flo-mat 3.0.15 → 4.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/__tests__/cp-node/compare-cp-nodes-by-value.ts +5 -3
- package/__tests__/cp-node/compare-poss-by-value.ts +7 -7
- package/__tests__/cp-node/fs/get-all-on-circle.spec.ts +8 -8
- package/__tests__/cp-node/fs/is-one-prong.spec.ts +3 -3
- package/__tests__/cp-node/fs/is-sharp.spec.ts +1 -1
- package/__tests__/find-2-prong/get-medial/get-closest-points.spec.ts +49 -0
- package/__tests__/get-mats1.ts +29 -32
- package/__tests__/helpers/close-to.ts +71 -0
- package/__tests__/helpers/jest-extend-nearly.ts +39 -0
- package/__tests__/helpers/jest.setup.ts +6 -0
- package/__tests__/helpers/obj-or-array.ts +8 -0
- package/__tests__/jest-extensions.d.ts +26 -0
- package/__tests__/lib-load.spec.ts +1 -1
- package/browser/index.js +20280 -17610
- package/browser/index.min.js +1 -1
- package/jest.config.cjs +1 -0
- package/node/add-n-prong.ts/join-spokes.d.ts +2 -2
- package/node/add-n-prong.ts/join-spokes.js +5 -4
- package/node/add-n-prong.ts/join-spokes.js.map +1 -1
- package/node/closest-boundary-point/cull-bezier-pieces-1.d.ts +9 -0
- package/node/closest-boundary-point/{cull-bezier-pieces.js → cull-bezier-pieces-1.js} +6 -7
- package/node/closest-boundary-point/cull-bezier-pieces-1.js.map +1 -0
- package/node/closest-boundary-point/cull-by-loose-bounding-box.d.ts +7 -5
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js +12 -10
- package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
- package/node/closest-boundary-point/cull-by-tight-boundary-box.js +2 -2
- package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +6 -9
- package/node/closest-boundary-point/get-best-distance-squared.d.ts +4 -3
- package/node/closest-boundary-point/get-best-distance-squared.js +11 -11
- package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -1
- package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +5 -9
- package/node/closest-boundary-point/get-close-boundary-points-certified.js +22 -18
- package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +3 -8
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +34 -91
- package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -1
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +1 -1
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +8 -11
- package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -1
- package/node/corner/compare-curvatures-at-interface.d.ts +1 -1
- package/node/corner/compare-curvatures-at-interface.js +1 -1
- package/node/corner/corner.d.ts +7 -6
- package/node/corner/get-corner.d.ts +1 -6
- package/node/corner/get-corner.js +2 -9
- package/node/corner/get-corner.js.map +1 -1
- package/node/corner/get-interface-ccw.d.ts +2 -2
- package/node/corner/get-interface-ccw.js +4 -5
- package/node/corner/get-interface-ccw.js.map +1 -1
- package/node/cp-node/cp-node-fs.d.ts +0 -15
- package/node/cp-node/cp-node-fs.js +0 -4
- package/node/cp-node/cp-node-fs.js.map +1 -1
- package/node/cp-node/cp-node.d.ts +10 -10
- package/node/cp-node/fs/clone.js.map +1 -1
- package/node/cp-node/fs/cp-node-comparator.js +2 -2
- package/node/cp-node/fs/cp-node-comparator.js.map +1 -1
- package/node/cp-node/fs/enhance-cp-node.d.ts +1 -1
- package/node/cp-node/fs/enhance-cp-node.js +5 -5
- package/node/cp-node/fs/enhance-cp-node.js.map +1 -1
- package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js +2 -2
- package/node/cp-node/fs/get-boundary-bezier-parts-to-next.js.map +1 -1
- package/node/cp-node/fs/get-cp-node-ordering.js +4 -4
- package/node/cp-node/fs/get-cp-node-ordering.js.map +1 -1
- package/node/cp-node/fs/get-edge-direction.js +3 -3
- package/node/cp-node/fs/get-edge-direction.js.map +1 -1
- package/node/cp-node/fs/get-hole-closers.d.ts +1 -1
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js +2 -2
- package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
- package/node/cp-node/fs/get-mat-curve-between.d.ts +1 -1
- package/node/cp-node/fs/get-mat-curve-between.js +6 -5
- package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
- package/node/cp-node/fs/get-salience.d.ts +1 -1
- package/node/cp-node/fs/get-salience.js +3 -3
- package/node/cp-node/fs/get-salience.js.map +1 -1
- package/node/cp-node/fs/insert-cp-node.d.ts +4 -4
- package/node/cp-node/fs/insert-cp-node.js +3 -4
- package/node/cp-node/fs/insert-cp-node.js.map +1 -1
- package/node/cp-node/fs/is-one-prong.d.ts +1 -1
- package/node/cp-node/fs/is-one-prong.js +2 -9
- package/node/cp-node/fs/is-one-prong.js.map +1 -1
- package/node/cp-node/fs/is-order-correct.d.ts +3 -3
- package/node/cp-node/fs/is-order-correct.js +5 -8
- package/node/cp-node/fs/is-order-correct.js.map +1 -1
- package/node/cp-node/fs/is-sharp.js +1 -1
- package/node/cp-node/fs/is-sharp.js.map +1 -1
- package/node/cp-node/fs/remove-cp-node.js +1 -2
- package/node/cp-node/fs/remove-cp-node.js.map +1 -1
- package/node/cp-node/fs/traverse-cp.js.map +1 -1
- package/node/cp-node/fs/traverse-vertices.d.ts +1 -1
- package/node/cp-node/fs/traverse-vertices.js.map +1 -1
- package/node/debug/debug-elem-types.d.ts +1 -2
- package/node/debug/debug-elem-types.js +1 -2
- package/node/debug/debug-elem-types.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-branch.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-branch.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-cp-node.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-cp-node.js +4 -4
- package/node/debug/functions/draw-elem/draw-cp-node.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.js +1 -5
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-leaves.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-leaves.js +4 -4
- package/node/debug/functions/draw-elem/draw-leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-mat.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-mat.js +1 -2
- package/node/debug/functions/draw-elem/draw-mat.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.js +1 -1
- package/node/debug/functions/draw-elem/draw-max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-min-y.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-min-y.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +12 -3
- package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-one-prong.d.ts +2 -2
- package/node/debug/functions/draw-elem/draw-one-prong.js +8 -7
- package/node/debug/functions/draw-elem/draw-one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-three-prong.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-three-prong.js +4 -4
- package/node/debug/functions/draw-elem/draw-three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-two-prong.js +4 -3
- package/node/debug/functions/draw-elem/draw-two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-vertex.d.ts +1 -1
- package/node/debug/functions/draw-elem/draw-vertex.js +1 -3
- package/node/debug/functions/draw-elem/draw-vertex.js.map +1 -1
- package/node/debug/functions/general.js +1 -1
- package/node/debug/functions/general.js.map +1 -1
- package/node/error-analysis/gamma.d.ts +7 -1
- package/node/error-analysis/gamma.js +6 -2
- package/node/error-analysis/gamma.js.map +1 -1
- package/node/find-2-prong/add-1-prong.d.ts +3 -3
- package/node/find-2-prong/add-1-prong.js +4 -4
- package/node/find-2-prong/add-1-prong.js.map +1 -1
- package/node/find-2-prong/add-2-prong.d.ts +10 -11
- package/node/find-2-prong/add-2-prong.js +42 -37
- package/node/find-2-prong/add-2-prong.js.map +1 -1
- package/node/find-2-prong/calc-seperation-tolerance.js +4 -7
- package/node/find-2-prong/calc-seperation-tolerance.js.map +1 -1
- package/node/find-2-prong/cull-bezier-pieces.d.ts +9 -7
- package/node/find-2-prong/cull-bezier-pieces.js +30 -15
- package/node/find-2-prong/cull-bezier-pieces.js.map +1 -1
- package/node/find-2-prong/find-2-prong.d.ts +12 -13
- package/node/find-2-prong/find-2-prong.js +73 -116
- package/node/find-2-prong/find-2-prong.js.map +1 -1
- package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.d.ts +4 -4
- package/node/find-2-prong/find-and-add-2-prongs-on-all-loops.js.map +1 -1
- package/node/find-2-prong/find-and-add-2-prongs.d.ts +5 -4
- package/node/find-2-prong/find-and-add-2-prongs.js +28 -24
- package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -1
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.d.ts +6 -8
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js +11 -12
- package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -1
- package/node/find-2-prong/get-initial-bezier-pieces.d.ts +5 -6
- package/node/find-2-prong/get-initial-bezier-pieces.js +8 -11
- package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
- package/node/find-2-prong/get-initial-x.d.ts +12 -0
- package/node/find-2-prong/get-initial-x.js +35 -0
- package/node/find-2-prong/get-initial-x.js.map +1 -0
- package/node/find-2-prong/get-medial/antipodal-point.d.ts +8 -0
- package/node/find-2-prong/get-medial/antipodal-point.js +2 -0
- package/node/find-2-prong/get-medial/antipodal-point.js.map +1 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +18 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.js +41 -0
- package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -0
- package/node/find-2-prong/get-medial/get-closest-points.d.ts +15 -0
- package/node/find-2-prong/get-medial/get-closest-points.js +167 -0
- package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -0
- package/node/find-2-prong/reduce-radius.d.ts +4 -4
- package/node/find-2-prong/reduce-radius.js +30 -50
- package/node/find-2-prong/reduce-radius.js.map +1 -1
- package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.d.ts +9 -6
- package/node/{find-3-prong.ts → find-3-prong}/calc-better-x.js +11 -6
- package/node/find-3-prong/calc-better-x.js.map +1 -0
- package/node/find-3-prong/calc-initial-3-prong-center.d.ts +15 -0
- package/node/find-3-prong/calc-initial-3-prong-center.js +27 -0
- package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -0
- package/node/find-3-prong/find-3-prong-for-delta3s.d.ts +19 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.js +47 -32
- package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -0
- package/node/find-3-prong/find-3-prong.d.ts +13 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-3-prong.js +14 -9
- package/node/find-3-prong/find-3-prong.js.map +1 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.d.ts +2 -2
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.js +17 -2
- package/node/find-3-prong/find-and-add-3-prong.js.map +1 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.js +8 -21
- package/node/find-3-prong/find-and-add-3-prongs-on-loop.js.map +1 -0
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.d.ts +1 -4
- package/node/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs.js +2 -3
- package/node/find-3-prong/find-and-add-3-prongs.js.map +1 -0
- package/node/find-3-prong/get-closest-points.d.ts +10 -0
- package/node/{find-3-prong.ts → find-3-prong}/get-closest-points.js +4 -4
- package/node/find-3-prong/get-closest-points.js.map +1 -0
- package/node/find-3-prong/three-prong-info.d.ts +9 -0
- package/node/find-3-prong/three-prong-info.js +2 -0
- package/node/find-3-prong/three-prong-info.js.map +1 -0
- package/node/find-3-prong/timed-cc.d.ts +3 -0
- package/node/find-3-prong/timed-cc.js +5 -0
- package/node/find-3-prong/timed-cc.js.map +1 -0
- package/node/find-mat/clip-options.d.ts +2 -2
- package/node/find-mat/clip-options.js +7 -14
- package/node/find-mat/clip-options.js.map +1 -1
- package/node/find-mat/create-initial-cp-tree.d.ts +9 -8
- package/node/find-mat/create-initial-cp-tree.js +17 -20
- package/node/find-mat/create-initial-cp-tree.js.map +1 -1
- package/node/find-mat/find-mat.d.ts +5 -5
- package/node/find-mat/find-mat.js +6 -12
- package/node/find-mat/find-mat.js.map +1 -1
- package/node/find-mat/find-mats.js +7 -12
- package/node/find-mat/find-mats.js.map +1 -1
- package/node/find-mat/get-dull-corners-on-loop.d.ts +3 -3
- package/node/find-mat/get-dull-corners-on-loop.js +5 -4
- package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
- package/node/find-mat/get-for-1-prongs-on-loop.d.ts +7 -7
- package/node/find-mat/get-for-1-prongs-on-loop.js +9 -21
- package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
- package/node/find-mat/get-for-2-prongs-on-loop.d.ts +5 -4
- package/node/find-mat/get-for-2-prongs-on-loop.js +4 -6
- package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
- package/node/find-mat/get-meta.d.ts +3 -3
- package/node/find-mat/get-meta.js +13 -12
- package/node/find-mat/get-meta.js.map +1 -1
- package/node/find-mat/get-sharp-corners.d.ts +3 -3
- package/node/find-mat/get-sharp-corners.js +2 -3
- package/node/find-mat/get-sharp-corners.js.map +1 -1
- package/node/find-mat/mat-options.d.ts +15 -15
- package/node/find-mat/mat-options.js +7 -4
- package/node/find-mat/mat-options.js.map +1 -1
- package/node/floyd-warshall/floyd-warshall.js +1 -1
- package/node/floyd-warshall/floyd-warshall.js.map +1 -1
- package/node/floyd-warshall/get-graph.js +2 -2
- package/node/floyd-warshall/get-graph.js.map +1 -1
- package/node/floyd-warshall/get-hole-closer-pairs.js +6 -6
- package/node/floyd-warshall/get-hole-closer-pairs.js.map +1 -1
- package/node/geometry/circle.d.ts +1 -0
- package/node/geometry/circle.js +1 -0
- package/node/geometry/circle.js.map +1 -1
- package/node/geometry/get-closest-square-distance-to-rect.js +1 -4
- package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js +2 -1
- package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
- package/node/index.d.ts +1 -7
- package/node/index.js +1 -5
- package/node/index.js.map +1 -1
- package/node/loop/get-max-coordinate.d.ts +2 -1
- package/node/loop/get-max-coordinate.js +6 -8
- package/node/loop/get-max-coordinate.js.map +1 -1
- package/node/mat/add-to-cp-tree.d.ts +3 -3
- package/node/mat/add-to-cp-tree.js +5 -5
- package/node/mat/add-to-cp-tree.js.map +1 -1
- package/node/mat/create-new-cp-trees.d.ts +10 -0
- package/node/mat/create-new-cp-trees.js +24 -0
- package/node/mat/create-new-cp-trees.js.map +1 -0
- package/node/mat/curve-piece.d.ts +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +3 -3
- package/node/mat/get-boundary-piece-beziers.js +125 -20
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/mat/get-branches.d.ts +1 -1
- package/node/mat/get-closeby-cp-if-exist.d.ts +5 -5
- package/node/mat/get-closeby-cp-if-exist.js +6 -5
- package/node/mat/get-closeby-cp-if-exist.js.map +1 -1
- package/node/mat/get-cp-node-to-left-or-same.d.ts +4 -4
- package/node/mat/get-cp-node-to-left-or-same.js +4 -3
- package/node/mat/get-cp-node-to-left-or-same.js.map +1 -1
- package/node/mat/get-largest-vertex.d.ts +1 -1
- package/node/mat/get-largest-vertex.js +1 -1
- package/node/mat/get-largest-vertex.js.map +1 -1
- package/node/mat/mat-meta.d.ts +4 -5
- package/node/mat/mat.d.ts +5 -5
- package/node/mat/simplify-mat.js +5 -4
- package/node/mat/simplify-mat.js.map +1 -1
- package/node/mat/trim-mat.d.ts +3 -2
- package/node/mat/trim-mat.js +5 -3
- package/node/mat/trim-mat.js.map +1 -1
- package/node/point-on-shape/calc-pos-order.d.ts +8 -5
- package/node/point-on-shape/calc-pos-order.js +7 -7
- package/node/point-on-shape/calc-pos-order.js.map +1 -1
- package/node/point-on-shape/compare-poss.d.ts +4 -0
- package/node/point-on-shape/compare-poss.js +12 -0
- package/node/point-on-shape/compare-poss.js.map +1 -1
- package/node/point-on-shape/get-osculating-circle.d.ts +5 -6
- package/node/point-on-shape/get-osculating-circle.js +18 -20
- package/node/point-on-shape/get-osculating-circle.js.map +1 -1
- package/node/point-on-shape/get-pos-corner.d.ts +18 -4
- package/node/point-on-shape/get-pos-corner.js +6 -6
- package/node/point-on-shape/get-pos-corner.js.map +1 -1
- package/node/point-on-shape/is-pos-corner.d.ts +3 -2
- package/node/point-on-shape/is-pos-corner.js.map +1 -1
- package/node/point-on-shape/is-pos-sharp-corner.d.ts +1 -12
- package/node/point-on-shape/is-pos-sharp-corner.js +4 -5
- package/node/point-on-shape/is-pos-sharp-corner.js.map +1 -1
- package/node/point-on-shape/point-on-shape.d.ts +39 -6
- package/node/point-on-shape/pos-to-human-string.d.ts +1 -1
- package/node/point-on-shape/pos-to-human-string.js.map +1 -1
- package/node/point-on-shape/to-p.d.ts +9 -0
- package/node/point-on-shape/to-p.js +13 -0
- package/node/point-on-shape/to-p.js.map +1 -0
- package/node/sat/add-debug-info.d.ts +2 -1
- package/node/sat/add-debug-info.js +2 -1
- package/node/sat/add-debug-info.js.map +1 -1
- package/node/sat/cull-non-cycles.d.ts +2 -1
- package/node/sat/cull-non-cycles.js +5 -3
- package/node/sat/cull-non-cycles.js.map +1 -1
- package/node/sat/cull.js +3 -4
- package/node/sat/cull.js.map +1 -1
- package/node/sat/get-leaves.d.ts +1 -1
- package/node/sat/get-leaves.js +1 -2
- package/node/sat/get-leaves.js.map +1 -1
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- package/src/{find-3-prong.ts → find-3-prong}/find-3-prong-for-delta3s.ts +64 -51
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- package/src/{find-3-prong.ts → find-3-prong}/find-and-add-3-prong.ts +20 -6
- package/src/{find-3-prong.ts → find-3-prong}/find-and-add-3-prongs-on-loop.ts +7 -23
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- package/src/mat/get-neighboring-cps.ts +0 -49
- package/src/mat/is-another-cp-closeby.ts +0 -69
- package/src/mat/simplify-mat-map-only.ts +0 -110
- package/src/memoize-primitive.ts +0 -31
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- package/src/sat/cull-by-salience.ts +0 -115
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- package/src/utils/bezier-piece-to-bezier.ts +0 -13
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// return a quad that's a line between the first and last points
|
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33
|
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// return [ps[0], [(ps[0][0] + ps[3][0])/2, (ps[0][1] + ps[3][1])/2], ps[3]];
|
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34
|
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return [0,1];
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}
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|
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37
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if (realOrder === 2) {
|
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38
|
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// already a quadratic in disguise
|
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-
|
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40
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// It is not possible that `toQuadraticFromCubic(ps)` be undefined here
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41
|
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// since the `real order` is exactly 2 and the control points are *not*
|
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// collinear.
|
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43
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return [0,1];
|
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44
|
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}
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|
45
|
-
|
|
46
|
-
const stack: number[][] = [];
|
|
47
|
-
|
|
48
|
-
// if endpoints coincide
|
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49
|
-
if (ps[0][0] === ps[3][0] && ps[0][1] === ps[3][1]) {
|
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50
|
-
stack.push([0, 0.5], [0.5,1]);
|
|
51
|
-
} else if (nodeType === 'cusp') {
|
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52
|
-
const t = bezierSelfIntersection(ps)[0];
|
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53
|
-
stack.push([0,t], [t,1]); // split at cusp
|
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54
|
-
} else if (nodeType === 'crunode') {
|
|
55
|
-
const ts = bezierSelfIntersection(ps);
|
|
56
|
-
if (ts.length > 1) {
|
|
57
|
-
stack.push(
|
|
58
|
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[0, ts[0]],
|
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59
|
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[ts[0], ts[1]],
|
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60
|
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[ts[1], 1]
|
|
61
|
-
); // split at intersections
|
|
62
|
-
} else {
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63
|
-
// the intersection is outside the range [0,1]
|
|
64
|
-
stack.push([0,1]);
|
|
65
|
-
}
|
|
66
|
-
} else {
|
|
67
|
-
stack.push([0,1]);
|
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68
|
-
}
|
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69
|
-
|
|
70
|
-
const qs: number[][][] = [];
|
|
71
|
-
const r: number[] = [];
|
|
72
|
-
while (stack.length !== 0) {
|
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73
|
-
const ts = stack.pop()!;
|
|
74
|
-
|
|
75
|
-
const [tS,tE] = ts;
|
|
76
|
-
/** the piece of the cubic bezier to approximate */
|
|
77
|
-
const psCubic = fromToInclErrorBound(ps, tS, tE).ps;
|
|
78
|
-
const psQuad = cubicToQuadratic(psCubic);
|
|
79
|
-
// const spanRatio = tE - tS;
|
|
80
|
-
if (psQuad === undefined ||
|
|
81
|
-
// spanRatio*getAbsAreaBetween(psQuad, psCubic) > tolerance) {
|
|
82
|
-
getAbsAreaBetween(psQuad, psCubic) > tolerance) {
|
|
83
|
-
|
|
84
|
-
const tM = (tE + tS)/2;
|
|
85
|
-
stack.push([tS,tM], [tM,tE]); // split cubic in 2 equal pieces
|
|
86
|
-
} else {
|
|
87
|
-
qs.push(psQuad);
|
|
88
|
-
r.push(tS);
|
|
89
|
-
}
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
r.reverse();
|
|
93
|
-
r.push(1);
|
|
94
|
-
|
|
95
|
-
return r;
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
export { fitQuadsToCubicTsOnly }
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
// TESTING
|
|
103
|
-
// fitQuadsToCubicTsOnly([[0,0],[1,0],[0.5,1],[2,0.4]], 0.00001); //?
|
|
@@ -1,75 +0,0 @@
|
|
|
1
|
-
// import { ddDeflate, allRootsCertified, RootInterval } from 'flo-poly';
|
|
2
|
-
// import { evalDeCasteljauDd, getFootpointPolyDd } from 'flo-bezier3';
|
|
3
|
-
// import { Curve } from "../curve/curve.js";
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
// /**
|
|
7
|
-
// * @internal
|
|
8
|
-
// * @param curve The curve
|
|
9
|
-
// * @param p The point from which to check
|
|
10
|
-
// * @param tRange The allowed t range
|
|
11
|
-
// * @param touchedCurve The bezier on which p is located
|
|
12
|
-
// * @param t The t value of the bezier that locates p
|
|
13
|
-
// */
|
|
14
|
-
// function closestPointsOnCurvePrecise(
|
|
15
|
-
// curve: Curve,
|
|
16
|
-
// p: number[],
|
|
17
|
-
// [tS,tE]: number[] = [0,1],
|
|
18
|
-
// touchedCurve: Curve,
|
|
19
|
-
// t: number): {
|
|
20
|
-
// p: number[];
|
|
21
|
-
// t: number;
|
|
22
|
-
// }[] {
|
|
23
|
-
|
|
24
|
-
// const _poly = getFootpointPolyDd(curve.ps, p);
|
|
25
|
-
|
|
26
|
-
// const poly = curve === touchedCurve
|
|
27
|
-
// ? ddDeflate(_poly, t)
|
|
28
|
-
// : _poly;
|
|
29
|
-
|
|
30
|
-
// const roots: Omit<RootInterval,'multiplicity'>[] =
|
|
31
|
-
// allRootsCertified(poly, tS, tE);
|
|
32
|
-
|
|
33
|
-
// // Also test the endpoints
|
|
34
|
-
// const dontPush0 = (
|
|
35
|
-
// (t === 1 && curve === touchedCurve.next) ||
|
|
36
|
-
// (t === 0 && curve === touchedCurve)
|
|
37
|
-
// );
|
|
38
|
-
|
|
39
|
-
// const dontPush1 = (
|
|
40
|
-
// (t === 0 && curve === touchedCurve.prev) ||
|
|
41
|
-
// (t === 1 && curve === touchedCurve)
|
|
42
|
-
// );
|
|
43
|
-
|
|
44
|
-
// if (tS === 0) {
|
|
45
|
-
// if (!dontPush0) { roots.push({ tS: 0, tE: 0 }); }
|
|
46
|
-
// } else if (tS === 1) {
|
|
47
|
-
// if (!dontPush1) { roots.push({ tS: 1, tE: 1 }); }
|
|
48
|
-
// } else {
|
|
49
|
-
// roots.push({ tS: tS, tE: tS });
|
|
50
|
-
// }
|
|
51
|
-
|
|
52
|
-
// if (tE === 0) {
|
|
53
|
-
// if (!dontPush0) { roots.push({ tS: 0, tE: 0 }); }
|
|
54
|
-
// } else if (tE === 1) {
|
|
55
|
-
// if (!dontPush1) { roots.push({ tS: 1, tE: 1 }); }
|
|
56
|
-
// } else {
|
|
57
|
-
// roots.push({ tS: tE, tE: tE });
|
|
58
|
-
// }
|
|
59
|
-
|
|
60
|
-
// const ps = roots.map(
|
|
61
|
-
// root => {
|
|
62
|
-
// const tS = root.tS;
|
|
63
|
-
// const tE = root.tE;
|
|
64
|
-
// const t = tS < 0
|
|
65
|
-
// ? 0
|
|
66
|
-
// : tE > 1 ? 1 : (tS + tE)/2;
|
|
67
|
-
// return { p: evalDeCasteljauDd(curve.ps,[0,t]).map(v => v[1]), t }
|
|
68
|
-
// }
|
|
69
|
-
// );
|
|
70
|
-
|
|
71
|
-
// return ps;
|
|
72
|
-
// }
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
// export { closestPointsOnCurvePrecise }
|
|
@@ -1,72 +0,0 @@
|
|
|
1
|
-
import { allRoots, deflate } from 'flo-poly';
|
|
2
|
-
import { evalDeCasteljau, getFootpointPoly } from 'flo-bezier3';
|
|
3
|
-
import { Curve } from "../curve/curve.js";
|
|
4
|
-
import { eAdd, growExpansion } from 'big-float-ts';
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
/**
|
|
8
|
-
* @internal
|
|
9
|
-
* @param curve The curve
|
|
10
|
-
* @param p The point from which to check
|
|
11
|
-
* @param tRange The allowed t range
|
|
12
|
-
* @param touchedCurve The bezier on which p is located
|
|
13
|
-
* @param t The t value of the bezier that locates p
|
|
14
|
-
*/
|
|
15
|
-
function closestPointsOnCurve(
|
|
16
|
-
curve: Curve,
|
|
17
|
-
p: number[],
|
|
18
|
-
[tS,tE]: number[] = [0,1],
|
|
19
|
-
touchedCurve: Curve,
|
|
20
|
-
t: number): {
|
|
21
|
-
p: number[];
|
|
22
|
-
t: number;
|
|
23
|
-
}[] {
|
|
24
|
-
|
|
25
|
-
const _poly = getFootpointPoly(curve.ps, p);
|
|
26
|
-
|
|
27
|
-
const poly = curve === touchedCurve
|
|
28
|
-
? deflate(_poly, t)
|
|
29
|
-
: _poly;
|
|
30
|
-
|
|
31
|
-
const roots = allRoots(poly, tS, tE);
|
|
32
|
-
|
|
33
|
-
// Also test the endpoints
|
|
34
|
-
let push0 = true;
|
|
35
|
-
let push1 = true;
|
|
36
|
-
if ((t === 1 && curve === touchedCurve.next) ||
|
|
37
|
-
(t === 0 && curve === touchedCurve)) {
|
|
38
|
-
push0 = false;
|
|
39
|
-
}
|
|
40
|
-
if ((t === 0 && curve === touchedCurve.prev) ||
|
|
41
|
-
(t === 1 && curve === touchedCurve)) {
|
|
42
|
-
push1 = false;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
if (tS === 0) {
|
|
46
|
-
if (push0) { roots.push(0); }
|
|
47
|
-
} else if (tS === 1) {
|
|
48
|
-
if (push1) { roots.push(1); }
|
|
49
|
-
} else {
|
|
50
|
-
roots.push(tS);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
if (tE === 0) {
|
|
54
|
-
if (push0) { roots.push(0); }
|
|
55
|
-
} else if (tE === 1) {
|
|
56
|
-
if (push1) { roots.push(1); }
|
|
57
|
-
} else {
|
|
58
|
-
roots.push(tE);
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
const ps = roots.map(
|
|
62
|
-
r => {
|
|
63
|
-
const t = r < 0 ? 0 : r > 1 ? 1 : r;
|
|
64
|
-
return { p: evalDeCasteljau(curve.ps,t), t }
|
|
65
|
-
}
|
|
66
|
-
);
|
|
67
|
-
|
|
68
|
-
return ps;
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
export { closestPointsOnCurve }
|
|
@@ -1,88 +0,0 @@
|
|
|
1
|
-
// TODO - import from `flo-poly` in the future
|
|
2
|
-
import { ddMultDouble2 } from "double-double";
|
|
3
|
-
import { ddAddDd } from "double-double";
|
|
4
|
-
import { γγ } from '../error-analysis/gamma.js';
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
// We *have* to do the below❗ The assignee is a getter❗ The assigned is a pure function❗ Otherwise code is too slow❗
|
|
8
|
-
const qmd = ddMultDouble2;
|
|
9
|
-
const qaq = ddAddDd;
|
|
10
|
-
|
|
11
|
-
const { abs } = Math;
|
|
12
|
-
|
|
13
|
-
const γγ3 = γγ(3);
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
/**
|
|
17
|
-
* Deflates the given polynomial *approximately* by removing a factor (x - t).
|
|
18
|
-
*
|
|
19
|
-
* @param p a polynomial with coefficients given densely as an array of
|
|
20
|
-
* double-double precision floating point numbers from highest to lowest power,
|
|
21
|
-
* e.g. `[[0,5],[0,-3],[0,0]]` represents the polynomial `5x^2 - 3x`
|
|
22
|
-
* @param pE the coefficient-wise absolute error of the input polynomial that
|
|
23
|
-
* still need to be multiplied by γγ3, i.e. it is `γγ3` times too big.
|
|
24
|
-
* @param t an evaluation point of the polynomial.
|
|
25
|
-
*
|
|
26
|
-
* @example
|
|
27
|
-
* ```typescript
|
|
28
|
-
* // The polynomial x^3 - 5x^2 + 8x - 4 has a root at 1 and a double root at 2
|
|
29
|
-
* ddDeflate([[0,1], [0,-5], [0,8], [0,-4]], [0,2]); //=> [[0,1], [0,-3], [0,2]]
|
|
30
|
-
* ddDeflate([[0,1], [0,-3], [0,2], [0,2]); //=> [[0,1], [0,-1]]
|
|
31
|
-
* ddDeflate([[0,1], [0,-1]], [0,1]); //=> [[0,1]]
|
|
32
|
-
* ```
|
|
33
|
-
*
|
|
34
|
-
* @doc
|
|
35
|
-
*/
|
|
36
|
-
function ddDeflateWithRunningError(
|
|
37
|
-
p: number[][],
|
|
38
|
-
pE: number[],
|
|
39
|
-
t: number): {
|
|
40
|
-
coeffs: number[][];
|
|
41
|
-
errBound: number[];
|
|
42
|
-
} {
|
|
43
|
-
|
|
44
|
-
//--------------------------------------------------------------------------
|
|
45
|
-
// `var` -> a variable
|
|
46
|
-
// `$var` -> the double precision approximation to `var`
|
|
47
|
-
// `_var` -> the absolute value of $var (a prefix underscore on a variable means absolute value)
|
|
48
|
-
// `var_` -> the error in var (a postfix underscore means error bound but should still be multiplied by 3*γ²)
|
|
49
|
-
// `_var_` -> means both absolute value and absolute error bound
|
|
50
|
-
// recall: `a*b`, where both `a` and `b` have errors |a| and |b| we get for the
|
|
51
|
-
// * error bound of (a*b) === a_|b| + |a|b_ + |a*b| (when either of a and b is double)
|
|
52
|
-
// * error bound of (a*b) === a_|b| + |a|b_ + 2|a*b| (when both a and b is double-double)
|
|
53
|
-
// * error bound of (a+b) === a_ + b_ + |a+b| (when a and/or b is double or double-double)
|
|
54
|
-
// * the returned errors need to be multiplied by 3γ² to get the true error
|
|
55
|
-
// * can use either `$var` or `var[var.length-1]` (the approx value) in error calculations
|
|
56
|
-
// due to multiplication by 3*γ² and not 3*u²
|
|
57
|
-
//--------------------------------------------------------------------------
|
|
58
|
-
const d = p.length - 1;
|
|
59
|
-
const bs = [p[0]]; // coefficients
|
|
60
|
-
let b_ = pE[0]; // running error
|
|
61
|
-
const bEs = [b_]; // coefficient-wise error bound
|
|
62
|
-
|
|
63
|
-
for (let i=1; i<d; i++) {
|
|
64
|
-
// p[i] + t*bs[i-1];
|
|
65
|
-
|
|
66
|
-
const a = bs[i-1];
|
|
67
|
-
const $m = t*a[1];
|
|
68
|
-
const _t = abs(t);
|
|
69
|
-
const m_ = _t*b_ + abs($m);
|
|
70
|
-
|
|
71
|
-
const pi = p[i];
|
|
72
|
-
const p_ = pE[i];
|
|
73
|
-
b_ = p_ + m_ + abs(pi[1] + $m);
|
|
74
|
-
|
|
75
|
-
const b = qaq(pi,qmd(t,a));
|
|
76
|
-
|
|
77
|
-
bs.push(b);
|
|
78
|
-
bEs.push(b_);
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
return {
|
|
82
|
-
coeffs: bs,
|
|
83
|
-
errBound: bEs.map(e => γγ3*e)
|
|
84
|
-
};
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
export { ddDeflateWithRunningError }
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
import { PointOnShape } from '../point-on-shape/point-on-shape.js';
|
|
2
|
-
import { comparePoss } from '../point-on-shape/compare-poss.js';
|
|
3
|
-
import { Circle } from '../geometry/circle.js';
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
/**
|
|
7
|
-
* Represents a point on the shape boundary for which MAT data has been
|
|
8
|
-
* calculated.
|
|
9
|
-
*/
|
|
10
|
-
interface ContactPoint {
|
|
11
|
-
/** Identifies the point on the shape boundary. */
|
|
12
|
-
pointOnShape: PointOnShape;
|
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13
|
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/** The maximal disk circle touching this point. */
|
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circle: Circle;
|
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|
-
/** Internally used to order two points lying at the same planar point. */
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order: number;
|
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/** Internally used to order two points lying at the same planar point. */
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order2: number;
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}
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/**
|
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* Primarily for internal use.
|
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*
|
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* Compares the two contact points according to their order along the shape
|
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* boundary. Returns > 0 if a > b, < 0 if a < b or 0 if a === b.
|
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* @param a The first contact point.
|
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* @param b The second contact point.
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*/
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-
function compareCps(a: ContactPoint, b: ContactPoint) {
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let res = comparePoss(a.pointOnShape, b.pointOnShape);
|
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if (res !== 0) { return res; }
|
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res = a.order - b.order;
|
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if (res !== 0) { return res; }
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return a.order2 - b.order2;
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}
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export { ContactPoint, compareCps }
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|
@@ -1,31 +0,0 @@
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1
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import { totalAbsoluteCurvature, totalLength } from "flo-bezier3";
|
|
2
|
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import { memoize } from "flo-memoize";
|
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3
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import { totalCurvature$ } from "../../bezier/total-curvature.js";
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import { CpNode } from "../cp-node.js";
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import { getMatCurveToNext } from "./get-mat-curve-to-next.js";
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import { getRealProngCount } from "./get-real-prong-count.js";
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8
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const { min, abs } = Math;
|
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9
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const getAvgSpeed$ = memoize(getAvgSpeed);
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function getAvgSpeed(cpNode: CpNode): number | undefined {
|
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-
if (getRealProngCount(cpNode) !== 2) {
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return 0;
|
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}
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18
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const { radius: r } = cpNode.cp.circle;
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const matPs = getMatCurveToNext(cpNode);
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const T = totalCurvature$(matPs);
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const l = totalLength(matPs);
|
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|
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if (l === 0) {
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return undefined;
|
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}
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return -r*T/l;
|
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}
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31
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export { getAvgSpeed, getAvgSpeed$ }
|
|
@@ -1,97 +0,0 @@
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1
|
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import { memoize } from "flo-memoize";
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|
2
|
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import { totalCurvature$ } from "../../bezier/total-curvature.js";
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3
|
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import { totalLength$ } from "../../bezier/total-length.js";
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|
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import { memoizePrimitive } from "../../memoize-primitive.js";
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5
|
-
import { CpNode } from "../cp-node.js";
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|
6
|
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import { getMatCurveToNext$ } from "./get-mat-curve-to-next.js";
|
|
7
|
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import { getRealProngCount } from "./get-real-prong-count.js";
|
|
8
|
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import { isFullyTerminating } from "./is-fully-terminating.js";
|
|
9
|
-
|
|
10
|
-
|
|
11
|
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const RLen = 40;
|
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12
|
-
|
|
13
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const getSmoothedSpeed$ = memoizePrimitive(
|
|
14
|
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function (L: number) {
|
|
15
|
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return memoize(
|
|
16
|
-
function getSmoothedSpeed(
|
|
17
|
-
cpNode: CpNode): number | undefined {
|
|
18
|
-
|
|
19
|
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let cpStart = cpNode;
|
|
20
|
-
|
|
21
|
-
let cumLB = 0;
|
|
22
|
-
let cumLF = 0;
|
|
23
|
-
let curB = cpStart.prev;
|
|
24
|
-
let curF = cpStart;
|
|
25
|
-
let cumKB = 0;
|
|
26
|
-
let cumKF = 0;
|
|
27
|
-
let cumLRB = 0;
|
|
28
|
-
let cumLRF = 0;
|
|
29
|
-
while (cumLRF < L/2/RLen &&
|
|
30
|
-
curF !== cpStart.prev &&
|
|
31
|
-
!isFullyTerminating(curF) &&
|
|
32
|
-
getRealProngCount(curF) <= 2) {
|
|
33
|
-
const { radius: r } = curF.cp.circle;
|
|
34
|
-
const ps = getMatCurveToNext$(curF);
|
|
35
|
-
const turn = totalCurvature$(ps);
|
|
36
|
-
|
|
37
|
-
let rot = 0;
|
|
38
|
-
// if (getProngCount(curF) >= 3) {
|
|
39
|
-
// rot = -getInterfaceRotation(
|
|
40
|
-
// tangentAt0(ps),
|
|
41
|
-
// tangentAt1(curF.prev.cp.pointOnShape.curve.ps)
|
|
42
|
-
// );
|
|
43
|
-
// }
|
|
44
|
-
|
|
45
|
-
const l = totalLength$(getMatCurveToNext$(curF));
|
|
46
|
-
cumKF += r*(turn + rot);
|
|
47
|
-
cumLF += l;
|
|
48
|
-
cumLRF += l/r;
|
|
49
|
-
|
|
50
|
-
curF = curF.next;
|
|
51
|
-
}
|
|
52
|
-
while (cumLRB < L/2/RLen &&
|
|
53
|
-
curB !== cpStart &&
|
|
54
|
-
!isFullyTerminating(curB) &&
|
|
55
|
-
getRealProngCount(curB) <= 2) {
|
|
56
|
-
const { radius: r } = curB.cp.circle;
|
|
57
|
-
const ps = getMatCurveToNext$(curB);
|
|
58
|
-
const turn = totalCurvature$(ps);
|
|
59
|
-
|
|
60
|
-
let rot = 0;
|
|
61
|
-
// if (getProngCount(curB) >= 3) {
|
|
62
|
-
// rot = -getInterfaceRotation(
|
|
63
|
-
// tangentAt0(ps),
|
|
64
|
-
// tangentAt1(curB.prev.cp.pointOnShape.curve.ps)
|
|
65
|
-
// )
|
|
66
|
-
// }
|
|
67
|
-
|
|
68
|
-
const l = totalLength$(getMatCurveToNext$(curB));
|
|
69
|
-
cumKB += r*(turn + rot);
|
|
70
|
-
cumLB += l;
|
|
71
|
-
cumLRB += l/r;
|
|
72
|
-
|
|
73
|
-
curB = curB.prev;
|
|
74
|
-
}
|
|
75
|
-
const cumL = cumLB + cumLF;
|
|
76
|
-
const cumK = cumKB + cumKF;
|
|
77
|
-
|
|
78
|
-
if (cumL === 0) {
|
|
79
|
-
return undefined;
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
const x = -cumK/cumL;
|
|
83
|
-
|
|
84
|
-
// f(x) = 1 - exp(-x)
|
|
85
|
-
// f(x) = 1 - 1/(1 + x)
|
|
86
|
-
// f(x) = x/(a + x)
|
|
87
|
-
// f(x) = tanh(x)
|
|
88
|
-
|
|
89
|
-
// return 1 - Math.E**(-x)
|
|
90
|
-
return x;
|
|
91
|
-
}
|
|
92
|
-
)
|
|
93
|
-
}
|
|
94
|
-
);
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
export { getSmoothedSpeed$ }
|
|
@@ -1,62 +0,0 @@
|
|
|
1
|
-
import { totalAbsoluteCurvature, totalCurvature, totalLength } from "flo-bezier3";
|
|
2
|
-
import { memoize } from "flo-memoize";
|
|
3
|
-
import { totalCurvature$ } from "../../bezier/total-curvature.js";
|
|
4
|
-
import { totalLength$ } from "../../bezier/total-length.js";
|
|
5
|
-
import { memoizePrimitive } from "../../memoize-primitive.js";
|
|
6
|
-
import { CpNode } from "../cp-node.js";
|
|
7
|
-
import { getAvgSpeed, getAvgSpeed$ } from "./get-avg-speed.js";
|
|
8
|
-
import { getMatCurveToNext, getMatCurveToNext$ } from "./get-mat-curve-to-next.js";
|
|
9
|
-
import { getSpeed } from "./get-speed.js";
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
const getSmoothed$ = memoizePrimitive(
|
|
13
|
-
function (L: number) {
|
|
14
|
-
return memoize(
|
|
15
|
-
function getSmoothed(
|
|
16
|
-
cpNode: CpNode) {
|
|
17
|
-
|
|
18
|
-
// return getAvg$(cpNode)
|
|
19
|
-
// return getAvgCurvature(cpNode)
|
|
20
|
-
let cpStart = cpNode;
|
|
21
|
-
|
|
22
|
-
let cumLB = 0;
|
|
23
|
-
let cumLF = 0;
|
|
24
|
-
let curB = cpStart.prev;
|
|
25
|
-
let curF = cpStart;
|
|
26
|
-
let cumRTurnB = 0;
|
|
27
|
-
let cumRTurnF = 0;
|
|
28
|
-
while (cumLB < L/2 && curB !== cpStart) {
|
|
29
|
-
const { radius: r } = curB.cp.circle;
|
|
30
|
-
const ps = getMatCurveToNext$(curB);
|
|
31
|
-
const absK = totalCurvature$(ps);
|
|
32
|
-
const l = totalLength$(getMatCurveToNext$(curB));
|
|
33
|
-
cumRTurnB += r*absK;
|
|
34
|
-
cumLB += l;
|
|
35
|
-
|
|
36
|
-
curB = curB.prev;
|
|
37
|
-
}
|
|
38
|
-
while (cumLF < L/2 && curF !== cpStart.prev) {
|
|
39
|
-
const { radius: r } = curF.cp.circle;
|
|
40
|
-
const ps = getMatCurveToNext$(curF);
|
|
41
|
-
const absK = totalCurvature$(ps);
|
|
42
|
-
const l = totalLength$(getMatCurveToNext$(curF));
|
|
43
|
-
cumRTurnF += r*absK;
|
|
44
|
-
cumLF += l;
|
|
45
|
-
|
|
46
|
-
curF = curF.next;
|
|
47
|
-
}
|
|
48
|
-
const cumL = cumLB + cumLF;
|
|
49
|
-
const cumRTurn = cumRTurnB + cumRTurnF;
|
|
50
|
-
|
|
51
|
-
if (cumL === 0) {
|
|
52
|
-
return undefined;
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
return { cumRTurn, cumL };
|
|
56
|
-
}
|
|
57
|
-
)
|
|
58
|
-
}
|
|
59
|
-
);
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
export { getSmoothed$ }
|
|
@@ -1,56 +0,0 @@
|
|
|
1
|
-
import { totalAbsoluteCurvature, totalLength } from "flo-bezier3";
|
|
2
|
-
import { memoize } from "flo-memoize";
|
|
3
|
-
import { CpNode } from "../cp-node.js";
|
|
4
|
-
import { getMatCurveToNext } from "./get-mat-curve-to-next.js";
|
|
5
|
-
import { getRealProngCount } from "./get-real-prong-count.js";
|
|
6
|
-
|
|
7
|
-
const getSpeed$ = memoize(getSpeed);
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
function getSpeed(cpNode: CpNode): number | undefined {
|
|
11
|
-
if (getRealProngCount(cpNode) !== 2) {
|
|
12
|
-
return 0;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
const { radius: r } = cpNode.cp.circle;
|
|
16
|
-
const matPs = getMatCurveToNext(cpNode);
|
|
17
|
-
const absK = totalAbsoluteCurvature(matPs, [0,1]);
|
|
18
|
-
const l = totalLength(matPs);
|
|
19
|
-
if (l === 0) {
|
|
20
|
-
return undefined; // TODO2
|
|
21
|
-
}
|
|
22
|
-
// const avgK = absK/l;
|
|
23
|
-
const avgK = absK;
|
|
24
|
-
|
|
25
|
-
return avgK*r;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
// function getSpeed() {
|
|
32
|
-
// const cpNodeF = cpNode;
|
|
33
|
-
// const cpNodeB = cpNode.next.prevOnCircle;
|
|
34
|
-
// const matPs = getMatCurveToNext(cpNodeF);
|
|
35
|
-
// const boundaryPsF = getBoundaryBeziersToNext(cpNodeF);
|
|
36
|
-
// const boundaryPsB = getBoundaryBeziersToNext(cpNodeB);
|
|
37
|
-
|
|
38
|
-
// const lF = sum(boundaryPsF.map(ps => totalLength(ps)));
|
|
39
|
-
// const lB = sum(boundaryPsB.map(ps => totalLength(ps)));
|
|
40
|
-
|
|
41
|
-
// const l = totalLength(matPs);
|
|
42
|
-
// const ll = l === 0 ? 0.001 : l;
|
|
43
|
-
|
|
44
|
-
// const _speedF = lF/ll;
|
|
45
|
-
// const _speedB = lB/ll;
|
|
46
|
-
|
|
47
|
-
// const speedF = _speedF < 1 ? _speedF : 1;
|
|
48
|
-
// const speedB = _speedB < 1 ? _speedB : 1;
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
// const speed = min(speedF, speedB);
|
|
52
|
-
|
|
53
|
-
// return speed;
|
|
54
|
-
// }
|
|
55
|
-
|
|
56
|
-
export { getSpeed, getSpeed$ }
|
package/src/curve/curve.ts
DELETED
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
// import type { Loop } from 'flo-boolean';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
// /**
|
|
5
|
-
// * Represents a bezier curve on the shape boundary / loop.
|
|
6
|
-
// */
|
|
7
|
-
// interface Curve {
|
|
8
|
-
// /**
|
|
9
|
-
// * The curve's ordered index in the loop. This imposes a cycling
|
|
10
|
-
// * ordering of the curves in the loop
|
|
11
|
-
// */
|
|
12
|
-
// readonly idx: number;
|
|
13
|
-
// /** The bezier control points. */
|
|
14
|
-
// readonly ps: number[][];
|
|
15
|
-
// /**
|
|
16
|
-
// * The closed loop of bezier curves representing the shape
|
|
17
|
-
// * boundary this curve belongs to.
|
|
18
|
-
// */
|
|
19
|
-
// readonly loop: Loop;
|
|
20
|
-
// /**
|
|
21
|
-
// * The previous curve (when going in a negative direction around
|
|
22
|
-
// * the shape boundary, i.e. clockwise for the outer shape and anti-clockwise
|
|
23
|
-
// * for the holes (if any))
|
|
24
|
-
// */
|
|
25
|
-
// readonly prev: Curve;
|
|
26
|
-
// /**
|
|
27
|
-
// * The next curve (when going in a positive direction around
|
|
28
|
-
// * the shape boundary, i.e. anti-clockwise for the outer shape and clockwise
|
|
29
|
-
// * for the holes (if any))
|
|
30
|
-
// */
|
|
31
|
-
// readonly next: Curve;
|
|
32
|
-
// }
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
// export { Curve }
|