freecodego 0.1.7-alpha.2.2 → 0.1.7-rc.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (593) hide show
  1. package/README.i18n.yaml +45 -5
  2. package/README.md +4 -4
  3. package/README.zh.md +4 -4
  4. package/cordis.patch.yml +230 -126
  5. package/dist/assets/design/craft/FUTURE_SECTIONS.md +9 -0
  6. package/dist/assets/design/craft/LICENSE +201 -0
  7. package/dist/assets/design/craft/PROVENANCE.md +77 -0
  8. package/dist/assets/design/craft/README.md +106 -0
  9. package/dist/assets/design/craft/accessibility-baseline.md +201 -0
  10. package/dist/assets/design/craft/animation-discipline.md +154 -0
  11. package/dist/assets/design/craft/anti-ai-slop.md +84 -0
  12. package/dist/assets/design/craft/color.md +88 -0
  13. package/dist/assets/design/craft/form-validation.md +221 -0
  14. package/dist/assets/design/craft/laws-of-ux.md +296 -0
  15. package/dist/assets/design/craft/rtl-and-bidi.md +186 -0
  16. package/dist/assets/design/craft/state-coverage.md +134 -0
  17. package/dist/assets/design/craft/typography-hierarchy-editorial.md +182 -0
  18. package/dist/assets/design/craft/typography-hierarchy.md +165 -0
  19. package/dist/assets/design/craft/typography.md +122 -0
  20. package/dist/assets/design/react-bits/SKILL.md +130 -0
  21. package/dist/assets/design/skills/embedded-captions/CATALOG.md +91 -0
  22. package/dist/assets/design/skills/embedded-captions/SKILL.md +260 -0
  23. package/dist/assets/design/skills/embedded-captions/assets/fonts/char-widths.json +2211 -0
  24. package/dist/assets/design/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +242 -0
  25. package/dist/assets/design/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +242 -0
  26. package/dist/assets/design/skills/embedded-captions/dna/README.md +148 -0
  27. package/dist/assets/design/skills/embedded-captions/dna/chrome.json +68 -0
  28. package/dist/assets/design/skills/embedded-captions/dna/cream.json +69 -0
  29. package/dist/assets/design/skills/embedded-captions/dna/documentary.json +62 -0
  30. package/dist/assets/design/skills/embedded-captions/dna/editorial.json +70 -0
  31. package/dist/assets/design/skills/embedded-captions/dna/glitch.json +82 -0
  32. package/dist/assets/design/skills/embedded-captions/dna/ink.json +65 -0
  33. package/dist/assets/design/skills/embedded-captions/dna/keynote.json +62 -0
  34. package/dist/assets/design/skills/embedded-captions/dna/loud.json +75 -0
  35. package/dist/assets/design/skills/embedded-captions/dna/neon.json +58 -0
  36. package/dist/assets/design/skills/embedded-captions/dna/velocity.json +89 -0
  37. package/dist/assets/design/skills/embedded-captions/modes/cinematic/README.md +48 -0
  38. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -0
  39. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -0
  40. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -0
  41. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -0
  42. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -0
  43. package/dist/assets/design/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -0
  44. package/dist/assets/design/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -0
  45. package/dist/assets/design/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -0
  46. package/dist/assets/design/skills/embedded-captions/modes/cinematic/engine.html +355 -0
  47. package/dist/assets/design/skills/embedded-captions/modes/standard/_anatomy.md +232 -0
  48. package/dist/assets/design/skills/embedded-captions/modes/standard/_motion.md +192 -0
  49. package/dist/assets/design/skills/embedded-captions/references/aesthetic-principles.md +167 -0
  50. package/dist/assets/design/skills/embedded-captions/references/anti-patterns.md +188 -0
  51. package/dist/assets/design/skills/embedded-captions/references/bespoke-vs-presets.md +178 -0
  52. package/dist/assets/design/skills/embedded-captions/references/caption-grouping.md +130 -0
  53. package/dist/assets/design/skills/embedded-captions/references/composition-craft.md +522 -0
  54. package/dist/assets/design/skills/embedded-captions/references/direction-catalog.md +138 -0
  55. package/dist/assets/design/skills/embedded-captions/references/example-renders/champion.html +371 -0
  56. package/dist/assets/design/skills/embedded-captions/references/example-renders/memory-wall.html +334 -0
  57. package/dist/assets/design/skills/embedded-captions/references/failure-modes.md +145 -0
  58. package/dist/assets/design/skills/embedded-captions/references/layout-heuristics.md +238 -0
  59. package/dist/assets/design/skills/embedded-captions/references/motion-vocabulary.md +148 -0
  60. package/dist/assets/design/skills/embedded-captions/references/rail.md +68 -0
  61. package/dist/assets/design/skills/embedded-captions/references/reference-bar.md +47 -0
  62. package/dist/assets/design/skills/embedded-captions/references/scene-types.md +94 -0
  63. package/dist/assets/design/skills/embedded-captions/references/typographic-moves.md +266 -0
  64. package/dist/assets/design/skills/embedded-captions/references/typography-presets.md +63 -0
  65. package/dist/assets/design/skills/embedded-captions/scripts/fixtures/heroless/theme.json +11 -0
  66. package/dist/assets/design/skills/embedded-captions/scripts/fixtures/heroless/transcript.json +10 -0
  67. package/dist/assets/design/skills/embedded-captions/themes/README.md +243 -0
  68. package/dist/assets/design/skills/embedded-captions/themes/anchor.json +27 -0
  69. package/dist/assets/design/skills/embedded-captions/themes/arcade.json +51 -0
  70. package/dist/assets/design/skills/embedded-captions/themes/aurora.json +41 -0
  71. package/dist/assets/design/skills/embedded-captions/themes/biolume.json +35 -0
  72. package/dist/assets/design/skills/embedded-captions/themes/brush.json +74 -0
  73. package/dist/assets/design/skills/embedded-captions/themes/chalkboard.json +52 -0
  74. package/dist/assets/design/skills/embedded-captions/themes/dossier.json +56 -0
  75. package/dist/assets/design/skills/embedded-captions/themes/graffiti.json +62 -0
  76. package/dist/assets/design/skills/embedded-captions/themes/hologram.json +41 -0
  77. package/dist/assets/design/skills/embedded-captions/themes/inkwater.json +43 -0
  78. package/dist/assets/design/skills/embedded-captions/themes/laser.json +46 -0
  79. package/dist/assets/design/skills/embedded-captions/themes/lastpage.json +33 -0
  80. package/dist/assets/design/skills/embedded-captions/themes/neonsign.json +53 -0
  81. package/dist/assets/design/skills/embedded-captions/themes/ordnance.json +54 -0
  82. package/dist/assets/design/skills/embedded-captions/themes/papercut.json +37 -0
  83. package/dist/assets/design/skills/embedded-captions/themes/popup.json +46 -0
  84. package/dist/assets/design/skills/embedded-captions/themes/ransom.json +62 -0
  85. package/dist/assets/design/skills/embedded-captions/themes/scoreboard.json +54 -0
  86. package/dist/assets/design/skills/embedded-captions/themes/spectrum.json +46 -0
  87. package/dist/assets/design/skills/embedded-captions/themes/stardust.json +29 -0
  88. package/dist/assets/design/skills/embedded-captions/themes/stomp.json +43 -0
  89. package/dist/assets/design/skills/embedded-captions/themes/terminal.json +49 -0
  90. package/dist/assets/design/skills/embedded-captions/themes/thunder.json +44 -0
  91. package/dist/assets/design/skills/embedded-captions/themes/transit.json +44 -0
  92. package/dist/assets/design/skills/embedded-captions/themes/vhs.json +47 -0
  93. package/dist/assets/design/skills/faceless-explainer/SKILL.md +235 -0
  94. package/dist/assets/design/skills/faceless-explainer/references/cut-catalog.md +215 -0
  95. package/dist/assets/design/skills/faceless-explainer/references/motion-language.md +156 -0
  96. package/dist/assets/design/skills/faceless-explainer/references/story-design.md +255 -0
  97. package/dist/assets/design/skills/faceless-explainer/references/visual-design.md +146 -0
  98. package/dist/assets/design/skills/faceless-explainer/sub-agents/frame-worker.md +12 -0
  99. package/dist/assets/design/skills/general-video/SKILL.md +164 -0
  100. package/dist/assets/design/skills/general-video/sub-agents/frame-worker.md +34 -0
  101. package/dist/assets/design/skills/hyperframes/SKILL.md +134 -0
  102. package/dist/assets/design/skills/hyperframes/references/brief-contract.md +108 -0
  103. package/dist/assets/design/skills/hyperframes/references/brief-format.md +72 -0
  104. package/dist/assets/design/skills/hyperframes/references/capability-menu.md +47 -0
  105. package/dist/assets/design/skills/hyperframes/references/frame-worker-core.md +80 -0
  106. package/dist/assets/design/skills/hyperframes/references/intent-interview.md +71 -0
  107. package/dist/assets/design/skills/hyperframes/references/pitch-round.md +40 -0
  108. package/dist/assets/design/skills/hyperframes/references/production-loop.md +26 -0
  109. package/dist/assets/design/skills/hyperframes/references/review-loop.md +37 -0
  110. package/dist/assets/design/skills/hyperframes/references/route-briefs.md +11 -0
  111. package/dist/assets/design/skills/hyperframes/references/routes/embedded-captions.md +11 -0
  112. package/dist/assets/design/skills/hyperframes/references/routes/faceless-explainer.md +12 -0
  113. package/dist/assets/design/skills/hyperframes/references/routes/general-video.md +12 -0
  114. package/dist/assets/design/skills/hyperframes/references/routes/motion-graphics.md +11 -0
  115. package/dist/assets/design/skills/hyperframes/references/routes/music-to-video.md +12 -0
  116. package/dist/assets/design/skills/hyperframes/references/routes/pr-to-video.md +28 -0
  117. package/dist/assets/design/skills/hyperframes/references/routes/product-launch-video.md +13 -0
  118. package/dist/assets/design/skills/hyperframes/references/routes/remotion-to-hyperframes.md +9 -0
  119. package/dist/assets/design/skills/hyperframes/references/routes/slideshow.md +11 -0
  120. package/dist/assets/design/skills/hyperframes/references/routes/talking-head-recut.md +11 -0
  121. package/dist/assets/design/skills/hyperframes/references/script-format.md +52 -0
  122. package/dist/assets/design/skills/hyperframes/references/skill-lifecycle.md +30 -0
  123. package/dist/assets/design/skills/hyperframes/references/storyboard-format.md +99 -0
  124. package/dist/assets/design/skills/hyperframes/references/subagent-dispatch.md +35 -0
  125. package/dist/assets/design/skills/hyperframes/references/workflow-catalog.md +10 -0
  126. package/dist/assets/design/skills/hyperframes-animation/SKILL.md +86 -0
  127. package/dist/assets/design/skills/hyperframes-animation/adapters/animate-text.md +64 -0
  128. package/dist/assets/design/skills/hyperframes-animation/adapters/animejs.md +130 -0
  129. package/dist/assets/design/skills/hyperframes-animation/adapters/css-animations.md +143 -0
  130. package/dist/assets/design/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +199 -0
  131. package/dist/assets/design/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -0
  132. package/dist/assets/design/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +129 -0
  133. package/dist/assets/design/skills/hyperframes-animation/adapters/gsap.md +105 -0
  134. package/dist/assets/design/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -0
  135. package/dist/assets/design/skills/hyperframes-animation/adapters/lottie.md +130 -0
  136. package/dist/assets/design/skills/hyperframes-animation/adapters/three.md +145 -0
  137. package/dist/assets/design/skills/hyperframes-animation/adapters/typegpu.md +182 -0
  138. package/dist/assets/design/skills/hyperframes-animation/adapters/waapi.md +101 -0
  139. package/dist/assets/design/skills/hyperframes-animation/blueprints/agent-progress-theater.md +76 -0
  140. package/dist/assets/design/skills/hyperframes-animation/blueprints/camera-journey.md +61 -0
  141. package/dist/assets/design/skills/hyperframes-animation/blueprints/comparison-split.md +27 -0
  142. package/dist/assets/design/skills/hyperframes-animation/blueprints/constellation-hub.md +63 -0
  143. package/dist/assets/design/skills/hyperframes-animation/blueprints/cta-morph-press.md +63 -0
  144. package/dist/assets/design/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +89 -0
  145. package/dist/assets/design/skills/hyperframes-animation/blueprints/dataviz-countup.md +59 -0
  146. package/dist/assets/design/skills/hyperframes-animation/blueprints/device-surface-showcase.md +68 -0
  147. package/dist/assets/design/skills/hyperframes-animation/blueprints/fixed-anchor-cycle.md +46 -0
  148. package/dist/assets/design/skills/hyperframes-animation/blueprints/grid-card-assemble.md +81 -0
  149. package/dist/assets/design/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +133 -0
  150. package/dist/assets/design/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +121 -0
  151. package/dist/assets/design/skills/hyperframes-animation/blueprints/overwhelm-surround.md +58 -0
  152. package/dist/assets/design/skills/hyperframes-animation/blueprints/panel-edit-live-sync.md +73 -0
  153. package/dist/assets/design/skills/hyperframes-animation/blueprints/prompt-type-submit-generate.md +85 -0
  154. package/dist/assets/design/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -0
  155. package/dist/assets/design/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -0
  156. package/dist/assets/design/skills/hyperframes-animation/blueprints/titlecard-reveal.md +80 -0
  157. package/dist/assets/design/skills/hyperframes-animation/blueprints/transcript-scroll-artifact-reveal.md +45 -0
  158. package/dist/assets/design/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -0
  159. package/dist/assets/design/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -0
  160. package/dist/assets/design/skills/hyperframes-animation/blueprints/zoom-out-workspace-reveal.md +68 -0
  161. package/dist/assets/design/skills/hyperframes-animation/blueprints-index.md +202 -0
  162. package/dist/assets/design/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -0
  163. package/dist/assets/design/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -0
  164. package/dist/assets/design/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -0
  165. package/dist/assets/design/skills/hyperframes-animation/examples/cta-morph-press.html +468 -0
  166. package/dist/assets/design/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -0
  167. package/dist/assets/design/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -0
  168. package/dist/assets/design/skills/hyperframes-animation/examples/hook-counter-burst.html +729 -0
  169. package/dist/assets/design/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -0
  170. package/dist/assets/design/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -0
  171. package/dist/assets/design/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -0
  172. package/dist/assets/design/skills/hyperframes-animation/examples/proof-logo-chain.html +861 -0
  173. package/dist/assets/design/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -0
  174. package/dist/assets/design/skills/hyperframes-animation/examples/workflow-approve-press.html +606 -0
  175. package/dist/assets/design/skills/hyperframes-animation/references/motion-blur.md +133 -0
  176. package/dist/assets/design/skills/hyperframes-animation/rules/3d-camera-flight.md +180 -0
  177. package/dist/assets/design/skills/hyperframes-animation/rules/3d-page-scroll.md +135 -0
  178. package/dist/assets/design/skills/hyperframes-animation/rules/3d-text-depth-layers.md +128 -0
  179. package/dist/assets/design/skills/hyperframes-animation/rules/ai-tracking-box.md +139 -0
  180. package/dist/assets/design/skills/hyperframes-animation/rules/ambient-glow-bloom.md +133 -0
  181. package/dist/assets/design/skills/hyperframes-animation/rules/anchored-layout-expand.md +148 -0
  182. package/dist/assets/design/skills/hyperframes-animation/rules/asr-keyword-glow.md +128 -0
  183. package/dist/assets/design/skills/hyperframes-animation/rules/avatar-cloud-network.md +145 -0
  184. package/dist/assets/design/skills/hyperframes-animation/rules/camera-cursor-tracking.md +133 -0
  185. package/dist/assets/design/skills/hyperframes-animation/rules/card-morph-anchor.md +134 -0
  186. package/dist/assets/design/skills/hyperframes-animation/rules/center-outward-expansion.md +88 -0
  187. package/dist/assets/design/skills/hyperframes-animation/rules/chart-scrub-readout.md +151 -0
  188. package/dist/assets/design/skills/hyperframes-animation/rules/chromatic-glitch.md +150 -0
  189. package/dist/assets/design/skills/hyperframes-animation/rules/context-sensitive-cursor.md +140 -0
  190. package/dist/assets/design/skills/hyperframes-animation/rules/control-target-sync.md +131 -0
  191. package/dist/assets/design/skills/hyperframes-animation/rules/coordinate-target-zoom.md +138 -0
  192. package/dist/assets/design/skills/hyperframes-animation/rules/counting-dynamic-scale.md +115 -0
  193. package/dist/assets/design/skills/hyperframes-animation/rules/css-marker-patterns.md +208 -0
  194. package/dist/assets/design/skills/hyperframes-animation/rules/cursor-click-ripple.md +104 -0
  195. package/dist/assets/design/skills/hyperframes-animation/rules/cursor-drag.md +141 -0
  196. package/dist/assets/design/skills/hyperframes-animation/rules/depth-of-field-blur.md +112 -0
  197. package/dist/assets/design/skills/hyperframes-animation/rules/depth-scatter-assemble.md +139 -0
  198. package/dist/assets/design/skills/hyperframes-animation/rules/discrete-text-sequence.md +146 -0
  199. package/dist/assets/design/skills/hyperframes-animation/rules/dynamic-content-sequencing.md +149 -0
  200. package/dist/assets/design/skills/hyperframes-animation/rules/gradient-text-sweep.md +136 -0
  201. package/dist/assets/design/skills/hyperframes-animation/rules/gsap-effects.md +196 -0
  202. package/dist/assets/design/skills/hyperframes-animation/rules/hacker-flip-3d.md +123 -0
  203. package/dist/assets/design/skills/hyperframes-animation/rules/kinetic-beat-slam.md +137 -0
  204. package/dist/assets/design/skills/hyperframes-animation/rules/motion-blur-streak.md +130 -0
  205. package/dist/assets/design/skills/hyperframes-animation/rules/multi-cursor-choreography.md +133 -0
  206. package/dist/assets/design/skills/hyperframes-animation/rules/multi-phase-camera.md +129 -0
  207. package/dist/assets/design/skills/hyperframes-animation/rules/nudge-curve.md +47 -0
  208. package/dist/assets/design/skills/hyperframes-animation/rules/orbit-3d-entry.md +148 -0
  209. package/dist/assets/design/skills/hyperframes-animation/rules/particle-burst.md +149 -0
  210. package/dist/assets/design/skills/hyperframes-animation/rules/physics-press-reaction.md +101 -0
  211. package/dist/assets/design/skills/hyperframes-animation/rules/press-release-spring.md +108 -0
  212. package/dist/assets/design/skills/hyperframes-animation/rules/reactive-displacement.md +92 -0
  213. package/dist/assets/design/skills/hyperframes-animation/rules/scale-swap-transition.md +88 -0
  214. package/dist/assets/design/skills/hyperframes-animation/rules/sine-wave-loop.md +85 -0
  215. package/dist/assets/design/skills/hyperframes-animation/rules/split-tilt-cards.md +123 -0
  216. package/dist/assets/design/skills/hyperframes-animation/rules/spring-pop-entrance.md +107 -0
  217. package/dist/assets/design/skills/hyperframes-animation/rules/stat-bars-and-fills.md +145 -0
  218. package/dist/assets/design/skills/hyperframes-animation/rules/svg-icon-enrichment.md +141 -0
  219. package/dist/assets/design/skills/hyperframes-animation/rules/svg-path-draw.md +122 -0
  220. package/dist/assets/design/skills/hyperframes-animation/rules/theme-crossfade-morph.md +126 -0
  221. package/dist/assets/design/skills/hyperframes-animation/rules/vertical-spring-ticker.md +104 -0
  222. package/dist/assets/design/skills/hyperframes-animation/rules/viewport-change.md +148 -0
  223. package/dist/assets/design/skills/hyperframes-animation/rules/waterfall-entry.md +81 -0
  224. package/dist/assets/design/skills/hyperframes-animation/rules-index.md +113 -0
  225. package/dist/assets/design/skills/hyperframes-animation/techniques.md +507 -0
  226. package/dist/assets/design/skills/hyperframes-animation/transitions/TRANSITION-REGISTRY.md +168 -0
  227. package/dist/assets/design/skills/hyperframes-animation/transitions/catalog.md +127 -0
  228. package/dist/assets/design/skills/hyperframes-animation/transitions/css-3d.md +12 -0
  229. package/dist/assets/design/skills/hyperframes-animation/transitions/css-blur.md +51 -0
  230. package/dist/assets/design/skills/hyperframes-animation/transitions/css-cover.md +43 -0
  231. package/dist/assets/design/skills/hyperframes-animation/transitions/css-destruction.md +95 -0
  232. package/dist/assets/design/skills/hyperframes-animation/transitions/css-dissolve.md +66 -0
  233. package/dist/assets/design/skills/hyperframes-animation/transitions/css-distortion.md +45 -0
  234. package/dist/assets/design/skills/hyperframes-animation/transitions/css-grid.md +10 -0
  235. package/dist/assets/design/skills/hyperframes-animation/transitions/css-light.md +49 -0
  236. package/dist/assets/design/skills/hyperframes-animation/transitions/css-mechanical.md +30 -0
  237. package/dist/assets/design/skills/hyperframes-animation/transitions/css-other.md +25 -0
  238. package/dist/assets/design/skills/hyperframes-animation/transitions/css-push.md +41 -0
  239. package/dist/assets/design/skills/hyperframes-animation/transitions/css-radial.md +37 -0
  240. package/dist/assets/design/skills/hyperframes-animation/transitions/css-scale.md +24 -0
  241. package/dist/assets/design/skills/hyperframes-animation/transitions/overview.md +153 -0
  242. package/dist/assets/design/skills/hyperframes-audio/SKILL.md +476 -0
  243. package/dist/assets/design/skills/hyperframes-audio/references/attributes.md +138 -0
  244. package/dist/assets/design/skills/hyperframes-audio/references/diagnosis.md +274 -0
  245. package/dist/assets/design/skills/hyperframes-audio/references/fx-registry.md +84 -0
  246. package/dist/assets/design/skills/hyperframes-audio/references/presets.md +216 -0
  247. package/dist/assets/design/skills/hyperframes-core/SKILL.md +97 -0
  248. package/dist/assets/design/skills/hyperframes-core/references/composition-patterns.md +224 -0
  249. package/dist/assets/design/skills/hyperframes-core/references/creator-editing-recipes.md +491 -0
  250. package/dist/assets/design/skills/hyperframes-core/references/data-attributes.md +78 -0
  251. package/dist/assets/design/skills/hyperframes-core/references/determinism-rules.md +53 -0
  252. package/dist/assets/design/skills/hyperframes-core/references/full-screen-motion.md +67 -0
  253. package/dist/assets/design/skills/hyperframes-core/references/minimal-composition.md +69 -0
  254. package/dist/assets/design/skills/hyperframes-core/references/sub-compositions.md +176 -0
  255. package/dist/assets/design/skills/hyperframes-core/references/tailwind.md +104 -0
  256. package/dist/assets/design/skills/hyperframes-core/references/tracks-and-clips.md +87 -0
  257. package/dist/assets/design/skills/hyperframes-core/references/variables-and-media.md +107 -0
  258. package/dist/assets/design/skills/hyperframes-creative/SKILL.md +71 -0
  259. package/dist/assets/design/skills/hyperframes-creative/frame-presets/biennale-yellow/FRAME.md +289 -0
  260. package/dist/assets/design/skills/hyperframes-creative/frame-presets/biennale-yellow/caption-skin.html +221 -0
  261. package/dist/assets/design/skills/hyperframes-creative/frame-presets/biennale-yellow/frame-showcase.html +1214 -0
  262. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blockframe/FRAME.md +275 -0
  263. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blockframe/caption-skin.html +224 -0
  264. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blockframe/frame-showcase.html +1347 -0
  265. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blue-professional/FRAME.md +307 -0
  266. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blue-professional/caption-skin.html +223 -0
  267. package/dist/assets/design/skills/hyperframes-creative/frame-presets/blue-professional/frame-showcase.html +1372 -0
  268. package/dist/assets/design/skills/hyperframes-creative/frame-presets/bold-poster/FRAME.md +275 -0
  269. package/dist/assets/design/skills/hyperframes-creative/frame-presets/bold-poster/caption-skin.html +230 -0
  270. package/dist/assets/design/skills/hyperframes-creative/frame-presets/bold-poster/frame-showcase.html +1140 -0
  271. package/dist/assets/design/skills/hyperframes-creative/frame-presets/broadside/FRAME.md +284 -0
  272. package/dist/assets/design/skills/hyperframes-creative/frame-presets/broadside/caption-skin.html +225 -0
  273. package/dist/assets/design/skills/hyperframes-creative/frame-presets/broadside/frame-showcase.html +1166 -0
  274. package/dist/assets/design/skills/hyperframes-creative/frame-presets/capsule/FRAME.md +284 -0
  275. package/dist/assets/design/skills/hyperframes-creative/frame-presets/capsule/caption-skin.html +224 -0
  276. package/dist/assets/design/skills/hyperframes-creative/frame-presets/capsule/frame-showcase.html +1465 -0
  277. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cartesian/FRAME.md +278 -0
  278. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cartesian/caption-skin.html +222 -0
  279. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cartesian/frame-showcase.html +1263 -0
  280. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cobalt-grid/FRAME.md +265 -0
  281. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cobalt-grid/caption-skin.html +238 -0
  282. package/dist/assets/design/skills/hyperframes-creative/frame-presets/cobalt-grid/frame-showcase.html +1468 -0
  283. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/FRAME.md +277 -0
  284. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/caption-skin.html +224 -0
  285. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/fonts/OFL-eb-garamond.txt +93 -0
  286. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/fonts/OFL-inter.txt +93 -0
  287. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/fonts/OFL-jetbrains-mono.txt +93 -0
  288. package/dist/assets/design/skills/hyperframes-creative/frame-presets/code-editorial/frame-showcase.html +1438 -0
  289. package/dist/assets/design/skills/hyperframes-creative/frame-presets/coral/FRAME.md +314 -0
  290. package/dist/assets/design/skills/hyperframes-creative/frame-presets/coral/caption-skin.html +226 -0
  291. package/dist/assets/design/skills/hyperframes-creative/frame-presets/coral/frame-showcase.html +1268 -0
  292. package/dist/assets/design/skills/hyperframes-creative/frame-presets/creative-mode/FRAME.md +333 -0
  293. package/dist/assets/design/skills/hyperframes-creative/frame-presets/creative-mode/caption-skin.html +227 -0
  294. package/dist/assets/design/skills/hyperframes-creative/frame-presets/creative-mode/frame-showcase.html +1330 -0
  295. package/dist/assets/design/skills/hyperframes-creative/frame-presets/daisy-days/FRAME.md +274 -0
  296. package/dist/assets/design/skills/hyperframes-creative/frame-presets/daisy-days/caption-skin.html +230 -0
  297. package/dist/assets/design/skills/hyperframes-creative/frame-presets/daisy-days/frame-showcase.html +1444 -0
  298. package/dist/assets/design/skills/hyperframes-creative/frame-presets/editorial-forest/FRAME.md +265 -0
  299. package/dist/assets/design/skills/hyperframes-creative/frame-presets/editorial-forest/caption-skin.html +223 -0
  300. package/dist/assets/design/skills/hyperframes-creative/frame-presets/editorial-forest/frame-showcase.html +1273 -0
  301. package/dist/assets/design/skills/hyperframes-creative/palettes/bold-energetic.md +14 -0
  302. package/dist/assets/design/skills/hyperframes-creative/palettes/clean-corporate.md +14 -0
  303. package/dist/assets/design/skills/hyperframes-creative/palettes/dark-premium.md +14 -0
  304. package/dist/assets/design/skills/hyperframes-creative/palettes/jewel-rich.md +14 -0
  305. package/dist/assets/design/skills/hyperframes-creative/palettes/monochrome.md +14 -0
  306. package/dist/assets/design/skills/hyperframes-creative/palettes/nature-earth.md +14 -0
  307. package/dist/assets/design/skills/hyperframes-creative/palettes/neon-electric.md +14 -0
  308. package/dist/assets/design/skills/hyperframes-creative/palettes/pastel-soft.md +14 -0
  309. package/dist/assets/design/skills/hyperframes-creative/palettes/warm-editorial.md +14 -0
  310. package/dist/assets/design/skills/hyperframes-creative/references/audio-reactive.md +76 -0
  311. package/dist/assets/design/skills/hyperframes-creative/references/beat-direction.md +164 -0
  312. package/dist/assets/design/skills/hyperframes-creative/references/composition-patterns.md +199 -0
  313. package/dist/assets/design/skills/hyperframes-creative/references/data-in-motion.md +19 -0
  314. package/dist/assets/design/skills/hyperframes-creative/references/design-adherence.md +19 -0
  315. package/dist/assets/design/skills/hyperframes-creative/references/design-picker.md +123 -0
  316. package/dist/assets/design/skills/hyperframes-creative/references/design-spec.md +55 -0
  317. package/dist/assets/design/skills/hyperframes-creative/references/house-style.md +73 -0
  318. package/dist/assets/design/skills/hyperframes-creative/references/motion-principles.md +151 -0
  319. package/dist/assets/design/skills/hyperframes-creative/references/narration.md +92 -0
  320. package/dist/assets/design/skills/hyperframes-creative/references/prompt-expansion.md +68 -0
  321. package/dist/assets/design/skills/hyperframes-creative/references/story-spine.md +45 -0
  322. package/dist/assets/design/skills/hyperframes-creative/references/storyboard-recipe.md +57 -0
  323. package/dist/assets/design/skills/hyperframes-creative/references/typography.md +218 -0
  324. package/dist/assets/design/skills/hyperframes-creative/references/video-composition.md +63 -0
  325. package/dist/assets/design/skills/hyperframes-creative/references/visual-styles.md +457 -0
  326. package/dist/assets/design/skills/hyperframes-creative/templates/design-picker.html +1432 -0
  327. package/dist/assets/design/skills/hyperframes-keyframes/SKILL.md +262 -0
  328. package/dist/assets/design/skills/hyperframes-keyframes/agents/openai.yaml +4 -0
  329. package/dist/assets/design/skills/hyperframes-keyframes/references/keyframe-patterns.md +108 -0
  330. package/dist/assets/design/skills/hyperframes-studio/SKILL.md +75 -0
  331. package/dist/assets/design/skills/motion-graphics/SKILL.md +175 -0
  332. package/dist/assets/design/skills/motion-graphics/agents/builder.md +41 -0
  333. package/dist/assets/design/skills/motion-graphics/agents/director.md +54 -0
  334. package/dist/assets/design/skills/motion-graphics/agents/finalize.md +17 -0
  335. package/dist/assets/design/skills/motion-graphics/catalog-map.md +52 -0
  336. package/dist/assets/design/skills/motion-graphics/categories/asset-fusion/module.md +37 -0
  337. package/dist/assets/design/skills/motion-graphics/categories/charts/module.md +22 -0
  338. package/dist/assets/design/skills/motion-graphics/categories/kinetic-type/module.md +19 -0
  339. package/dist/assets/design/skills/motion-graphics/categories/logo-reveal/module.md +17 -0
  340. package/dist/assets/design/skills/motion-graphics/categories/lower-thirds/module.md +20 -0
  341. package/dist/assets/design/skills/motion-graphics/categories/maps/module.md +61 -0
  342. package/dist/assets/design/skills/motion-graphics/categories/news/module.md +56 -0
  343. package/dist/assets/design/skills/motion-graphics/categories/stat/module.md +21 -0
  344. package/dist/assets/design/skills/motion-graphics/categories/tweet/module.md +16 -0
  345. package/dist/assets/design/skills/motion-graphics/categories/webpage/module.md +30 -0
  346. package/dist/assets/design/skills/motion-graphics/grounding/PROTOCOL.md +64 -0
  347. package/dist/assets/design/skills/motion-graphics/phases/source/guide.md +21 -0
  348. package/dist/assets/design/skills/motion-graphics/references/builder-contract.md +38 -0
  349. package/dist/assets/design/skills/motion-graphics/references/motion-vocabulary.md +47 -0
  350. package/dist/assets/design/skills/motion-graphics/references/shot-plan-ir.md +54 -0
  351. package/dist/assets/design/skills/motion-graphics/samples/asset-fusion/_ref-circle-highlight.html +306 -0
  352. package/dist/assets/design/skills/music-to-video/SKILL.md +207 -0
  353. package/dist/assets/design/skills/music-to-video/references/frame-skeleton.md +100 -0
  354. package/dist/assets/design/skills/music-to-video/references/montage.md +55 -0
  355. package/dist/assets/design/skills/music-to-video/references/motion-primitive-catalog.md +75 -0
  356. package/dist/assets/design/skills/music-to-video/references/motion-primitives/3d-card-flip/index.html +53 -0
  357. package/dist/assets/design/skills/music-to-video/references/motion-primitives/3d-card-flip/scene.html +119 -0
  358. package/dist/assets/design/skills/music-to-video/references/motion-primitives/bg-flow-field/index.html +53 -0
  359. package/dist/assets/design/skills/music-to-video/references/motion-primitives/bg-flow-field/scene.html +294 -0
  360. package/dist/assets/design/skills/music-to-video/references/motion-primitives/binary-decrypt/index.html +54 -0
  361. package/dist/assets/design/skills/music-to-video/references/motion-primitives/binary-decrypt/scene.html +85 -0
  362. package/dist/assets/design/skills/music-to-video/references/motion-primitives/blur-resolve/index.html +53 -0
  363. package/dist/assets/design/skills/music-to-video/references/motion-primitives/blur-resolve/scene.html +60 -0
  364. package/dist/assets/design/skills/music-to-video/references/motion-primitives/braam-punch/index.html +53 -0
  365. package/dist/assets/design/skills/music-to-video/references/motion-primitives/braam-punch/scene.html +100 -0
  366. package/dist/assets/design/skills/music-to-video/references/motion-primitives/chromatic-split/index.html +53 -0
  367. package/dist/assets/design/skills/music-to-video/references/motion-primitives/chromatic-split/scene.html +111 -0
  368. package/dist/assets/design/skills/music-to-video/references/motion-primitives/chrome-sweep/index.html +53 -0
  369. package/dist/assets/design/skills/music-to-video/references/motion-primitives/chrome-sweep/scene.html +68 -0
  370. package/dist/assets/design/skills/music-to-video/references/motion-primitives/counting-punch/index.html +54 -0
  371. package/dist/assets/design/skills/music-to-video/references/motion-primitives/counting-punch/scene.html +119 -0
  372. package/dist/assets/design/skills/music-to-video/references/motion-primitives/crash-zoom-in/index.html +53 -0
  373. package/dist/assets/design/skills/music-to-video/references/motion-primitives/crash-zoom-in/scene.html +120 -0
  374. package/dist/assets/design/skills/music-to-video/references/motion-primitives/datamosh-smear/index.html +55 -0
  375. package/dist/assets/design/skills/music-to-video/references/motion-primitives/datamosh-smear/scene.html +131 -0
  376. package/dist/assets/design/skills/music-to-video/references/motion-primitives/directional-fill/index.html +53 -0
  377. package/dist/assets/design/skills/music-to-video/references/motion-primitives/directional-fill/scene.html +103 -0
  378. package/dist/assets/design/skills/music-to-video/references/motion-primitives/dolly-zoom/index.html +53 -0
  379. package/dist/assets/design/skills/music-to-video/references/motion-primitives/dolly-zoom/scene.html +102 -0
  380. package/dist/assets/design/skills/music-to-video/references/motion-primitives/electric-arc/index.html +54 -0
  381. package/dist/assets/design/skills/music-to-video/references/motion-primitives/electric-arc/scene.html +105 -0
  382. package/dist/assets/design/skills/music-to-video/references/motion-primitives/flash-cut/index.html +53 -0
  383. package/dist/assets/design/skills/music-to-video/references/motion-primitives/flash-cut/scene.html +97 -0
  384. package/dist/assets/design/skills/music-to-video/references/motion-primitives/gooey-metaball/index.html +54 -0
  385. package/dist/assets/design/skills/music-to-video/references/motion-primitives/gooey-metaball/scene.html +206 -0
  386. package/dist/assets/design/skills/music-to-video/references/motion-primitives/hard-cut/index.html +53 -0
  387. package/dist/assets/design/skills/music-to-video/references/motion-primitives/hard-cut/scene.html +82 -0
  388. package/dist/assets/design/skills/music-to-video/references/motion-primitives/hypercut-whip/index.html +53 -0
  389. package/dist/assets/design/skills/music-to-video/references/motion-primitives/hypercut-whip/scene.html +44 -0
  390. package/dist/assets/design/skills/music-to-video/references/motion-primitives/iris-open/index.html +53 -0
  391. package/dist/assets/design/skills/music-to-video/references/motion-primitives/iris-open/scene.html +69 -0
  392. package/dist/assets/design/skills/music-to-video/references/motion-primitives/kinetic-letter-in/index.html +53 -0
  393. package/dist/assets/design/skills/music-to-video/references/motion-primitives/kinetic-letter-in/scene.html +64 -0
  394. package/dist/assets/design/skills/music-to-video/references/motion-primitives/liquid-morph/index.html +53 -0
  395. package/dist/assets/design/skills/music-to-video/references/motion-primitives/liquid-morph/scene.html +96 -0
  396. package/dist/assets/design/skills/music-to-video/references/motion-primitives/mask-reveal/index.html +53 -0
  397. package/dist/assets/design/skills/music-to-video/references/motion-primitives/mask-reveal/scene.html +74 -0
  398. package/dist/assets/design/skills/music-to-video/references/motion-primitives/mosaic-pack/index.html +53 -0
  399. package/dist/assets/design/skills/music-to-video/references/motion-primitives/mosaic-pack/scene.html +89 -0
  400. package/dist/assets/design/skills/music-to-video/references/motion-primitives/neon-flicker/index.html +53 -0
  401. package/dist/assets/design/skills/music-to-video/references/motion-primitives/neon-flicker/scene.html +73 -0
  402. package/dist/assets/design/skills/music-to-video/references/motion-primitives/outline-to-fill/index.html +53 -0
  403. package/dist/assets/design/skills/music-to-video/references/motion-primitives/outline-to-fill/scene.html +82 -0
  404. package/dist/assets/design/skills/music-to-video/references/motion-primitives/palette-flip/index.html +53 -0
  405. package/dist/assets/design/skills/music-to-video/references/motion-primitives/palette-flip/scene.html +97 -0
  406. package/dist/assets/design/skills/music-to-video/references/motion-primitives/particle-burst/index.html +53 -0
  407. package/dist/assets/design/skills/music-to-video/references/motion-primitives/particle-burst/scene.html +106 -0
  408. package/dist/assets/design/skills/music-to-video/references/motion-primitives/pixel-dissolve/index.html +53 -0
  409. package/dist/assets/design/skills/music-to-video/references/motion-primitives/pixel-dissolve/scene.html +86 -0
  410. package/dist/assets/design/skills/music-to-video/references/motion-primitives/radial-burst-lines/index.html +53 -0
  411. package/dist/assets/design/skills/music-to-video/references/motion-primitives/radial-burst-lines/scene.html +130 -0
  412. package/dist/assets/design/skills/music-to-video/references/motion-primitives/screen-shake/index.html +53 -0
  413. package/dist/assets/design/skills/music-to-video/references/motion-primitives/screen-shake/scene.html +78 -0
  414. package/dist/assets/design/skills/music-to-video/references/motion-primitives/slot-machine-reveal/index.html +53 -0
  415. package/dist/assets/design/skills/music-to-video/references/motion-primitives/slot-machine-reveal/scene.html +100 -0
  416. package/dist/assets/design/skills/music-to-video/references/motion-primitives/spotlight-sweep/index.html +53 -0
  417. package/dist/assets/design/skills/music-to-video/references/motion-primitives/spotlight-sweep/scene.html +102 -0
  418. package/dist/assets/design/skills/music-to-video/references/motion-primitives/staggered-exit/index.html +53 -0
  419. package/dist/assets/design/skills/music-to-video/references/motion-primitives/staggered-exit/scene.html +82 -0
  420. package/dist/assets/design/skills/music-to-video/references/motion-primitives/text-spectral-rays/USAGE.md +42 -0
  421. package/dist/assets/design/skills/music-to-video/references/motion-primitives/text-spectral-rays/index.html +53 -0
  422. package/dist/assets/design/skills/music-to-video/references/motion-primitives/text-spectral-rays/scene.html +280 -0
  423. package/dist/assets/design/skills/music-to-video/references/motion-primitives/text-wave-distort/index.html +54 -0
  424. package/dist/assets/design/skills/music-to-video/references/motion-primitives/text-wave-distort/scene.html +106 -0
  425. package/dist/assets/design/skills/music-to-video/references/motion-primitives/tile-mosaic/index.html +53 -0
  426. package/dist/assets/design/skills/music-to-video/references/motion-primitives/tile-mosaic/scene.html +109 -0
  427. package/dist/assets/design/skills/music-to-video/references/motion-primitives/typewriter-reveal/index.html +53 -0
  428. package/dist/assets/design/skills/music-to-video/references/motion-primitives/typewriter-reveal/scene.html +91 -0
  429. package/dist/assets/design/skills/music-to-video/references/motion-primitives/word-grid-burst/index.html +53 -0
  430. package/dist/assets/design/skills/music-to-video/references/motion-primitives/word-grid-burst/scene.html +96 -0
  431. package/dist/assets/design/skills/music-to-video/references/planning.md +104 -0
  432. package/dist/assets/design/skills/music-to-video/references/storyboard-format.md +94 -0
  433. package/dist/assets/design/skills/music-to-video/references/template-catalog.md +106 -0
  434. package/dist/assets/design/skills/music-to-video/references/templates/card-flyby/index.html +527 -0
  435. package/dist/assets/design/skills/music-to-video/references/templates/card-flyby/program.json +13 -0
  436. package/dist/assets/design/skills/music-to-video/references/templates/held-message-living-field/index.html +485 -0
  437. package/dist/assets/design/skills/music-to-video/references/templates/held-text-strobe-burst/index.html +302 -0
  438. package/dist/assets/design/skills/music-to-video/references/templates/intro-kinetic-cascade/index.html +610 -0
  439. package/dist/assets/design/skills/music-to-video/references/templates/intro-kinetic-cascade/program.json +41 -0
  440. package/dist/assets/design/skills/music-to-video/references/templates/logo-split-lockup-pulse/index.html +596 -0
  441. package/dist/assets/design/skills/music-to-video/references/templates/poster-tile-mosaic/index.html +589 -0
  442. package/dist/assets/design/skills/music-to-video/references/templates/poster-tile-mosaic/program.json +25 -0
  443. package/dist/assets/design/skills/music-to-video/references/templates/roll-flipbook-word-cycle/index.html +267 -0
  444. package/dist/assets/design/skills/music-to-video/references/templates/split-anchor-word-slot/index.html +594 -0
  445. package/dist/assets/design/skills/music-to-video/references/templates/split-anchor-word-slot/program.json +39 -0
  446. package/dist/assets/design/skills/music-to-video/references/templates/typewriter-phrase-keyword-shuffle/index.html +238 -0
  447. package/dist/assets/design/skills/music-to-video/sub-agents/frame-worker.md +49 -0
  448. package/dist/assets/design/skills/pr-to-video/SKILL.md +271 -0
  449. package/dist/assets/design/skills/pr-to-video/references/code-vocabulary.md +112 -0
  450. package/dist/assets/design/skills/pr-to-video/references/cut-catalog.md +215 -0
  451. package/dist/assets/design/skills/pr-to-video/references/motion-language.md +156 -0
  452. package/dist/assets/design/skills/pr-to-video/references/story-design.md +230 -0
  453. package/dist/assets/design/skills/pr-to-video/references/visual-design.md +164 -0
  454. package/dist/assets/design/skills/pr-to-video/sub-agents/frame-worker.md +38 -0
  455. package/dist/assets/design/skills/product-launch-video/SKILL.md +262 -0
  456. package/dist/assets/design/skills/product-launch-video/references/cut-catalog.md +220 -0
  457. package/dist/assets/design/skills/product-launch-video/references/motion-language.md +156 -0
  458. package/dist/assets/design/skills/product-launch-video/references/story-design.md +508 -0
  459. package/dist/assets/design/skills/product-launch-video/references/visual-design.md +126 -0
  460. package/dist/assets/design/skills/product-launch-video/sub-agents/frame-worker.md +21 -0
  461. package/dist/assets/design/skills/remotion-to-hyperframes/SKILL.md +130 -0
  462. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/README.md +41 -0
  463. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/expected.json +26 -0
  464. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/hf-src/compositions/title.html +31 -0
  465. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/hf-src/index.html +46 -0
  466. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/package.json +14 -0
  467. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/tsconfig.json +15 -0
  468. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/README.md +54 -0
  469. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/expected.json +29 -0
  470. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/compositions/scene-1.html +35 -0
  471. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/compositions/scene-2.html +35 -0
  472. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/compositions/scene-3.html +36 -0
  473. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/index.html +75 -0
  474. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/package.json +14 -0
  475. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/tsconfig.json +15 -0
  476. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/README.md +85 -0
  477. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/expected.json +41 -0
  478. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-1.html +52 -0
  479. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-2.html +99 -0
  480. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/compositions/scene-3.html +55 -0
  481. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/index.html +70 -0
  482. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/package.json +15 -0
  483. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/tsconfig.json +15 -0
  484. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/README.md +51 -0
  485. package/dist/assets/design/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/expected.json +85 -0
  486. package/dist/assets/design/skills/remotion-to-hyperframes/references/api-map.md +142 -0
  487. package/dist/assets/design/skills/remotion-to-hyperframes/references/escape-hatch.md +115 -0
  488. package/dist/assets/design/skills/remotion-to-hyperframes/references/eval.md +140 -0
  489. package/dist/assets/design/skills/remotion-to-hyperframes/references/fonts.md +112 -0
  490. package/dist/assets/design/skills/remotion-to-hyperframes/references/limitations.md +136 -0
  491. package/dist/assets/design/skills/remotion-to-hyperframes/references/lottie.md +119 -0
  492. package/dist/assets/design/skills/remotion-to-hyperframes/references/media.md +149 -0
  493. package/dist/assets/design/skills/remotion-to-hyperframes/references/parameters.md +172 -0
  494. package/dist/assets/design/skills/remotion-to-hyperframes/references/sequencing.md +251 -0
  495. package/dist/assets/design/skills/remotion-to-hyperframes/references/timing.md +165 -0
  496. package/dist/assets/design/skills/remotion-to-hyperframes/references/transitions.md +113 -0
  497. package/dist/assets/design/skills/slideshow/SKILL.md +530 -0
  498. package/dist/assets/design/skills/slideshow/references/standalone-harness.md +1017 -0
  499. package/dist/assets/design/skills/talking-head-recut/NOTICE.md +39 -0
  500. package/dist/assets/design/skills/talking-head-recut/SKILL.md +1007 -0
  501. package/dist/assets/design/skills/talking-head-recut/references/DESIGN_INDEX.md +145 -0
  502. package/dist/assets/design/skills/talking-head-recut/references/confirm-visual-direction-with-user-do-this-first.md +211 -0
  503. package/dist/assets/design/skills/talking-head-recut/references/frames/clean.html +92 -0
  504. package/dist/assets/design/skills/talking-head-recut/references/frames/hairline.html +171 -0
  505. package/dist/assets/design/skills/talking-head-recut/references/frames/polaroid.html +131 -0
  506. package/dist/assets/design/skills/talking-head-recut/references/layouts/overlay.html +164 -0
  507. package/dist/assets/design/skills/talking-head-recut/references/layouts/pip.html +143 -0
  508. package/dist/assets/design/skills/talking-head-recut/references/layouts/split.html +121 -0
  509. package/dist/assets/design/skills/talking-head-recut/references/layouts/stack.html +109 -0
  510. package/dist/assets/design/skills/talking-head-recut/references/styles/academic.html +172 -0
  511. package/dist/assets/design/skills/talking-head-recut/references/styles/audit.html +170 -0
  512. package/dist/assets/design/skills/talking-head-recut/references/styles/editorial.html +189 -0
  513. package/dist/assets/design/skills/talking-head-recut/references/styles/geom.html +181 -0
  514. package/dist/assets/design/skills/talking-head-recut/references/styles/minimal.html +130 -0
  515. package/dist/assets/design/skills/talking-head-recut/references/styles/spotlight.html +142 -0
  516. package/dist/assets/design/skills/talking-head-recut/references/styles/swiss.html +188 -0
  517. package/dist/assets/design/skills/talking-head-recut/references/styles/terminal.html +196 -0
  518. package/dist/assets/design/skills/talking-head-recut/references/styles/whiteboard.html +170 -0
  519. package/dist/assets/design/skills/talking-head-recut/references/styles/xhs.html +206 -0
  520. package/dist/assets/design/taste/LICENSE +21 -0
  521. package/dist/assets/design/taste/PROVENANCE.md +70 -0
  522. package/dist/assets/design/taste/brandkit/SKILL.md +798 -0
  523. package/dist/assets/design/taste/brutalist-skill/SKILL.md +92 -0
  524. package/dist/assets/design/taste/gpt-tasteskill/SKILL.md +74 -0
  525. package/dist/assets/design/taste/image-to-code-skill/SKILL.md +1228 -0
  526. package/dist/assets/design/taste/imagegen-frontend-mobile/SKILL.md +1465 -0
  527. package/dist/assets/design/taste/imagegen-frontend-web/SKILL.md +987 -0
  528. package/dist/assets/design/taste/minimalist-skill/SKILL.md +85 -0
  529. package/dist/assets/design/taste/output-skill/SKILL.md +49 -0
  530. package/dist/assets/design/taste/redesign-skill/SKILL.md +178 -0
  531. package/dist/assets/design/taste/soft-skill/SKILL.md +98 -0
  532. package/dist/assets/design/taste/stitch-skill/DESIGN.md +121 -0
  533. package/dist/assets/design/taste/stitch-skill/SKILL.md +184 -0
  534. package/dist/assets/design/taste/taste-skill/SKILL.md +1043 -0
  535. package/dist/assets/design/taste/taste-skill/references/4-2-color-calibration.md +24 -0
  536. package/dist/assets/design/taste/taste-skill/references/4-7-layout-discipline-hard-rules-failing-any-of-.md +27 -0
  537. package/dist/assets/design/taste/taste-skill/references/4-8-image-visual-asset-strategy.md +35 -0
  538. package/dist/assets/design/taste/taste-skill/references/4-9-content-density.md +34 -0
  539. package/dist/assets/design/taste/taste-skill/references/9-f-production-test-tells-banned-outright.md +54 -0
  540. package/dist/assets/design/taste/taste-skill-v1/SKILL.md +226 -0
  541. package/dist/assets/engineering/skills-starter/engineering-ui-design/SKILL.md +84 -0
  542. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/SKILL.md +68 -459
  543. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/dispatch-and-review-rules.md +74 -0
  544. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/example-workflow.md +70 -0
  545. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/model-selection.md +40 -0
  546. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/process-diagrams.md +92 -0
  547. package/dist/assets/engineering/skills-superpowers/subagent-driven-development/setup-and-ledger.md +75 -0
  548. package/dist/assets/uiux/LICENSE +21 -0
  549. package/dist/assets/uiux/PROVENANCE.md +110 -0
  550. package/dist/assets/uiux/data/app-interface.csv +33 -0
  551. package/dist/assets/uiux/data/charts.csv +26 -0
  552. package/dist/assets/uiux/data/colors.csv +193 -0
  553. package/dist/assets/uiux/data/icons.csv +106 -0
  554. package/dist/assets/uiux/data/landing.csv +35 -0
  555. package/dist/assets/uiux/data/motion.csv +18 -0
  556. package/dist/assets/uiux/data/products.csv +193 -0
  557. package/dist/assets/uiux/data/react-performance.csv +45 -0
  558. package/dist/assets/uiux/data/stacks/angular.csv +51 -0
  559. package/dist/assets/uiux/data/stacks/astro.csv +54 -0
  560. package/dist/assets/uiux/data/stacks/avalonia.csv +57 -0
  561. package/dist/assets/uiux/data/stacks/flutter.csv +53 -0
  562. package/dist/assets/uiux/data/stacks/html-tailwind.csv +60 -0
  563. package/dist/assets/uiux/data/stacks/javafx.csv +76 -0
  564. package/dist/assets/uiux/data/stacks/jetpack-compose.csv +53 -0
  565. package/dist/assets/uiux/data/stacks/laravel.csv +51 -0
  566. package/dist/assets/uiux/data/stacks/nextjs.csv +62 -0
  567. package/dist/assets/uiux/data/stacks/nuxt-ui.csv +77 -0
  568. package/dist/assets/uiux/data/stacks/nuxtjs.csv +68 -0
  569. package/dist/assets/uiux/data/stacks/react-native.csv +52 -0
  570. package/dist/assets/uiux/data/stacks/react.csv +67 -0
  571. package/dist/assets/uiux/data/stacks/shadcn.csv +69 -0
  572. package/dist/assets/uiux/data/stacks/svelte.csv +56 -0
  573. package/dist/assets/uiux/data/stacks/swiftui.csv +51 -0
  574. package/dist/assets/uiux/data/stacks/threejs.csv +54 -0
  575. package/dist/assets/uiux/data/stacks/uno.csv +60 -0
  576. package/dist/assets/uiux/data/stacks/uwp.csv +56 -0
  577. package/dist/assets/uiux/data/stacks/vue.csv +50 -0
  578. package/dist/assets/uiux/data/stacks/winui.csv +60 -0
  579. package/dist/assets/uiux/data/stacks/wpf.csv +57 -0
  580. package/dist/assets/uiux/data/styles.csv +89 -0
  581. package/dist/assets/uiux/data/typography.csv +75 -0
  582. package/dist/assets/uiux/data/ui-reasoning.csv +193 -0
  583. package/dist/assets/uiux/data/ux-guidelines.csv +120 -0
  584. package/dist/auto-review.js +38 -4
  585. package/dist/bootstrap.js +65061 -56810
  586. package/dist/client.cjs +4668 -3598
  587. package/dist/subagent-claude-code.js +493 -0
  588. package/dist/subagent-codex.js +1068 -0
  589. package/dist/tool-session-query.js +993 -0
  590. package/package.json +81 -74
  591. package/dist/agent-team.js +0 -16235
  592. package/dist/schedule.js +0 -15898
  593. package/dist/tool-agent-team.js +0 -16766
@@ -0,0 +1,38 @@
1
+ # Builder contract — composition rules (detail behind agents/builder.md)
2
+
3
+ ## Root must be sized
4
+
5
+ Root `#stage` (`data-composition-id`) needs `position: relative; width: <W>px; height: <H>px`. Without a resolved height, flex children collapse to ~0 and content piles into the top-left. Automated gates may miss it, so inspect proof snapshots.
6
+
7
+ ## Layout before animation
8
+
9
+ 1. Identify the **hero frame** (the moment most elements are visible) → build THAT in static CSS first, no GSAP.
10
+ 2. `.scene-content` fills the scene with padding, not offsets:
11
+ ```css
12
+ display: flex;
13
+ flex-direction: column;
14
+ justify-content: center;
15
+ width: 100%;
16
+ height: 100%;
17
+ padding: 120px 160px;
18
+ gap: 24px;
19
+ box-sizing: border-box;
20
+ ```
21
+ Never `position:absolute; top:Npx` on a content container (it overflows). Reserve absolute for decoratives. Keep ≥80px padding (title-safe margin).
22
+ 3. **Entrances**: use `gsap.from()` only for a non-clip element active from `t=0`. Inside `.clip`, in sub-compositions, and for later entrances, use explicit `fromTo()`. The CSS position is ground truth; the tween is the journey to it.
23
+ 4. **Exits**: only the final scene animates elements out; between scenes the transition IS the exit.
24
+
25
+ ## Timeline / clip contract
26
+
27
+ - ONE `gsap.timeline({paused:true})` on `window.__timelines["<id>"]`; `tl.seek(0)`; never `tl.play()`.
28
+ - Timed elements: `class="clip"` + `data-start`/`data-duration`/`data-track-index` + a stable `id`. Timeline-driven groups inside one full-duration clip don't each need timing attrs.
29
+ - Deterministic only — no `Date.now()` / `Math.random()` / network. Count-ups tween a proxy object via `onUpdate` (seek-safe), never a wall-clock counter.
30
+
31
+ ## Correctness
32
+
33
+ - **Seek-safe reveal of delayed elements**: on a non-clip element or wrapper inside a clip, use one registered timeline `fromTo()` with an explicit `{ autoAlpha: 0 }` start and `{ autoAlpha: 1, ... }` end. Do not page-load `gsap.set()` a later `.clip`, and never target `.clip` visibility; the framework owns its lifecycle. _(Eval finding.)_
34
+ - **Count-ups** tween a proxy via `onUpdate`; they only render when the host advances the timeline **with events enabled** (`tl.time()` / non-suppressed seek). A bare `seek(t, true)` freezes them at 0 — the HF render host must seek with events on. _(Eval finding.)_
35
+ - Clamp at tween bounds; don't let a spring overshoot past a held value.
36
+ - Allowed eases: `power1–4`, `back`, `bounce`, `circ`, `elastic`, `expo`, `sine` (`.in/.out/.inOut`).
37
+ - One motif per scene. Run `freecodego_design_lint`; mark intentional overflow `data-layout-allow-overflow="true"`.
38
+ - **Palette discipline**: define all colors in one `palette` object / CSS custom properties — no inline hex scattered through the markup (for `asset-fusion`, eyedropper the palette from the asset).
@@ -0,0 +1,47 @@
1
+ # text module · motion vocabulary (primitive → GSAP)
2
+
3
+ <!-- registry-items: allow= -->
4
+
5
+ This plugin ships no hosted look registry, so the local materials this skill carries are the catalogue.
6
+
7
+ Named primitives the Director references in `motion` strings and the Builder implements. `code_hint`s are framework-neutral physics; the GSAP recipe is the HF implementation. Prefer an HF **registry component** (bottom) when one fits — don't reinvent.
8
+
9
+ ## Entry
10
+
11
+ | primitive | GSAP recipe (into CSS end-state) | suits |
12
+ | ----------------------------- | -------------------------------------------------------------- | ------------------------- |
13
+ | `slide_bottom/top/left/right` | `from({ y:±150 / x:±200, opacity:0, ease:"power4.out" })` | calm, build, professional |
14
+ | `scale_grow` | `from({ scale:0, opacity:0, duration:.6, ease:"power2.out" })` | calm, gentle |
15
+ | `scale_punch` | `from({ scale:.6, opacity:0, ease:"back.out(2.2)" })` | impact, energetic |
16
+ | `fade_in` | `from({ opacity:0, duration:.4 })` | subtle |
17
+ | `fade_blur` | `from({ opacity:0, filter:"blur(14px)" })` | cinematic, dreamy |
18
+ | `typewriter` | reveal via clip/`SplitText` width step | technical, narrative |
19
+ | `word_reveal` | per-word `from({opacity:0,y:..}, stagger:.1)` | storytelling |
20
+ | `wave` | per-letter `from({y:..}, stagger:{each:.04})` | flowing, musical |
21
+ | `bounce_in` | `from({y:-120}, ease:"bounce.out")` | playful |
22
+ | `slam` | `from({ y:-300, ease:"power4.out" })` + shake on land | impact, heavy |
23
+
24
+ ## Emphasis (in place, often on a beat)
25
+
26
+ | primitive | GSAP recipe | suits |
27
+ | ------------- | -------------------------------------------------------------------- | ------------------ |
28
+ | `scale_pulse` | `to({ scale:1.12, yoyo:true, repeat:1, ease:"sine.inOut" })` at beat | rhythmic, peak |
29
+ | `shake` | `to({ keyframes:[{x:-9},{x:9},{x:0}], ease:"none" })` | urgent, intense |
30
+ | `glow` | `to({ textShadow:"0 0 46px <ink/accent>", yoyo:true, repeat:1 })` | important, magical |
31
+ | `color_shift` | `to({ color:"<accent>" })` (or accent on the word in CSS) | dynamic |
32
+
33
+ ## Exit
34
+
35
+ | primitive | GSAP recipe | suits |
36
+ | ----------- | -------------------------------------------------- | ---------- |
37
+ | `fade_out` | `to({ opacity:0, duration:.4, ease:"power2.in" })` | ending |
38
+ | `slide_out` | `to({ y/x: off, opacity:0, ease:"power2.in" })` | transition |
39
+ | `scale_out` | `to({ scale:1.06, opacity:0, ease:"power2.in" })` | transition |
40
+
41
+ ## Accent graphics (not text)
42
+
43
+ `underline_sweep` `fromTo({scaleX:0},{scaleX:1}, transformOrigin:"left center")` · `bar_wipe` · `hold_breath` `to({scale:1.015, ease:"sine.inOut"})`.
44
+
45
+ ## Prefer HF registry components when they fit
46
+
47
+ `caption-kinetic-slam` · `caption-editorial-emphasis` · `caption-neon-glow` · `caption-glitch-rgb` · `caption-particle-burst` · `caption-weight-shift` · `caption-matrix-decode` · `caption-pill-karaoke` · `shimmer-sweep`. These are pre-built, in-ecosystem, and already render-tested — the Builder should reach for them before hand-rolling an equivalent.
@@ -0,0 +1,54 @@
1
+ # shot-plan IR
2
+
3
+ The single contract between Director and Builder. One file: `PROJECT_DIR/shot-plan.json`.
4
+
5
+ ```jsonc
6
+ {
7
+ // ── envelope (every category) ──
8
+ "category": "kinetic-type | stat | charts | logo-reveal | lower-thirds | webpage | news | tweet | asset-fusion",
9
+ "duration_s": 6,
10
+ "fps": 30,
11
+ "canvas": { "w": 1080, "h": 1920, "aspect": "9:16" },
12
+ "style": "free-form visual direction (mood / energy / reference)",
13
+ "palette": ["#…"], // or "derive-from-asset"
14
+ "font": "<HF embed-list font>",
15
+ "beats": [12, 37], // optional accent frames/seconds
16
+ "export": "mp4", // or "alpha-overlay" (transparent webm/mov)
17
+
18
+ // ── sourcing seam (Director Part 1) — [] means skip the source phase ──
19
+ "asset_needs": [
20
+ {
21
+ "role": "hero",
22
+ "kind": "image|icon|logo|svg|news|web|tweet",
23
+ "query": "…",
24
+ "source": "…",
25
+ "treatment": "cutout|recolor|vectorize|none",
26
+ },
27
+ ],
28
+
29
+ // ── build directive (Director Part 2, reuse-first) ──
30
+ "block": "<catalog block id, e.g. data-chart | caption-kinetic-slam>", // optional
31
+ "customize": {
32
+ /* what to change on the block: data, text, palette, positions */
33
+ },
34
+
35
+ // ── category-specific content ──
36
+ "content": {
37
+ /* shape varies by category, below */
38
+ },
39
+ }
40
+ ```
41
+
42
+ **Per-category `content` shapes:**
43
+
44
+ - `kinetic-type` → `scenes[]` `{ id, start, end, text, emphasis_words[], emotion, motion, beats[] }`
45
+ - `stat` → `{ value, prefix, suffix, label, ring: bool }`
46
+ - `charts` → `{ type: bar|line|pie|race|pct, data[], labels[], headline, axes: bool }`
47
+ - `logo-reveal` → `{ logo: <asset path>, tagline, url }`
48
+ - `lower-thirds` → `{ name, role, position, brand_colors[] }`
49
+ - `webpage` → `{ url, capture, highlights: [ { selector|region, label } ] }` (step-highlight a real captured page)
50
+ - `news` → `{ outlet, headline, body, keyword, layout: A|B, logo?, date?, subject? }` (article-highlight: lay text out readable — **no zoom** — then sweep a marker band over the keyword in place. Layout **A** = centered-emphasis 9:16 text-only; **B** = full article 16:9 with `logo` + `date` + `subject` (a person photo → `remove-background` cutout))
51
+ - `tweet` → `{ author, handle, avatar, text, metrics }`
52
+ - `asset-fusion` → `{ data_type, asset: <path>, affordance, element_positions: {center, extent, safe[], avoid[]}, derived_palette[], connectors[] }`
53
+
54
+ **Invariants:** `scenes` (if present) partition `[0, duration_s]` with no gaps/overlaps · empty `asset_needs` ⇒ Step 2 (source) is skipped · a named `block` ⇒ the Builder reuses + customizes it rather than hand-authoring.
@@ -0,0 +1,306 @@
1
+ <!doctype html>
2
+ <html lang="en">
3
+ <head>
4
+ <meta charset="utf-8" />
5
+ <title>asset-fusion · circle-highlight TEMPLATE (drop-in)</title>
6
+ <!-- ============================================================
7
+ DROP-IN circle-highlight (editorial amber annotation style). To reuse:
8
+ 1) set CFG below (asset path, EVEN stage dims, BOX from the locate protocol, LABEL)
9
+ 2) render with even width/height (ODD width => ffmpeg encode fails!)
10
+ BOX comes from grounding/PROTOCOL.md (locate.mjs loop) — NEVER eyeball coords.
11
+ Everything (wash pool, double ring, connector, callout, brackets) is
12
+ computed from BOX. Set MODE='full' (ring+label+brackets) or 'circle'
13
+ (ring only). Gotchas are flagged inline.
14
+ ============================================================ -->
15
+ <style>
16
+ :root {
17
+ --ink: #0a0c10;
18
+ --amber: #f2c078;
19
+ --paper: #f5efe6;
20
+ }
21
+ * {
22
+ margin: 0;
23
+ padding: 0;
24
+ box-sizing: border-box;
25
+ }
26
+ html,
27
+ body {
28
+ overflow: hidden;
29
+ background: var(--ink);
30
+ }
31
+ #stage {
32
+ position: relative;
33
+ overflow: hidden;
34
+ background: #fff;
35
+ font-family:
36
+ "Inter",
37
+ -apple-system,
38
+ system-ui,
39
+ sans-serif;
40
+ }
41
+ .scene {
42
+ position: absolute;
43
+ inset: 0;
44
+ }
45
+ #shot {
46
+ position: absolute;
47
+ inset: 0;
48
+ width: 100%;
49
+ height: 100%;
50
+ object-fit: cover;
51
+ display: block;
52
+ z-index: 0;
53
+ }
54
+ #wash {
55
+ position: absolute;
56
+ inset: 0;
57
+ z-index: 1;
58
+ }
59
+ #ann {
60
+ position: absolute;
61
+ inset: 0;
62
+ z-index: 3;
63
+ pointer-events: none;
64
+ overflow: visible;
65
+ }
66
+ #ring-a,
67
+ #ring-b,
68
+ #conn {
69
+ stroke: var(--amber);
70
+ fill: none;
71
+ stroke-linecap: round;
72
+ }
73
+ #ring-a {
74
+ stroke-width: 8;
75
+ filter: drop-shadow(0 0 12px rgba(242, 192, 120, 0.5));
76
+ }
77
+ #ring-b {
78
+ stroke-width: 5;
79
+ opacity: 0.85;
80
+ }
81
+ #conn {
82
+ stroke-width: 5;
83
+ }
84
+ #callout {
85
+ position: absolute;
86
+ z-index: 4;
87
+ display: inline-flex;
88
+ align-items: center;
89
+ gap: 14px;
90
+ padding: 15px 28px;
91
+ background: var(--ink);
92
+ border: 2px solid var(--amber);
93
+ border-radius: 999px;
94
+ box-shadow: 0 14px 40px rgba(8, 9, 12, 0.6);
95
+ transform-origin: left center;
96
+ }
97
+ #callout .dot {
98
+ width: 12px;
99
+ height: 12px;
100
+ border-radius: 50%;
101
+ background: var(--amber);
102
+ }
103
+ #callout .label {
104
+ font-size: 33px;
105
+ font-weight: 700;
106
+ letter-spacing: 0.14em;
107
+ color: var(--paper);
108
+ text-transform: uppercase;
109
+ white-space: nowrap;
110
+ }
111
+ .tick {
112
+ position: absolute;
113
+ z-index: 5;
114
+ width: 56px;
115
+ height: 56px;
116
+ border: 3px solid var(--paper);
117
+ opacity: 0.55;
118
+ }
119
+ .tick.tl {
120
+ top: 44px;
121
+ left: 44px;
122
+ border-right: none;
123
+ border-bottom: none;
124
+ }
125
+ .tick.tr {
126
+ top: 44px;
127
+ right: 44px;
128
+ border-left: none;
129
+ border-bottom: none;
130
+ }
131
+ .tick.bl {
132
+ bottom: 44px;
133
+ left: 44px;
134
+ border-right: none;
135
+ border-top: none;
136
+ }
137
+ .tick.br {
138
+ bottom: 44px;
139
+ right: 44px;
140
+ border-left: none;
141
+ border-top: none;
142
+ }
143
+ #scan {
144
+ position: absolute;
145
+ inset: 0;
146
+ z-index: 5;
147
+ pointer-events: none;
148
+ mix-blend-mode: overlay;
149
+ background: repeating-linear-gradient(
150
+ to bottom,
151
+ rgba(245, 239, 230, 0.05) 0 1px,
152
+ transparent 1px 4px
153
+ );
154
+ }
155
+ </style>
156
+ </head>
157
+ <body>
158
+ <!-- UNVERIFIABLE data-width/height + the #stage width/height MUST be set STATICALLY here
159
+ (the renderer's StaticGuard reads them at compile time, BEFORE JS runs — JS
160
+ setAttribute is too late and the render falls back to portrait 1080×1920).
161
+ Keep these EQUAL to CFG.W/CFG.H below, and EVEN. -->
162
+ <div
163
+ id="stage"
164
+ style="width: 1998px; height: 1368px"
165
+ data-composition-id="circle-highlight"
166
+ data-start="0"
167
+ data-duration="6"
168
+ data-fps="30"
169
+ data-width="1998"
170
+ data-height="1368"
171
+ >
172
+ <div class="scene clip" data-start="0" data-duration="6" data-track-index="0">
173
+ <img id="shot" alt="asset" />
174
+ <div id="wash"></div>
175
+ <svg id="ann">
176
+ <ellipse id="ring-a" />
177
+ <ellipse id="ring-b" />
178
+ <path id="conn" />
179
+ </svg>
180
+ <div id="callout"><span class="dot"></span><span class="label"></span></div>
181
+ <div id="scan"></div>
182
+ <span class="tick tl"></span><span class="tick tr"></span><span class="tick bl"></span
183
+ ><span class="tick br"></span>
184
+ </div>
185
+ </div>
186
+
187
+ <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
188
+ <script>
189
+ // ====== CONFIG — set these (BOX from the locate protocol) ======
190
+ const CFG = {
191
+ asset: "assets/shot.png",
192
+ W: 1998,
193
+ H: 1368, // EVEN dims (odd width => encode fails)
194
+ box: [0.244, 0.277, 0.607, 0.425], // [x0,y0,x1,y1] normalized, from locate.mjs
195
+ label: "HyperFrames",
196
+ mode: "full", // 'full' = ring+connector+label+brackets+scan ; 'circle' = ring only
197
+ };
198
+ // =====================================================
199
+ const S = document.getElementById("stage"); // dims are STATIC in the HTML above (must equal CFG.W/H)
200
+ document.getElementById("shot").src = CFG.asset;
201
+ const ann = document.getElementById("ann");
202
+ ann.setAttribute("viewBox", `0 0 ${CFG.W} ${CFG.H}`);
203
+ ann.setAttribute("width", CFG.W);
204
+ ann.setAttribute("height", CFG.H);
205
+
206
+ // geometry from BOX
207
+ const [x0, y0, x1, y1] = CFG.box;
208
+ const cx = ((x0 + x1) / 2) * CFG.W,
209
+ cy = ((y0 + y1) / 2) * CFG.H;
210
+ const bw = (x1 - x0) * CFG.W,
211
+ bh = (y1 - y0) * CFG.H;
212
+ const rxA = bw / 2 + 40,
213
+ ryA = bh / 2 + 42;
214
+ // wash: a lit radial pool centered on the box, dark elsewhere
215
+ const px = (((x0 + x1) / 2) * 100).toFixed(1),
216
+ py = (((y0 + y1) / 2) * 100).toFixed(1);
217
+ const ex = (((x1 - x0) / 2) * 1.15 * 100).toFixed(1),
218
+ ey = (((y1 - y0) / 2) * 1.4 * 100).toFixed(1);
219
+ document.getElementById("wash").style.background =
220
+ `radial-gradient(ellipse ${ex}% ${ey}% at ${px}% ${py}%, rgba(8,9,12,0) 0%, rgba(8,9,12,.1) 42%, rgba(8,9,12,.66) 70%, rgba(8,9,12,.9) 100%)`;
221
+ const ra = document.getElementById("ring-a"),
222
+ rb = document.getElementById("ring-b");
223
+ ra.setAttribute("cx", cx);
224
+ ra.setAttribute("cy", cy);
225
+ ra.setAttribute("rx", rxA);
226
+ ra.setAttribute("ry", ryA);
227
+ ra.setAttribute("transform", `rotate(-4 ${cx} ${cy})`);
228
+ rb.setAttribute("cx", cx);
229
+ rb.setAttribute("cy", cy);
230
+ rb.setAttribute("rx", rxA - 20);
231
+ rb.setAttribute("ry", ryA - 16);
232
+ rb.setAttribute("transform", `rotate(3 ${cx} ${cy})`);
233
+ // callout: above-right of the box (flip left if box is on the right edge)
234
+ const right = cx < CFG.W * 0.62;
235
+ const co = document.getElementById("callout");
236
+ co.querySelector(".label").textContent = CFG.label;
237
+ const coX = right ? Math.min(cx + rxA + 10, CFG.W - 360) : Math.max(cx - rxA - 360, 30);
238
+ const coY = Math.max(cy - ryA - 60, 40);
239
+ co.style.left = coX + "px";
240
+ co.style.top = coY + "px";
241
+ const conn = document.getElementById("conn");
242
+ const ex0 = cx + (right ? rxA * 0.75 : -rxA * 0.75),
243
+ ey0 = cy - ryA * 0.7;
244
+ conn.setAttribute(
245
+ "d",
246
+ `M ${ex0} ${ey0} C ${(ex0 + coX) / 2} ${ey0 - 50}, ${coX - 20} ${coY + 70}, ${coX + 2} ${coY + 26}`,
247
+ );
248
+
249
+ // ====== seek-safe timeline ======
250
+ window.__timelines = window.__timelines || {};
251
+ const tl = gsap.timeline({ paused: true });
252
+ // GOTCHA: getTotalLength can read 0 before layout -> dash fails -> a solid
253
+ // line shows at t=0. Fall back to a constant AND gate with autoAlpha:0.
254
+ const lenA = ra.getTotalLength() || 1900,
255
+ lenB = rb.getTotalLength() || 1750,
256
+ lenC = conn.getTotalLength() || 220;
257
+ const full = CFG.mode === "full";
258
+ gsap.set("#wash", { autoAlpha: 0 });
259
+ gsap.set(ra, { strokeDasharray: lenA, strokeDashoffset: lenA, autoAlpha: 0 });
260
+ gsap.set(rb, { strokeDasharray: lenB, strokeDashoffset: lenB, autoAlpha: 0 });
261
+ gsap.set(conn, { strokeDasharray: lenC, strokeDashoffset: lenC, autoAlpha: 0 });
262
+ gsap.set("#callout", { autoAlpha: 0, scale: 0.6 });
263
+ gsap.set("#scan", { autoAlpha: 0 });
264
+ gsap.set(".tick", { autoAlpha: 0 });
265
+ if (!full) {
266
+ document.getElementById("conn").remove();
267
+ document.getElementById("callout").remove();
268
+ document.getElementById("scan").remove();
269
+ document.querySelectorAll(".tick").forEach((t) => t.remove());
270
+ }
271
+
272
+ tl.to("#wash", { autoAlpha: 1, duration: 0.9, ease: "power2.out" }, 0.6);
273
+ if (full) {
274
+ tl.to("#scan", { autoAlpha: 1, duration: 0.8 }, 0.7);
275
+ tl.to(".tick", { autoAlpha: 0.55, duration: 0.5, stagger: 0.06 }, 0.8);
276
+ }
277
+ tl.to(ra, { autoAlpha: 1, duration: 0.08 }, 1.3);
278
+ tl.to(ra, { strokeDashoffset: 0, duration: 0.6, ease: "power2.inOut" }, 1.3);
279
+ tl.to(rb, { autoAlpha: 1, duration: 0.08 }, 1.68);
280
+ tl.to(rb, { strokeDashoffset: 0, duration: 0.5, ease: "power2.inOut" }, 1.68);
281
+ if (full) {
282
+ tl.to(conn, { autoAlpha: 1, duration: 0.05 }, 2.55);
283
+ tl.to(conn, { strokeDashoffset: 0, duration: 0.35, ease: "power3.out" }, 2.6);
284
+ tl.to("#callout", { autoAlpha: 1, scale: 1, duration: 0.45, ease: "back.out(2.4)" }, 2.95);
285
+ }
286
+ window.__timelines["circle-highlight"] = tl;
287
+ tl.seek(0);
288
+ if (!window.__HYPERFRAMES_HOST__) {
289
+ const fit = () => {
290
+ const s = Math.min(innerWidth / CFG.W, innerHeight / CFG.H) * 0.96;
291
+ S.style.transform = `scale(${s})`;
292
+ S.style.transformOrigin = "center center";
293
+ S.style.position = "absolute";
294
+ S.style.left = "50%";
295
+ S.style.top = "50%";
296
+ S.style.marginLeft = -(CFG.W / 2) + "px";
297
+ S.style.marginTop = -(CFG.H / 2) + "px";
298
+ };
299
+ addEventListener("resize", fit);
300
+ fit();
301
+ tl.eventCallback("onComplete", () => setTimeout(() => tl.restart(), 1000));
302
+ tl.play();
303
+ }
304
+ </script>
305
+ </body>
306
+ </html>
@@ -0,0 +1,207 @@
1
+ ---
2
+ name: music-to-video
3
+ description: "Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes."
4
+ ---
5
+
6
+ > **First, keep this skill fresh — confirm with the user before running:** `this pack is bundled offline and is not updated at runtime music-to-video`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
7
+
8
+ # music-to-video — one music-grounded, beat-synced video workflow
9
+
10
+ Use this skill to turn a **music track** into a beat-synced HyperFrames video. You analyze the track once, lay out the frames, fill in a per-frame plan, and build each frame as a composition. The input is a music track plus optional user images or videos — there is **no narration and no website capture**. Typography and templates are the floor (a complete video needs zero assets); any media the user supplies is cut in on the same beat grid.
11
+
12
+ You are the **orchestrator**. Work in `videos/<project>/`. Run the steps in order and pass each **Gate** before moving on. Two steps need the user: **Step 3** (plan approval) and **Step 6** (render approval) — both are checkpoint gates per `../hyperframes/references/brief-contract.md` (read it before Step 0): in autonomous mode, post the summary as a heads-up and proceed instead of waiting. Do every step yourself except **Step 4**, where you dispatch **one sub-agent per frame**. Keep design and motion rules out of this file — they live in `references/` and the `frame-worker` sub-agent.
13
+
14
+ `SKILL_DIR` = this skill directory. `PROJECT_DIR` = `videos/<project-name>/`.
15
+
16
+ Workflow: Step 0 setup → `hyperframes.json` + `assets/bgm.mp3`; Step 1 analyze → `audiomap.json`; Step 2 skeleton → `STORYBOARD.md` (frames, groups `TBD`); Step 3 plan → complete `STORYBOARD.md` + `frame.md`; Step 4 build → `compositions/frames/NN-*.html`; Step 5 assemble → `index.html`; Step 6 render → `renders/video.mp4`.
17
+
18
+ ## Two ideas that shape everything
19
+
20
+ - **One analyzer, and you trust it.** `analyze-beatgrid.py` is the only beat analyzer — never re-measure beats with another tool or by ear. Its energy / density / rolls / onsets / silences are always reliable. Its `bpm` and `beats_sec` are reliable **only when the music is genuinely rhythmic**; on calm music the grid is a metronome the tracker imposed, so pace by phrases and energy instead and never hard-cut to it. Deciding which case you're in is each frame's `pacing` (Step 2).
21
+ - **One frame = one file; groups live inside.** Step 2 cuts the track into **frames**, and each frame becomes one composition file `compositions/frames/NN-<frame_id>.html`, built by one frame-worker. A frame can subdivide into **groups** (each a template or a motion-primitives combo). Extra density goes _inside_ a group, so **frame count tracks distinct treatments, not beats** — a fast track does not blow up the number of sub-agents.
22
+
23
+ ---
24
+
25
+ ## Step 0: Setup, BGM, and inputs
26
+
27
+ Goal: Establish the music source, create the HyperFrames project, and note any user-supplied media.
28
+
29
+ **The brief starts at the intent layer.** Opening rule, in order: **(1)** `BRIEF.md` exists → read it and ask nothing it answers — its `flow`/`storyboard` derive the mode (brief contract § 1). **(2)** No `BRIEF.md` but the project exists → resume from what's on disk; never re-interrogate. **(3)** A fresh creation request that arrived here directly → read `/hyperframes` and run its intent layer (`references/intent-interview.md`): it confirms this route's must-haves (the music source, destination → aspect — `../hyperframes/references/routes/music-to-video.md`) and announces what stays deferred — brand and genre are chosen at Step 3 by design. Write `BRIEF.md` immediately after init (never before — `init` refuses a non-empty directory) and record the preference-backed answers (`brief-format.md`). Edit requests skip all of this.
30
+
31
+ The **music is the spine** — establish one track before anything else. This skill is tuned for **fast, high-energy BGM**: a strong beat grid drives the cuts (calm tracks work, but pace by phrase rather than beat). If the user supplied audio — a music file, or a video to pull audio from — use it. Otherwise choose the mood from the request and generate a track through `/media-use` (`references/bgm.md`). This pack has no hosted account, so voice and music come from a provider the user configured or are omitted.
32
+
33
+ - **Collaborative:** wait for sign-in or an explicit choice to continue offline with the local provider.
34
+ - **Autonomous:** state the status and continue through the available local provider.
35
+
36
+ If no offline provider can satisfy the required music capability, surface the blocker. Never write keys into a per-repo `.env`. Auth ownership and offline fallbacks live in `/media-use` `references/setup-providers.md` § Providers. The resulting track lands at `assets/bgm.mp3`. Stage supplied images or videos so frames can use them on the beat grid; otherwise typography carries the video.
37
+
38
+ **Lyric videos:** for lyrics synced to the vocals, get word/line timing by transcribing the track via `/media-use`, or ask the user for the lyrics text and place lines on the beat grid.
39
+
40
+ Initialize only if `hyperframes.json` is missing. Name `<project>` from the brief in kebab-case, such as `midnight-drive-loop` — never a timestamp. `init` checks the installed skills against the latest on GitHub and updates the global set if any are out of date.
41
+
42
+ ```bash
43
+ mkdir -p "$PROJECT_DIR/assets" "$PROJECT_DIR/renders"
44
+ cp "<user-music>" "$PROJECT_DIR/assets/bgm.mp3" # extract from a video first if needed
45
+ # only if the user gave you images/videos:
46
+ node <SKILL_DIR>/scripts/stage-assets.mjs --from <dir> --hyperframes "$PROJECT_DIR" --into public
47
+ ```
48
+
49
+ The **brand** (font + palette) is chosen at Step 3, not here. Don't pick a genre or a track type up front — assets are just an optional ingredient, and the genre emerges from the per-frame choices.
50
+
51
+ **Gate:** `hyperframes.json` + `assets/bgm.mp3` exist; aspect / length / fps and (if any) the asset inventory are noted.
52
+
53
+ ---
54
+
55
+ ## Step 1: Analyze the music
56
+
57
+ Goal: Produce the one canonical timing analysis the whole video is built on.
58
+
59
+ `analyze-beatgrid.py` is the **only** beat analyzer — never re-measure beats with another tool or by ear. It reads the track once and writes `audiomap.json`: energy phases (level / density / feel), onsets + `onset_rate`, rolls, silences, `hard_stops`, `key_moments`, phrases, tempo / grid, and `audio.duration_sec`. It's deterministic — the same file always gives the same map. Most fields are reliable on any music; `bpm` and `beats_sec` are reliable only when the music is genuinely rhythmic, and judging that is the call you make at Step 2.
60
+
61
+ Prerequisites: Python 3 with `librosa`, `numpy`, and `soundfile` available. If import fails, install them into the active Python environment before running the analyzer:
62
+
63
+ ```bash
64
+ python3 -m pip install librosa numpy soundfile
65
+ ```
66
+
67
+ ```bash
68
+ python3 <SKILL_DIR>/scripts/analyze-beatgrid.py "$PROJECT_DIR/assets/bgm.mp3" \
69
+ -o "$PROJECT_DIR/audiomap.json" --print
70
+ ```
71
+
72
+ **Gate:** `audiomap.json` exists; `audio.duration_sec` is known.
73
+
74
+ ---
75
+
76
+ ## Step 2: Frame skeleton (structure only)
77
+
78
+ Goal: Read the music and lay out the frames — the skeleton of `STORYBOARD.md`.
79
+
80
+ Read [`references/frame-skeleton.md`](references/frame-skeleton.md). Turn `audiomap.json` into the **skeleton** of `STORYBOARD.md` yourself — there is no intermediate JSON. Cut the track into **frames** at real musical changes (`hard_stops`, SURGE / DROP `key_moments`, the edges of a roll, a stretch with no onsets, a big energy jump), snapping every boundary to an audiomap anchor. For each frame set `span_sec`, `pacing` (the verdict from Step 1's trust call — `beat_cut` when the grid is real, `phrase_flow` when it's a metronome imposed on calm music), `mood`, and a one-line `feel` (the plain music situation Step 3 matches a template against). Only classify and lay out here: leave every frame's `### Groups` as `TBD (Step 3)` and the frontmatter `style` blank — no templates, copy, color, or fonts. Expect ~1–6 frames.
81
+
82
+ **Gate:** frames tile the track (first at 0, last at `duration_s`); each carries `span_sec` + `pacing` + `mood` + `feel`; every `### Groups` is `TBD`; no content anywhere.
83
+
84
+ ---
85
+
86
+ ## Step 3: Fill the plan (user-gated)
87
+
88
+ Goal: Turn the skeleton into an approved, complete `STORYBOARD.md`.
89
+
90
+ Read [`references/planning.md`](references/planning.md), [`storyboard-format.md`](references/storyboard-format.md), [`template-catalog.md`](references/template-catalog.md), [`motion-primitive-catalog.md`](references/motion-primitive-catalog.md), and [`montage.md`](references/montage.md) (only if the user supplied assets). Editing the same file in place, do two things:
91
+
92
+ 1. **Pick the brand.** Choose one preset from `../hyperframes-creative/frame-presets/` using the table in `../hyperframes-creative/references/design-spec.md` (match the track's mood; **only its fonts and colors matter** — templates own composition). Copy it into `frame.md` **unmodified** and fill the frontmatter `style` (font + a ≤4–6 swatch palette) from it.
93
+ 2. **Fill every frame.** Decide its groups and give each a treatment: a matched template from the catalog (with bound params and real audiomap anchors), a free-compose from the primitive catalog, or an asset treatment that **obeys `pacing`**. This plugin ships no hosted look registry, so the local materials this skill carries are the catalogue.
94
+
95
+ ```bash
96
+ node <SKILL_DIR>/scripts/validate-plan.mjs --storyboard "$PROJECT_DIR/STORYBOARD.md" \
97
+ --audiomap "$PROJECT_DIR/audiomap.json" --templates <SKILL_DIR>/references/templates
98
+ ```
99
+
100
+ Fix every `✗` (hard errors: duration mismatch, frames not tiling the track, a missing `src`); warnings are best-effort. Then present the frame-by-frame summary in chat as a proposal (`../hyperframes/references/review-loop.md` § 1) and iterate on the user's replies until they approve; for `storyboard: yes`, also write it as `storyboard.html` (`../hyperframes-creative/references/storyboard-recipe.md` § 3) for them to open. In autonomous mode this is a checkpoint gate: post the summary as a heads-up and proceed (the `validate-plan.mjs` pass is a quality gate and still blocks).
101
+
102
+ **Gate:** `frame.md` is a verbatim preset copy; `validate-plan.mjs` exits 0; the user approved the plan (autonomous: the summary was posted as a heads-up).
103
+
104
+ ---
105
+
106
+ ## Step 4: Build frames from the plan
107
+
108
+ Goal: Build every frame as a self-contained composition file.
109
+
110
+ Create `compositions/frames/`. Read [`sub-agents/frame-worker.md`](sub-agents/frame-worker.md) and `../hyperframes/references/subagent-dispatch.md`. Dispatch **one frame-worker per frame**, in parallel where possible (otherwise in waves). Each worker gets exactly one frame and this context:
111
+
112
+ ```text
113
+ PROJECT_DIR: <abs path>
114
+ frame_id: <NN-frame_id> # = the frame file stem, e.g. 02-f2; the composition id
115
+ Your block: the `## Frame N — <frame_id>` block in PROJECT_DIR/STORYBOARD.md
116
+ audiomap: PROJECT_DIR/audiomap.json
117
+ frame.md: PROJECT_DIR/frame.md
118
+ Materials: for each group, <SKILL_DIR>/references/templates/<id>/index.html (templates) and
119
+ <SKILL_DIR>/references/motion-primitives/<id>/ (free); staged assets/ (asset groups)
120
+ Contracts: ../hyperframes-core/references/sub-compositions.md + determinism-rules.md
121
+ Canvas: <w>×<h> Pacing: <beat_cut|phrase_flow>
122
+ Write to: PROJECT_DIR/compositions/frames/<frame_id>.html
123
+ ```
124
+
125
+ The worker forks the cited materials, converts every anchor to frame-local seconds (`local_t = track_t − span_sec[0]`), gates its groups with 0ms cuts, and writes one seek-safe frame file. **The worker never runs the `hyperframes` CLI** — those commands operate on the assembled project, which doesn't exist yet, so they'd report on the wrong files. The worker just writes to the contract and stops; you verify after assembly (Step 6). As each worker returns, you can confirm its file landed on disk.
126
+
127
+ **Gate:** every frame has its `compositions/frames/NN-*.html` on disk.
128
+
129
+ ---
130
+
131
+ ## Step 5: Assemble
132
+
133
+ Goal: Wire the built frames + BGM into the playable `index.html`.
134
+
135
+ `assemble-index.mjs` is deterministic — no subagent, no judgment. It references each frame file at its cumulative `data-start`, mounts `assets/bgm.mp3` on track 11, and hard-cuts frame → frame (frames tile the track with no gaps, so there is **no transition injector**).
136
+
137
+ ```bash
138
+ node <SKILL_DIR>/scripts/assemble-index.mjs --storyboard "$PROJECT_DIR/STORYBOARD.md" \
139
+ --hyperframes "$PROJECT_DIR" --audiomap "$PROJECT_DIR/audiomap.json"
140
+ ```
141
+
142
+ Fix any `✗` it reports — a missing or blank frame file means that worker wrote a partial file; re-dispatch it (Step 4) and re-assemble.
143
+
144
+ **Gate:** `index.html` exists; total duration == `audiomap.audio.duration_sec`.
145
+
146
+ ---
147
+
148
+ ## Step 6: Verify and render
149
+
150
+ Goal: Verify the assembled video, get user approval, and render the final MP4.
151
+
152
+ Run the CLI on the **assembled project** — that's the correct unit (the per-frame workers couldn't run it). `check` runs structural lint and the headless-browser runtime, layout, motion, and contrast gate in one pass; `--snapshots` also emits the review frames.
153
+
154
+ ```bash
155
+ ( cd "$PROJECT_DIR" && freecodego_design_lint . --snapshots )
156
+ ```
157
+
158
+ Inspect at `t=0`, each frame start, the strongest DROP / SURGE, every `hard_stops[].t`, and the final frame. On failure, make the **cheapest safe fix** yourself: edit the offending `compositions/frames/NN-*.html`. Never change duration or audio timing to hide a sync issue. Once the gates pass, pause for user review, then render only on approval (autonomous mode: ask the one kept question — "preview first, or render?" — then deliver the MP4 with the contact sheet):
159
+
160
+ ```bash
161
+ ( cd "$PROJECT_DIR" && freecodego_design_render . --skill=music-to-video -q draft -o renders/video.mp4 --fps 30 )
162
+ ```
163
+
164
+ **Gate:** `check` passed and the snapshots were inspected; the user approved (autonomous: checks passed and the delivery includes the contact sheet); `renders/video.mp4` exists with audio, duration == `audiomap.audio.duration_sec`. The final reply states the MP4 path and duration.
165
+
166
+ ---
167
+
168
+ ## Resume table
169
+
170
+ | You have | Continue from |
171
+ | -------------------------- | ------------- |
172
+ | `assets/bgm.mp3` only | Step 1 |
173
+ | `audiomap.json` | Step 2 |
174
+ | `STORYBOARD.md` (skeleton) | Step 3 |
175
+ | `STORYBOARD.md` (complete) | Step 4 |
176
+ | all frame files | Step 5 |
177
+ | `index.html` | Step 6 |
178
+
179
+ ## Quick Reference
180
+
181
+ **Formats:** landscape `1920x1080` by default; portrait `1080x1920`; square `1080x1080`. Set the canvas once in the storyboard frontmatter (`canvas: { w, h, fps }`).
182
+
183
+ **Scripts** under `scripts/`: `analyze-beatgrid.py` (the one analyzer), `validate-plan.mjs` (plan check), `assemble-index.mjs` (index assembly), `stage-assets.mjs` (stage user media), `lib/storyboard.mjs` (vendored parser). Everything else is the `hyperframes` CLI.
184
+
185
+ | Read | When |
186
+ | -------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------- |
187
+ | [`references/frame-skeleton.md`](references/frame-skeleton.md) | Step 2: read the music, lay out the frames, set pacing |
188
+ | [`references/planning.md`](references/planning.md) · [`storyboard-format.md`](references/storyboard-format.md) | Step 3: pick the brand, fill each frame, write the plan |
189
+ | [`references/template-catalog.md`](references/template-catalog.md) | Step 3: pick a template per group |
190
+ | [`references/motion-primitive-catalog.md`](references/motion-primitive-catalog.md) | Step 3/4: L0 recipes for free-compose |
191
+ | [`references/montage.md`](references/montage.md) | Step 3/4: asset treatments (beat-cut / ken-burns) |
192
+ | [`sub-agents/frame-worker.md`](sub-agents/frame-worker.md) | Step 4: dispatch + build one frame |
193
+ | `../hyperframes/references/subagent-dispatch.md` | Step 4: dispatch sub-agents safely |
194
+ | `../hyperframes-creative/references/design-spec.md` | Step 3: pick the preset (the brand) |
195
+
196
+ ## Directory layout
197
+
198
+ ```
199
+ music-to-video/
200
+ SKILL.md
201
+ references/ frame-skeleton.md · planning.md · storyboard-format.md
202
+ template-catalog.md · motion-primitive-catalog.md · montage.md
203
+ templates/<id>/ { index.html (+ assets/ · program.json) } ← L1 catalog impls
204
+ motion-primitives/<id>/ { index.html (mounts the scene), scene.html (the sub-composition) } (+ ../assets/gsap.min.js shared by recipes) ← L0 catalog impls
205
+ scripts/ analyze-beatgrid.py · assemble-index.mjs · validate-plan.mjs · stage-assets.mjs · lib/storyboard.mjs
206
+ sub-agents/ frame-worker.md ← the one subagent (one per frame)
207
+ ```