isaacscript-common 14.1.3 → 15.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2027) hide show
  1. package/dist/index.d.ts +3414 -3206
  2. package/dist/isaacscript-common.lua +27538 -32356
  3. package/dist/src/callbacks.d.ts +108 -20
  4. package/dist/src/callbacks.d.ts.map +1 -1
  5. package/dist/src/callbacks.lua +185 -53
  6. package/dist/src/classes/ModFeature.d.ts +3 -3
  7. package/dist/src/classes/ModFeature.d.ts.map +1 -1
  8. package/dist/src/classes/ModFeature.lua +27 -6
  9. package/dist/src/classes/ModUpgradedBase.d.ts +86 -0
  10. package/dist/src/classes/ModUpgradedBase.d.ts.map +1 -0
  11. package/dist/src/classes/ModUpgradedBase.lua +264 -0
  12. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts +5 -3
  13. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostAmbushFinished.lua +7 -4
  15. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts +5 -3
  16. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  17. package/dist/src/classes/callbacks/PostAmbushStarted.lua +7 -4
  18. package/dist/src/classes/callbacks/PostBombExploded.d.ts +5 -3
  19. package/dist/src/classes/callbacks/PostBombExploded.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostBombExploded.lua +7 -4
  21. package/dist/src/classes/callbacks/PostBombInitLate.d.ts +5 -3
  22. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  23. package/dist/src/classes/callbacks/PostBombInitLate.lua +7 -4
  24. package/dist/src/classes/callbacks/PostBoneSwing.d.ts +2 -2
  25. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts +4 -4
  27. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +5 -8
  29. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts +5 -3
  30. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  31. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +7 -4
  32. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts +5 -3
  33. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostCursedTeleport.lua +7 -4
  35. package/dist/src/classes/callbacks/PostCustomRevive.d.ts +6 -3
  36. package/dist/src/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  37. package/dist/src/classes/callbacks/PostCustomRevive.lua +9 -4
  38. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts +5 -4
  39. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +5 -8
  41. package/dist/src/classes/callbacks/PostDoorRender.d.ts +5 -3
  42. package/dist/src/classes/callbacks/PostDoorRender.d.ts.map +1 -1
  43. package/dist/src/classes/callbacks/PostDoorRender.lua +7 -4
  44. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts +5 -3
  45. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostDoorUpdate.lua +7 -4
  47. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts +5 -3
  48. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  49. package/dist/src/classes/callbacks/PostEffectInitLate.lua +7 -4
  50. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts +5 -3
  51. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +7 -4
  53. package/dist/src/classes/callbacks/PostEsauJr.d.ts +2 -2
  54. package/dist/src/classes/callbacks/PostEsauJr.d.ts.map +1 -1
  55. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts +5 -3
  56. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  57. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +7 -4
  58. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts +5 -3
  59. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +7 -4
  61. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts +2 -2
  62. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts.map +1 -1
  63. package/dist/src/classes/callbacks/PostFirstFlip.d.ts +2 -2
  64. package/dist/src/classes/callbacks/PostFirstFlip.d.ts.map +1 -1
  65. package/dist/src/classes/callbacks/PostFlip.d.ts +2 -2
  66. package/dist/src/classes/callbacks/PostFlip.d.ts.map +1 -1
  67. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -2
  68. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  69. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -2
  70. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  71. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts +2 -2
  72. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  73. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts +5 -3
  74. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts.map +1 -1
  75. package/dist/src/classes/callbacks/PostGridEntityBroken.lua +8 -5
  76. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts +4 -4
  77. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostGridEntityCollision.lua +7 -19
  79. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts +5 -3
  80. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts.map +1 -1
  81. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.lua +8 -5
  82. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts +4 -4
  83. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  84. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.lua +5 -14
  85. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts +5 -3
  86. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts.map +1 -1
  87. package/dist/src/classes/callbacks/PostGridEntityCustomInit.lua +8 -5
  88. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts +4 -4
  89. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  90. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.lua +5 -8
  91. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts +8 -0
  92. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts.map +1 -0
  93. package/dist/src/classes/callbacks/PostGridEntityCustomRender.lua +20 -0
  94. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts +5 -3
  95. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts.map +1 -1
  96. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.lua +8 -5
  97. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts +5 -3
  98. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts.map +1 -1
  99. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.lua +8 -5
  100. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts +5 -3
  101. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts.map +1 -1
  102. package/dist/src/classes/callbacks/PostGridEntityInit.lua +8 -5
  103. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts +4 -4
  104. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  105. package/dist/src/classes/callbacks/PostGridEntityRemove.lua +5 -11
  106. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts +8 -0
  107. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts.map +1 -0
  108. package/dist/src/classes/callbacks/PostGridEntityRender.lua +20 -0
  109. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts +5 -3
  110. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts.map +1 -1
  111. package/dist/src/classes/callbacks/PostGridEntityStateChanged.lua +8 -5
  112. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts +5 -3
  113. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts.map +1 -1
  114. package/dist/src/classes/callbacks/PostGridEntityUpdate.lua +8 -5
  115. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts +4 -2
  116. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  117. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +6 -3
  118. package/dist/src/classes/callbacks/PostItemDischarge.d.ts +43 -0
  119. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -0
  120. package/dist/src/classes/callbacks/PostItemDischarge.lua +113 -0
  121. package/dist/src/classes/callbacks/PostItemPickup.d.ts +8 -0
  122. package/dist/src/classes/callbacks/PostItemPickup.d.ts.map +1 -0
  123. package/dist/src/classes/callbacks/PostItemPickup.lua +20 -0
  124. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts +5 -3
  125. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  126. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +7 -4
  127. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts +14 -0
  128. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -0
  129. package/dist/src/classes/callbacks/PostLaserInitLate.lua +30 -0
  130. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts +14 -0
  131. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -0
  132. package/dist/src/classes/callbacks/PostNPCInitLate.lua +30 -0
  133. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts +16 -0
  134. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -0
  135. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +36 -0
  136. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts +2 -2
  137. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts.map +1 -1
  138. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts +2 -2
  139. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -1
  140. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts +2 -2
  141. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts.map +1 -1
  142. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts +5 -3
  143. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts.map +1 -1
  144. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.lua +7 -4
  145. package/dist/src/classes/callbacks/PostPickupCollect.d.ts +14 -0
  146. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -0
  147. package/dist/src/classes/callbacks/PostPickupCollect.lua +38 -0
  148. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts +14 -0
  149. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -0
  150. package/dist/src/classes/callbacks/PostPickupInitFirst.lua +35 -0
  151. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts +14 -0
  152. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -0
  153. package/dist/src/classes/callbacks/PostPickupInitLate.lua +30 -0
  154. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts +15 -0
  155. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -0
  156. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +36 -0
  157. package/dist/src/classes/callbacks/PostPitRender.d.ts +5 -3
  158. package/dist/src/classes/callbacks/PostPitRender.d.ts.map +1 -1
  159. package/dist/src/classes/callbacks/PostPitRender.lua +7 -4
  160. package/dist/src/classes/callbacks/PostPitUpdate.d.ts +9 -0
  161. package/dist/src/classes/callbacks/PostPitUpdate.d.ts.map +1 -0
  162. package/dist/src/classes/callbacks/PostPitUpdate.lua +27 -0
  163. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts +17 -0
  164. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -0
  165. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +55 -0
  166. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts +18 -0
  167. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -0
  168. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +97 -0
  169. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts +17 -0
  170. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -0
  171. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +38 -0
  172. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts +8 -0
  173. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts.map +1 -0
  174. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.lua +20 -0
  175. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts +8 -0
  176. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts.map +1 -0
  177. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.lua +20 -0
  178. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts +5 -3
  179. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  180. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +7 -4
  181. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts +10 -0
  182. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts.map +1 -0
  183. package/dist/src/classes/callbacks/PostPlayerInitFirst.lua +39 -0
  184. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts +15 -0
  185. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -0
  186. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +32 -0
  187. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts +5 -3
  188. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts.map +1 -1
  189. package/dist/src/classes/callbacks/PostPlayerRenderReordered.lua +7 -4
  190. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts +5 -3
  191. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts.map +1 -1
  192. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.lua +7 -4
  193. package/dist/src/classes/callbacks/PostPoopRender.d.ts +9 -0
  194. package/dist/src/classes/callbacks/PostPoopRender.d.ts.map +1 -0
  195. package/dist/src/classes/callbacks/PostPoopRender.lua +27 -0
  196. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts +9 -0
  197. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts.map +1 -0
  198. package/dist/src/classes/callbacks/PostPoopUpdate.lua +27 -0
  199. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts +9 -0
  200. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts.map +1 -0
  201. package/dist/src/classes/callbacks/PostPressurePlateRender.lua +27 -0
  202. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts +9 -0
  203. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts.map +1 -0
  204. package/dist/src/classes/callbacks/PostPressurePlateUpdate.lua +27 -0
  205. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts +14 -0
  206. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -0
  207. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +30 -0
  208. package/dist/src/classes/callbacks/PostPurchase.d.ts +18 -0
  209. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -0
  210. package/dist/src/classes/callbacks/PostPurchase.lua +50 -0
  211. package/dist/src/classes/callbacks/PostRockRender.d.ts +9 -0
  212. package/dist/src/classes/callbacks/PostRockRender.d.ts.map +1 -0
  213. package/dist/src/classes/callbacks/PostRockRender.lua +27 -0
  214. package/dist/src/classes/callbacks/PostRockUpdate.d.ts +9 -0
  215. package/dist/src/classes/callbacks/PostRockUpdate.d.ts.map +1 -0
  216. package/dist/src/classes/callbacks/PostRockUpdate.lua +27 -0
  217. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts +7 -4
  218. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  219. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +10 -2
  220. package/dist/src/classes/callbacks/PostSacrifice.d.ts +14 -0
  221. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -0
  222. package/dist/src/classes/callbacks/PostSacrifice.lua +43 -0
  223. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts +8 -0
  224. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts.map +1 -0
  225. package/dist/src/classes/callbacks/PostSlotAnimationChanged.lua +20 -0
  226. package/dist/src/classes/callbacks/PostSlotCollision.d.ts +9 -0
  227. package/dist/src/classes/callbacks/PostSlotCollision.d.ts.map +1 -0
  228. package/dist/src/classes/callbacks/PostSlotCollision.lua +28 -0
  229. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts +16 -0
  230. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts.map +1 -0
  231. package/dist/src/classes/callbacks/PostSlotDestroyed.lua +68 -0
  232. package/dist/src/classes/callbacks/PostSlotInit.d.ts +8 -0
  233. package/dist/src/classes/callbacks/PostSlotInit.d.ts.map +1 -0
  234. package/dist/src/classes/callbacks/PostSlotInit.lua +20 -0
  235. package/dist/src/classes/callbacks/PostSlotRender.d.ts +8 -0
  236. package/dist/src/classes/callbacks/PostSlotRender.d.ts.map +1 -0
  237. package/dist/src/classes/callbacks/PostSlotRender.lua +20 -0
  238. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts +8 -0
  239. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts.map +1 -0
  240. package/dist/src/classes/callbacks/PostSlotUpdate.lua +20 -0
  241. package/dist/src/classes/callbacks/PostSpikesRender.d.ts +5 -3
  242. package/dist/src/classes/callbacks/PostSpikesRender.d.ts.map +1 -1
  243. package/dist/src/classes/callbacks/PostSpikesRender.lua +7 -4
  244. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts +9 -0
  245. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts.map +1 -0
  246. package/dist/src/classes/callbacks/PostSpikesUpdate.lua +27 -0
  247. package/dist/src/classes/callbacks/PostTNTRender.d.ts +9 -0
  248. package/dist/src/classes/callbacks/PostTNTRender.d.ts.map +1 -0
  249. package/dist/src/classes/callbacks/PostTNTRender.lua +27 -0
  250. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts +9 -0
  251. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts.map +1 -0
  252. package/dist/src/classes/callbacks/PostTNTUpdate.lua +27 -0
  253. package/dist/src/classes/callbacks/PostTearInitLate.d.ts +14 -0
  254. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -0
  255. package/dist/src/classes/callbacks/PostTearInitLate.lua +30 -0
  256. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts +14 -0
  257. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -0
  258. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +33 -0
  259. package/dist/src/classes/callbacks/PostTransformation.d.ts +18 -0
  260. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -0
  261. package/dist/src/classes/callbacks/PostTransformation.lua +50 -0
  262. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts +18 -0
  263. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -0
  264. package/dist/src/classes/callbacks/PostTrinketBreak.lua +71 -0
  265. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts +5 -3
  266. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts.map +1 -1
  267. package/dist/src/classes/callbacks/PreBerserkDeath.lua +10 -7
  268. package/dist/src/classes/callbacks/PreCustomRevive.d.ts +5 -3
  269. package/dist/src/classes/callbacks/PreCustomRevive.d.ts.map +1 -1
  270. package/dist/src/classes/callbacks/PreCustomRevive.lua +7 -4
  271. package/dist/src/classes/callbacks/PreGetPedestal.d.ts +9 -0
  272. package/dist/src/classes/callbacks/PreGetPedestal.d.ts.map +1 -0
  273. package/dist/src/classes/callbacks/PreGetPedestal.lua +43 -0
  274. package/dist/src/classes/callbacks/PreItemPickup.d.ts +8 -0
  275. package/dist/src/classes/callbacks/PreItemPickup.d.ts.map +1 -0
  276. package/dist/src/classes/callbacks/PreItemPickup.lua +20 -0
  277. package/dist/src/classes/callbacks/PreNewLevel.d.ts +12 -0
  278. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -0
  279. package/dist/src/classes/callbacks/PreNewLevel.lua +42 -0
  280. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts +3 -15
  281. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  282. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +35 -30
  283. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts +5 -3
  284. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
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  1784. package/src/callbacks/postGreedModeWave.ts +0 -40
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@@ -11,9 +11,9 @@ export declare enum ModCallbackCustom {
11
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  * Fires from the `POST_UPDATE` callback when a Challenge Room or Boss Rush is started.
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  * Specifically, this happens on the first frame that `Room.IsAmbushDone` is true.
13
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  *
14
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
15
- * an optional third argument that will make the callback only fire if it matches the `AmbushType`
16
- * provided.
14
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
15
+ * - You can provide an optional third argument that will make the callback only fire if it
16
+ * matches the `AmbushType` provided.
17
17
  *
18
18
  * ```ts
19
19
  * function postAmbushFinished(ambushType: AmbushType): void {}
@@ -24,9 +24,9 @@ export declare enum ModCallbackCustom {
24
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  * Fires from the `POST_UPDATE` callback when a Challenge Room or Boss Rush is completed.
25
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  * Specifically, this happens on the first frame that `Room.IsAmbushActive` is true.
26
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  *
27
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
28
- * an optional third argument that will make the callback only fire if it matches the `AmbushType`
29
- * provided.
27
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
28
+ * - You can provide an optional third argument that will make the callback only fire if it
29
+ * matches the `AmbushType` provided.
30
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  *
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  * ```ts
32
32
  * function postAmbushStarted(ambushType: AmbushType): void {}
@@ -36,9 +36,11 @@ export declare enum ModCallbackCustom {
36
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  /**
37
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  * Fires on the `POST_BOMB_UPDATE` callback that it explodes.
38
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
40
- * an optional third argument that will make the callback only fire if it matches the
41
- * `BombVariant` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
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+ * - You can provide an optional third argument that will make the callback only fire if it
41
+ * matches the `BombVariant` provided.
42
+ * - You can provide an optional forth argument that will make the callback only fire if it
43
+ * matches the sub-type provided.
42
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  *
43
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  * ```ts
44
46
  * function postBombDetonated(bomb: EntityBomb): void {}
@@ -51,9 +53,11 @@ export declare enum ModCallbackCustom {
51
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  * This callback is useful because many attributes cannot be set or retrieved properly in the
52
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  * normal `POST_BOMB_INIT` callback.
53
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  *
54
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
55
- * an optional third argument that will make the callback only fire if it matches the
56
- * `BombVariant` provided.
56
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
57
+ * - You can provide an optional third argument that will make the callback only fire if it
58
+ * matches the `BombVariant` provided.
59
+ * - You can provide an optional forth argument that will make the callback only fire if it
60
+ * matches the sub-type provided.
57
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  *
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  * ```ts
59
63
  * function postBombInitLate(bomb: EntityBomb): void {}
@@ -72,9 +76,9 @@ export declare enum ModCallbackCustom {
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  * Fires from the `POST_PICKUP_UPDATE` callback when a collectible goes from a non-zero sub-type
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  * to `CollectibleType.NULL` (i.e. an "empty" pedestal).
74
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
76
- * an optional third argument that will make the callback only fire if the pedestal changed from
77
- * the `CollectibleType` provided.
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+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
80
+ * - You can provide an optional third argument that will make the callback only fire if the
81
+ * pedestal changed from the `CollectibleType` provided.
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  *
79
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  * ```ts
80
84
  * function postCollectibleEmpty(
@@ -93,9 +97,9 @@ export declare enum ModCallbackCustom {
93
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  * upon re-entering the room. Additionally, when playing as Tainted Isaac, the `POST_PICKUP_INIT`
94
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  * callback will fire every time the item shifts.
95
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  *
96
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
97
- * an optional third argument that will make the callback only fire if it matches the
98
- * `CollectibleType` provided.
100
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
101
+ * - You can provide an optional third argument that will make the callback only fire if it
102
+ * matches the `CollectibleType` provided.
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  *
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  * ```ts
101
105
  * function postCollectibleInitLate(collectible: EntityPickupCollectible): void {}
@@ -127,9 +131,9 @@ export declare enum ModCallbackCustom {
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  * `player.AnimateCollectible(CollectibleTypeCustom.COLLECTIBLE_MY_REVIVAL_ITEM);`, otherwise the
128
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  * animation for a 1-Up will play.
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  *
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- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
131
- * an optional third argument that will make the callback only fire if the revival type matches
132
- * the one provided.
134
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
135
+ * - You can provide an optional third argument that will make the callback only fire if the
136
+ * revival type matches the one provided.
133
137
  *
134
138
  * ```ts
135
139
  * function postCustomRevive(player: EntityPlayer, revivalType: int): void {}
@@ -140,9 +144,9 @@ export declare enum ModCallbackCustom {
140
144
  * Fires from the `EFFECT_POST_UPDATE` callback after a player has entered the range of a Dice
141
145
  * Room floor.
142
146
  *
143
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
144
- * an optional third argument that will make the callback only fire if it matches the
145
- * `DiceFloorSubType` provided.
147
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
148
+ * - You can provide an optional third argument that will make the callback only fire if it
149
+ * matches the `DiceFloorSubType` provided.
146
150
  *
147
151
  * ```ts
148
152
  * function postDiceRoomActivated(
@@ -155,9 +159,9 @@ export declare enum ModCallbackCustom {
155
159
  /**
156
160
  * Fires from the `POST_RENDER` callback on every frame that a door exists.
157
161
  *
158
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
159
- * an optional third argument that will make the callback only fire if it matches the variant
160
- * provided.
162
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
163
+ * - You can provide an optional third argument that will make the callback only fire if it
164
+ * matches the variant provided.
161
165
  *
162
166
  * ```ts
163
167
  * function postDoorRender(door: GridEntityDoor): void {}
@@ -167,9 +171,9 @@ export declare enum ModCallbackCustom {
167
171
  /**
168
172
  * Fires from the `POST_UPDATE` callback on every frame that a door exists.
169
173
  *
170
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
171
- * an optional third argument that will make the callback only fire if it matches the variant
172
- * provided.
174
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
175
+ * - You can provide an optional third argument that will make the callback only fire if it
176
+ * matches the variant provided.
173
177
  *
174
178
  * ```ts
175
179
  * function postDoorUpdate(door: GridEntityDoor): void {}
@@ -182,9 +186,11 @@ export declare enum ModCallbackCustom {
182
186
  * This callback is useful because many attributes cannot be set or retrieved properly in the
183
187
  * normal `POST_EFFECT_INIT` callback.
184
188
  *
185
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
186
- * an optional third argument that will make the callback only fire if it matches the
187
- * `EffectVariant` provided.
189
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
190
+ * - You can provide an optional third argument that will make the callback only fire if it
191
+ * matches the `EffectVariant` provided.
192
+ * - You can provide an optional forth argument that will make the callback only fire if it
193
+ * matches the sub-type provided.
188
194
  *
189
195
  * ```ts
190
196
  * function postEffectInitLate(effect: EntityEffect): void {}
@@ -195,9 +201,11 @@ export declare enum ModCallbackCustom {
195
201
  * Fires from the `POST_EFFECT_UPDATE` callback when an effect's state has changed from what it
196
202
  * was on the previous frame. (In this context, "state" refers to the `EntityEffect.State` field.)
197
203
  *
198
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
199
- * an optional third argument that will make the callback only fire if it matches the
200
- * `EffectVariant` provided.
204
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
205
+ * - You can provide an optional third argument that will make the callback only fire if it
206
+ * matches the `EffectVariant` provided.
207
+ * - You can provide an optional forth argument that will make the callback only fire if it
208
+ * matches the sub-type provided.
201
209
  *
202
210
  * ```ts
203
211
  * function postEffectStateChanged(
@@ -223,9 +231,11 @@ export declare enum ModCallbackCustom {
223
231
  * This callback is useful because many attributes cannot be set or retrieved properly in the
224
232
  * normal `POST_TEAR_INIT` callback.
225
233
  *
226
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
227
- * an optional third argument that will make the callback only fire if it matches the
228
- * `FamiliarVariant` provided.
234
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
235
+ * - You can provide an optional third argument that will make the callback only fire if it
236
+ * matches the `FamiliarVariant` provided.
237
+ * - You can provide an optional forth argument that will make the callback only fire if it
238
+ * matches the sub-type provided.
229
239
  *
230
240
  * ```ts
231
241
  * function postFamiliarInitLate(familiar: EntityFamiliar): void {}
@@ -237,9 +247,11 @@ export declare enum ModCallbackCustom {
237
247
  * was on the previous frame. (In this context, "state" refers to the `EntityFamiliar.State`
238
248
  * field.)
239
249
  *
240
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
241
- * an optional third argument that will make the callback only fire if it matches the
242
- * `FamiliarVariant` provided.
250
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
251
+ * - You can provide an optional third argument that will make the callback only fire if it
252
+ * matches the `FamiliarVariant` provided.
253
+ * - You can provide an optional forth argument that will make the callback only fire if it
254
+ * matches the sub-type provided.
243
255
  *
244
256
  * ```ts
245
257
  * function postFamiliarStateChanged(
@@ -354,6 +366,8 @@ export declare enum ModCallbackCustom {
354
366
  * colliding entity matches the `EntityType` provided.
355
367
  * - You can provide an optional sixth argument that will make the callback only fire if the
356
368
  * colliding entity matches the variant provided.
369
+ * - You can provide an optional seventh argument that will make the callback only fire if the
370
+ * colliding entity matches the sub-type provided.
357
371
  *
358
372
  * ```ts
359
373
  * function postGridEntityCollision(
@@ -367,10 +381,10 @@ export declare enum ModCallbackCustom {
367
381
  * The same as the `POST_GRID_ENTITY_BROKEN` callback, but only fires for grid entities created
368
382
  * with the `spawnCustomGridEntity` helper function.
369
383
  *
370
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
371
- * an optional third argument that will make the callback only fire if it matches the custom
372
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
373
- * an optional argument to filter by variant.)
384
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
385
+ * - You can provide an optional third argument that will make the callback only fire if it
386
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
387
+ * there is no need for an optional argument to filter by variant.)
374
388
  *
375
389
  * ```ts
376
390
  * function postGridEntityCustomBroken(
@@ -392,6 +406,8 @@ export declare enum ModCallbackCustom {
392
406
  * colliding entity matches the `EntityType` provided.
393
407
  * - You can provide an optional fifth argument that will make the callback only fire if the
394
408
  * colliding entity matches the variant provided.
409
+ * - You can provide an optional sixth argument that will make the callback only fire if the
410
+ * colliding entity matches the sub-type provided.
395
411
  *
396
412
  * ```ts
397
413
  * function postGridEntityCustomCollision(
@@ -406,10 +422,10 @@ export declare enum ModCallbackCustom {
406
422
  * The same as the `POST_GRID_ENTITY_INIT` callback, but only fires for grid entities created with
407
423
  * the `spawnCustomGridEntity` helper function.
408
424
  *
409
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
410
- * an optional third argument that will make the callback only fire if it matches the custom
411
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
412
- * an optional argument to filter by variant.)
425
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
426
+ * - You can provide an optional third argument that will make the callback only fire if it
427
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
428
+ * there is no need for an optional argument to filter by variant.)
413
429
  *
414
430
  * ```ts
415
431
  * function postGridEntityCustomInit(
@@ -423,10 +439,10 @@ export declare enum ModCallbackCustom {
423
439
  * The same as the `POST_GRID_ENTITY_REMOVE` callback, but only fires for grid entities created
424
440
  * with the `spawnCustomGridEntity` helper function.
425
441
  *
426
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
427
- * an optional third argument that will make the callback only fire if it matches the custom
428
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
429
- * an optional argument to filter by variant.)
442
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
443
+ * - You can provide an optional third argument that will make the callback only fire if it
444
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
445
+ * there is no need for an optional argument to filter by variant.)
430
446
  *
431
447
  * ```ts
432
448
  * function postGridEntityCustomRemove(
@@ -440,10 +456,10 @@ export declare enum ModCallbackCustom {
440
456
  * The same as the `POST_GRID_ENTITY_RENDER` callback, but only fires for grid entities created
441
457
  * with the `spawnCustomGridEntity` helper function.
442
458
  *
443
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
444
- * an optional third argument that will make the callback only fire if it matches the custom
445
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
446
- * an optional argument to filter by variant.)
459
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
460
+ * - You can provide an optional third argument that will make the callback only fire if it
461
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
462
+ * there is no need for an optional argument to filter by variant.)
447
463
  *
448
464
  * ```ts
449
465
  * function postGridEntityCustomRender(
@@ -457,10 +473,10 @@ export declare enum ModCallbackCustom {
457
473
  * The same as the `POST_GRID_ENTITY_STATE_CHANGED` callback, but only fires for grid entities
458
474
  * created with the `spawnCustomGridEntity` helper function.
459
475
  *
460
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
461
- * an optional third argument that will make the callback only fire if it matches the custom
462
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
463
- * an optional argument to filter by variant.)
476
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
477
+ * - You can provide an optional third argument that will make the callback only fire if it
478
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
479
+ * there is no need for an optional argument to filter by variant.)
464
480
  *
465
481
  * ```ts
466
482
  * function postGridEntityCustomStateChanged(
@@ -476,10 +492,10 @@ export declare enum ModCallbackCustom {
476
492
  * The same as the `POST_GRID_ENTITY_UPDATE` callback, but only fires for grid entities created
477
493
  * with the `spawnCustomGridEntity` helper function.
478
494
  *
479
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
480
- * an optional third argument that will make the callback only fire if it matches the custom
481
- * `GridEntityType` provided. (Custom grid entities do not have variants, so there is no need for
482
- * an optional argument to filter by variant.)
495
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
496
+ * - You can provide an optional third argument that will make the callback only fire if it
497
+ * matches the custom `GridEntityType` provided. (Custom grid entities do not have variants, so
498
+ * there is no need for an optional argument to filter by variant.)
483
499
  *
484
500
  * ```ts
485
501
  * function postGridEntityCustomUpdate(
@@ -625,9 +641,9 @@ export declare enum ModCallbackCustom {
625
641
  * Note that this callback will not fire if the active item is both discharged and swapped for
626
642
  * another item / discharged on the same frame, like in the case of Alabaster Box.
627
643
  *
628
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
629
- * an optional third argument that will make the callback only fire if it matches the
630
- * `CollectibleType` provided.
644
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
645
+ * - You can provide an optional third argument that will make the callback only fire if it
646
+ * matches the `CollectibleType` provided.
631
647
  *
632
648
  * ```ts
633
649
  * function postItemDischarge(
@@ -665,9 +681,11 @@ export declare enum ModCallbackCustom {
665
681
  * This callback is useful because many attributes cannot be set or retrieved properly in the
666
682
  * normal `POST_KNIFE_INIT` callback.
667
683
  *
668
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
669
- * an optional third argument that will make the callback only fire if it matches the
670
- * `KnifeVariant` provided.
684
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
685
+ * - You can provide an optional third argument that will make the callback only fire if it
686
+ * matches the `KnifeVariant` provided.
687
+ * - You can provide an optional forth argument that will make the callback only fire if it
688
+ * matches the sub-type provided.
671
689
  *
672
690
  * ```ts
673
691
  * function postKnifeInitLate(knife: EntityKnife): void {}
@@ -680,9 +698,11 @@ export declare enum ModCallbackCustom {
680
698
  * This callback is useful because many attributes cannot be set or retrieved properly in the
681
699
  * normal `POST_LASER_INIT` callback.
682
700
  *
683
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
684
- * an optional third argument that will make the callback only fire if it matches the
685
- * `LaserVariant` provided.
701
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
702
+ * - You can provide an optional third argument that will make the callback only fire if it
703
+ * matches the `LaserVariant` provided.
704
+ * - You can provide an optional forth argument that will make the callback only fire if it
705
+ * matches the sub-type provided.
686
706
  *
687
707
  * ```ts
688
708
  * function postLaserInitLate(laser: EntityLaser): void {}
@@ -740,9 +760,13 @@ export declare enum ModCallbackCustom {
740
760
  * This callback is useful because many attributes cannot be set or retrieved properly in the
741
761
  * normal `POST_NPC_INIT` callback.
742
762
  *
743
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
744
- * an optional third argument that will make the callback only fire if it matches the `EntityType`
745
- * provided.
763
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
764
+ * - You can provide an optional third argument that will make the callback only fire if it
765
+ * matches the `EntityType` provided.
766
+ * - You can provide an optional fourth argument that will make the callback only fire if it
767
+ * matches the variant provided.
768
+ * - You can provide an optional fifth argument that will make the callback only fire if it
769
+ * matches the sub-type provided.
746
770
  *
747
771
  * ```ts
748
772
  * function postNPCInitLate(npc: EntityNPC): void {}
@@ -758,6 +782,8 @@ export declare enum ModCallbackCustom {
758
782
  * matches the `EntityType` provided.
759
783
  * - You can provide an optional fourth argument that will make the callback only fire if it
760
784
  * matches the variant provided.
785
+ * - You can provide an optional fifth argument that will make the callback only fire if it
786
+ * matches the sub-type provided.
761
787
  *
762
788
  * ```ts
763
789
  * function postNPCStateChanged(
@@ -798,9 +824,11 @@ export declare enum ModCallbackCustom {
798
824
  *
799
825
  * Use this callback to know when a pickup is added to the player's inventory or health.
800
826
  *
801
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
802
- * an optional third argument that will make the callback only fire if it matches the
803
- * `PickupVariant` provided.
827
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
828
+ * - You can provide an optional third argument that will make the callback only fire if it
829
+ * matches the `PickupVariant` provided.
830
+ * - You can provide an optional fourth argument that will make the callback only fire if it
831
+ * matches the sub-type provided.
804
832
  *
805
833
  * ```ts
806
834
  * function postPickupCollect(pickup: EntityPickup, player: EntityPlayer): void {}
@@ -814,9 +842,11 @@ export declare enum ModCallbackCustom {
814
842
  * This callback is useful because pickups will despawn upon leaving the room and respawn upon
815
843
  * re-entering the room.
816
844
  *
817
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
818
- * an optional third argument that will make the callback only fire if it matches the
819
- * `PickupVariant` provided.
845
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
846
+ * - You can provide an optional third argument that will make the callback only fire if it
847
+ * matches the `PickupVariant` provided.
848
+ * - You can provide an optional fourth argument that will make the callback only fire if it
849
+ * matches the sub-type provided.
820
850
  *
821
851
  * ```ts
822
852
  * function postPickupInitFirst(pickup: EntityPickup): void {}
@@ -829,9 +859,11 @@ export declare enum ModCallbackCustom {
829
859
  * This callback is useful because many attributes cannot be set or retrieved properly in the
830
860
  * normal `POST_PICKUP_INIT` callback.
831
861
  *
832
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
833
- * an optional third argument that will make the callback only fire if it matches the
834
- * `PickupVariant` provided.
862
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
863
+ * - You can provide an optional third argument that will make the callback only fire if it
864
+ * matches the `PickupVariant` provided.
865
+ * - You can provide an optional fourth argument that will make the callback only fire if it
866
+ * matches the sub-type provided.
835
867
  *
836
868
  * ```ts
837
869
  * function postPickupInitLate(pickup: EntityPickup): void {}
@@ -842,9 +874,11 @@ export declare enum ModCallbackCustom {
842
874
  * Fires from the `POST_PICKUP_UPDATE` callback when a pickup's state has changed from what it was
843
875
  * on the previous frame. (In this context, "state" refers to the `EntityPickup.State` field.)
844
876
  *
845
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
846
- * an optional third argument that will make the callback only fire if it matches the
847
- * `PickupVariant` provided.
877
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
878
+ * - You can provide an optional third argument that will make the callback only fire if it
879
+ * matches the `PickupVariant` provided.
880
+ * - You can provide an optional fourth argument that will make the callback only fire if it
881
+ * matches the sub-type provided.
848
882
  *
849
883
  * ```ts
850
884
  * function postPickupStateChanged(
@@ -858,9 +892,9 @@ export declare enum ModCallbackCustom {
858
892
  /**
859
893
  * Fires from the `POST_RENDER` callback on every frame that a pit exists.
860
894
  *
861
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
862
- * an optional third argument that will make the callback only fire if it matches the variant
863
- * provided.
895
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
896
+ * - You can provide an optional third argument that will make the callback only fire if it
897
+ * matches the variant provided.
864
898
  *
865
899
  * ```ts
866
900
  * function postPitRender(pit: GridEntityPit): void {}
@@ -870,9 +904,9 @@ export declare enum ModCallbackCustom {
870
904
  /**
871
905
  * Fires from the `POST_UPDATE` callback on every frame that a pit exists.
872
906
  *
873
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
874
- * an optional third argument that will make the callback only fire if it matches the variant
875
- * provided.
907
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
908
+ * - You can provide an optional third argument that will make the callback only fire if it
909
+ * matches the variant provided.
876
910
  *
877
911
  * ```ts
878
912
  * function postPitUpdate(pit: GridEntityPit): void {}
@@ -920,13 +954,13 @@ export declare enum ModCallbackCustom {
920
954
  * matches the `PlayerType` provided.
921
955
  *
922
956
  * ```ts
923
- * function postPlayerChangeStat(
957
+ * function postPlayerChangeStat<T extends StatType>(
924
958
  * player: EntityPlayer,
925
- * statType: StatType,
959
+ * statType: T,
926
960
  * difference: int,
927
- * oldValue: number | boolean | BitFlags<TearFlag> | Color | Vector,
928
- * newValue: number | boolean | BitFlags<TearFlag> | Color | Vector,
929
- * ): void {}
961
+ * oldValue: StatTypeType[T],
962
+ * newValue: StatTypeType[T],
963
+ * ) => void {}
930
964
  * ```
931
965
  */
932
966
  POST_PLAYER_CHANGE_STAT = 55,
@@ -939,9 +973,9 @@ export declare enum ModCallbackCustom {
939
973
  * those items cause separate player entities to be created. Use the `POST_FLIP` and
940
974
  * `POST_ESAU_JR` callbacks to handle those situations.
941
975
  *
942
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
943
- * an optional third argument that will make the callback only fire if it matches the
944
- * `PlayerVariant` provided.
976
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
977
+ * - You can provide an optional third argument that will make the callback only fire if it
978
+ * matches the `PlayerVariant` provided.
945
979
  *
946
980
  * ```ts
947
981
  * function postPlayerChangeType(
@@ -957,9 +991,9 @@ export declare enum ModCallbackCustom {
957
991
  * what it was on the previous frame, or when the active items change, or when the build is
958
992
  * rerolled.
959
993
  *
960
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
961
- * an optional third argument that will make the callback only fire if the collectible matches the
962
- * `CollectibleType` provided.
994
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
995
+ * - You can provide an optional third argument that will make the callback only fire if the
996
+ * collectible matches the `CollectibleType` provided.
963
997
  *
964
998
  * ```ts
965
999
  * function postPlayerCollectibleAdded(
@@ -974,9 +1008,9 @@ export declare enum ModCallbackCustom {
974
1008
  * what it was on the previous frame, or when the active items change, or when the build is
975
1009
  * rerolled.
976
1010
  *
977
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
978
- * an optional third argument that will make the callback only fire if the collectible matches the
979
- * `CollectibleType` provided.
1011
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1012
+ * - You can provide an optional third argument that will make the callback only fire if the
1013
+ * collectible matches the `CollectibleType` provided.
980
1014
  *
981
1015
  * ```ts
982
1016
  * function postPlayerCollectibleRemoved(
@@ -1098,9 +1132,9 @@ export declare enum ModCallbackCustom {
1098
1132
  /**
1099
1133
  * Fires from the `POST_RENDER` callback on every frame that a poop exists.
1100
1134
  *
1101
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1102
- * an optional third argument that will make the callback only fire if it matches the variant
1103
- * provided.
1135
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1136
+ * - You can provide an optional third argument that will make the callback only fire if it
1137
+ * matches the variant provided.
1104
1138
  *
1105
1139
  * ```ts
1106
1140
  * function postPoopRender(poop: GridEntityPoop): void {}
@@ -1110,9 +1144,9 @@ export declare enum ModCallbackCustom {
1110
1144
  /**
1111
1145
  * Fires from the `POST_UPDATE` callback on every frame that a poop exists.
1112
1146
  *
1113
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1114
- * an optional third argument that will make the callback only fire if it matches the variant
1115
- * provided.
1147
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1148
+ * - You can provide an optional third argument that will make the callback only fire if it
1149
+ * matches the variant provided.
1116
1150
  *
1117
1151
  * ```ts
1118
1152
  * function postPoopUpdate(poop: GridEntityPoop): void {}
@@ -1122,9 +1156,9 @@ export declare enum ModCallbackCustom {
1122
1156
  /**
1123
1157
  * Fires from the `POST_RENDER` callback on every frame that a pressure plate exists.
1124
1158
  *
1125
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1126
- * an optional third argument that will make the callback only fire if it matches the variant
1127
- * provided.
1159
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1160
+ * - You can provide an optional third argument that will make the callback only fire if it
1161
+ * matches the variant provided.
1128
1162
  *
1129
1163
  * ```ts
1130
1164
  * function postPressurePlateRender(pressurePlate: GridEntityPressurePlate): void {}
@@ -1134,9 +1168,9 @@ export declare enum ModCallbackCustom {
1134
1168
  /**
1135
1169
  * Fires from the `POST_UPDATE` callback on every frame that a pressure plate exists.
1136
1170
  *
1137
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1138
- * an optional third argument that will make the callback only fire if it matches the variant
1139
- * provided.
1171
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1172
+ * - You can provide an optional third argument that will make the callback only fire if it
1173
+ * matches the variant provided.
1140
1174
  *
1141
1175
  * ```ts
1142
1176
  * function postPressurePlateUpdate(pressurePlate: GridEntityPressurePlate): void {}
@@ -1149,9 +1183,11 @@ export declare enum ModCallbackCustom {
1149
1183
  * This callback is useful because many attributes cannot be set or retrieved properly in the
1150
1184
  * normal `POST_PROJECTILE_INIT` callback.
1151
1185
  *
1152
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1153
- * an optional third argument that will make the callback only fire if matches the
1154
- * `ProjectileVariant` provided.
1186
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1187
+ * - You can provide an optional third argument that will make the callback only fire if matches
1188
+ * the `ProjectileVariant` provided.
1189
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1190
+ * matches the sub-type provided.
1155
1191
  *
1156
1192
  * ```ts
1157
1193
  * function postProjectileInitLate(projectile: EntityProjectile): void {}
@@ -1176,9 +1212,11 @@ export declare enum ModCallbackCustom {
1176
1212
  /**
1177
1213
  * Fires from the `POST_RENDER` callback on every frame that a rock exists.
1178
1214
  *
1179
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1180
- * an optional third argument that will make the callback only fire if it matches the variant
1181
- * provided.
1215
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1216
+ * - You can provide an optional third argument that will make the callback only fire if it
1217
+ * matches the `GridEntityType` provided.
1218
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1219
+ * matches the variant provided.
1182
1220
  *
1183
1221
  * ```ts
1184
1222
  * function postRockRender(rock: GridEntityRock): void {}
@@ -1188,9 +1226,11 @@ export declare enum ModCallbackCustom {
1188
1226
  /**
1189
1227
  * Fires from the `POST_UPDATE` callback on every frame that a rock exists.
1190
1228
  *
1191
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1192
- * an optional third argument that will make the callback only fire if it matches the variant
1193
- * provided.
1229
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1230
+ * - You can provide an optional third argument that will make the callback only fire if it
1231
+ * matches the `GridEntityType` provided.
1232
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1233
+ * matches the variant provided.
1194
1234
  *
1195
1235
  * ```ts
1196
1236
  * function postRockUpdate(rock: GridEntityRock): void {}
@@ -1201,9 +1241,13 @@ export declare enum ModCallbackCustom {
1201
1241
  * Fires from the `POST_UPDATE` callback when the clear state of a room changes (as according to
1202
1242
  * the `Room.IsClear` method).
1203
1243
  *
1204
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1205
- * an optional third argument that will make the callback only fire if the room clear state
1206
- * matches the boolean provided.
1244
+ * For example, this callback fires when you defeat all the enemies in a room (clear --> not
1245
+ * clear) or when you bomb an angel statue (not clear --> clear). This callback does not fire when
1246
+ * you travel between a cleared room and an uncleared room.
1247
+ *
1248
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1249
+ * - You can provide an optional third argument that will make the callback only fire if the room
1250
+ * clear state matches the boolean provided.
1207
1251
  *
1208
1252
  * ```ts
1209
1253
  * function postRoomClearChanged(roomClear: boolean): void {}
@@ -1228,9 +1272,11 @@ export declare enum ModCallbackCustom {
1228
1272
  /**
1229
1273
  * Fires from the `POST_RENDER` callback when a slot entity's animation changes.
1230
1274
  *
1231
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1232
- * an optional third argument that will make the callback only fire if it matches the
1233
- * `SlotVariant` provided.
1275
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1276
+ * - You can provide an optional third argument that will make the callback only fire if it
1277
+ * matches the `SlotVariant` provided.
1278
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1279
+ * matches the sub-type provided.
1234
1280
  *
1235
1281
  * ```ts
1236
1282
  * function postSlotAnimationChanged(slot: Entity): void {}
@@ -1245,10 +1291,13 @@ export declare enum ModCallbackCustom {
1245
1291
  * colliding with it on every frame. Thus, you should only perform actions in this callback under
1246
1292
  * certain conditions, like if the slot entity is playing the "Idle" animation, and so on.
1247
1293
  *
1248
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1249
- * an optional third argument that will make the callback only fire if it matches the
1250
- * `SlotVariant` provided. (Only players will cause this callback to fire, so there is no need for
1251
- * an optional argument to filter by `EntityType`.)
1294
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1295
+ * - You can provide an optional third argument that will make the callback only fire if it
1296
+ * matches the `SlotVariant` provided.
1297
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1298
+ * matches the sub-type provided.
1299
+ * - (Only players will cause this callback to fire, so there is no need for an optional argument
1300
+ * to filter by `EntityType`.)
1252
1301
  *
1253
1302
  * ```ts
1254
1303
  * function postSlotCollision(
@@ -1266,7 +1315,7 @@ export declare enum ModCallbackCustom {
1266
1315
  * - You can provide an optional third argument that will make the callback only fire if it
1267
1316
  * matches the `SlotVariant` provided.
1268
1317
  * - You can provide an optional fourth argument that will make the callback only fire if it
1269
- * matches the `SlotDestructionType` provided.
1318
+ * matches the sub-type provided.
1270
1319
  *
1271
1320
  * ```ts
1272
1321
  * function postSlotDestroyed(slot: Entity, slotDestructionType: SlotDestructionType): void {}
@@ -1281,9 +1330,11 @@ export declare enum ModCallbackCustom {
1281
1330
  * - in the `POST_UPDATE` callback (if the entity appeared mid-way through the room, like when a
1282
1331
  * Wheel of Fortune card is used)
1283
1332
  *
1284
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1285
- * an optional third argument that will make the callback only fire if it matches the
1286
- * `SlotVariant` provided.
1333
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1334
+ * - You can provide an optional third argument that will make the callback only fire if it
1335
+ * matches the `SlotVariant` provided.
1336
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1337
+ * matches the sub-type provided.
1287
1338
  *
1288
1339
  * ```ts
1289
1340
  * function postSlotInit(slot: Entity): void {}
@@ -1293,9 +1344,11 @@ export declare enum ModCallbackCustom {
1293
1344
  /**
1294
1345
  * Fires from the `POST_RENDER` callback on every frame that a slot entity exists.
1295
1346
  *
1296
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1297
- * an optional third argument that will make the callback only fire if it matches the
1298
- * `SlotVariant` provided.
1347
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1348
+ * - You can provide an optional third argument that will make the callback only fire if it
1349
+ * matches the `SlotVariant` provided.
1350
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1351
+ * matches the sub-type provided.
1299
1352
  *
1300
1353
  * ```ts
1301
1354
  * function postSlotRender(slot: Entity): void {}
@@ -1305,9 +1358,11 @@ export declare enum ModCallbackCustom {
1305
1358
  /**
1306
1359
  * Fires from the `POST_UPDATE` callback on every frame that a slot entity exists.
1307
1360
  *
1308
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1309
- * an optional third argument that will make the callback only fire if it matches the
1310
- * `SlotVariant` provided.
1361
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1362
+ * - You can provide an optional third argument that will make the callback only fire if it
1363
+ * matches the `SlotVariant` provided.
1364
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1365
+ * matches the sub-type provided.
1311
1366
  *
1312
1367
  * ```ts
1313
1368
  * function postSlotUpdate(slot: Entity): void {}
@@ -1317,9 +1372,9 @@ export declare enum ModCallbackCustom {
1317
1372
  /**
1318
1373
  * Fires from the `POST_RENDER` callback on every frame that spikes exist.
1319
1374
  *
1320
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1321
- * an optional third argument that will make the callback only fire if it matches the variant
1322
- * provided.
1375
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1376
+ * - You can provide an optional third argument that will make the callback only fire if it
1377
+ * matches the variant provided.
1323
1378
  *
1324
1379
  * ```ts
1325
1380
  * function postSpikesRender(spikes: GridEntitySpikes): void {}
@@ -1329,9 +1384,9 @@ export declare enum ModCallbackCustom {
1329
1384
  /**
1330
1385
  * Fires from the `POST_UPDATE` callback on every frame that spikes exist.
1331
1386
  *
1332
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1333
- * an optional third argument that will make the callback only fire if it matches the variant
1334
- * provided.
1387
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1388
+ * - You can provide an optional third argument that will make the callback only fire if it
1389
+ * matches the variant provided.
1335
1390
  *
1336
1391
  * ```ts
1337
1392
  * function postSpikesUpdate(spikes: GridEntitySpikes): void {}
@@ -1345,9 +1400,11 @@ export declare enum ModCallbackCustom {
1345
1400
  * This callback is useful because many attributes cannot be set or retrieved properly in the
1346
1401
  * normal `POST_TEAR_INIT` callback.
1347
1402
  *
1348
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1349
- * an optional third argument that will make the callback only fire if it matches the
1350
- * `TearVariant` provided.
1403
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1404
+ * - You can provide an optional third argument that will make the callback only fire if it
1405
+ * matches the `TearVariant` provided.
1406
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1407
+ * matches the sub-type provided.
1351
1408
  *
1352
1409
  * ```ts
1353
1410
  * function postTearInitLate(tear: EntityTear): void {}
@@ -1360,9 +1417,11 @@ export declare enum ModCallbackCustom {
1360
1417
  *
1361
1418
  * This callback is useful because Incubus tears are not distinguishable until the second frame.
1362
1419
  *
1363
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1364
- * an optional third argument that will make the callback only fire if it matches the
1365
- * `TearVariant` provided.
1420
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1421
+ * - You can provide an optional third argument that will make the callback only fire if it
1422
+ * matches the `TearVariant` provided.
1423
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1424
+ * matches the sub-type provided.
1366
1425
  *
1367
1426
  * ```ts
1368
1427
  * function postTearInitVeryLate(tear: EntityTear): void {}
@@ -1372,9 +1431,9 @@ export declare enum ModCallbackCustom {
1372
1431
  /**
1373
1432
  * Fires from the `POST_RENDER` callback on every frame that a TNT exists.
1374
1433
  *
1375
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1376
- * an optional third argument that will make the callback only fire if it matches the variant
1377
- * provided.
1434
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1435
+ * - You can provide an optional third argument that will make the callback only fire if it
1436
+ * matches the variant provided.
1378
1437
  *
1379
1438
  * ```ts
1380
1439
  * function postTNTRender(tnt: GridEntityTNT): void {}
@@ -1384,9 +1443,9 @@ export declare enum ModCallbackCustom {
1384
1443
  /**
1385
1444
  * Fires from the `POST_UPDATE` callback on every frame that a TNT exists.
1386
1445
  *
1387
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1388
- * an optional third argument that will make the callback only fire if it matches the variant
1389
- * provided.
1446
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1447
+ * - You can provide an optional third argument that will make the callback only fire if it
1448
+ * matches the variant provided.
1390
1449
  *
1391
1450
  * ```ts
1392
1451
  * function postTNTUpdate(tnt: GridEntityTNT): void {}
@@ -1399,9 +1458,9 @@ export declare enum ModCallbackCustom {
1399
1458
  *
1400
1459
  * Note that this callback will only fire once per Forgotten/Soul pair.
1401
1460
  *
1402
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1403
- * an optional third argument that will make the callback only fire if it matches the `PlayerForm`
1404
- * provided.
1461
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1462
+ * - You can provide an optional third argument that will make the callback only fire if it
1463
+ * matches the `PlayerForm` provided.
1405
1464
  *
1406
1465
  * ```ts
1407
1466
  * function postTransformation(
@@ -1415,9 +1474,9 @@ export declare enum ModCallbackCustom {
1415
1474
  /**
1416
1475
  * Fires from `ENTITY_TAKE_DMG` callback when a Wishbone or a Walnut breaks.
1417
1476
  *
1418
- * When registering the callback with the `ModUpgraded.AddCallbackCustom` method, you can provide
1419
- * an optional third argument that will make the callback only fire if it matches the
1420
- * `TrinketType` provided.
1477
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1478
+ * - You can provide an optional third argument that will make the callback only fire if it
1479
+ * matches the `TrinketType` provided.
1421
1480
  *
1422
1481
  * ```ts
1423
1482
  * function postTrinketBreak(