hytopia 0.1.30 → 0.1.32

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Files changed (159) hide show
  1. package/README.md +3 -26
  2. package/bin/scripts.js +14 -8
  3. package/boilerplate/assets/map.json +2 -2
  4. package/docs/server.entity.md +2 -2
  5. package/docs/server.entity.onblockcollision.md +1 -1
  6. package/docs/server.entity.onblockcontactforce.md +1 -1
  7. package/docs/server.hytopia.entity.md +2 -2
  8. package/docs/server.hytopia.entity.onblockcollision.md +1 -1
  9. package/docs/server.hytopia.entity.onblockcontactforce.md +1 -1
  10. package/docs/server.hytopia.md +42 -0
  11. package/docs/server.hytopia.player.camera.md +13 -0
  12. package/docs/server.hytopia.player.md +21 -0
  13. package/docs/server.hytopia.playercamera.attachedtoentity.md +13 -0
  14. package/docs/server.hytopia.playercamera.attachedtoposition.md +13 -0
  15. package/docs/server.hytopia.playercamera.filmoffset.md +13 -0
  16. package/docs/server.hytopia.playercamera.forwardoffset.md +13 -0
  17. package/docs/server.hytopia.playercamera.fov.md +13 -0
  18. package/docs/server.hytopia.playercamera.hiddenmodelnodes.md +13 -0
  19. package/docs/server.hytopia.playercamera.lookatentity.md +53 -0
  20. package/docs/server.hytopia.playercamera.lookatposition.md +53 -0
  21. package/docs/server.hytopia.playercamera.md +506 -0
  22. package/docs/server.hytopia.playercamera.mode.md +13 -0
  23. package/docs/server.hytopia.playercamera.offset.md +13 -0
  24. package/docs/server.hytopia.playercamera.player.md +13 -0
  25. package/docs/server.hytopia.playercamera.setattachedtoentity.md +53 -0
  26. package/docs/server.hytopia.playercamera.setattachedtoposition.md +53 -0
  27. package/docs/server.hytopia.playercamera.setfilmoffset.md +53 -0
  28. package/docs/server.hytopia.playercamera.setforwardoffset.md +53 -0
  29. package/docs/server.hytopia.playercamera.setfov.md +53 -0
  30. package/docs/server.hytopia.playercamera.sethiddenmodelnodes.md +53 -0
  31. package/docs/server.hytopia.playercamera.setmode.md +53 -0
  32. package/docs/server.hytopia.playercamera.setoffset.md +53 -0
  33. package/docs/server.hytopia.playercamera.settrackedentity.md +53 -0
  34. package/docs/server.hytopia.playercamera.settrackedposition.md +53 -0
  35. package/docs/server.hytopia.playercamera.setzoom.md +53 -0
  36. package/docs/server.hytopia.playercamera.trackedentity.md +13 -0
  37. package/docs/server.hytopia.playercamera.trackedposition.md +13 -0
  38. package/docs/server.hytopia.playercamera.zoom.md +13 -0
  39. package/docs/server.hytopia.playercameraeventpayload.lookatentity.entity.md +11 -0
  40. package/docs/server.hytopia.playercameraeventpayload.lookatentity.md +70 -0
  41. package/docs/server.hytopia.playercameraeventpayload.lookatentity.playercamera.md +11 -0
  42. package/docs/server.hytopia.playercameraeventpayload.lookatposition.md +70 -0
  43. package/docs/server.hytopia.playercameraeventpayload.lookatposition.playercamera.md +11 -0
  44. package/docs/server.hytopia.playercameraeventpayload.lookatposition.position.md +11 -0
  45. package/docs/server.hytopia.playercameraeventpayload.md +145 -0
  46. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
  47. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.md +70 -0
  48. package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
  49. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.md +70 -0
  50. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
  51. package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.position.md +11 -0
  52. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
  53. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.md +70 -0
  54. package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
  55. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
  56. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.md +70 -0
  57. package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
  58. package/docs/server.hytopia.playercameraeventpayload.setfov.fov.md +11 -0
  59. package/docs/server.hytopia.playercameraeventpayload.setfov.md +70 -0
  60. package/docs/server.hytopia.playercameraeventpayload.setfov.playercamera.md +11 -0
  61. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
  62. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
  63. package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
  64. package/docs/server.hytopia.playercameraeventpayload.setmode.md +70 -0
  65. package/docs/server.hytopia.playercameraeventpayload.setmode.mode.md +11 -0
  66. package/docs/server.hytopia.playercameraeventpayload.setmode.playercamera.md +11 -0
  67. package/docs/server.hytopia.playercameraeventpayload.setoffset.md +70 -0
  68. package/docs/server.hytopia.playercameraeventpayload.setoffset.offset.md +11 -0
  69. package/docs/server.hytopia.playercameraeventpayload.setoffset.playercamera.md +11 -0
  70. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.entity.md +11 -0
  71. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.md +70 -0
  72. package/docs/server.hytopia.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
  73. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.md +70 -0
  74. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
  75. package/docs/server.hytopia.playercameraeventpayload.settrackedposition.position.md +11 -0
  76. package/docs/server.hytopia.playercameraeventpayload.setzoom.md +70 -0
  77. package/docs/server.hytopia.playercameraeventpayload.setzoom.playercamera.md +11 -0
  78. package/docs/server.hytopia.playercameraeventpayload.setzoom.zoom.md +11 -0
  79. package/docs/server.hytopia.playercameraeventtype.md +215 -0
  80. package/docs/server.hytopia.playercameramode.md +59 -0
  81. package/docs/server.md +42 -0
  82. package/docs/server.player.camera.md +13 -0
  83. package/docs/server.player.md +21 -0
  84. package/docs/server.playercamera.attachedtoentity.md +13 -0
  85. package/docs/server.playercamera.attachedtoposition.md +13 -0
  86. package/docs/server.playercamera.filmoffset.md +13 -0
  87. package/docs/server.playercamera.forwardoffset.md +13 -0
  88. package/docs/server.playercamera.fov.md +13 -0
  89. package/docs/server.playercamera.hiddenmodelnodes.md +13 -0
  90. package/docs/server.playercamera.lookatentity.md +53 -0
  91. package/docs/server.playercamera.lookatposition.md +53 -0
  92. package/docs/server.playercamera.md +506 -0
  93. package/docs/server.playercamera.mode.md +13 -0
  94. package/docs/server.playercamera.offset.md +13 -0
  95. package/docs/server.playercamera.player.md +13 -0
  96. package/docs/server.playercamera.setattachedtoentity.md +53 -0
  97. package/docs/server.playercamera.setattachedtoposition.md +53 -0
  98. package/docs/server.playercamera.setfilmoffset.md +53 -0
  99. package/docs/server.playercamera.setforwardoffset.md +53 -0
  100. package/docs/server.playercamera.setfov.md +53 -0
  101. package/docs/server.playercamera.sethiddenmodelnodes.md +53 -0
  102. package/docs/server.playercamera.setmode.md +53 -0
  103. package/docs/server.playercamera.setoffset.md +53 -0
  104. package/docs/server.playercamera.settrackedentity.md +53 -0
  105. package/docs/server.playercamera.settrackedposition.md +53 -0
  106. package/docs/server.playercamera.setzoom.md +53 -0
  107. package/docs/server.playercamera.trackedentity.md +13 -0
  108. package/docs/server.playercamera.trackedposition.md +13 -0
  109. package/docs/server.playercamera.zoom.md +13 -0
  110. package/docs/server.playercameraeventpayload.lookatentity.entity.md +11 -0
  111. package/docs/server.playercameraeventpayload.lookatentity.md +70 -0
  112. package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +11 -0
  113. package/docs/server.playercameraeventpayload.lookatposition.md +70 -0
  114. package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +11 -0
  115. package/docs/server.playercameraeventpayload.lookatposition.position.md +11 -0
  116. package/docs/server.playercameraeventpayload.md +145 -0
  117. package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
  118. package/docs/server.playercameraeventpayload.setattachedtoentity.md +70 -0
  119. package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
  120. package/docs/server.playercameraeventpayload.setattachedtoposition.md +70 -0
  121. package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
  122. package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +11 -0
  123. package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
  124. package/docs/server.playercameraeventpayload.setfilmoffset.md +70 -0
  125. package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
  126. package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
  127. package/docs/server.playercameraeventpayload.setforwardoffset.md +70 -0
  128. package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
  129. package/docs/server.playercameraeventpayload.setfov.fov.md +11 -0
  130. package/docs/server.playercameraeventpayload.setfov.md +70 -0
  131. package/docs/server.playercameraeventpayload.setfov.playercamera.md +11 -0
  132. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
  133. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
  134. package/docs/server.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
  135. package/docs/server.playercameraeventpayload.setmode.md +70 -0
  136. package/docs/server.playercameraeventpayload.setmode.mode.md +11 -0
  137. package/docs/server.playercameraeventpayload.setmode.playercamera.md +11 -0
  138. package/docs/server.playercameraeventpayload.setoffset.md +70 -0
  139. package/docs/server.playercameraeventpayload.setoffset.offset.md +11 -0
  140. package/docs/server.playercameraeventpayload.setoffset.playercamera.md +11 -0
  141. package/docs/server.playercameraeventpayload.settrackedentity.entity.md +11 -0
  142. package/docs/server.playercameraeventpayload.settrackedentity.md +70 -0
  143. package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
  144. package/docs/server.playercameraeventpayload.settrackedposition.md +70 -0
  145. package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
  146. package/docs/server.playercameraeventpayload.settrackedposition.position.md +11 -0
  147. package/docs/server.playercameraeventpayload.setzoom.md +70 -0
  148. package/docs/server.playercameraeventpayload.setzoom.playercamera.md +11 -0
  149. package/docs/server.playercameraeventpayload.setzoom.zoom.md +11 -0
  150. package/docs/server.playercameraeventtype.md +215 -0
  151. package/docs/server.playercameramode.md +59 -0
  152. package/examples/payload-game/index.ts +1 -1
  153. package/package.json +1 -1
  154. package/server.api.json +9023 -4203
  155. package/server.d.ts +222 -4
  156. package/server.js +118 -61
  157. package/examples/character-controller/package.json +0 -14
  158. package/examples/entity-spawn/package.json +0 -14
  159. package/examples/payload-game/package.json +0 -14
@@ -0,0 +1,53 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setForwardOffset](./server.playercamera.setforwardoffset.md)
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+
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+ ## PlayerCamera.setForwardOffset() method
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+
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+ Only used in first-person mode. Sets the forward offset of the camera. A positive value shifts the camera forward, a negative value shifts it backward.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setForwardOffset(forwardOffset: number): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ forwardOffset
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The forward offset to set.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setFov](./server.playercamera.setfov.md)
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+
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+ ## PlayerCamera.setFov() method
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+
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+ Sets the field of view of the camera.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setFov(fov: number): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ fov
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The field of view to set.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setHiddenModelNodes](./server.playercamera.sethiddenmodelnodes.md)
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+
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+ ## PlayerCamera.setHiddenModelNodes() method
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+
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+ Sets the nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setHiddenModelNodes(hiddenModelNodes: string[]): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ hiddenModelNodes
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+
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+
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+ </td><td>
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+
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+ string\[\]
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+
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+
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+ </td><td>
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+
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+ Determines nodes to hide that match these case insensitive substrings.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setMode](./server.playercamera.setmode.md)
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+
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+ ## PlayerCamera.setMode() method
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+
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+ Sets the mode of the camera.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setMode(mode: PlayerCameraMode): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ mode
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+
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+
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+ </td><td>
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+
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+ [PlayerCameraMode](./server.playercameramode.md)
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+
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+
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+ </td><td>
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+
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+ The mode to set.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setOffset](./server.playercamera.setoffset.md)
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+
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+ ## PlayerCamera.setOffset() method
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+ Sets the relative offset of the camera from the entity or position it is attached to.
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+
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+ **Signature:**
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+ ```typescript
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+ setOffset(offset: Vector3): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ offset
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+
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+
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+ </td><td>
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+
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+ [Vector3](./server.vector3.md)
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+
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+
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+ </td><td>
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+
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+ The offset to set.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setTrackedEntity](./server.playercamera.settrackedentity.md)
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+ ## PlayerCamera.setTrackedEntity() method
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+ Sets the entity the camera will constantly look at, even if the camera attached or tracked entity moves.
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+
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+ **Signature:**
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+ ```typescript
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+ setTrackedEntity(entity: Entity | undefined): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ entity
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+
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+
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+ </td><td>
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+
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+ [Entity](./server.entity.md) \| undefined
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+
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+ </td><td>
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+ The entity to track or undefined to stop tracking.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setTrackedPosition](./server.playercamera.settrackedposition.md)
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+ ## PlayerCamera.setTrackedPosition() method
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+ Sets the position the camera will constantly look at, even if the camera attached entity moves.
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+
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+ **Signature:**
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+ ```typescript
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+ setTrackedPosition(position: Vector3 | undefined): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ position
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+
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+ </td><td>
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+ [Vector3](./server.vector3.md) \| undefined
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+
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+ </td><td>
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+
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+ The position to track or undefined to stop tracking.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
@@ -0,0 +1,53 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [setZoom](./server.playercamera.setzoom.md)
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+
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+ ## PlayerCamera.setZoom() method
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+
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+ Sets the zoom of the camera.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ setZoom(zoom: number): void;
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+ ```
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+
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+ ## Parameters
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+
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+ <table><thead><tr><th>
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+
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+ Parameter
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ zoom
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+
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+
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+ </td><td>
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+
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+ number
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+
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+
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+ </td><td>
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+
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+ The zoom to set, 0 to infinity.
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+
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+
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+ </td></tr>
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+ </tbody></table>
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+ **Returns:**
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+
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+ void
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+
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [trackedEntity](./server.playercamera.trackedentity.md)
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+
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+ ## PlayerCamera.trackedEntity property
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+
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+ The entity the camera will constantly look at, even if the camera attached or tracked entity moves.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get trackedEntity(): Entity | undefined;
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+ ```
@@ -0,0 +1,13 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [trackedPosition](./server.playercamera.trackedposition.md)
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+
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+ ## PlayerCamera.trackedPosition property
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+
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+ The position the camera will constantly look at, even if the camera attached entity moves.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get trackedPosition(): Vector3 | undefined;
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+ ```
@@ -0,0 +1,13 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCamera](./server.playercamera.md) &gt; [zoom](./server.playercamera.zoom.md)
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+
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+ ## PlayerCamera.zoom property
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+
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+ The zoom of the camera.
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+
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+ **Signature:**
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+
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+ ```typescript
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+ get zoom(): number;
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+ ```
@@ -0,0 +1,11 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtEntity](./server.playercameraeventpayload.lookatentity.md) &gt; [entity](./server.playercameraeventpayload.lookatentity.entity.md)
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+
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+ ## PlayerCameraEventPayload.LookAtEntity.entity property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ entity: Entity;
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+ ```
@@ -0,0 +1,70 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
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+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtEntity](./server.playercameraeventpayload.lookatentity.md)
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+
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+ ## PlayerCameraEventPayload.LookAtEntity interface
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+
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+ **Signature:**
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+
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+ ```typescript
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+ interface LookAtEntity
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+ ```
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+
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+ ## Properties
14
+
15
+ <table><thead><tr><th>
16
+
17
+ Property
18
+
19
+
20
+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [entity](./server.playercameraeventpayload.lookatentity.entity.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ [Entity](./server.entity.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [playerCamera](./server.playercameraeventpayload.lookatentity.playercamera.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ [PlayerCamera](./server.playercamera.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,11 @@
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+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
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+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtEntity](./server.playercameraeventpayload.lookatentity.md) &gt; [playerCamera](./server.playercameraeventpayload.lookatentity.playercamera.md)
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+
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+ ## PlayerCameraEventPayload.LookAtEntity.playerCamera property
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+
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+ **Signature:**
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+
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+ ```typescript
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+ playerCamera: PlayerCamera;
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+ ```
@@ -0,0 +1,70 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtPosition](./server.playercameraeventpayload.lookatposition.md)
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+
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+ ## PlayerCameraEventPayload.LookAtPosition interface
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+
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+ **Signature:**
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+
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+ ```typescript
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+ interface LookAtPosition
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+ ```
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+
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+ ## Properties
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+
15
+ <table><thead><tr><th>
16
+
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+ Property
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+
19
+
20
+ </th><th>
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+
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+ Modifiers
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+
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+
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+ </th><th>
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+
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+ Type
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+
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+
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+ </th><th>
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+
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+ Description
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+
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+
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+ </th></tr></thead>
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+ <tbody><tr><td>
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+
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+ [playerCamera](./server.playercameraeventpayload.lookatposition.playercamera.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ [PlayerCamera](./server.playercamera.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ <tr><td>
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+
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+ [position](./server.playercameraeventpayload.lookatposition.position.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td><td>
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+
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+ [Vector3](./server.vector3.md)
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+
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+
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+ </td><td>
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+
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+
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+ </td></tr>
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+ </tbody></table>
@@ -0,0 +1,11 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtPosition](./server.playercameraeventpayload.lookatposition.md) &gt; [playerCamera](./server.playercameraeventpayload.lookatposition.playercamera.md)
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+
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+ ## PlayerCameraEventPayload.LookAtPosition.playerCamera property
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+
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+ **Signature:**
8
+
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+ ```typescript
10
+ playerCamera: PlayerCamera;
11
+ ```
@@ -0,0 +1,11 @@
1
+ <!-- Do not edit this file. It is automatically generated by API Documenter. -->
2
+
3
+ [Home](./index.md) &gt; [server](./server.md) &gt; [PlayerCameraEventPayload](./server.playercameraeventpayload.md) &gt; [LookAtPosition](./server.playercameraeventpayload.lookatposition.md) &gt; [position](./server.playercameraeventpayload.lookatposition.position.md)
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+
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+ ## PlayerCameraEventPayload.LookAtPosition.position property
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+
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+ **Signature:**
8
+
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+ ```typescript
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+ position: Vector3;
11
+ ```