hytopia 0.1.55 → 0.1.57
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/boilerplate/index.ts +1 -1
- package/docs/server.baseentitycontroller.attach.md +53 -0
- package/docs/server.baseentitycontroller.despawn.md +53 -0
- package/docs/server.baseentitycontroller.detach.md +53 -0
- package/docs/server.baseentitycontroller.md +260 -0
- package/docs/server.baseentitycontroller.onattach.md +13 -0
- package/docs/server.baseentitycontroller.ondespawn.md +13 -0
- package/docs/server.baseentitycontroller.ondetach.md +13 -0
- package/docs/server.baseentitycontroller.onspawn.md +13 -0
- package/docs/server.baseentitycontroller.ontick.md +13 -0
- package/docs/server.baseentitycontroller.ontickwithplayerinput.md +13 -0
- package/docs/server.baseentitycontroller.spawn.md +53 -0
- package/docs/server.baseentitycontroller.tick.md +67 -0
- package/docs/{server.basecharactercontroller.tickwithplayerinput.md → server.baseentitycontroller.tickwithplayerinput.md} +20 -4
- package/docs/server.entity.controller.md +13 -0
- package/docs/server.entity.md +34 -18
- package/docs/server.entity.modelanimationsplaybackrate.md +13 -0
- package/docs/server.entity.setcontroller.md +53 -0
- package/docs/server.entity.setmodelanimationsplaybackrate.md +57 -0
- package/docs/server.entityeventpayload.md +9 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.entity.md +11 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.md +70 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.playbackrate.md +11 -0
- package/docs/server.entityeventtype.md +14 -0
- package/docs/server.entityoptions.controller.md +13 -0
- package/docs/server.entityoptions.md +22 -3
- package/docs/server.entityoptions.modelanimationsplaybackrate.md +13 -0
- package/docs/server.facecallback.md +1 -1
- package/docs/server.facecompletecallback.md +1 -1
- package/docs/server.faceoptions.md +1 -1
- package/docs/server.md +27 -27
- package/docs/server.movecallback.md +1 -1
- package/docs/server.movecompletecallback.md +1 -1
- package/docs/server.moveoptions.md +1 -1
- package/docs/server.playerentity.md +1 -1
- package/docs/server.playerentitycontroller._constructor_.md +49 -0
- package/docs/server.playerentitycontroller.attach.md +53 -0
- package/docs/server.playerentitycontroller.canjump.md +13 -0
- package/docs/server.playerentitycontroller.canrun.md +13 -0
- package/docs/server.playerentitycontroller.canwalk.md +13 -0
- package/docs/server.playerentitycontroller.isgrounded.md +13 -0
- package/docs/server.playerentitycontroller.isonplatform.md +13 -0
- package/docs/server.playerentitycontroller.jumpvelocity.md +13 -0
- package/docs/server.playerentitycontroller.md +331 -0
- package/docs/server.playerentitycontroller.platform.md +13 -0
- package/docs/server.playerentitycontroller.runvelocity.md +13 -0
- package/docs/server.playerentitycontroller.spawn.md +53 -0
- package/docs/{server.defaultcharactercontroller.tickwithplayerinput.md → server.playerentitycontroller.tickwithplayerinput.md} +20 -4
- package/docs/server.playerentitycontroller.walkvelocity.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canjump.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canrun.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canwalk.md +13 -0
- package/docs/server.playerentitycontrolleroptions.jumpvelocity.md +13 -0
- package/docs/{server.defaultcharactercontrolleroptions.md → server.playerentitycontrolleroptions.md} +10 -10
- package/docs/server.playerentitycontrolleroptions.runvelocity.md +13 -0
- package/docs/server.playerentitycontrolleroptions.walkvelocity.md +13 -0
- package/docs/server.playerui.lockpointer.md +53 -0
- package/docs/server.playerui.md +14 -0
- package/docs/server.playeruieventpayload.lockpointer.lock.md +11 -0
- package/docs/server.playeruieventpayload.lockpointer.md +70 -0
- package/docs/server.playeruieventpayload.lockpointer.playerui.md +11 -0
- package/docs/server.playeruieventpayload.md +9 -0
- package/docs/server.playeruieventtype.md +14 -0
- package/docs/{server.simplecharactercontroller.face.md → server.simpleentitycontroller.face.md} +2 -2
- package/docs/{server.simplecharactercontroller.md → server.simpleentitycontroller.md} +11 -13
- package/docs/{server.simplecharactercontroller.move.md → server.simpleentitycontroller.move.md} +2 -2
- package/examples/block-entity/index.ts +7 -7
- package/examples/custom-ui/index.ts +1 -1
- package/examples/entity-controller/MyEntityController.ts +321 -0
- package/examples/entity-controller/README.md +4 -0
- package/examples/{character-controller → entity-controller}/index.ts +6 -11
- package/examples/{character-controller → entity-controller}/package.json +1 -1
- package/examples/payload-game/index.ts +18 -19
- package/package.json +1 -1
- package/server.api.json +4129 -3498
- package/server.d.ts +229 -167
- package/server.js +85 -85
- package/docs/server.basecharactercontroller._constructor_.md +0 -65
- package/docs/server.basecharactercontroller.createcolliders.md +0 -19
- package/docs/server.basecharactercontroller.entity.md +0 -13
- package/docs/server.basecharactercontroller.md +0 -197
- package/docs/server.basecharactercontroller.ontick.md +0 -13
- package/docs/server.basecharactercontroller.ontickwithplayerinput.md +0 -13
- package/docs/server.basecharactercontroller.tick.md +0 -53
- package/docs/server.defaultcharactercontroller._constructor_.md +0 -65
- package/docs/server.defaultcharactercontroller.canjump.md +0 -13
- package/docs/server.defaultcharactercontroller.canrun.md +0 -13
- package/docs/server.defaultcharactercontroller.canwalk.md +0 -13
- package/docs/server.defaultcharactercontroller.createcolliders.md +0 -19
- package/docs/server.defaultcharactercontroller.isgrounded.md +0 -13
- package/docs/server.defaultcharactercontroller.isonplatform.md +0 -13
- package/docs/server.defaultcharactercontroller.jumpvelocity.md +0 -13
- package/docs/server.defaultcharactercontroller.md +0 -319
- package/docs/server.defaultcharactercontroller.platform.md +0 -13
- package/docs/server.defaultcharactercontroller.runvelocity.md +0 -13
- package/docs/server.defaultcharactercontroller.walkvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canjump.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canrun.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canwalk.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.jumpvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.runvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.walkvelocity.md +0 -13
- package/docs/server.entity.charactercontroller.md +0 -13
- package/docs/server.entity.createcustomcharactercontroller.md +0 -13
- package/docs/server.entity.setcharactercontroller.md +0 -53
- package/docs/server.entityoptions.createcustomcharactercontroller.md +0 -13
- package/examples/character-controller/MyCharacterController.ts +0 -250
- package/examples/character-controller/README.md +0 -4
- /package/examples/{character-controller → entity-controller}/assets/map.json +0 -0
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [(constructor)](./server.basecharactercontroller._constructor_.md)
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## BaseCharacterController.(constructor)
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Constructs a new instance of the `BaseCharacterController` class
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [createColliders](./server.basecharactercontroller.createcolliders.md)
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## BaseCharacterController.createColliders() method
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Override this method to create controller specific colliders to be attached to the controlled entity when it spawns.
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An array of colliders.
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [entity](./server.basecharactercontroller.entity.md)
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## BaseCharacterController.entity property
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The entity the controller is for.
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md)
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## BaseCharacterController class
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A base class for character controller implementations.
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## Remarks
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## Constructors
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[Home](./index.md) > [server](./server.md) > [BaseCharacterController](./server.basecharactercontroller.md) > [onTickWithPlayerInput](./server.basecharactercontroller.ontickwithplayerinput.md)
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Override this method to handle entity movements based on your character controller.
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tick(deltaTimeMs: number): void;
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deltaTimeMs
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The delta time in milliseconds since the last tick.
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void
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [(constructor)](./server.defaultcharactercontroller._constructor_.md)
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## DefaultCharacterController.(constructor)
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Constructs a new instance of the `DefaultCharacterController` class
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constructor(entity: Entity, options?: DefaultCharacterControllerOptions);
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The entity the controller is for.
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[DefaultCharacterControllerOptions](./server.defaultcharactercontrolleroptions.md)
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_(Optional)_ Options for the controller.
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [canJump](./server.defaultcharactercontroller.canjump.md)
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## DefaultCharacterController.canJump property
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A function allowing custom logic to determine if the entity can jump.
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```typescript
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canJump: (defaultCharacterController: DefaultCharacterController) => boolean;
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [canRun](./server.defaultcharactercontroller.canrun.md)
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## DefaultCharacterController.canRun property
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A function allowing custom logic to determine if the entity can run.
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canRun: (defaultCharacterController: DefaultCharacterController) => boolean;
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [canWalk](./server.defaultcharactercontroller.canwalk.md)
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## DefaultCharacterController.canWalk property
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A function allowing custom logic to determine if the entity can walk.
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**Signature:**
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```typescript
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canWalk: (defaultCharacterController: DefaultCharacterController) => boolean;
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```
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [createColliders](./server.defaultcharactercontroller.createcolliders.md)
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## DefaultCharacterController.createColliders() method
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Creates the colliders for the character controller, overriding the default implementation.
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**Signature:**
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```typescript
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createColliders(): Collider[];
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```
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**Returns:**
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[Collider](./server.collider.md)<!-- -->\[\]
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An array of colliders.
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [isGrounded](./server.defaultcharactercontroller.isgrounded.md)
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## DefaultCharacterController.isGrounded property
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Whether the entity is grounded.
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**Signature:**
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```typescript
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get isGrounded(): boolean;
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```
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [isOnPlatform](./server.defaultcharactercontroller.isonplatform.md)
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## DefaultCharacterController.isOnPlatform property
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Whether the entity is on a platform, a platform is any entity with a kinematic rigid body.
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**Signature:**
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```typescript
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get isOnPlatform(): boolean;
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```
|
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [jumpVelocity](./server.defaultcharactercontroller.jumpvelocity.md)
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## DefaultCharacterController.jumpVelocity property
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The upward velocity applied to the entity when it jumps.
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**Signature:**
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```typescript
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jumpVelocity: number;
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```
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