hytopia 0.1.30 → 0.1.32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -26
- package/bin/scripts.js +14 -8
- package/boilerplate/assets/map.json +2 -2
- package/docs/server.entity.md +2 -2
- package/docs/server.entity.onblockcollision.md +1 -1
- package/docs/server.entity.onblockcontactforce.md +1 -1
- package/docs/server.hytopia.entity.md +2 -2
- package/docs/server.hytopia.entity.onblockcollision.md +1 -1
- package/docs/server.hytopia.entity.onblockcontactforce.md +1 -1
- package/docs/server.hytopia.md +42 -0
- package/docs/server.hytopia.player.camera.md +13 -0
- package/docs/server.hytopia.player.md +21 -0
- package/docs/server.hytopia.playercamera.attachedtoentity.md +13 -0
- package/docs/server.hytopia.playercamera.attachedtoposition.md +13 -0
- package/docs/server.hytopia.playercamera.filmoffset.md +13 -0
- package/docs/server.hytopia.playercamera.forwardoffset.md +13 -0
- package/docs/server.hytopia.playercamera.fov.md +13 -0
- package/docs/server.hytopia.playercamera.hiddenmodelnodes.md +13 -0
- package/docs/server.hytopia.playercamera.lookatentity.md +53 -0
- package/docs/server.hytopia.playercamera.lookatposition.md +53 -0
- package/docs/server.hytopia.playercamera.md +506 -0
- package/docs/server.hytopia.playercamera.mode.md +13 -0
- package/docs/server.hytopia.playercamera.offset.md +13 -0
- package/docs/server.hytopia.playercamera.player.md +13 -0
- package/docs/server.hytopia.playercamera.setattachedtoentity.md +53 -0
- package/docs/server.hytopia.playercamera.setattachedtoposition.md +53 -0
- package/docs/server.hytopia.playercamera.setfilmoffset.md +53 -0
- package/docs/server.hytopia.playercamera.setforwardoffset.md +53 -0
- package/docs/server.hytopia.playercamera.setfov.md +53 -0
- package/docs/server.hytopia.playercamera.sethiddenmodelnodes.md +53 -0
- package/docs/server.hytopia.playercamera.setmode.md +53 -0
- package/docs/server.hytopia.playercamera.setoffset.md +53 -0
- package/docs/server.hytopia.playercamera.settrackedentity.md +53 -0
- package/docs/server.hytopia.playercamera.settrackedposition.md +53 -0
- package/docs/server.hytopia.playercamera.setzoom.md +53 -0
- package/docs/server.hytopia.playercamera.trackedentity.md +13 -0
- package/docs/server.hytopia.playercamera.trackedposition.md +13 -0
- package/docs/server.hytopia.playercamera.zoom.md +13 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.lookatposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.md +145 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setattachedtoposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.fov.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setfov.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.mode.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setmode.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.offset.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setoffset.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.settrackedposition.position.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.md +70 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.playercamera.md +11 -0
- package/docs/server.hytopia.playercameraeventpayload.setzoom.zoom.md +11 -0
- package/docs/server.hytopia.playercameraeventtype.md +215 -0
- package/docs/server.hytopia.playercameramode.md +59 -0
- package/docs/server.md +42 -0
- package/docs/server.player.camera.md +13 -0
- package/docs/server.player.md +21 -0
- package/docs/server.playercamera.attachedtoentity.md +13 -0
- package/docs/server.playercamera.attachedtoposition.md +13 -0
- package/docs/server.playercamera.filmoffset.md +13 -0
- package/docs/server.playercamera.forwardoffset.md +13 -0
- package/docs/server.playercamera.fov.md +13 -0
- package/docs/server.playercamera.hiddenmodelnodes.md +13 -0
- package/docs/server.playercamera.lookatentity.md +53 -0
- package/docs/server.playercamera.lookatposition.md +53 -0
- package/docs/server.playercamera.md +506 -0
- package/docs/server.playercamera.mode.md +13 -0
- package/docs/server.playercamera.offset.md +13 -0
- package/docs/server.playercamera.player.md +13 -0
- package/docs/server.playercamera.setattachedtoentity.md +53 -0
- package/docs/server.playercamera.setattachedtoposition.md +53 -0
- package/docs/server.playercamera.setfilmoffset.md +53 -0
- package/docs/server.playercamera.setforwardoffset.md +53 -0
- package/docs/server.playercamera.setfov.md +53 -0
- package/docs/server.playercamera.sethiddenmodelnodes.md +53 -0
- package/docs/server.playercamera.setmode.md +53 -0
- package/docs/server.playercamera.setoffset.md +53 -0
- package/docs/server.playercamera.settrackedentity.md +53 -0
- package/docs/server.playercamera.settrackedposition.md +53 -0
- package/docs/server.playercamera.setzoom.md +53 -0
- package/docs/server.playercamera.trackedentity.md +13 -0
- package/docs/server.playercamera.trackedposition.md +13 -0
- package/docs/server.playercamera.zoom.md +13 -0
- package/docs/server.playercameraeventpayload.lookatentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.lookatentity.md +70 -0
- package/docs/server.playercameraeventpayload.lookatentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.lookatposition.md +70 -0
- package/docs/server.playercameraeventpayload.lookatposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.lookatposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.md +145 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.md +70 -0
- package/docs/server.playercameraeventpayload.setattachedtoentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.md +70 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setattachedtoposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.filmoffset.md +11 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setfilmoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.forwardoffset.md +11 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setforwardoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setfov.fov.md +11 -0
- package/docs/server.playercameraeventpayload.setfov.md +70 -0
- package/docs/server.playercameraeventpayload.setfov.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.hiddenmodelnodes.md +11 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.md +70 -0
- package/docs/server.playercameraeventpayload.sethiddenmodelnodes.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setmode.md +70 -0
- package/docs/server.playercameraeventpayload.setmode.mode.md +11 -0
- package/docs/server.playercameraeventpayload.setmode.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setoffset.md +70 -0
- package/docs/server.playercameraeventpayload.setoffset.offset.md +11 -0
- package/docs/server.playercameraeventpayload.setoffset.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedentity.entity.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedentity.md +70 -0
- package/docs/server.playercameraeventpayload.settrackedentity.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedposition.md +70 -0
- package/docs/server.playercameraeventpayload.settrackedposition.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.settrackedposition.position.md +11 -0
- package/docs/server.playercameraeventpayload.setzoom.md +70 -0
- package/docs/server.playercameraeventpayload.setzoom.playercamera.md +11 -0
- package/docs/server.playercameraeventpayload.setzoom.zoom.md +11 -0
- package/docs/server.playercameraeventtype.md +215 -0
- package/docs/server.playercameramode.md +59 -0
- package/examples/payload-game/index.ts +1 -1
- package/package.json +1 -1
- package/server.api.json +9023 -4203
- package/server.d.ts +222 -4
- package/server.js +118 -61
- package/examples/character-controller/package.json +0 -14
- package/examples/entity-spawn/package.json +0 -14
- package/examples/payload-game/package.json +0 -14
package/README.md
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# HYTOPIA SDK
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## Quick Links
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[Quickstart](#quickstart) • [Developer Docs](https://dev.hytopia.com/) • [API Reference](./docs/server.md) • [Examples](./examples) • [Join Our Developer Discord](https://discord.gg/hytopia-developers) • [Report Bugs or Request Features](https://github.com/hytopiagg/sdk/issues)
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[Quickstart (Start Here)](#quickstart-start-here) • [Developer Docs](https://dev.hytopia.com/) • [API Reference](./docs/server.md) • [Examples](./examples) • [Join Our Developer Discord](https://discord.gg/hytopia-developers) • [Report Bugs or Request Features](https://github.com/hytopiagg/sdk/issues)
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## What is HYTOPIA?
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With these resources, you can quickly build and share immersive, voxel-style multiplayer games on HYTOPIA.
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## Quickstart
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## Quickstart (Start Here)
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2. Create a new project directory somewhere on your machine and navigate into it.
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```bash
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mkdir my-project-directory && cd my-project-directory
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```
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3. Initialize a hytopia project from boilerplate or an existing example. Sets up package.json and all dependencies, copies assets and an index.ts game script into your project.
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```bash
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# Option 1: Initialize a boilerplate project
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bunx hytopia init
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# Option 2: Initialize a project from any of the examples in the examples directory like so:
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bunx hytopia init --template payload-game
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```
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3. Start the server, use --watch for hot reloads as you make changes.
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```bash
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bun --watch index.ts
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```
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4. Visit https://play.hytopia.com - when prompted, enter `localhost:8080` - this is the hostname of the local server you started in the previous step.
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**Note: If you'd prefer to use JavaScript instead of TypeScript, simply change the file extension of index.ts to index.js - Your editor will highlight the TypeScript syntax errors, simple delete the type annotations and everything should work the same without any TypeScript usage.**
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**[Follow the Initial Setup guide, here](https://dev.hytopia.com/getting-started/initial-setup).**
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Once you're up and running, here's some other resources to go further:
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- [Developer Docs](https://dev.hytopia.com/)
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package/bin/scripts.js
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if (command === 'init') {
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const destDir = process.cwd();
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// Initialize project with latest HYTOPIA SDK
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console.log('🔧 Initializing project with latest HYTOPIA SDK...');
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execSync('bun init --yes');
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execSync('bun add hytopia@latest');
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if (flags.template) {
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// Init from example template
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console.log(`🖨️ Initializing project with examples template "${flags.template}"...`);
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const templateDir = path.join(
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const templateDir = path.join(destDir, 'node_modules', 'hytopia', 'examples', flags.template);
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console.error(`Examples template ${flags.template} does not exist in the examples directory, could not initialize project! Tried directory: ${templateDir}`);
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return;
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}
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fs.cpSync(templateDir, destDir, { recursive: true });
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const srcDir = path.join(__dirname, '..', 'boilerplate');
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}
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// Done, lfg!
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console.log('--------------------------------');
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console.log('🚀 Hytopia project initialized successfully!');
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console.log('💡 Start your development server with `bun --watch index.ts`!');
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console.log('🎮 After you start your development server, play by opening your browser and visiting: https://play.hytopia.com/?join=localhost:8080')
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{
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"id": 22,
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"name": "water_still",
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"textureUri": "textures/
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"textureUri": "textures/water.png"
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}
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],
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}
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package/docs/server.entity.md
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(entity: [Entity](./server.entity.md)<!-- -->,
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(entity: [Entity](./server.entity.md)<!-- -->, blockType: [BlockType](./server.blocktype.md)<!-- -->, started: boolean) => void
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(entity: [Entity](./server.entity.md)<!-- -->,
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(entity: [Entity](./server.entity.md)<!-- -->, blockType: [BlockType](./server.blocktype.md)<!-- -->, contactForceData: ContactForceData) => void
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```
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(entity: [Entity](./server.entity.md)<!-- -->, blockType: [BlockType](./server.blocktype.md)<!-- -->, started: boolean) => void
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(entity: [Entity](./server.entity.md)<!-- -->, blockType: [BlockType](./server.blocktype.md)<!-- -->, contactForceData: ContactForceData) => void
|
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301
301
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|
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302
302
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303
303
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</td><td>
|
|
@@ -9,5 +9,5 @@ A function that is called when the entity collides with a block.
|
|
|
9
9
|
**Signature:**
|
|
10
10
|
|
|
11
11
|
```typescript
|
|
12
|
-
onBlockCollision?: (entity: Entity,
|
|
12
|
+
onBlockCollision?: (entity: Entity, blockType: BlockType, started: boolean) => void;
|
|
13
13
|
```
|
|
@@ -9,5 +9,5 @@ A function that is called when the entity collides with a block.
|
|
|
9
9
|
**Signature:**
|
|
10
10
|
|
|
11
11
|
```typescript
|
|
12
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-
onBlockContactForce?: (entity: Entity,
|
|
12
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+
onBlockContactForce?: (entity: Entity, blockType: BlockType, contactForceData: ContactForceData) => void;
|
|
13
13
|
```
|
package/docs/server.hytopia.md
CHANGED
|
@@ -192,6 +192,17 @@ Manages the game and associated worlds and systems.
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192
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A player in the game.
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193
193
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194
194
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</td></tr>
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196
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+
<tr><td>
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+
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198
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+
[PlayerCamera](./server.hytopia.playercamera.md)
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200
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+
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+
</td><td>
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The camera for a Player.
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204
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205
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+
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195
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</td></tr>
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196
207
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<tr><td>
|
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197
208
|
|
|
@@ -409,6 +420,26 @@ Event types an Entity instance can emit.
|
|
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409
420
|
Event types a GameServer instance can emit.
|
|
410
421
|
|
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411
422
|
|
|
423
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+
</td></tr>
|
|
424
|
+
<tr><td>
|
|
425
|
+
|
|
426
|
+
[PlayerCameraEventType](./server.hytopia.playercameraeventtype.md)
|
|
427
|
+
|
|
428
|
+
|
|
429
|
+
</td><td>
|
|
430
|
+
|
|
431
|
+
Event types a PlayerCamera can emit.
|
|
432
|
+
|
|
433
|
+
|
|
434
|
+
</td></tr>
|
|
435
|
+
<tr><td>
|
|
436
|
+
|
|
437
|
+
[PlayerCameraMode](./server.hytopia.playercameramode.md)
|
|
438
|
+
|
|
439
|
+
|
|
440
|
+
</td><td>
|
|
441
|
+
|
|
442
|
+
|
|
412
443
|
</td></tr>
|
|
413
444
|
<tr><td>
|
|
414
445
|
|
|
@@ -718,6 +749,17 @@ Payloads for events an Entity instance can emit.
|
|
|
718
749
|
Payloads for events emitted by a GameServer instance.
|
|
719
750
|
|
|
720
751
|
|
|
752
|
+
</td></tr>
|
|
753
|
+
<tr><td>
|
|
754
|
+
|
|
755
|
+
[PlayerCameraEventPayload](./server.hytopia.playercameraeventpayload.md)
|
|
756
|
+
|
|
757
|
+
|
|
758
|
+
</td><td>
|
|
759
|
+
|
|
760
|
+
Payloads for events a PlayerCamera can emit.
|
|
761
|
+
|
|
762
|
+
|
|
721
763
|
</td></tr>
|
|
722
764
|
<tr><td>
|
|
723
765
|
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [Player](./server.hytopia.player.md) > [camera](./server.hytopia.player.camera.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.Player.camera property
|
|
6
|
+
|
|
7
|
+
The camera for the player.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
|
+
```typescript
|
|
12
|
+
readonly camera: PlayerCamera;
|
|
13
|
+
```
|
|
@@ -43,6 +43,27 @@ Description
|
|
|
43
43
|
</th></tr></thead>
|
|
44
44
|
<tbody><tr><td>
|
|
45
45
|
|
|
46
|
+
[camera](./server.hytopia.player.camera.md)
|
|
47
|
+
|
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48
|
+
|
|
49
|
+
</td><td>
|
|
50
|
+
|
|
51
|
+
`readonly`
|
|
52
|
+
|
|
53
|
+
|
|
54
|
+
</td><td>
|
|
55
|
+
|
|
56
|
+
[PlayerCamera](./server.playercamera.md)
|
|
57
|
+
|
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58
|
+
|
|
59
|
+
</td><td>
|
|
60
|
+
|
|
61
|
+
The camera for the player.
|
|
62
|
+
|
|
63
|
+
|
|
64
|
+
</td></tr>
|
|
65
|
+
<tr><td>
|
|
66
|
+
|
|
46
67
|
[id](./server.hytopia.player.id.md)
|
|
47
68
|
|
|
48
69
|
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [attachedToEntity](./server.hytopia.playercamera.attachedtoentity.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.attachedToEntity property
|
|
6
|
+
|
|
7
|
+
The entity the camera is attached to.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
|
+
```typescript
|
|
12
|
+
get attachedToEntity(): Entity | undefined;
|
|
13
|
+
```
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [attachedToPosition](./server.hytopia.playercamera.attachedtoposition.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.attachedToPosition property
|
|
6
|
+
|
|
7
|
+
The position the camera is attached to.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
|
+
```typescript
|
|
12
|
+
get attachedToPosition(): Vector3 | undefined;
|
|
13
|
+
```
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [filmOffset](./server.hytopia.playercamera.filmoffset.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.filmOffset property
|
|
6
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+
|
|
7
|
+
The film offset of the camera. A positive value shifts the camera right, a negative value shifts it left.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
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+
|
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11
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+
```typescript
|
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12
|
+
get filmOffset(): number;
|
|
13
|
+
```
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [forwardOffset](./server.hytopia.playercamera.forwardoffset.md)
|
|
4
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+
|
|
5
|
+
## HYTOPIA.PlayerCamera.forwardOffset property
|
|
6
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+
|
|
7
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+
Only used in first-person mode. The forward offset of the camera. A positive number shifts the camera forward, a negative number shifts it backward.
|
|
8
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+
|
|
9
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+
**Signature:**
|
|
10
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+
|
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11
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+
```typescript
|
|
12
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+
get forwardOffset(): number;
|
|
13
|
+
```
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [fov](./server.hytopia.playercamera.fov.md)
|
|
4
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+
|
|
5
|
+
## HYTOPIA.PlayerCamera.fov property
|
|
6
|
+
|
|
7
|
+
The field of view of the camera.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
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+
```typescript
|
|
12
|
+
get fov(): number;
|
|
13
|
+
```
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [hiddenModelNodes](./server.hytopia.playercamera.hiddenmodelnodes.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.hiddenModelNodes property
|
|
6
|
+
|
|
7
|
+
The nodes of the model the camera is attached to that will not be rendered for the player. Uses case insensitive substring matching.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
|
+
```typescript
|
|
12
|
+
get hiddenModelNodes(): Set<string>;
|
|
13
|
+
```
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [lookAtEntity](./server.hytopia.playercamera.lookatentity.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.lookAtEntity() method
|
|
6
|
+
|
|
7
|
+
Makes the camera look at an entity. If the camera was previously tracking an entity or position, it will stop tracking.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
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+
```typescript
|
|
12
|
+
lookAtEntity(entity: Entity): void;
|
|
13
|
+
```
|
|
14
|
+
|
|
15
|
+
## Parameters
|
|
16
|
+
|
|
17
|
+
<table><thead><tr><th>
|
|
18
|
+
|
|
19
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+
Parameter
|
|
20
|
+
|
|
21
|
+
|
|
22
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+
</th><th>
|
|
23
|
+
|
|
24
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+
Type
|
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25
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+
|
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26
|
+
|
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27
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+
</th><th>
|
|
28
|
+
|
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29
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Description
|
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30
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+
|
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31
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+
|
|
32
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+
</th></tr></thead>
|
|
33
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+
<tbody><tr><td>
|
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34
|
+
|
|
35
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+
entity
|
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36
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+
|
|
37
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+
|
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38
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+
</td><td>
|
|
39
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+
|
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40
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+
[Entity](./server.entity.md)
|
|
41
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+
|
|
42
|
+
|
|
43
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+
</td><td>
|
|
44
|
+
|
|
45
|
+
The entity to look at.
|
|
46
|
+
|
|
47
|
+
|
|
48
|
+
</td></tr>
|
|
49
|
+
</tbody></table>
|
|
50
|
+
**Returns:**
|
|
51
|
+
|
|
52
|
+
void
|
|
53
|
+
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
2
|
+
|
|
3
|
+
[Home](./index.md) > [server](./server.md) > [HYTOPIA](./server.hytopia.md) > [PlayerCamera](./server.hytopia.playercamera.md) > [lookAtPosition](./server.hytopia.playercamera.lookatposition.md)
|
|
4
|
+
|
|
5
|
+
## HYTOPIA.PlayerCamera.lookAtPosition() method
|
|
6
|
+
|
|
7
|
+
Makes the camera look at a position. If the camera was previously tracking an entity or position, it will stop tracking.
|
|
8
|
+
|
|
9
|
+
**Signature:**
|
|
10
|
+
|
|
11
|
+
```typescript
|
|
12
|
+
lookAtPosition(position: Vector3): void;
|
|
13
|
+
```
|
|
14
|
+
|
|
15
|
+
## Parameters
|
|
16
|
+
|
|
17
|
+
<table><thead><tr><th>
|
|
18
|
+
|
|
19
|
+
Parameter
|
|
20
|
+
|
|
21
|
+
|
|
22
|
+
</th><th>
|
|
23
|
+
|
|
24
|
+
Type
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
</th><th>
|
|
28
|
+
|
|
29
|
+
Description
|
|
30
|
+
|
|
31
|
+
|
|
32
|
+
</th></tr></thead>
|
|
33
|
+
<tbody><tr><td>
|
|
34
|
+
|
|
35
|
+
position
|
|
36
|
+
|
|
37
|
+
|
|
38
|
+
</td><td>
|
|
39
|
+
|
|
40
|
+
[Vector3](./server.vector3.md)
|
|
41
|
+
|
|
42
|
+
|
|
43
|
+
</td><td>
|
|
44
|
+
|
|
45
|
+
The position to look at.
|
|
46
|
+
|
|
47
|
+
|
|
48
|
+
</td></tr>
|
|
49
|
+
</tbody></table>
|
|
50
|
+
**Returns:**
|
|
51
|
+
|
|
52
|
+
void
|
|
53
|
+
|