hytopia 0.1.30 → 0.1.32
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- package/README.md +3 -26
- package/bin/scripts.js +14 -8
- package/boilerplate/assets/map.json +2 -2
- package/docs/server.entity.md +2 -2
- package/docs/server.entity.onblockcollision.md +1 -1
- package/docs/server.entity.onblockcontactforce.md +1 -1
- package/docs/server.hytopia.entity.md +2 -2
- package/docs/server.hytopia.entity.onblockcollision.md +1 -1
- package/docs/server.hytopia.entity.onblockcontactforce.md +1 -1
- package/docs/server.hytopia.md +42 -0
- package/docs/server.hytopia.player.camera.md +13 -0
- package/docs/server.hytopia.player.md +21 -0
- package/docs/server.hytopia.playercamera.attachedtoentity.md +13 -0
- package/docs/server.hytopia.playercamera.attachedtoposition.md +13 -0
- package/docs/server.hytopia.playercamera.filmoffset.md +13 -0
- package/docs/server.hytopia.playercamera.forwardoffset.md +13 -0
- package/docs/server.hytopia.playercamera.fov.md +13 -0
- package/docs/server.hytopia.playercamera.hiddenmodelnodes.md +13 -0
- package/docs/server.hytopia.playercamera.lookatentity.md +53 -0
- package/docs/server.hytopia.playercamera.lookatposition.md +53 -0
- package/docs/server.hytopia.playercamera.md +506 -0
- package/docs/server.hytopia.playercamera.mode.md +13 -0
- package/docs/server.hytopia.playercamera.offset.md +13 -0
- package/docs/server.hytopia.playercamera.player.md +13 -0
- package/docs/server.hytopia.playercamera.setattachedtoentity.md +53 -0
- package/docs/server.hytopia.playercamera.setattachedtoposition.md +53 -0
- package/docs/server.hytopia.playercamera.setfilmoffset.md +53 -0
- package/docs/server.hytopia.playercamera.setforwardoffset.md +53 -0
- package/docs/server.hytopia.playercamera.setfov.md +53 -0
- package/docs/server.hytopia.playercamera.sethiddenmodelnodes.md +53 -0
- package/docs/server.hytopia.playercamera.setmode.md +53 -0
- package/docs/server.hytopia.playercamera.setoffset.md +53 -0
- package/docs/server.hytopia.playercamera.settrackedentity.md +53 -0
- package/docs/server.hytopia.playercamera.settrackedposition.md +53 -0
- package/docs/server.hytopia.playercamera.setzoom.md +53 -0
- package/docs/server.hytopia.playercamera.trackedentity.md +13 -0
- package/docs/server.hytopia.playercamera.trackedposition.md +13 -0
- package/docs/server.hytopia.playercamera.zoom.md +13 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.md +145 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.fov.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.mode.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.offset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.zoom.md +11 -0
- package/docs/server.hytopia.playercameraeventtype.md +215 -0
- package/docs/server.hytopia.playercameramode.md +59 -0
- package/docs/server.md +42 -0
- package/docs/server.player.camera.md +13 -0
- package/docs/server.player.md +21 -0
- package/docs/server.playercamera.attachedtoentity.md +13 -0
- package/docs/server.playercamera.attachedtoposition.md +13 -0
- package/docs/server.playercamera.filmoffset.md +13 -0
- package/docs/server.playercamera.forwardoffset.md +13 -0
- package/docs/server.playercamera.fov.md +13 -0
- package/docs/server.playercamera.hiddenmodelnodes.md +13 -0
- package/docs/server.playercamera.lookatentity.md +53 -0
- package/docs/server.playercamera.lookatposition.md +53 -0
- package/docs/server.playercamera.md +506 -0
- package/docs/server.playercamera.mode.md +13 -0
- package/docs/server.playercamera.offset.md +13 -0
- package/docs/server.playercamera.player.md +13 -0
- package/docs/server.playercamera.setattachedtoentity.md +53 -0
- package/docs/server.playercamera.setattachedtoposition.md +53 -0
- package/docs/server.playercamera.setfilmoffset.md +53 -0
- package/docs/server.playercamera.setforwardoffset.md +53 -0
- package/docs/server.playercamera.setfov.md +53 -0
- package/docs/server.playercamera.sethiddenmodelnodes.md +53 -0
- package/docs/server.playercamera.setmode.md +53 -0
- package/docs/server.playercamera.setoffset.md +53 -0
- package/docs/server.playercamera.settrackedentity.md +53 -0
- package/docs/server.playercamera.settrackedposition.md +53 -0
- package/docs/server.playercamera.setzoom.md +53 -0
- package/docs/server.playercamera.trackedentity.md +13 -0
- package/docs/server.playercamera.trackedposition.md +13 -0
- package/docs/server.playercamera.zoom.md +13 -0
- package/docs/server.playercameraeventpayload.lookatentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.lookatentity.md +70 -0
- package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.lookatposition.md +70 -0
- package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.lookatposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.md +145 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.md +70 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.md +70 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setfov.fov.md +11 -0
- package/docs/server.playercameraeventpayload.setfov.md +70 -0
- package/docs/server.playercameraeventpayload.setfov.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setmode.md +70 -0
- package/docs/server.playercameraeventpayload.setmode.mode.md +11 -0
- package/docs/server.playercameraeventpayload.setmode.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setoffset.offset.md +11 -0
- package/docs/server.playercameraeventpayload.setoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedentity.md +70 -0
- package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedposition.md +70 -0
- package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.setzoom.md +70 -0
- package/docs/server.playercameraeventpayload.setzoom.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setzoom.zoom.md +11 -0
- package/docs/server.playercameraeventtype.md +215 -0
- package/docs/server.playercameramode.md +59 -0
- package/examples/payload-game/index.ts +1 -1
- package/package.json +1 -1
- package/server.api.json +9023 -4203
- package/server.d.ts +222 -4
- package/server.js +118 -61
- package/examples/character-controller/package.json +0 -14
- package/examples/entity-spawn/package.json +0 -14
- package/examples/payload-game/package.json +0 -14
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md)
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## HYTOPIA.PlayerCamera class
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The camera for a Player.
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**Signature:**
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```typescript
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export default class PlayerCamera implements protocol.Serializable
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```
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**Implements:** protocol.Serializable
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## Remarks
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The camera is used to render the player's view of the world. The player's camera exposes functionality to control the camera of a player. All player objects have a camera, accessible via [Player.camera](./server.player.camera.md)<!-- -->.
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The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the `PlayerCamera` class.
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## Example
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```typescript
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player.camera.setMode(PlayerCameraMode.FIRST_PERSON);
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```
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## Properties
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Property
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</th><th>
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Modifiers
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</th><th>
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Type
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[attachedToEntity](./server.hytopia.playercamera.attachedtoentity.md)
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</td><td>
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`readonly`
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</td><td>
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[Entity](./server.entity.md) \| undefined
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</td><td>
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The entity the camera is attached to.
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</td></tr>
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<tr><td>
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[attachedToPosition](./server.hytopia.playercamera.attachedtoposition.md)
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</td><td>
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`readonly`
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</td><td>
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[Vector3](./server.vector3.md) \| undefined
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</td><td>
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The position the camera is attached to.
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</td></tr>
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<tr><td>
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[filmOffset](./server.hytopia.playercamera.filmoffset.md)
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</td><td>
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`readonly`
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</td><td>
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number
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</td><td>
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The film offset of the camera. A positive value shifts the camera right, a negative value shifts it left.
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</td></tr>
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<tr><td>
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[forwardOffset](./server.hytopia.playercamera.forwardoffset.md)
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</td><td>
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`readonly`
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number
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</td><td>
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Only used in first-person mode. The forward offset of the camera. A positive number shifts the camera forward, a negative number shifts it backward.
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</td></tr>
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<tr><td>
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[fov](./server.hytopia.playercamera.fov.md)
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</td><td>
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`readonly`
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number
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</td><td>
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The field of view of the camera.
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</td></tr>
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<tr><td>
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[hiddenModelNodes](./server.hytopia.playercamera.hiddenmodelnodes.md)
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Set<string>
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</td><td>
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The nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching.
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</td></tr>
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<tr><td>
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[mode](./server.hytopia.playercamera.mode.md)
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</td><td>
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`readonly`
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</td><td>
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[PlayerCameraMode](./server.playercameramode.md)
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</td><td>
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The mode of the camera.
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</td></tr>
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<tr><td>
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[offset](./server.hytopia.playercamera.offset.md)
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The relative offset of the camera from the entity or position it is attached to.
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<tr><td>
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[player](./server.hytopia.playercamera.player.md)
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[Player](./server.player.md)
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</td><td>
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The player that the camera belongs to.
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|
240
|
+
</td></tr>
|
241
|
+
<tr><td>
|
242
|
+
|
243
|
+
[trackedEntity](./server.hytopia.playercamera.trackedentity.md)
|
244
|
+
|
245
|
+
|
246
|
+
</td><td>
|
247
|
+
|
248
|
+
`readonly`
|
249
|
+
|
250
|
+
|
251
|
+
</td><td>
|
252
|
+
|
253
|
+
[Entity](./server.entity.md) \| undefined
|
254
|
+
|
255
|
+
|
256
|
+
</td><td>
|
257
|
+
|
258
|
+
The entity the camera will constantly look at, even if the camera attached or tracked entity moves.
|
259
|
+
|
260
|
+
|
261
|
+
</td></tr>
|
262
|
+
<tr><td>
|
263
|
+
|
264
|
+
[trackedPosition](./server.hytopia.playercamera.trackedposition.md)
|
265
|
+
|
266
|
+
|
267
|
+
</td><td>
|
268
|
+
|
269
|
+
`readonly`
|
270
|
+
|
271
|
+
|
272
|
+
</td><td>
|
273
|
+
|
274
|
+
[Vector3](./server.vector3.md) \| undefined
|
275
|
+
|
276
|
+
|
277
|
+
</td><td>
|
278
|
+
|
279
|
+
The position the camera will constantly look at, even if the camera attached entity moves.
|
280
|
+
|
281
|
+
|
282
|
+
</td></tr>
|
283
|
+
<tr><td>
|
284
|
+
|
285
|
+
[zoom](./server.hytopia.playercamera.zoom.md)
|
286
|
+
|
287
|
+
|
288
|
+
</td><td>
|
289
|
+
|
290
|
+
`readonly`
|
291
|
+
|
292
|
+
|
293
|
+
</td><td>
|
294
|
+
|
295
|
+
number
|
296
|
+
|
297
|
+
|
298
|
+
</td><td>
|
299
|
+
|
300
|
+
The zoom of the camera.
|
301
|
+
|
302
|
+
|
303
|
+
</td></tr>
|
304
|
+
</tbody></table>
|
305
|
+
|
306
|
+
## Methods
|
307
|
+
|
308
|
+
<table><thead><tr><th>
|
309
|
+
|
310
|
+
Method
|
311
|
+
|
312
|
+
|
313
|
+
</th><th>
|
314
|
+
|
315
|
+
Modifiers
|
316
|
+
|
317
|
+
|
318
|
+
</th><th>
|
319
|
+
|
320
|
+
Description
|
321
|
+
|
322
|
+
|
323
|
+
</th></tr></thead>
|
324
|
+
<tbody><tr><td>
|
325
|
+
|
326
|
+
[lookAtEntity(entity)](./server.hytopia.playercamera.lookatentity.md)
|
327
|
+
|
328
|
+
|
329
|
+
</td><td>
|
330
|
+
|
331
|
+
|
332
|
+
</td><td>
|
333
|
+
|
334
|
+
Makes the camera look at an entity. If the camera was previously tracking an entity or position, it will stop tracking.
|
335
|
+
|
336
|
+
|
337
|
+
</td></tr>
|
338
|
+
<tr><td>
|
339
|
+
|
340
|
+
[lookAtPosition(position)](./server.hytopia.playercamera.lookatposition.md)
|
341
|
+
|
342
|
+
|
343
|
+
</td><td>
|
344
|
+
|
345
|
+
|
346
|
+
</td><td>
|
347
|
+
|
348
|
+
Makes the camera look at a position. If the camera was previously tracking an entity or position, it will stop tracking.
|
349
|
+
|
350
|
+
|
351
|
+
</td></tr>
|
352
|
+
<tr><td>
|
353
|
+
|
354
|
+
[setAttachedToEntity(entity)](./server.hytopia.playercamera.setattachedtoentity.md)
|
355
|
+
|
356
|
+
|
357
|
+
</td><td>
|
358
|
+
|
359
|
+
|
360
|
+
</td><td>
|
361
|
+
|
362
|
+
Sets the entity the camera is attached to.
|
363
|
+
|
364
|
+
|
365
|
+
</td></tr>
|
366
|
+
<tr><td>
|
367
|
+
|
368
|
+
[setAttachedToPosition(position)](./server.hytopia.playercamera.setattachedtoposition.md)
|
369
|
+
|
370
|
+
|
371
|
+
</td><td>
|
372
|
+
|
373
|
+
|
374
|
+
</td><td>
|
375
|
+
|
376
|
+
Sets the position the camera is attached to.
|
377
|
+
|
378
|
+
|
379
|
+
</td></tr>
|
380
|
+
<tr><td>
|
381
|
+
|
382
|
+
[setFilmOffset(filmOffset)](./server.hytopia.playercamera.setfilmoffset.md)
|
383
|
+
|
384
|
+
|
385
|
+
</td><td>
|
386
|
+
|
387
|
+
|
388
|
+
</td><td>
|
389
|
+
|
390
|
+
Sets the film offset of the camera. A positive value shifts the camera right, a negative value shifts it left.
|
391
|
+
|
392
|
+
|
393
|
+
</td></tr>
|
394
|
+
<tr><td>
|
395
|
+
|
396
|
+
[setForwardOffset(forwardOffset)](./server.hytopia.playercamera.setforwardoffset.md)
|
397
|
+
|
398
|
+
|
399
|
+
</td><td>
|
400
|
+
|
401
|
+
|
402
|
+
</td><td>
|
403
|
+
|
404
|
+
Only used in first-person mode. Sets the forward offset of the camera. A positive value shifts the camera forward, a negative value shifts it backward.
|
405
|
+
|
406
|
+
|
407
|
+
</td></tr>
|
408
|
+
<tr><td>
|
409
|
+
|
410
|
+
[setFov(fov)](./server.hytopia.playercamera.setfov.md)
|
411
|
+
|
412
|
+
|
413
|
+
</td><td>
|
414
|
+
|
415
|
+
|
416
|
+
</td><td>
|
417
|
+
|
418
|
+
Sets the field of view of the camera.
|
419
|
+
|
420
|
+
|
421
|
+
</td></tr>
|
422
|
+
<tr><td>
|
423
|
+
|
424
|
+
[setHiddenModelNodes(hiddenModelNodes)](./server.hytopia.playercamera.sethiddenmodelnodes.md)
|
425
|
+
|
426
|
+
|
427
|
+
</td><td>
|
428
|
+
|
429
|
+
|
430
|
+
</td><td>
|
431
|
+
|
432
|
+
Sets the nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching.
|
433
|
+
|
434
|
+
|
435
|
+
</td></tr>
|
436
|
+
<tr><td>
|
437
|
+
|
438
|
+
[setMode(mode)](./server.hytopia.playercamera.setmode.md)
|
439
|
+
|
440
|
+
|
441
|
+
</td><td>
|
442
|
+
|
443
|
+
|
444
|
+
</td><td>
|
445
|
+
|
446
|
+
Sets the mode of the camera.
|
447
|
+
|
448
|
+
|
449
|
+
</td></tr>
|
450
|
+
<tr><td>
|
451
|
+
|
452
|
+
[setOffset(offset)](./server.hytopia.playercamera.setoffset.md)
|
453
|
+
|
454
|
+
|
455
|
+
</td><td>
|
456
|
+
|
457
|
+
|
458
|
+
</td><td>
|
459
|
+
|
460
|
+
Sets the relative offset of the camera from the entity or position it is attached to.
|
461
|
+
|
462
|
+
|
463
|
+
</td></tr>
|
464
|
+
<tr><td>
|
465
|
+
|
466
|
+
[setTrackedEntity(entity)](./server.hytopia.playercamera.settrackedentity.md)
|
467
|
+
|
468
|
+
|
469
|
+
</td><td>
|
470
|
+
|
471
|
+
|
472
|
+
</td><td>
|
473
|
+
|
474
|
+
Sets the entity the camera will constantly look at, even if the camera attached or tracked entity moves.
|
475
|
+
|
476
|
+
|
477
|
+
</td></tr>
|
478
|
+
<tr><td>
|
479
|
+
|
480
|
+
[setTrackedPosition(position)](./server.hytopia.playercamera.settrackedposition.md)
|
481
|
+
|
482
|
+
|
483
|
+
</td><td>
|
484
|
+
|
485
|
+
|
486
|
+
</td><td>
|
487
|
+
|
488
|
+
Sets the position the camera will constantly look at, even if the camera attached entity moves.
|
489
|
+
|
490
|
+
|
491
|
+
</td></tr>
|
492
|
+
<tr><td>
|
493
|
+
|
494
|
+
[setZoom(zoom)](./server.hytopia.playercamera.setzoom.md)
|
495
|
+
|
496
|
+
|
497
|
+
</td><td>
|
498
|
+
|
499
|
+
|
500
|
+
</td><td>
|
501
|
+
|
502
|
+
Sets the zoom of the camera.
|
503
|
+
|
504
|
+
|
505
|
+
</td></tr>
|
506
|
+
</tbody></table>
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [mode](./server.hytopia.playercamera.mode.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.mode property
|
6
|
+
|
7
|
+
The mode of the camera.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
get mode(): PlayerCameraMode;
|
13
|
+
```
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [offset](./server.hytopia.playercamera.offset.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.offset property
|
6
|
+
|
7
|
+
The relative offset of the camera from the entity or position it is attached to.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
get offset(): Vector3;
|
13
|
+
```
|
@@ -0,0 +1,13 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [player](./server.hytopia.playercamera.player.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.player property
|
6
|
+
|
7
|
+
The player that the camera belongs to.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
readonly player: Player;
|
13
|
+
```
|
@@ -0,0 +1,53 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [setAttachedToEntity](./server.hytopia.playercamera.setattachedtoentity.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.setAttachedToEntity() method
|
6
|
+
|
7
|
+
Sets the entity the camera is attached to.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
setAttachedToEntity(entity: Entity): void;
|
13
|
+
```
|
14
|
+
|
15
|
+
## Parameters
|
16
|
+
|
17
|
+
<table><thead><tr><th>
|
18
|
+
|
19
|
+
Parameter
|
20
|
+
|
21
|
+
|
22
|
+
</th><th>
|
23
|
+
|
24
|
+
Type
|
25
|
+
|
26
|
+
|
27
|
+
</th><th>
|
28
|
+
|
29
|
+
Description
|
30
|
+
|
31
|
+
|
32
|
+
</th></tr></thead>
|
33
|
+
<tbody><tr><td>
|
34
|
+
|
35
|
+
entity
|
36
|
+
|
37
|
+
|
38
|
+
</td><td>
|
39
|
+
|
40
|
+
[Entity](./server.entity.md)
|
41
|
+
|
42
|
+
|
43
|
+
</td><td>
|
44
|
+
|
45
|
+
The entity to attach the camera to.
|
46
|
+
|
47
|
+
|
48
|
+
</td></tr>
|
49
|
+
</tbody></table>
|
50
|
+
**Returns:**
|
51
|
+
|
52
|
+
void
|
53
|
+
|
@@ -0,0 +1,53 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [setAttachedToPosition](./server.hytopia.playercamera.setattachedtoposition.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.setAttachedToPosition() method
|
6
|
+
|
7
|
+
Sets the position the camera is attached to.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
setAttachedToPosition(position: Vector3): void;
|
13
|
+
```
|
14
|
+
|
15
|
+
## Parameters
|
16
|
+
|
17
|
+
<table><thead><tr><th>
|
18
|
+
|
19
|
+
Parameter
|
20
|
+
|
21
|
+
|
22
|
+
</th><th>
|
23
|
+
|
24
|
+
Type
|
25
|
+
|
26
|
+
|
27
|
+
</th><th>
|
28
|
+
|
29
|
+
Description
|
30
|
+
|
31
|
+
|
32
|
+
</th></tr></thead>
|
33
|
+
<tbody><tr><td>
|
34
|
+
|
35
|
+
position
|
36
|
+
|
37
|
+
|
38
|
+
</td><td>
|
39
|
+
|
40
|
+
[Vector3](./server.vector3.md)
|
41
|
+
|
42
|
+
|
43
|
+
</td><td>
|
44
|
+
|
45
|
+
The position to attach the camera to.
|
46
|
+
|
47
|
+
|
48
|
+
</td></tr>
|
49
|
+
</tbody></table>
|
50
|
+
**Returns:**
|
51
|
+
|
52
|
+
void
|
53
|
+
|
@@ -0,0 +1,53 @@
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
2
|
+
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [setFilmOffset](./server.hytopia.playercamera.setfilmoffset.md)
|
4
|
+
|
5
|
+
## HYTOPIA.PlayerCamera.setFilmOffset() method
|
6
|
+
|
7
|
+
Sets the film offset of the camera. A positive value shifts the camera right, a negative value shifts it left.
|
8
|
+
|
9
|
+
**Signature:**
|
10
|
+
|
11
|
+
```typescript
|
12
|
+
setFilmOffset(filmOffset: number): void;
|
13
|
+
```
|
14
|
+
|
15
|
+
## Parameters
|
16
|
+
|
17
|
+
<table><thead><tr><th>
|
18
|
+
|
19
|
+
Parameter
|
20
|
+
|
21
|
+
|
22
|
+
</th><th>
|
23
|
+
|
24
|
+
Type
|
25
|
+
|
26
|
+
|
27
|
+
</th><th>
|
28
|
+
|
29
|
+
Description
|
30
|
+
|
31
|
+
|
32
|
+
</th></tr></thead>
|
33
|
+
<tbody><tr><td>
|
34
|
+
|
35
|
+
filmOffset
|
36
|
+
|
37
|
+
|
38
|
+
</td><td>
|
39
|
+
|
40
|
+
number
|
41
|
+
|
42
|
+
|
43
|
+
</td><td>
|
44
|
+
|
45
|
+
The film offset to set.
|
46
|
+
|
47
|
+
|
48
|
+
</td></tr>
|
49
|
+
</tbody></table>
|
50
|
+
**Returns:**
|
51
|
+
|
52
|
+
void
|
53
|
+
|