gm-builds 4.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (319) hide show
  1. package/README.md +59 -0
  2. package/dist/gm.min.css +1 -0
  3. package/dist/gm.min.js +16269 -0
  4. package/dist/gm.module.js +32 -0
  5. package/dist/index.js +16267 -0
  6. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  276. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
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  278. package/dist/resources/Workers/createCorridorGeometry.js +1261 -0
  279. package/dist/resources/Workers/createCorridorOutlineGeometry.js +566 -0
  280. package/dist/resources/Workers/createCylinderGeometry.js +58 -0
  281. package/dist/resources/Workers/createCylinderOutlineGeometry.js +229 -0
  282. package/dist/resources/Workers/createEllipseGeometry.js +69 -0
  283. package/dist/resources/Workers/createEllipseOutlineGeometry.js +62 -0
  284. package/dist/resources/Workers/createEllipsoidGeometry.js +57 -0
  285. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +59 -0
  286. package/dist/resources/Workers/createFrustumGeometry.js +56 -0
  287. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  288. package/dist/resources/Workers/createGeometry.js +168 -0
  289. package/dist/resources/Workers/createGroundPolylineGeometry.js +1606 -0
  290. package/dist/resources/Workers/createPlaneGeometry.js +222 -0
  291. package/dist/resources/Workers/createPlaneOutlineGeometry.js +122 -0
  292. package/dist/resources/Workers/createPolygonGeometry.js +1405 -0
  293. package/dist/resources/Workers/createPolygonOutlineGeometry.js +533 -0
  294. package/dist/resources/Workers/createPolylineGeometry.js +494 -0
  295. package/dist/resources/Workers/createPolylineVolumeGeometry.js +377 -0
  296. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +275 -0
  297. package/dist/resources/Workers/createRectangleGeometry.js +1270 -0
  298. package/dist/resources/Workers/createRectangleOutlineGeometry.js +477 -0
  299. package/dist/resources/Workers/createSimplePolylineGeometry.js +398 -0
  300. package/dist/resources/Workers/createSphereGeometry.js +116 -0
  301. package/dist/resources/Workers/createSphereOutlineGeometry.js +116 -0
  302. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  303. package/dist/resources/Workers/createVectorTileClampedPolylines.js +490 -0
  304. package/dist/resources/Workers/createVectorTileGeometries.js +385 -0
  305. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  306. package/dist/resources/Workers/createVectorTilePolygons.js +383 -0
  307. package/dist/resources/Workers/createVectorTilePolylines.js +260 -0
  308. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +563 -0
  309. package/dist/resources/Workers/createVerticesFromHeightmap.js +2276 -0
  310. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +753 -0
  311. package/dist/resources/Workers/createWallGeometry.js +488 -0
  312. package/dist/resources/Workers/createWallOutlineGeometry.js +336 -0
  313. package/dist/resources/Workers/decodeDraco.js +370 -0
  314. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2666 -0
  315. package/dist/resources/Workers/decodeI3S.js +1343 -0
  316. package/dist/resources/Workers/transcodeKTX2.js +3387 -0
  317. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  318. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +817 -0
  319. package/package.json +22 -0
@@ -0,0 +1,490 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.126
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ createTaskProcessorWorker_default
28
+ } from "./chunk-G3BVMPWG.js";
29
+ import {
30
+ AttributeCompression_default
31
+ } from "./chunk-JHBPC4LK.js";
32
+ import {
33
+ IndexDatatype_default
34
+ } from "./chunk-D7ZBZPHV.js";
35
+ import {
36
+ Rectangle_default,
37
+ combine_default
38
+ } from "./chunk-WEHZP4SE.js";
39
+ import "./chunk-KSYBJA4M.js";
40
+ import {
41
+ Cartesian3_default,
42
+ Cartographic_default,
43
+ Ellipsoid_default
44
+ } from "./chunk-KM6MITPF.js";
45
+ import {
46
+ Math_default
47
+ } from "./chunk-F4CUH4MR.js";
48
+ import "./chunk-ED6GLQTK.js";
49
+ import "./chunk-5KWRW7YL.js";
50
+ import "./chunk-TVL3F7IU.js";
51
+ import "./chunk-OMXHEJTK.js";
52
+ import "./chunk-KHWLAQVA.js";
53
+
54
+ // packages/engine/Source/Workers/createVectorTileClampedPolylines.js
55
+ var MAX_SHORT = 32767;
56
+ var MITER_BREAK = Math.cos(Math_default.toRadians(150));
57
+ var scratchBVCartographic = new Cartographic_default();
58
+ var scratchEncodedPosition = new Cartesian3_default();
59
+ function decodePositions(uBuffer, vBuffer, heightBuffer, rectangle, minimumHeight, maximumHeight, ellipsoid) {
60
+ const positionsLength = uBuffer.length;
61
+ const decodedPositions = new Float64Array(positionsLength * 3);
62
+ for (let i = 0; i < positionsLength; ++i) {
63
+ const u = uBuffer[i];
64
+ const v = vBuffer[i];
65
+ const h = heightBuffer[i];
66
+ const lon = Math_default.lerp(rectangle.west, rectangle.east, u / MAX_SHORT);
67
+ const lat = Math_default.lerp(
68
+ rectangle.south,
69
+ rectangle.north,
70
+ v / MAX_SHORT
71
+ );
72
+ const alt = Math_default.lerp(minimumHeight, maximumHeight, h / MAX_SHORT);
73
+ const cartographic = Cartographic_default.fromRadians(
74
+ lon,
75
+ lat,
76
+ alt,
77
+ scratchBVCartographic
78
+ );
79
+ const decodedPosition = ellipsoid.cartographicToCartesian(
80
+ cartographic,
81
+ scratchEncodedPosition
82
+ );
83
+ Cartesian3_default.pack(decodedPosition, decodedPositions, i * 3);
84
+ }
85
+ return decodedPositions;
86
+ }
87
+ function getPositionOffsets(counts) {
88
+ const countsLength = counts.length;
89
+ const positionOffsets = new Uint32Array(countsLength + 1);
90
+ let offset = 0;
91
+ for (let i = 0; i < countsLength; ++i) {
92
+ positionOffsets[i] = offset;
93
+ offset += counts[i];
94
+ }
95
+ positionOffsets[countsLength] = offset;
96
+ return positionOffsets;
97
+ }
98
+ var previousCompressedCartographicScratch = new Cartographic_default();
99
+ var currentCompressedCartographicScratch = new Cartographic_default();
100
+ function removeDuplicates(uBuffer, vBuffer, heightBuffer, counts) {
101
+ const countsLength = counts.length;
102
+ const positionsLength = uBuffer.length;
103
+ const markRemoval = new Uint8Array(positionsLength);
104
+ const previous = previousCompressedCartographicScratch;
105
+ const current = currentCompressedCartographicScratch;
106
+ let offset = 0;
107
+ for (let i = 0; i < countsLength; i++) {
108
+ const count = counts[i];
109
+ let updatedCount = count;
110
+ for (let j = 1; j < count; j++) {
111
+ const index = offset + j;
112
+ const previousIndex = index - 1;
113
+ current.longitude = uBuffer[index];
114
+ current.latitude = vBuffer[index];
115
+ previous.longitude = uBuffer[previousIndex];
116
+ previous.latitude = vBuffer[previousIndex];
117
+ if (Cartographic_default.equals(current, previous)) {
118
+ updatedCount--;
119
+ markRemoval[previousIndex] = 1;
120
+ }
121
+ }
122
+ counts[i] = updatedCount;
123
+ offset += count;
124
+ }
125
+ let nextAvailableIndex = 0;
126
+ for (let k = 0; k < positionsLength; k++) {
127
+ if (markRemoval[k] !== 1) {
128
+ uBuffer[nextAvailableIndex] = uBuffer[k];
129
+ vBuffer[nextAvailableIndex] = vBuffer[k];
130
+ heightBuffer[nextAvailableIndex] = heightBuffer[k];
131
+ nextAvailableIndex++;
132
+ }
133
+ }
134
+ }
135
+ function VertexAttributesAndIndices(volumesCount) {
136
+ const vertexCount = volumesCount * 8;
137
+ const vec3Floats = vertexCount * 3;
138
+ const vec4Floats = vertexCount * 4;
139
+ this.startEllipsoidNormals = new Float32Array(vec3Floats);
140
+ this.endEllipsoidNormals = new Float32Array(vec3Floats);
141
+ this.startPositionAndHeights = new Float32Array(vec4Floats);
142
+ this.startFaceNormalAndVertexCornerIds = new Float32Array(vec4Floats);
143
+ this.endPositionAndHeights = new Float32Array(vec4Floats);
144
+ this.endFaceNormalAndHalfWidths = new Float32Array(vec4Floats);
145
+ this.vertexBatchIds = new Uint16Array(vertexCount);
146
+ this.indices = IndexDatatype_default.createTypedArray(vertexCount, 36 * volumesCount);
147
+ this.vec3Offset = 0;
148
+ this.vec4Offset = 0;
149
+ this.batchIdOffset = 0;
150
+ this.indexOffset = 0;
151
+ this.volumeStartIndex = 0;
152
+ }
153
+ var towardCurrScratch = new Cartesian3_default();
154
+ var towardNextScratch = new Cartesian3_default();
155
+ function computeMiteredNormal(previousPosition, position, nextPosition, ellipsoidSurfaceNormal, result) {
156
+ const towardNext = Cartesian3_default.subtract(
157
+ nextPosition,
158
+ position,
159
+ towardNextScratch
160
+ );
161
+ let towardCurr = Cartesian3_default.subtract(
162
+ position,
163
+ previousPosition,
164
+ towardCurrScratch
165
+ );
166
+ Cartesian3_default.normalize(towardNext, towardNext);
167
+ Cartesian3_default.normalize(towardCurr, towardCurr);
168
+ if (Cartesian3_default.dot(towardNext, towardCurr) < MITER_BREAK) {
169
+ towardCurr = Cartesian3_default.multiplyByScalar(
170
+ towardCurr,
171
+ -1,
172
+ towardCurrScratch
173
+ );
174
+ }
175
+ Cartesian3_default.add(towardNext, towardCurr, result);
176
+ if (Cartesian3_default.equals(result, Cartesian3_default.ZERO)) {
177
+ result = Cartesian3_default.subtract(previousPosition, position);
178
+ }
179
+ Cartesian3_default.cross(result, ellipsoidSurfaceNormal, result);
180
+ Cartesian3_default.cross(ellipsoidSurfaceNormal, result, result);
181
+ Cartesian3_default.normalize(result, result);
182
+ return result;
183
+ }
184
+ var REFERENCE_INDICES = [
185
+ 0,
186
+ 2,
187
+ 6,
188
+ 0,
189
+ 6,
190
+ 4,
191
+ // right
192
+ 0,
193
+ 1,
194
+ 3,
195
+ 0,
196
+ 3,
197
+ 2,
198
+ // start face
199
+ 0,
200
+ 4,
201
+ 5,
202
+ 0,
203
+ 5,
204
+ 1,
205
+ // bottom
206
+ 5,
207
+ 3,
208
+ 1,
209
+ 5,
210
+ 7,
211
+ 3,
212
+ // left
213
+ 7,
214
+ 5,
215
+ 4,
216
+ 7,
217
+ 4,
218
+ 6,
219
+ // end face
220
+ 7,
221
+ 6,
222
+ 2,
223
+ 7,
224
+ 2,
225
+ 3
226
+ // top
227
+ ];
228
+ var REFERENCE_INDICES_LENGTH = REFERENCE_INDICES.length;
229
+ var positionScratch = new Cartesian3_default();
230
+ var scratchStartEllipsoidNormal = new Cartesian3_default();
231
+ var scratchStartFaceNormal = new Cartesian3_default();
232
+ var scratchEndEllipsoidNormal = new Cartesian3_default();
233
+ var scratchEndFaceNormal = new Cartesian3_default();
234
+ VertexAttributesAndIndices.prototype.addVolume = function(preStartRTC, startRTC, endRTC, postEndRTC, startHeight, endHeight, halfWidth, batchId, center, ellipsoid) {
235
+ let position = Cartesian3_default.add(startRTC, center, positionScratch);
236
+ const startEllipsoidNormal = ellipsoid.geodeticSurfaceNormal(
237
+ position,
238
+ scratchStartEllipsoidNormal
239
+ );
240
+ position = Cartesian3_default.add(endRTC, center, positionScratch);
241
+ const endEllipsoidNormal = ellipsoid.geodeticSurfaceNormal(
242
+ position,
243
+ scratchEndEllipsoidNormal
244
+ );
245
+ const startFaceNormal = computeMiteredNormal(
246
+ preStartRTC,
247
+ startRTC,
248
+ endRTC,
249
+ startEllipsoidNormal,
250
+ scratchStartFaceNormal
251
+ );
252
+ const endFaceNormal = computeMiteredNormal(
253
+ postEndRTC,
254
+ endRTC,
255
+ startRTC,
256
+ endEllipsoidNormal,
257
+ scratchEndFaceNormal
258
+ );
259
+ const startEllipsoidNormals = this.startEllipsoidNormals;
260
+ const endEllipsoidNormals = this.endEllipsoidNormals;
261
+ const startPositionAndHeights = this.startPositionAndHeights;
262
+ const startFaceNormalAndVertexCornerIds = this.startFaceNormalAndVertexCornerIds;
263
+ const endPositionAndHeights = this.endPositionAndHeights;
264
+ const endFaceNormalAndHalfWidths = this.endFaceNormalAndHalfWidths;
265
+ const vertexBatchIds = this.vertexBatchIds;
266
+ let batchIdOffset = this.batchIdOffset;
267
+ let vec3Offset = this.vec3Offset;
268
+ let vec4Offset = this.vec4Offset;
269
+ let i;
270
+ for (i = 0; i < 8; i++) {
271
+ Cartesian3_default.pack(startEllipsoidNormal, startEllipsoidNormals, vec3Offset);
272
+ Cartesian3_default.pack(endEllipsoidNormal, endEllipsoidNormals, vec3Offset);
273
+ Cartesian3_default.pack(startRTC, startPositionAndHeights, vec4Offset);
274
+ startPositionAndHeights[vec4Offset + 3] = startHeight;
275
+ Cartesian3_default.pack(endRTC, endPositionAndHeights, vec4Offset);
276
+ endPositionAndHeights[vec4Offset + 3] = endHeight;
277
+ Cartesian3_default.pack(
278
+ startFaceNormal,
279
+ startFaceNormalAndVertexCornerIds,
280
+ vec4Offset
281
+ );
282
+ startFaceNormalAndVertexCornerIds[vec4Offset + 3] = i;
283
+ Cartesian3_default.pack(endFaceNormal, endFaceNormalAndHalfWidths, vec4Offset);
284
+ endFaceNormalAndHalfWidths[vec4Offset + 3] = halfWidth;
285
+ vertexBatchIds[batchIdOffset++] = batchId;
286
+ vec3Offset += 3;
287
+ vec4Offset += 4;
288
+ }
289
+ this.batchIdOffset = batchIdOffset;
290
+ this.vec3Offset = vec3Offset;
291
+ this.vec4Offset = vec4Offset;
292
+ const indices = this.indices;
293
+ const volumeStartIndex = this.volumeStartIndex;
294
+ const indexOffset = this.indexOffset;
295
+ for (i = 0; i < REFERENCE_INDICES_LENGTH; i++) {
296
+ indices[indexOffset + i] = REFERENCE_INDICES[i] + volumeStartIndex;
297
+ }
298
+ this.volumeStartIndex += 8;
299
+ this.indexOffset += REFERENCE_INDICES_LENGTH;
300
+ };
301
+ var scratchRectangle = new Rectangle_default();
302
+ var scratchEllipsoid = new Ellipsoid_default();
303
+ var scratchCenter = new Cartesian3_default();
304
+ var scratchPrev = new Cartesian3_default();
305
+ var scratchP0 = new Cartesian3_default();
306
+ var scratchP1 = new Cartesian3_default();
307
+ var scratchNext = new Cartesian3_default();
308
+ function createVectorTileClampedPolylines(parameters, transferableObjects) {
309
+ const encodedPositions = new Uint16Array(parameters.positions);
310
+ const widths = new Uint16Array(parameters.widths);
311
+ const counts = new Uint32Array(parameters.counts);
312
+ const batchIds = new Uint16Array(parameters.batchIds);
313
+ const rectangle = scratchRectangle;
314
+ const ellipsoid = scratchEllipsoid;
315
+ const center = scratchCenter;
316
+ const packedBuffer = new Float64Array(parameters.packedBuffer);
317
+ let offset = 0;
318
+ const minimumHeight = packedBuffer[offset++];
319
+ const maximumHeight = packedBuffer[offset++];
320
+ Rectangle_default.unpack(packedBuffer, offset, rectangle);
321
+ offset += Rectangle_default.packedLength;
322
+ Ellipsoid_default.unpack(packedBuffer, offset, ellipsoid);
323
+ offset += Ellipsoid_default.packedLength;
324
+ Cartesian3_default.unpack(packedBuffer, offset, center);
325
+ let i;
326
+ let positionsLength = encodedPositions.length / 3;
327
+ const uBuffer = encodedPositions.subarray(0, positionsLength);
328
+ const vBuffer = encodedPositions.subarray(
329
+ positionsLength,
330
+ 2 * positionsLength
331
+ );
332
+ const heightBuffer = encodedPositions.subarray(
333
+ 2 * positionsLength,
334
+ 3 * positionsLength
335
+ );
336
+ AttributeCompression_default.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
337
+ removeDuplicates(uBuffer, vBuffer, heightBuffer, counts);
338
+ const countsLength = counts.length;
339
+ let volumesCount = 0;
340
+ for (i = 0; i < countsLength; i++) {
341
+ const polylinePositionCount = counts[i];
342
+ volumesCount += polylinePositionCount - 1;
343
+ }
344
+ const attribsAndIndices = new VertexAttributesAndIndices(volumesCount);
345
+ const positions = decodePositions(
346
+ uBuffer,
347
+ vBuffer,
348
+ heightBuffer,
349
+ rectangle,
350
+ minimumHeight,
351
+ maximumHeight,
352
+ ellipsoid,
353
+ center
354
+ );
355
+ positionsLength = uBuffer.length;
356
+ const positionsRTC = new Float32Array(positionsLength * 3);
357
+ for (i = 0; i < positionsLength; ++i) {
358
+ positionsRTC[i * 3] = positions[i * 3] - center.x;
359
+ positionsRTC[i * 3 + 1] = positions[i * 3 + 1] - center.y;
360
+ positionsRTC[i * 3 + 2] = positions[i * 3 + 2] - center.z;
361
+ }
362
+ let currentPositionIndex = 0;
363
+ let currentHeightIndex = 0;
364
+ for (i = 0; i < countsLength; i++) {
365
+ const polylineVolumeCount = counts[i] - 1;
366
+ const halfWidth = widths[i] * 0.5;
367
+ const batchId = batchIds[i];
368
+ const volumeFirstPositionIndex = currentPositionIndex;
369
+ for (let j = 0; j < polylineVolumeCount; j++) {
370
+ const volumeStart = Cartesian3_default.unpack(
371
+ positionsRTC,
372
+ currentPositionIndex,
373
+ scratchP0
374
+ );
375
+ const volumeEnd = Cartesian3_default.unpack(
376
+ positionsRTC,
377
+ currentPositionIndex + 3,
378
+ scratchP1
379
+ );
380
+ let startHeight = heightBuffer[currentHeightIndex];
381
+ let endHeight = heightBuffer[currentHeightIndex + 1];
382
+ startHeight = Math_default.lerp(
383
+ minimumHeight,
384
+ maximumHeight,
385
+ startHeight / MAX_SHORT
386
+ );
387
+ endHeight = Math_default.lerp(
388
+ minimumHeight,
389
+ maximumHeight,
390
+ endHeight / MAX_SHORT
391
+ );
392
+ currentHeightIndex++;
393
+ let preStart = scratchPrev;
394
+ let postEnd = scratchNext;
395
+ if (j === 0) {
396
+ const finalPositionIndex = volumeFirstPositionIndex + polylineVolumeCount * 3;
397
+ const finalPosition = Cartesian3_default.unpack(
398
+ positionsRTC,
399
+ finalPositionIndex,
400
+ scratchPrev
401
+ );
402
+ if (Cartesian3_default.equals(finalPosition, volumeStart)) {
403
+ Cartesian3_default.unpack(positionsRTC, finalPositionIndex - 3, preStart);
404
+ } else {
405
+ const offsetPastStart = Cartesian3_default.subtract(
406
+ volumeStart,
407
+ volumeEnd,
408
+ scratchPrev
409
+ );
410
+ preStart = Cartesian3_default.add(offsetPastStart, volumeStart, scratchPrev);
411
+ }
412
+ } else {
413
+ Cartesian3_default.unpack(positionsRTC, currentPositionIndex - 3, preStart);
414
+ }
415
+ if (j === polylineVolumeCount - 1) {
416
+ const firstPosition = Cartesian3_default.unpack(
417
+ positionsRTC,
418
+ volumeFirstPositionIndex,
419
+ scratchNext
420
+ );
421
+ if (Cartesian3_default.equals(firstPosition, volumeEnd)) {
422
+ Cartesian3_default.unpack(
423
+ positionsRTC,
424
+ volumeFirstPositionIndex + 3,
425
+ postEnd
426
+ );
427
+ } else {
428
+ const offsetPastEnd = Cartesian3_default.subtract(
429
+ volumeEnd,
430
+ volumeStart,
431
+ scratchNext
432
+ );
433
+ postEnd = Cartesian3_default.add(offsetPastEnd, volumeEnd, scratchNext);
434
+ }
435
+ } else {
436
+ Cartesian3_default.unpack(positionsRTC, currentPositionIndex + 6, postEnd);
437
+ }
438
+ attribsAndIndices.addVolume(
439
+ preStart,
440
+ volumeStart,
441
+ volumeEnd,
442
+ postEnd,
443
+ startHeight,
444
+ endHeight,
445
+ halfWidth,
446
+ batchId,
447
+ center,
448
+ ellipsoid
449
+ );
450
+ currentPositionIndex += 3;
451
+ }
452
+ currentPositionIndex += 3;
453
+ currentHeightIndex++;
454
+ }
455
+ const indices = attribsAndIndices.indices;
456
+ transferableObjects.push(attribsAndIndices.startEllipsoidNormals.buffer);
457
+ transferableObjects.push(attribsAndIndices.endEllipsoidNormals.buffer);
458
+ transferableObjects.push(attribsAndIndices.startPositionAndHeights.buffer);
459
+ transferableObjects.push(
460
+ attribsAndIndices.startFaceNormalAndVertexCornerIds.buffer
461
+ );
462
+ transferableObjects.push(attribsAndIndices.endPositionAndHeights.buffer);
463
+ transferableObjects.push(attribsAndIndices.endFaceNormalAndHalfWidths.buffer);
464
+ transferableObjects.push(attribsAndIndices.vertexBatchIds.buffer);
465
+ transferableObjects.push(indices.buffer);
466
+ let results = {
467
+ indexDatatype: indices.BYTES_PER_ELEMENT === 2 ? IndexDatatype_default.UNSIGNED_SHORT : IndexDatatype_default.UNSIGNED_INT,
468
+ startEllipsoidNormals: attribsAndIndices.startEllipsoidNormals.buffer,
469
+ endEllipsoidNormals: attribsAndIndices.endEllipsoidNormals.buffer,
470
+ startPositionAndHeights: attribsAndIndices.startPositionAndHeights.buffer,
471
+ startFaceNormalAndVertexCornerIds: attribsAndIndices.startFaceNormalAndVertexCornerIds.buffer,
472
+ endPositionAndHeights: attribsAndIndices.endPositionAndHeights.buffer,
473
+ endFaceNormalAndHalfWidths: attribsAndIndices.endFaceNormalAndHalfWidths.buffer,
474
+ vertexBatchIds: attribsAndIndices.vertexBatchIds.buffer,
475
+ indices: indices.buffer
476
+ };
477
+ if (parameters.keepDecodedPositions) {
478
+ const positionOffsets = getPositionOffsets(counts);
479
+ transferableObjects.push(positions.buffer, positionOffsets.buffer);
480
+ results = combine_default(results, {
481
+ decodedPositions: positions.buffer,
482
+ decodedPositionOffsets: positionOffsets.buffer
483
+ });
484
+ }
485
+ return results;
486
+ }
487
+ var createVectorTileClampedPolylines_default = createTaskProcessorWorker_default(createVectorTileClampedPolylines);
488
+ export {
489
+ createVectorTileClampedPolylines_default as default
490
+ };