gm-builds 4.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (319) hide show
  1. package/README.md +59 -0
  2. package/dist/gm.min.css +1 -0
  3. package/dist/gm.min.js +16269 -0
  4. package/dist/gm.module.js +32 -0
  5. package/dist/index.js +16267 -0
  6. package/dist/resources/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
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  276. package/dist/resources/Workers/createCoplanarPolygonGeometry.js +505 -0
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  278. package/dist/resources/Workers/createCorridorGeometry.js +1261 -0
  279. package/dist/resources/Workers/createCorridorOutlineGeometry.js +566 -0
  280. package/dist/resources/Workers/createCylinderGeometry.js +58 -0
  281. package/dist/resources/Workers/createCylinderOutlineGeometry.js +229 -0
  282. package/dist/resources/Workers/createEllipseGeometry.js +69 -0
  283. package/dist/resources/Workers/createEllipseOutlineGeometry.js +62 -0
  284. package/dist/resources/Workers/createEllipsoidGeometry.js +57 -0
  285. package/dist/resources/Workers/createEllipsoidOutlineGeometry.js +59 -0
  286. package/dist/resources/Workers/createFrustumGeometry.js +56 -0
  287. package/dist/resources/Workers/createFrustumOutlineGeometry.js +234 -0
  288. package/dist/resources/Workers/createGeometry.js +168 -0
  289. package/dist/resources/Workers/createGroundPolylineGeometry.js +1606 -0
  290. package/dist/resources/Workers/createPlaneGeometry.js +222 -0
  291. package/dist/resources/Workers/createPlaneOutlineGeometry.js +122 -0
  292. package/dist/resources/Workers/createPolygonGeometry.js +1405 -0
  293. package/dist/resources/Workers/createPolygonOutlineGeometry.js +533 -0
  294. package/dist/resources/Workers/createPolylineGeometry.js +494 -0
  295. package/dist/resources/Workers/createPolylineVolumeGeometry.js +377 -0
  296. package/dist/resources/Workers/createPolylineVolumeOutlineGeometry.js +275 -0
  297. package/dist/resources/Workers/createRectangleGeometry.js +1270 -0
  298. package/dist/resources/Workers/createRectangleOutlineGeometry.js +477 -0
  299. package/dist/resources/Workers/createSimplePolylineGeometry.js +398 -0
  300. package/dist/resources/Workers/createSphereGeometry.js +116 -0
  301. package/dist/resources/Workers/createSphereOutlineGeometry.js +116 -0
  302. package/dist/resources/Workers/createTaskProcessorWorker.js +32 -0
  303. package/dist/resources/Workers/createVectorTileClampedPolylines.js +490 -0
  304. package/dist/resources/Workers/createVectorTileGeometries.js +385 -0
  305. package/dist/resources/Workers/createVectorTilePoints.js +112 -0
  306. package/dist/resources/Workers/createVectorTilePolygons.js +383 -0
  307. package/dist/resources/Workers/createVectorTilePolylines.js +260 -0
  308. package/dist/resources/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +563 -0
  309. package/dist/resources/Workers/createVerticesFromHeightmap.js +2276 -0
  310. package/dist/resources/Workers/createVerticesFromQuantizedTerrainMesh.js +753 -0
  311. package/dist/resources/Workers/createWallGeometry.js +488 -0
  312. package/dist/resources/Workers/createWallOutlineGeometry.js +336 -0
  313. package/dist/resources/Workers/decodeDraco.js +370 -0
  314. package/dist/resources/Workers/decodeGoogleEarthEnterprisePacket.js +2666 -0
  315. package/dist/resources/Workers/decodeI3S.js +1343 -0
  316. package/dist/resources/Workers/transcodeKTX2.js +3387 -0
  317. package/dist/resources/Workers/transferTypedArrayTest.js +41 -0
  318. package/dist/resources/Workers/upsampleQuantizedTerrainMesh.js +817 -0
  319. package/package.json +22 -0
@@ -0,0 +1,368 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.126
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ GeometryOffsetAttribute_default
28
+ } from "./chunk-5S5OOA6U.js";
29
+ import {
30
+ IndexDatatype_default
31
+ } from "./chunk-D7ZBZPHV.js";
32
+ import {
33
+ GeometryAttributes_default
34
+ } from "./chunk-TY4DKOWR.js";
35
+ import {
36
+ GeometryAttribute_default,
37
+ Geometry_default,
38
+ PrimitiveType_default
39
+ } from "./chunk-HUFQVUMY.js";
40
+ import {
41
+ BoundingSphere_default
42
+ } from "./chunk-FYGLNDKG.js";
43
+ import {
44
+ ComponentDatatype_default
45
+ } from "./chunk-KSYBJA4M.js";
46
+ import {
47
+ Cartesian3_default,
48
+ Ellipsoid_default
49
+ } from "./chunk-KM6MITPF.js";
50
+ import {
51
+ Math_default
52
+ } from "./chunk-F4CUH4MR.js";
53
+ import {
54
+ defaultValue_default
55
+ } from "./chunk-TVL3F7IU.js";
56
+ import {
57
+ DeveloperError_default
58
+ } from "./chunk-OMXHEJTK.js";
59
+ import {
60
+ defined_default
61
+ } from "./chunk-KHWLAQVA.js";
62
+
63
+ // packages/engine/Source/Core/EllipsoidOutlineGeometry.js
64
+ var defaultRadii = new Cartesian3_default(1, 1, 1);
65
+ var cos = Math.cos;
66
+ var sin = Math.sin;
67
+ function EllipsoidOutlineGeometry(options) {
68
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
69
+ const radii = defaultValue_default(options.radii, defaultRadii);
70
+ const innerRadii = defaultValue_default(options.innerRadii, radii);
71
+ const minimumClock = defaultValue_default(options.minimumClock, 0);
72
+ const maximumClock = defaultValue_default(options.maximumClock, Math_default.TWO_PI);
73
+ const minimumCone = defaultValue_default(options.minimumCone, 0);
74
+ const maximumCone = defaultValue_default(options.maximumCone, Math_default.PI);
75
+ const stackPartitions = Math.round(defaultValue_default(options.stackPartitions, 10));
76
+ const slicePartitions = Math.round(defaultValue_default(options.slicePartitions, 8));
77
+ const subdivisions = Math.round(defaultValue_default(options.subdivisions, 128));
78
+ if (stackPartitions < 1) {
79
+ throw new DeveloperError_default("options.stackPartitions cannot be less than 1");
80
+ }
81
+ if (slicePartitions < 0) {
82
+ throw new DeveloperError_default("options.slicePartitions cannot be less than 0");
83
+ }
84
+ if (subdivisions < 0) {
85
+ throw new DeveloperError_default(
86
+ "options.subdivisions must be greater than or equal to zero."
87
+ );
88
+ }
89
+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
90
+ throw new DeveloperError_default(
91
+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
92
+ );
93
+ }
94
+ this._radii = Cartesian3_default.clone(radii);
95
+ this._innerRadii = Cartesian3_default.clone(innerRadii);
96
+ this._minimumClock = minimumClock;
97
+ this._maximumClock = maximumClock;
98
+ this._minimumCone = minimumCone;
99
+ this._maximumCone = maximumCone;
100
+ this._stackPartitions = stackPartitions;
101
+ this._slicePartitions = slicePartitions;
102
+ this._subdivisions = subdivisions;
103
+ this._offsetAttribute = options.offsetAttribute;
104
+ this._workerName = "createEllipsoidOutlineGeometry";
105
+ }
106
+ EllipsoidOutlineGeometry.packedLength = 2 * Cartesian3_default.packedLength + 8;
107
+ EllipsoidOutlineGeometry.pack = function(value, array, startingIndex) {
108
+ if (!defined_default(value)) {
109
+ throw new DeveloperError_default("value is required");
110
+ }
111
+ if (!defined_default(array)) {
112
+ throw new DeveloperError_default("array is required");
113
+ }
114
+ startingIndex = defaultValue_default(startingIndex, 0);
115
+ Cartesian3_default.pack(value._radii, array, startingIndex);
116
+ startingIndex += Cartesian3_default.packedLength;
117
+ Cartesian3_default.pack(value._innerRadii, array, startingIndex);
118
+ startingIndex += Cartesian3_default.packedLength;
119
+ array[startingIndex++] = value._minimumClock;
120
+ array[startingIndex++] = value._maximumClock;
121
+ array[startingIndex++] = value._minimumCone;
122
+ array[startingIndex++] = value._maximumCone;
123
+ array[startingIndex++] = value._stackPartitions;
124
+ array[startingIndex++] = value._slicePartitions;
125
+ array[startingIndex++] = value._subdivisions;
126
+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
127
+ return array;
128
+ };
129
+ var scratchRadii = new Cartesian3_default();
130
+ var scratchInnerRadii = new Cartesian3_default();
131
+ var scratchOptions = {
132
+ radii: scratchRadii,
133
+ innerRadii: scratchInnerRadii,
134
+ minimumClock: void 0,
135
+ maximumClock: void 0,
136
+ minimumCone: void 0,
137
+ maximumCone: void 0,
138
+ stackPartitions: void 0,
139
+ slicePartitions: void 0,
140
+ subdivisions: void 0,
141
+ offsetAttribute: void 0
142
+ };
143
+ EllipsoidOutlineGeometry.unpack = function(array, startingIndex, result) {
144
+ if (!defined_default(array)) {
145
+ throw new DeveloperError_default("array is required");
146
+ }
147
+ startingIndex = defaultValue_default(startingIndex, 0);
148
+ const radii = Cartesian3_default.unpack(array, startingIndex, scratchRadii);
149
+ startingIndex += Cartesian3_default.packedLength;
150
+ const innerRadii = Cartesian3_default.unpack(array, startingIndex, scratchInnerRadii);
151
+ startingIndex += Cartesian3_default.packedLength;
152
+ const minimumClock = array[startingIndex++];
153
+ const maximumClock = array[startingIndex++];
154
+ const minimumCone = array[startingIndex++];
155
+ const maximumCone = array[startingIndex++];
156
+ const stackPartitions = array[startingIndex++];
157
+ const slicePartitions = array[startingIndex++];
158
+ const subdivisions = array[startingIndex++];
159
+ const offsetAttribute = array[startingIndex];
160
+ if (!defined_default(result)) {
161
+ scratchOptions.minimumClock = minimumClock;
162
+ scratchOptions.maximumClock = maximumClock;
163
+ scratchOptions.minimumCone = minimumCone;
164
+ scratchOptions.maximumCone = maximumCone;
165
+ scratchOptions.stackPartitions = stackPartitions;
166
+ scratchOptions.slicePartitions = slicePartitions;
167
+ scratchOptions.subdivisions = subdivisions;
168
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
169
+ return new EllipsoidOutlineGeometry(scratchOptions);
170
+ }
171
+ result._radii = Cartesian3_default.clone(radii, result._radii);
172
+ result._innerRadii = Cartesian3_default.clone(innerRadii, result._innerRadii);
173
+ result._minimumClock = minimumClock;
174
+ result._maximumClock = maximumClock;
175
+ result._minimumCone = minimumCone;
176
+ result._maximumCone = maximumCone;
177
+ result._stackPartitions = stackPartitions;
178
+ result._slicePartitions = slicePartitions;
179
+ result._subdivisions = subdivisions;
180
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
181
+ return result;
182
+ };
183
+ EllipsoidOutlineGeometry.createGeometry = function(ellipsoidGeometry) {
184
+ const radii = ellipsoidGeometry._radii;
185
+ if (radii.x <= 0 || radii.y <= 0 || radii.z <= 0) {
186
+ return;
187
+ }
188
+ const innerRadii = ellipsoidGeometry._innerRadii;
189
+ if (innerRadii.x <= 0 || innerRadii.y <= 0 || innerRadii.z <= 0) {
190
+ return;
191
+ }
192
+ const minimumClock = ellipsoidGeometry._minimumClock;
193
+ const maximumClock = ellipsoidGeometry._maximumClock;
194
+ const minimumCone = ellipsoidGeometry._minimumCone;
195
+ const maximumCone = ellipsoidGeometry._maximumCone;
196
+ const subdivisions = ellipsoidGeometry._subdivisions;
197
+ const ellipsoid = Ellipsoid_default.fromCartesian3(radii);
198
+ let slicePartitions = ellipsoidGeometry._slicePartitions + 1;
199
+ let stackPartitions = ellipsoidGeometry._stackPartitions + 1;
200
+ slicePartitions = Math.round(
201
+ slicePartitions * Math.abs(maximumClock - minimumClock) / Math_default.TWO_PI
202
+ );
203
+ stackPartitions = Math.round(
204
+ stackPartitions * Math.abs(maximumCone - minimumCone) / Math_default.PI
205
+ );
206
+ if (slicePartitions < 2) {
207
+ slicePartitions = 2;
208
+ }
209
+ if (stackPartitions < 2) {
210
+ stackPartitions = 2;
211
+ }
212
+ let extraIndices = 0;
213
+ let vertexMultiplier = 1;
214
+ const hasInnerSurface = innerRadii.x !== radii.x || innerRadii.y !== radii.y || innerRadii.z !== radii.z;
215
+ let isTopOpen = false;
216
+ let isBotOpen = false;
217
+ if (hasInnerSurface) {
218
+ vertexMultiplier = 2;
219
+ if (minimumCone > 0) {
220
+ isTopOpen = true;
221
+ extraIndices += slicePartitions;
222
+ }
223
+ if (maximumCone < Math.PI) {
224
+ isBotOpen = true;
225
+ extraIndices += slicePartitions;
226
+ }
227
+ }
228
+ const vertexCount = subdivisions * vertexMultiplier * (stackPartitions + slicePartitions);
229
+ const positions = new Float64Array(vertexCount * 3);
230
+ const numIndices = 2 * (vertexCount + extraIndices - (slicePartitions + stackPartitions) * vertexMultiplier);
231
+ const indices = IndexDatatype_default.createTypedArray(vertexCount, numIndices);
232
+ let i;
233
+ let j;
234
+ let theta;
235
+ let phi;
236
+ let index = 0;
237
+ const sinPhi = new Array(stackPartitions);
238
+ const cosPhi = new Array(stackPartitions);
239
+ for (i = 0; i < stackPartitions; i++) {
240
+ phi = minimumCone + i * (maximumCone - minimumCone) / (stackPartitions - 1);
241
+ sinPhi[i] = sin(phi);
242
+ cosPhi[i] = cos(phi);
243
+ }
244
+ const sinTheta = new Array(subdivisions);
245
+ const cosTheta = new Array(subdivisions);
246
+ for (i = 0; i < subdivisions; i++) {
247
+ theta = minimumClock + i * (maximumClock - minimumClock) / (subdivisions - 1);
248
+ sinTheta[i] = sin(theta);
249
+ cosTheta[i] = cos(theta);
250
+ }
251
+ for (i = 0; i < stackPartitions; i++) {
252
+ for (j = 0; j < subdivisions; j++) {
253
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
254
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
255
+ positions[index++] = radii.z * cosPhi[i];
256
+ }
257
+ }
258
+ if (hasInnerSurface) {
259
+ for (i = 0; i < stackPartitions; i++) {
260
+ for (j = 0; j < subdivisions; j++) {
261
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
262
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
263
+ positions[index++] = innerRadii.z * cosPhi[i];
264
+ }
265
+ }
266
+ }
267
+ sinPhi.length = subdivisions;
268
+ cosPhi.length = subdivisions;
269
+ for (i = 0; i < subdivisions; i++) {
270
+ phi = minimumCone + i * (maximumCone - minimumCone) / (subdivisions - 1);
271
+ sinPhi[i] = sin(phi);
272
+ cosPhi[i] = cos(phi);
273
+ }
274
+ sinTheta.length = slicePartitions;
275
+ cosTheta.length = slicePartitions;
276
+ for (i = 0; i < slicePartitions; i++) {
277
+ theta = minimumClock + i * (maximumClock - minimumClock) / (slicePartitions - 1);
278
+ sinTheta[i] = sin(theta);
279
+ cosTheta[i] = cos(theta);
280
+ }
281
+ for (i = 0; i < subdivisions; i++) {
282
+ for (j = 0; j < slicePartitions; j++) {
283
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
284
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
285
+ positions[index++] = radii.z * cosPhi[i];
286
+ }
287
+ }
288
+ if (hasInnerSurface) {
289
+ for (i = 0; i < subdivisions; i++) {
290
+ for (j = 0; j < slicePartitions; j++) {
291
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
292
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
293
+ positions[index++] = innerRadii.z * cosPhi[i];
294
+ }
295
+ }
296
+ }
297
+ index = 0;
298
+ for (i = 0; i < stackPartitions * vertexMultiplier; i++) {
299
+ const topOffset = i * subdivisions;
300
+ for (j = 0; j < subdivisions - 1; j++) {
301
+ indices[index++] = topOffset + j;
302
+ indices[index++] = topOffset + j + 1;
303
+ }
304
+ }
305
+ let offset = stackPartitions * subdivisions * vertexMultiplier;
306
+ for (i = 0; i < slicePartitions; i++) {
307
+ for (j = 0; j < subdivisions - 1; j++) {
308
+ indices[index++] = offset + i + j * slicePartitions;
309
+ indices[index++] = offset + i + (j + 1) * slicePartitions;
310
+ }
311
+ }
312
+ if (hasInnerSurface) {
313
+ offset = stackPartitions * subdivisions * vertexMultiplier + slicePartitions * subdivisions;
314
+ for (i = 0; i < slicePartitions; i++) {
315
+ for (j = 0; j < subdivisions - 1; j++) {
316
+ indices[index++] = offset + i + j * slicePartitions;
317
+ indices[index++] = offset + i + (j + 1) * slicePartitions;
318
+ }
319
+ }
320
+ }
321
+ if (hasInnerSurface) {
322
+ let outerOffset = stackPartitions * subdivisions * vertexMultiplier;
323
+ let innerOffset = outerOffset + subdivisions * slicePartitions;
324
+ if (isTopOpen) {
325
+ for (i = 0; i < slicePartitions; i++) {
326
+ indices[index++] = outerOffset + i;
327
+ indices[index++] = innerOffset + i;
328
+ }
329
+ }
330
+ if (isBotOpen) {
331
+ outerOffset += subdivisions * slicePartitions - slicePartitions;
332
+ innerOffset += subdivisions * slicePartitions - slicePartitions;
333
+ for (i = 0; i < slicePartitions; i++) {
334
+ indices[index++] = outerOffset + i;
335
+ indices[index++] = innerOffset + i;
336
+ }
337
+ }
338
+ }
339
+ const attributes = new GeometryAttributes_default({
340
+ position: new GeometryAttribute_default({
341
+ componentDatatype: ComponentDatatype_default.DOUBLE,
342
+ componentsPerAttribute: 3,
343
+ values: positions
344
+ })
345
+ });
346
+ if (defined_default(ellipsoidGeometry._offsetAttribute)) {
347
+ const length = positions.length;
348
+ const offsetValue = ellipsoidGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
349
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
350
+ attributes.applyOffset = new GeometryAttribute_default({
351
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
352
+ componentsPerAttribute: 1,
353
+ values: applyOffset
354
+ });
355
+ }
356
+ return new Geometry_default({
357
+ attributes,
358
+ indices,
359
+ primitiveType: PrimitiveType_default.LINES,
360
+ boundingSphere: BoundingSphere_default.fromEllipsoid(ellipsoid),
361
+ offsetAttribute: ellipsoidGeometry._offsetAttribute
362
+ });
363
+ };
364
+ var EllipsoidOutlineGeometry_default = EllipsoidOutlineGeometry;
365
+
366
+ export {
367
+ EllipsoidOutlineGeometry_default
368
+ };
@@ -0,0 +1,163 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.126
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ defined_default
28
+ } from "./chunk-KHWLAQVA.js";
29
+
30
+ // packages/engine/Source/Core/DeveloperError.js
31
+ function DeveloperError(message) {
32
+ this.name = "DeveloperError";
33
+ this.message = message;
34
+ let stack;
35
+ try {
36
+ throw new Error();
37
+ } catch (e) {
38
+ stack = e.stack;
39
+ }
40
+ this.stack = stack;
41
+ }
42
+ if (defined_default(Object.create)) {
43
+ DeveloperError.prototype = Object.create(Error.prototype);
44
+ DeveloperError.prototype.constructor = DeveloperError;
45
+ }
46
+ DeveloperError.prototype.toString = function() {
47
+ let str = `${this.name}: ${this.message}`;
48
+ if (defined_default(this.stack)) {
49
+ str += `
50
+ ${this.stack.toString()}`;
51
+ }
52
+ return str;
53
+ };
54
+ DeveloperError.throwInstantiationError = function() {
55
+ throw new DeveloperError(
56
+ "This function defines an interface and should not be called directly."
57
+ );
58
+ };
59
+ var DeveloperError_default = DeveloperError;
60
+
61
+ // packages/engine/Source/Core/Check.js
62
+ var Check = {};
63
+ Check.typeOf = {};
64
+ function getUndefinedErrorMessage(name) {
65
+ return `${name} is required, actual value was undefined`;
66
+ }
67
+ function getFailedTypeErrorMessage(actual, expected, name) {
68
+ return `Expected ${name} to be typeof ${expected}, actual typeof was ${actual}`;
69
+ }
70
+ Check.defined = function(name, test) {
71
+ if (!defined_default(test)) {
72
+ throw new DeveloperError_default(getUndefinedErrorMessage(name));
73
+ }
74
+ };
75
+ Check.typeOf.func = function(name, test) {
76
+ if (typeof test !== "function") {
77
+ throw new DeveloperError_default(
78
+ getFailedTypeErrorMessage(typeof test, "function", name)
79
+ );
80
+ }
81
+ };
82
+ Check.typeOf.string = function(name, test) {
83
+ if (typeof test !== "string") {
84
+ throw new DeveloperError_default(
85
+ getFailedTypeErrorMessage(typeof test, "string", name)
86
+ );
87
+ }
88
+ };
89
+ Check.typeOf.number = function(name, test) {
90
+ if (typeof test !== "number") {
91
+ throw new DeveloperError_default(
92
+ getFailedTypeErrorMessage(typeof test, "number", name)
93
+ );
94
+ }
95
+ };
96
+ Check.typeOf.number.lessThan = function(name, test, limit) {
97
+ Check.typeOf.number(name, test);
98
+ if (test >= limit) {
99
+ throw new DeveloperError_default(
100
+ `Expected ${name} to be less than ${limit}, actual value was ${test}`
101
+ );
102
+ }
103
+ };
104
+ Check.typeOf.number.lessThanOrEquals = function(name, test, limit) {
105
+ Check.typeOf.number(name, test);
106
+ if (test > limit) {
107
+ throw new DeveloperError_default(
108
+ `Expected ${name} to be less than or equal to ${limit}, actual value was ${test}`
109
+ );
110
+ }
111
+ };
112
+ Check.typeOf.number.greaterThan = function(name, test, limit) {
113
+ Check.typeOf.number(name, test);
114
+ if (test <= limit) {
115
+ throw new DeveloperError_default(
116
+ `Expected ${name} to be greater than ${limit}, actual value was ${test}`
117
+ );
118
+ }
119
+ };
120
+ Check.typeOf.number.greaterThanOrEquals = function(name, test, limit) {
121
+ Check.typeOf.number(name, test);
122
+ if (test < limit) {
123
+ throw new DeveloperError_default(
124
+ `Expected ${name} to be greater than or equal to ${limit}, actual value was ${test}`
125
+ );
126
+ }
127
+ };
128
+ Check.typeOf.object = function(name, test) {
129
+ if (typeof test !== "object") {
130
+ throw new DeveloperError_default(
131
+ getFailedTypeErrorMessage(typeof test, "object", name)
132
+ );
133
+ }
134
+ };
135
+ Check.typeOf.bool = function(name, test) {
136
+ if (typeof test !== "boolean") {
137
+ throw new DeveloperError_default(
138
+ getFailedTypeErrorMessage(typeof test, "boolean", name)
139
+ );
140
+ }
141
+ };
142
+ Check.typeOf.bigint = function(name, test) {
143
+ if (typeof test !== "bigint") {
144
+ throw new DeveloperError_default(
145
+ getFailedTypeErrorMessage(typeof test, "bigint", name)
146
+ );
147
+ }
148
+ };
149
+ Check.typeOf.number.equals = function(name1, name2, test1, test2) {
150
+ Check.typeOf.number(name1, test1);
151
+ Check.typeOf.number(name2, test2);
152
+ if (test1 !== test2) {
153
+ throw new DeveloperError_default(
154
+ `${name1} must be equal to ${name2}, the actual values are ${test1} and ${test2}`
155
+ );
156
+ }
157
+ };
158
+ var Check_default = Check;
159
+
160
+ export {
161
+ DeveloperError_default,
162
+ Check_default
163
+ };
@@ -0,0 +1,122 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.126
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ OrientedBoundingBox_default
28
+ } from "./chunk-7ZB2RVIQ.js";
29
+ import {
30
+ Cartesian2_default,
31
+ Cartesian3_default,
32
+ Matrix3_default
33
+ } from "./chunk-KM6MITPF.js";
34
+ import {
35
+ Check_default
36
+ } from "./chunk-OMXHEJTK.js";
37
+
38
+ // packages/engine/Source/Core/CoplanarPolygonGeometryLibrary.js
39
+ var CoplanarPolygonGeometryLibrary = {};
40
+ var scratchIntersectionPoint = new Cartesian3_default();
41
+ var scratchXAxis = new Cartesian3_default();
42
+ var scratchYAxis = new Cartesian3_default();
43
+ var scratchZAxis = new Cartesian3_default();
44
+ var obbScratch = new OrientedBoundingBox_default();
45
+ CoplanarPolygonGeometryLibrary.validOutline = function(positions) {
46
+ Check_default.defined("positions", positions);
47
+ const orientedBoundingBox = OrientedBoundingBox_default.fromPoints(
48
+ positions,
49
+ obbScratch
50
+ );
51
+ const halfAxes = orientedBoundingBox.halfAxes;
52
+ const xAxis = Matrix3_default.getColumn(halfAxes, 0, scratchXAxis);
53
+ const yAxis = Matrix3_default.getColumn(halfAxes, 1, scratchYAxis);
54
+ const zAxis = Matrix3_default.getColumn(halfAxes, 2, scratchZAxis);
55
+ const xMag = Cartesian3_default.magnitude(xAxis);
56
+ const yMag = Cartesian3_default.magnitude(yAxis);
57
+ const zMag = Cartesian3_default.magnitude(zAxis);
58
+ return !(xMag === 0 && (yMag === 0 || zMag === 0) || yMag === 0 && zMag === 0);
59
+ };
60
+ CoplanarPolygonGeometryLibrary.computeProjectTo2DArguments = function(positions, centerResult, planeAxis1Result, planeAxis2Result) {
61
+ Check_default.defined("positions", positions);
62
+ Check_default.defined("centerResult", centerResult);
63
+ Check_default.defined("planeAxis1Result", planeAxis1Result);
64
+ Check_default.defined("planeAxis2Result", planeAxis2Result);
65
+ const orientedBoundingBox = OrientedBoundingBox_default.fromPoints(
66
+ positions,
67
+ obbScratch
68
+ );
69
+ const halfAxes = orientedBoundingBox.halfAxes;
70
+ const xAxis = Matrix3_default.getColumn(halfAxes, 0, scratchXAxis);
71
+ const yAxis = Matrix3_default.getColumn(halfAxes, 1, scratchYAxis);
72
+ const zAxis = Matrix3_default.getColumn(halfAxes, 2, scratchZAxis);
73
+ const xMag = Cartesian3_default.magnitude(xAxis);
74
+ const yMag = Cartesian3_default.magnitude(yAxis);
75
+ const zMag = Cartesian3_default.magnitude(zAxis);
76
+ const min = Math.min(xMag, yMag, zMag);
77
+ if (xMag === 0 && (yMag === 0 || zMag === 0) || yMag === 0 && zMag === 0) {
78
+ return false;
79
+ }
80
+ let planeAxis1;
81
+ let planeAxis2;
82
+ if (min === yMag || min === zMag) {
83
+ planeAxis1 = xAxis;
84
+ }
85
+ if (min === xMag) {
86
+ planeAxis1 = yAxis;
87
+ } else if (min === zMag) {
88
+ planeAxis2 = yAxis;
89
+ }
90
+ if (min === xMag || min === yMag) {
91
+ planeAxis2 = zAxis;
92
+ }
93
+ Cartesian3_default.normalize(planeAxis1, planeAxis1Result);
94
+ Cartesian3_default.normalize(planeAxis2, planeAxis2Result);
95
+ Cartesian3_default.clone(orientedBoundingBox.center, centerResult);
96
+ return true;
97
+ };
98
+ function projectTo2D(position, center, axis1, axis2, result) {
99
+ const v = Cartesian3_default.subtract(position, center, scratchIntersectionPoint);
100
+ const x = Cartesian3_default.dot(axis1, v);
101
+ const y = Cartesian3_default.dot(axis2, v);
102
+ return Cartesian2_default.fromElements(x, y, result);
103
+ }
104
+ CoplanarPolygonGeometryLibrary.createProjectPointsTo2DFunction = function(center, axis1, axis2) {
105
+ return function(positions) {
106
+ const positionResults = new Array(positions.length);
107
+ for (let i = 0; i < positions.length; i++) {
108
+ positionResults[i] = projectTo2D(positions[i], center, axis1, axis2);
109
+ }
110
+ return positionResults;
111
+ };
112
+ };
113
+ CoplanarPolygonGeometryLibrary.createProjectPointTo2DFunction = function(center, axis1, axis2) {
114
+ return function(position, result) {
115
+ return projectTo2D(position, center, axis1, axis2, result);
116
+ };
117
+ };
118
+ var CoplanarPolygonGeometryLibrary_default = CoplanarPolygonGeometryLibrary;
119
+
120
+ export {
121
+ CoplanarPolygonGeometryLibrary_default
122
+ };