hytopia 0.2.11 → 0.3.0-dev.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/boilerplate/index.ts +17 -9
  2. package/docs/server.audio.md +7 -1
  3. package/docs/{server.audioeventtype.md → server.audioevent.md} +4 -4
  4. package/docs/server.audioeventpayloads._audio.pause_.md +15 -0
  5. package/docs/server.audioeventpayloads._audio.play_.md +15 -0
  6. package/docs/server.audioeventpayloads._audio.play_restart_.md +15 -0
  7. package/docs/server.audioeventpayloads._audio.set_attached_to_entity_.md +16 -0
  8. package/docs/server.audioeventpayloads._audio.set_detune_.md +16 -0
  9. package/docs/server.audioeventpayloads._audio.set_distortion_.md +16 -0
  10. package/docs/server.audioeventpayloads._audio.set_playback_rate_.md +16 -0
  11. package/docs/server.audioeventpayloads._audio.set_position_.md +16 -0
  12. package/docs/server.audioeventpayloads._audio.set_reference_distance_.md +16 -0
  13. package/docs/server.audioeventpayloads._audio.set_volume_.md +16 -0
  14. package/docs/server.audioeventpayloads.md +228 -0
  15. package/docs/server.baseentitycontroller.md +4 -138
  16. package/docs/server.baseentitycontrollerevent.md +117 -0
  17. package/docs/server.baseentitycontrollereventpayloads.attach.md +15 -0
  18. package/docs/server.baseentitycontrollereventpayloads.despawn.md +15 -0
  19. package/docs/server.baseentitycontrollereventpayloads.detach.md +15 -0
  20. package/docs/server.baseentitycontrollereventpayloads.md +152 -0
  21. package/docs/server.baseentitycontrollereventpayloads.spawn.md +15 -0
  22. package/docs/server.baseentitycontrollereventpayloads.tick.md +16 -0
  23. package/docs/server.baseentitycontrollereventpayloads.tickwithplayerinput.md +18 -0
  24. package/docs/server.blocktype.md +7 -39
  25. package/docs/server.blocktypeevent.md +61 -0
  26. package/docs/server.blocktypeeventpayloads._block_type.entity_collision_.md +19 -0
  27. package/docs/server.blocktypeeventpayloads._block_type.entity_contact_force_.md +17 -0
  28. package/docs/server.blocktypeeventpayloads.md +76 -0
  29. package/docs/server.blocktyperegistry.md +7 -1
  30. package/docs/{server.blocktyperegistryeventtype.md → server.blocktyperegistryevent.md} +4 -4
  31. package/docs/server.blocktyperegistryeventpayloads._block_type_registry.register_block_type_.md +17 -0
  32. package/docs/server.blocktyperegistryeventpayloads.md +57 -0
  33. package/docs/server.chatevent.md +61 -0
  34. package/docs/server.chateventpayloads._chat.broadcast_message_.md +17 -0
  35. package/docs/server.chateventpayloads._chat.player_message_.md +17 -0
  36. package/docs/server.chateventpayloads.md +76 -0
  37. package/docs/server.chatmanager.md +6 -45
  38. package/docs/server.chunk.md +7 -1
  39. package/docs/{server.chunkeventtype.md → server.chunkevent.md} +4 -4
  40. package/docs/server.chunkeventpayloads._chunk.despawn_.md +15 -0
  41. package/docs/server.chunkeventpayloads._chunk.set_block_.md +18 -0
  42. package/docs/server.chunkeventpayloads._chunk.spawn_.md +15 -0
  43. package/docs/server.chunkeventpayloads.md +95 -0
  44. package/docs/server.collider.md +2 -1
  45. package/docs/server.entity.md +4 -133
  46. package/docs/{server.entityeventtype.md → server.entityevent.md} +74 -4
  47. package/docs/server.entityeventpayloads._entity.block_collision_.md +19 -0
  48. package/docs/server.entityeventpayloads._entity.block_contact_force_.md +17 -0
  49. package/docs/server.entityeventpayloads._entity.despawn_.md +15 -0
  50. package/docs/server.entityeventpayloads._entity.entity_collision_.md +19 -0
  51. package/docs/server.entityeventpayloads._entity.entity_contact_force_.md +17 -0
  52. package/docs/server.entityeventpayloads._entity.set_model_animations_playback_rate_.md +16 -0
  53. package/docs/server.entityeventpayloads._entity.set_model_hidden_nodes_.md +16 -0
  54. package/docs/server.entityeventpayloads._entity.set_opacity_.md +16 -0
  55. package/docs/server.entityeventpayloads._entity.set_parent_.md +17 -0
  56. package/docs/server.entityeventpayloads._entity.set_tint_color_.md +16 -0
  57. package/docs/server.entityeventpayloads._entity.spawn_.md +15 -0
  58. package/docs/server.entityeventpayloads._entity.start_model_looped_animations_.md +16 -0
  59. package/docs/server.entityeventpayloads._entity.start_model_oneshot_animations_.md +16 -0
  60. package/docs/server.entityeventpayloads._entity.stop_model_animations_.md +16 -0
  61. package/docs/server.entityeventpayloads._entity.tick_.md +16 -0
  62. package/docs/server.entityeventpayloads._entity.update_position_.md +16 -0
  63. package/docs/server.entityeventpayloads._entity.update_rotation_.md +16 -0
  64. package/docs/server.entityeventpayloads.md +361 -0
  65. package/docs/server.eventpayloads.md +15 -0
  66. package/docs/server.eventrouter.emit.md +4 -4
  67. package/docs/server.eventrouter.emit_1.md +63 -0
  68. package/docs/server.eventrouter.emitwithglobal.md +69 -0
  69. package/docs/server.eventrouter.emitwithglobal_1.md +63 -0
  70. package/docs/server.eventrouter.emitwithworld.md +85 -0
  71. package/docs/server.eventrouter.emitwithworld_1.md +77 -0
  72. package/docs/{server.eventrouter.prependon.md → server.eventrouter.final_1.md} +4 -10
  73. package/docs/server.eventrouter.haslisteners.md +55 -0
  74. package/docs/server.eventrouter.listenercount.md +55 -0
  75. package/docs/server.eventrouter.listeners.md +55 -0
  76. package/docs/server.eventrouter.md +40 -95
  77. package/docs/server.eventrouter.off.md +3 -3
  78. package/docs/{server.eventrouter.prependonce.md → server.eventrouter.off_1.md} +4 -10
  79. package/docs/server.eventrouter.offall.md +4 -4
  80. package/docs/server.eventrouter.on.md +3 -3
  81. package/docs/server.eventrouter.on_1.md +63 -0
  82. package/docs/server.eventrouter.once.md +3 -3
  83. package/docs/server.eventrouter.once_1.md +63 -0
  84. package/docs/{server.gameservereventtype.md → server.gameserverevent.md} +4 -4
  85. package/docs/server.gameservereventpayloads._gameserver.start_.md +15 -0
  86. package/docs/server.gameservereventpayloads._gameserver.stop_.md +15 -0
  87. package/docs/server.gameservereventpayloads.md +76 -0
  88. package/docs/server.light.md +7 -1
  89. package/docs/{server.lighteventtype.md → server.lightevent.md} +4 -18
  90. package/docs/server.lighteventpayloads._light.despawn_.md +15 -0
  91. package/docs/server.lighteventpayloads._light.set_angle_.md +16 -0
  92. package/docs/server.lighteventpayloads._light.set_attached_to_entity_.md +16 -0
  93. package/docs/server.lighteventpayloads._light.set_color_.md +16 -0
  94. package/docs/server.lighteventpayloads._light.set_distance_.md +16 -0
  95. package/docs/server.lighteventpayloads._light.set_intensity_.md +16 -0
  96. package/docs/server.lighteventpayloads._light.set_offset_.md +16 -0
  97. package/docs/server.lighteventpayloads._light.set_penumbra_.md +16 -0
  98. package/docs/server.lighteventpayloads._light.set_position_.md +16 -0
  99. package/docs/server.lighteventpayloads._light.set_tracked_entity_.md +16 -0
  100. package/docs/server.lighteventpayloads._light.set_tracked_position_.md +16 -0
  101. package/docs/server.lighteventpayloads._light.spawn_.md +15 -0
  102. package/docs/server.lighteventpayloads.md +266 -0
  103. package/docs/server.md +201 -84
  104. package/docs/server.modelregistry.md +38 -0
  105. package/docs/server.modelregistry.optimize.md +13 -0
  106. package/docs/server.modelregistry.optimizeeverystart.md +13 -0
  107. package/docs/server.player.md +7 -1
  108. package/docs/server.playercamera.md +7 -1
  109. package/docs/{server.playercameraeventtype.md → server.playercameraevent.md} +4 -4
  110. package/docs/server.playercameraeventpayloads._player_camera.look_at_entity_.md +16 -0
  111. package/docs/server.playercameraeventpayloads._player_camera.look_at_position_.md +16 -0
  112. package/docs/server.playercameraeventpayloads._player_camera.set_attached_to_entity_.md +16 -0
  113. package/docs/server.playercameraeventpayloads._player_camera.set_attached_to_position_.md +16 -0
  114. package/docs/server.playercameraeventpayloads._player_camera.set_film_offset_.md +16 -0
  115. package/docs/server.playercameraeventpayloads._player_camera.set_forward_offset_.md +16 -0
  116. package/docs/server.playercameraeventpayloads._player_camera.set_fov_.md +16 -0
  117. package/docs/server.playercameraeventpayloads._player_camera.set_mode_.md +16 -0
  118. package/docs/server.playercameraeventpayloads._player_camera.set_model_hidden_nodes_.md +16 -0
  119. package/docs/server.playercameraeventpayloads._player_camera.set_offset_.md +16 -0
  120. package/docs/server.playercameraeventpayloads._player_camera.set_tracked_entity_.md +16 -0
  121. package/docs/server.playercameraeventpayloads._player_camera.set_tracked_position_.md +16 -0
  122. package/docs/server.playercameraeventpayloads._player_camera.set_zoom_.md +16 -0
  123. package/docs/server.playercameraeventpayloads.md +285 -0
  124. package/docs/{server.playereventtype.md → server.playerevent.md} +4 -4
  125. package/docs/server.playereventpayloads._player.chat_message_send_.md +16 -0
  126. package/docs/server.playereventpayloads._player.joined_world_.md +16 -0
  127. package/docs/server.playereventpayloads._player.left_world_.md +16 -0
  128. package/docs/server.playereventpayloads._player.request_sync_.md +17 -0
  129. package/docs/server.playereventpayloads.md +114 -0
  130. package/docs/server.playermanager.md +4 -0
  131. package/docs/server.playermanagereventpayloads._player_manager.player_connected_.md +15 -0
  132. package/docs/server.playermanagereventpayloads._player_manager.player_disconnected_.md +15 -0
  133. package/docs/server.playermanagereventpayloads.md +76 -0
  134. package/docs/server.playerui.md +6 -20
  135. package/docs/{server.playeruieventtype.md → server.playeruievent.md} +18 -4
  136. package/docs/server.playeruieventpayloads._player_ui.data_.md +16 -0
  137. package/docs/server.playeruieventpayloads._player_ui.load_.md +16 -0
  138. package/docs/server.playeruieventpayloads._player_ui.lock_pointer_.md +16 -0
  139. package/docs/server.playeruieventpayloads._player_ui.send_data_.md +16 -0
  140. package/docs/server.playeruieventpayloads.md +114 -0
  141. package/docs/server.rigidbody.md +2 -1
  142. package/docs/server.sceneui.md +7 -1
  143. package/docs/server.sceneuievent.md +131 -0
  144. package/docs/server.sceneuieventpayloads._scene_ui.load_.md +15 -0
  145. package/docs/server.sceneuieventpayloads._scene_ui.set_attached_to_entity_.md +16 -0
  146. package/docs/server.sceneuieventpayloads._scene_ui.set_offset_.md +16 -0
  147. package/docs/server.sceneuieventpayloads._scene_ui.set_position_.md +16 -0
  148. package/docs/server.sceneuieventpayloads._scene_ui.set_state_.md +16 -0
  149. package/docs/server.sceneuieventpayloads._scene_ui.set_view_distance_.md +16 -0
  150. package/docs/server.sceneuieventpayloads._scene_ui.unload_.md +15 -0
  151. package/docs/server.sceneuieventpayloads.md +171 -0
  152. package/docs/server.simulation.md +6 -1
  153. package/docs/server.simulationevent.md +89 -0
  154. package/docs/server.simulationeventpayloads._simulation.debug_raycast_.md +19 -0
  155. package/docs/server.simulationeventpayloads._simulation.debug_render_.md +17 -0
  156. package/docs/server.simulationeventpayloads._simulation.step_end_.md +16 -0
  157. package/docs/server.simulationeventpayloads._simulation.step_start_.md +16 -0
  158. package/docs/server.simulationeventpayloads.md +114 -0
  159. package/docs/server.world.md +7 -60
  160. package/docs/server.worldevent.md +131 -0
  161. package/docs/server.worldeventpayloads._world.set_ambient_light_color_.md +16 -0
  162. package/docs/server.worldeventpayloads._world.set_ambient_light_intensity_.md +16 -0
  163. package/docs/server.worldeventpayloads._world.set_directional_light_color_.md +16 -0
  164. package/docs/server.worldeventpayloads._world.set_directional_light_intensity_.md +16 -0
  165. package/docs/server.worldeventpayloads._world.set_directional_light_position_.md +16 -0
  166. package/docs/server.worldeventpayloads._world.start_.md +16 -0
  167. package/docs/server.worldeventpayloads._world.stop_.md +16 -0
  168. package/docs/server.worldeventpayloads.md +171 -0
  169. package/docs/server.worldloop.md +6 -1
  170. package/docs/{server.worldloopeventtype.md → server.worldloopevent.md} +4 -4
  171. package/docs/server.worldloopeventpayloads._world_loop.start_.md +15 -0
  172. package/docs/server.worldloopeventpayloads._world_loop.stop_.md +15 -0
  173. package/docs/server.worldloopeventpayloads._world_loop.tick_end_.md +16 -0
  174. package/docs/server.worldloopeventpayloads._world_loop.tick_error_.md +16 -0
  175. package/docs/server.worldloopeventpayloads._world_loop.tick_start_.md +16 -0
  176. package/docs/server.worldloopeventpayloads.md +133 -0
  177. package/examples/ai-agents/index.ts +9 -13
  178. package/examples/ai-agents/src/BaseAgent.ts +4 -2
  179. package/examples/ai-agents/src/behaviors/FishingBehavior.ts +2 -2
  180. package/examples/ai-agents/src/behaviors/FollowBehavior.ts +3 -3
  181. package/examples/ai-agents/src/behaviors/MiningBehavior.ts +2 -2
  182. package/examples/ai-agents/src/behaviors/PathfindingBehavior.ts +7 -7
  183. package/examples/big-world/index.ts +5 -4
  184. package/examples/block-entity/index.ts +12 -10
  185. package/examples/child-entity/index.ts +5 -4
  186. package/examples/custom-ui/index.ts +9 -7
  187. package/examples/entity-controller/index.ts +5 -4
  188. package/examples/entity-spawn/index.ts +8 -6
  189. package/examples/hole-in-wall-game/index.ts +9 -7
  190. package/examples/lighting/index.ts +5 -4
  191. package/examples/pathfinding/index.ts +5 -4
  192. package/examples/payload-game/assets/models/.optimized/bullet/baseColor.png +0 -0
  193. package/examples/payload-game/assets/models/.optimized/bullet/bullet-named-nodes.bin +0 -0
  194. package/examples/payload-game/assets/models/.optimized/bullet/bullet-named-nodes.gltf +308 -0
  195. package/examples/payload-game/assets/models/.optimized/bullet/bullet.bin +0 -0
  196. package/examples/payload-game/assets/models/.optimized/bullet/bullet.gltf +142 -0
  197. package/examples/payload-game/assets/models/.optimized/bullet/bullet.gltf.md5 +1 -0
  198. package/examples/payload-game/assets/models/.optimized/payload/baseColor.png +0 -0
  199. package/examples/payload-game/assets/models/.optimized/payload/payload-named-nodes.bin +0 -0
  200. package/examples/payload-game/assets/models/.optimized/payload/payload-named-nodes.gltf +2868 -0
  201. package/examples/payload-game/assets/models/.optimized/payload/payload.bin +0 -0
  202. package/examples/payload-game/assets/models/.optimized/payload/payload.gltf +1109 -0
  203. package/examples/payload-game/assets/models/.optimized/payload/payload.gltf.md5 +1 -0
  204. package/examples/payload-game/assets/models/.optimized/player-with-gun/baseColor_1.png +0 -0
  205. package/examples/payload-game/assets/models/.optimized/player-with-gun/baseColor_2.png +0 -0
  206. package/examples/payload-game/assets/models/.optimized/player-with-gun/player-with-gun-named-nodes.bin +0 -0
  207. package/examples/payload-game/assets/models/.optimized/player-with-gun/player-with-gun-named-nodes.gltf +8572 -0
  208. package/examples/payload-game/assets/models/.optimized/player-with-gun/player-with-gun.bin +0 -0
  209. package/examples/payload-game/assets/models/.optimized/player-with-gun/player-with-gun.gltf +7849 -0
  210. package/examples/payload-game/assets/models/.optimized/player-with-gun/player-with-gun.gltf.md5 +1 -0
  211. package/examples/payload-game/assets/models/.optimized/raygun/baseColor_1.png +0 -0
  212. package/examples/payload-game/assets/models/.optimized/raygun/baseColor_2.png +0 -0
  213. package/examples/payload-game/assets/models/.optimized/raygun/raygun-named-nodes.bin +0 -0
  214. package/examples/payload-game/assets/models/.optimized/raygun/raygun-named-nodes.gltf +7752 -0
  215. package/examples/payload-game/assets/models/.optimized/raygun/raygun.bin +0 -0
  216. package/examples/payload-game/assets/models/.optimized/raygun/raygun.gltf +832 -0
  217. package/examples/payload-game/assets/models/.optimized/raygun/raygun.gltf.md5 +1 -0
  218. package/examples/payload-game/assets/models/.optimized/soldier-player/baseColor_1.png +0 -0
  219. package/examples/payload-game/assets/models/.optimized/soldier-player/baseColor_2.png +0 -0
  220. package/examples/payload-game/assets/models/.optimized/soldier-player/baseColor_3.png +0 -0
  221. package/examples/payload-game/assets/models/.optimized/soldier-player/baseColor_4.png +0 -0
  222. package/examples/payload-game/assets/models/.optimized/soldier-player/soldier-player-named-nodes.bin +0 -0
  223. package/examples/payload-game/assets/models/.optimized/soldier-player/soldier-player-named-nodes.gltf +7679 -0
  224. package/examples/payload-game/assets/models/.optimized/soldier-player/soldier-player.bin +0 -0
  225. package/examples/payload-game/assets/models/.optimized/soldier-player/soldier-player.gltf +7774 -0
  226. package/examples/payload-game/assets/models/.optimized/soldier-player/soldier-player.gltf.md5 +1 -0
  227. package/examples/payload-game/assets/models/raygun.gltf +1 -0
  228. package/examples/payload-game/assets/models/soldier-player.gltf +1 -0
  229. package/examples/payload-game/index.ts +49 -26
  230. package/examples/wall-dodge-game/index.ts +8 -6
  231. package/examples/zombies-fps/assets/models/environment/.optimized/barbedfence/barbedfence-named-nodes.bin +0 -0
  232. package/examples/zombies-fps/assets/models/environment/.optimized/barbedfence/barbedfence-named-nodes.gltf +806 -0
  233. package/examples/zombies-fps/assets/models/environment/.optimized/barbedfence/barbedfence.bin +0 -0
  234. package/examples/zombies-fps/assets/models/environment/.optimized/barbedfence/barbedfence.gltf +15 -686
  235. package/examples/zombies-fps/assets/models/environment/.optimized/binoculars/binoculars-named-nodes.bin +0 -0
  236. package/examples/zombies-fps/assets/models/environment/.optimized/binoculars/binoculars-named-nodes.gltf +1633 -0
  237. package/examples/zombies-fps/assets/models/environment/.optimized/binoculars/binoculars.bin +0 -0
  238. package/examples/zombies-fps/assets/models/environment/.optimized/binoculars/binoculars.gltf +86 -1578
  239. package/examples/zombies-fps/assets/models/environment/.optimized/bombbox/bombbox-named-nodes.bin +0 -0
  240. package/examples/zombies-fps/assets/models/environment/.optimized/bombbox/bombbox-named-nodes.gltf +2480 -0
  241. package/examples/zombies-fps/assets/models/environment/.optimized/bombbox/bombbox.bin +0 -0
  242. package/examples/zombies-fps/assets/models/environment/.optimized/bombbox/bombbox.gltf +88 -2427
  243. package/examples/zombies-fps/assets/models/environment/.optimized/bullet-hole/bullet-hole-named-nodes.bin +0 -0
  244. package/examples/zombies-fps/assets/models/environment/.optimized/bullet-hole/bullet-hole-named-nodes.gltf +136 -0
  245. package/examples/zombies-fps/assets/models/environment/.optimized/bullet-hole/bullet-hole.gltf +1 -1
  246. package/examples/zombies-fps/assets/models/environment/.optimized/healthkit/healthkit-named-nodes.bin +0 -0
  247. package/examples/zombies-fps/assets/models/environment/.optimized/healthkit/healthkit-named-nodes.gltf +831 -0
  248. package/examples/zombies-fps/assets/models/environment/.optimized/healthkit/healthkit.bin +0 -0
  249. package/examples/zombies-fps/assets/models/environment/.optimized/healthkit/healthkit.gltf +16 -706
  250. package/examples/zombies-fps/assets/models/environment/.optimized/metalshelf/metalshelf-named-nodes.bin +0 -0
  251. package/examples/zombies-fps/assets/models/environment/.optimized/metalshelf/metalshelf-named-nodes.gltf +4025 -0
  252. package/examples/zombies-fps/assets/models/environment/.optimized/metalshelf/metalshelf.bin +0 -0
  253. package/examples/zombies-fps/assets/models/environment/.optimized/metalshelf/metalshelf.gltf +136 -3944
  254. package/examples/zombies-fps/assets/models/environment/.optimized/muzzle-flash/muzzle-flash-named-nodes.bin +0 -0
  255. package/examples/zombies-fps/assets/models/environment/.optimized/muzzle-flash/muzzle-flash-named-nodes.gltf +196 -0
  256. package/examples/zombies-fps/assets/models/environment/.optimized/muzzle-flash/muzzle-flash.bin +0 -0
  257. package/examples/zombies-fps/assets/models/environment/.optimized/muzzle-flash/muzzle-flash.gltf +57 -28
  258. package/examples/zombies-fps/assets/models/environment/.optimized/weaponbox/weaponbox-named-nodes.bin +0 -0
  259. package/examples/zombies-fps/assets/models/environment/.optimized/weaponbox/weaponbox-named-nodes.gltf +3412 -0
  260. package/examples/zombies-fps/assets/models/environment/.optimized/weaponbox/weaponbox.bin +0 -0
  261. package/examples/zombies-fps/assets/models/environment/.optimized/weaponbox/weaponbox.gltf +133 -3323
  262. package/examples/zombies-fps/assets/models/items/.optimized/ak-47/ak-47-named-nodes.glb +0 -0
  263. package/examples/zombies-fps/assets/models/items/.optimized/ak-47/ak-47.glb +0 -0
  264. package/examples/zombies-fps/assets/models/items/.optimized/ar-15/ar-15-named-nodes.glb +0 -0
  265. package/examples/zombies-fps/assets/models/items/.optimized/ar-15/ar-15.glb +0 -0
  266. package/examples/zombies-fps/assets/models/items/.optimized/auto-pistol/auto-pistol-named-nodes.glb +0 -0
  267. package/examples/zombies-fps/assets/models/items/.optimized/auto-pistol/auto-pistol.glb +0 -0
  268. package/examples/zombies-fps/assets/models/items/.optimized/auto-shotgun/auto-shotgun-named-nodes.glb +0 -0
  269. package/examples/zombies-fps/assets/models/items/.optimized/auto-shotgun/auto-shotgun.glb +0 -0
  270. package/examples/zombies-fps/assets/models/items/.optimized/pistol/pistol-named-nodes.glb +0 -0
  271. package/examples/zombies-fps/assets/models/items/.optimized/pistol/pistol.glb +0 -0
  272. package/examples/zombies-fps/assets/models/items/.optimized/shotgun/shotgun-named-nodes.glb +0 -0
  273. package/examples/zombies-fps/assets/models/items/.optimized/shotgun/shotgun.glb +0 -0
  274. package/examples/zombies-fps/assets/models/npcs/.optimized/ripper-boss/ripper-boss-named-nodes.bin +0 -0
  275. package/examples/zombies-fps/assets/models/npcs/.optimized/ripper-boss/ripper-boss-named-nodes.gltf +10037 -0
  276. package/examples/zombies-fps/assets/models/npcs/.optimized/ripper-boss/ripper-boss.bin +0 -0
  277. package/examples/zombies-fps/assets/models/npcs/.optimized/ripper-boss/ripper-boss.gltf +1262 -4533
  278. package/examples/zombies-fps/assets/models/players/.optimized/soldier-player/soldier-player-named-nodes.bin +0 -0
  279. package/examples/zombies-fps/assets/models/players/.optimized/soldier-player/soldier-player-named-nodes.gltf +7679 -0
  280. package/examples/zombies-fps/assets/models/players/.optimized/soldier-player/soldier-player.bin +0 -0
  281. package/examples/zombies-fps/assets/models/players/.optimized/soldier-player/soldier-player.gltf +529 -434
  282. package/examples/zombies-fps/assets/models/projectiles/.optimized/bullet-trace/bullet-trace-named-nodes.bin +0 -0
  283. package/examples/zombies-fps/assets/models/projectiles/.optimized/bullet-trace/bullet-trace-named-nodes.gltf +136 -0
  284. package/examples/zombies-fps/assets/models/projectiles/.optimized/bullet-trace/bullet-trace.gltf +1 -1
  285. package/examples/zombies-fps/classes/EnemyEntity.ts +10 -4
  286. package/examples/zombies-fps/classes/GamePlayerEntity.ts +7 -2
  287. package/examples/zombies-fps/classes/enemies/RipperEntity.ts +2 -1
  288. package/examples/zombies-fps/index.ts +5 -5
  289. package/package.json +5 -2
  290. package/server.api.json +9458 -7736
  291. package/server.d.ts +765 -486
  292. package/server.js +132 -90
  293. package/tsdoc-metadata.json +1 -1
  294. package/docs/server.audioeventpayload.md +0 -118
  295. package/docs/server.audioeventpayload.pause.audio.md +0 -11
  296. package/docs/server.audioeventpayload.pause.md +0 -53
  297. package/docs/server.audioeventpayload.play.audio.md +0 -11
  298. package/docs/server.audioeventpayload.play.md +0 -53
  299. package/docs/server.audioeventpayload.playrestart.audio.md +0 -11
  300. package/docs/server.audioeventpayload.playrestart.md +0 -53
  301. package/docs/server.audioeventpayload.setattachedtoentity.audio.md +0 -11
  302. package/docs/server.audioeventpayload.setattachedtoentity.entity.md +0 -11
  303. package/docs/server.audioeventpayload.setattachedtoentity.md +0 -70
  304. package/docs/server.audioeventpayload.setdetune.audio.md +0 -11
  305. package/docs/server.audioeventpayload.setdetune.detune.md +0 -11
  306. package/docs/server.audioeventpayload.setdetune.md +0 -70
  307. package/docs/server.audioeventpayload.setdistortion.audio.md +0 -11
  308. package/docs/server.audioeventpayload.setdistortion.distortion.md +0 -11
  309. package/docs/server.audioeventpayload.setdistortion.md +0 -70
  310. package/docs/server.audioeventpayload.setplaybackrate.audio.md +0 -11
  311. package/docs/server.audioeventpayload.setplaybackrate.md +0 -70
  312. package/docs/server.audioeventpayload.setplaybackrate.playbackrate.md +0 -11
  313. package/docs/server.audioeventpayload.setposition.audio.md +0 -11
  314. package/docs/server.audioeventpayload.setposition.md +0 -70
  315. package/docs/server.audioeventpayload.setposition.position.md +0 -11
  316. package/docs/server.audioeventpayload.setreferencedistance.audio.md +0 -11
  317. package/docs/server.audioeventpayload.setreferencedistance.md +0 -70
  318. package/docs/server.audioeventpayload.setreferencedistance.referencedistance.md +0 -11
  319. package/docs/server.audioeventpayload.setvolume.audio.md +0 -11
  320. package/docs/server.audioeventpayload.setvolume.md +0 -70
  321. package/docs/server.audioeventpayload.setvolume.volume.md +0 -11
  322. package/docs/server.baseentitycontroller.onattach.md +0 -13
  323. package/docs/server.baseentitycontroller.ondespawn.md +0 -13
  324. package/docs/server.baseentitycontroller.ondetach.md +0 -13
  325. package/docs/server.baseentitycontroller.onspawn.md +0 -13
  326. package/docs/server.baseentitycontroller.ontick.md +0 -13
  327. package/docs/server.baseentitycontroller.ontickwithplayerinput.md +0 -13
  328. package/docs/server.blocktype.onentitycollision.md +0 -18
  329. package/docs/server.blocktype.onentitycontactforce.md +0 -18
  330. package/docs/server.blocktyperegistryeventpayload.md +0 -37
  331. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktype.md +0 -11
  332. package/docs/server.blocktyperegistryeventpayload.registerblocktype.blocktyperegistry.md +0 -11
  333. package/docs/server.blocktyperegistryeventpayload.registerblocktype.id.md +0 -11
  334. package/docs/server.blocktyperegistryeventpayload.registerblocktype.md +0 -87
  335. package/docs/server.chateventpayload.md +0 -46
  336. package/docs/server.chateventpayload.sendbroadcastmessage.color.md +0 -11
  337. package/docs/server.chateventpayload.sendbroadcastmessage.md +0 -91
  338. package/docs/server.chateventpayload.sendbroadcastmessage.message.md +0 -11
  339. package/docs/server.chateventpayload.sendbroadcastmessage.playerid.md +0 -11
  340. package/docs/server.chateventpayload.sendplayermessage.color.md +0 -11
  341. package/docs/server.chateventpayload.sendplayermessage.md +0 -89
  342. package/docs/server.chateventpayload.sendplayermessage.message.md +0 -11
  343. package/docs/server.chateventpayload.sendplayermessage.player.md +0 -11
  344. package/docs/server.chateventtype.md +0 -61
  345. package/docs/server.chatmanager.onbroadcastmessage.md +0 -13
  346. package/docs/server.chunkeventpayload.despawn.chunk.md +0 -11
  347. package/docs/server.chunkeventpayload.despawn.md +0 -53
  348. package/docs/server.chunkeventpayload.md +0 -55
  349. package/docs/server.chunkeventpayload.setblock.blocktypeid.md +0 -11
  350. package/docs/server.chunkeventpayload.setblock.chunk.md +0 -11
  351. package/docs/server.chunkeventpayload.setblock.globalcoordinate.md +0 -11
  352. package/docs/server.chunkeventpayload.setblock.localcoordinate.md +0 -11
  353. package/docs/server.chunkeventpayload.setblock.md +0 -104
  354. package/docs/server.chunkeventpayload.spawn.chunk.md +0 -11
  355. package/docs/server.chunkeventpayload.spawn.md +0 -53
  356. package/docs/server.entity.onblockcollision.md +0 -18
  357. package/docs/server.entity.onblockcontactforce.md +0 -18
  358. package/docs/server.entity.ondespawn.md +0 -13
  359. package/docs/server.entity.onentitycollision.md +0 -18
  360. package/docs/server.entity.onentitycontactforce.md +0 -18
  361. package/docs/server.entity.onspawn.md +0 -13
  362. package/docs/server.entity.ontick.md +0 -13
  363. package/docs/server.entityeventpayload.despawn.entity.md +0 -11
  364. package/docs/server.entityeventpayload.despawn.md +0 -53
  365. package/docs/server.entityeventpayload.md +0 -136
  366. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.entity.md +0 -11
  367. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.md +0 -70
  368. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.playbackrate.md +0 -11
  369. package/docs/server.entityeventpayload.setmodelhiddennodes.entity.md +0 -11
  370. package/docs/server.entityeventpayload.setmodelhiddennodes.md +0 -70
  371. package/docs/server.entityeventpayload.setmodelhiddennodes.modelhiddennodes.md +0 -11
  372. package/docs/server.entityeventpayload.setopacity.entity.md +0 -11
  373. package/docs/server.entityeventpayload.setopacity.md +0 -70
  374. package/docs/server.entityeventpayload.setopacity.opacity.md +0 -11
  375. package/docs/server.entityeventpayload.setparent.entity.md +0 -11
  376. package/docs/server.entityeventpayload.setparent.md +0 -87
  377. package/docs/server.entityeventpayload.setparent.parent.md +0 -11
  378. package/docs/server.entityeventpayload.setparent.parentnodename.md +0 -11
  379. package/docs/server.entityeventpayload.settintcolor.entity.md +0 -11
  380. package/docs/server.entityeventpayload.settintcolor.md +0 -70
  381. package/docs/server.entityeventpayload.settintcolor.tintcolor.md +0 -11
  382. package/docs/server.entityeventpayload.spawn.entity.md +0 -11
  383. package/docs/server.entityeventpayload.spawn.md +0 -53
  384. package/docs/server.entityeventpayload.startmodelloopedanimations.animations.md +0 -11
  385. package/docs/server.entityeventpayload.startmodelloopedanimations.entity.md +0 -11
  386. package/docs/server.entityeventpayload.startmodelloopedanimations.md +0 -70
  387. package/docs/server.entityeventpayload.startmodeloneshotanimations.animations.md +0 -11
  388. package/docs/server.entityeventpayload.startmodeloneshotanimations.entity.md +0 -11
  389. package/docs/server.entityeventpayload.startmodeloneshotanimations.md +0 -70
  390. package/docs/server.entityeventpayload.stopmodelanimations.animations.md +0 -11
  391. package/docs/server.entityeventpayload.stopmodelanimations.entity.md +0 -11
  392. package/docs/server.entityeventpayload.stopmodelanimations.md +0 -70
  393. package/docs/server.entityeventpayload.updateposition.entity.md +0 -11
  394. package/docs/server.entityeventpayload.updateposition.md +0 -70
  395. package/docs/server.entityeventpayload.updateposition.position.md +0 -11
  396. package/docs/server.entityeventpayload.updaterotation.entity.md +0 -11
  397. package/docs/server.entityeventpayload.updaterotation.md +0 -70
  398. package/docs/server.entityeventpayload.updaterotation.rotation.md +0 -11
  399. package/docs/server.eventrouter._constructor_.md +0 -49
  400. package/docs/server.eventrouter.logallevents.md +0 -13
  401. package/docs/server.eventrouter.logeventspayloads.md +0 -13
  402. package/docs/server.eventrouter.logignoreeventprefixes.md +0 -13
  403. package/docs/server.eventrouter.logignoreevents.md +0 -13
  404. package/docs/server.eventrouter.logunlistenedevents.md +0 -13
  405. package/docs/server.eventrouter.serverinstance.md +0 -13
  406. package/docs/server.gameservereventpayload.md +0 -46
  407. package/docs/server.gameservereventpayload.start.md +0 -53
  408. package/docs/server.gameservereventpayload.start.startedatms.md +0 -11
  409. package/docs/server.gameservereventpayload.stop.md +0 -53
  410. package/docs/server.gameservereventpayload.stop.stoppedatms.md +0 -11
  411. package/docs/server.lighteventpayload.despawn.light.md +0 -11
  412. package/docs/server.lighteventpayload.despawn.md +0 -53
  413. package/docs/server.lighteventpayload.md +0 -136
  414. package/docs/server.lighteventpayload.setangle.angle.md +0 -11
  415. package/docs/server.lighteventpayload.setangle.light.md +0 -11
  416. package/docs/server.lighteventpayload.setangle.md +0 -70
  417. package/docs/server.lighteventpayload.setattachedtoentity.entity.md +0 -11
  418. package/docs/server.lighteventpayload.setattachedtoentity.light.md +0 -11
  419. package/docs/server.lighteventpayload.setattachedtoentity.md +0 -70
  420. package/docs/server.lighteventpayload.setcolor.color.md +0 -11
  421. package/docs/server.lighteventpayload.setcolor.light.md +0 -11
  422. package/docs/server.lighteventpayload.setcolor.md +0 -70
  423. package/docs/server.lighteventpayload.setdistance.distance.md +0 -11
  424. package/docs/server.lighteventpayload.setdistance.light.md +0 -11
  425. package/docs/server.lighteventpayload.setdistance.md +0 -70
  426. package/docs/server.lighteventpayload.setintensity.intensity.md +0 -11
  427. package/docs/server.lighteventpayload.setintensity.light.md +0 -11
  428. package/docs/server.lighteventpayload.setintensity.md +0 -70
  429. package/docs/server.lighteventpayload.setoffset.light.md +0 -11
  430. package/docs/server.lighteventpayload.setoffset.md +0 -70
  431. package/docs/server.lighteventpayload.setoffset.offset.md +0 -11
  432. package/docs/server.lighteventpayload.setpenumbra.light.md +0 -11
  433. package/docs/server.lighteventpayload.setpenumbra.md +0 -70
  434. package/docs/server.lighteventpayload.setpenumbra.penumbra.md +0 -11
  435. package/docs/server.lighteventpayload.setposition.light.md +0 -11
  436. package/docs/server.lighteventpayload.setposition.md +0 -70
  437. package/docs/server.lighteventpayload.setposition.position.md +0 -11
  438. package/docs/server.lighteventpayload.settrackedentity.entity.md +0 -11
  439. package/docs/server.lighteventpayload.settrackedentity.light.md +0 -11
  440. package/docs/server.lighteventpayload.settrackedentity.md +0 -70
  441. package/docs/server.lighteventpayload.settrackedposition.light.md +0 -11
  442. package/docs/server.lighteventpayload.settrackedposition.md +0 -70
  443. package/docs/server.lighteventpayload.settrackedposition.position.md +0 -11
  444. package/docs/server.lighteventpayload.spawn.light.md +0 -11
  445. package/docs/server.lighteventpayload.spawn.md +0 -53
  446. package/docs/server.playercameraeventpayload.lookatentity.entity.md +0 -11
  447. package/docs/server.playercameraeventpayload.lookatentity.md +0 -70
  448. package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +0 -11
  449. package/docs/server.playercameraeventpayload.lookatposition.md +0 -70
  450. package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +0 -11
  451. package/docs/server.playercameraeventpayload.lookatposition.position.md +0 -11
  452. package/docs/server.playercameraeventpayload.md +0 -145
  453. package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +0 -11
  454. package/docs/server.playercameraeventpayload.setattachedtoentity.md +0 -70
  455. package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +0 -11
  456. package/docs/server.playercameraeventpayload.setattachedtoposition.md +0 -70
  457. package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +0 -11
  458. package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +0 -11
  459. package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +0 -11
  460. package/docs/server.playercameraeventpayload.setfilmoffset.md +0 -70
  461. package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +0 -11
  462. package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +0 -11
  463. package/docs/server.playercameraeventpayload.setforwardoffset.md +0 -70
  464. package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +0 -11
  465. package/docs/server.playercameraeventpayload.setfov.fov.md +0 -11
  466. package/docs/server.playercameraeventpayload.setfov.md +0 -70
  467. package/docs/server.playercameraeventpayload.setfov.playercamera.md +0 -11
  468. package/docs/server.playercameraeventpayload.setmode.md +0 -70
  469. package/docs/server.playercameraeventpayload.setmode.mode.md +0 -11
  470. package/docs/server.playercameraeventpayload.setmode.playercamera.md +0 -11
  471. package/docs/server.playercameraeventpayload.setmodelhiddennodes.md +0 -70
  472. package/docs/server.playercameraeventpayload.setmodelhiddennodes.modelhiddennodes.md +0 -11
  473. package/docs/server.playercameraeventpayload.setmodelhiddennodes.playercamera.md +0 -11
  474. package/docs/server.playercameraeventpayload.setoffset.md +0 -70
  475. package/docs/server.playercameraeventpayload.setoffset.offset.md +0 -11
  476. package/docs/server.playercameraeventpayload.setoffset.playercamera.md +0 -11
  477. package/docs/server.playercameraeventpayload.settrackedentity.entity.md +0 -11
  478. package/docs/server.playercameraeventpayload.settrackedentity.md +0 -70
  479. package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +0 -11
  480. package/docs/server.playercameraeventpayload.settrackedposition.md +0 -70
  481. package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +0 -11
  482. package/docs/server.playercameraeventpayload.settrackedposition.position.md +0 -11
  483. package/docs/server.playercameraeventpayload.setzoom.md +0 -70
  484. package/docs/server.playercameraeventpayload.setzoom.playercamera.md +0 -11
  485. package/docs/server.playercameraeventpayload.setzoom.zoom.md +0 -11
  486. package/docs/server.playereventpayload.chatmessagesend.md +0 -70
  487. package/docs/server.playereventpayload.chatmessagesend.message.md +0 -11
  488. package/docs/server.playereventpayload.chatmessagesend.player.md +0 -11
  489. package/docs/server.playereventpayload.joinedworld.md +0 -70
  490. package/docs/server.playereventpayload.joinedworld.player.md +0 -11
  491. package/docs/server.playereventpayload.joinedworld.world.md +0 -11
  492. package/docs/server.playereventpayload.leftworld.md +0 -70
  493. package/docs/server.playereventpayload.leftworld.player.md +0 -11
  494. package/docs/server.playereventpayload.leftworld.world.md +0 -11
  495. package/docs/server.playereventpayload.md +0 -64
  496. package/docs/server.playereventpayload.requestsync.md +0 -87
  497. package/docs/server.playereventpayload.requestsync.player.md +0 -11
  498. package/docs/server.playereventpayload.requestsync.receivedat.md +0 -11
  499. package/docs/server.playereventpayload.requestsync.receivedatms.md +0 -11
  500. package/docs/server.playerui.ondata.md +0 -18
  501. package/docs/server.playeruieventpayload.load.htmluri.md +0 -11
  502. package/docs/server.playeruieventpayload.load.md +0 -70
  503. package/docs/server.playeruieventpayload.load.playerui.md +0 -11
  504. package/docs/server.playeruieventpayload.lockpointer.lock.md +0 -11
  505. package/docs/server.playeruieventpayload.lockpointer.md +0 -70
  506. package/docs/server.playeruieventpayload.lockpointer.playerui.md +0 -11
  507. package/docs/server.playeruieventpayload.md +0 -55
  508. package/docs/server.playeruieventpayload.senddata.data.md +0 -11
  509. package/docs/server.playeruieventpayload.senddata.md +0 -70
  510. package/docs/server.playeruieventpayload.senddata.playerui.md +0 -11
  511. package/docs/server.world.eventrouter.md +0 -13
  512. package/docs/server.world.onplayerjoin.md +0 -13
  513. package/docs/server.world.onplayerleave.md +0 -13
  514. package/docs/server.worldloopeventpayload.md +0 -73
  515. package/docs/server.worldloopeventpayload.start.md +0 -53
  516. package/docs/server.worldloopeventpayload.start.worldloop.md +0 -11
  517. package/docs/server.worldloopeventpayload.stop.md +0 -53
  518. package/docs/server.worldloopeventpayload.stop.worldloop.md +0 -11
  519. package/docs/server.worldloopeventpayload.tickend.md +0 -70
  520. package/docs/server.worldloopeventpayload.tickend.tickdurationms.md +0 -11
  521. package/docs/server.worldloopeventpayload.tickend.worldloop.md +0 -11
  522. package/docs/server.worldloopeventpayload.tickerror.error.md +0 -11
  523. package/docs/server.worldloopeventpayload.tickerror.md +0 -70
  524. package/docs/server.worldloopeventpayload.tickerror.worldloop.md +0 -11
  525. package/docs/server.worldloopeventpayload.tickstart.md +0 -70
  526. package/docs/server.worldloopeventpayload.tickstart.tickdeltams.md +0 -11
  527. package/docs/server.worldloopeventpayload.tickstart.worldloop.md +0 -11
@@ -26,8 +26,8 @@
26
26
  import {
27
27
  startServer,
28
28
  Audio,
29
- GameServer,
30
29
  PlayerEntity,
30
+ PlayerEvent,
31
31
  } from 'hytopia';
32
32
 
33
33
  import worldMap from './assets/map.json';
@@ -65,14 +65,18 @@ startServer(world => {
65
65
  world.loadMap(worldMap);
66
66
 
67
67
  /**
68
- * Handle player joining the game. The onPlayerJoin
69
- * function is called when a new player connects to
68
+ * Handle player joining the game. The PlayerEvent.JOINED_WORLD
69
+ * event is emitted to the world when a new player connects to
70
70
  * the game. From here, we create a basic player
71
71
  * entity instance which automatically handles mapping
72
72
  * their inputs to control their in-game entity and
73
73
  * internally uses our player entity controller.
74
+ *
75
+ * The HYTOPIA SDK is heavily driven by events, you
76
+ * can find documentation on how the event system works,
77
+ * here: https://dev.hytopia.com/sdk-guides/events
74
78
  */
75
- world.onPlayerJoin = player => {
79
+ world.on(PlayerEvent.JOINED_WORLD, ({ player }) => {
76
80
  const playerEntity = new PlayerEntity({
77
81
  player,
78
82
  name: 'Player',
@@ -89,11 +93,11 @@ startServer(world => {
89
93
  world.chatManager.sendPlayerMessage(player, 'Press space to jump.');
90
94
  world.chatManager.sendPlayerMessage(player, 'Hold shift to sprint.');
91
95
  world.chatManager.sendPlayerMessage(player, 'Press \\ to enter or exit debug view.');
92
- };
96
+ });
93
97
 
94
98
  /**
95
- * Handle player leaving the game. The onPlayerLeave
96
- * function is called when a player leaves the game.
99
+ * Handle player leaving the game. The PlayerEvent.LEFT_WORLD
100
+ * event is emitted to the world when a player leaves the game.
97
101
  * Because HYTOPIA is not opinionated on join and
98
102
  * leave game logic, we are responsible for cleaning
99
103
  * up the player and any entities associated with them
@@ -101,10 +105,14 @@ startServer(world => {
101
105
  * getting all the known PlayerEntity instances for
102
106
  * the player who left by using our world's EntityManager
103
107
  * instance.
108
+ *
109
+ * The HYTOPIA SDK is heavily driven by events, you
110
+ * can find documentation on how the event system works,
111
+ * here: https://dev.hytopia.com/sdk-guides/events
104
112
  */
105
- world.onPlayerLeave = player => {
113
+ world.on(PlayerEvent.LEFT_WORLD, ({ player }) => {
106
114
  world.entityManager.getPlayerEntitiesByPlayer(player).forEach(entity => entity.despawn());
107
- };
115
+ });
108
116
 
109
117
  /**
110
118
  * A silly little easter egg command. When a player types
@@ -9,14 +9,20 @@ Represents a audio playback in a world.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export default class Audio implements protocol.Serializable
12
+ export default class Audio extends EventRouter implements protocol.Serializable
13
13
  ```
14
+ **Extends:** [EventRouter](./server.eventrouter.md)
15
+
14
16
  **Implements:** protocol.Serializable
15
17
 
16
18
  ## Remarks
17
19
 
18
20
  Audio instances are created directly as instances. They support a variety of configuration options through the [AudioOptions](./server.audiooptions.md) constructor argument.
19
21
 
22
+ <h2>Events</h2>
23
+
24
+ This class is an EventRouter, and instances of it emit events with payloads listed under [AudioEventPayloads](./server.audioeventpayloads.md)
25
+
20
26
  ## Example
21
27
 
22
28
 
@@ -1,15 +1,15 @@
1
1
  <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
2
 
3
- [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventType](./server.audioeventtype.md)
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEvent](./server.audioevent.md)
4
4
 
5
- ## AudioEventType enum
5
+ ## AudioEvent enum
6
6
 
7
- Event types an Audio instance can emit.
7
+ Event types an Audio instance can emit. See [AudioEventPayloads](./server.audioeventpayloads.md) for the payloads.
8
8
 
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export declare enum AudioEventType
12
+ export declare enum AudioEvent
13
13
  ```
14
14
 
15
15
  ## Enumeration Members
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.PAUSE"](./server.audioeventpayloads._audio.pause_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.PAUSE" property
6
+
7
+ Emitted when the audio is paused.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.PAUSE]: {
13
+ audio: Audio;
14
+ };
15
+ ```
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.PLAY"](./server.audioeventpayloads._audio.play_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.PLAY" property
6
+
7
+ Emitted when the audio is played.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.PLAY]: {
13
+ audio: Audio;
14
+ };
15
+ ```
@@ -0,0 +1,15 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.PLAY\_RESTART"](./server.audioeventpayloads._audio.play_restart_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.PLAY\_RESTART" property
6
+
7
+ Emitted when the audio is restarted.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.PLAY_RESTART]: {
13
+ audio: Audio;
14
+ };
15
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_ATTACHED\_TO\_ENTITY"](./server.audioeventpayloads._audio.set_attached_to_entity_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_ATTACHED\_TO\_ENTITY" property
6
+
7
+ Emitted when the audio is attached to an entity.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_ATTACHED_TO_ENTITY]: {
13
+ audio: Audio;
14
+ entity: Entity | undefined;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_DETUNE"](./server.audioeventpayloads._audio.set_detune_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_DETUNE" property
6
+
7
+ Emitted when the audio's detune is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_DETUNE]: {
13
+ audio: Audio;
14
+ detune: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_DISTORTION"](./server.audioeventpayloads._audio.set_distortion_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_DISTORTION" property
6
+
7
+ Emitted when the audio's distortion is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_DISTORTION]: {
13
+ audio: Audio;
14
+ distortion: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_PLAYBACK\_RATE"](./server.audioeventpayloads._audio.set_playback_rate_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_PLAYBACK\_RATE" property
6
+
7
+ Emitted when the audio's playback rate is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_PLAYBACK_RATE]: {
13
+ audio: Audio;
14
+ playbackRate: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_POSITION"](./server.audioeventpayloads._audio.set_position_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_POSITION" property
6
+
7
+ Emitted when the audio's position is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_POSITION]: {
13
+ audio: Audio;
14
+ position: Vector3Like;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_REFERENCE\_DISTANCE"](./server.audioeventpayloads._audio.set_reference_distance_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_REFERENCE\_DISTANCE" property
6
+
7
+ Emitted when the audio's reference distance is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_REFERENCE_DISTANCE]: {
13
+ audio: Audio;
14
+ referenceDistance: number;
15
+ };
16
+ ```
@@ -0,0 +1,16 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md) &gt; ["AUDIO.SET\_VOLUME"](./server.audioeventpayloads._audio.set_volume_.md)
4
+
5
+ ## AudioEventPayloads."AUDIO.SET\_VOLUME" property
6
+
7
+ Emitted when the audio's volume is set.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ [AudioEvent.SET_VOLUME]: {
13
+ audio: Audio;
14
+ volume: number;
15
+ };
16
+ ```
@@ -0,0 +1,228 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [AudioEventPayloads](./server.audioeventpayloads.md)
4
+
5
+ ## AudioEventPayloads interface
6
+
7
+ Event payloads for Audio emitted events.
8
+
9
+ **Signature:**
10
+
11
+ ```typescript
12
+ export interface AudioEventPayloads
13
+ ```
14
+
15
+ ## Properties
16
+
17
+ <table><thead><tr><th>
18
+
19
+ Property
20
+
21
+
22
+ </th><th>
23
+
24
+ Modifiers
25
+
26
+
27
+ </th><th>
28
+
29
+ Type
30
+
31
+
32
+ </th><th>
33
+
34
+ Description
35
+
36
+
37
+ </th></tr></thead>
38
+ <tbody><tr><td>
39
+
40
+ ["AUDIO.PAUSE"](./server.audioeventpayloads._audio.pause_.md)
41
+
42
+
43
+ </td><td>
44
+
45
+
46
+ </td><td>
47
+
48
+ { audio: [Audio](./server.audio.md)<!-- -->; }
49
+
50
+
51
+ </td><td>
52
+
53
+ Emitted when the audio is paused.
54
+
55
+
56
+ </td></tr>
57
+ <tr><td>
58
+
59
+ ["AUDIO.PLAY\_RESTART"](./server.audioeventpayloads._audio.play_restart_.md)
60
+
61
+
62
+ </td><td>
63
+
64
+
65
+ </td><td>
66
+
67
+ { audio: [Audio](./server.audio.md)<!-- -->; }
68
+
69
+
70
+ </td><td>
71
+
72
+ Emitted when the audio is restarted.
73
+
74
+
75
+ </td></tr>
76
+ <tr><td>
77
+
78
+ ["AUDIO.PLAY"](./server.audioeventpayloads._audio.play_.md)
79
+
80
+
81
+ </td><td>
82
+
83
+
84
+ </td><td>
85
+
86
+ { audio: [Audio](./server.audio.md)<!-- -->; }
87
+
88
+
89
+ </td><td>
90
+
91
+ Emitted when the audio is played.
92
+
93
+
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ ["AUDIO.SET\_ATTACHED\_TO\_ENTITY"](./server.audioeventpayloads._audio.set_attached_to_entity_.md)
98
+
99
+
100
+ </td><td>
101
+
102
+
103
+ </td><td>
104
+
105
+ { audio: [Audio](./server.audio.md)<!-- -->; entity: [Entity](./server.entity.md) \| undefined; }
106
+
107
+
108
+ </td><td>
109
+
110
+ Emitted when the audio is attached to an entity.
111
+
112
+
113
+ </td></tr>
114
+ <tr><td>
115
+
116
+ ["AUDIO.SET\_DETUNE"](./server.audioeventpayloads._audio.set_detune_.md)
117
+
118
+
119
+ </td><td>
120
+
121
+
122
+ </td><td>
123
+
124
+ { audio: [Audio](./server.audio.md)<!-- -->; detune: number; }
125
+
126
+
127
+ </td><td>
128
+
129
+ Emitted when the audio's detune is set.
130
+
131
+
132
+ </td></tr>
133
+ <tr><td>
134
+
135
+ ["AUDIO.SET\_DISTORTION"](./server.audioeventpayloads._audio.set_distortion_.md)
136
+
137
+
138
+ </td><td>
139
+
140
+
141
+ </td><td>
142
+
143
+ { audio: [Audio](./server.audio.md)<!-- -->; distortion: number; }
144
+
145
+
146
+ </td><td>
147
+
148
+ Emitted when the audio's distortion is set.
149
+
150
+
151
+ </td></tr>
152
+ <tr><td>
153
+
154
+ ["AUDIO.SET\_PLAYBACK\_RATE"](./server.audioeventpayloads._audio.set_playback_rate_.md)
155
+
156
+
157
+ </td><td>
158
+
159
+
160
+ </td><td>
161
+
162
+ { audio: [Audio](./server.audio.md)<!-- -->; playbackRate: number; }
163
+
164
+
165
+ </td><td>
166
+
167
+ Emitted when the audio's playback rate is set.
168
+
169
+
170
+ </td></tr>
171
+ <tr><td>
172
+
173
+ ["AUDIO.SET\_POSITION"](./server.audioeventpayloads._audio.set_position_.md)
174
+
175
+
176
+ </td><td>
177
+
178
+
179
+ </td><td>
180
+
181
+ { audio: [Audio](./server.audio.md)<!-- -->; position: [Vector3Like](./server.vector3like.md)<!-- -->; }
182
+
183
+
184
+ </td><td>
185
+
186
+ Emitted when the audio's position is set.
187
+
188
+
189
+ </td></tr>
190
+ <tr><td>
191
+
192
+ ["AUDIO.SET\_REFERENCE\_DISTANCE"](./server.audioeventpayloads._audio.set_reference_distance_.md)
193
+
194
+
195
+ </td><td>
196
+
197
+
198
+ </td><td>
199
+
200
+ { audio: [Audio](./server.audio.md)<!-- -->; referenceDistance: number; }
201
+
202
+
203
+ </td><td>
204
+
205
+ Emitted when the audio's reference distance is set.
206
+
207
+
208
+ </td></tr>
209
+ <tr><td>
210
+
211
+ ["AUDIO.SET\_VOLUME"](./server.audioeventpayloads._audio.set_volume_.md)
212
+
213
+
214
+ </td><td>
215
+
216
+
217
+ </td><td>
218
+
219
+ { audio: [Audio](./server.audio.md)<!-- -->; volume: number; }
220
+
221
+
222
+ </td><td>
223
+
224
+ Emitted when the audio's volume is set.
225
+
226
+
227
+ </td></tr>
228
+ </tbody></table>
@@ -9,151 +9,17 @@ A base class for entity controller implementations.
9
9
  **Signature:**
10
10
 
11
11
  ```typescript
12
- export default abstract class BaseEntityController
12
+ export default abstract class BaseEntityController extends EventRouter
13
13
  ```
14
+ **Extends:** [EventRouter](./server.eventrouter.md)
14
15
 
15
16
  ## Remarks
16
17
 
17
18
  The BaseEntityController should be extended by a more specific entity controller that you or a plugin implements. Entity controllers are intended to be used as one controller instance per entity, but are flexible enough for edge cases such as if you want to create niche behavior of one controller for many entities that behave in unison.
18
19
 
19
- ## Properties
20
+ <h2>Events</h2>
20
21
 
21
- <table><thead><tr><th>
22
-
23
- Property
24
-
25
-
26
- </th><th>
27
-
28
- Modifiers
29
-
30
-
31
- </th><th>
32
-
33
- Type
34
-
35
-
36
- </th><th>
37
-
38
- Description
39
-
40
-
41
- </th></tr></thead>
42
- <tbody><tr><td>
43
-
44
- [onAttach?](./server.baseentitycontroller.onattach.md)
45
-
46
-
47
- </td><td>
48
-
49
-
50
- </td><td>
51
-
52
- (entity: [Entity](./server.entity.md)<!-- -->) =&gt; void
53
-
54
-
55
- </td><td>
56
-
57
- _(Optional)_ A function that is called when the controller is attached to an entity. Useful for implementing attach logic without writing a new entity controller class.
58
-
59
-
60
- </td></tr>
61
- <tr><td>
62
-
63
- [onDespawn?](./server.baseentitycontroller.ondespawn.md)
64
-
65
-
66
- </td><td>
67
-
68
-
69
- </td><td>
70
-
71
- (entity: [Entity](./server.entity.md)<!-- -->) =&gt; void
72
-
73
-
74
- </td><td>
75
-
76
- _(Optional)_ A function that is called when the controlled entity is despawned. Useful for implementing despawn logic without writing a new entity controller class.
77
-
78
-
79
- </td></tr>
80
- <tr><td>
81
-
82
- [onDetach?](./server.baseentitycontroller.ondetach.md)
83
-
84
-
85
- </td><td>
86
-
87
-
88
- </td><td>
89
-
90
- (entity: [Entity](./server.entity.md)<!-- -->) =&gt; void
91
-
92
-
93
- </td><td>
94
-
95
- _(Optional)_ A function that is called when the controller is detached from an entity. Useful for implementing detach logic without writing a new entity controller class.
96
-
97
-
98
- </td></tr>
99
- <tr><td>
100
-
101
- [onSpawn?](./server.baseentitycontroller.onspawn.md)
102
-
103
-
104
- </td><td>
105
-
106
-
107
- </td><td>
108
-
109
- (entity: [Entity](./server.entity.md)<!-- -->) =&gt; void
110
-
111
-
112
- </td><td>
113
-
114
- _(Optional)_ A function that is called when the controlled entity is spawned. Useful for implementing spawn logic without writing a new entity controller class.
115
-
116
-
117
- </td></tr>
118
- <tr><td>
119
-
120
- [onTick?](./server.baseentitycontroller.ontick.md)
121
-
122
-
123
- </td><td>
124
-
125
-
126
- </td><td>
127
-
128
- (entity: [Entity](./server.entity.md)<!-- -->, deltaTimeMs: number) =&gt; void
129
-
130
-
131
- </td><td>
132
-
133
- _(Optional)_ A function that is called every tick. Useful for implementing tick logic without writing a new entity controller class.
134
-
135
-
136
- </td></tr>
137
- <tr><td>
138
-
139
- [onTickWithPlayerInput?](./server.baseentitycontroller.ontickwithplayerinput.md)
140
-
141
-
142
- </td><td>
143
-
144
-
145
- </td><td>
146
-
147
- (entity: [PlayerEntity](./server.playerentity.md)<!-- -->, input: [PlayerInput](./server.playerinput.md)<!-- -->, cameraOrientation: [PlayerCameraOrientation](./server.playercameraorientation.md)<!-- -->, deltaTimeMs: number) =&gt; void
148
-
149
-
150
- </td><td>
151
-
152
- _(Optional)_ A function that is called every tick with player input by a PlayerEntity with this controller attached. Useful for implementing tick logic without writing a new entity controller class.
153
-
154
-
155
- </td></tr>
156
- </tbody></table>
22
+ This class is an EventRouter, and instances of it emit events with payloads listed under [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md)
157
23
 
158
24
  ## Methods
159
25