evomeme 0.1.9 → 0.1.10-beta.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/canvas-public/app.js +509 -5999
- package/dist/canvas-public/assets/presets/catalog.json +47 -0
- package/dist/canvas-public/assets/presets/tiles/A_01_CaoDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_02_ShaMo.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_03_TianKong.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_04_ShuiBo.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_05_HaiMian.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_06_MuDiBan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_07_ShiZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_08_AnRongYan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_09_QingTaiShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_10_ShenHai.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_11_HuiYanShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_12_HongTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_13_GengDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_14_HuoShanYan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_15_NiTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_16_HuangSha.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_17_CongLin.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_18_ZiYanShi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_19_MoGuTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_20_HuaDian.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_21_HaiLang.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_22_GanTu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_23_QingTaiShiBan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_24_XingKong.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_25_MoFaFuWen.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_26_ShiTuYeDi.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_27_LanZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_28_HongZhuan.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_29_YueQiu.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_30_JinShuGe.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_31_JinShuJingGai.png +0 -0
- package/dist/canvas-public/assets/presets/tiles/A_32_ShuZiChuang.png +0 -0
- package/dist/canvas-public/canvas/actions.js +144 -0
- package/dist/canvas-public/canvas/camera.js +28 -0
- package/dist/canvas-public/canvas/chrome.js +14 -0
- package/dist/canvas-public/canvas/data.js +123 -0
- package/dist/canvas-public/canvas/dependencies.js +19 -0
- package/dist/canvas-public/canvas/interactions.js +544 -0
- package/dist/canvas-public/canvas/panel-resize.js +5 -0
- package/dist/canvas-public/canvas/renderer.js +297 -0
- package/dist/canvas-public/canvas/selection.js +62 -0
- package/dist/canvas-public/canvas/serialization.js +118 -0
- package/dist/canvas-public/canvas/sync.js +202 -0
- package/dist/canvas-public/core/api.js +32 -0
- package/dist/canvas-public/core/feature-registry.js +29 -0
- package/dist/canvas-public/core/feature-state.js +228 -0
- package/dist/canvas-public/core/layout.js +133 -0
- package/dist/canvas-public/core/operations.js +38 -0
- package/dist/canvas-public/core/project.js +203 -0
- package/dist/canvas-public/core/state.js +27 -0
- package/dist/canvas-public/dialogs/context-menu.js +118 -0
- package/dist/canvas-public/elements/base.js +100 -0
- package/dist/canvas-public/elements/connections.js +105 -0
- package/dist/canvas-public/elements/drag.js +53 -0
- package/dist/canvas-public/elements/image.js +259 -0
- package/dist/canvas-public/elements/loading-recovery.js +5 -0
- package/dist/canvas-public/elements/loading.js +21 -0
- package/dist/canvas-public/elements/map.js +64 -0
- package/dist/canvas-public/elements/registry.js +58 -0
- package/dist/canvas-public/elements/replacement.js +78 -0
- package/dist/canvas-public/elements/resize.js +210 -0
- package/dist/canvas-public/elements/task-pipeline.js +235 -0
- package/dist/canvas-public/elements/types.js +21 -0
- package/dist/canvas-public/elements/ui.js +14 -0
- package/dist/canvas-public/elements/video.js +64 -0
- package/dist/canvas-public/features/assets/local-assets.js +72 -0
- package/dist/canvas-public/features/assets/official-assets.js +539 -0
- package/dist/canvas-public/features/editing/canvas-size.js +532 -0
- package/dist/canvas-public/features/editing/color-key.js +471 -0
- package/dist/canvas-public/features/editing/cutout.js +20 -0
- package/dist/canvas-public/features/editing/interactive-image-editing.js +982 -0
- package/dist/canvas-public/features/editing/layer-decomposition.js +45 -0
- package/dist/canvas-public/features/editing/manual-split.js +115 -0
- package/dist/canvas-public/features/editing/perfect-pixel.js +299 -0
- package/dist/canvas-public/features/editing/scroll-preview.js +130 -0
- package/dist/canvas-public/features/editing/scroll-seam-elimination.js +71 -0
- package/dist/canvas-public/features/editing/seam-elimination.js +46 -0
- package/dist/canvas-public/features/editing/smart-split.js +49 -0
- package/dist/canvas-public/features/editing/source-preview.js +43 -0
- package/dist/canvas-public/features/editing/video-cycle.js +49 -0
- package/dist/canvas-public/features/editing/video-frames.js +35 -0
- package/dist/canvas-public/features/frame-editor/frame-editing.js +755 -0
- package/dist/canvas-public/features/frame-editor/frame-model.js +63 -0
- package/dist/canvas-public/features/frame-editor/playback.js +83 -0
- package/dist/canvas-public/features/frame-editor/preview.js +151 -0
- package/dist/canvas-public/features/generation/animation.js +272 -0
- package/dist/canvas-public/features/generation/asset-batch.js +102 -0
- package/dist/canvas-public/features/generation/direction.js +163 -0
- package/dist/canvas-public/features/generation/fields.js +73 -0
- package/dist/canvas-public/features/generation/game-ui.js +64 -0
- package/dist/canvas-public/features/generation/image.js +96 -0
- package/dist/canvas-public/features/generation/scroll-image.js +157 -0
- package/dist/canvas-public/features/generation/seamless-tile.js +52 -0
- package/dist/canvas-public/features/generation/tile-transition-atlas.js +79 -0
- package/dist/canvas-public/features/generation/video.js +105 -0
- package/dist/canvas-public/features/map/creation.js +73 -0
- package/dist/canvas-public/features/map/tile-map-editor.js +2520 -0
- package/dist/canvas-public/features/registry.js +59 -0
- package/dist/canvas-public/index.html +84 -259
- package/dist/canvas-public/inspector/controls.js +49 -0
- package/dist/canvas-public/inspector/frame-preview.js +11 -0
- package/dist/canvas-public/inspector/inspector.js +190 -0
- package/dist/canvas-public/inspector/media-inspector.js +517 -0
- package/dist/canvas-public/inspector/media-preview.js +56 -0
- package/dist/canvas-public/inspector/number-stepper.js +96 -0
- package/dist/canvas-public/inspector/resize.js +88 -0
- package/dist/canvas-public/inspector/scroll-preview.js +11 -0
- package/dist/canvas-public/inspector/ui-inspector.js +14 -0
- package/dist/canvas-public/language/en-US.js +1059 -0
- package/dist/canvas-public/language/index.js +91 -0
- package/dist/canvas-public/language/zh-CN.js +1059 -0
- package/dist/canvas-public/map/export.js +10 -0
- package/dist/canvas-public/map/inspector.js +8 -0
- package/dist/canvas-public/map/model.js +409 -0
- package/dist/canvas-public/map/tile-map-editor.js +2 -0
- package/dist/canvas-public/media/metadata.js +183 -0
- package/dist/canvas-public/media/support.js +183 -0
- package/dist/canvas-public/styles/base.css +49 -0
- package/dist/canvas-public/styles/canvas.css +127 -0
- package/dist/canvas-public/styles/controls.css +203 -0
- package/dist/canvas-public/styles/dialogs.css +521 -0
- package/dist/canvas-public/styles/feature-form.css +409 -0
- package/dist/canvas-public/styles/inspector.css +441 -0
- package/dist/canvas-public/styles/layout.css +344 -0
- package/dist/canvas-public/styles/map.css +11 -0
- package/dist/canvas-public/styles/nodes.css +636 -0
- package/dist/canvas-public/styles.css +9 -2247
- package/dist/canvas-public/ui/controls.js +222 -0
- package/dist/canvas-public/ui/elements.js +9 -0
- package/dist/canvas-public/ui/feature-controller.js +296 -0
- package/dist/canvas-public/ui/feature-form.js +402 -0
- package/dist/canvas-public/ui/settings.js +84 -0
- package/dist/canvas-public/ui/toolbar.js +55 -0
- package/dist/canvas-public/vendor/pixi-tilemap.js +126 -0
- package/dist/canvas-public/vendor/pixi.min.js +2340 -0
- package/dist/canvas-public/workers/color-key-worker.js +289 -0
- package/dist/image-workers/perfect-pixel/perfect-pixel-core.js +441 -0
- package/dist/image-workers/perfect-pixel/perfect-pixel-worker.cjs +10 -0
- package/dist/index.js +46710 -12400
- package/dist/skills/en-US/evomeme-canvas/SKILL.md +52 -0
- package/dist/skills/en-US/evomeme-canvas/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-cloud-fs/SKILL.md +203 -0
- package/dist/skills/en-US/evomeme-cloud-fs/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-cover/SKILL.md +131 -0
- package/dist/skills/en-US/evomeme-cover/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-game-maker/SKILL.md +288 -0
- package/dist/skills/en-US/evomeme-game-maker/agents/openai.yaml +4 -0
- package/dist/skills/en-US/evomeme-login/SKILL.md +97 -0
- package/dist/skills/en-US/evomeme-login/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-mcp/SKILL.md +71 -0
- package/dist/skills/en-US/evomeme-mcp/agents/openai.yaml +7 -0
- package/dist/skills/en-US/evomeme-mcp/references/troubleshooting.md +55 -0
- package/dist/skills/en-US/evomeme-native-bridge-sdk/SKILL.md +286 -0
- package/dist/skills/en-US/evomeme-native-bridge-sdk/agents/openai.yaml +8 -0
- package/dist/skills/en-US/evomeme-tos-upload/SKILL.md +47 -0
- package/dist/skills/en-US/evomeme-tos-upload/agents/openai.yaml +5 -0
- package/dist/skills/en-US/evomeme-ui/SKILL.md +123 -0
- package/dist/skills/en-US/evomeme-ui/agents/openai.yaml +4 -0
- package/dist/skills/en-US/evomeme-ui/references/host-layout.md +69 -0
- package/dist/skills/en-US/game-art/SKILL.md +121 -0
- package/dist/skills/en-US/game-art/agents/openai.yaml +8 -0
- package/dist/skills/en-US/game-asset-align/SKILL.md +47 -0
- package/dist/skills/en-US/game-asset-align/agents/openai.yaml +8 -0
- package/dist/skills/en-US/game-asset-align/references/alignment-contract.md +61 -0
- package/dist/skills/en-US/game-asset-align/references/blender-scene-pipeline.md +35 -0
- package/dist/skills/en-US/game-asset-align/references/canonical-package.md +26 -0
- package/dist/skills/en-US/game-asset-align/references/engine-capabilities.md +14 -0
- package/dist/skills/en-US/game-asset-align/references/lightweight-review.md +34 -0
- package/dist/skills/en-US/game-asset-align/references/repair-policy.md +30 -0
- package/dist/skills/en-US/game-asset-align/references/tool-contract.md +69 -0
- package/dist/skills/en-US/game-asset-align/references/visual-review.md +26 -0
- package/dist/skills/en-US/game-asset-batch-generator/SKILL.md +117 -0
- package/dist/skills/en-US/game-asset-batch-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-asset-image-generator/SKILL.md +86 -0
- package/dist/skills/en-US/game-asset-image-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-asset-image-generator/references/background.md +34 -0
- package/dist/skills/en-US/game-asset-image-generator/references/static-game-assets.md +38 -0
- package/dist/skills/en-US/game-asset-mesh-generator/SKILL.md +35 -0
- package/dist/skills/en-US/game-asset-mesh-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/animation-presets.md +313 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/generation-contracts.md +131 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/image-generator-workflows.md +65 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/postprocess-contracts.md +187 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/threejs-integration.md +113 -0
- package/dist/skills/en-US/game-asset-mesh-generator/references/tool-reference.md +67 -0
- package/dist/skills/en-US/game-audio/SKILL.md +121 -0
- package/dist/skills/en-US/game-audio/agents/openai.yaml +4 -0
- package/{skills → dist/skills/en-US}/game-audio/references/bgm-cdn.md +7 -11
- package/{skills → dist/skills/en-US}/game-audio/references/sfx-cdn.md +6 -4
- package/dist/skills/en-US/game-character-view-generator/SKILL.md +110 -0
- package/dist/skills/en-US/game-character-view-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-demo/SKILL.md +103 -0
- package/dist/skills/en-US/game-demo/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-image-layer-decomposer/SKILL.md +99 -0
- package/dist/skills/en-US/game-image-layer-decomposer/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-image-splitter/SKILL.md +114 -0
- package/dist/skills/en-US/game-image-splitter/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-maker/SKILL.md +111 -0
- package/dist/skills/en-US/game-maker/agents/openai.yaml +4 -0
- package/dist/skills/en-US/game-perfect-pixel/SKILL.md +123 -0
- package/dist/skills/en-US/game-perfect-pixel/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-scroll-generator/SKILL.md +110 -0
- package/dist/skills/en-US/game-scroll-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-test/SKILL.md +58 -0
- package/dist/skills/en-US/game-test/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-tile-generator/SKILL.md +152 -0
- package/dist/skills/en-US/game-tile-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-ui/SKILL.md +177 -0
- package/dist/skills/en-US/game-ui/agents/openai.yaml +4 -0
- package/dist/skills/en-US/game-ui-generator/SKILL.md +82 -0
- package/dist/skills/en-US/game-ui-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-ui-generator/references/component-patterns.md +65 -0
- package/dist/skills/en-US/game-ui-generator/references/runtime-integration.md +45 -0
- package/dist/skills/en-US/game-video-cycle/SKILL.md +98 -0
- package/dist/skills/en-US/game-video-cycle/agents/openai.yaml +7 -0
- package/dist/skills/en-US/game-video-generator/SKILL.md +78 -0
- package/dist/skills/en-US/game-video-generator/agents/openai.yaml +7 -0
- package/dist/skills/en-US/godot-3d-game/SKILL.md +41 -0
- package/dist/skills/en-US/godot-3d-game/agents/openai.yaml +8 -0
- package/dist/skills/en-US/godot-3d-game/references/alignment-gates.md +26 -0
- package/dist/skills/en-US/godot-3d-game/references/appearance-alignment.md +54 -0
- package/dist/skills/en-US/godot-3d-game/references/build-and-qa.md +22 -0
- package/dist/skills/en-US/godot-3d-game/references/canonical-asset-runtime.md +27 -0
- package/dist/skills/en-US/godot-3d-game/references/import-and-wrapper-scenes.md +20 -0
- package/dist/skills/en-US/godot-3d-game/references/physics-colliders.md +13 -0
- package/dist/skills/en-US/godot-3d-game/references/project-structure.md +22 -0
- package/dist/skills/en-US/godot-3d-game/references/skeleton-animation.md +16 -0
- package/dist/skills/en-US/phaser-2d-game/SKILL.md +127 -0
- package/dist/skills/en-US/phaser-2d-game/agents/openai.yaml +8 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-performance.md +64 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-physics.md +139 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-runtime.md +129 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-spritesheets.md +99 -0
- package/dist/skills/en-US/phaser-2d-game/references/engine-tilemaps.md +80 -0
- package/dist/skills/en-US/phaser-2d-game/references/file-structure.md +94 -0
- package/dist/skills/en-US/phaser-2d-graphics-builder/SKILL.md +68 -0
- package/dist/skills/en-US/phaser-2d-graphics-builder/agents/openai.yaml +7 -0
- package/dist/skills/en-US/threejs-3d-game/SKILL.md +117 -0
- package/dist/skills/en-US/threejs-3d-game/agents/openai.yaml +7 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-asset-pipeline.md +155 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-audio.md +70 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-input-camera.md +84 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-performance.md +96 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-physics.md +142 -0
- package/dist/skills/en-US/threejs-3d-game/references/engine-runtime.md +199 -0
- package/dist/skills/en-US/threejs-3d-game/references/file-structure.md +353 -0
- package/dist/skills/en-US/threejs-aaa-graphics-builder/SKILL.md +62 -0
- package/dist/skills/en-US/threejs-aaa-graphics-builder/agents/openai.yaml +7 -0
- package/{skills → dist/skills/zh-CN}/evomeme-cloud-fs/SKILL.md +33 -6
- package/{skills → dist/skills/zh-CN}/evomeme-cover/SKILL.md +7 -8
- package/{skills → dist/skills/zh-CN}/evomeme-game-maker/SKILL.md +91 -88
- package/{skills → dist/skills/zh-CN}/evomeme-login/SKILL.md +5 -0
- package/dist/skills/zh-CN/evomeme-mcp/SKILL.md +71 -0
- package/dist/skills/zh-CN/evomeme-mcp/agents/openai.yaml +7 -0
- package/dist/skills/zh-CN/evomeme-mcp/references/troubleshooting.md +55 -0
- package/{skills → dist/skills/zh-CN}/evomeme-tos-upload/SKILL.md +6 -5
- package/dist/skills/zh-CN/evomeme-ui/SKILL.md +123 -0
- package/dist/skills/zh-CN/evomeme-ui/agents/openai.yaml +4 -0
- package/dist/skills/zh-CN/evomeme-ui/references/host-layout.md +69 -0
- package/dist/skills/zh-CN/game-asset-align/SKILL.md +47 -0
- package/dist/skills/zh-CN/game-asset-align/agents/openai.yaml +8 -0
- package/dist/skills/zh-CN/game-asset-align/references/alignment-contract.md +61 -0
- package/dist/skills/zh-CN/game-asset-align/references/blender-scene-pipeline.md +35 -0
- package/dist/skills/zh-CN/game-asset-align/references/canonical-package.md +26 -0
- package/dist/skills/zh-CN/game-asset-align/references/engine-capabilities.md +14 -0
- package/dist/skills/zh-CN/game-asset-align/references/lightweight-review.md +34 -0
- package/dist/skills/zh-CN/game-asset-align/references/repair-policy.md +30 -0
- package/dist/skills/zh-CN/game-asset-align/references/tool-contract.md +69 -0
- package/dist/skills/zh-CN/game-asset-align/references/visual-review.md +26 -0
- package/dist/skills/zh-CN/game-asset-batch-generator/SKILL.md +117 -0
- package/dist/skills/zh-CN/game-asset-batch-generator/agents/openai.yaml +7 -0
- package/dist/skills/zh-CN/game-asset-image-generator/SKILL.md +86 -0
- package/{skills → dist/skills/zh-CN}/game-asset-image-generator/references/background.md +3 -1
- package/{skills → dist/skills/zh-CN}/game-asset-image-generator/references/static-game-assets.md +2 -2
- package/dist/skills/zh-CN/game-asset-mesh-generator/SKILL.md +35 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/agents/openai.yaml +7 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/animation-presets.md +313 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/generation-contracts.md +131 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/image-generator-workflows.md +65 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/postprocess-contracts.md +187 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/threejs-integration.md +113 -0
- package/dist/skills/zh-CN/game-asset-mesh-generator/references/tool-reference.md +67 -0
- package/dist/skills/zh-CN/game-audio/SKILL.md +121 -0
- package/dist/skills/zh-CN/game-audio/agents/openai.yaml +4 -0
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cache[source_id] = converted
|
|
52
|
+
node.mesh = converted
|
|
53
|
+
for child in node.get_children(): prepare_vertex_colors(child, cache)
|
|
54
|
+
|
|
55
|
+
static func apply_materials(node: Node, overrides: Array, found: Dictionary) -> void:
|
|
56
|
+
if node is MeshInstance3D:
|
|
57
|
+
for surface in range(node.mesh.get_surface_count()):
|
|
58
|
+
var original = node.get_active_material(surface)
|
|
59
|
+
if original == null:
|
|
60
|
+
continue
|
|
61
|
+
# Honor glTF COLOR_0 without discarding textures. Compatibility uses
|
|
62
|
+
# an encoded private mesh; Forward+/Mobile retain the linear data.
|
|
63
|
+
var colors = node.mesh.surface_get_arrays(surface)[Mesh.ARRAY_COLOR]
|
|
64
|
+
if original is BaseMaterial3D and colors != null and colors.size() > 0:
|
|
65
|
+
original = original.duplicate()
|
|
66
|
+
original.vertex_color_use_as_albedo = true
|
|
67
|
+
original.vertex_color_is_srgb = node.mesh.get_meta("canonical_srgb_colors", false)
|
|
68
|
+
node.set_surface_override_material(surface, original)
|
|
69
|
+
for item in overrides:
|
|
70
|
+
if original.resource_name != str(item.material_name):
|
|
71
|
+
continue
|
|
72
|
+
found[item.material_name] = true
|
|
73
|
+
if not original is BaseMaterial3D:
|
|
74
|
+
push_error("Godot material override requires PBR: " + str(item.material_name))
|
|
75
|
+
continue
|
|
76
|
+
# Duplicate the material, preserving imported textures and alpha/culling.
|
|
77
|
+
var material = original.duplicate()
|
|
78
|
+
if item.has("roughness"): material.roughness = item.roughness
|
|
79
|
+
if item.has("metallic"): material.metallic = item.metallic
|
|
80
|
+
if item.has("albedo_srgb"): material.albedo_color = color(item.albedo_srgb)
|
|
81
|
+
if item.has("emission_srgb"):
|
|
82
|
+
material.emission_enabled = true
|
|
83
|
+
material.emission = color(item.emission_srgb)
|
|
84
|
+
if item.has("emission_energy"): material.emission_energy_multiplier = item.emission_energy
|
|
85
|
+
if item.has("double_sided"): material.cull_mode = BaseMaterial3D.CULL_DISABLED if item.double_sided else BaseMaterial3D.CULL_BACK
|
|
86
|
+
node.set_surface_override_material(surface, material)
|
|
87
|
+
for child in node.get_children(): apply_materials(child, overrides, found)
|
|
88
|
+
|
|
89
|
+
static func apply(parent: Node3D, model: Node3D, profile: Dictionary, camera_data: Dictionary, key: String) -> Node3D:
|
|
90
|
+
if str(profile.get("schema", "")) != "evomeme.godot_scene_profile.v1":
|
|
91
|
+
push_error("Unsupported Godot appearance profile")
|
|
92
|
+
return null
|
|
93
|
+
for child in parent.get_children():
|
|
94
|
+
if child.get_meta("canonical_appearance_asset", "") == profile.asset_id:
|
|
95
|
+
if child.get_meta("canonical_appearance_key", "") == key: return child
|
|
96
|
+
parent.remove_child(child)
|
|
97
|
+
child.queue_free()
|
|
98
|
+
var found: Dictionary = {}
|
|
99
|
+
hide_import_helpers(model)
|
|
100
|
+
if RenderingServer.get_current_rendering_method() == "gl_compatibility":
|
|
101
|
+
prepare_vertex_colors(model, {})
|
|
102
|
+
apply_materials(model, profile.materials, found)
|
|
103
|
+
for item in profile.materials:
|
|
104
|
+
if not found.has(item.material_name):
|
|
105
|
+
push_error("Godot material not found: " + str(item.material_name))
|
|
106
|
+
return null
|
|
107
|
+
# Authored contract lights replace embedded glTF lights to avoid double lighting.
|
|
108
|
+
disable_embedded_lights(model)
|
|
109
|
+
var root := Node3D.new()
|
|
110
|
+
root.name = "CanonicalAppearance"
|
|
111
|
+
root.set_meta("canonical_appearance_asset", profile.asset_id)
|
|
112
|
+
root.set_meta("canonical_appearance_key", key)
|
|
113
|
+
for item in profile.lights:
|
|
114
|
+
var light: Light3D
|
|
115
|
+
match item.type:
|
|
116
|
+
"directional": light = DirectionalLight3D.new()
|
|
117
|
+
"omni":
|
|
118
|
+
light = OmniLight3D.new()
|
|
119
|
+
light.omni_range = item.range
|
|
120
|
+
"spot":
|
|
121
|
+
light = SpotLight3D.new()
|
|
122
|
+
light.spot_range = item.range
|
|
123
|
+
light.spot_angle = item.spot_angle_degrees
|
|
124
|
+
light.name = item.name
|
|
125
|
+
light.position = vec(item.position)
|
|
126
|
+
var q: Array = item.quaternion_xyzw
|
|
127
|
+
light.quaternion = Quaternion(q[0], q[1], q[2], q[3])
|
|
128
|
+
light.light_color = color(item.color_linear).linear_to_srgb()
|
|
129
|
+
light.light_energy = item.energy
|
|
130
|
+
light.shadow_enabled = item.shadow_enabled
|
|
131
|
+
root.add_child(light)
|
|
132
|
+
var settings: Dictionary = profile.environment
|
|
133
|
+
var environment := Environment.new()
|
|
134
|
+
environment.background_mode = Environment.BG_COLOR
|
|
135
|
+
environment.background_color = color(settings.background_srgb)
|
|
136
|
+
environment.ambient_light_source = Environment.AMBIENT_SOURCE_COLOR
|
|
137
|
+
# The profile supplies ambient color, not a Sky resource. Godot defaults to
|
|
138
|
+
# 100% sky contribution, which otherwise suppresses this color/energy pair.
|
|
139
|
+
environment.ambient_light_sky_contribution = 0.0
|
|
140
|
+
environment.ambient_light_color = color(settings.ambient_srgb)
|
|
141
|
+
environment.ambient_light_energy = settings.ambient_energy
|
|
142
|
+
environment.reflected_light_source = Environment.REFLECTION_SOURCE_DISABLED
|
|
143
|
+
environment.tonemap_mode = {"linear": Environment.TONE_MAPPER_LINEAR, "filmic": Environment.TONE_MAPPER_FILMIC, "aces": Environment.TONE_MAPPER_ACES}[settings.tonemapper]
|
|
144
|
+
environment.tonemap_exposure = settings.exposure
|
|
145
|
+
environment.fog_enabled = settings.fog.enabled
|
|
146
|
+
environment.fog_light_color = color(settings.fog.color_srgb)
|
|
147
|
+
environment.fog_density = settings.fog.density
|
|
148
|
+
var world := WorldEnvironment.new()
|
|
149
|
+
world.name = "ReviewedEnvironment"
|
|
150
|
+
world.environment = environment
|
|
151
|
+
root.add_child(world)
|
|
152
|
+
if not camera_data.is_empty():
|
|
153
|
+
var camera := Camera3D.new()
|
|
154
|
+
camera.name = "ReviewedCamera"
|
|
155
|
+
camera.keep_aspect = Camera3D.KEEP_HEIGHT
|
|
156
|
+
camera.fov = camera_data.fov
|
|
157
|
+
camera.near = camera_data.near
|
|
158
|
+
camera.far = camera_data.far
|
|
159
|
+
camera.position = vec(camera_data.position)
|
|
160
|
+
var q: Array = camera_data.quaternion
|
|
161
|
+
camera.quaternion = Quaternion(q[0], q[1], q[2], q[3])
|
|
162
|
+
camera.set_meta("canonical_camera_aspect", camera_data.aspect)
|
|
163
|
+
root.add_child(camera)
|
|
164
|
+
camera.current = true
|
|
165
|
+
parent.add_child(root)
|
|
166
|
+
return root
|
|
167
|
+
|
|
168
|
+
static func disable_embedded_lights(node: Node) -> void:
|
|
169
|
+
if node is Light3D: node.visible = false
|
|
170
|
+
for child in node.get_children(): disable_embedded_lights(child)
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
## Render an isolated Stage preview. Never opens or modifies the user's game project.
|
|
2
|
+
extends SceneTree
|
|
3
|
+
const Appearance = preload("appearance.gd")
|
|
4
|
+
|
|
5
|
+
func _initialize() -> void:
|
|
6
|
+
call_deferred("run")
|
|
7
|
+
|
|
8
|
+
func run() -> void:
|
|
9
|
+
var args := OS.get_cmdline_user_args()
|
|
10
|
+
if args.size() != 1:
|
|
11
|
+
quit(2)
|
|
12
|
+
return
|
|
13
|
+
var request: Dictionary = JSON.parse_string(FileAccess.get_file_as_string(args[0]))
|
|
14
|
+
if RenderingServer.get_current_rendering_method() != str(request.profile.renderer):
|
|
15
|
+
push_error("Stage renderer does not match the requested profile")
|
|
16
|
+
quit(7)
|
|
17
|
+
return
|
|
18
|
+
var document := GLTFDocument.new()
|
|
19
|
+
var state := GLTFState.new()
|
|
20
|
+
var error := document.append_from_file(request.model, state)
|
|
21
|
+
if error != OK:
|
|
22
|
+
push_error("GLB import failed: %s" % error)
|
|
23
|
+
quit(3)
|
|
24
|
+
return
|
|
25
|
+
var model = document.generate_scene(state)
|
|
26
|
+
if not model is Node3D:
|
|
27
|
+
quit(4)
|
|
28
|
+
return
|
|
29
|
+
var world := Node3D.new()
|
|
30
|
+
root.add_child(world)
|
|
31
|
+
var aligned := Node3D.new()
|
|
32
|
+
world.add_child(aligned)
|
|
33
|
+
aligned.add_child(model)
|
|
34
|
+
var recipe: Dictionary = request.presentation.recipe
|
|
35
|
+
aligned.position = Appearance.vec(recipe.translation_metres)
|
|
36
|
+
aligned.scale = Appearance.vec(recipe.scale_xyz)
|
|
37
|
+
var q: Array = recipe.rotation_quaternion_xyzw
|
|
38
|
+
aligned.quaternion = Quaternion(q[0], q[1], q[2], q[3])
|
|
39
|
+
var appearance = Appearance.apply(world, aligned, request.profile, request.presentation.camera, request.profile_key)
|
|
40
|
+
if appearance == null:
|
|
41
|
+
quit(5)
|
|
42
|
+
return
|
|
43
|
+
var camera: Camera3D = appearance.get_node("ReviewedCamera")
|
|
44
|
+
root.size = Vector2i(request.width, request.height)
|
|
45
|
+
root.msaa_3d = Viewport.MSAA_4X
|
|
46
|
+
# Off-screen window is used because Godot's headless display has no GPU image.
|
|
47
|
+
if not request.get("validate_only", false):
|
|
48
|
+
DisplayServer.window_set_position(Vector2i(-16000, -16000))
|
|
49
|
+
for frame in range(5): await process_frame
|
|
50
|
+
await RenderingServer.frame_post_draw
|
|
51
|
+
var image := root.get_texture().get_image()
|
|
52
|
+
if image == null or image.is_empty() or image.save_png(request.output) != OK:
|
|
53
|
+
quit(6)
|
|
54
|
+
return
|
|
55
|
+
var material_values: Dictionary = {}
|
|
56
|
+
var hidden_import_helpers := 0
|
|
57
|
+
var visible_meshes := 0
|
|
58
|
+
var srgb_color_meshes := 0
|
|
59
|
+
for node in model.find_children("*", "MeshInstance3D", true, false):
|
|
60
|
+
if node.mesh.get_meta("canonical_srgb_colors", false): srgb_color_meshes += 1
|
|
61
|
+
if node.visible: visible_meshes += 1
|
|
62
|
+
elif Appearance.is_collision_only(node):
|
|
63
|
+
hidden_import_helpers += 1
|
|
64
|
+
for surface in range(node.mesh.get_surface_count()):
|
|
65
|
+
var material = node.get_active_material(surface)
|
|
66
|
+
if material is BaseMaterial3D:
|
|
67
|
+
material_values[material.resource_name] = {"roughness": material.roughness, "metallic": material.metallic,
|
|
68
|
+
"albedo": [material.albedo_color.r,material.albedo_color.g,material.albedo_color.b], "texture": material.albedo_texture != null}
|
|
69
|
+
var report := {"ok": true, "engine": "godot", "version": Engine.get_version_info().string, "renderer": RenderingServer.get_current_rendering_method(),
|
|
70
|
+
"profile_key": request.profile_key, "revision": request.revision, "presentation": request.presentation,
|
|
71
|
+
"lights": request.profile.lights.size(), "materials": state.materials.size(), "material_values": material_values,
|
|
72
|
+
"visible_meshes": visible_meshes, "hidden_import_helpers": hidden_import_helpers,
|
|
73
|
+
"srgb_color_meshes": srgb_color_meshes, "msaa_3d": root.msaa_3d,
|
|
74
|
+
"camera_position": [camera.position.x, camera.position.y, camera.position.z], "camera_fov": camera.fov,
|
|
75
|
+
"exposure": appearance.get_node("ReviewedEnvironment").environment.tonemap_exposure,
|
|
76
|
+
"ambient_sky_contribution": appearance.get_node("ReviewedEnvironment").environment.ambient_light_sky_contribution,
|
|
77
|
+
"ambient_energy": appearance.get_node("ReviewedEnvironment").environment.ambient_light_energy}
|
|
78
|
+
FileAccess.open(request.report, FileAccess.WRITE).store_string(JSON.stringify(report))
|
|
79
|
+
quit(0)
|
|
@@ -0,0 +1,141 @@
|
|
|
1
|
+
<!doctype html>
|
|
2
|
+
<html lang="zh-CN">
|
|
3
|
+
<head>
|
|
4
|
+
<meta charset="UTF-8" />
|
|
5
|
+
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
|
6
|
+
<title>Stage · 默认 3D 展板</title>
|
|
7
|
+
<link rel="preconnect" href="https://fonts.googleapis.com" />
|
|
8
|
+
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
|
|
9
|
+
<link
|
|
10
|
+
href="https://fonts.googleapis.com/css2?family=IBM+Plex+Sans:wght@400;500;600;700&family=IBM+Plex+Mono:wght@400;500&display=swap"
|
|
11
|
+
rel="stylesheet"
|
|
12
|
+
/>
|
|
13
|
+
<link rel="stylesheet" href="/styles.css" />
|
|
14
|
+
<script type="importmap">
|
|
15
|
+
{
|
|
16
|
+
"imports": {
|
|
17
|
+
"three": "https://unpkg.com/three@0.185.0/build/three.module.js",
|
|
18
|
+
"three/addons/": "https://unpkg.com/three@0.185.0/examples/jsm/"
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
</script>
|
|
22
|
+
</head>
|
|
23
|
+
<body>
|
|
24
|
+
<div class="shell">
|
|
25
|
+
<aside class="rail">
|
|
26
|
+
<header class="brand">
|
|
27
|
+
<p class="eyebrow">evomeme</p>
|
|
28
|
+
<h1>Stage</h1>
|
|
29
|
+
<p class="tagline">默认 3D 展板 · 预览 · 对齐 · 导出通用包</p>
|
|
30
|
+
</header>
|
|
31
|
+
<div class="rail-guide" id="empty-state">
|
|
32
|
+
<p>选择下方资产,或用 MCP / CLI 先创建 canonical 包</p>
|
|
33
|
+
<code>assets/canonical/<asset_id>/</code>
|
|
34
|
+
</div>
|
|
35
|
+
<button type="button" class="primary" id="refresh-btn">刷新列表</button>
|
|
36
|
+
<div class="list" id="package-list"></div>
|
|
37
|
+
<p class="hint" id="status">加载中…</p>
|
|
38
|
+
</aside>
|
|
39
|
+
|
|
40
|
+
<main class="stage">
|
|
41
|
+
<div id="viewport-frame">
|
|
42
|
+
<div id="viewport"></div>
|
|
43
|
+
</div>
|
|
44
|
+
<div class="gizmo-bar" id="gizmo-bar" hidden>
|
|
45
|
+
<span class="gizmo-label">轴向</span>
|
|
46
|
+
<button type="button" class="gizmo-btn active" data-gizmo="rotate" title="抓住轴环拖动旋转">旋转</button>
|
|
47
|
+
<button type="button" class="gizmo-btn" data-gizmo="translate" title="抓住轴线拖动平移">平移</button>
|
|
48
|
+
<button type="button" class="gizmo-btn" data-space="local" title="切换局部/世界坐标">局部</button>
|
|
49
|
+
<span class="gizmo-hint">拖轴时禁用轨道;旋转写入 yaw/pitch/roll</span>
|
|
50
|
+
</div>
|
|
51
|
+
<div class="gizmo-bar camera-bar" id="camera-bar" hidden>
|
|
52
|
+
<span class="gizmo-label">相机</span>
|
|
53
|
+
<button type="button" class="gizmo-btn active" data-camera="reference">reference</button>
|
|
54
|
+
<button type="button" class="gizmo-btn" data-camera="overview">overview</button>
|
|
55
|
+
<button type="button" class="gizmo-btn" data-camera="detail">detail</button>
|
|
56
|
+
<button type="button" class="gizmo-btn" data-camera="free">自由</button>
|
|
57
|
+
<span class="gizmo-hint">1.88 letterbox · 契约灯光/雾近似重建</span>
|
|
58
|
+
</div>
|
|
59
|
+
</main>
|
|
60
|
+
|
|
61
|
+
<aside class="inspector" id="inspector" hidden>
|
|
62
|
+
<header>
|
|
63
|
+
<h2 id="asset-title">资产</h2>
|
|
64
|
+
<p class="mono" id="asset-path"></p>
|
|
65
|
+
</header>
|
|
66
|
+
|
|
67
|
+
<label>
|
|
68
|
+
类型
|
|
69
|
+
<select id="field-type">
|
|
70
|
+
<option value="avatar">avatar</option>
|
|
71
|
+
<option value="character">character</option>
|
|
72
|
+
<option value="npc">npc</option>
|
|
73
|
+
<option value="prop">prop</option>
|
|
74
|
+
<option value="weapon">weapon</option>
|
|
75
|
+
<option value="vehicle">vehicle</option>
|
|
76
|
+
<option value="environment">environment</option>
|
|
77
|
+
<option value="static_mesh">static_mesh</option>
|
|
78
|
+
<option value="scene">scene</option>
|
|
79
|
+
</select>
|
|
80
|
+
</label>
|
|
81
|
+
|
|
82
|
+
<label>
|
|
83
|
+
朝向 forward_axis
|
|
84
|
+
<select id="field-forward">
|
|
85
|
+
<option value="+z">+z</option>
|
|
86
|
+
<option value="-z">-z</option>
|
|
87
|
+
<option value="+x">+x</option>
|
|
88
|
+
<option value="-x">-x</option>
|
|
89
|
+
<option value="+y">+y</option>
|
|
90
|
+
<option value="-y">-y</option>
|
|
91
|
+
</select>
|
|
92
|
+
</label>
|
|
93
|
+
|
|
94
|
+
<label>
|
|
95
|
+
pivot
|
|
96
|
+
<select id="field-pivot">
|
|
97
|
+
<option value="ground_center">ground_center</option>
|
|
98
|
+
<option value="origin">origin</option>
|
|
99
|
+
<option value="bounds_center">bounds_center</option>
|
|
100
|
+
</select>
|
|
101
|
+
</label>
|
|
102
|
+
|
|
103
|
+
<label>
|
|
104
|
+
尺度 scale_hint_metres
|
|
105
|
+
<input id="field-scale" type="number" min="0.01" step="0.01" placeholder="空=null,不按高度缩放" />
|
|
106
|
+
</label>
|
|
107
|
+
|
|
108
|
+
<label>
|
|
109
|
+
yaw 附加偏移 (°)
|
|
110
|
+
<input id="field-yaw" type="number" step="0.1" value="0" />
|
|
111
|
+
</label>
|
|
112
|
+
|
|
113
|
+
<label>
|
|
114
|
+
pitch 附加偏移 (°)
|
|
115
|
+
<input id="field-pitch" type="number" step="0.1" value="0" />
|
|
116
|
+
</label>
|
|
117
|
+
|
|
118
|
+
<label>
|
|
119
|
+
roll 附加偏移 (°)
|
|
120
|
+
<input id="field-roll" type="number" step="0.1" value="0" />
|
|
121
|
+
</label>
|
|
122
|
+
|
|
123
|
+
<label>
|
|
124
|
+
备注
|
|
125
|
+
<textarea id="field-notes" rows="3" placeholder="眼睛在 +Z 侧…"></textarea>
|
|
126
|
+
</label>
|
|
127
|
+
|
|
128
|
+
<div class="meta" id="runtime-meta"></div>
|
|
129
|
+
|
|
130
|
+
<div class="actions">
|
|
131
|
+
<button type="button" class="primary" id="save-btn">保存并对齐预览</button>
|
|
132
|
+
<button type="button" id="export-btn">导出通用包路径</button>
|
|
133
|
+
</div>
|
|
134
|
+
<p class="hint">
|
|
135
|
+
调整会写入 <code>asset.json</code>;导出目录可直接给 three.js / Godot 消费。不要在玩法里硬转旋转。
|
|
136
|
+
</p>
|
|
137
|
+
</aside>
|
|
138
|
+
</div>
|
|
139
|
+
<script type="module" src="/app.js"></script>
|
|
140
|
+
</body>
|
|
141
|
+
</html>
|