAYOUT_SIZES = ____roomShapeLayoutSizes.ROOM_SHAPE_LAYOUT_SIZES
8
- local ____roomShapeToBottomRightPosition = require("packages.isaacscript-common.src.objects.roomShapeToBottomRightPosition")
8
+ local ____roomShapeToBottomRightPosition = require("objects.roomShapeToBottomRightPosition")
9
9
  local ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION = ____roomShapeToBottomRightPosition.ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION
10
- local ____roomShapeToDoorSlotsToGridIndexDelta = require("packages.isaacscript-common.src.objects.roomShapeToDoorSlotsToGridIndexDelta")
10
+ local ____roomShapeToDoorSlotsToGridIndexDelta = require("objects.roomShapeToDoorSlotsToGridIndexDelta")
11
11
  local ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = ____roomShapeToDoorSlotsToGridIndexDelta.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA
12
- local ____roomShapeToGridWidth = require("packages.isaacscript-common.src.objects.roomShapeToGridWidth")
12
+ local ____roomShapeToGridWidth = require("objects.roomShapeToGridWidth")
13
13
  local ROOM_SHAPE_TO_GRID_WIDTH = ____roomShapeToGridWidth.ROOM_SHAPE_TO_GRID_WIDTH
14
- local ____roomShapeToTopLeftPosition = require("packages.isaacscript-common.src.objects.roomShapeToTopLeftPosition")
14
+ local ____roomShapeToTopLeftPosition = require("objects.roomShapeToTopLeftPosition")
15
15
  local ROOM_SHAPE_TO_TOP_LEFT_POSITION = ____roomShapeToTopLeftPosition.ROOM_SHAPE_TO_TOP_LEFT_POSITION
16
- local ____roomShapeVolumes = require("packages.isaacscript-common.src.objects.roomShapeVolumes")
16
+ local ____roomShapeVolumes = require("objects.roomShapeVolumes")
17
17
  local ROOM_SHAPE_VOLUMES = ____roomShapeVolumes.ROOM_SHAPE_VOLUMES
18
- local ____LRoomShapesSet = require("packages.isaacscript-common.src.sets.LRoomShapesSet")
18
+ local ____LRoomShapesSet = require("sets.LRoomShapesSet")
19
19
  local L_ROOM_SHAPES_SET = ____LRoomShapesSet.L_ROOM_SHAPES_SET
20
20
  function ____exports.getGridIndexDelta(self, roomShape, doorSlot)
21
21
  local doorSlotToGridIndexMap = ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA[roomShape]
@@ -22,35 +22,35 @@ local RoomTransitionAnim = ____isaac_2Dtypescript_2Ddefinitions.RoomTransitionAn
22
22
  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
23
23
  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
24
24
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
25
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
25
+ local ____cachedClasses = require("cachedClasses")
26
26
  local game = ____cachedClasses.game
27
27
  local sfxManager = ____cachedClasses.sfxManager
28
- local ____constants = require("packages.isaacscript-common.src.constants")
28
+ local ____constants = require("constants")
29
29
  local LEVEL_GRID_ROW_WIDTH = ____constants.LEVEL_GRID_ROW_WIDTH
30
30
  local MAX_LEVEL_GRID_INDEX = ____constants.MAX_LEVEL_GRID_INDEX
31
31
  local NUM_DIMENSIONS = ____constants.NUM_DIMENSIONS
32
- local ____roomShapeToDoorSlotsToGridIndexDelta = require("packages.isaacscript-common.src.objects.roomShapeToDoorSlotsToGridIndexDelta")
32
+ local ____roomShapeToDoorSlotsToGridIndexDelta = require("objects.roomShapeToDoorSlotsToGridIndexDelta")
33
33
  local ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA = ____roomShapeToDoorSlotsToGridIndexDelta.ROOM_SHAPE_TO_DOOR_SLOTS_TO_GRID_INDEX_DELTA
34
- local ____roomTypeNames = require("packages.isaacscript-common.src.objects.roomTypeNames")
34
+ local ____roomTypeNames = require("objects.roomTypeNames")
35
35
  local DEFAULT_ROOM_TYPE_NAME = ____roomTypeNames.DEFAULT_ROOM_TYPE_NAME
36
36
  local ROOM_TYPE_NAMES = ____roomTypeNames.ROOM_TYPE_NAMES
37
- local ____mineShaftRoomSubTypesSet = require("packages.isaacscript-common.src.sets.mineShaftRoomSubTypesSet")
37
+ local ____mineShaftRoomSubTypesSet = require("sets.mineShaftRoomSubTypesSet")
38
38
  local MINE_SHAFT_ROOM_SUB_TYPE_SET = ____mineShaftRoomSubTypesSet.MINE_SHAFT_ROOM_SUB_TYPE_SET
39
- local ____doors = require("packages.isaacscript-common.src.functions.doors")
39
+ local ____doors = require("functions.doors")
40
40
  local closeAllDoors = ____doors.closeAllDoors
41
41
  local getDoors = ____doors.getDoors
42
42
  local isHiddenSecretRoomDoor = ____doors.isHiddenSecretRoomDoor
43
43
  local openDoorFast = ____doors.openDoorFast
44
- local ____entity = require("packages.isaacscript-common.src.functions.entity")
44
+ local ____entity = require("functions.entity")
45
45
  local getEntities = ____entity.getEntities
46
- local ____flag = require("packages.isaacscript-common.src.functions.flag")
46
+ local ____flag = require("functions.flag")
47
47
  local hasFlag = ____flag.hasFlag
48
- local ____positionVelocity = require("packages.isaacscript-common.src.functions.positionVelocity")
48
+ local ____positionVelocity = require("functions.positionVelocity")
49
49
  local getEntityPositions = ____positionVelocity.getEntityPositions
50
50
  local getEntityVelocities = ____positionVelocity.getEntityVelocities
51
51
  local setEntityPositions = ____positionVelocity.setEntityPositions
52
52
  local setEntityVelocities = ____positionVelocity.setEntityVelocities
53
- local ____roomData = require("packages.isaacscript-common.src.functions.roomData")
53
+ local ____roomData = require("functions.roomData")
54
54
  local getCurrentRoomDescriptorReadOnly = ____roomData.getCurrentRoomDescriptorReadOnly
55
55
  local getRoomAllowedDoors = ____roomData.getRoomAllowedDoors
56
56
  local getRoomData = ____roomData.getRoomData
@@ -60,9 +60,9 @@ local getRoomName = ____roomData.getRoomName
60
60
  local getRoomShape = ____roomData.getRoomShape
61
61
  local getRoomStageID = ____roomData.getRoomStageID
62
62
  local getRoomSubType = ____roomData.getRoomSubType
63
- local ____roomShape = require("packages.isaacscript-common.src.functions.roomShape")
63
+ local ____roomShape = require("functions.roomShape")
64
64
  local getGridIndexDelta = ____roomShape.getGridIndexDelta
65
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
65
+ local ____utils = require("functions.utils")
66
66
  local erange = ____utils.erange
67
67
  local irange = ____utils.irange
68
68
  function ____exports.getRoomShapeNeighborGridIndexDeltas(self, roomShape)
package/functions/run.lua CHANGED
@@ -1,11 +1,11 @@
1
1
  local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
4
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
4
+ local ____cachedClasses = require("cachedClasses")
5
5
  local game = ____cachedClasses.game
6
- local ____constantsMax = require("packages.isaacscript-common.src.constantsMax")
7
- local FIRST_CHARACTER = ____constantsMax.FIRST_CHARACTER
8
- local ____log = require("packages.isaacscript-common.src.functions.log")
6
+ local ____constantsFirstLast = require("constantsFirstLast")
7
+ local FIRST_CHARACTER = ____constantsFirstLast.FIRST_CHARACTER
8
+ local ____log = require("functions.log")
9
9
  local log = ____log.log
10
10
  function ____exports.onSetSeed(self)
11
11
  local seeds = game:GetSeeds()
@@ -1,7 +1,7 @@
1
1
  local ____exports = {}
2
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
2
+ local ____cachedClasses = require("cachedClasses")
3
3
  local game = ____cachedClasses.game
4
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
4
+ local ____rng = require("functions.rng")
5
5
  local newRNG = ____rng.newRNG
6
6
  function ____exports.getStartSeedString(self)
7
7
  local seeds = game:GetSeeds()
@@ -4,15 +4,15 @@ local __TS__ObjectValues = ____lualib.__TS__ObjectValues
4
4
  local __TS__ArraySome = ____lualib.__TS__ArraySome
5
5
  local ____exports = {}
6
6
  local getSerializedTableType
7
- local ____SerializationType = require("packages.isaacscript-common.src.enums.SerializationType")
7
+ local ____SerializationType = require("enums.SerializationType")
8
8
  local SerializationType = ____SerializationType.SerializationType
9
- local ____isaacAPIClassTypeToBrand = require("packages.isaacscript-common.src.objects.isaacAPIClassTypeToBrand")
9
+ local ____isaacAPIClassTypeToBrand = require("objects.isaacAPIClassTypeToBrand")
10
10
  local ISAAC_API_CLASS_TYPE_TO_BRAND = ____isaacAPIClassTypeToBrand.ISAAC_API_CLASS_TYPE_TO_BRAND
11
- local ____isaacAPIClassTypeToCopyFunction = require("packages.isaacscript-common.src.objects.isaacAPIClassTypeToCopyFunction")
11
+ local ____isaacAPIClassTypeToCopyFunction = require("objects.isaacAPIClassTypeToCopyFunction")
12
12
  local ISAAC_API_CLASS_TYPE_TO_COPY_FUNCTION = ____isaacAPIClassTypeToCopyFunction.ISAAC_API_CLASS_TYPE_TO_COPY_FUNCTION
13
- local ____serializedIsaacAPIClassTypeToIdentityFunction = require("packages.isaacscript-common.src.objects.serializedIsaacAPIClassTypeToIdentityFunction")
13
+ local ____serializedIsaacAPIClassTypeToIdentityFunction = require("objects.serializedIsaacAPIClassTypeToIdentityFunction")
14
14
  local SERIALIZED_ISAAC_API_CLASS_TYPE_TO_IDENTITY_FUNCTION = ____serializedIsaacAPIClassTypeToIdentityFunction.SERIALIZED_ISAAC_API_CLASS_TYPE_TO_IDENTITY_FUNCTION
15
- local ____isaacAPIClass = require("packages.isaacscript-common.src.functions.isaacAPIClass")
15
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
16
16
  local getIsaacAPIClassType = ____isaacAPIClass.getIsaacAPIClassType
17
17
  function getSerializedTableType(self, serializedIsaacAPIClass)
18
18
  for ____, ____value in ipairs(__TS__ObjectEntries(ISAAC_API_CLASS_TYPE_TO_BRAND)) do
package/functions/set.lua CHANGED
@@ -5,9 +5,9 @@ local __TS__New = ____lualib.__TS__New
5
5
  local __TS__Spread = ____lualib.__TS__Spread
6
6
  local __TS__ArraySort = ____lualib.__TS__ArraySort
7
7
  local ____exports = {}
8
- local ____array = require("packages.isaacscript-common.src.functions.array")
8
+ local ____array = require("functions.array")
9
9
  local getRandomArrayElement = ____array.getRandomArrayElement
10
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
10
+ local ____rng = require("functions.rng")
11
11
  local getRandomSeed = ____rng.getRandomSeed
12
12
  function ____exports.getSortedSetValues(self, set)
13
13
  local values = set:values()
@@ -1,9 +1,9 @@
1
1
  local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
4
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
4
+ local ____cachedClasses = require("cachedClasses")
5
5
  local sfxManager = ____cachedClasses.sfxManager
6
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
6
+ local ____enums = require("functions.enums")
7
7
  local getEnumValues = ____enums.getEnumValues
8
8
  function ____exports.stopAllSoundEffects(self)
9
9
  for ____, soundEffect in ipairs(getEnumValues(nil, SoundEffect)) do
@@ -3,21 +3,21 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
4
4
  local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
5
5
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
6
- local ____constants = require("packages.isaacscript-common.src.constants")
6
+ local ____constants = require("constants")
7
7
  local VectorZero = ____constants.VectorZero
8
- local ____preventCollectibleRotate = require("packages.isaacscript-common.src.features.preventCollectibleRotate")
9
- local preventCollectibleRotate = ____preventCollectibleRotate.preventCollectibleRotate
10
- local ____featuresInitialized = require("packages.isaacscript-common.src.featuresInitialized")
8
+ local ____preventCollectibleRotation = require("features.preventCollectibleRotation")
9
+ local preventCollectibleRotation = ____preventCollectibleRotation.preventCollectibleRotation
10
+ local ____featuresInitialized = require("featuresInitialized")
11
11
  local areFeaturesInitialized = ____featuresInitialized.areFeaturesInitialized
12
- local ____collectibles = require("packages.isaacscript-common.src.functions.collectibles")
12
+ local ____collectibles = require("functions.collectibles")
13
13
  local setCollectibleEmpty = ____collectibles.setCollectibleEmpty
14
- local ____collectibleTag = require("packages.isaacscript-common.src.functions.collectibleTag")
14
+ local ____collectibleTag = require("functions.collectibleTag")
15
15
  local isQuestCollectible = ____collectibleTag.isQuestCollectible
16
- local ____entitySpecific = require("packages.isaacscript-common.src.functions.entitySpecific")
16
+ local ____entitySpecific = require("functions.entitySpecific")
17
17
  local spawnPickupWithSeed = ____entitySpecific.spawnPickupWithSeed
18
- local ____player = require("packages.isaacscript-common.src.functions.player")
18
+ local ____player = require("functions.player")
19
19
  local anyPlayerIs = ____player.anyPlayerIs
20
- local ____rng = require("packages.isaacscript-common.src.functions.rng")
20
+ local ____rng = require("functions.rng")
21
21
  local getRandomSeed = ____rng.getRandomSeed
22
22
  local isRNG = ____rng.isRNG
23
23
  function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG, options, forceFreeItem, spawner)
@@ -48,7 +48,7 @@ function ____exports.spawnCollectible(self, collectibleType, position, seedOrRNG
48
48
  collectible.Price = 15
49
49
  end
50
50
  if isQuestCollectible(nil, collectibleType) and areFeaturesInitialized(nil) then
51
- preventCollectibleRotate(nil, collectible, collectibleType)
51
+ preventCollectibleRotation(nil, collectible, collectibleType)
52
52
  end
53
53
  return collectible
54
54
  end
@@ -1,10 +1,10 @@
1
1
  local ____exports = {}
2
- local ____constants = require("packages.isaacscript-common.src.constants")
2
+ local ____constants = require("constants")
3
3
  local EMPTY_PNG_PATH = ____constants.EMPTY_PNG_PATH
4
4
  local VectorZero = ____constants.VectorZero
5
- local ____kColor = require("packages.isaacscript-common.src.functions.kColor")
5
+ local ____kColor = require("functions.kColor")
6
6
  local kColorEquals = ____kColor.kColorEquals
7
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
7
+ local ____utils = require("functions.utils")
8
8
  local erange = ____utils.erange
9
9
  function ____exports.texelEquals(self, sprite1, sprite2, position, layerID)
10
10
  local kColor1 = sprite1:GetTexel(position, VectorZero, 1, layerID)
@@ -2,9 +2,9 @@ local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
4
4
  local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
5
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
5
+ local ____cachedClasses = require("cachedClasses")
6
6
  local game = ____cachedClasses.game
7
- local ____stageTypeToLetter = require("packages.isaacscript-common.src.objects.stageTypeToLetter")
7
+ local ____stageTypeToLetter = require("objects.stageTypeToLetter")
8
8
  local STAGE_TYPE_TO_LETTER = ____stageTypeToLetter.STAGE_TYPE_TO_LETTER
9
9
  function ____exports.isRepentanceStage(self, stageType)
10
10
  return stageType == StageType.REPENTANCE or stageType == StageType.REPENTANCE_B
@@ -8,18 +8,18 @@ local ____exports = {}
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
9
  local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
10
10
  local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
11
- local ____transformationNames = require("packages.isaacscript-common.src.objects.transformationNames")
11
+ local ____transformationNames = require("objects.transformationNames")
12
12
  local DEFAULT_TRANSFORMATION_NAME = ____transformationNames.DEFAULT_TRANSFORMATION_NAME
13
13
  local TRANSFORMATION_NAMES = ____transformationNames.TRANSFORMATION_NAMES
14
- local ____collectibles = require("packages.isaacscript-common.src.functions.collectibles")
14
+ local ____collectibles = require("functions.collectibles")
15
15
  local getCollectibleTags = ____collectibles.getCollectibleTags
16
- local ____collectibleTag = require("packages.isaacscript-common.src.functions.collectibleTag")
16
+ local ____collectibleTag = require("functions.collectibleTag")
17
17
  local getCollectibleTypesWithTag = ____collectibleTag.getCollectibleTypesWithTag
18
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
18
+ local ____enums = require("functions.enums")
19
19
  local getEnumValues = ____enums.getEnumValues
20
- local ____flag = require("packages.isaacscript-common.src.functions.flag")
20
+ local ____flag = require("functions.flag")
21
21
  local hasFlag = ____flag.hasFlag
22
- local ____player = require("packages.isaacscript-common.src.functions.player")
22
+ local ____player = require("functions.player")
23
23
  local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
24
24
  local TRANSFORMATION_TO_TAG_MAP = __TS__New(Map, {
25
25
  {PlayerForm.GUPPY, ItemConfigTag.GUPPY},
@@ -7,11 +7,11 @@ local ____exports = {}
7
7
  local initCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
9
  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
10
- local ____enums = require("packages.isaacscript-common.src.functions.enums")
10
+ local ____enums = require("functions.enums")
11
11
  local getEnumValues = ____enums.getEnumValues
12
- local ____set = require("packages.isaacscript-common.src.functions.set")
12
+ local ____set = require("functions.set")
13
13
  local copySet = ____set.copySet
14
- local ____trinkets = require("packages.isaacscript-common.src.functions.trinkets")
14
+ local ____trinkets = require("functions.trinkets")
15
15
  local getTrinketTypes = ____trinkets.getTrinketTypes
16
16
  local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
17
17
  function initCacheFlagMap(self)
@@ -1,5 +1,5 @@
1
1
  import { TrinketType } from "isaac-typescript-definitions";
2
- import { TrinketSituation } from "../types/TrinketSituation";
2
+ import { TrinketSituation } from "../interfaces/TrinketSituation";
3
3
  /**
4
4
  * Helper function to restore the player's trinkets back to the way they were before the
5
5
  * `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
@@ -3,11 +3,11 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
4
4
  local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
5
5
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
6
- local ____player = require("packages.isaacscript-common.src.functions.player")
6
+ local ____player = require("functions.player")
7
7
  local useActiveItemTemp = ____player.useActiveItemTemp
8
- local ____trinkets = require("packages.isaacscript-common.src.functions.trinkets")
8
+ local ____trinkets = require("functions.trinkets")
9
9
  local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
10
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
10
+ local ____utils = require("functions.utils")
11
11
  local ____repeat = ____utils["repeat"]
12
12
  function ____exports.temporarilyRemoveTrinkets(self, player)
13
13
  local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
@@ -65,9 +65,9 @@ export declare function isGoldenTrinket(trinketType: TrinketType): boolean;
65
65
  *
66
66
  * @param trinket The trinket whose sprite you want to modify.
67
67
  * @param pngPath Equal to either the spritesheet path to load (e.g.
68
- * "gfx/items/collectibles/collectibles_001_thesadonion.png") or undefined. If
69
- * undefined, the sprite will be removed, making it appear like the collectible has
70
- * already been taken by the player.
68
+ * "gfx/items/trinkets/trinket_001_swallowedpenny.png") or undefined. If undefined,
69
+ * the sprite will be removed, making it appear like the collectible has already been
70
+ * taken by the player.
71
71
  */
72
72
  export declare function setTrinketSprite(trinket: EntityPickup, pngPath: string | undefined): void;
73
73
  export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;
@@ -3,30 +3,30 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
4
4
  local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
5
5
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
6
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
6
+ local ____cachedClasses = require("cachedClasses")
7
7
  local itemConfig = ____cachedClasses.itemConfig
8
- local ____constantsMax = require("packages.isaacscript-common.src.constantsMax")
9
- local FIRST_MODDED_TRINKET_TYPE = ____constantsMax.FIRST_MODDED_TRINKET_TYPE
10
- local FIRST_TRINKET_TYPE = ____constantsMax.FIRST_TRINKET_TYPE
11
- local LAST_TRINKET_TYPE = ____constantsMax.LAST_TRINKET_TYPE
12
- local LAST_VANILLA_TRINKET_TYPE = ____constantsMax.LAST_VANILLA_TRINKET_TYPE
13
- local ____trinketDescriptionMap = require("packages.isaacscript-common.src.maps.trinketDescriptionMap")
8
+ local ____constantsFirstLast = require("constantsFirstLast")
9
+ local FIRST_MODDED_TRINKET_TYPE = ____constantsFirstLast.FIRST_MODDED_TRINKET_TYPE
10
+ local FIRST_TRINKET_TYPE = ____constantsFirstLast.FIRST_TRINKET_TYPE
11
+ local LAST_TRINKET_TYPE = ____constantsFirstLast.LAST_TRINKET_TYPE
12
+ local LAST_VANILLA_TRINKET_TYPE = ____constantsFirstLast.LAST_VANILLA_TRINKET_TYPE
13
+ local ____trinketDescriptionMap = require("maps.trinketDescriptionMap")
14
14
  local DEFAULT_TRINKET_DESCRIPTION = ____trinketDescriptionMap.DEFAULT_TRINKET_DESCRIPTION
15
15
  local TRINKET_DESCRIPTION_MAP = ____trinketDescriptionMap.TRINKET_DESCRIPTION_MAP
16
- local ____trinketNameMap = require("packages.isaacscript-common.src.maps.trinketNameMap")
16
+ local ____trinketNameMap = require("maps.trinketNameMap")
17
17
  local DEFAULT_TRINKET_NAME = ____trinketNameMap.DEFAULT_TRINKET_NAME
18
18
  local TRINKET_NAME_MAP = ____trinketNameMap.TRINKET_NAME_MAP
19
- local ____entity = require("packages.isaacscript-common.src.functions.entity")
19
+ local ____entity = require("functions.entity")
20
20
  local getEntityID = ____entity.getEntityID
21
- local ____flag = require("packages.isaacscript-common.src.functions.flag")
21
+ local ____flag = require("functions.flag")
22
22
  local hasFlag = ____flag.hasFlag
23
- local ____pickupVariants = require("packages.isaacscript-common.src.functions.pickupVariants")
23
+ local ____pickupVariants = require("functions.pickupVariants")
24
24
  local isTrinket = ____pickupVariants.isTrinket
25
- local ____player = require("packages.isaacscript-common.src.functions.player")
25
+ local ____player = require("functions.player")
26
26
  local isCharacter = ____player.isCharacter
27
- local ____sprite = require("packages.isaacscript-common.src.functions.sprite")
27
+ local ____sprite = require("functions.sprite")
28
28
  local clearSprite = ____sprite.clearSprite
29
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
29
+ local ____utils = require("functions.utils")
30
30
  local irange = ____utils.irange
31
31
  local GOLDEN_TRINKET_ADJUSTMENT = 32768
32
32
  local TRINKET_SPRITE_LAYER = 0
@@ -7,7 +7,7 @@ local WeakMap = ____lualib.WeakMap
7
7
  local WeakSet = ____lualib.WeakSet
8
8
  local ____exports = {}
9
9
  local newTSTLClassFromMetatable
10
- local ____DefaultMap = require("packages.isaacscript-common.src.classes.DefaultMap")
10
+ local ____DefaultMap = require("classes.DefaultMap")
11
11
  local DefaultMap = ____DefaultMap.DefaultMap
12
12
  function ____exports.isVanillaTSTLClass(self, object)
13
13
  return __TS__InstanceOf(object, Map) or __TS__InstanceOf(object, Set) or __TS__InstanceOf(object, WeakMap) or __TS__InstanceOf(object, WeakSet)
package/functions/ui.lua CHANGED
@@ -2,12 +2,12 @@ local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
4
4
  local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
5
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
5
+ local ____cachedClasses = require("cachedClasses")
6
6
  local game = ____cachedClasses.game
7
- local ____constants = require("packages.isaacscript-common.src.constants")
7
+ local ____constants = require("constants")
8
8
  local UI_HEART_WIDTH = ____constants.UI_HEART_WIDTH
9
9
  local VectorZero = ____constants.VectorZero
10
- local ____vector = require("packages.isaacscript-common.src.functions.vector")
10
+ local ____vector = require("functions.vector")
11
11
  local copyVector = ____vector.copyVector
12
12
  function ____exports.getScreenBottomRightPos(self)
13
13
  local screenWidth = Isaac.GetScreenWidth()
@@ -101,8 +101,8 @@ export declare function printEnabled(enabled: boolean, description: string): voi
101
101
  export declare function repeat(n: int, func: (i: int) => void): void;
102
102
  /**
103
103
  * Helper function to signify that the enclosing code block is not yet complete. Using this function
104
- * is similar to writing a "TODO" comment, but it has the benefit of preventing early returns from
105
- * being automatically deleted by ESLint.
104
+ * is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
105
+ * early returns.
106
106
  *
107
107
  * When you see this function, it simply means that the programmer intends to add in more code to
108
108
  * this spot later.
@@ -4,7 +4,7 @@ local __TS__StringSubstr = ____lualib.__TS__StringSubstr
4
4
  local ____exports = {}
5
5
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
6
  local RenderMode = ____isaac_2Dtypescript_2Ddefinitions.RenderMode
7
- local ____cachedClasses = require("packages.isaacscript-common.src.cachedClasses")
7
+ local ____cachedClasses = require("cachedClasses")
8
8
  local game = ____cachedClasses.game
9
9
  local HEX_STRING_LENGTH = 6
10
10
  ____exports.ensureAllCases = function(____, obj) return obj end
@@ -2,7 +2,7 @@
2
2
  import { Direction } from "isaac-typescript-definitions";
3
3
  import { SerializationType } from "../enums/SerializationType";
4
4
  declare type SerializedVector = LuaTable<string, unknown> & {
5
- __serializedVectorBrand: unknown;
5
+ __serializedVectorBrand: void;
6
6
  };
7
7
  interface CopyVectorReturn {
8
8
  [SerializationType.NONE]: Vector;
@@ -2,18 +2,18 @@ local ____exports = {}
2
2
  local OBJECT_NAME
3
3
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
4
  local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
5
- local ____SerializationBrand = require("packages.isaacscript-common.src.enums.private.SerializationBrand")
5
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
6
6
  local SerializationBrand = ____SerializationBrand.SerializationBrand
7
- local ____SerializationType = require("packages.isaacscript-common.src.enums.SerializationType")
7
+ local ____SerializationType = require("enums.SerializationType")
8
8
  local SerializationType = ____SerializationType.SerializationType
9
- local ____isaacAPIClass = require("packages.isaacscript-common.src.functions.isaacAPIClass")
9
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
10
10
  local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
11
11
  local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
12
- local ____table = require("packages.isaacscript-common.src.functions.table")
12
+ local ____table = require("functions.table")
13
13
  local copyValuesToTable = ____table.copyValuesToTable
14
14
  local getNumbersFromTable = ____table.getNumbersFromTable
15
15
  local tableHasKeys = ____table.tableHasKeys
16
- local ____utils = require("packages.isaacscript-common.src.functions.utils")
16
+ local ____utils = require("functions.utils")
17
17
  local ensureAllCases = ____utils.ensureAllCases
18
18
  function ____exports.isVector(self, object)
19
19
  return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
package/index.d.ts CHANGED
@@ -4,12 +4,12 @@ export { forceNewLevelCallback, forceNewRoomCallback, } from "./callbacks/reorde
4
4
  export * from "./classes/DefaultMap";
5
5
  export * from "./classes/ModUpgraded";
6
6
  export * from "./constants";
7
- export * from "./constantsMax";
7
+ export * from "./constantsFirstLast";
8
8
  export * from "./enums/HealthType";
9
9
  export * from "./enums/ModCallbackCustom";
10
10
  export * from "./enums/PocketItemType";
11
11
  export * from "./enums/SerializationType";
12
- export { registerCharacterHealthConversion } from "./features/characterHealthConversion";
12
+ export { ConversionHeartSubType, registerCharacterHealthConversion, } from "./features/characterHealthConversion";
13
13
  export { registerCharacterStats } from "./features/characterStats";
14
14
  export * from "./features/debugDisplay/exports";
15
15
  export { deployJSONRoom, deployRandomJSONRoom, emptyRoom, } from "./features/deployJSONRoom";
@@ -20,9 +20,9 @@ export { removeFadeIn, restoreFadeIn } from "./features/fadeInRemover";
20
20
  export { disableFastReset, enableFastReset } from "./features/fastReset";
21
21
  export { forgottenSwitch } from "./features/forgottenSwitch";
22
22
  export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
23
- export * from "./features/isPonyActive";
24
23
  export { addCollectible, getPlayerInventory } from "./features/playerInventory";
25
- export { preventCollectibleRotate } from "./features/preventCollectibleRotate";
24
+ export * from "./features/ponyDetection";
25
+ export { preventCollectibleRotation } from "./features/preventCollectibleRotation";
26
26
  export { runInNGameFrames, runInNRenderFrames, runNextGameFrame, runNextRenderFrame, } from "./features/runInNFrames";
27
27
  export * from "./features/saveDataManager/exports";
28
28
  export { hasSirenStolenFamiliar, setFamiliarNoSirenSteal, } from "./features/sirenHelpers";
@@ -106,22 +106,23 @@ export * from "./functions/tstlClass";
106
106
  export * from "./functions/ui";
107
107
  export * from "./functions/utils";
108
108
  export * from "./functions/vector";
109
+ export * from "./interfaces/AddCallbackParameterCustom";
110
+ export * from "./interfaces/JSONDoor";
111
+ export * from "./interfaces/JSONEntity";
112
+ export * from "./interfaces/JSONRoom";
113
+ export * from "./interfaces/JSONRooms";
114
+ export * from "./interfaces/JSONSpawn";
115
+ export * from "./interfaces/PlayerHealth";
116
+ export * from "./interfaces/PocketItemDescription";
117
+ export * from "./interfaces/SaveData";
118
+ export * from "./interfaces/TrinketSituation";
109
119
  export * from "./maps/cardMap";
110
120
  export * from "./maps/characterMap";
111
121
  export * from "./maps/pillEffectMap";
112
122
  export * from "./maps/roomTypeMap";
113
123
  export * from "./objects/colors";
114
- export * from "./types/AddCallbackParameterCustom";
115
124
  export * from "./types/AnyEntity";
116
125
  export * from "./types/CollectibleIndex";
117
- export * from "./types/JSONDoor";
118
- export * from "./types/JSONEntity";
119
- export * from "./types/JSONRoom";
120
- export * from "./types/JSONRooms";
121
- export * from "./types/JSONSpawn";
122
126
  export * from "./types/PickingUpItem";
123
- export * from "./types/PlayerHealth";
124
127
  export * from "./types/PlayerIndex";
125
- export * from "./types/PocketItemDescription";
126
- export * from "./types/TrinketSituation";
127
128
  export * from "./upgradeMod";