gm-builds 4.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +59 -0
- package/dist/gm.min.css +1 -0
- package/dist/gm.min.js +16269 -0
- package/dist/gm.module.js +32 -0
- package/dist/index.js +16267 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- package/dist/resources/Assets/Images/bing_maps_credit.png +0 -0
- package/dist/resources/Assets/Images/cesium_credit.png +0 -0
- package/dist/resources/Assets/Images/google_earth_credit.png +0 -0
- package/dist/resources/Assets/Images/ion-credit.png +0 -0
- package/dist/resources/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
- package/dist/resources/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
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- package/dist/resources/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
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- package/dist/resources/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
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- package/dist/resources/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
- package/dist/resources/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- package/dist/resources/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- package/dist/resources/Assets/Textures/maki/airfield.png +0 -0
- package/dist/resources/Assets/Textures/maki/airport.png +0 -0
- package/dist/resources/Assets/Textures/maki/alcohol-shop.png +0 -0
- package/dist/resources/Assets/Textures/maki/america-football.png +0 -0
- package/dist/resources/Assets/Textures/maki/art-gallery.png +0 -0
- package/dist/resources/Assets/Textures/maki/bakery.png +0 -0
- package/dist/resources/Assets/Textures/maki/bank.png +0 -0
- package/dist/resources/Assets/Textures/maki/bar.png +0 -0
- package/dist/resources/Assets/Textures/maki/baseball.png +0 -0
- package/dist/resources/Assets/Textures/maki/basketball.png +0 -0
- package/dist/resources/Assets/Textures/maki/beer.png +0 -0
- package/dist/resources/Assets/Textures/maki/bicycle.png +0 -0
- package/dist/resources/Assets/Textures/maki/building.png +0 -0
- package/dist/resources/Assets/Textures/maki/bus.png +0 -0
- package/dist/resources/Assets/Textures/maki/cafe.png +0 -0
- package/dist/resources/Assets/Textures/maki/camera.png +0 -0
- package/dist/resources/Assets/Textures/maki/campsite.png +0 -0
- package/dist/resources/Assets/Textures/maki/car.png +0 -0
- package/dist/resources/Assets/Textures/maki/cemetery.png +0 -0
- package/dist/resources/Assets/Textures/maki/cesium.png +0 -0
- package/dist/resources/Assets/Textures/maki/chemist.png +0 -0
- package/dist/resources/Assets/Textures/maki/cinema.png +0 -0
- package/dist/resources/Assets/Textures/maki/circle-stroked.png +0 -0
- package/dist/resources/Assets/Textures/maki/circle.png +0 -0
- package/dist/resources/Assets/Textures/maki/city.png +0 -0
- package/dist/resources/Assets/Textures/maki/clothing-store.png +0 -0
- package/dist/resources/Assets/Textures/maki/college.png +0 -0
- package/dist/resources/Assets/Textures/maki/commercial.png +0 -0
- package/dist/resources/Assets/Textures/maki/cricket.png +0 -0
- package/dist/resources/Assets/Textures/maki/cross.png +0 -0
- package/dist/resources/Assets/Textures/maki/dam.png +0 -0
- package/dist/resources/Assets/Textures/maki/danger.png +0 -0
- package/dist/resources/Assets/Textures/maki/disability.png +0 -0
- package/dist/resources/Assets/Textures/maki/dog-park.png +0 -0
- package/dist/resources/Assets/Textures/maki/embassy.png +0 -0
- package/dist/resources/Assets/Textures/maki/emergency-telephone.png +0 -0
- package/dist/resources/Assets/Textures/maki/entrance.png +0 -0
- package/dist/resources/Assets/Textures/maki/farm.png +0 -0
- package/dist/resources/Assets/Textures/maki/fast-food.png +0 -0
- package/dist/resources/Assets/Textures/maki/ferry.png +0 -0
- package/dist/resources/Assets/Textures/maki/fire-station.png +0 -0
- package/dist/resources/Assets/Textures/maki/fuel.png +0 -0
- package/dist/resources/Assets/Textures/maki/garden.png +0 -0
- package/dist/resources/Assets/Textures/maki/gift.png +0 -0
- package/dist/resources/Assets/Textures/maki/golf.png +0 -0
- package/dist/resources/Assets/Textures/maki/grocery.png +0 -0
- package/dist/resources/Assets/Textures/maki/hairdresser.png +0 -0
- package/dist/resources/Assets/Textures/maki/harbor.png +0 -0
- package/dist/resources/Assets/Textures/maki/heart.png +0 -0
- package/dist/resources/Assets/Textures/maki/heliport.png +0 -0
- package/dist/resources/Assets/Textures/maki/hospital.png +0 -0
- package/dist/resources/Assets/Textures/maki/ice-cream.png +0 -0
- package/dist/resources/Assets/Textures/maki/industrial.png +0 -0
- package/dist/resources/Assets/Textures/maki/land-use.png +0 -0
- package/dist/resources/Assets/Textures/maki/laundry.png +0 -0
- package/dist/resources/Assets/Textures/maki/library.png +0 -0
- package/dist/resources/Assets/Textures/maki/lighthouse.png +0 -0
- package/dist/resources/Assets/Textures/maki/lodging.png +0 -0
- package/dist/resources/Assets/Textures/maki/logging.png +0 -0
- package/dist/resources/Assets/Textures/maki/london-underground.png +0 -0
- package/dist/resources/Assets/Textures/maki/marker-stroked.png +0 -0
- package/dist/resources/Assets/Textures/maki/marker.png +0 -0
- package/dist/resources/Assets/Textures/maki/minefield.png +0 -0
- package/dist/resources/Assets/Textures/maki/mobilephone.png +0 -0
- package/dist/resources/Assets/Textures/maki/monument.png +0 -0
- package/dist/resources/Assets/Textures/maki/museum.png +0 -0
- package/dist/resources/Assets/Textures/maki/music.png +0 -0
- package/dist/resources/Assets/Textures/maki/oil-well.png +0 -0
- package/dist/resources/Assets/Textures/maki/park.png +0 -0
- package/dist/resources/Assets/Textures/maki/park2.png +0 -0
- package/dist/resources/Assets/Textures/maki/parking-garage.png +0 -0
- package/dist/resources/Assets/Textures/maki/parking.png +0 -0
- package/dist/resources/Assets/Textures/maki/pharmacy.png +0 -0
- package/dist/resources/Assets/Textures/maki/pitch.png +0 -0
- package/dist/resources/Assets/Textures/maki/place-of-worship.png +0 -0
- package/dist/resources/Assets/Textures/maki/playground.png +0 -0
- package/dist/resources/Assets/Textures/maki/police.png +0 -0
- package/dist/resources/Assets/Textures/maki/polling-place.png +0 -0
- package/dist/resources/Assets/Textures/maki/post.png +0 -0
- package/dist/resources/Assets/Textures/maki/prison.png +0 -0
- package/dist/resources/Assets/Textures/maki/rail-above.png +0 -0
- package/dist/resources/Assets/Textures/maki/rail-light.png +0 -0
- package/dist/resources/Assets/Textures/maki/rail-metro.png +0 -0
- package/dist/resources/Assets/Textures/maki/rail-underground.png +0 -0
- package/dist/resources/Assets/Textures/maki/rail.png +0 -0
- package/dist/resources/Assets/Textures/maki/religious-christian.png +0 -0
- package/dist/resources/Assets/Textures/maki/religious-jewish.png +0 -0
- package/dist/resources/Assets/Textures/maki/religious-muslim.png +0 -0
- package/dist/resources/Assets/Textures/maki/restaurant.png +0 -0
- package/dist/resources/Assets/Textures/maki/roadblock.png +0 -0
- package/dist/resources/Assets/Textures/maki/rocket.png +0 -0
- package/dist/resources/Assets/Textures/maki/school.png +0 -0
- package/dist/resources/Assets/Textures/maki/scooter.png +0 -0
- package/dist/resources/Assets/Textures/maki/shop.png +0 -0
- package/dist/resources/Assets/Textures/maki/skiing.png +0 -0
- package/dist/resources/Assets/Textures/maki/slaughterhouse.png +0 -0
- package/dist/resources/Assets/Textures/maki/soccer.png +0 -0
- package/dist/resources/Assets/Textures/maki/square-stroked.png +0 -0
- package/dist/resources/Assets/Textures/maki/square.png +0 -0
- package/dist/resources/Assets/Textures/maki/star-stroked.png +0 -0
- package/dist/resources/Assets/Textures/maki/star.png +0 -0
- package/dist/resources/Assets/Textures/maki/suitcase.png +0 -0
- package/dist/resources/Assets/Textures/maki/swimming.png +0 -0
- package/dist/resources/Assets/Textures/maki/telephone.png +0 -0
- package/dist/resources/Assets/Textures/maki/tennis.png +0 -0
- package/dist/resources/Assets/Textures/maki/theatre.png +0 -0
- package/dist/resources/Assets/Textures/maki/toilets.png +0 -0
- package/dist/resources/Assets/Textures/maki/town-hall.png +0 -0
- package/dist/resources/Assets/Textures/maki/town.png +0 -0
- package/dist/resources/Assets/Textures/maki/triangle-stroked.png +0 -0
- package/dist/resources/Assets/Textures/maki/triangle.png +0 -0
- package/dist/resources/Assets/Textures/maki/village.png +0 -0
- package/dist/resources/Assets/Textures/maki/warehouse.png +0 -0
- package/dist/resources/Assets/Textures/maki/waste-basket.png +0 -0
- package/dist/resources/Assets/Textures/maki/water.png +0 -0
- package/dist/resources/Assets/Textures/maki/wetland.png +0 -0
- package/dist/resources/Assets/Textures/maki/zoo.png +0 -0
- package/dist/resources/Assets/Textures/moonSmall.jpg +0 -0
- package/dist/resources/Assets/Textures/pin.svg +1 -0
- package/dist/resources/Assets/Textures/waterNormals.jpg +0 -0
- package/dist/resources/Assets/Textures/waterNormalsSmall.jpg +0 -0
- package/dist/resources/Assets/approximateTerrainHeights.json +1 -0
- package/dist/resources/ThirdParty/Workers/basis_transcoder.js +21 -0
- package/dist/resources/ThirdParty/Workers/package.json +1 -0
- package/dist/resources/ThirdParty/Workers/pako_deflate.min.js +2 -0
- package/dist/resources/ThirdParty/Workers/pako_inflate.min.js +2 -0
- package/dist/resources/ThirdParty/Workers/z-worker-pako.js +1 -0
- package/dist/resources/ThirdParty/basis_transcoder.wasm +0 -0
- package/dist/resources/ThirdParty/draco_decoder.wasm +0 -0
- package/dist/resources/ThirdParty/google-earth-dbroot-parser.js +8337 -0
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- package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
- package/dist/resources/Workers/createCoplanarPolygonOutlineGeometry.js +223 -0
- package/dist/resources/Workers/createCorridorGeometry.js +1261 -0
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- package/dist/resources/Workers/createFrustumGeometry.js +56 -0
- package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
- package/dist/resources/Workers/createGeometry.js +168 -0
- package/dist/resources/Workers/createGroundPolylineGeometry.js +1606 -0
- package/dist/resources/Workers/createPlaneGeometry.js +222 -0
- package/dist/resources/Workers/createPlaneOutlineGeometry.js +122 -0
- package/dist/resources/Workers/createPolygonGeometry.js +1405 -0
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- package/dist/resources/Workers/createPolylineGeometry.js +494 -0
- package/dist/resources/Workers/createPolylineVolumeGeometry.js +377 -0
- package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +275 -0
- package/dist/resources/Workers/createRectangleGeometry.js +1270 -0
- package/dist/resources/Workers/createRectangleOutlineGeometry.js +477 -0
- package/dist/resources/Workers/createSimplePolylineGeometry.js +398 -0
- package/dist/resources/Workers/createSphereGeometry.js +116 -0
- package/dist/resources/Workers/createSphereOutlineGeometry.js +116 -0
- package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
- package/dist/resources/Workers/createVectorTileClampedPolylines.js +490 -0
- package/dist/resources/Workers/createVectorTileGeometries.js +385 -0
- package/dist/resources/Workers/createVectorTilePoints.js +112 -0
- package/dist/resources/Workers/createVectorTilePolygons.js +383 -0
- package/dist/resources/Workers/createVectorTilePolylines.js +260 -0
- package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +563 -0
- package/dist/resources/Workers/createVerticesFromHeightmap.js +2276 -0
- package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +753 -0
- package/dist/resources/Workers/createWallGeometry.js +488 -0
- package/dist/resources/Workers/createWallOutlineGeometry.js +336 -0
- package/dist/resources/Workers/decodeDraco.js +370 -0
- package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2666 -0
- package/dist/resources/Workers/decodeI3S.js +1343 -0
- package/dist/resources/Workers/transcodeKTX2.js +3387 -0
- package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
- package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +817 -0
- package/package.json +22 -0
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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.126
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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Matrix4_default,
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Rectangle_default
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} from "./chunk-WEHZP4SE.js";
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import {
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Cartesian3_default,
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Cartographic_default,
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Ellipsoid_default,
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Matrix3_default
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} from "./chunk-KM6MITPF.js";
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import {
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Math_default
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} from "./chunk-F4CUH4MR.js";
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import {
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defaultValue_default
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} from "./chunk-TVL3F7IU.js";
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import {
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Check_default,
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DeveloperError_default
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} from "./chunk-OMXHEJTK.js";
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import {
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defined_default
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} from "./chunk-KHWLAQVA.js";
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// packages/engine/Source/Core/GeographicProjection.js
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function GeographicProjection(ellipsoid) {
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this._ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.default);
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this._semimajorAxis = this._ellipsoid.maximumRadius;
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this._oneOverSemimajorAxis = 1 / this._semimajorAxis;
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}
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Object.defineProperties(GeographicProjection.prototype, {
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/**
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* Gets the {@link Ellipsoid}.
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*
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* @memberof GeographicProjection.prototype
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*
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* @type {Ellipsoid}
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* @readonly
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*/
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ellipsoid: {
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get: function() {
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return this._ellipsoid;
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}
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}
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});
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GeographicProjection.prototype.project = function(cartographic, result) {
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const semimajorAxis = this._semimajorAxis;
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const x = cartographic.longitude * semimajorAxis;
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const y = cartographic.latitude * semimajorAxis;
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const z = cartographic.height;
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if (!defined_default(result)) {
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return new Cartesian3_default(x, y, z);
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}
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result.x = x;
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result.y = y;
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result.z = z;
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return result;
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};
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GeographicProjection.prototype.unproject = function(cartesian, result) {
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if (!defined_default(cartesian)) {
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throw new DeveloperError_default("cartesian is required");
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}
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const oneOverEarthSemimajorAxis = this._oneOverSemimajorAxis;
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const longitude = cartesian.x * oneOverEarthSemimajorAxis;
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const latitude = cartesian.y * oneOverEarthSemimajorAxis;
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const height = cartesian.z;
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if (!defined_default(result)) {
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return new Cartographic_default(longitude, latitude, height);
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}
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result.longitude = longitude;
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result.latitude = latitude;
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result.height = height;
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return result;
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};
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var GeographicProjection_default = GeographicProjection;
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// packages/engine/Source/Core/Intersect.js
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var Intersect = {
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/**
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* Represents that an object is not contained within the frustum.
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*
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* @type {number}
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* @constant
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*/
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OUTSIDE: -1,
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/**
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* Represents that an object intersects one of the frustum's planes.
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*
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* @type {number}
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* @constant
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*/
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INTERSECTING: 0,
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/**
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* Represents that an object is fully within the frustum.
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*
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* @constant
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*/
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INSIDE: 1
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};
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var Intersect_default = Object.freeze(Intersect);
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// packages/engine/Source/Core/Interval.js
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function Interval(start, stop) {
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this.start = defaultValue_default(start, 0);
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this.stop = defaultValue_default(stop, 0);
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}
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var Interval_default = Interval;
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// packages/engine/Source/Core/BoundingSphere.js
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function BoundingSphere(center, radius) {
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this.center = Cartesian3_default.clone(defaultValue_default(center, Cartesian3_default.ZERO));
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this.radius = defaultValue_default(radius, 0);
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}
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var fromPointsXMin = new Cartesian3_default();
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var fromPointsYMin = new Cartesian3_default();
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var fromPointsZMin = new Cartesian3_default();
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var fromPointsXMax = new Cartesian3_default();
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var fromPointsYMax = new Cartesian3_default();
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var fromPointsZMax = new Cartesian3_default();
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var fromPointsCurrentPos = new Cartesian3_default();
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var fromPointsScratch = new Cartesian3_default();
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var fromPointsRitterCenter = new Cartesian3_default();
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var fromPointsMinBoxPt = new Cartesian3_default();
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var fromPointsMaxBoxPt = new Cartesian3_default();
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var fromPointsNaiveCenterScratch = new Cartesian3_default();
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var volumeConstant = 4 / 3 * Math_default.PI;
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BoundingSphere.fromPoints = function(positions, result) {
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if (!defined_default(result)) {
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result = new BoundingSphere();
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}
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if (!defined_default(positions) || positions.length === 0) {
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result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
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result.radius = 0;
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return result;
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}
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const currentPos = Cartesian3_default.clone(positions[0], fromPointsCurrentPos);
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const xMin = Cartesian3_default.clone(currentPos, fromPointsXMin);
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const yMin = Cartesian3_default.clone(currentPos, fromPointsYMin);
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const zMin = Cartesian3_default.clone(currentPos, fromPointsZMin);
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const xMax = Cartesian3_default.clone(currentPos, fromPointsXMax);
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const yMax = Cartesian3_default.clone(currentPos, fromPointsYMax);
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const zMax = Cartesian3_default.clone(currentPos, fromPointsZMax);
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const numPositions = positions.length;
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let i;
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for (i = 1; i < numPositions; i++) {
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Cartesian3_default.clone(positions[i], currentPos);
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const x = currentPos.x;
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const y = currentPos.y;
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const z = currentPos.z;
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if (x < xMin.x) {
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Cartesian3_default.clone(currentPos, xMin);
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}
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if (x > xMax.x) {
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Cartesian3_default.clone(currentPos, xMax);
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}
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if (y < yMin.y) {
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Cartesian3_default.clone(currentPos, yMin);
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}
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if (y > yMax.y) {
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Cartesian3_default.clone(currentPos, yMax);
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}
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if (z < zMin.z) {
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Cartesian3_default.clone(currentPos, zMin);
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}
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if (z > zMax.z) {
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Cartesian3_default.clone(currentPos, zMax);
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}
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}
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const xSpan = Cartesian3_default.magnitudeSquared(
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Cartesian3_default.subtract(xMax, xMin, fromPointsScratch)
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);
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const ySpan = Cartesian3_default.magnitudeSquared(
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Cartesian3_default.subtract(yMax, yMin, fromPointsScratch)
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);
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const zSpan = Cartesian3_default.magnitudeSquared(
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Cartesian3_default.subtract(zMax, zMin, fromPointsScratch)
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);
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let diameter1 = xMin;
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let diameter2 = xMax;
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let maxSpan = xSpan;
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if (ySpan > maxSpan) {
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maxSpan = ySpan;
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diameter1 = yMin;
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diameter2 = yMax;
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}
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if (zSpan > maxSpan) {
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maxSpan = zSpan;
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diameter1 = zMin;
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diameter2 = zMax;
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}
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const ritterCenter = fromPointsRitterCenter;
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ritterCenter.x = (diameter1.x + diameter2.x) * 0.5;
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ritterCenter.y = (diameter1.y + diameter2.y) * 0.5;
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ritterCenter.z = (diameter1.z + diameter2.z) * 0.5;
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let radiusSquared = Cartesian3_default.magnitudeSquared(
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Cartesian3_default.subtract(diameter2, ritterCenter, fromPointsScratch)
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);
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let ritterRadius = Math.sqrt(radiusSquared);
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const minBoxPt = fromPointsMinBoxPt;
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minBoxPt.x = xMin.x;
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minBoxPt.y = yMin.y;
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minBoxPt.z = zMin.z;
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const maxBoxPt = fromPointsMaxBoxPt;
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maxBoxPt.x = xMax.x;
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maxBoxPt.y = yMax.y;
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maxBoxPt.z = zMax.z;
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const naiveCenter = Cartesian3_default.midpoint(
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minBoxPt,
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maxBoxPt,
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fromPointsNaiveCenterScratch
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);
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let naiveRadius = 0;
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for (i = 0; i < numPositions; i++) {
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Cartesian3_default.clone(positions[i], currentPos);
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const r = Cartesian3_default.magnitude(
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Cartesian3_default.subtract(currentPos, naiveCenter, fromPointsScratch)
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);
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if (r > naiveRadius) {
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naiveRadius = r;
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}
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const oldCenterToPointSquared = Cartesian3_default.magnitudeSquared(
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Cartesian3_default.subtract(currentPos, ritterCenter, fromPointsScratch)
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);
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if (oldCenterToPointSquared > radiusSquared) {
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const oldCenterToPoint = Math.sqrt(oldCenterToPointSquared);
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ritterRadius = (ritterRadius + oldCenterToPoint) * 0.5;
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radiusSquared = ritterRadius * ritterRadius;
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const oldToNew = oldCenterToPoint - ritterRadius;
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ritterCenter.x = (ritterRadius * ritterCenter.x + oldToNew * currentPos.x) / oldCenterToPoint;
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ritterCenter.y = (ritterRadius * ritterCenter.y + oldToNew * currentPos.y) / oldCenterToPoint;
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ritterCenter.z = (ritterRadius * ritterCenter.z + oldToNew * currentPos.z) / oldCenterToPoint;
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}
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}
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if (ritterRadius < naiveRadius) {
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Cartesian3_default.clone(ritterCenter, result.center);
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result.radius = ritterRadius;
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} else {
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Cartesian3_default.clone(naiveCenter, result.center);
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result.radius = naiveRadius;
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}
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return result;
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};
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var defaultProjection = new GeographicProjection_default();
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var fromRectangle2DLowerLeft = new Cartesian3_default();
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var fromRectangle2DUpperRight = new Cartesian3_default();
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var fromRectangle2DSouthwest = new Cartographic_default();
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var fromRectangle2DNortheast = new Cartographic_default();
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BoundingSphere.fromRectangle2D = function(rectangle, projection, result) {
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return BoundingSphere.fromRectangleWithHeights2D(
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rectangle,
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projection,
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0,
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0,
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result
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);
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};
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BoundingSphere.fromRectangleWithHeights2D = function(rectangle, projection, minimumHeight, maximumHeight, result) {
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if (!defined_default(result)) {
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result = new BoundingSphere();
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}
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if (!defined_default(rectangle)) {
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result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
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result.radius = 0;
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return result;
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}
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defaultProjection._ellipsoid = Ellipsoid_default.default;
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projection = defaultValue_default(projection, defaultProjection);
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|
+
Rectangle_default.southwest(rectangle, fromRectangle2DSouthwest);
|
|
295
|
+
fromRectangle2DSouthwest.height = minimumHeight;
|
|
296
|
+
Rectangle_default.northeast(rectangle, fromRectangle2DNortheast);
|
|
297
|
+
fromRectangle2DNortheast.height = maximumHeight;
|
|
298
|
+
const lowerLeft = projection.project(
|
|
299
|
+
fromRectangle2DSouthwest,
|
|
300
|
+
fromRectangle2DLowerLeft
|
|
301
|
+
);
|
|
302
|
+
const upperRight = projection.project(
|
|
303
|
+
fromRectangle2DNortheast,
|
|
304
|
+
fromRectangle2DUpperRight
|
|
305
|
+
);
|
|
306
|
+
const width = upperRight.x - lowerLeft.x;
|
|
307
|
+
const height = upperRight.y - lowerLeft.y;
|
|
308
|
+
const elevation = upperRight.z - lowerLeft.z;
|
|
309
|
+
result.radius = Math.sqrt(width * width + height * height + elevation * elevation) * 0.5;
|
|
310
|
+
const center = result.center;
|
|
311
|
+
center.x = lowerLeft.x + width * 0.5;
|
|
312
|
+
center.y = lowerLeft.y + height * 0.5;
|
|
313
|
+
center.z = lowerLeft.z + elevation * 0.5;
|
|
314
|
+
return result;
|
|
315
|
+
};
|
|
316
|
+
var fromRectangle3DScratch = [];
|
|
317
|
+
BoundingSphere.fromRectangle3D = function(rectangle, ellipsoid, surfaceHeight, result) {
|
|
318
|
+
ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.default);
|
|
319
|
+
surfaceHeight = defaultValue_default(surfaceHeight, 0);
|
|
320
|
+
if (!defined_default(result)) {
|
|
321
|
+
result = new BoundingSphere();
|
|
322
|
+
}
|
|
323
|
+
if (!defined_default(rectangle)) {
|
|
324
|
+
result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
|
|
325
|
+
result.radius = 0;
|
|
326
|
+
return result;
|
|
327
|
+
}
|
|
328
|
+
const positions = Rectangle_default.subsample(
|
|
329
|
+
rectangle,
|
|
330
|
+
ellipsoid,
|
|
331
|
+
surfaceHeight,
|
|
332
|
+
fromRectangle3DScratch
|
|
333
|
+
);
|
|
334
|
+
return BoundingSphere.fromPoints(positions, result);
|
|
335
|
+
};
|
|
336
|
+
BoundingSphere.fromVertices = function(positions, center, stride, result) {
|
|
337
|
+
if (!defined_default(result)) {
|
|
338
|
+
result = new BoundingSphere();
|
|
339
|
+
}
|
|
340
|
+
if (!defined_default(positions) || positions.length === 0) {
|
|
341
|
+
result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
|
|
342
|
+
result.radius = 0;
|
|
343
|
+
return result;
|
|
344
|
+
}
|
|
345
|
+
center = defaultValue_default(center, Cartesian3_default.ZERO);
|
|
346
|
+
stride = defaultValue_default(stride, 3);
|
|
347
|
+
Check_default.typeOf.number.greaterThanOrEquals("stride", stride, 3);
|
|
348
|
+
const currentPos = fromPointsCurrentPos;
|
|
349
|
+
currentPos.x = positions[0] + center.x;
|
|
350
|
+
currentPos.y = positions[1] + center.y;
|
|
351
|
+
currentPos.z = positions[2] + center.z;
|
|
352
|
+
const xMin = Cartesian3_default.clone(currentPos, fromPointsXMin);
|
|
353
|
+
const yMin = Cartesian3_default.clone(currentPos, fromPointsYMin);
|
|
354
|
+
const zMin = Cartesian3_default.clone(currentPos, fromPointsZMin);
|
|
355
|
+
const xMax = Cartesian3_default.clone(currentPos, fromPointsXMax);
|
|
356
|
+
const yMax = Cartesian3_default.clone(currentPos, fromPointsYMax);
|
|
357
|
+
const zMax = Cartesian3_default.clone(currentPos, fromPointsZMax);
|
|
358
|
+
const numElements = positions.length;
|
|
359
|
+
let i;
|
|
360
|
+
for (i = 0; i < numElements; i += stride) {
|
|
361
|
+
const x = positions[i] + center.x;
|
|
362
|
+
const y = positions[i + 1] + center.y;
|
|
363
|
+
const z = positions[i + 2] + center.z;
|
|
364
|
+
currentPos.x = x;
|
|
365
|
+
currentPos.y = y;
|
|
366
|
+
currentPos.z = z;
|
|
367
|
+
if (x < xMin.x) {
|
|
368
|
+
Cartesian3_default.clone(currentPos, xMin);
|
|
369
|
+
}
|
|
370
|
+
if (x > xMax.x) {
|
|
371
|
+
Cartesian3_default.clone(currentPos, xMax);
|
|
372
|
+
}
|
|
373
|
+
if (y < yMin.y) {
|
|
374
|
+
Cartesian3_default.clone(currentPos, yMin);
|
|
375
|
+
}
|
|
376
|
+
if (y > yMax.y) {
|
|
377
|
+
Cartesian3_default.clone(currentPos, yMax);
|
|
378
|
+
}
|
|
379
|
+
if (z < zMin.z) {
|
|
380
|
+
Cartesian3_default.clone(currentPos, zMin);
|
|
381
|
+
}
|
|
382
|
+
if (z > zMax.z) {
|
|
383
|
+
Cartesian3_default.clone(currentPos, zMax);
|
|
384
|
+
}
|
|
385
|
+
}
|
|
386
|
+
const xSpan = Cartesian3_default.magnitudeSquared(
|
|
387
|
+
Cartesian3_default.subtract(xMax, xMin, fromPointsScratch)
|
|
388
|
+
);
|
|
389
|
+
const ySpan = Cartesian3_default.magnitudeSquared(
|
|
390
|
+
Cartesian3_default.subtract(yMax, yMin, fromPointsScratch)
|
|
391
|
+
);
|
|
392
|
+
const zSpan = Cartesian3_default.magnitudeSquared(
|
|
393
|
+
Cartesian3_default.subtract(zMax, zMin, fromPointsScratch)
|
|
394
|
+
);
|
|
395
|
+
let diameter1 = xMin;
|
|
396
|
+
let diameter2 = xMax;
|
|
397
|
+
let maxSpan = xSpan;
|
|
398
|
+
if (ySpan > maxSpan) {
|
|
399
|
+
maxSpan = ySpan;
|
|
400
|
+
diameter1 = yMin;
|
|
401
|
+
diameter2 = yMax;
|
|
402
|
+
}
|
|
403
|
+
if (zSpan > maxSpan) {
|
|
404
|
+
maxSpan = zSpan;
|
|
405
|
+
diameter1 = zMin;
|
|
406
|
+
diameter2 = zMax;
|
|
407
|
+
}
|
|
408
|
+
const ritterCenter = fromPointsRitterCenter;
|
|
409
|
+
ritterCenter.x = (diameter1.x + diameter2.x) * 0.5;
|
|
410
|
+
ritterCenter.y = (diameter1.y + diameter2.y) * 0.5;
|
|
411
|
+
ritterCenter.z = (diameter1.z + diameter2.z) * 0.5;
|
|
412
|
+
let radiusSquared = Cartesian3_default.magnitudeSquared(
|
|
413
|
+
Cartesian3_default.subtract(diameter2, ritterCenter, fromPointsScratch)
|
|
414
|
+
);
|
|
415
|
+
let ritterRadius = Math.sqrt(radiusSquared);
|
|
416
|
+
const minBoxPt = fromPointsMinBoxPt;
|
|
417
|
+
minBoxPt.x = xMin.x;
|
|
418
|
+
minBoxPt.y = yMin.y;
|
|
419
|
+
minBoxPt.z = zMin.z;
|
|
420
|
+
const maxBoxPt = fromPointsMaxBoxPt;
|
|
421
|
+
maxBoxPt.x = xMax.x;
|
|
422
|
+
maxBoxPt.y = yMax.y;
|
|
423
|
+
maxBoxPt.z = zMax.z;
|
|
424
|
+
const naiveCenter = Cartesian3_default.midpoint(
|
|
425
|
+
minBoxPt,
|
|
426
|
+
maxBoxPt,
|
|
427
|
+
fromPointsNaiveCenterScratch
|
|
428
|
+
);
|
|
429
|
+
let naiveRadius = 0;
|
|
430
|
+
for (i = 0; i < numElements; i += stride) {
|
|
431
|
+
currentPos.x = positions[i] + center.x;
|
|
432
|
+
currentPos.y = positions[i + 1] + center.y;
|
|
433
|
+
currentPos.z = positions[i + 2] + center.z;
|
|
434
|
+
const r = Cartesian3_default.magnitude(
|
|
435
|
+
Cartesian3_default.subtract(currentPos, naiveCenter, fromPointsScratch)
|
|
436
|
+
);
|
|
437
|
+
if (r > naiveRadius) {
|
|
438
|
+
naiveRadius = r;
|
|
439
|
+
}
|
|
440
|
+
const oldCenterToPointSquared = Cartesian3_default.magnitudeSquared(
|
|
441
|
+
Cartesian3_default.subtract(currentPos, ritterCenter, fromPointsScratch)
|
|
442
|
+
);
|
|
443
|
+
if (oldCenterToPointSquared > radiusSquared) {
|
|
444
|
+
const oldCenterToPoint = Math.sqrt(oldCenterToPointSquared);
|
|
445
|
+
ritterRadius = (ritterRadius + oldCenterToPoint) * 0.5;
|
|
446
|
+
radiusSquared = ritterRadius * ritterRadius;
|
|
447
|
+
const oldToNew = oldCenterToPoint - ritterRadius;
|
|
448
|
+
ritterCenter.x = (ritterRadius * ritterCenter.x + oldToNew * currentPos.x) / oldCenterToPoint;
|
|
449
|
+
ritterCenter.y = (ritterRadius * ritterCenter.y + oldToNew * currentPos.y) / oldCenterToPoint;
|
|
450
|
+
ritterCenter.z = (ritterRadius * ritterCenter.z + oldToNew * currentPos.z) / oldCenterToPoint;
|
|
451
|
+
}
|
|
452
|
+
}
|
|
453
|
+
if (ritterRadius < naiveRadius) {
|
|
454
|
+
Cartesian3_default.clone(ritterCenter, result.center);
|
|
455
|
+
result.radius = ritterRadius;
|
|
456
|
+
} else {
|
|
457
|
+
Cartesian3_default.clone(naiveCenter, result.center);
|
|
458
|
+
result.radius = naiveRadius;
|
|
459
|
+
}
|
|
460
|
+
return result;
|
|
461
|
+
};
|
|
462
|
+
BoundingSphere.fromEncodedCartesianVertices = function(positionsHigh, positionsLow, result) {
|
|
463
|
+
if (!defined_default(result)) {
|
|
464
|
+
result = new BoundingSphere();
|
|
465
|
+
}
|
|
466
|
+
if (!defined_default(positionsHigh) || !defined_default(positionsLow) || positionsHigh.length !== positionsLow.length || positionsHigh.length === 0) {
|
|
467
|
+
result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
|
|
468
|
+
result.radius = 0;
|
|
469
|
+
return result;
|
|
470
|
+
}
|
|
471
|
+
const currentPos = fromPointsCurrentPos;
|
|
472
|
+
currentPos.x = positionsHigh[0] + positionsLow[0];
|
|
473
|
+
currentPos.y = positionsHigh[1] + positionsLow[1];
|
|
474
|
+
currentPos.z = positionsHigh[2] + positionsLow[2];
|
|
475
|
+
const xMin = Cartesian3_default.clone(currentPos, fromPointsXMin);
|
|
476
|
+
const yMin = Cartesian3_default.clone(currentPos, fromPointsYMin);
|
|
477
|
+
const zMin = Cartesian3_default.clone(currentPos, fromPointsZMin);
|
|
478
|
+
const xMax = Cartesian3_default.clone(currentPos, fromPointsXMax);
|
|
479
|
+
const yMax = Cartesian3_default.clone(currentPos, fromPointsYMax);
|
|
480
|
+
const zMax = Cartesian3_default.clone(currentPos, fromPointsZMax);
|
|
481
|
+
const numElements = positionsHigh.length;
|
|
482
|
+
let i;
|
|
483
|
+
for (i = 0; i < numElements; i += 3) {
|
|
484
|
+
const x = positionsHigh[i] + positionsLow[i];
|
|
485
|
+
const y = positionsHigh[i + 1] + positionsLow[i + 1];
|
|
486
|
+
const z = positionsHigh[i + 2] + positionsLow[i + 2];
|
|
487
|
+
currentPos.x = x;
|
|
488
|
+
currentPos.y = y;
|
|
489
|
+
currentPos.z = z;
|
|
490
|
+
if (x < xMin.x) {
|
|
491
|
+
Cartesian3_default.clone(currentPos, xMin);
|
|
492
|
+
}
|
|
493
|
+
if (x > xMax.x) {
|
|
494
|
+
Cartesian3_default.clone(currentPos, xMax);
|
|
495
|
+
}
|
|
496
|
+
if (y < yMin.y) {
|
|
497
|
+
Cartesian3_default.clone(currentPos, yMin);
|
|
498
|
+
}
|
|
499
|
+
if (y > yMax.y) {
|
|
500
|
+
Cartesian3_default.clone(currentPos, yMax);
|
|
501
|
+
}
|
|
502
|
+
if (z < zMin.z) {
|
|
503
|
+
Cartesian3_default.clone(currentPos, zMin);
|
|
504
|
+
}
|
|
505
|
+
if (z > zMax.z) {
|
|
506
|
+
Cartesian3_default.clone(currentPos, zMax);
|
|
507
|
+
}
|
|
508
|
+
}
|
|
509
|
+
const xSpan = Cartesian3_default.magnitudeSquared(
|
|
510
|
+
Cartesian3_default.subtract(xMax, xMin, fromPointsScratch)
|
|
511
|
+
);
|
|
512
|
+
const ySpan = Cartesian3_default.magnitudeSquared(
|
|
513
|
+
Cartesian3_default.subtract(yMax, yMin, fromPointsScratch)
|
|
514
|
+
);
|
|
515
|
+
const zSpan = Cartesian3_default.magnitudeSquared(
|
|
516
|
+
Cartesian3_default.subtract(zMax, zMin, fromPointsScratch)
|
|
517
|
+
);
|
|
518
|
+
let diameter1 = xMin;
|
|
519
|
+
let diameter2 = xMax;
|
|
520
|
+
let maxSpan = xSpan;
|
|
521
|
+
if (ySpan > maxSpan) {
|
|
522
|
+
maxSpan = ySpan;
|
|
523
|
+
diameter1 = yMin;
|
|
524
|
+
diameter2 = yMax;
|
|
525
|
+
}
|
|
526
|
+
if (zSpan > maxSpan) {
|
|
527
|
+
maxSpan = zSpan;
|
|
528
|
+
diameter1 = zMin;
|
|
529
|
+
diameter2 = zMax;
|
|
530
|
+
}
|
|
531
|
+
const ritterCenter = fromPointsRitterCenter;
|
|
532
|
+
ritterCenter.x = (diameter1.x + diameter2.x) * 0.5;
|
|
533
|
+
ritterCenter.y = (diameter1.y + diameter2.y) * 0.5;
|
|
534
|
+
ritterCenter.z = (diameter1.z + diameter2.z) * 0.5;
|
|
535
|
+
let radiusSquared = Cartesian3_default.magnitudeSquared(
|
|
536
|
+
Cartesian3_default.subtract(diameter2, ritterCenter, fromPointsScratch)
|
|
537
|
+
);
|
|
538
|
+
let ritterRadius = Math.sqrt(radiusSquared);
|
|
539
|
+
const minBoxPt = fromPointsMinBoxPt;
|
|
540
|
+
minBoxPt.x = xMin.x;
|
|
541
|
+
minBoxPt.y = yMin.y;
|
|
542
|
+
minBoxPt.z = zMin.z;
|
|
543
|
+
const maxBoxPt = fromPointsMaxBoxPt;
|
|
544
|
+
maxBoxPt.x = xMax.x;
|
|
545
|
+
maxBoxPt.y = yMax.y;
|
|
546
|
+
maxBoxPt.z = zMax.z;
|
|
547
|
+
const naiveCenter = Cartesian3_default.midpoint(
|
|
548
|
+
minBoxPt,
|
|
549
|
+
maxBoxPt,
|
|
550
|
+
fromPointsNaiveCenterScratch
|
|
551
|
+
);
|
|
552
|
+
let naiveRadius = 0;
|
|
553
|
+
for (i = 0; i < numElements; i += 3) {
|
|
554
|
+
currentPos.x = positionsHigh[i] + positionsLow[i];
|
|
555
|
+
currentPos.y = positionsHigh[i + 1] + positionsLow[i + 1];
|
|
556
|
+
currentPos.z = positionsHigh[i + 2] + positionsLow[i + 2];
|
|
557
|
+
const r = Cartesian3_default.magnitude(
|
|
558
|
+
Cartesian3_default.subtract(currentPos, naiveCenter, fromPointsScratch)
|
|
559
|
+
);
|
|
560
|
+
if (r > naiveRadius) {
|
|
561
|
+
naiveRadius = r;
|
|
562
|
+
}
|
|
563
|
+
const oldCenterToPointSquared = Cartesian3_default.magnitudeSquared(
|
|
564
|
+
Cartesian3_default.subtract(currentPos, ritterCenter, fromPointsScratch)
|
|
565
|
+
);
|
|
566
|
+
if (oldCenterToPointSquared > radiusSquared) {
|
|
567
|
+
const oldCenterToPoint = Math.sqrt(oldCenterToPointSquared);
|
|
568
|
+
ritterRadius = (ritterRadius + oldCenterToPoint) * 0.5;
|
|
569
|
+
radiusSquared = ritterRadius * ritterRadius;
|
|
570
|
+
const oldToNew = oldCenterToPoint - ritterRadius;
|
|
571
|
+
ritterCenter.x = (ritterRadius * ritterCenter.x + oldToNew * currentPos.x) / oldCenterToPoint;
|
|
572
|
+
ritterCenter.y = (ritterRadius * ritterCenter.y + oldToNew * currentPos.y) / oldCenterToPoint;
|
|
573
|
+
ritterCenter.z = (ritterRadius * ritterCenter.z + oldToNew * currentPos.z) / oldCenterToPoint;
|
|
574
|
+
}
|
|
575
|
+
}
|
|
576
|
+
if (ritterRadius < naiveRadius) {
|
|
577
|
+
Cartesian3_default.clone(ritterCenter, result.center);
|
|
578
|
+
result.radius = ritterRadius;
|
|
579
|
+
} else {
|
|
580
|
+
Cartesian3_default.clone(naiveCenter, result.center);
|
|
581
|
+
result.radius = naiveRadius;
|
|
582
|
+
}
|
|
583
|
+
return result;
|
|
584
|
+
};
|
|
585
|
+
BoundingSphere.fromCornerPoints = function(corner, oppositeCorner, result) {
|
|
586
|
+
Check_default.typeOf.object("corner", corner);
|
|
587
|
+
Check_default.typeOf.object("oppositeCorner", oppositeCorner);
|
|
588
|
+
if (!defined_default(result)) {
|
|
589
|
+
result = new BoundingSphere();
|
|
590
|
+
}
|
|
591
|
+
const center = Cartesian3_default.midpoint(corner, oppositeCorner, result.center);
|
|
592
|
+
result.radius = Cartesian3_default.distance(center, oppositeCorner);
|
|
593
|
+
return result;
|
|
594
|
+
};
|
|
595
|
+
BoundingSphere.fromEllipsoid = function(ellipsoid, result) {
|
|
596
|
+
Check_default.typeOf.object("ellipsoid", ellipsoid);
|
|
597
|
+
if (!defined_default(result)) {
|
|
598
|
+
result = new BoundingSphere();
|
|
599
|
+
}
|
|
600
|
+
Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
|
|
601
|
+
result.radius = ellipsoid.maximumRadius;
|
|
602
|
+
return result;
|
|
603
|
+
};
|
|
604
|
+
var fromBoundingSpheresScratch = new Cartesian3_default();
|
|
605
|
+
BoundingSphere.fromBoundingSpheres = function(boundingSpheres, result) {
|
|
606
|
+
if (!defined_default(result)) {
|
|
607
|
+
result = new BoundingSphere();
|
|
608
|
+
}
|
|
609
|
+
if (!defined_default(boundingSpheres) || boundingSpheres.length === 0) {
|
|
610
|
+
result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
|
|
611
|
+
result.radius = 0;
|
|
612
|
+
return result;
|
|
613
|
+
}
|
|
614
|
+
const length = boundingSpheres.length;
|
|
615
|
+
if (length === 1) {
|
|
616
|
+
return BoundingSphere.clone(boundingSpheres[0], result);
|
|
617
|
+
}
|
|
618
|
+
if (length === 2) {
|
|
619
|
+
return BoundingSphere.union(boundingSpheres[0], boundingSpheres[1], result);
|
|
620
|
+
}
|
|
621
|
+
const positions = [];
|
|
622
|
+
let i;
|
|
623
|
+
for (i = 0; i < length; i++) {
|
|
624
|
+
positions.push(boundingSpheres[i].center);
|
|
625
|
+
}
|
|
626
|
+
result = BoundingSphere.fromPoints(positions, result);
|
|
627
|
+
const center = result.center;
|
|
628
|
+
let radius = result.radius;
|
|
629
|
+
for (i = 0; i < length; i++) {
|
|
630
|
+
const tmp = boundingSpheres[i];
|
|
631
|
+
radius = Math.max(
|
|
632
|
+
radius,
|
|
633
|
+
Cartesian3_default.distance(center, tmp.center, fromBoundingSpheresScratch) + tmp.radius
|
|
634
|
+
);
|
|
635
|
+
}
|
|
636
|
+
result.radius = radius;
|
|
637
|
+
return result;
|
|
638
|
+
};
|
|
639
|
+
var fromOrientedBoundingBoxScratchU = new Cartesian3_default();
|
|
640
|
+
var fromOrientedBoundingBoxScratchV = new Cartesian3_default();
|
|
641
|
+
var fromOrientedBoundingBoxScratchW = new Cartesian3_default();
|
|
642
|
+
BoundingSphere.fromOrientedBoundingBox = function(orientedBoundingBox, result) {
|
|
643
|
+
Check_default.defined("orientedBoundingBox", orientedBoundingBox);
|
|
644
|
+
if (!defined_default(result)) {
|
|
645
|
+
result = new BoundingSphere();
|
|
646
|
+
}
|
|
647
|
+
const halfAxes = orientedBoundingBox.halfAxes;
|
|
648
|
+
const u = Matrix3_default.getColumn(halfAxes, 0, fromOrientedBoundingBoxScratchU);
|
|
649
|
+
const v = Matrix3_default.getColumn(halfAxes, 1, fromOrientedBoundingBoxScratchV);
|
|
650
|
+
const w = Matrix3_default.getColumn(halfAxes, 2, fromOrientedBoundingBoxScratchW);
|
|
651
|
+
Cartesian3_default.add(u, v, u);
|
|
652
|
+
Cartesian3_default.add(u, w, u);
|
|
653
|
+
result.center = Cartesian3_default.clone(orientedBoundingBox.center, result.center);
|
|
654
|
+
result.radius = Cartesian3_default.magnitude(u);
|
|
655
|
+
return result;
|
|
656
|
+
};
|
|
657
|
+
var scratchFromTransformationCenter = new Cartesian3_default();
|
|
658
|
+
var scratchFromTransformationScale = new Cartesian3_default();
|
|
659
|
+
BoundingSphere.fromTransformation = function(transformation, result) {
|
|
660
|
+
Check_default.typeOf.object("transformation", transformation);
|
|
661
|
+
if (!defined_default(result)) {
|
|
662
|
+
result = new BoundingSphere();
|
|
663
|
+
}
|
|
664
|
+
const center = Matrix4_default.getTranslation(
|
|
665
|
+
transformation,
|
|
666
|
+
scratchFromTransformationCenter
|
|
667
|
+
);
|
|
668
|
+
const scale = Matrix4_default.getScale(
|
|
669
|
+
transformation,
|
|
670
|
+
scratchFromTransformationScale
|
|
671
|
+
);
|
|
672
|
+
const radius = 0.5 * Cartesian3_default.magnitude(scale);
|
|
673
|
+
result.center = Cartesian3_default.clone(center, result.center);
|
|
674
|
+
result.radius = radius;
|
|
675
|
+
return result;
|
|
676
|
+
};
|
|
677
|
+
BoundingSphere.clone = function(sphere, result) {
|
|
678
|
+
if (!defined_default(sphere)) {
|
|
679
|
+
return void 0;
|
|
680
|
+
}
|
|
681
|
+
if (!defined_default(result)) {
|
|
682
|
+
return new BoundingSphere(sphere.center, sphere.radius);
|
|
683
|
+
}
|
|
684
|
+
result.center = Cartesian3_default.clone(sphere.center, result.center);
|
|
685
|
+
result.radius = sphere.radius;
|
|
686
|
+
return result;
|
|
687
|
+
};
|
|
688
|
+
BoundingSphere.packedLength = 4;
|
|
689
|
+
BoundingSphere.pack = function(value, array, startingIndex) {
|
|
690
|
+
Check_default.typeOf.object("value", value);
|
|
691
|
+
Check_default.defined("array", array);
|
|
692
|
+
startingIndex = defaultValue_default(startingIndex, 0);
|
|
693
|
+
const center = value.center;
|
|
694
|
+
array[startingIndex++] = center.x;
|
|
695
|
+
array[startingIndex++] = center.y;
|
|
696
|
+
array[startingIndex++] = center.z;
|
|
697
|
+
array[startingIndex] = value.radius;
|
|
698
|
+
return array;
|
|
699
|
+
};
|
|
700
|
+
BoundingSphere.unpack = function(array, startingIndex, result) {
|
|
701
|
+
Check_default.defined("array", array);
|
|
702
|
+
startingIndex = defaultValue_default(startingIndex, 0);
|
|
703
|
+
if (!defined_default(result)) {
|
|
704
|
+
result = new BoundingSphere();
|
|
705
|
+
}
|
|
706
|
+
const center = result.center;
|
|
707
|
+
center.x = array[startingIndex++];
|
|
708
|
+
center.y = array[startingIndex++];
|
|
709
|
+
center.z = array[startingIndex++];
|
|
710
|
+
result.radius = array[startingIndex];
|
|
711
|
+
return result;
|
|
712
|
+
};
|
|
713
|
+
var unionScratch = new Cartesian3_default();
|
|
714
|
+
var unionScratchCenter = new Cartesian3_default();
|
|
715
|
+
BoundingSphere.union = function(left, right, result) {
|
|
716
|
+
Check_default.typeOf.object("left", left);
|
|
717
|
+
Check_default.typeOf.object("right", right);
|
|
718
|
+
if (!defined_default(result)) {
|
|
719
|
+
result = new BoundingSphere();
|
|
720
|
+
}
|
|
721
|
+
const leftCenter = left.center;
|
|
722
|
+
const leftRadius = left.radius;
|
|
723
|
+
const rightCenter = right.center;
|
|
724
|
+
const rightRadius = right.radius;
|
|
725
|
+
const toRightCenter = Cartesian3_default.subtract(
|
|
726
|
+
rightCenter,
|
|
727
|
+
leftCenter,
|
|
728
|
+
unionScratch
|
|
729
|
+
);
|
|
730
|
+
const centerSeparation = Cartesian3_default.magnitude(toRightCenter);
|
|
731
|
+
if (leftRadius >= centerSeparation + rightRadius) {
|
|
732
|
+
left.clone(result);
|
|
733
|
+
return result;
|
|
734
|
+
}
|
|
735
|
+
if (rightRadius >= centerSeparation + leftRadius) {
|
|
736
|
+
right.clone(result);
|
|
737
|
+
return result;
|
|
738
|
+
}
|
|
739
|
+
const halfDistanceBetweenTangentPoints = (leftRadius + centerSeparation + rightRadius) * 0.5;
|
|
740
|
+
const center = Cartesian3_default.multiplyByScalar(
|
|
741
|
+
toRightCenter,
|
|
742
|
+
(-leftRadius + halfDistanceBetweenTangentPoints) / centerSeparation,
|
|
743
|
+
unionScratchCenter
|
|
744
|
+
);
|
|
745
|
+
Cartesian3_default.add(center, leftCenter, center);
|
|
746
|
+
Cartesian3_default.clone(center, result.center);
|
|
747
|
+
result.radius = halfDistanceBetweenTangentPoints;
|
|
748
|
+
return result;
|
|
749
|
+
};
|
|
750
|
+
var expandScratch = new Cartesian3_default();
|
|
751
|
+
BoundingSphere.expand = function(sphere, point, result) {
|
|
752
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
753
|
+
Check_default.typeOf.object("point", point);
|
|
754
|
+
result = BoundingSphere.clone(sphere, result);
|
|
755
|
+
const radius = Cartesian3_default.magnitude(
|
|
756
|
+
Cartesian3_default.subtract(point, result.center, expandScratch)
|
|
757
|
+
);
|
|
758
|
+
if (radius > result.radius) {
|
|
759
|
+
result.radius = radius;
|
|
760
|
+
}
|
|
761
|
+
return result;
|
|
762
|
+
};
|
|
763
|
+
BoundingSphere.intersectPlane = function(sphere, plane) {
|
|
764
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
765
|
+
Check_default.typeOf.object("plane", plane);
|
|
766
|
+
const center = sphere.center;
|
|
767
|
+
const radius = sphere.radius;
|
|
768
|
+
const normal = plane.normal;
|
|
769
|
+
const distanceToPlane = Cartesian3_default.dot(normal, center) + plane.distance;
|
|
770
|
+
if (distanceToPlane < -radius) {
|
|
771
|
+
return Intersect_default.OUTSIDE;
|
|
772
|
+
} else if (distanceToPlane < radius) {
|
|
773
|
+
return Intersect_default.INTERSECTING;
|
|
774
|
+
}
|
|
775
|
+
return Intersect_default.INSIDE;
|
|
776
|
+
};
|
|
777
|
+
BoundingSphere.transform = function(sphere, transform, result) {
|
|
778
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
779
|
+
Check_default.typeOf.object("transform", transform);
|
|
780
|
+
if (!defined_default(result)) {
|
|
781
|
+
result = new BoundingSphere();
|
|
782
|
+
}
|
|
783
|
+
result.center = Matrix4_default.multiplyByPoint(
|
|
784
|
+
transform,
|
|
785
|
+
sphere.center,
|
|
786
|
+
result.center
|
|
787
|
+
);
|
|
788
|
+
result.radius = Matrix4_default.getMaximumScale(transform) * sphere.radius;
|
|
789
|
+
return result;
|
|
790
|
+
};
|
|
791
|
+
var distanceSquaredToScratch = new Cartesian3_default();
|
|
792
|
+
BoundingSphere.distanceSquaredTo = function(sphere, cartesian) {
|
|
793
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
794
|
+
Check_default.typeOf.object("cartesian", cartesian);
|
|
795
|
+
const diff = Cartesian3_default.subtract(
|
|
796
|
+
sphere.center,
|
|
797
|
+
cartesian,
|
|
798
|
+
distanceSquaredToScratch
|
|
799
|
+
);
|
|
800
|
+
const distance = Cartesian3_default.magnitude(diff) - sphere.radius;
|
|
801
|
+
if (distance <= 0) {
|
|
802
|
+
return 0;
|
|
803
|
+
}
|
|
804
|
+
return distance * distance;
|
|
805
|
+
};
|
|
806
|
+
BoundingSphere.transformWithoutScale = function(sphere, transform, result) {
|
|
807
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
808
|
+
Check_default.typeOf.object("transform", transform);
|
|
809
|
+
if (!defined_default(result)) {
|
|
810
|
+
result = new BoundingSphere();
|
|
811
|
+
}
|
|
812
|
+
result.center = Matrix4_default.multiplyByPoint(
|
|
813
|
+
transform,
|
|
814
|
+
sphere.center,
|
|
815
|
+
result.center
|
|
816
|
+
);
|
|
817
|
+
result.radius = sphere.radius;
|
|
818
|
+
return result;
|
|
819
|
+
};
|
|
820
|
+
var scratchCartesian3 = new Cartesian3_default();
|
|
821
|
+
BoundingSphere.computePlaneDistances = function(sphere, position, direction, result) {
|
|
822
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
823
|
+
Check_default.typeOf.object("position", position);
|
|
824
|
+
Check_default.typeOf.object("direction", direction);
|
|
825
|
+
if (!defined_default(result)) {
|
|
826
|
+
result = new Interval_default();
|
|
827
|
+
}
|
|
828
|
+
const toCenter = Cartesian3_default.subtract(
|
|
829
|
+
sphere.center,
|
|
830
|
+
position,
|
|
831
|
+
scratchCartesian3
|
|
832
|
+
);
|
|
833
|
+
const mag = Cartesian3_default.dot(direction, toCenter);
|
|
834
|
+
result.start = mag - sphere.radius;
|
|
835
|
+
result.stop = mag + sphere.radius;
|
|
836
|
+
return result;
|
|
837
|
+
};
|
|
838
|
+
var projectTo2DNormalScratch = new Cartesian3_default();
|
|
839
|
+
var projectTo2DEastScratch = new Cartesian3_default();
|
|
840
|
+
var projectTo2DNorthScratch = new Cartesian3_default();
|
|
841
|
+
var projectTo2DWestScratch = new Cartesian3_default();
|
|
842
|
+
var projectTo2DSouthScratch = new Cartesian3_default();
|
|
843
|
+
var projectTo2DCartographicScratch = new Cartographic_default();
|
|
844
|
+
var projectTo2DPositionsScratch = new Array(8);
|
|
845
|
+
for (let n = 0; n < 8; ++n) {
|
|
846
|
+
projectTo2DPositionsScratch[n] = new Cartesian3_default();
|
|
847
|
+
}
|
|
848
|
+
var projectTo2DProjection = new GeographicProjection_default();
|
|
849
|
+
BoundingSphere.projectTo2D = function(sphere, projection, result) {
|
|
850
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
851
|
+
projectTo2DProjection._ellipsoid = Ellipsoid_default.default;
|
|
852
|
+
projection = defaultValue_default(projection, projectTo2DProjection);
|
|
853
|
+
const ellipsoid = projection.ellipsoid;
|
|
854
|
+
let center = sphere.center;
|
|
855
|
+
const radius = sphere.radius;
|
|
856
|
+
let normal;
|
|
857
|
+
if (Cartesian3_default.equals(center, Cartesian3_default.ZERO)) {
|
|
858
|
+
normal = Cartesian3_default.clone(Cartesian3_default.UNIT_X, projectTo2DNormalScratch);
|
|
859
|
+
} else {
|
|
860
|
+
normal = ellipsoid.geodeticSurfaceNormal(center, projectTo2DNormalScratch);
|
|
861
|
+
}
|
|
862
|
+
const east = Cartesian3_default.cross(
|
|
863
|
+
Cartesian3_default.UNIT_Z,
|
|
864
|
+
normal,
|
|
865
|
+
projectTo2DEastScratch
|
|
866
|
+
);
|
|
867
|
+
Cartesian3_default.normalize(east, east);
|
|
868
|
+
const north = Cartesian3_default.cross(normal, east, projectTo2DNorthScratch);
|
|
869
|
+
Cartesian3_default.normalize(north, north);
|
|
870
|
+
Cartesian3_default.multiplyByScalar(normal, radius, normal);
|
|
871
|
+
Cartesian3_default.multiplyByScalar(north, radius, north);
|
|
872
|
+
Cartesian3_default.multiplyByScalar(east, radius, east);
|
|
873
|
+
const south = Cartesian3_default.negate(north, projectTo2DSouthScratch);
|
|
874
|
+
const west = Cartesian3_default.negate(east, projectTo2DWestScratch);
|
|
875
|
+
const positions = projectTo2DPositionsScratch;
|
|
876
|
+
let corner = positions[0];
|
|
877
|
+
Cartesian3_default.add(normal, north, corner);
|
|
878
|
+
Cartesian3_default.add(corner, east, corner);
|
|
879
|
+
corner = positions[1];
|
|
880
|
+
Cartesian3_default.add(normal, north, corner);
|
|
881
|
+
Cartesian3_default.add(corner, west, corner);
|
|
882
|
+
corner = positions[2];
|
|
883
|
+
Cartesian3_default.add(normal, south, corner);
|
|
884
|
+
Cartesian3_default.add(corner, west, corner);
|
|
885
|
+
corner = positions[3];
|
|
886
|
+
Cartesian3_default.add(normal, south, corner);
|
|
887
|
+
Cartesian3_default.add(corner, east, corner);
|
|
888
|
+
Cartesian3_default.negate(normal, normal);
|
|
889
|
+
corner = positions[4];
|
|
890
|
+
Cartesian3_default.add(normal, north, corner);
|
|
891
|
+
Cartesian3_default.add(corner, east, corner);
|
|
892
|
+
corner = positions[5];
|
|
893
|
+
Cartesian3_default.add(normal, north, corner);
|
|
894
|
+
Cartesian3_default.add(corner, west, corner);
|
|
895
|
+
corner = positions[6];
|
|
896
|
+
Cartesian3_default.add(normal, south, corner);
|
|
897
|
+
Cartesian3_default.add(corner, west, corner);
|
|
898
|
+
corner = positions[7];
|
|
899
|
+
Cartesian3_default.add(normal, south, corner);
|
|
900
|
+
Cartesian3_default.add(corner, east, corner);
|
|
901
|
+
const length = positions.length;
|
|
902
|
+
for (let i = 0; i < length; ++i) {
|
|
903
|
+
const position = positions[i];
|
|
904
|
+
Cartesian3_default.add(center, position, position);
|
|
905
|
+
const cartographic = ellipsoid.cartesianToCartographic(
|
|
906
|
+
position,
|
|
907
|
+
projectTo2DCartographicScratch
|
|
908
|
+
);
|
|
909
|
+
projection.project(cartographic, position);
|
|
910
|
+
}
|
|
911
|
+
result = BoundingSphere.fromPoints(positions, result);
|
|
912
|
+
center = result.center;
|
|
913
|
+
const x = center.x;
|
|
914
|
+
const y = center.y;
|
|
915
|
+
const z = center.z;
|
|
916
|
+
center.x = z;
|
|
917
|
+
center.y = x;
|
|
918
|
+
center.z = y;
|
|
919
|
+
return result;
|
|
920
|
+
};
|
|
921
|
+
BoundingSphere.isOccluded = function(sphere, occluder) {
|
|
922
|
+
Check_default.typeOf.object("sphere", sphere);
|
|
923
|
+
Check_default.typeOf.object("occluder", occluder);
|
|
924
|
+
return !occluder.isBoundingSphereVisible(sphere);
|
|
925
|
+
};
|
|
926
|
+
BoundingSphere.equals = function(left, right) {
|
|
927
|
+
return left === right || defined_default(left) && defined_default(right) && Cartesian3_default.equals(left.center, right.center) && left.radius === right.radius;
|
|
928
|
+
};
|
|
929
|
+
BoundingSphere.prototype.intersectPlane = function(plane) {
|
|
930
|
+
return BoundingSphere.intersectPlane(this, plane);
|
|
931
|
+
};
|
|
932
|
+
BoundingSphere.prototype.distanceSquaredTo = function(cartesian) {
|
|
933
|
+
return BoundingSphere.distanceSquaredTo(this, cartesian);
|
|
934
|
+
};
|
|
935
|
+
BoundingSphere.prototype.computePlaneDistances = function(position, direction, result) {
|
|
936
|
+
return BoundingSphere.computePlaneDistances(
|
|
937
|
+
this,
|
|
938
|
+
position,
|
|
939
|
+
direction,
|
|
940
|
+
result
|
|
941
|
+
);
|
|
942
|
+
};
|
|
943
|
+
BoundingSphere.prototype.isOccluded = function(occluder) {
|
|
944
|
+
return BoundingSphere.isOccluded(this, occluder);
|
|
945
|
+
};
|
|
946
|
+
BoundingSphere.prototype.equals = function(right) {
|
|
947
|
+
return BoundingSphere.equals(this, right);
|
|
948
|
+
};
|
|
949
|
+
BoundingSphere.prototype.clone = function(result) {
|
|
950
|
+
return BoundingSphere.clone(this, result);
|
|
951
|
+
};
|
|
952
|
+
BoundingSphere.prototype.volume = function() {
|
|
953
|
+
const radius = this.radius;
|
|
954
|
+
return volumeConstant * radius * radius * radius;
|
|
955
|
+
};
|
|
956
|
+
var BoundingSphere_default = BoundingSphere;
|
|
957
|
+
|
|
958
|
+
export {
|
|
959
|
+
GeographicProjection_default,
|
|
960
|
+
Intersect_default,
|
|
961
|
+
Interval_default,
|
|
962
|
+
BoundingSphere_default
|
|
963
|
+
};
|