isaacscript-common 14.1.3 → 15.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2027) hide show
  1. package/dist/index.d.ts +3414 -3206
  2. package/dist/isaacscript-common.lua +27538 -32356
  3. package/dist/src/callbacks.d.ts +108 -20
  4. package/dist/src/callbacks.d.ts.map +1 -1
  5. package/dist/src/callbacks.lua +185 -53
  6. package/dist/src/classes/ModFeature.d.ts +3 -3
  7. package/dist/src/classes/ModFeature.d.ts.map +1 -1
  8. package/dist/src/classes/ModFeature.lua +27 -6
  9. package/dist/src/classes/ModUpgradedBase.d.ts +86 -0
  10. package/dist/src/classes/ModUpgradedBase.d.ts.map +1 -0
  11. package/dist/src/classes/ModUpgradedBase.lua +264 -0
  12. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts +5 -3
  13. package/dist/src/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
  14. package/dist/src/classes/callbacks/PostAmbushFinished.lua +7 -4
  15. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts +5 -3
  16. package/dist/src/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
  17. package/dist/src/classes/callbacks/PostAmbushStarted.lua +7 -4
  18. package/dist/src/classes/callbacks/PostBombExploded.d.ts +5 -3
  19. package/dist/src/classes/callbacks/PostBombExploded.d.ts.map +1 -1
  20. package/dist/src/classes/callbacks/PostBombExploded.lua +7 -4
  21. package/dist/src/classes/callbacks/PostBombInitLate.d.ts +5 -3
  22. package/dist/src/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
  23. package/dist/src/classes/callbacks/PostBombInitLate.lua +7 -4
  24. package/dist/src/classes/callbacks/PostBoneSwing.d.ts +2 -2
  25. package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
  26. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts +4 -4
  27. package/dist/src/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
  28. package/dist/src/classes/callbacks/PostCollectibleEmpty.lua +5 -8
  29. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts +5 -3
  30. package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +1 -1
  31. package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +7 -4
  32. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts +5 -3
  33. package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
  34. package/dist/src/classes/callbacks/PostCursedTeleport.lua +7 -4
  35. package/dist/src/classes/callbacks/PostCustomRevive.d.ts +6 -3
  36. package/dist/src/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  37. package/dist/src/classes/callbacks/PostCustomRevive.lua +9 -4
  38. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts +5 -4
  39. package/dist/src/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
  40. package/dist/src/classes/callbacks/PostDiceRoomActivated.lua +5 -8
  41. package/dist/src/classes/callbacks/PostDoorRender.d.ts +5 -3
  42. package/dist/src/classes/callbacks/PostDoorRender.d.ts.map +1 -1
  43. package/dist/src/classes/callbacks/PostDoorRender.lua +7 -4
  44. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts +5 -3
  45. package/dist/src/classes/callbacks/PostDoorUpdate.d.ts.map +1 -1
  46. package/dist/src/classes/callbacks/PostDoorUpdate.lua +7 -4
  47. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts +5 -3
  48. package/dist/src/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
  49. package/dist/src/classes/callbacks/PostEffectInitLate.lua +7 -4
  50. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts +5 -3
  51. package/dist/src/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
  52. package/dist/src/classes/callbacks/PostEffectStateChanged.lua +7 -4
  53. package/dist/src/classes/callbacks/PostEsauJr.d.ts +2 -2
  54. package/dist/src/classes/callbacks/PostEsauJr.d.ts.map +1 -1
  55. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts +5 -3
  56. package/dist/src/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
  57. package/dist/src/classes/callbacks/PostFamiliarInitLate.lua +7 -4
  58. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts +5 -3
  59. package/dist/src/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
  60. package/dist/src/classes/callbacks/PostFamiliarStateChanged.lua +7 -4
  61. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts +2 -2
  62. package/dist/src/classes/callbacks/PostFirstEsauJr.d.ts.map +1 -1
  63. package/dist/src/classes/callbacks/PostFirstFlip.d.ts +2 -2
  64. package/dist/src/classes/callbacks/PostFirstFlip.d.ts.map +1 -1
  65. package/dist/src/classes/callbacks/PostFlip.d.ts +2 -2
  66. package/dist/src/classes/callbacks/PostFlip.d.ts.map +1 -1
  67. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts +2 -2
  68. package/dist/src/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
  69. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts +2 -2
  70. package/dist/src/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
  71. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts +2 -2
  72. package/dist/src/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
  73. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts +5 -3
  74. package/dist/src/classes/callbacks/PostGridEntityBroken.d.ts.map +1 -1
  75. package/dist/src/classes/callbacks/PostGridEntityBroken.lua +8 -5
  76. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts +4 -4
  77. package/dist/src/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
  78. package/dist/src/classes/callbacks/PostGridEntityCollision.lua +7 -19
  79. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts +5 -3
  80. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.d.ts.map +1 -1
  81. package/dist/src/classes/callbacks/PostGridEntityCustomBroken.lua +8 -5
  82. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts +4 -4
  83. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
  84. package/dist/src/classes/callbacks/PostGridEntityCustomCollision.lua +5 -14
  85. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts +5 -3
  86. package/dist/src/classes/callbacks/PostGridEntityCustomInit.d.ts.map +1 -1
  87. package/dist/src/classes/callbacks/PostGridEntityCustomInit.lua +8 -5
  88. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts +4 -4
  89. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
  90. package/dist/src/classes/callbacks/PostGridEntityCustomRemove.lua +5 -8
  91. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts +8 -0
  92. package/dist/src/classes/callbacks/PostGridEntityCustomRender.d.ts.map +1 -0
  93. package/dist/src/classes/callbacks/PostGridEntityCustomRender.lua +20 -0
  94. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts +5 -3
  95. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.d.ts.map +1 -1
  96. package/dist/src/classes/callbacks/PostGridEntityCustomStateChanged.lua +8 -5
  97. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts +5 -3
  98. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.d.ts.map +1 -1
  99. package/dist/src/classes/callbacks/PostGridEntityCustomUpdate.lua +8 -5
  100. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts +5 -3
  101. package/dist/src/classes/callbacks/PostGridEntityInit.d.ts.map +1 -1
  102. package/dist/src/classes/callbacks/PostGridEntityInit.lua +8 -5
  103. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts +4 -4
  104. package/dist/src/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
  105. package/dist/src/classes/callbacks/PostGridEntityRemove.lua +5 -11
  106. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts +8 -0
  107. package/dist/src/classes/callbacks/PostGridEntityRender.d.ts.map +1 -0
  108. package/dist/src/classes/callbacks/PostGridEntityRender.lua +20 -0
  109. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts +5 -3
  110. package/dist/src/classes/callbacks/PostGridEntityStateChanged.d.ts.map +1 -1
  111. package/dist/src/classes/callbacks/PostGridEntityStateChanged.lua +8 -5
  112. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts +5 -3
  113. package/dist/src/classes/callbacks/PostGridEntityUpdate.d.ts.map +1 -1
  114. package/dist/src/classes/callbacks/PostGridEntityUpdate.lua +8 -5
  115. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts +4 -2
  116. package/dist/src/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
  117. package/dist/src/classes/callbacks/PostHolyMantleRemoved.lua +6 -3
  118. package/dist/src/classes/callbacks/PostItemDischarge.d.ts +43 -0
  119. package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -0
  120. package/dist/src/classes/callbacks/PostItemDischarge.lua +113 -0
  121. package/dist/src/classes/callbacks/PostItemPickup.d.ts +8 -0
  122. package/dist/src/classes/callbacks/PostItemPickup.d.ts.map +1 -0
  123. package/dist/src/classes/callbacks/PostItemPickup.lua +20 -0
  124. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts +5 -3
  125. package/dist/src/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
  126. package/dist/src/classes/callbacks/PostKnifeInitLate.lua +7 -4
  127. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts +14 -0
  128. package/dist/src/classes/callbacks/PostLaserInitLate.d.ts.map +1 -0
  129. package/dist/src/classes/callbacks/PostLaserInitLate.lua +30 -0
  130. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts +14 -0
  131. package/dist/src/classes/callbacks/PostNPCInitLate.d.ts.map +1 -0
  132. package/dist/src/classes/callbacks/PostNPCInitLate.lua +30 -0
  133. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts +16 -0
  134. package/dist/src/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -0
  135. package/dist/src/classes/callbacks/PostNPCStateChanged.lua +36 -0
  136. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts +2 -2
  137. package/dist/src/classes/callbacks/PostNewLevelReordered.d.ts.map +1 -1
  138. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts +2 -2
  139. package/dist/src/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -1
  140. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts +2 -2
  141. package/dist/src/classes/callbacks/PostNewRoomReordered.d.ts.map +1 -1
  142. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts +5 -3
  143. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.d.ts.map +1 -1
  144. package/dist/src/classes/callbacks/PostPEffectUpdateReordered.lua +7 -4
  145. package/dist/src/classes/callbacks/PostPickupCollect.d.ts +14 -0
  146. package/dist/src/classes/callbacks/PostPickupCollect.d.ts.map +1 -0
  147. package/dist/src/classes/callbacks/PostPickupCollect.lua +38 -0
  148. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts +14 -0
  149. package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -0
  150. package/dist/src/classes/callbacks/PostPickupInitFirst.lua +35 -0
  151. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts +14 -0
  152. package/dist/src/classes/callbacks/PostPickupInitLate.d.ts.map +1 -0
  153. package/dist/src/classes/callbacks/PostPickupInitLate.lua +30 -0
  154. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts +15 -0
  155. package/dist/src/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -0
  156. package/dist/src/classes/callbacks/PostPickupStateChanged.lua +36 -0
  157. package/dist/src/classes/callbacks/PostPitRender.d.ts +5 -3
  158. package/dist/src/classes/callbacks/PostPitRender.d.ts.map +1 -1
  159. package/dist/src/classes/callbacks/PostPitRender.lua +7 -4
  160. package/dist/src/classes/callbacks/PostPitUpdate.d.ts +9 -0
  161. package/dist/src/classes/callbacks/PostPitUpdate.d.ts.map +1 -0
  162. package/dist/src/classes/callbacks/PostPitUpdate.lua +27 -0
  163. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts +17 -0
  164. package/dist/src/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -0
  165. package/dist/src/classes/callbacks/PostPlayerChangeHealth.lua +55 -0
  166. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts +18 -0
  167. package/dist/src/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -0
  168. package/dist/src/classes/callbacks/PostPlayerChangeStat.lua +97 -0
  169. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts +17 -0
  170. package/dist/src/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -0
  171. package/dist/src/classes/callbacks/PostPlayerChangeType.lua +38 -0
  172. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts +8 -0
  173. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.d.ts.map +1 -0
  174. package/dist/src/classes/callbacks/PostPlayerCollectibleAdded.lua +20 -0
  175. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts +8 -0
  176. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.d.ts.map +1 -0
  177. package/dist/src/classes/callbacks/PostPlayerCollectibleRemoved.lua +20 -0
  178. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts +5 -3
  179. package/dist/src/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
  180. package/dist/src/classes/callbacks/PostPlayerFatalDamage.lua +7 -4
  181. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts +10 -0
  182. package/dist/src/classes/callbacks/PostPlayerInitFirst.d.ts.map +1 -0
  183. package/dist/src/classes/callbacks/PostPlayerInitFirst.lua +39 -0
  184. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts +15 -0
  185. package/dist/src/classes/callbacks/PostPlayerInitLate.d.ts.map +1 -0
  186. package/dist/src/classes/callbacks/PostPlayerInitLate.lua +32 -0
  187. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts +5 -3
  188. package/dist/src/classes/callbacks/PostPlayerRenderReordered.d.ts.map +1 -1
  189. package/dist/src/classes/callbacks/PostPlayerRenderReordered.lua +7 -4
  190. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts +5 -3
  191. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.d.ts.map +1 -1
  192. package/dist/src/classes/callbacks/PostPlayerUpdateReordered.lua +7 -4
  193. package/dist/src/classes/callbacks/PostPoopRender.d.ts +9 -0
  194. package/dist/src/classes/callbacks/PostPoopRender.d.ts.map +1 -0
  195. package/dist/src/classes/callbacks/PostPoopRender.lua +27 -0
  196. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts +9 -0
  197. package/dist/src/classes/callbacks/PostPoopUpdate.d.ts.map +1 -0
  198. package/dist/src/classes/callbacks/PostPoopUpdate.lua +27 -0
  199. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts +9 -0
  200. package/dist/src/classes/callbacks/PostPressurePlateRender.d.ts.map +1 -0
  201. package/dist/src/classes/callbacks/PostPressurePlateRender.lua +27 -0
  202. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts +9 -0
  203. package/dist/src/classes/callbacks/PostPressurePlateUpdate.d.ts.map +1 -0
  204. package/dist/src/classes/callbacks/PostPressurePlateUpdate.lua +27 -0
  205. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts +14 -0
  206. package/dist/src/classes/callbacks/PostProjectileInitLate.d.ts.map +1 -0
  207. package/dist/src/classes/callbacks/PostProjectileInitLate.lua +30 -0
  208. package/dist/src/classes/callbacks/PostPurchase.d.ts +18 -0
  209. package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -0
  210. package/dist/src/classes/callbacks/PostPurchase.lua +50 -0
  211. package/dist/src/classes/callbacks/PostRockRender.d.ts +9 -0
  212. package/dist/src/classes/callbacks/PostRockRender.d.ts.map +1 -0
  213. package/dist/src/classes/callbacks/PostRockRender.lua +27 -0
  214. package/dist/src/classes/callbacks/PostRockUpdate.d.ts +9 -0
  215. package/dist/src/classes/callbacks/PostRockUpdate.d.ts.map +1 -0
  216. package/dist/src/classes/callbacks/PostRockUpdate.lua +27 -0
  217. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts +7 -4
  218. package/dist/src/classes/callbacks/PostRoomClearChanged.d.ts.map +1 -1
  219. package/dist/src/classes/callbacks/PostRoomClearChanged.lua +10 -2
  220. package/dist/src/classes/callbacks/PostSacrifice.d.ts +14 -0
  221. package/dist/src/classes/callbacks/PostSacrifice.d.ts.map +1 -0
  222. package/dist/src/classes/callbacks/PostSacrifice.lua +43 -0
  223. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts +8 -0
  224. package/dist/src/classes/callbacks/PostSlotAnimationChanged.d.ts.map +1 -0
  225. package/dist/src/classes/callbacks/PostSlotAnimationChanged.lua +20 -0
  226. package/dist/src/classes/callbacks/PostSlotCollision.d.ts +9 -0
  227. package/dist/src/classes/callbacks/PostSlotCollision.d.ts.map +1 -0
  228. package/dist/src/classes/callbacks/PostSlotCollision.lua +28 -0
  229. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts +16 -0
  230. package/dist/src/classes/callbacks/PostSlotDestroyed.d.ts.map +1 -0
  231. package/dist/src/classes/callbacks/PostSlotDestroyed.lua +68 -0
  232. package/dist/src/classes/callbacks/PostSlotInit.d.ts +8 -0
  233. package/dist/src/classes/callbacks/PostSlotInit.d.ts.map +1 -0
  234. package/dist/src/classes/callbacks/PostSlotInit.lua +20 -0
  235. package/dist/src/classes/callbacks/PostSlotRender.d.ts +8 -0
  236. package/dist/src/classes/callbacks/PostSlotRender.d.ts.map +1 -0
  237. package/dist/src/classes/callbacks/PostSlotRender.lua +20 -0
  238. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts +8 -0
  239. package/dist/src/classes/callbacks/PostSlotUpdate.d.ts.map +1 -0
  240. package/dist/src/classes/callbacks/PostSlotUpdate.lua +20 -0
  241. package/dist/src/classes/callbacks/PostSpikesRender.d.ts +5 -3
  242. package/dist/src/classes/callbacks/PostSpikesRender.d.ts.map +1 -1
  243. package/dist/src/classes/callbacks/PostSpikesRender.lua +7 -4
  244. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts +9 -0
  245. package/dist/src/classes/callbacks/PostSpikesUpdate.d.ts.map +1 -0
  246. package/dist/src/classes/callbacks/PostSpikesUpdate.lua +27 -0
  247. package/dist/src/classes/callbacks/PostTNTRender.d.ts +9 -0
  248. package/dist/src/classes/callbacks/PostTNTRender.d.ts.map +1 -0
  249. package/dist/src/classes/callbacks/PostTNTRender.lua +27 -0
  250. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts +9 -0
  251. package/dist/src/classes/callbacks/PostTNTUpdate.d.ts.map +1 -0
  252. package/dist/src/classes/callbacks/PostTNTUpdate.lua +27 -0
  253. package/dist/src/classes/callbacks/PostTearInitLate.d.ts +14 -0
  254. package/dist/src/classes/callbacks/PostTearInitLate.d.ts.map +1 -0
  255. package/dist/src/classes/callbacks/PostTearInitLate.lua +30 -0
  256. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts +14 -0
  257. package/dist/src/classes/callbacks/PostTearInitVeryLate.d.ts.map +1 -0
  258. package/dist/src/classes/callbacks/PostTearInitVeryLate.lua +33 -0
  259. package/dist/src/classes/callbacks/PostTransformation.d.ts +18 -0
  260. package/dist/src/classes/callbacks/PostTransformation.d.ts.map +1 -0
  261. package/dist/src/classes/callbacks/PostTransformation.lua +50 -0
  262. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts +18 -0
  263. package/dist/src/classes/callbacks/PostTrinketBreak.d.ts.map +1 -0
  264. package/dist/src/classes/callbacks/PostTrinketBreak.lua +71 -0
  265. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts +5 -3
  266. package/dist/src/classes/callbacks/PreBerserkDeath.d.ts.map +1 -1
  267. package/dist/src/classes/callbacks/PreBerserkDeath.lua +10 -7
  268. package/dist/src/classes/callbacks/PreCustomRevive.d.ts +5 -3
  269. package/dist/src/classes/callbacks/PreCustomRevive.d.ts.map +1 -1
  270. package/dist/src/classes/callbacks/PreCustomRevive.lua +7 -4
  271. package/dist/src/classes/callbacks/PreGetPedestal.d.ts +9 -0
  272. package/dist/src/classes/callbacks/PreGetPedestal.d.ts.map +1 -0
  273. package/dist/src/classes/callbacks/PreGetPedestal.lua +43 -0
  274. package/dist/src/classes/callbacks/PreItemPickup.d.ts +8 -0
  275. package/dist/src/classes/callbacks/PreItemPickup.d.ts.map +1 -0
  276. package/dist/src/classes/callbacks/PreItemPickup.lua +20 -0
  277. package/dist/src/classes/callbacks/PreNewLevel.d.ts +12 -0
  278. package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -0
  279. package/dist/src/classes/callbacks/PreNewLevel.lua +42 -0
  280. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts +3 -15
  281. package/dist/src/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
  282. package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +35 -30
  283. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts +5 -3
  284. package/dist/src/classes/features/callbackLogic/CustomRevive.d.ts.map +1 -1
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  1763. package/dist/src/types/Constructor.d.ts.map +0 -1
  1764. package/dist/src/types/private/MatchingCallbackCustom.d.ts +0 -16
  1765. package/dist/src/types/private/MatchingCallbackCustom.d.ts.map +0 -1
  1766. package/src/callbacks/customRevive.ts +0 -226
  1767. package/src/callbacks/itemPickup.ts +0 -103
  1768. package/src/callbacks/postAmbush.ts +0 -65
  1769. package/src/callbacks/postBombExploded.ts +0 -25
  1770. package/src/callbacks/postBombInitLate.ts +0 -35
  1771. package/src/callbacks/postBoneSwing.ts +0 -64
  1772. package/src/callbacks/postCollectibleEmpty.ts +0 -50
  1773. package/src/callbacks/postCollectibleInitFirst.ts +0 -41
  1774. package/src/callbacks/postCursedTeleport.ts +0 -184
  1775. package/src/callbacks/postDiceRoomActivated.ts +0 -59
  1776. package/src/callbacks/postDoorRender.ts +0 -25
  1777. package/src/callbacks/postDoorUpdate.ts +0 -25
  1778. package/src/callbacks/postEffectInitLate.ts +0 -35
  1779. package/src/callbacks/postEffectStateChanged.ts +0 -39
  1780. package/src/callbacks/postEsauJr.ts +0 -107
  1781. package/src/callbacks/postFamiliarInitLate.ts +0 -35
  1782. package/src/callbacks/postFamiliarStateChanged.ts +0 -42
  1783. package/src/callbacks/postFlip.ts +0 -90
  1784. package/src/callbacks/postGreedModeWave.ts +0 -40
  1785. package/src/callbacks/postGridEntity.ts +0 -224
  1786. package/src/callbacks/postGridEntityCollision.ts +0 -68
  1787. package/src/callbacks/postGridEntityCustomCollision.ts +0 -73
  1788. package/src/callbacks/postGridEntityCustomRender.ts +0 -27
  1789. package/src/callbacks/postGridEntityCustomUpdate.ts +0 -27
  1790. package/src/callbacks/postGridEntityRender.ts +0 -25
  1791. package/src/callbacks/postHolyMantleRemoved.ts +0 -54
  1792. package/src/callbacks/postItemDischarged.ts +0 -152
  1793. package/src/callbacks/postKnifeInitLate.ts +0 -35
  1794. package/src/callbacks/postLaserInitLate.ts +0 -35
  1795. package/src/callbacks/postNPCInitLate.ts +0 -35
  1796. package/src/callbacks/postNPCStateChanged.ts +0 -41
  1797. package/src/callbacks/postNewRoomEarly.ts +0 -101
  1798. package/src/callbacks/postPickupCollect.ts +0 -47
  1799. package/src/callbacks/postPickupInitFirst.ts +0 -40
  1800. package/src/callbacks/postPickupInitLate.ts +0 -35
  1801. package/src/callbacks/postPickupStateChanged.ts +0 -39
  1802. package/src/callbacks/postPitRender.ts +0 -25
  1803. package/src/callbacks/postPitUpdate.ts +0 -25
  1804. package/src/callbacks/postPlayerChangeHealth.ts +0 -67
  1805. package/src/callbacks/postPlayerChangeStat.ts +0 -110
  1806. package/src/callbacks/postPlayerChangeType.ts +0 -55
  1807. package/src/callbacks/postPlayerCollectible.ts +0 -243
  1808. package/src/callbacks/postPlayerFatalDamage.ts +0 -138
  1809. package/src/callbacks/postPlayerInitFirst.ts +0 -56
  1810. package/src/callbacks/postPlayerInitLate.ts +0 -40
  1811. package/src/callbacks/postPlayerReorderedCallbacks.ts +0 -126
  1812. package/src/callbacks/postPoopRender.ts +0 -25
  1813. package/src/callbacks/postPoopUpdate.ts +0 -25
  1814. package/src/callbacks/postPressurePlateRender.ts +0 -25
  1815. package/src/callbacks/postPressurePlateUpdate.ts +0 -25
  1816. package/src/callbacks/postProjectileInitLate.ts +0 -35
  1817. package/src/callbacks/postPurchase.ts +0 -63
  1818. package/src/callbacks/postRockRender.ts +0 -25
  1819. package/src/callbacks/postRockUpdate.ts +0 -25
  1820. package/src/callbacks/postRoomClearChanged.ts +0 -52
  1821. package/src/callbacks/postSacrifice.ts +0 -63
  1822. package/src/callbacks/postSlotCollision.ts +0 -30
  1823. package/src/callbacks/postSlotDestroyed.ts +0 -92
  1824. package/src/callbacks/postSlotInitUpdate.ts +0 -70
  1825. package/src/callbacks/postSlotRender.ts +0 -68
  1826. package/src/callbacks/postSpikesRender.ts +0 -25
  1827. package/src/callbacks/postSpikesUpdate.ts +0 -25
  1828. package/src/callbacks/postTNTRender.ts +0 -25
  1829. package/src/callbacks/postTNTUpdate.ts +0 -25
  1830. package/src/callbacks/postTearInitLate.ts +0 -35
  1831. package/src/callbacks/postTearInitVeryLate.ts +0 -40
  1832. package/src/callbacks/postTransformation.ts +0 -62
  1833. package/src/callbacks/postTrinketBreak.ts +0 -115
  1834. package/src/callbacks/preBerserkDeath.ts +0 -48
  1835. package/src/callbacks/preGetPedestal.ts +0 -60
  1836. package/src/callbacks/preNewLevel.ts +0 -54
  1837. package/src/callbacks/reorderedCallbacks.ts +0 -169
  1838. package/src/callbacks/subscriptions/postAmbushFinished.ts +0 -29
  1839. package/src/callbacks/subscriptions/postAmbushStarted.ts +0 -29
  1840. package/src/callbacks/subscriptions/postBombExploded.ts +0 -29
  1841. package/src/callbacks/subscriptions/postBombInitLate.ts +0 -29
  1842. package/src/callbacks/subscriptions/postBoneSwing.ts +0 -21
  1843. package/src/callbacks/subscriptions/postCollectibleEmpty.ts +0 -38
  1844. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -34
  1845. package/src/callbacks/subscriptions/postCursedTeleport.ts +0 -44
  1846. package/src/callbacks/subscriptions/postCustomRevive.ts +0 -33
  1847. package/src/callbacks/subscriptions/postDiceRoomActivated.ts +0 -35
  1848. package/src/callbacks/subscriptions/postDoorRender.ts +0 -34
  1849. package/src/callbacks/subscriptions/postDoorUpdate.ts +0 -34
  1850. package/src/callbacks/subscriptions/postEffectInitLate.ts +0 -29
  1851. package/src/callbacks/subscriptions/postEffectStateChanged.ts +0 -37
  1852. package/src/callbacks/subscriptions/postEsauJr.ts +0 -21
  1853. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +0 -29
  1854. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -37
  1855. package/src/callbacks/subscriptions/postFirstEsauJr.ts +0 -21
  1856. package/src/callbacks/subscriptions/postFirstFlip.ts +0 -24
  1857. package/src/callbacks/subscriptions/postFlip.ts +0 -22
  1858. package/src/callbacks/subscriptions/postGameStartedReordered.ts +0 -21
  1859. package/src/callbacks/subscriptions/postGameStartedReorderedLast.ts +0 -21
  1860. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -21
  1861. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -45
  1862. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -71
  1863. package/src/callbacks/subscriptions/postGridEntityCustomBroken.ts +0 -38
  1864. package/src/callbacks/subscriptions/postGridEntityCustomCollision.ts +0 -63
  1865. package/src/callbacks/subscriptions/postGridEntityCustomInit.ts +0 -38
  1866. package/src/callbacks/subscriptions/postGridEntityCustomRemove.ts +0 -35
  1867. package/src/callbacks/subscriptions/postGridEntityCustomRender.ts +0 -38
  1868. package/src/callbacks/subscriptions/postGridEntityCustomStateChanged.ts +0 -42
  1869. package/src/callbacks/subscriptions/postGridEntityCustomUpdate.ts +0 -38
  1870. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -45
  1871. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -50
  1872. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -45
  1873. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -49
  1874. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -45
  1875. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -52
  1876. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -40
  1877. package/src/callbacks/subscriptions/postItemPickup.ts +0 -61
  1878. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -29
  1879. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -29
  1880. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -29
  1881. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -39
  1882. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -19
  1883. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -19
  1884. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -19
  1885. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -44
  1886. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -32
  1887. package/src/callbacks/subscriptions/postPickupInitFirst.ts +0 -29
  1888. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -29
  1889. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -37
  1890. package/src/callbacks/subscriptions/postPitRender.ts +0 -31
  1891. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -31
  1892. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -50
  1893. package/src/callbacks/subscriptions/postPlayerChangeStat.ts +0 -52
  1894. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -37
  1895. package/src/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -35
  1896. package/src/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -35
  1897. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -65
  1898. package/src/callbacks/subscriptions/postPlayerInitFirst.ts +0 -37
  1899. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -37
  1900. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -37
  1901. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -37
  1902. package/src/callbacks/subscriptions/postPoopRender.ts +0 -34
  1903. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -34
  1904. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -36
  1905. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -36
  1906. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -32
  1907. package/src/callbacks/subscriptions/postPurchase.ts +0 -48
  1908. package/src/callbacks/subscriptions/postRockRender.ts +0 -31
  1909. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -31
  1910. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -27
  1911. package/src/callbacks/subscriptions/postSacrifice.ts +0 -40
  1912. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -37
  1913. package/src/callbacks/subscriptions/postSlotCollision.ts +0 -35
  1914. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -52
  1915. package/src/callbacks/subscriptions/postSlotInit.ts +0 -29
  1916. package/src/callbacks/subscriptions/postSlotRender.ts +0 -29
  1917. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -29
  1918. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -29
  1919. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -29
  1920. package/src/callbacks/subscriptions/postTNTRender.ts +0 -29
  1921. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -29
  1922. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -29
  1923. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -29
  1924. package/src/callbacks/subscriptions/postTransformation.ts +0 -37
  1925. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -35
  1926. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -39
  1927. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -43
  1928. package/src/callbacks/subscriptions/preGetPedestal.ts +0 -55
  1929. package/src/callbacks/subscriptions/preItemPickup.ts +0 -61
  1930. package/src/callbacks/subscriptions/preNewLevel.ts +0 -21
  1931. package/src/classes/ModUpgraded.ts +0 -343
  1932. package/src/classes/callbacks/validation/CustomCallbackAmbush.ts +0 -28
  1933. package/src/classes/callbacks/validation/CustomCallbackBomb.ts +0 -27
  1934. package/src/classes/callbacks/validation/CustomCallbackCollectible.ts +0 -30
  1935. package/src/classes/callbacks/validation/CustomCallbackDoor.ts +0 -28
  1936. package/src/classes/callbacks/validation/CustomCallbackEffect.ts +0 -29
  1937. package/src/classes/callbacks/validation/CustomCallbackFamiliar.ts +0 -30
  1938. package/src/classes/callbacks/validation/CustomCallbackGridEntity.ts +0 -42
  1939. package/src/classes/callbacks/validation/CustomCallbackGridEntityCustom.ts +0 -36
  1940. package/src/classes/callbacks/validation/CustomCallbackKnife.ts +0 -27
  1941. package/src/classes/callbacks/validation/CustomCallbackPit.ts +0 -28
  1942. package/src/classes/callbacks/validation/CustomCallbackPlayer.ts +0 -47
  1943. package/src/classes/callbacks/validation/CustomCallbackRevive.ts +0 -27
  1944. package/src/classes/callbacks/validation/CustomCallbackSpikes.ts +0 -28
  1945. package/src/classes/features/callbackLogic/GridEntityDetection.ts +0 -231
  1946. package/src/enums/ModCallbackCustom2.ts +0 -57
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  1964. package/src/features/customTrapdoor/blackSprite.ts +0 -27
  1965. package/src/features/customTrapdoor/constants.ts +0 -27
  1966. package/src/features/customTrapdoor/exports.ts +0 -89
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  2012. package/src/functions/collectibleSet.ts +0 -134
  2013. package/src/functions/dev.ts +0 -32
  2014. package/src/functions/eden.ts +0 -45
  2015. package/src/functions/flying.ts +0 -117
  2016. package/src/functions/itemPool.ts +0 -177
  2017. package/src/functions/reorderedCallbacks.ts +0 -46
  2018. package/src/functions/saveFile.ts +0 -28
  2019. package/src/functions/trinketCacheFlag.ts +0 -81
  2020. package/src/functions/trinketSet.ts +0 -133
  2021. package/src/initCustomCallbacks.ts +0 -147
  2022. package/src/initFeatures.ts +0 -70
  2023. package/src/interfaces/private/AddCallbackParametersCustom2.ts +0 -343
  2024. package/src/interfaces/private/CustomTrapdoorDestination.ts +0 -14
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  2026. package/src/types/Constructor.ts +0 -2
  2027. package/src/types/private/MatchingCallbackCustom.ts +0 -32
@@ -0,0 +1,53 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local Set = ____lualib.Set
5
+ local __TS__New = ____lualib.__TS__New
6
+ local __TS__Decorate = ____lualib.__TS__Decorate
7
+ local ____exports = {}
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
10
+ local ____cachedClasses = require("src.core.cachedClasses")
11
+ local musicManager = ____cachedClasses.musicManager
12
+ local ____decorators = require("src.decorators")
13
+ local Exported = ____decorators.Exported
14
+ local ____sound = require("src.functions.sound")
15
+ local stopAllSoundEffects = ____sound.stopAllSoundEffects
16
+ local ____Feature = require("src.classes.private.Feature")
17
+ local Feature = ____Feature.Feature
18
+ ____exports.DisableAllSound = __TS__Class()
19
+ local DisableAllSound = ____exports.DisableAllSound
20
+ DisableAllSound.name = "DisableAllSound"
21
+ __TS__ClassExtends(DisableAllSound, Feature)
22
+ function DisableAllSound.prototype.____constructor(self)
23
+ Feature.prototype.____constructor(self)
24
+ self.v = {run = {disableSoundSet = __TS__New(Set)}}
25
+ self.musicWasEnabled = false
26
+ self.postRender = function()
27
+ if self.v.run.disableSoundSet.size == 0 then
28
+ return
29
+ end
30
+ stopAllSoundEffects(nil)
31
+ end
32
+ self.callbacksUsed = {{ModCallback.POST_RENDER, {self.postRender}}}
33
+ end
34
+ function DisableAllSound.prototype.enableAllSound(self, key)
35
+ if not self.v.run.disableSoundSet:has(key) then
36
+ return
37
+ end
38
+ self.v.run.disableSoundSet:delete(key)
39
+ if self.v.run.disableSoundSet.size == 0 and self.musicWasEnabled then
40
+ musicManager:Enable()
41
+ end
42
+ stopAllSoundEffects(nil)
43
+ end
44
+ function DisableAllSound.prototype.disableAllSound(self, key)
45
+ if self.v.run.disableSoundSet.size == 0 then
46
+ self.musicWasEnabled = musicManager:IsEnabled()
47
+ end
48
+ self.v.run.disableSoundSet:add(key)
49
+ stopAllSoundEffects(nil)
50
+ end
51
+ __TS__Decorate({Exported}, DisableAllSound.prototype, "enableAllSound", true)
52
+ __TS__Decorate({Exported}, DisableAllSound.prototype, "disableAllSound", true)
53
+ return ____exports
@@ -0,0 +1,83 @@
1
+ import { ButtonAction } from "isaac-typescript-definitions";
2
+ import { Feature } from "../../private/Feature";
3
+ export declare class DisableInputs extends Feature {
4
+ private isActionPressed;
5
+ private isActionTriggered;
6
+ private getActionValue;
7
+ private getReturnValue;
8
+ /**
9
+ * Helper function to enable all inputs. Use this function to set things back to normal after
10
+ * having used one of the other helper functions to disable inputs.
11
+ *
12
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
13
+ * that multiple mod features can work in tandem.
14
+ */
15
+ enableAllInputs(key: string): void;
16
+ /**
17
+ * Helper function to disable specific inputs, like opening the console.
18
+ *
19
+ * This function is variadic, meaning that you can pass as many inputs as you want to disable. (To
20
+ * disable all inputs, see the `disableAllInputs` function.
21
+ *
22
+ * Use the `enableAllInputs` helper function to set things back to normal.
23
+ *
24
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
25
+ * that multiple mod features can work in tandem.
26
+ * @param buttonActions An array of the actions to action.
27
+ */
28
+ disableInputs(key: string, ...buttonActions: ButtonAction[]): void;
29
+ /**
30
+ * Helper function to disable all inputs. This is useful because `EntityPlayer.ControlsEnabled`
31
+ * can be changed by the game under certain conditions.
32
+ *
33
+ * Use the `enableAllInputs` helper function to set things back to normal.
34
+ *
35
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
36
+ * that multiple mod features can work in tandem.
37
+ */
38
+ disableAllInputs(key: string): void;
39
+ /**
40
+ * Helper function to enable all inputs besides the ones provided. This is useful because
41
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
42
+ *
43
+ * Use the `enableAllInputs` helper function to set things back to normal.
44
+ *
45
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
46
+ * that multiple mod features can work in tandem.
47
+ * @param blacklist A set of ButtonActions to disallow.
48
+ */
49
+ enableAllInputsExceptFor(key: string, blacklist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
50
+ /**
51
+ * Helper function to disable all inputs besides the ones provided. This is useful because
52
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
53
+ *
54
+ * Use the `enableAllInputs` helper function to set things back to normal.
55
+ *
56
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
57
+ * that multiple mod features can work in tandem.
58
+ * @param whitelist A set of ButtonActions to allow.
59
+ */
60
+ disableAllInputsExceptFor(key: string, whitelist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
61
+ /**
62
+ * Helper function to disable only the inputs used for moving the character (or moving the cursor
63
+ * in the UI). This is useful because `EntityPlayer.ControlsEnabled` can be changed by the game
64
+ * under certain conditions.
65
+ *
66
+ * Use the `enableAllInputs` helper function to set things back to normal.
67
+ *
68
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
69
+ * that multiple mod features can work in tandem.
70
+ */
71
+ disableMovementInputs(key: string): void;
72
+ /**
73
+ * Helper function to disable only the inputs used for shooting tears. This is useful because
74
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
75
+ *
76
+ * Use the `enableAllInputs` helper function to set things back to normal.
77
+ *
78
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
79
+ * that multiple mod features can work in tandem.
80
+ */
81
+ disableShootingInputs(key: string): void;
82
+ }
83
+ //# sourceMappingURL=DisableInputs.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EAGb,MAAM,8BAA8B,CAAC;AAGtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,aAAc,SAAQ,OAAO;IA0CxC,OAAO,CAAC,eAAe,CAIsB;IAG7C,OAAO,CAAC,iBAAiB,CAIoB;IAG7C,OAAO,CAAC,cAAc,CAIwB;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;;OAMG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;OAWG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;OAQG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;OASG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;OASG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;OASG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK/C;;;;;;;;OAQG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAIhD"}
@@ -0,0 +1,100 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local Map = ____lualib.Map
5
+ local __TS__New = ____lualib.__TS__New
6
+ local __TS__Iterator = ____lualib.__TS__Iterator
7
+ local __TS__Decorate = ____lualib.__TS__Decorate
8
+ local Set = ____lualib.Set
9
+ local ____exports = {}
10
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
11
+ local InputHook = ____isaac_2Dtypescript_2Ddefinitions.InputHook
12
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
13
+ local ____decorators = require("src.decorators")
14
+ local Exported = ____decorators.Exported
15
+ local ____input = require("src.functions.input")
16
+ local getMoveActions = ____input.getMoveActions
17
+ local getShootActions = ____input.getShootActions
18
+ local ____Feature = require("src.classes.private.Feature")
19
+ local Feature = ____Feature.Feature
20
+ ____exports.DisableInputs = __TS__Class()
21
+ local DisableInputs = ____exports.DisableInputs
22
+ DisableInputs.name = "DisableInputs"
23
+ __TS__ClassExtends(DisableInputs, Feature)
24
+ function DisableInputs.prototype.____constructor(self)
25
+ Feature.prototype.____constructor(self)
26
+ self.v = {run = {
27
+ disableInputs = __TS__New(Map),
28
+ enableAllInputsWithBlacklistMap = __TS__New(Map),
29
+ disableAllInputsWithWhitelistMap = __TS__New(Map)
30
+ }}
31
+ self.isActionPressed = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
32
+ self.isActionTriggered = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, true) end
33
+ self.getActionValue = function(____, _entity, _inputHook, buttonAction) return self:getReturnValue(buttonAction, false) end
34
+ self.callbacksUsed = {{ModCallback.INPUT_ACTION, {self.isActionPressed, InputHook.IS_ACTION_PRESSED}}, {ModCallback.INPUT_ACTION, {self.isActionTriggered, InputHook.IS_ACTION_TRIGGERED}}, {ModCallback.INPUT_ACTION, {self.getActionValue, InputHook.GET_ACTION_VALUE}}}
35
+ end
36
+ function DisableInputs.prototype.getReturnValue(self, buttonAction, booleanCallback)
37
+ local ____booleanCallback_0
38
+ if booleanCallback then
39
+ ____booleanCallback_0 = false
40
+ else
41
+ ____booleanCallback_0 = 0
42
+ end
43
+ local disableValue = ____booleanCallback_0
44
+ for ____, blacklist in __TS__Iterator(self.v.run.disableInputs:values()) do
45
+ if blacklist:has(buttonAction) then
46
+ return disableValue
47
+ end
48
+ end
49
+ for ____, whitelist in __TS__Iterator(self.v.run.disableAllInputsWithWhitelistMap:values()) do
50
+ if not whitelist:has(buttonAction) then
51
+ return disableValue
52
+ end
53
+ end
54
+ for ____, blacklist in __TS__Iterator(self.v.run.enableAllInputsWithBlacklistMap:values()) do
55
+ if blacklist:has(buttonAction) then
56
+ return disableValue
57
+ end
58
+ end
59
+ return nil
60
+ end
61
+ function DisableInputs.prototype.enableAllInputs(self, key)
62
+ self.v.run.disableAllInputsWithWhitelistMap:delete(key)
63
+ self.v.run.enableAllInputsWithBlacklistMap:delete(key)
64
+ end
65
+ function DisableInputs.prototype.disableInputs(self, key, ...)
66
+ local buttonActions = {...}
67
+ local buttonActionsSet = __TS__New(Set, buttonActions)
68
+ self.v.run.disableInputs:set(key, buttonActionsSet)
69
+ end
70
+ function DisableInputs.prototype.disableAllInputs(self, key)
71
+ self.v.run.disableAllInputsWithWhitelistMap:set(
72
+ key,
73
+ __TS__New(Set)
74
+ )
75
+ self.v.run.enableAllInputsWithBlacklistMap:delete(key)
76
+ end
77
+ function DisableInputs.prototype.enableAllInputsExceptFor(self, key, blacklist)
78
+ self.v.run.disableAllInputsWithWhitelistMap:delete(key)
79
+ self.v.run.enableAllInputsWithBlacklistMap:set(key, blacklist)
80
+ end
81
+ function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
82
+ self.v.run.disableAllInputsWithWhitelistMap:set(key, whitelist)
83
+ self.v.run.enableAllInputsWithBlacklistMap:delete(key)
84
+ end
85
+ function DisableInputs.prototype.disableMovementInputs(self, key)
86
+ local moveActions = getMoveActions(nil)
87
+ self:enableAllInputsExceptFor(key, moveActions)
88
+ end
89
+ function DisableInputs.prototype.disableShootingInputs(self, key)
90
+ local shootActions = getShootActions(nil)
91
+ self:enableAllInputsExceptFor(key, shootActions)
92
+ end
93
+ __TS__Decorate({Exported}, DisableInputs.prototype, "enableAllInputs", true)
94
+ __TS__Decorate({Exported}, DisableInputs.prototype, "disableInputs", true)
95
+ __TS__Decorate({Exported}, DisableInputs.prototype, "disableAllInputs", true)
96
+ __TS__Decorate({Exported}, DisableInputs.prototype, "enableAllInputsExceptFor", true)
97
+ __TS__Decorate({Exported}, DisableInputs.prototype, "disableAllInputsExceptFor", true)
98
+ __TS__Decorate({Exported}, DisableInputs.prototype, "disableMovementInputs", true)
99
+ __TS__Decorate({Exported}, DisableInputs.prototype, "disableShootingInputs", true)
100
+ return ____exports
@@ -0,0 +1,30 @@
1
+ import { Feature } from "../../private/Feature";
2
+ export declare class ExtraConsoleCommands extends Feature {
3
+ private commandFunctionMap;
4
+ private postUpdate;
5
+ private evaluateCacheDamage;
6
+ private evaluateCacheFireDelay;
7
+ private evaluateCacheSpeed;
8
+ private evaluateCacheFlying;
9
+ private entityTakeDmgPlayer;
10
+ private postCurseEval;
11
+ private executeCmd;
12
+ private postFireTear;
13
+ /**
14
+ * Helper function to add a custom console command.
15
+ *
16
+ * The standard library comes with many existing console commands that are useful for debugging,
17
+ * but you can also add your own commands that are useful for your particular mod. It's easier to
18
+ * add commands to the existing command system than to add your own logic manually to the
19
+ * `EXECUTE_CMD` callback.
20
+ */
21
+ addConsoleCommand(commandName: string, commandFunction: (params: string) => void): void;
22
+ /**
23
+ * Helper function to remove a custom console command.
24
+ *
25
+ * The standard library comes with many existing console commands that are useful for debugging.
26
+ * If you want to disable one of them, use this function.
27
+ */
28
+ removeConsoleCommand(commandName: string): void;
29
+ }
30
+ //# sourceMappingURL=ExtraConsoleCommands.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ExtraConsoleCommands.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ExtraConsoleCommands.ts"],"names":[],"mappings":"AAgBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAIhD,qBAAa,oBAAqB,SAAQ,OAAO;IAI/C,OAAO,CAAC,kBAAkB,CAA+C;IAuCzE,OAAO,CAAC,UAAU,CAKhB;IAIF,OAAO,CAAC,mBAAmB,CAIzB;IAIF,OAAO,CAAC,sBAAsB,CAI5B;IAIF,OAAO,CAAC,kBAAkB,CAIxB;IAIF,OAAO,CAAC,mBAAmB,CAIzB;IAIF,OAAO,CAAC,mBAAmB,CAYzB;IAGF,OAAO,CAAC,aAAa,CAkDnB;IAGF,OAAO,CAAC,UAAU,CAUhB;IAGF,OAAO,CAAC,YAAY,CAIlB;IAEF;;;;;;;OAOG;IAEI,iBAAiB,CACtB,WAAW,EAAE,MAAM,EACnB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,GACxC,IAAI;IAgBP;;;;;OAKG;IAEI,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CASvD"}
@@ -0,0 +1,157 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__ObjectEntries = ____lualib.__TS__ObjectEntries
5
+ local Map = ____lualib.Map
6
+ local __TS__New = ____lualib.__TS__New
7
+ local __TS__Decorate = ____lualib.__TS__Decorate
8
+ local ____exports = {}
9
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
10
+ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
11
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
12
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
13
+ local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
14
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
15
+ local TearVariant = ____isaac_2Dtypescript_2Ddefinitions.TearVariant
16
+ local ____decorators = require("src.decorators")
17
+ local Exported = ____decorators.Exported
18
+ local ____flag = require("src.functions.flag")
19
+ local addFlag = ____flag.addFlag
20
+ local bitFlags = ____flag.bitFlags
21
+ local ____map = require("src.functions.map")
22
+ local getMapPartialMatch = ____map.getMapPartialMatch
23
+ local ____utils = require("src.functions.utils")
24
+ local isVanillaConsoleCommand = ____utils.isVanillaConsoleCommand
25
+ local printConsole = ____utils.printConsole
26
+ local ____Feature = require("src.classes.private.Feature")
27
+ local Feature = ____Feature.Feature
28
+ local commands = require("src.classes.features.other.extraConsoleCommands.commands")
29
+ local ____v = require("src.classes.features.other.extraConsoleCommands.v")
30
+ local v = ____v.v
31
+ ____exports.ExtraConsoleCommands = __TS__Class()
32
+ local ExtraConsoleCommands = ____exports.ExtraConsoleCommands
33
+ ExtraConsoleCommands.name = "ExtraConsoleCommands"
34
+ __TS__ClassExtends(ExtraConsoleCommands, Feature)
35
+ function ExtraConsoleCommands.prototype.____constructor(self)
36
+ Feature.prototype.____constructor(self)
37
+ self.v = v
38
+ self.commandFunctionMap = __TS__New(Map)
39
+ self.postUpdate = function()
40
+ if self.v.persistent.spamBloodRights then
41
+ local player = Isaac.GetPlayer()
42
+ player:UseActiveItem(CollectibleType.BLOOD_RIGHTS)
43
+ end
44
+ end
45
+ self.evaluateCacheDamage = function(____, player)
46
+ if self.v.persistent.damage then
47
+ player.Damage = self.v.persistent.damageAmount
48
+ end
49
+ end
50
+ self.evaluateCacheFireDelay = function(____, player)
51
+ if self.v.persistent.tears then
52
+ player.FireDelay = self.v.persistent.tearsAmount
53
+ end
54
+ end
55
+ self.evaluateCacheSpeed = function(____, player)
56
+ if self.v.persistent.speed then
57
+ player.MoveSpeed = self.v.persistent.speedAmount
58
+ end
59
+ end
60
+ self.evaluateCacheFlying = function(____, player)
61
+ if self.v.persistent.flight then
62
+ player.CanFly = true
63
+ end
64
+ end
65
+ self.entityTakeDmgPlayer = function(____, _entity, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
66
+ if self.v.persistent.spamBloodRights then
67
+ return false
68
+ end
69
+ return nil
70
+ end
71
+ self.postCurseEval = function(____, curses)
72
+ if self.v.persistent.disableCurses then
73
+ return bitFlags(nil, LevelCurse.NONE)
74
+ end
75
+ local newCurses = curses
76
+ if self.v.persistent.darkness then
77
+ newCurses = addFlag(nil, newCurses, LevelCurse.DARKNESS)
78
+ end
79
+ if self.v.persistent.labyrinth then
80
+ newCurses = addFlag(nil, newCurses, LevelCurse.LABYRINTH)
81
+ end
82
+ if self.v.persistent.lost then
83
+ newCurses = addFlag(nil, newCurses, LevelCurse.LOST)
84
+ end
85
+ if self.v.persistent.unknown then
86
+ newCurses = addFlag(nil, newCurses, LevelCurse.UNKNOWN)
87
+ end
88
+ if self.v.persistent.cursed then
89
+ newCurses = addFlag(nil, newCurses, LevelCurse.CURSED)
90
+ end
91
+ if self.v.persistent.maze then
92
+ newCurses = addFlag(nil, newCurses, LevelCurse.MAZE)
93
+ end
94
+ if self.v.persistent.blind then
95
+ newCurses = addFlag(nil, newCurses, LevelCurse.BLIND)
96
+ end
97
+ if self.v.persistent.giant then
98
+ newCurses = addFlag(nil, newCurses, LevelCurse.GIANT)
99
+ end
100
+ local ____temp_0
101
+ if curses == newCurses then
102
+ ____temp_0 = nil
103
+ else
104
+ ____temp_0 = newCurses
105
+ end
106
+ return ____temp_0
107
+ end
108
+ self.executeCmd = function(____, command, params)
109
+ local resultTuple = getMapPartialMatch(nil, command, self.commandFunctionMap)
110
+ if resultTuple == nil then
111
+ printConsole(nil, "That is an invalid console command.")
112
+ return
113
+ end
114
+ local commandName, commandFunction = table.unpack(resultTuple)
115
+ printConsole(nil, "Command: " .. commandName)
116
+ commandFunction(nil, params)
117
+ end
118
+ self.postFireTear = function(____, tear)
119
+ if self.v.persistent.chaosCardTears then
120
+ tear:ChangeVariant(TearVariant.CHAOS_CARD)
121
+ end
122
+ end
123
+ self.callbacksUsed = {
124
+ {ModCallback.POST_UPDATE, {self.postUpdate}},
125
+ {ModCallback.EVALUATE_CACHE, {self.evaluateCacheDamage, CacheFlag.DAMAGE}},
126
+ {ModCallback.EVALUATE_CACHE, {self.evaluateCacheFireDelay, CacheFlag.FIRE_DELAY}},
127
+ {ModCallback.EVALUATE_CACHE, {self.evaluateCacheSpeed, CacheFlag.SPEED}},
128
+ {ModCallback.EVALUATE_CACHE, {self.evaluateCacheFlying, CacheFlag.FLYING}},
129
+ {ModCallback.ENTITY_TAKE_DMG, {self.entityTakeDmgPlayer, EntityType.PLAYER}},
130
+ {ModCallback.POST_CURSE_EVAL, {self.postCurseEval}},
131
+ {ModCallback.EXECUTE_CMD, {self.executeCmd}},
132
+ {ModCallback.POST_FIRE_TEAR, {self.postFireTear}}
133
+ }
134
+ for ____, ____value in ipairs(__TS__ObjectEntries(commands)) do
135
+ local funcName = ____value[1]
136
+ local func = ____value[2]
137
+ self.commandFunctionMap:set(funcName, func)
138
+ end
139
+ end
140
+ function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, commandFunction)
141
+ if isVanillaConsoleCommand(nil, commandName) then
142
+ error(("Failed to add a new console command of \"" .. commandName) .. "\" because that name already belongs to a vanilla command. You must pick a non-colliding name.")
143
+ end
144
+ if self.commandFunctionMap:has(commandName) then
145
+ error(("Failed to add a new console command of \"" .. commandName) .. "\" because there is already an existing custom command by that name. If you want to overwrite a command from the standard library, you can use the \"removeExtraConsoleCommand\" function.")
146
+ end
147
+ self.commandFunctionMap:set(commandName, commandFunction)
148
+ end
149
+ function ExtraConsoleCommands.prototype.removeConsoleCommand(self, commandName)
150
+ if not self.commandFunctionMap:has(commandName) then
151
+ error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the map.")
152
+ end
153
+ self.commandFunctionMap:delete(commandName)
154
+ end
155
+ __TS__Decorate({Exported}, ExtraConsoleCommands.prototype, "addConsoleCommand", true)
156
+ __TS__Decorate({Exported}, ExtraConsoleCommands.prototype, "removeConsoleCommand", true)
157
+ return ____exports
@@ -0,0 +1,20 @@
1
+ import { Feature } from "../../private/Feature";
2
+ export declare class FadeInRemover extends Feature {
3
+ private enabled;
4
+ private postGameStarted;
5
+ /**
6
+ * Removes the fade-in that occurs at the beginning of a run. If this behavior is desired, call
7
+ * this function once at the beginning of your mod.
8
+ *
9
+ * This is useful for debugging, when you are resetting the game often.
10
+ *
11
+ * You can restore the vanilla behavior with the `restoreFadeIn` function.
12
+ */
13
+ removeFadeIn(): void;
14
+ /**
15
+ * Disables the fade-in remover. Only useful if you have previously called the `removeFadeIn`
16
+ * function.
17
+ */
18
+ restoreFadeIn(): void;
19
+ }
20
+ //# sourceMappingURL=FadeInRemover.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FadeInRemover.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/FadeInRemover.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAIhD,qBAAa,aAAc,SAAQ,OAAO;IACxC,OAAO,CAAC,OAAO,CAAS;IAYxB,OAAO,CAAC,eAAe,CAIrB;IAEF;;;;;;;OAOG;IAEI,YAAY,IAAI,IAAI;IAI3B;;;OAGG;IAEI,aAAa,IAAI,IAAI;CAG7B"}
@@ -0,0 +1,37 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__Decorate = ____lualib.__TS__Decorate
5
+ local ____exports = {}
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
+ local ____cachedClasses = require("src.core.cachedClasses")
9
+ local game = ____cachedClasses.game
10
+ local ____decorators = require("src.decorators")
11
+ local Exported = ____decorators.Exported
12
+ local ____Feature = require("src.classes.private.Feature")
13
+ local Feature = ____Feature.Feature
14
+ local FADE_IN_SPEED = 1
15
+ ____exports.FadeInRemover = __TS__Class()
16
+ local FadeInRemover = ____exports.FadeInRemover
17
+ FadeInRemover.name = "FadeInRemover"
18
+ __TS__ClassExtends(FadeInRemover, Feature)
19
+ function FadeInRemover.prototype.____constructor(self)
20
+ Feature.prototype.____constructor(self)
21
+ self.enabled = false
22
+ self.postGameStarted = function(____, _isContinued)
23
+ if self.enabled then
24
+ game:Fadein(FADE_IN_SPEED)
25
+ end
26
+ end
27
+ self.callbacksUsed = {{ModCallback.POST_GAME_STARTED, {self.postGameStarted}}}
28
+ end
29
+ function FadeInRemover.prototype.removeFadeIn(self)
30
+ self.enabled = true
31
+ end
32
+ function FadeInRemover.prototype.restoreFadeIn(self)
33
+ self.enabled = false
34
+ end
35
+ __TS__Decorate({Exported}, FadeInRemover.prototype, "removeFadeIn", true)
36
+ __TS__Decorate({Exported}, FadeInRemover.prototype, "restoreFadeIn", true)
37
+ return ____exports
@@ -0,0 +1,20 @@
1
+ import { Feature } from "../../private/Feature";
2
+ export declare class FastReset extends Feature {
3
+ private enabled;
4
+ private postRender;
5
+ /**
6
+ * Enables the fast-reset feature, which allows you to restart the game instantaneously. If this
7
+ * behavior is desired, call this function once at the beginning of your mod.
8
+ *
9
+ * This is useful for debugging, when you are resetting the game often.
10
+ *
11
+ * You can disable the fast-reset feature with the `disableFastReset` function.
12
+ */
13
+ enableFastReset(): void;
14
+ /**
15
+ * Disables the fast-reset feature. Only useful if you have previously called the
16
+ * `enableFastReset` function.
17
+ */
18
+ disableFastReset(): void;
19
+ }
20
+ //# sourceMappingURL=FastReset.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FastReset.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/FastReset.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAKhD,qBAAa,SAAU,SAAQ,OAAO;IACpC,OAAO,CAAC,OAAO,CAAS;IAYxB,OAAO,CAAC,UAAU,CAMhB;IAEF;;;;;;;OAOG;IAEI,eAAe,IAAI,IAAI;IAI9B;;;OAGG;IAEI,gBAAgB,IAAI,IAAI;CAGhC"}
@@ -0,0 +1,59 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__Decorate = ____lualib.__TS__Decorate
5
+ local ____exports = {}
6
+ local checkResetInput
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
9
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
10
+ local ____cachedClasses = require("src.core.cachedClasses")
11
+ local game = ____cachedClasses.game
12
+ local ____decorators = require("src.decorators")
13
+ local Exported = ____decorators.Exported
14
+ local ____input = require("src.functions.input")
15
+ local isActionTriggeredOnAnyInput = ____input.isActionTriggeredOnAnyInput
16
+ local isModifierKeyPressed = ____input.isModifierKeyPressed
17
+ local ____run = require("src.functions.run")
18
+ local restart = ____run.restart
19
+ local ____Feature = require("src.classes.private.Feature")
20
+ local Feature = ____Feature.Feature
21
+ function checkResetInput(self)
22
+ local isPaused = game:IsPaused()
23
+ if isPaused then
24
+ return
25
+ end
26
+ if AwaitingTextInput then
27
+ return
28
+ end
29
+ if isModifierKeyPressed(nil) then
30
+ return
31
+ end
32
+ if isActionTriggeredOnAnyInput(nil, ButtonAction.RESTART) then
33
+ restart(nil)
34
+ end
35
+ end
36
+ ____exports.FastReset = __TS__Class()
37
+ local FastReset = ____exports.FastReset
38
+ FastReset.name = "FastReset"
39
+ __TS__ClassExtends(FastReset, Feature)
40
+ function FastReset.prototype.____constructor(self)
41
+ Feature.prototype.____constructor(self)
42
+ self.enabled = false
43
+ self.postRender = function()
44
+ if not self.enabled then
45
+ return
46
+ end
47
+ checkResetInput(nil)
48
+ end
49
+ self.callbacksUsed = {{ModCallback.POST_RENDER, {self.postRender}}}
50
+ end
51
+ function FastReset.prototype.enableFastReset(self)
52
+ self.enabled = true
53
+ end
54
+ function FastReset.prototype.disableFastReset(self)
55
+ self.enabled = false
56
+ end
57
+ __TS__Decorate({Exported}, FastReset.prototype, "enableFastReset", true)
58
+ __TS__Decorate({Exported}, FastReset.prototype, "disableFastReset", true)
59
+ return ____exports
@@ -0,0 +1,11 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ import { Feature } from "../../private/Feature";
3
+ export declare class FlyingDetection extends Feature {
4
+ private moddedElementSets;
5
+ /**
6
+ * Helper function to see if the player currently has flying from a temporary effect such as
7
+ * Hanged Man, Bat Wing, and so on.
8
+ */
9
+ hasFlyingTemporaryEffect(player: EntityPlayer): boolean;
10
+ }
11
+ //# sourceMappingURL=FlyingDetection.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FlyingDetection.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/FlyingDetection.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,eAAgB,SAAQ,OAAO;IAC1C,OAAO,CAAC,iBAAiB,CAAoB;IAW7C;;;OAGG;IAEI,wBAAwB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO;CA4B/D"}
@@ -0,0 +1,47 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__Iterator = ____lualib.__TS__Iterator
5
+ local __TS__Decorate = ____lualib.__TS__Decorate
6
+ local ____exports = {}
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
9
+ local ____decorators = require("src.decorators")
10
+ local Exported = ____decorators.Exported
11
+ local ____ISCFeature = require("src.enums.ISCFeature")
12
+ local ISCFeature = ____ISCFeature.ISCFeature
13
+ local ____Feature = require("src.classes.private.Feature")
14
+ local Feature = ____Feature.Feature
15
+ local FLYING_NULL_ITEMS = {NullItemID.REVERSE_SUN, NullItemID.SPIRIT_SHACKLES_SOUL, NullItemID.LOST_CURSE}
16
+ ____exports.FlyingDetection = __TS__Class()
17
+ local FlyingDetection = ____exports.FlyingDetection
18
+ FlyingDetection.name = "FlyingDetection"
19
+ __TS__ClassExtends(FlyingDetection, Feature)
20
+ function FlyingDetection.prototype.____constructor(self, moddedElementSets)
21
+ Feature.prototype.____constructor(self)
22
+ self.featuresUsed = {ISCFeature.MODDED_ELEMENT_SETS}
23
+ self.moddedElementSets = moddedElementSets
24
+ end
25
+ function FlyingDetection.prototype.hasFlyingTemporaryEffect(self, player)
26
+ local effects = player:GetEffects()
27
+ local flyingCollectibles = self.moddedElementSets:getFlyingCollectibles(false)
28
+ for ____, collectibleType in __TS__Iterator(flyingCollectibles:values()) do
29
+ if effects:HasCollectibleEffect(collectibleType) then
30
+ return true
31
+ end
32
+ end
33
+ local flyingTrinkets = self.moddedElementSets:getFlyingTrinkets()
34
+ for ____, trinketType in __TS__Iterator(flyingTrinkets:values()) do
35
+ if effects:HasTrinketEffect(trinketType) then
36
+ return true
37
+ end
38
+ end
39
+ for ____, nullItemID in ipairs(FLYING_NULL_ITEMS) do
40
+ if effects:HasNullEffect(nullItemID) then
41
+ return true
42
+ end
43
+ end
44
+ return false
45
+ end
46
+ __TS__Decorate({Exported}, FlyingDetection.prototype, "hasFlyingTemporaryEffect", true)
47
+ return ____exports
@@ -0,0 +1,10 @@
1
+ import { Feature } from "../../private/Feature";
2
+ export declare class ForgottenSwitch extends Feature {
3
+ private isActionTriggered;
4
+ /**
5
+ * When used on The Forgotten, switches to The Soul. When used on The Soul, switches to The
6
+ * Forgotten. This takes 1 game frame to take effect.
7
+ */
8
+ forgottenSwitch(): void;
9
+ }
10
+ //# sourceMappingURL=ForgottenSwitch.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ForgottenSwitch.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ForgottenSwitch.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD,qBAAa,eAAgB,SAAQ,OAAO;IAsB1C,OAAO,CAAC,iBAAiB,CAWvB;IAEF;;;OAGG;IAEI,eAAe,IAAI,IAAI;CAG/B"}