hytopia 0.1.55 → 0.1.57
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/boilerplate/index.ts +1 -1
- package/docs/server.baseentitycontroller.attach.md +53 -0
- package/docs/server.baseentitycontroller.despawn.md +53 -0
- package/docs/server.baseentitycontroller.detach.md +53 -0
- package/docs/server.baseentitycontroller.md +260 -0
- package/docs/server.baseentitycontroller.onattach.md +13 -0
- package/docs/server.baseentitycontroller.ondespawn.md +13 -0
- package/docs/server.baseentitycontroller.ondetach.md +13 -0
- package/docs/server.baseentitycontroller.onspawn.md +13 -0
- package/docs/server.baseentitycontroller.ontick.md +13 -0
- package/docs/server.baseentitycontroller.ontickwithplayerinput.md +13 -0
- package/docs/server.baseentitycontroller.spawn.md +53 -0
- package/docs/server.baseentitycontroller.tick.md +67 -0
- package/docs/{server.basecharactercontroller.tickwithplayerinput.md → server.baseentitycontroller.tickwithplayerinput.md} +20 -4
- package/docs/server.entity.controller.md +13 -0
- package/docs/server.entity.md +34 -18
- package/docs/server.entity.modelanimationsplaybackrate.md +13 -0
- package/docs/server.entity.setcontroller.md +53 -0
- package/docs/server.entity.setmodelanimationsplaybackrate.md +57 -0
- package/docs/server.entityeventpayload.md +9 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.entity.md +11 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.md +70 -0
- package/docs/server.entityeventpayload.setmodelanimationsplaybackrate.playbackrate.md +11 -0
- package/docs/server.entityeventtype.md +14 -0
- package/docs/server.entityoptions.controller.md +13 -0
- package/docs/server.entityoptions.md +22 -3
- package/docs/server.entityoptions.modelanimationsplaybackrate.md +13 -0
- package/docs/server.facecallback.md +1 -1
- package/docs/server.facecompletecallback.md +1 -1
- package/docs/server.faceoptions.md +1 -1
- package/docs/server.md +27 -27
- package/docs/server.movecallback.md +1 -1
- package/docs/server.movecompletecallback.md +1 -1
- package/docs/server.moveoptions.md +1 -1
- package/docs/server.playerentity.md +1 -1
- package/docs/server.playerentitycontroller._constructor_.md +49 -0
- package/docs/server.playerentitycontroller.attach.md +53 -0
- package/docs/server.playerentitycontroller.canjump.md +13 -0
- package/docs/server.playerentitycontroller.canrun.md +13 -0
- package/docs/server.playerentitycontroller.canwalk.md +13 -0
- package/docs/server.playerentitycontroller.isgrounded.md +13 -0
- package/docs/server.playerentitycontroller.isonplatform.md +13 -0
- package/docs/server.playerentitycontroller.jumpvelocity.md +13 -0
- package/docs/server.playerentitycontroller.md +331 -0
- package/docs/server.playerentitycontroller.platform.md +13 -0
- package/docs/server.playerentitycontroller.runvelocity.md +13 -0
- package/docs/server.playerentitycontroller.spawn.md +53 -0
- package/docs/{server.defaultcharactercontroller.tickwithplayerinput.md → server.playerentitycontroller.tickwithplayerinput.md} +20 -4
- package/docs/server.playerentitycontroller.walkvelocity.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canjump.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canrun.md +13 -0
- package/docs/server.playerentitycontrolleroptions.canwalk.md +13 -0
- package/docs/server.playerentitycontrolleroptions.jumpvelocity.md +13 -0
- package/docs/{server.defaultcharactercontrolleroptions.md → server.playerentitycontrolleroptions.md} +10 -10
- package/docs/server.playerentitycontrolleroptions.runvelocity.md +13 -0
- package/docs/server.playerentitycontrolleroptions.walkvelocity.md +13 -0
- package/docs/server.playerui.lockpointer.md +53 -0
- package/docs/server.playerui.md +14 -0
- package/docs/server.playeruieventpayload.lockpointer.lock.md +11 -0
- package/docs/server.playeruieventpayload.lockpointer.md +70 -0
- package/docs/server.playeruieventpayload.lockpointer.playerui.md +11 -0
- package/docs/server.playeruieventpayload.md +9 -0
- package/docs/server.playeruieventtype.md +14 -0
- package/docs/{server.simplecharactercontroller.face.md → server.simpleentitycontroller.face.md} +2 -2
- package/docs/{server.simplecharactercontroller.md → server.simpleentitycontroller.md} +11 -13
- package/docs/{server.simplecharactercontroller.move.md → server.simpleentitycontroller.move.md} +2 -2
- package/examples/block-entity/index.ts +7 -7
- package/examples/custom-ui/index.ts +1 -1
- package/examples/entity-controller/MyEntityController.ts +321 -0
- package/examples/entity-controller/README.md +4 -0
- package/examples/{character-controller → entity-controller}/index.ts +6 -11
- package/examples/{character-controller → entity-controller}/package.json +1 -1
- package/examples/payload-game/index.ts +18 -19
- package/package.json +1 -1
- package/server.api.json +4129 -3498
- package/server.d.ts +229 -167
- package/server.js +85 -85
- package/docs/server.basecharactercontroller._constructor_.md +0 -65
- package/docs/server.basecharactercontroller.createcolliders.md +0 -19
- package/docs/server.basecharactercontroller.entity.md +0 -13
- package/docs/server.basecharactercontroller.md +0 -197
- package/docs/server.basecharactercontroller.ontick.md +0 -13
- package/docs/server.basecharactercontroller.ontickwithplayerinput.md +0 -13
- package/docs/server.basecharactercontroller.tick.md +0 -53
- package/docs/server.defaultcharactercontroller._constructor_.md +0 -65
- package/docs/server.defaultcharactercontroller.canjump.md +0 -13
- package/docs/server.defaultcharactercontroller.canrun.md +0 -13
- package/docs/server.defaultcharactercontroller.canwalk.md +0 -13
- package/docs/server.defaultcharactercontroller.createcolliders.md +0 -19
- package/docs/server.defaultcharactercontroller.isgrounded.md +0 -13
- package/docs/server.defaultcharactercontroller.isonplatform.md +0 -13
- package/docs/server.defaultcharactercontroller.jumpvelocity.md +0 -13
- package/docs/server.defaultcharactercontroller.md +0 -319
- package/docs/server.defaultcharactercontroller.platform.md +0 -13
- package/docs/server.defaultcharactercontroller.runvelocity.md +0 -13
- package/docs/server.defaultcharactercontroller.walkvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canjump.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canrun.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.canwalk.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.jumpvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.runvelocity.md +0 -13
- package/docs/server.defaultcharactercontrolleroptions.walkvelocity.md +0 -13
- package/docs/server.entity.charactercontroller.md +0 -13
- package/docs/server.entity.createcustomcharactercontroller.md +0 -13
- package/docs/server.entity.setcharactercontroller.md +0 -53
- package/docs/server.entityoptions.createcustomcharactercontroller.md +0 -13
- package/examples/character-controller/MyCharacterController.ts +0 -250
- package/examples/character-controller/README.md +0 -4
- /package/examples/{character-controller → entity-controller}/assets/map.json +0 -0
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md)
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## DefaultCharacterController class
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The default character controller implementation.
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**Signature:**
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```typescript
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export default class DefaultCharacterController extends BaseCharacterController
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```
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**Extends:** [BaseCharacterController](./server.basecharactercontroller.md)
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## Remarks
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This class extends [BaseCharacterController](./server.basecharactercontroller.md) and implements the default movement logic for a character entity. This is used as the default for players when they join your game. This class may be extended if you'd like to implement additional logic on top of the DefaultCharacterController implementation.
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## Example
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```typescript
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// Create a custom character controller for myEntity, prior to spawning it.
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myEntity.createCustomCharacterController = () => {
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return new DefaultCharacterController(myEntity, {
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jumpVelocity: 10,
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runVelocity: 8,
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walkVelocity: 4,
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});
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};
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// Spawn the entity in the world.
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myEntity.spawn(world, { x: 53, y: 10, z: 23 });
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```
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## Constructors
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<table><thead><tr><th>
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Description
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<tbody><tr><td>
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[(constructor)(entity, options)](./server.defaultcharactercontroller._constructor_.md)
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Constructs a new instance of the `DefaultCharacterController` class
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</tbody></table>
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## Properties
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[canJump](./server.defaultcharactercontroller.canjump.md)
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(defaultCharacterController: [DefaultCharacterController](./server.defaultcharactercontroller.md)<!-- -->) => boolean
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A function allowing custom logic to determine if the entity can jump.
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[canRun](./server.defaultcharactercontroller.canrun.md)
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A function allowing custom logic to determine if the entity can run.
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[canWalk](./server.defaultcharactercontroller.canwalk.md)
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[isGrounded](./server.defaultcharactercontroller.isgrounded.md)
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [platform](./server.defaultcharactercontroller.platform.md)
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## DefaultCharacterController.platform property
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```
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[Home](./index.md) > [server](./server.md) > [DefaultCharacterController](./server.defaultcharactercontroller.md) > [runVelocity](./server.defaultcharactercontroller.runvelocity.md)
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## DefaultCharacterController.runVelocity property
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**Signature:**
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The normalized horizontal velocity applied to the entity when it walks.
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## DefaultCharacterControllerOptions.canJump property
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A function allowing custom logic to determine if the entity can jump.
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## DefaultCharacterControllerOptions.canRun property
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A function allowing custom logic to determine if the entity can run.
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## DefaultCharacterControllerOptions.canWalk property
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A function allowing custom logic to determine if the entity can walk.
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The upward velocity applied to the entity when it jumps.
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## DefaultCharacterControllerOptions.runVelocity property
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The normalized horizontal velocity applied to the entity when it runs.
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## DefaultCharacterControllerOptions.walkVelocity property
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The normalized horizontal velocity applied to the entity when it walks.
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## Entity.characterController property
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The character controller for the entity.
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## Entity.createCustomCharacterController property
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A function that creates a custom character controller for the entity when it spawns.
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## Entity.setCharacterController() method
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Sets the character controller for the entity.
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## Parameters
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<table><thead><tr><th>
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characterController
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[BaseCharacterController](./server.basecharactercontroller.md)
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</td><td>
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The character controller to set.
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**Returns:**
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void
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## EntityOptions.createCustomCharacterController property
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A function that creates a custom character controller for the entity when it spawns.
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```typescript
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createCustomCharacterController?: (entity: Entity) => BaseCharacterController;
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