flo-mat 3.0.15 → 4.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (601) hide show
  1. package/README.md +1 -1
  2. package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
  3. package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
  4. package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
  5. package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
  6. package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
  7. package/__tests__/find-2-prong/get-medial/get-closest-points.spec.ts +49 -0
  8. package/__tests__/get-mats1.ts +29 -32
  9. package/__tests__/helpers/close-to.ts +71 -0
  10. package/__tests__/helpers/jest-extend-nearly.ts +39 -0
  11. package/__tests__/helpers/jest.setup.ts +6 -0
  12. package/__tests__/helpers/obj-or-array.ts +8 -0
  13. package/__tests__/jest-extensions.d.ts +26 -0
  14. package/__tests__/lib-load.spec.ts +1 -1
  15. package/browser/index.js +20280 -17610
  16. package/browser/index.min.js +1 -1
  17. package/jest.config.cjs +1 -0
  18. package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
  19. package/node/add-n-prong.ts/join-spokes.js +5 -4
  20. package/node/add-n-prong.ts/join-spokes.js.map +1 -1
  21. package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
  22. package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
  23. package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
  24. package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
  25. package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
  26. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
  27. package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
  28. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +6 -9
  29. package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
  30. package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
  31. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
  32. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
  33. package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
  34. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
  35. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +3 -8
  36. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +34 -91
  37. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
  38. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
  39. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +8 -11
  40. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
  41. package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
  42. package/node/corner/compare-curvatures-at-interface.js +1 -1
  43. package/node/corner/corner.d.ts +7 -6
  44. package/node/corner/get-corner.d.ts +1 -6
  45. package/node/corner/get-corner.js +2 -9
  46. package/node/corner/get-corner.js.map +1 -1
  47. package/node/corner/get-interface-ccw.d.ts +2 -2
  48. package/node/corner/get-interface-ccw.js +4 -5
  49. package/node/corner/get-interface-ccw.js.map +1 -1
  50. package/node/cp-node/cp-node-fs.d.ts +0 -15
  51. package/node/cp-node/cp-node-fs.js +0 -4
  52. package/node/cp-node/cp-node-fs.js.map +1 -1
  53. package/node/cp-node/cp-node.d.ts +10 -10
  54. package/node/cp-node/fs/clone.js.map +1 -1
  55. package/node/cp-node/fs/cp-node-comparator.js +2 -2
  56. package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
  57. package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
  58. package/node/cp-node/fs/enhance-cp-node.js +5 -5
  59. package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
  60. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
  61. package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
  62. package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
  63. package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
  64. package/node/cp-node/fs/get-edge-direction.js +3 -3
  65. package/node/cp-node/fs/get-edge-direction.js.map +1 -1
  66. package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
  67. package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
  68. package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
  69. package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
  70. package/node/cp-node/fs/get-mat-curve-between.js +6 -5
  71. package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
  72. package/node/cp-node/fs/get-salience.d.ts +1 -1
  73. package/node/cp-node/fs/get-salience.js +3 -3
  74. package/node/cp-node/fs/get-salience.js.map +1 -1
  75. package/node/cp-node/fs/insert-cp-node.d.ts +4 -4
  76. package/node/cp-node/fs/insert-cp-node.js +3 -4
  77. package/node/cp-node/fs/insert-cp-node.js.map +1 -1
  78. package/node/cp-node/fs/is-one-prong.d.ts +1 -1
  79. package/node/cp-node/fs/is-one-prong.js +2 -9
  80. package/node/cp-node/fs/is-one-prong.js.map +1 -1
  81. package/node/cp-node/fs/is-order-correct.d.ts +3 -3
  82. package/node/cp-node/fs/is-order-correct.js +5 -8
  83. package/node/cp-node/fs/is-order-correct.js.map +1 -1
  84. package/node/cp-node/fs/is-sharp.js +1 -1
  85. package/node/cp-node/fs/is-sharp.js.map +1 -1
  86. package/node/cp-node/fs/remove-cp-node.js +1 -2
  87. package/node/cp-node/fs/remove-cp-node.js.map +1 -1
  88. package/node/cp-node/fs/traverse-cp.js.map +1 -1
  89. package/node/cp-node/fs/traverse-vertices.d.ts +1 -1
  90. package/node/cp-node/fs/traverse-vertices.js.map +1 -1
  91. package/node/debug/debug-elem-types.d.ts +1 -2
  92. package/node/debug/debug-elem-types.js +1 -2
  93. package/node/debug/debug-elem-types.js.map +1 -1
  94. package/node/debug/functions/draw-elem/draw-branch.d.ts +1 -1
  95. package/node/debug/functions/draw-elem/draw-branch.js.map +1 -1
  96. package/node/debug/functions/draw-elem/draw-cp-node.d.ts +1 -1
  97. package/node/debug/functions/draw-elem/draw-cp-node.js +4 -4
  98. package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
  99. package/node/debug/functions/draw-elem/draw-elem.js +1 -5
  100. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  101. package/node/debug/functions/draw-elem/draw-leaves.d.ts +1 -1
  102. package/node/debug/functions/draw-elem/draw-leaves.js +4 -4
  103. package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
  104. package/node/debug/functions/draw-elem/draw-mat.d.ts +1 -1
  105. package/node/debug/functions/draw-elem/draw-mat.js +1 -2
  106. package/node/debug/functions/draw-elem/draw-mat.js.map +1 -1
  107. package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
  108. package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
  109. package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
  110. package/node/debug/functions/draw-elem/draw-min-y.d.ts +1 -1
  111. package/node/debug/functions/draw-elem/draw-min-y.js.map +1 -1
  112. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
  113. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
  114. package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
  115. package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
  116. package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
  117. package/node/debug/functions/draw-elem/draw-three-prong.d.ts +1 -1
  118. package/node/debug/functions/draw-elem/draw-three-prong.js +4 -4
  119. package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
  120. package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
  121. package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
  122. package/node/debug/functions/draw-elem/draw-vertex.d.ts +1 -1
  123. package/node/debug/functions/draw-elem/draw-vertex.js +1 -3
  124. package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
  125. package/node/debug/functions/general.js +1 -1
  126. package/node/debug/functions/general.js.map +1 -1
  127. package/node/error-analysis/gamma.d.ts +7 -1
  128. package/node/error-analysis/gamma.js +6 -2
  129. package/node/error-analysis/gamma.js.map +1 -1
  130. package/node/find-2-prong/add-1-prong.d.ts +3 -3
  131. package/node/find-2-prong/add-1-prong.js +4 -4
  132. package/node/find-2-prong/add-1-prong.js.map +1 -1
  133. package/node/find-2-prong/add-2-prong.d.ts +10 -11
  134. package/node/find-2-prong/add-2-prong.js +42 -37
  135. package/node/find-2-prong/add-2-prong.js.map +1 -1
  136. package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
  137. package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
  138. package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
  139. package/node/find-2-prong/cull-bezier-pieces.js +30 -15
  140. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
  141. package/node/find-2-prong/find-2-prong.d.ts +12 -13
  142. package/node/find-2-prong/find-2-prong.js +73 -116
  143. package/node/find-2-prong/find-2-prong.js.map +1 -1
  144. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
  145. package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
  146. package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
  147. package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
  148. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
  149. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
  150. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
  151. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
  152. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
  153. package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
  154. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
  155. package/node/find-2-prong/get-initial-x.d.ts +12 -0
  156. package/node/find-2-prong/get-initial-x.js +35 -0
  157. package/node/find-2-prong/get-initial-x.js.map +1 -0
  158. package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
  159. package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
  160. package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
  161. package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
  162. package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
  163. package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
  164. package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
  165. package/node/find-2-prong/get-medial/get-closest-points.js +167 -0
  166. package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
  167. package/node/find-2-prong/reduce-radius.d.ts +4 -4
  168. package/node/find-2-prong/reduce-radius.js +30 -50
  169. package/node/find-2-prong/reduce-radius.js.map +1 -1
  170. package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.d.ts +9 -6
  171. package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +11 -6
  172. package/node/find-3-prong/calc-better-x.js.map +1 -0
  173. package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
  174. package/node/find-3-prong/calc-initial-3-prong-center.js +27 -0
  175. package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
  176. package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
  177. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +47 -32
  178. package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
  179. package/node/find-3-prong/find-3-prong.d.ts +13 -0
  180. package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
  181. package/node/find-3-prong/find-3-prong.js.map +1 -0
  182. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.d.ts +2 -2
  183. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +17 -2
  184. package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
  185. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.js +8 -21
  186. package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
  187. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.d.ts +1 -4
  188. package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +2 -3
  189. package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
  190. package/node/find-3-prong/get-closest-points.d.ts +10 -0
  191. package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +4 -4
  192. package/node/find-3-prong/get-closest-points.js.map +1 -0
  193. package/node/find-3-prong/three-prong-info.d.ts +9 -0
  194. package/node/find-3-prong/three-prong-info.js +2 -0
  195. package/node/find-3-prong/three-prong-info.js.map +1 -0
  196. package/node/find-3-prong/timed-cc.d.ts +3 -0
  197. package/node/find-3-prong/timed-cc.js +5 -0
  198. package/node/find-3-prong/timed-cc.js.map +1 -0
  199. package/node/find-mat/clip-options.d.ts +2 -2
  200. package/node/find-mat/clip-options.js +7 -14
  201. package/node/find-mat/clip-options.js.map +1 -1
  202. package/node/find-mat/create-initial-cp-tree.d.ts +9 -8
  203. package/node/find-mat/create-initial-cp-tree.js +17 -20
  204. package/node/find-mat/create-initial-cp-tree.js.map +1 -1
  205. package/node/find-mat/find-mat.d.ts +5 -5
  206. package/node/find-mat/find-mat.js +6 -12
  207. package/node/find-mat/find-mat.js.map +1 -1
  208. package/node/find-mat/find-mats.js +7 -12
  209. package/node/find-mat/find-mats.js.map +1 -1
  210. package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
  211. package/node/find-mat/get-dull-corners-on-loop.js +5 -4
  212. package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
  213. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
  214. package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
  215. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
  216. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
  217. package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
  218. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
  219. package/node/find-mat/get-meta.d.ts +3 -3
  220. package/node/find-mat/get-meta.js +13 -12
  221. package/node/find-mat/get-meta.js.map +1 -1
  222. package/node/find-mat/get-sharp-corners.d.ts +3 -3
  223. package/node/find-mat/get-sharp-corners.js +2 -3
  224. package/node/find-mat/get-sharp-corners.js.map +1 -1
  225. package/node/find-mat/mat-options.d.ts +15 -15
  226. package/node/find-mat/mat-options.js +7 -4
  227. package/node/find-mat/mat-options.js.map +1 -1
  228. package/node/floyd-warshall/floyd-warshall.js +1 -1
  229. package/node/floyd-warshall/floyd-warshall.js.map +1 -1
  230. package/node/floyd-warshall/get-graph.js +2 -2
  231. package/node/floyd-warshall/get-graph.js.map +1 -1
  232. package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
  233. package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
  234. package/node/geometry/circle.d.ts +1 -0
  235. package/node/geometry/circle.js +1 -0
  236. package/node/geometry/circle.js.map +1 -1
  237. package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
  238. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
  239. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
  240. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
  241. package/node/index.d.ts +1 -7
  242. package/node/index.js +1 -5
  243. package/node/index.js.map +1 -1
  244. package/node/loop/get-max-coordinate.d.ts +2 -1
  245. package/node/loop/get-max-coordinate.js +6 -8
  246. package/node/loop/get-max-coordinate.js.map +1 -1
  247. package/node/mat/add-to-cp-tree.d.ts +3 -3
  248. package/node/mat/add-to-cp-tree.js +5 -5
  249. package/node/mat/add-to-cp-tree.js.map +1 -1
  250. package/node/mat/create-new-cp-trees.d.ts +10 -0
  251. package/node/mat/create-new-cp-trees.js +24 -0
  252. package/node/mat/create-new-cp-trees.js.map +1 -0
  253. package/node/mat/curve-piece.d.ts +1 -1
  254. package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
  255. package/node/mat/get-boundary-piece-beziers.js +125 -20
  256. package/node/mat/get-boundary-piece-beziers.js.map +1 -1
  257. package/node/mat/get-branches.d.ts +1 -1
  258. package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
  259. package/node/mat/get-closeby-cp-if-exist.js +6 -5
  260. package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
  261. package/node/mat/get-cp-node-to-left-or-same.d.ts +4 -4
  262. package/node/mat/get-cp-node-to-left-or-same.js +4 -3
  263. package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
  264. package/node/mat/get-largest-vertex.d.ts +1 -1
  265. package/node/mat/get-largest-vertex.js +1 -1
  266. package/node/mat/get-largest-vertex.js.map +1 -1
  267. package/node/mat/mat-meta.d.ts +4 -5
  268. package/node/mat/mat.d.ts +5 -5
  269. package/node/mat/simplify-mat.js +5 -4
  270. package/node/mat/simplify-mat.js.map +1 -1
  271. package/node/mat/trim-mat.d.ts +3 -2
  272. package/node/mat/trim-mat.js +5 -3
  273. package/node/mat/trim-mat.js.map +1 -1
  274. package/node/point-on-shape/calc-pos-order.d.ts +8 -5
  275. package/node/point-on-shape/calc-pos-order.js +7 -7
  276. package/node/point-on-shape/calc-pos-order.js.map +1 -1
  277. package/node/point-on-shape/compare-poss.d.ts +4 -0
  278. package/node/point-on-shape/compare-poss.js +12 -0
  279. package/node/point-on-shape/compare-poss.js.map +1 -1
  280. package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
  281. package/node/point-on-shape/get-osculating-circle.js +18 -20
  282. package/node/point-on-shape/get-osculating-circle.js.map +1 -1
  283. package/node/point-on-shape/get-pos-corner.d.ts +18 -4
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  584. package/src/get-curve/get-curve-between.ts +0 -80
  585. package/src/get-curve/get-edge-direction.ts +0 -70
  586. package/src/mat/add-to-cp-graph.ts +0 -60
  587. package/src/mat/cmp-cp-on-delta.ts +0 -56
  588. package/src/mat/connect-hole-closers.ts +0 -9
  589. package/src/mat/create-new-cp-tree.ts +0 -32
  590. package/src/mat/get-edges-as-array.ts +0 -18
  591. package/src/mat/get-largest-three-prong.ts +0 -14
  592. package/src/mat/get-neighboring-cps.ts +0 -49
  593. package/src/mat/is-another-cp-closeby.ts +0 -69
  594. package/src/mat/simplify-mat-map-only.ts +0 -110
  595. package/src/memoize-primitive.ts +0 -31
  596. package/src/point-on-shape/create-pos.ts +0 -20
  597. package/src/sat/cull-by-salience.ts +0 -115
  598. package/src/svg/get-extreme.ts +0 -23
  599. package/src/utils/bezier-piece-to-bezier.ts +0 -13
  600. package/src/utils/sleep.ts +0 -7
  601. /package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.d.ts +0 -0
@@ -1,10 +1,10 @@
1
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
2
- import { MatMeta } from '../mat/mat-meta.js';
1
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
2
+ import type { MatMeta } from '../mat/mat-meta.js';
3
3
  /**
4
4
  * @hidden
5
5
  * Add a 1-prong to the MAT.
6
6
  * @param cpTrees
7
7
  * @param pos
8
8
  */
9
- declare function add1Prong(meta: MatMeta, radius: number, center: number[], pos: PointOnShape): void;
9
+ declare function add1Prong(meta: MatMeta, radius: number, center: number[], pos: PrePointOnShape): void;
10
10
  export { add1Prong };
@@ -2,7 +2,7 @@ import { addToCpTree } from '../mat/add-to-cp-tree.js';
2
2
  import { getCloseByCpIfExist } from '../mat/get-closeby-cp-if-exist.js';
3
3
  import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
4
4
  import { isPosCorner } from '../point-on-shape/is-pos-corner.js';
5
- import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
5
+ import { getPosCorner$ } from '../point-on-shape/get-pos-corner.js';
6
6
  /**
7
7
  * @hidden
8
8
  * Add a 1-prong to the MAT.
@@ -10,9 +10,9 @@ import { getPosCorner } from '../point-on-shape/get-pos-corner.js';
10
10
  * @param pos
11
11
  */
12
12
  function add1Prong(meta, radius, center, pos) {
13
- if (isPosCorner(pos) && getPosCorner(pos).isDull) {
13
+ if (isPosCorner(pos) && getPosCorner$(pos).isDull) {
14
14
  // This is a 1-prong at a dull corner.
15
- // TODO IMPORTANT
15
+ // FUTURE
16
16
  // Remove this line, uncomment piece below it and implement the
17
17
  // following strategy to find the 3-prongs: if deltas are conjoined due
18
18
  // to dull corner, split the conjoinment by inserting successively
@@ -27,7 +27,7 @@ function add1Prong(meta, radius, center, pos) {
27
27
  return;
28
28
  }
29
29
  const circle = { radius, center };
30
- const order = calcPosOrder(circle, pos);
30
+ const order = calcPosOrder(circle.center, pos);
31
31
  // Make sure there isn't already a ContactPoint close by - it can cause
32
32
  // floating point stability issues.
33
33
  if (getCloseByCpIfExist(meta, pos, circle, order, 0, 1)) {
@@ -1 +1 @@
1
- {"version":3,"file":"add-1-prong.js","sourceRoot":"","sources":["../../src/find-2-prong/add-1-prong.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,0BAA0B,CAAC;AACvD,OAAO,EAAE,mBAAmB,EAAE,MAAM,mCAAmC,CAAC;AAExE,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAGnE,OAAO,EAAE,WAAW,EAAE,MAAM,oCAAoC,CAAC;AACjE,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAGnE;;;;;GAKG;AACH,SAAS,SAAS,CACV,IAAa,EACb,MAAc,EACd,MAAgB,EAChB,GAAiB;IAErB,IAAI,WAAW,CAAC,GAAG,CAAC,IAAI,YAAY,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC;QAC/C,sCAAsC;QAEtC,kBAAkB;QAClB,gEAAgE;QAChE,wEAAwE;QACxE,mEAAmE;QACnE,mEAAmE;QACnE,qEAAqE;QACrE,kEAAkE;QAClE,oEAAoE;QAEpE,kCAAkC;QAElC,yCAAyC;QACrC,0DAA0D;QAC9D,IAAI;QAEJ,OAAO;IACX,CAAC;IAED,MAAM,MAAM,GAAW,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC;IAE1C,MAAM,KAAK,GAAG,YAAY,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IACxC,uEAAuE;IACvE,mCAAmC;IACnC,IAAI,mBAAmB,CAAC,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;QACtD,OAAO;IACX,CAAC;IAED,MAAM,EAAE,SAAS,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,IAAI,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IAEjG,yCAAyC;IACzC,sDAAsD;IACtD,IAAI;AACR,CAAC;AAGD,OAAO,EAAE,SAAS,EAAE,CAAA"}
1
+ {"version":3,"file":"add-1-prong.js","sourceRoot":"","sources":["../../src/find-2-prong/add-1-prong.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,0BAA0B,CAAC;AACvD,OAAO,EAAE,mBAAmB,EAAE,MAAM,mCAAmC,CAAC;AACxE,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,WAAW,EAAE,MAAM,oCAAoC,CAAC;AACjE,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAC;AAGpE;;;;;GAKG;AACH,SAAS,SAAS,CACV,IAAa,EACb,MAAc,EACd,MAAgB,EAChB,GAAoB;IAExB,IAAI,WAAW,CAAC,GAAG,CAAC,IAAI,aAAa,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC;QAChD,sCAAsC;QAEtC,SAAS;QACT,gEAAgE;QAChE,wEAAwE;QACxE,mEAAmE;QACnE,mEAAmE;QACnE,qEAAqE;QACrE,kEAAkE;QAClE,oEAAoE;QAEpE,kCAAkC;QAElC,yCAAyC;QACrC,0DAA0D;QAC9D,IAAI;QAEJ,OAAO;IACX,CAAC;IAED,MAAM,MAAM,GAAW,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC;IAE1C,MAAM,KAAK,GAAG,YAAY,CAAC,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IAC/C,uEAAuE;IACvE,mCAAmC;IACnC,IAAI,mBAAmB,CAAC,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;QACtD,OAAO;IACX,CAAC;IAED,MAAM,EAAE,SAAS,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,IAAI,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IAEjG,yCAAyC;IACzC,sDAAsD;IACtD,IAAI;AACR,CAAC;AAGD,OAAO,EAAE,SAAS,EAAE,CAAA"}
@@ -1,18 +1,17 @@
1
- import { CpNode } from '../cp-node/cp-node.js';
2
- import { Circle } from '../geometry/circle.js';
3
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
4
- import { MatMeta } from '../mat/mat-meta.js';
1
+ import type { CpNode } from '../cp-node/cp-node.js';
2
+ import type { Circle } from '../geometry/circle.js';
3
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
4
+ import type { MatMeta } from '../mat/mat-meta.js';
5
5
  /**
6
- * @internal
7
6
  * Adds a 2-prong contact circle to the shape.
8
7
  *
9
- * @param cpTrees
8
+ * @param meta
10
9
  * @param circle Circle containing the 2 contact points
11
- * @param posSource The source point on shape
12
- * @param posAntipode The found antipodal point on shape
10
+ * @param pposSource The source point on shape
11
+ * @param pposAntipode The found antipodal point on shape
13
12
  * @param isHoleClosing True if this is a hole-closing 2-prong, false otherwise
14
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
15
- * tolerances.
13
+ *
14
+ * @internal
16
15
  */
17
- declare function add2Prong(meta: MatMeta, circle: Circle, poss: PointOnShape[], isHoleClosing: boolean): CpNode | undefined;
16
+ declare function add2Prong(meta: MatMeta, circle: Circle, pposSource: PrePointOnShape, pposAntipode: PrePointOnShape, isHoleClosing: boolean): CpNode | undefined;
18
17
  export { add2Prong };
@@ -1,34 +1,40 @@
1
1
  import { calcPosOrder } from '../point-on-shape/calc-pos-order.js';
2
- import { createPos } from '../point-on-shape/create-pos.js';
3
2
  import { getCloseByCpIfExist } from '../mat/get-closeby-cp-if-exist.js';
4
3
  import { insertCpNode } from '../cp-node/fs/insert-cp-node.js';
5
4
  import { addToCpTree } from '../mat/add-to-cp-tree.js';
6
5
  import { removeCpNode } from '../cp-node/fs/remove-cp-node.js';
7
6
  /**
8
- * @internal
9
7
  * Adds a 2-prong contact circle to the shape.
10
8
  *
11
- * @param cpTrees
9
+ * @param meta
12
10
  * @param circle Circle containing the 2 contact points
13
- * @param posSource The source point on shape
14
- * @param posAntipode The found antipodal point on shape
11
+ * @param pposSource The source point on shape
12
+ * @param pposAntipode The found antipodal point on shape
15
13
  * @param isHoleClosing True if this is a hole-closing 2-prong, false otherwise
16
- * @param maxCoordinate The maximum coordinate value used to calculate floating point
17
- * tolerances.
14
+ *
15
+ * @internal
18
16
  */
19
- function add2Prong(meta, circle, poss, isHoleClosing) {
20
- poss[0] = poss[0].t === 0
21
- ? createPos(poss[0].curve.prev, 1, true)
22
- : poss[0];
23
- const orders = poss.map(pos => calcPosOrder(circle, pos));
17
+ function add2Prong(meta, circle, pposSource, pposAntipode, isHoleClosing) {
18
+ pposSource = pposSource.t === 0
19
+ ? { ...pposSource, curve: pposSource.curve.prev, t: 1 }
20
+ : pposSource;
21
+ const orderSource = calcPosOrder(circle.center, pposSource);
22
+ const orderAntipode = calcPosOrder(circle.center, pposAntipode);
23
+ const posAntipode = {
24
+ ...pposAntipode, circle, order: orderAntipode, order2: 0
25
+ };
26
+ const posSource = {
27
+ ...pposSource, circle, order: orderSource, order2: 0
28
+ };
24
29
  // Make sure there isn't already a ContactPoint close by - it can cause
25
30
  // floating point stability issues.
26
- for (let i = 0; i < poss.length; i++) {
27
- if (!!getCloseByCpIfExist(meta, poss[i], circle, orders[i], 0, 2)) {
28
- return undefined;
29
- }
31
+ if (!!getCloseByCpIfExist(meta, pposSource, circle, orderSource, 0, 2)) {
32
+ return undefined;
33
+ }
34
+ if (!!getCloseByCpIfExist(meta, pposAntipode, circle, orderAntipode, 0, 2)) {
35
+ return undefined;
30
36
  }
31
- const { anyFailed, cpNodes } = addToCpTree(isHoleClosing, isHoleClosing, circle, orders, meta, poss);
37
+ const { anyFailed, cpNodes } = addToCpTree(isHoleClosing, isHoleClosing, circle, [orderSource, orderAntipode], meta, [posSource, posAntipode]);
32
38
  if (anyFailed) {
33
39
  cpNodes.forEach(cpNode => {
34
40
  if (cpNode !== undefined) {
@@ -37,8 +43,6 @@ function add2Prong(meta, circle, poss, isHoleClosing) {
37
43
  });
38
44
  return undefined;
39
45
  }
40
- // Get points ordered according to their angle with the x-axis
41
- // joinSpokes(circle, cpNodes);
42
46
  if (isHoleClosing) {
43
47
  closeHole(meta, cpNodes);
44
48
  }
@@ -46,25 +50,26 @@ function add2Prong(meta, circle, poss, isHoleClosing) {
46
50
  }
47
51
  function closeHole(meta, cpNodes) {
48
52
  const { cpTrees } = meta;
49
- const [cpNodeA, cpNodeB] = cpNodes;
50
- // Duplicate ContactPoints
51
- // const antipodeCpNode = cpNodeB[0];
52
- const cpAntipode = cpNodeB.cp;
53
- const cpNodeB2 = insertCpNode(true, true, false, cpTrees.get(cpAntipode.pointOnShape.curve.loop), { ...cpAntipode, order2: +1 }, cpNodeB, meta.lastInsertId);
54
- cpNodeB2.holeCloserTwin = cpNodeB;
55
- cpNodeB.holeCloserTwin = cpNodeB2;
56
- const cpNodeB1 = insertCpNode(true, true, false, cpTrees.get(cpNodeA.cp.pointOnShape.curve.loop), { ...cpNodeA.cp, order2: -1 }, cpNodeA.prev, meta.lastInsertId);
57
- cpNodeB1.holeCloserTwin = cpNodeA;
58
- cpNodeA.holeCloserTwin = cpNodeB1;
53
+ const [cpNodeSource, cpNodeAntipode] = cpNodes;
54
+ // Antipode - create and insert twin
55
+ const posAntipode = cpNodeAntipode.pointOnShape;
56
+ const cpNodeAntipodeTwin = insertCpNode(true, true, false, cpTrees.get(posAntipode.curve.loop), { ...posAntipode, order2: +1 }, cpNodeAntipode, meta.lastInsertId);
57
+ cpNodeAntipodeTwin.holeCloserTwin = cpNodeAntipode;
58
+ cpNodeAntipode.holeCloserTwin = cpNodeAntipodeTwin;
59
+ // Source - create and insert twin
60
+ const posSource = cpNodeSource.pointOnShape;
61
+ const cpNodeSourceTwin = insertCpNode(true, true, false, cpTrees.get(posSource.curve.loop), { ...cpNodeSource.pointOnShape, order2: -1 }, cpNodeSource.prev, meta.lastInsertId);
62
+ cpNodeSourceTwin.holeCloserTwin = cpNodeSource;
63
+ cpNodeSource.holeCloserTwin = cpNodeSourceTwin;
59
64
  // Connect graph
60
- cpNodeB1.prevOnCircle = cpNodeB2;
61
- cpNodeB1.nextOnCircle = cpNodeB2;
62
- cpNodeB2.prevOnCircle = cpNodeB1;
63
- cpNodeB2.nextOnCircle = cpNodeB1;
64
- cpNodeB.next = cpNodeA;
65
- cpNodeA.prev = cpNodeB;
66
- cpNodeB1.next = cpNodeB2;
67
- cpNodeB2.prev = cpNodeB1;
65
+ cpNodeSourceTwin.prevOnCircle = cpNodeAntipodeTwin;
66
+ cpNodeSourceTwin.nextOnCircle = cpNodeAntipodeTwin;
67
+ cpNodeAntipodeTwin.prevOnCircle = cpNodeSourceTwin;
68
+ cpNodeAntipodeTwin.nextOnCircle = cpNodeSourceTwin;
69
+ cpNodeAntipode.next = cpNodeSource;
70
+ cpNodeSource.prev = cpNodeAntipode;
71
+ cpNodeSourceTwin.next = cpNodeAntipodeTwin;
72
+ cpNodeAntipodeTwin.prev = cpNodeSourceTwin;
68
73
  }
69
74
  export { add2Prong };
70
75
  //# sourceMappingURL=add-2-prong.js.map
@@ -1 +1 @@
1
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1
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@@ -1,12 +1,9 @@
1
- import { ddAddDd, ddMultDd, twoSum, twoProduct, ddDiffDd, ddDivDd, twoDiff, ddMultDouble1 } from 'double-double';
2
- const ts = twoSum;
1
+ import { ddAddDd, twoProduct, ddDiffDd, ddDivDd, twoDiff, ddMultDouble1 } from 'double-double';
3
2
  const tp = twoProduct;
4
- const td = twoDiff;
5
3
  const qaq = ddAddDd;
6
- const qmq = ddMultDd;
7
4
  const qdq = ddDiffDd;
8
5
  const qmd = ddMultDouble1;
9
- const { asin, acos, cos, sqrt, PI: π } = Math;
6
+ const { acos } = Math;
10
7
  /**
11
8
  * Calculates and returns an appropriate seperation tolerance between `CpNode`s.
12
9
  *
@@ -17,7 +14,7 @@ const { asin, acos, cos, sqrt, PI: π } = Math;
17
14
  function calcSeperationTolerance(R, r, δ) {
18
15
  const a = r + δ;
19
16
  if (a >= R) {
20
- return Number.POSITIVE_INFINITY;
17
+ return Infinity;
21
18
  }
22
19
  const R_r_ = twoDiff(R, r);
23
20
  const A_ = qmd(r, R_r_);
@@ -51,7 +48,7 @@ export { calcSeperationTolerance };
51
48
  // δ: number) {
52
49
  // const a = r + δ;
53
50
  // if (a >= R) {
54
- // return Number.POSITIVE_INFINITY;
51
+ // return Infinity;
55
52
  // }
56
53
  // const b = R - r;
57
54
  // const c = R;
@@ -1 +1 @@
1
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+ {"version":3,"file":"calc-seperation-tolerance.js","sourceRoot":"","sources":["../../src/find-2-prong/calc-seperation-tolerance.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,eAAe,CAAC;AAE/F,MAAM,EAAE,GAAG,UAAU,CAAC;AACtB,MAAM,GAAG,GAAG,OAAO,CAAC;AACpB,MAAM,GAAG,GAAG,QAAQ,CAAC;AACrB,MAAM,GAAG,GAAG,aAAa,CAAC;AAE1B,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;AAGtB;;;;;;GAMG;AACH,SAAS,uBAAuB,CACxB,CAAS,EACT,CAAS,EACT,CAAS;IAEb,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAChB,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;QACT,OAAO,QAAQ,CAAC;IACpB,CAAC;IAED,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,EAAC,CAAC,CAAC,CAAC;IAC1B,MAAM,EAAE,GAAI,GAAG,CAAC,CAAC,EAAC,IAAI,CAAC,CAAC;IACxB,MAAM,EAAE,GAAG,GAAG,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,GAAC,CAAC,CAAC,CAAC,CAAC;IAC5C,MAAM,EAAE,GAAG,GAAG,CAAC,EAAE,EAAC,GAAG,CAAC,CAAC,EAAC,IAAI,CAAC,CAAC,CAAC;IAE/B,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAClB,MAAM,CAAC,GAAG,CAAC,GAAC,GAAG,CAAC;IAChB,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAC,CAAC,GAAG,CAAC,CAAC,GAAC,CAAC,CAAC,GAAC,CAAC,CAAC;IAC5B,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,GAAC,CAAC,CAAC;IACpB,MAAM,IAAI,GAAG,CAAC,GAAC,CAAC,CAAC;IACjB,MAAM,CAAC,GAAG,OAAO,CAAC,EAAE,EAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5B,yBAAyB;IACzB,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;IACrB,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,CAAA;IAElB,MAAM,CAAC,GAAG,EAAE,CAAC;IAEb,cAAc;IACd,OAAO,CAAC,GAAC,CAAC,CAAC;AACf,CAAC;AAGD,OAAO,EAAE,uBAAuB,EAAE,CAAA;AAGlC,eAAe;AAEf,MAAM;AACN,mFAAmF;AACnF,MAAM;AACN,4EAA4E;AAC5E,uCAAuC;AACvC,qCAAqC;AACrC,MAAM;AACN,qCAAqC;AACrC,qBAAqB;AACrB,qBAAqB;AACrB,uBAAuB;AAEvB,uBAAuB;AACvB,oBAAoB;AACpB,2BAA2B;AAC3B,QAAQ;AAER,uBAAuB;AACvB,uBAAuB;AAEvB,iCAAiC;AACjC,sDAAsD;AACtD,iCAAiC;AACjC,6BAA6B;AAC7B,mCAAmC;AACnC,yBAAyB;AACzB,4BAA4B;AAC5B,0BAA0B;AAE1B,wBAAwB;AAExB,gBAAgB;AAChB,mDAAmD;AACnD,IAAI;AAGJ,uCAAuC;AACvC,oCAAoC;AACpC,IAAI;AACJ,mCAAmC;AACnC,gCAAgC;AAChC,IAAI;AAGJ,iBAAiB;AACjB,iBAAiB;AACjB,yBAAyB;AACzB,mCAAmC;AACnC,mCAAmC;AACnC,mCAAmC;AAEnC,wFAAwF;AACxF,qCAAqC;AACrC,qBAAqB;AACrB,qBAAqB;AACrB,uBAAuB;AAEvB,uBAAuB;AACvB,uBAAuB;AACvB,uBAAuB;AAEvB,0CAA0C;AAC1C,yCAAyC;AACzC,uBAAuB;AACvB,qCAAqC;AACrC,0BAA0B;AAC1B,iCAAiC;AAEjC,2BAA2B;AAE3B,gBAAgB;AAChB,mDAAmD;AACnD,IAAI"}
@@ -1,11 +1,13 @@
1
- import { CurvePiece } from '../mat/curve-piece.js';
1
+ import type { CurvePiece } from '../mat/curve-piece.js';
2
2
  /**
3
- * @internal
4
- * Cull all curvePieces not within given radius of a given point.
3
+ * Cull all `curvePieces` not within the given radius of a given point.
4
+ *
5
5
  * @param extreme
6
6
  * @param curvePieces
7
- * @param p
8
- * @param rSquared
7
+ * @param xO
8
+ * @param xy2
9
+ *
10
+ * @internal
9
11
  */
10
- declare function cullCurvePieces2(curvePieces: CurvePiece[], p: number[], rSquared: number): CurvePiece[];
11
- export { cullCurvePieces2 };
12
+ declare function cullCurvePieces(curvePieces: CurvePiece[], xO: number[], xy2: number): CurvePiece[];
13
+ export { cullCurvePieces };
@@ -1,28 +1,43 @@
1
1
  import { getClosestSquareDistanceToRect } from '../geometry/get-closest-square-distance-to-rect.js';
2
2
  import { getBoundingBox$ } from '../geometry/get-bounding-box-.js';
3
+ import { memoize } from 'flo-memoize';
4
+ import { getBoundingBoxTight } from 'flo-bezier3';
5
+ import { getClosestSquaredDistanceToRotatedRect } from '../geometry/get-closest-squared-distance-to-rotated-rect.js';
6
+ const TOLERANCE = 1 + 2 ** -20;
7
+ const getBoundingBoxTight$ = memoize(getBoundingBoxTight);
3
8
  /**
4
- * @internal
5
- * Cull all curvePieces not within given radius of a given point.
9
+ * Cull all `curvePieces` not within the given radius of a given point.
10
+ *
6
11
  * @param extreme
7
12
  * @param curvePieces
8
- * @param p
9
- * @param rSquared
13
+ * @param xO
14
+ * @param xy2
15
+ *
16
+ * @internal
10
17
  */
11
- function cullCurvePieces2(curvePieces, p, rSquared) {
12
- const TOLERANCE = 1 + 2 ** -10;
13
- if (curvePieces.length <= 1) {
18
+ function cullCurvePieces(curvePieces, xO, xy2) {
19
+ if (curvePieces.length <= 2) {
20
+ // Curve pieces can never be less than 2 at this stage since a curve
21
+ // endpoint will be shared between 2 curves
14
22
  return curvePieces;
15
23
  }
16
- const newPieces = [];
17
- for (const curvePiece of curvePieces) {
18
- const ps = curvePiece.curve.ps;
24
+ let lastIdx = 0;
25
+ for (let i = 0; i < curvePieces.length; i++) {
26
+ const curvePiece = curvePieces[i];
27
+ const { ps } = curvePiece.curve;
19
28
  const rect = getBoundingBox$(ps);
20
- const bd = getClosestSquareDistanceToRect(rect, p);
21
- if (bd <= TOLERANCE * rSquared) {
22
- newPieces.push(curvePiece);
29
+ const d = getClosestSquareDistanceToRect(rect, xO);
30
+ if (d <= TOLERANCE * xy2) {
31
+ const tightBoundingBox = getBoundingBoxTight$(ps);
32
+ const d2 = getClosestSquaredDistanceToRotatedRect(tightBoundingBox, xO);
33
+ if (d2 <= TOLERANCE * xy2) {
34
+ curvePieces[lastIdx] = curvePiece;
35
+ lastIdx++;
36
+ }
23
37
  }
24
38
  }
25
- return newPieces;
39
+ curvePieces.length = lastIdx;
40
+ return curvePieces;
26
41
  }
27
- export { cullCurvePieces2 };
42
+ export { cullCurvePieces };
28
43
  //# sourceMappingURL=cull-bezier-pieces.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"cull-bezier-pieces.js","sourceRoot":"","sources":["../../src/find-2-prong/cull-bezier-pieces.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,8BAA8B,EAAE,MAAM,oDAAoD,CAAC;AACpG,OAAO,EAAE,eAAe,EAAE,MAAM,kCAAkC,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,aAAa,CAAC;AACtC,OAAO,EAAE,mBAAmB,EAAE,MAAM,aAAa,CAAC;AAClD,OAAO,EAAE,sCAAsC,EAAE,MAAM,6DAA6D,CAAC;AAGrH,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,IAAE,CAAC,EAAE,CAAC;AAC7B,MAAM,oBAAoB,GAAG,OAAO,CAAC,mBAAmB,CAAC,CAAC;AAG1D;;;;;;;;;GASG;AACH,SAAS,eAAe,CAChB,WAAyB,EACzB,EAAY,EACZ,GAAW;IAEf,IAAI,WAAW,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;QAC1B,oEAAoE;QACpE,2CAA2C;QAC3C,OAAO,WAA2B,CAAC;IACvC,CAAC;IAED,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,CAAC,GAAC,CAAC,EAAE,CAAC,GAAC,WAAW,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,UAAU,GAAG,WAAW,CAAC,CAAC,CAAC,CAAC;QAClC,MAAM,EAAE,EAAE,EAAE,GAAG,UAAU,CAAC,KAAK,CAAC;QAEhC,MAAM,IAAI,GAAG,eAAe,CAAC,EAAE,CAAC,CAAC;QACjC,MAAM,CAAC,GAAG,8BAA8B,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;QACnD,IAAI,CAAC,IAAI,SAAS,GAAC,GAAG,EAAE,CAAC;YACrB,MAAM,gBAAgB,GAAG,oBAAoB,CAAC,EAAE,CAAC,CAAC;YAClD,MAAM,EAAE,GAAG,sCAAsC,CAC7C,gBAAgB,EAChB,EAAE,CACL,CAAC;YAEF,IAAI,EAAE,IAAI,SAAS,GAAC,GAAG,EAAE,CAAC;gBACtB,WAAW,CAAC,OAAO,CAAC,GAAG,UAAU,CAAC;gBAClC,OAAO,EAAE,CAAC;YACd,CAAC;QACL,CAAC;IACL,CAAC;IAED,WAAW,CAAC,MAAM,GAAG,OAAO,CAAC;IAE7B,OAAO,WAAW,CAAC;AACvB,CAAC;AAGD,OAAO,EAAE,eAAe,EAAE,CAAA"}
@@ -1,8 +1,7 @@
1
- import { Circle } from '../geometry/circle.js';
2
- import { PointOnShape } from '../point-on-shape/point-on-shape.js';
3
- import { MatMeta } from '../mat/mat-meta.js';
1
+ import type { Circle } from '../geometry/circle.js';
2
+ import type { PrePointOnShape } from '../point-on-shape/point-on-shape.js';
3
+ import type { MatMeta } from '../mat/mat-meta.js';
4
4
  /**
5
- * @internal
6
5
  * Adds a 2-prong to the MAT. The first point on the shape boundary is given and
7
6
  * the second one is found by the algorithm.
8
7
  *
@@ -17,16 +16,16 @@ import { MatMeta } from '../mat/mat-meta.js';
17
16
  * d of dΩ as in Fig. 19."
18
17
  * In fact, we (and they) start by fixing one point on the boundary beforehand.
19
18
  *
20
- * @param loops A shape represented by path loops
21
- * @param maxCoordinate The extreme coordinate value of the shape
22
- * @param squaredDiagonalLength The squared diagonal length of the shape
23
- * bounding box.
24
- * @param y The source point of the 2-prong to be found
25
- * @param isHoleClosing True if this is a hole-closing two-prong, false otherwise
26
- * @param loopIdx The loop array index
19
+ * @param meta
20
+ * @param isHoleClosing `true` if this is a hole-closing two-prong, `false` otherwise
21
+ * @param for1Prong
22
+ * @param angle
23
+ * @param yPos the source point of the 2-prong to be found
24
+ *
25
+ * @internal
27
26
  */
28
- declare function find2Prong(meta: MatMeta, isHoleClosing: boolean, for1Prong: boolean, angle: number, y: PointOnShape): {
27
+ declare function find2Prong(meta: MatMeta): (isHoleClosing: boolean, for1Prong: boolean, angle: number, yPos: PrePointOnShape) => {
29
28
  circle: Circle;
30
- zs: PointOnShape[];
29
+ z: PrePointOnShape;
31
30
  } | undefined;
32
31
  export { find2Prong };
@@ -1,17 +1,16 @@
1
- import { distanceBetween, fromTo, interpolate, rotate, translate } from 'flo-vector2d';
2
- import { getOsculatingCircle } from '../point-on-shape/get-osculating-circle.js';
3
- import { findEquidistantPointOnLineDd } from './find-equidistant-point-on-line-dd.js';
4
1
  import { getInitialCurvePieces } from './get-initial-bezier-pieces.js';
5
- import { getCloseBoundaryPointsCertified } from '../closest-boundary-point/get-close-boundary-points-certified.js';
2
+ import { getAntipodalPoints } from './get-medial/get-antipodal-points.js';
6
3
  import { reduceRadius } from './reduce-radius.js';
7
4
  import { squaredDistanceBetweenDd } from './squared-distance-between-dd.js';
8
- import { cullCurvePieces2 } from './cull-bezier-pieces.js';
5
+ import { cullCurvePieces } from './cull-bezier-pieces.js';
9
6
  import { add1Prong } from './add-1-prong.js';
10
- import { createPos } from '../point-on-shape/create-pos.js';
7
+ import { toP } from '../point-on-shape/to-p.js';
11
8
  import { calcSeperationTolerance } from './calc-seperation-tolerance.js';
12
- const { ceil, log2, max, sqrt, abs, sin, cos } = Math;
9
+ import { getInitialX } from './get-initial-x.js';
10
+ import { ddNormal } from 'flo-bezier3';
11
+ import { rotate } from 'flo-vector2d';
12
+ const { sin, cos, max, sqrt } = Math;
13
13
  /**
14
- * @internal
15
14
  * Adds a 2-prong to the MAT. The first point on the shape boundary is given and
16
15
  * the second one is found by the algorithm.
17
16
  *
@@ -26,131 +25,89 @@ const { ceil, log2, max, sqrt, abs, sin, cos } = Math;
26
25
  * d of dΩ as in Fig. 19."
27
26
  * In fact, we (and they) start by fixing one point on the boundary beforehand.
28
27
  *
29
- * @param loops A shape represented by path loops
30
- * @param maxCoordinate The extreme coordinate value of the shape
31
- * @param squaredDiagonalLength The squared diagonal length of the shape
32
- * bounding box.
33
- * @param y The source point of the 2-prong to be found
34
- * @param isHoleClosing True if this is a hole-closing two-prong, false otherwise
35
- * @param loopIdx The loop array index
28
+ * @param meta
29
+ * @param isHoleClosing `true` if this is a hole-closing two-prong, `false` otherwise
30
+ * @param for1Prong
31
+ * @param angle
32
+ * @param yPos the source point of the 2-prong to be found
33
+ *
34
+ * @internal
36
35
  */
37
- function find2Prong(meta, isHoleClosing, for1Prong, angle, y) {
38
- const { loops, maxCoordinate, squaredDiagonalLength } = meta;
39
- const loop = y.curve.loop;
40
- const MAX_ITERATIONS = 25;
41
- const minSquaredSeperationTolerance = ((2 ** -21) * maxCoordinate) ** 2;
42
- const errorTolerance = (2 ** -46) * maxCoordinate;
43
- // const errorTolerance = (2**-28)*maxCoordinate;
36
+ function find2Prong(meta) {
37
+ const { loops, maxCoordPowerOf2, squaredDiagonalLength } = meta;
38
+ //----------------------------
39
+ // Initialize some tolerances
40
+ //----------------------------
41
+ const minSquaredSeperationTolerance = (2 ** (maxCoordPowerOf2 - 21)) ** 2;
42
+ const errorTolerance = 2 ** (maxCoordPowerOf2 - 46);
44
43
  const maxOsculatingCircleRadius = sqrt(squaredDiagonalLength);
45
- const minCurvature = 1 / maxOsculatingCircleRadius;
46
- const oneProngTolerance = (2 ** -16) * maxCoordinate;
47
- const [xO, rO] = getO(angle, isHoleClosing, maxOsculatingCircleRadius, minCurvature, y);
48
- const p = y.p;
49
- // The boundary piece that should contain the other point of
50
- // the 2-prong circle. (Defined by start and end points).
51
- let curvePieces = getInitialCurvePieces(angle, isHoleClosing, loop, loops, meta, y, { center: xO, radius: rO });
52
- // console.log(curvePieces.length);
53
- /** The center of the two-prong (successively refined) */
54
- let x = xO;
55
- // The lines below is an optimization.
56
- const r_ = sqrt(reduceRadius(maxCoordinate, curvePieces, p, xO));
57
- if (rO > r_) {
58
- x = interpolate(p, xO, r_ / rO);
59
- }
60
- /** The antipode of the two-prong (successively refined) */
61
- let zs = undefined;
62
- let z = undefined;
63
- let i = 0;
64
- while (i < MAX_ITERATIONS) {
65
- const xy = squaredDistanceBetweenDd(x, y.p);
66
- if (i < 2) {
67
- curvePieces = cullCurvePieces2(curvePieces, x, xy);
68
- }
69
- const pow = max(0, ceil(log2(maxCoordinate / xy))) + 1; // determines accuracy
70
- // console.log(pow);
71
- const _zs = getCloseBoundaryPointsCertified(pow, curvePieces, x, y.curve, y.t, for1Prong && i == 0 && rO !== 1 / minCurvature, angle).map(info => createPos(info.curve, info.t, false));
72
- let maxD = Number.NEGATIVE_INFINITY;
73
- let maxPos = undefined;
74
- zs = [];
75
- for (const z of _zs) {
76
- if (z === undefined) {
77
- continue;
78
- }
79
- const _yz = squaredDistanceBetweenDd(y.p, z.p);
80
- if (_yz > maxD) {
81
- maxD = _yz;
82
- maxPos = z;
44
+ const oneProngTolerance = 2 ** (maxCoordPowerOf2 - 32);
45
+ return function find2ProngInner(isHoleClosing, for1Prong, angle, yPos) {
46
+ const { curve: { loop, ps }, t, p: y } = yPos;
47
+ const normDd = ddNormal(ps, t);
48
+ const _nnorm = [-normDd[0][1], -normDd[1][1]]; // Left-handed system (sorry)
49
+ const nnorm = isHoleClosing
50
+ ? [0, -maxOsculatingCircleRadius]
51
+ : (angle !== 0 ? rotate(sin(angle), cos(angle))(_nnorm) : _nnorm);
52
+ // Get initial kissing circle guess
53
+ let [xO, rO] = getInitialX(angle, isHoleClosing, maxOsculatingCircleRadius, yPos, nnorm);
54
+ // The boundary piece that should contain the other point of
55
+ // the 2-prong circle. (Defined by start and end points).
56
+ const curvePieces = getInitialCurvePieces(angle, isHoleClosing, loop, loops, meta, yPos, xO);
57
+ // The lines below is an optimization.
58
+ const xy2 = reduceRadius(maxCoordPowerOf2, curvePieces, y, nnorm);
59
+ const xy = sqrt(xy2);
60
+ const l = sqrt(nnorm[0] ** 2 + nnorm[1] ** 2);
61
+ xO = [y[0] + nnorm[0] / l * xy, y[1] + nnorm[1] / l * xy];
62
+ cullCurvePieces(curvePieces, xO, xy2);
63
+ const antipodalPoints = getAntipodalPoints(maxCoordPowerOf2, nnorm, yPos, for1Prong, angle, curvePieces);
64
+ if (antipodalPoints.length !== 1) {
65
+ if (antipodalPoints.length === 0) {
66
+ return undefined;
83
67
  }
84
- if (_yz !== 0) {
85
- zs.push(z);
68
+ if (!areAllAntipodesSame(antipodalPoints)) {
69
+ // At this point there is multiple antipodal points (zs) for the given
70
+ // source point so do not add the 2-prong, it will be caught when
71
+ // adding 3+-prongs.
72
+ return undefined;
86
73
  }
87
74
  }
88
- // z = zs[0];
89
- const yz = maxD;
90
- z = maxPos;
91
- if (z === undefined || yz === 0) {
92
- // addDebugInfo2(isHoleClosing);
75
+ const { x, d, curve, s } = antipodalPoints[0];
76
+ if (for1Prong && rO < (1 - oneProngTolerance) * d) {
77
+ add1Prong(meta, rO, xO, yPos);
93
78
  return undefined;
94
79
  }
80
+ const z = {
81
+ curve, t: s, isSource: false,
82
+ p: toP(curve.ps, s)
83
+ };
84
+ const circle = { center: x, radius: d };
85
+ const yz = squaredDistanceBetweenDd(yPos.p, z.p);
95
86
  const xz = squaredDistanceBetweenDd(x, z.p);
96
- // if on first try
97
- if (i === 0) {
98
- if (rO < (1 - oneProngTolerance) * sqrt(xz)) {
99
- // console.log('1prong');
100
- add1Prong(meta, rO, xO, y);
87
+ if (!isHoleClosing) {
88
+ if (yz === 0) {
101
89
  return undefined;
102
90
  }
103
- }
104
- // if (typeof _debug_ !== 'undefined') { xs.push({ x, y, z: createPos(z.curve, z.t, false), t: y.t }); }
105
- if (!isHoleClosing) {
106
- const squaredSeperationTolerance = max(calcSeperationTolerance(rO, sqrt(xz), 2 ** 2 * errorTolerance), minSquaredSeperationTolerance);
91
+ // The lines below eliminate cases where the found 2-prong is too
92
+ // close to a one-prong
93
+ const squaredSeperationTolerance = max(calcSeperationTolerance(rO, sqrt(xz), (2 ** 2) * errorTolerance), minSquaredSeperationTolerance);
107
94
  if (yz <= squaredSeperationTolerance) {
108
- // if (typeof _debug_ !== 'undefined') { console.log(`failed: seperation too small - ${sqrt(yz)}`); }
109
95
  return undefined;
110
96
  }
111
97
  }
112
- // Find the point on the line connecting y with x that is
113
- // equidistant from y and z. This will be our next x.
114
- const nextX = findEquidistantPointOnLineDd(x, y.p, z.p);
115
- const error = abs(sqrt(xy) - sqrt(xz));
116
- // if (xy < xz) { return undefined; }
117
- x = nextX;
118
- if (error < errorTolerance) {
119
- break;
120
- }
121
- i++;
122
- if (i === MAX_ITERATIONS) {
123
- // Convergence was too slow.
124
- // if (typeof _debug_ !== 'undefined') { console.log('failed (slow): max iterations reached'); }
125
- return undefined;
126
- }
127
- }
128
- const circle = { center: x, radius: distanceBetween(x, z.p) };
129
- // if (typeof _debug_ !== 'undefined') { addDebugInfo(curvePieces, false, x, y, z, circle!, δ!, xs, isHoleClosing); }
130
- // return { circle, zs };
131
- // zs = zs.filter(z => z !== undefined)
132
- return { circle, zs: [z] };
98
+ return { circle, z };
99
+ };
133
100
  }
134
- function getO(angle, isHoleClosing, maxOsculatingCircleRadius, minCurvature, y) {
135
- let xO; // the original x to mitigate drift
136
- const p = y.p;
137
- let rO;
138
- if (isHoleClosing) {
139
- xO = [p[0], p[1] - maxOsculatingCircleRadius];
140
- rO = maxOsculatingCircleRadius;
141
- }
142
- else {
143
- if (angle === 0) {
144
- ({ center: xO, radius: rO } = getOsculatingCircle(minCurvature, y));
145
- }
146
- else {
147
- ({ center: xO, radius: rO } = getOsculatingCircle(minCurvature, y, true));
148
- const v = fromTo(y.p, xO);
149
- const v_ = rotate(sin(angle), cos(angle))(v);
150
- xO = translate(y.p)(v_);
101
+ /** @internal */
102
+ function areAllAntipodesSame(app) {
103
+ const { curve, s: t } = app[0];
104
+ for (let i = 1; i < app.length; i++) {
105
+ const { curve: curve_, s: t_ } = app[i];
106
+ if (curve !== curve_ || t !== t_) {
107
+ return false;
151
108
  }
152
109
  }
153
- return [xO, rO];
110
+ return true;
154
111
  }
155
112
  export { find2Prong };
156
113
  //# sourceMappingURL=find-2-prong.js.map