hytopia 0.1.55 → 0.1.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (109) hide show
  1. package/boilerplate/index.ts +1 -1
  2. package/docs/server.baseentitycontroller.attach.md +53 -0
  3. package/docs/server.baseentitycontroller.despawn.md +53 -0
  4. package/docs/server.baseentitycontroller.detach.md +53 -0
  5. package/docs/server.baseentitycontroller.md +260 -0
  6. package/docs/server.baseentitycontroller.onattach.md +13 -0
  7. package/docs/server.baseentitycontroller.ondespawn.md +13 -0
  8. package/docs/server.baseentitycontroller.ondetach.md +13 -0
  9. package/docs/server.baseentitycontroller.onspawn.md +13 -0
  10. package/docs/server.baseentitycontroller.ontick.md +13 -0
  11. package/docs/server.baseentitycontroller.ontickwithplayerinput.md +13 -0
  12. package/docs/server.baseentitycontroller.spawn.md +53 -0
  13. package/docs/server.baseentitycontroller.tick.md +67 -0
  14. package/docs/{server.basecharactercontroller.tickwithplayerinput.md → server.baseentitycontroller.tickwithplayerinput.md} +20 -4
  15. package/docs/server.entity.controller.md +13 -0
  16. package/docs/server.entity.md +34 -18
  17. package/docs/server.entity.modelanimationsplaybackrate.md +13 -0
  18. package/docs/server.entity.setcontroller.md +53 -0
  19. package/docs/server.entity.setmodelanimationsplaybackrate.md +57 -0
  20. package/docs/server.entityeventpayload.md +9 -0
  21. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.entity.md +11 -0
  22. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.md +70 -0
  23. package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.playbackrate.md +11 -0
  24. package/docs/server.entityeventtype.md +14 -0
  25. package/docs/server.entityoptions.controller.md +13 -0
  26. package/docs/server.entityoptions.md +22 -3
  27. package/docs/server.entityoptions.modelanimationsplaybackrate.md +13 -0
  28. package/docs/server.facecallback.md +1 -1
  29. package/docs/server.facecompletecallback.md +1 -1
  30. package/docs/server.faceoptions.md +1 -1
  31. package/docs/server.md +27 -27
  32. package/docs/server.movecallback.md +1 -1
  33. package/docs/server.movecompletecallback.md +1 -1
  34. package/docs/server.moveoptions.md +1 -1
  35. package/docs/server.playerentity.md +1 -1
  36. package/docs/server.playerentitycontroller._constructor_.md +49 -0
  37. package/docs/server.playerentitycontroller.attach.md +53 -0
  38. package/docs/server.playerentitycontroller.canjump.md +13 -0
  39. package/docs/server.playerentitycontroller.canrun.md +13 -0
  40. package/docs/server.playerentitycontroller.canwalk.md +13 -0
  41. package/docs/server.playerentitycontroller.isgrounded.md +13 -0
  42. package/docs/server.playerentitycontroller.isonplatform.md +13 -0
  43. package/docs/server.playerentitycontroller.jumpvelocity.md +13 -0
  44. package/docs/server.playerentitycontroller.md +331 -0
  45. package/docs/server.playerentitycontroller.platform.md +13 -0
  46. package/docs/server.playerentitycontroller.runvelocity.md +13 -0
  47. package/docs/server.playerentitycontroller.spawn.md +53 -0
  48. package/docs/{server.defaultcharactercontroller.tickwithplayerinput.md → server.playerentitycontroller.tickwithplayerinput.md} +20 -4
  49. package/docs/server.playerentitycontroller.walkvelocity.md +13 -0
  50. package/docs/server.playerentitycontrolleroptions.canjump.md +13 -0
  51. package/docs/server.playerentitycontrolleroptions.canrun.md +13 -0
  52. package/docs/server.playerentitycontrolleroptions.canwalk.md +13 -0
  53. package/docs/server.playerentitycontrolleroptions.jumpvelocity.md +13 -0
  54. package/docs/{server.defaultcharactercontrolleroptions.md → server.playerentitycontrolleroptions.md} +10 -10
  55. package/docs/server.playerentitycontrolleroptions.runvelocity.md +13 -0
  56. package/docs/server.playerentitycontrolleroptions.walkvelocity.md +13 -0
  57. package/docs/server.playerui.lockpointer.md +53 -0
  58. package/docs/server.playerui.md +14 -0
  59. package/docs/server.playeruieventpayload.lockpointer.lock.md +11 -0
  60. package/docs/server.playeruieventpayload.lockpointer.md +70 -0
  61. package/docs/server.playeruieventpayload.lockpointer.playerui.md +11 -0
  62. package/docs/server.playeruieventpayload.md +9 -0
  63. package/docs/server.playeruieventtype.md +14 -0
  64. package/docs/{server.simplecharactercontroller.face.md → server.simpleentitycontroller.face.md} +2 -2
  65. package/docs/{server.simplecharactercontroller.md → server.simpleentitycontroller.md} +11 -13
  66. package/docs/{server.simplecharactercontroller.move.md → server.simpleentitycontroller.move.md} +2 -2
  67. package/examples/block-entity/index.ts +7 -7
  68. package/examples/custom-ui/index.ts +1 -1
  69. package/examples/entity-controller/MyEntityController.ts +321 -0
  70. package/examples/entity-controller/README.md +4 -0
  71. package/examples/{character-controller → entity-controller}/index.ts +6 -11
  72. package/examples/{character-controller → entity-controller}/package.json +1 -1
  73. package/examples/payload-game/index.ts +18 -19
  74. package/package.json +1 -1
  75. package/server.api.json +4129 -3498
  76. package/server.d.ts +229 -167
  77. package/server.js +85 -85
  78. package/docs/server.basecharactercontroller._constructor_.md +0 -65
  79. package/docs/server.basecharactercontroller.createcolliders.md +0 -19
  80. package/docs/server.basecharactercontroller.entity.md +0 -13
  81. package/docs/server.basecharactercontroller.md +0 -197
  82. package/docs/server.basecharactercontroller.ontick.md +0 -13
  83. package/docs/server.basecharactercontroller.ontickwithplayerinput.md +0 -13
  84. package/docs/server.basecharactercontroller.tick.md +0 -53
  85. package/docs/server.defaultcharactercontroller._constructor_.md +0 -65
  86. package/docs/server.defaultcharactercontroller.canjump.md +0 -13
  87. package/docs/server.defaultcharactercontroller.canrun.md +0 -13
  88. package/docs/server.defaultcharactercontroller.canwalk.md +0 -13
  89. package/docs/server.defaultcharactercontroller.createcolliders.md +0 -19
  90. package/docs/server.defaultcharactercontroller.isgrounded.md +0 -13
  91. package/docs/server.defaultcharactercontroller.isonplatform.md +0 -13
  92. package/docs/server.defaultcharactercontroller.jumpvelocity.md +0 -13
  93. package/docs/server.defaultcharactercontroller.md +0 -319
  94. package/docs/server.defaultcharactercontroller.platform.md +0 -13
  95. package/docs/server.defaultcharactercontroller.runvelocity.md +0 -13
  96. package/docs/server.defaultcharactercontroller.walkvelocity.md +0 -13
  97. package/docs/server.defaultcharactercontrolleroptions.canjump.md +0 -13
  98. package/docs/server.defaultcharactercontrolleroptions.canrun.md +0 -13
  99. package/docs/server.defaultcharactercontrolleroptions.canwalk.md +0 -13
  100. package/docs/server.defaultcharactercontrolleroptions.jumpvelocity.md +0 -13
  101. package/docs/server.defaultcharactercontrolleroptions.runvelocity.md +0 -13
  102. package/docs/server.defaultcharactercontrolleroptions.walkvelocity.md +0 -13
  103. package/docs/server.entity.charactercontroller.md +0 -13
  104. package/docs/server.entity.createcustomcharactercontroller.md +0 -13
  105. package/docs/server.entity.setcharactercontroller.md +0 -53
  106. package/docs/server.entityoptions.createcustomcharactercontroller.md +0 -13
  107. package/examples/character-controller/MyCharacterController.ts +0 -250
  108. package/examples/character-controller/README.md +0 -4
  109. /package/examples/{character-controller → entity-controller}/assets/map.json +0 -0
@@ -1,65 +0,0 @@
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [(constructor)](./server.basecharactercontroller._constructor_.md)
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- ## BaseCharacterController.(constructor)
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- Constructs a new instance of the `BaseCharacterController` class
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- **Signature:**
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- ```typescript
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- constructor(entity: Entity, _options?: Record<string, unknown>);
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- ```
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- ## Parameters
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- entity
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- [Entity](./server.entity.md)
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- The entity the controller is for.
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- \_options
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- Record&lt;string, unknown&gt;
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- _(Optional)_ Arbitrary options you may provide or omit for your controller implementation.
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [createColliders](./server.basecharactercontroller.createcolliders.md)
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- ## BaseCharacterController.createColliders() method
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- Override this method to create controller specific colliders to be attached to the controlled entity when it spawns.
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- **Signature:**
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- ```typescript
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- createColliders(): Collider[];
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- ```
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- **Returns:**
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- [Collider](./server.collider.md)<!-- -->\[\]
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- An array of colliders.
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [entity](./server.basecharactercontroller.entity.md)
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- ## BaseCharacterController.entity property
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- The entity the controller is for.
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- **Signature:**
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- ```typescript
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- readonly entity: Entity;
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- ```
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md)
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- ## BaseCharacterController class
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- A base class for character controller implementations.
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- ```typescript
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- export default abstract class BaseCharacterController
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- ```
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- ## Remarks
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- The BaseCharacterController should be extended by a more specific character controller that you or a plugin implements.
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- ## Constructors
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- Constructor
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- [(constructor)(entity, \_options)](./server.basecharactercontroller._constructor_.md)
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- Constructs a new instance of the `BaseCharacterController` class
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- ## Properties
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- [entity](./server.basecharactercontroller.entity.md)
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- `readonly`
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- [Entity](./server.entity.md)
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- The entity the controller is for.
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- [onTick?](./server.basecharactercontroller.ontick.md)
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- _(Optional)_ A callback function for when the controller ticks.
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- [onTickWithPlayerInput?](./server.basecharactercontroller.ontickwithplayerinput.md)
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- (input: [PlayerInput](./server.playerinput.md)<!-- -->, cameraOrientation: [PlayerCameraOrientation](./server.playercameraorientation.md)<!-- -->, deltaTimeMs: number) =&gt; void
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- _(Optional)_ A callback function for when the controller ticks player movement.
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- ## Methods
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- [createColliders()](./server.basecharactercontroller.createcolliders.md)
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- Override this method to create controller specific colliders to be attached to the controlled entity when it spawns.
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- [tick(deltaTimeMs)](./server.basecharactercontroller.tick.md)
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- Override this method to handle entity movements based on player input for your character controller. This is called every tick by a PlayerEntity with a character controller.
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- <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [onTick](./server.basecharactercontroller.ontick.md)
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- A callback function for when the controller ticks.
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- ```typescript
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- ```
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [onTickWithPlayerInput](./server.basecharactercontroller.ontickwithplayerinput.md)
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- A callback function for when the controller ticks player movement.
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- [Home](./index.md) &gt; [server](./server.md) &gt; [BaseCharacterController](./server.basecharactercontroller.md) &gt; [tick](./server.basecharactercontroller.tick.md)
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- ```typescript
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- ```
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- ## DefaultCharacterController.(constructor)
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- ```
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- ## DefaultCharacterController.isGrounded property
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- Whether the entity is grounded.
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- **Signature:**
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- ```typescript
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- get isGrounded(): boolean;
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- ```
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- [Home](./index.md) &gt; [server](./server.md) &gt; [DefaultCharacterController](./server.defaultcharactercontroller.md) &gt; [isOnPlatform](./server.defaultcharactercontroller.isonplatform.md)
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- ## DefaultCharacterController.isOnPlatform property
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- Whether the entity is on a platform, a platform is any entity with a kinematic rigid body.
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- ```typescript
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- get isOnPlatform(): boolean;
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- [Home](./index.md) &gt; [server](./server.md) &gt; [DefaultCharacterController](./server.defaultcharactercontroller.md) &gt; [jumpVelocity](./server.defaultcharactercontroller.jumpvelocity.md)
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- ## DefaultCharacterController.jumpVelocity property
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- The upward velocity applied to the entity when it jumps.
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- ```typescript
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- jumpVelocity: number;
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