deeptwins-cesium-engine 0.0.39 → 0.0.41
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/chunk-22YARAUJ.js +629 -0
- package/Build/Workers/chunk-27NCQCM4.js +163 -0
- package/Build/Workers/chunk-2HVM4MOI.js +220 -0
- package/Build/Workers/chunk-2PWEYBYR.js +75 -0
- package/Build/Workers/chunk-2UUDETVF.js +101 -0
- package/Build/Workers/chunk-2ZI2BRKI.js +37 -0
- package/Build/Workers/chunk-32DGBF6Y.js +959 -0
- package/Build/Workers/chunk-3CTY2CGO.js +220 -0
- package/Build/Workers/chunk-3Q6HPHTH.js +684 -0
- package/Build/Workers/chunk-4LE3SGQH.js +634 -0
- package/Build/Workers/chunk-4UQOXHJT.js +421 -0
- package/Build/Workers/chunk-5IBSBFAA.js +287 -0
- package/Build/Workers/chunk-5ZELPLWF.js +58 -0
- package/Build/Workers/chunk-666ITZYK.js +1073 -0
- package/Build/Workers/chunk-6IFCG35V.js +390 -0
- package/Build/Workers/chunk-6LFOGNRP.js +1800 -0
- package/Build/Workers/chunk-6QHSHP53.js +1258 -0
- package/Build/Workers/chunk-6XIAYRGW.js +1055 -0
- package/Build/Workers/chunk-73EDFMPB.js +1073 -0
- package/Build/Workers/chunk-76TOSCCT.js +629 -0
- package/Build/Workers/chunk-7ODSCNSY.js +2857 -0
- package/Build/Workers/chunk-ALIDMMNJ.js +10357 -0
- package/Build/Workers/chunk-AXTXYHVG.js +59 -0
- package/Build/Workers/chunk-B3DSUDQQ.js +101 -0
- package/Build/Workers/chunk-B7R4KLQV.js +959 -0
- package/Build/Workers/chunk-BR5MKJPV.js +963 -0
- package/Build/Workers/chunk-BSQAU7IM.js +138 -0
- package/Build/Workers/chunk-C2ACDJD5.js +58 -0
- package/Build/Workers/chunk-CET7MMFD.js +1055 -0
- package/Build/Workers/chunk-CZUIRW4F.js +44 -0
- package/Build/Workers/chunk-D6ESIYSS.js +75 -0
- package/Build/Workers/chunk-DGWWFN6L.js +102 -0
- package/Build/Workers/chunk-DPZEBUVY.js +122 -0
- package/Build/Workers/chunk-EKUYACAZ.js +163 -0
- package/Build/Workers/chunk-EOQHBUGL.js +239 -0
- package/Build/Workers/chunk-ETQJFLBY.js +435 -0
- package/Build/Workers/chunk-EZKONOBC.js +300 -0
- package/Build/Workers/chunk-GXRKKREQ.js +2717 -0
- package/Build/Workers/chunk-HDJDQBU6.js +758 -0
- package/Build/Workers/chunk-HOO3H5M5.js +171 -0
- package/Build/Workers/chunk-IOE6TIOI.js +39 -0
- package/Build/Workers/chunk-JRFRSSGD.js +1800 -0
- package/Build/Workers/chunk-JUI6MY3E.js +435 -0
- package/Build/Workers/chunk-JV7ZLA3D.js +398 -0
- package/Build/Workers/chunk-KM5VHFRK.js +100 -0
- package/Build/Workers/chunk-KMDXAR34.js +1481 -0
- package/Build/Workers/chunk-KZDZFG2L.js +157 -0
- package/Build/Workers/chunk-L5A2N2AG.js +262 -0
- package/Build/Workers/chunk-LDXSEGOX.js +2857 -0
- package/Build/Workers/chunk-LSUSXL5L.js +353 -0
- package/Build/Workers/chunk-LYJFG66W.js +196 -0
- package/Build/Workers/chunk-ME5FR5CS.js +511 -0
- package/Build/Workers/chunk-MNCDXIX2.js +691 -0
- package/Build/Workers/chunk-N2UJHZ4W.js +368 -0
- package/Build/Workers/chunk-NZU4VBYI.js +834 -0
- package/Build/Workers/chunk-O2ZGG4HX.js +59 -0
- package/Build/Workers/chunk-O7JXDDHF.js +758 -0
- package/Build/Workers/chunk-OHM3HXGW.js +781 -0
- package/Build/Workers/chunk-OUFXKPAP.js +115 -0
- package/Build/Workers/chunk-OY2Z6SFD.js +100 -0
- package/Build/Workers/chunk-P3YNN4UB.js +10357 -0
- package/Build/Workers/chunk-PA4JZFFM.js +353 -0
- package/Build/Workers/chunk-PBS2UPII.js +122 -0
- package/Build/Workers/chunk-QFSPETA6.js +834 -0
- package/Build/Workers/chunk-QSO4DE6J.js +171 -0
- package/Build/Workers/chunk-QSTX55K5.js +37 -0
- package/Build/Workers/chunk-QUJ6BNQF.js +39 -0
- package/Build/Workers/chunk-QXWEMH73.js +102 -0
- package/Build/Workers/chunk-ROPEB47Y.js +300 -0
- package/Build/Workers/chunk-S3RIIJID.js +781 -0
- package/Build/Workers/chunk-SPS2I45W.js +73 -0
- package/Build/Workers/chunk-SUSQ3MVC.js +684 -0
- package/Build/Workers/chunk-TA7O77R5.js +368 -0
- package/Build/Workers/chunk-TBJBVKDE.js +262 -0
- package/Build/Workers/chunk-TJAONFQM.js +44 -0
- package/Build/Workers/chunk-TJNJ6CLS.js +239 -0
- package/Build/Workers/chunk-TMW7OQZD.js +476 -0
- package/Build/Workers/chunk-U4SUBL6L.js +390 -0
- package/Build/Workers/chunk-U6RITS73.js +456 -0
- package/Build/Workers/chunk-UHPBZJQF.js +2717 -0
- package/Build/Workers/chunk-UHS2YM44.js +115 -0
- package/Build/Workers/chunk-UHYBTCZW.js +305 -0
- package/Build/Workers/chunk-UN3RMNI2.js +500 -0
- package/Build/Workers/chunk-UYS2HZVM.js +421 -0
- package/Build/Workers/chunk-VGP546UW.js +1481 -0
- package/Build/Workers/chunk-VQY5ILOS.js +500 -0
- package/Build/Workers/chunk-VSEDVQN7.js +305 -0
- package/Build/Workers/chunk-VVDHEEL6.js +55 -0
- package/Build/Workers/chunk-VZSNLUE3.js +287 -0
- package/Build/Workers/chunk-W4BJBHPZ.js +456 -0
- package/Build/Workers/chunk-W7KOAHR2.js +691 -0
- package/Build/Workers/chunk-WCYXXO6P.js +139 -0
- package/Build/Workers/chunk-WGHS4HMU.js +55 -0
- package/Build/Workers/chunk-XV4SYFDP.js +138 -0
- package/Build/Workers/chunk-XX7RETEX.js +1258 -0
- package/Build/Workers/chunk-XYFT3BAX.js +196 -0
- package/Build/Workers/chunk-XYMJZUFF.js +476 -0
- package/Build/Workers/chunk-YCU6WHSN.js +963 -0
- package/Build/Workers/chunk-YTCJWLQC.js +73 -0
- package/Build/Workers/chunk-YWEX5QFW.js +398 -0
- package/Build/Workers/chunk-Z2WOKKJM.js +511 -0
- package/Build/Workers/chunk-ZEFV3C42.js +634 -0
- package/Build/Workers/chunk-ZYUOPFWQ.js +139 -0
- package/Build/Workers/chunk-ZYYPIDBI.js +157 -0
- package/Build/Workers/combineGeometry.js +22 -22
- package/Build/Workers/createBoxGeometry.js +16 -16
- package/Build/Workers/createBoxOutlineGeometry.js +14 -14
- package/Build/Workers/createCircleGeometry.js +24 -24
- package/Build/Workers/createCircleOutlineGeometry.js +17 -17
- package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
- package/Build/Workers/createCorridorGeometry.js +27 -27
- package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
- package/Build/Workers/createCylinderGeometry.js +18 -18
- package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
- package/Build/Workers/createEllipseGeometry.js +24 -24
- package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
- package/Build/Workers/createEllipsoidGeometry.js +17 -17
- package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
- package/Build/Workers/createFrustumGeometry.js +16 -16
- package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
- package/Build/Workers/createGeometry.js +22 -22
- package/Build/Workers/createGroundPolylineGeometry.js +20 -20
- package/Build/Workers/createPlaneGeometry.js +14 -14
- package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
- package/Build/Workers/createPolygonGeometry.js +30 -30
- package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
- package/Build/Workers/createPolylineGeometry.js +23 -23
- package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
- package/Build/Workers/createRectangleGeometry.js +25 -25
- package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
- package/Build/Workers/createSimplePolylineGeometry.js +21 -21
- package/Build/Workers/createSphereGeometry.js +17 -17
- package/Build/Workers/createSphereOutlineGeometry.js +16 -16
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
- package/Build/Workers/createVectorTileGeometries.js +22 -22
- package/Build/Workers/createVectorTilePoints.js +12 -12
- package/Build/Workers/createVectorTilePolygons.js +20 -20
- package/Build/Workers/createVectorTilePolylines.js +13 -13
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
- package/Build/Workers/createVerticesFromHeightmap.js +20 -20
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
- package/Build/Workers/createWallGeometry.js +22 -22
- package/Build/Workers/createWallOutlineGeometry.js +21 -21
- package/Build/Workers/decodeDraco.js +11 -11
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/transcodeKTX2.js +7 -7
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
- package/Source/Renderer/TextureAtlas.js +28 -1
- package/Source/Scene/Billboard.js +22 -0
- package/Source/Scene/BillboardTexture.js +95 -3
- package/index.js +53 -53
- package/package.json +1 -1
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@@ -1,3 +1,4 @@
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import BoundingRectangle from "../Core/BoundingRectangle.js";
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import Check from "../Core/Check.js";
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import defined from "../Core/defined.js";
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import BillboardLoadState from "./BillboardLoadState.js";
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@@ -26,7 +27,11 @@ function BillboardTexture(billboardCollection) {
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this._width = undefined;
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this._height = undefined;
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this._indexPromise = undefined;
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this._image = undefined;
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this._imageSubRegion = undefined;
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this._hasSubregion = false;
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this._owner = undefined;
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/**
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* Used by billboardCollection to track whcih billboards to update.
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@@ -58,7 +63,9 @@ function getAtlasImageDimensions(atlas, index) {
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const rectangles = atlas.rectangles;
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if (defined(rectangles)) {
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const rectangle = rectangles[index];
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-
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if (defined(rectangle)) {
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return rectangle;
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}
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}
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const textureCoordinates = atlas.textureCoordinates;
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return undefined;
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}
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function cloneSubRegion(subRegion) {
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return defined(subRegion) ? BoundingRectangle.clone(subRegion) : undefined;
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}
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function syncLegacyBillboardFields(billboardTexture) {
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const billboard = billboardTexture._owner;
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if (!defined(billboard)) {
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return;
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}
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const ready = billboardTexture.ready;
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billboard._imageIndex = ready ? billboardTexture._index : -1;
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billboard._imageIndexPromise = billboardTexture._indexPromise;
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billboard._imageId = billboardTexture._id;
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billboard._image = billboardTexture._image;
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billboard._imageSubRegion = cloneSubRegion(billboardTexture._imageSubRegion);
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billboard._imageWidth = billboardTexture._width;
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billboard._imageHeight = billboardTexture._height;
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billboard._ready = ready;
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}
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Object.defineProperties(BillboardTexture.prototype, {
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/**
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* If defined, this error was encountered during the loading process.
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this._index = -1;
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this._width = undefined;
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this._height = undefined;
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this._indexPromise = undefined;
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this._image = undefined;
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this._imageSubRegion = undefined;
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this._hasSubregion = false;
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this.dirty = true;
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syncLegacyBillboardFields(this);
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};
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/**
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(this._loadState === BillboardLoadState.LOADING || this.ready)
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) {
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// This image has already been loaded
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syncLegacyBillboardFields(this);
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return;
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}
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billboardTexture._id = this._id = id;
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billboardTexture._loadState = this._loadState = BillboardLoadState.LOADING;
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billboardTexture._loadError = this._loadError = undefined;
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billboardTexture._index = this._index = -1;
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billboardTexture._width = this._width = undefined;
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billboardTexture._height = this._height = undefined;
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billboardTexture._image = this._image = image;
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billboardTexture._imageSubRegion = this._imageSubRegion = undefined;
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billboardTexture._hasSubregion = this._hasSubregion = false;
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let index;
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const atlas = this._billboardCollection.textureAtlas;
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try {
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const indexPromise = atlas.addImage(id, image);
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billboardTexture._indexPromise = this._indexPromise = indexPromise;
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syncLegacyBillboardFields(this);
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index = await indexPromise;
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} catch (error) {
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// There was an error loading the image
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billboardTexture._loadState = BillboardLoadState.ERROR;
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billboardTexture._loadError = error;
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billboardTexture._indexPromise = undefined;
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if (this._id !== id) {
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// Another load was initiated and resolved resolved before this one. This operation is cancelled.
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this._loadState = BillboardLoadState.ERROR;
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this._loadError = error;
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this._indexPromise = undefined;
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syncLegacyBillboardFields(this);
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return;
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}
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// Resources destroyed or otherwise
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billboardTexture._loadState = BillboardLoadState.FAILED;
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billboardTexture._index = -1;
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billboardTexture._indexPromise = undefined;
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if (this._id !== id) {
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// Another load was initiated and resolved resolved before this one. This operation is cancelled.
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this._loadState = BillboardLoadState.FAILED;
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this._index = -1;
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syncLegacyBillboardFields(this);
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return;
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}
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billboardTexture._height = undefined;
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if (this._id !== id) {
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// Another load was initiated and resolved resolved before this one. This operation is cancelled.
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this._index = -1;
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this._width = undefined;
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syncLegacyBillboardFields(this);
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}
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billboardTexture._width = dimensions.width;
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billboardTexture._height = dimensions.height;
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billboardTexture._image = undefined;
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billboardTexture._imageSubRegion = undefined;
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// Another load was initiated and resolved resolved before this one. This operation is cancelled.
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this._width = dimensions.width;
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this._height = dimensions.height;
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this.dirty = true;
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};
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/**
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this._loadError = undefined;
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let index;
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const atlas = this._billboardCollection.textureAtlas;
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try {
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341
|
-
|
|
406
|
+
const indexPromise = atlas.addImageSubRegion(id, subRegion);
|
|
407
|
+
this._indexPromise = indexPromise;
|
|
408
|
+
syncLegacyBillboardFields(this);
|
|
409
|
+
|
|
410
|
+
index = await indexPromise;
|
|
342
411
|
} catch (error) {
|
|
343
412
|
// There was an error loading the referenced image
|
|
344
413
|
this._loadState = BillboardLoadState.ERROR;
|
|
345
414
|
this._loadError = error;
|
|
415
|
+
this._indexPromise = undefined;
|
|
416
|
+
syncLegacyBillboardFields(this);
|
|
346
417
|
return;
|
|
347
418
|
}
|
|
348
419
|
|
|
@@ -351,6 +422,8 @@ BillboardTexture.prototype.addImageSubRegion = async function (id, subRegion) {
|
|
|
351
422
|
this._index = -1;
|
|
352
423
|
this._width = undefined;
|
|
353
424
|
this._height = undefined;
|
|
425
|
+
this._indexPromise = undefined;
|
|
426
|
+
syncLegacyBillboardFields(this);
|
|
354
427
|
return;
|
|
355
428
|
}
|
|
356
429
|
|
|
@@ -359,8 +432,10 @@ BillboardTexture.prototype.addImageSubRegion = async function (id, subRegion) {
|
|
|
359
432
|
|
|
360
433
|
this._index = index;
|
|
361
434
|
this._loadState = BillboardLoadState.LOADED;
|
|
435
|
+
this._indexPromise = undefined;
|
|
362
436
|
|
|
363
437
|
this.dirty = true;
|
|
438
|
+
syncLegacyBillboardFields(this);
|
|
364
439
|
};
|
|
365
440
|
|
|
366
441
|
/**
|
|
@@ -387,13 +462,26 @@ BillboardTexture.clone = function (billboardTexture, target) {
|
|
|
387
462
|
target._index = billboardTexture._index;
|
|
388
463
|
target._width = billboardTexture._width;
|
|
389
464
|
target._height = billboardTexture._height;
|
|
465
|
+
target._indexPromise =
|
|
466
|
+
billboardTexture._indexPromise ??
|
|
467
|
+
getAtlasIndexPromise(
|
|
468
|
+
billboardTexture._billboardCollection.textureAtlas,
|
|
469
|
+
billboardTexture._id,
|
|
470
|
+
);
|
|
471
|
+
target._image = billboardTexture._image;
|
|
472
|
+
target._imageSubRegion = cloneSubRegion(billboardTexture._imageSubRegion);
|
|
390
473
|
target._hasSubregion = billboardTexture._hasSubregion;
|
|
391
474
|
|
|
392
475
|
if (billboardTexture.ready) {
|
|
476
|
+
target._indexPromise = undefined;
|
|
477
|
+
target._image = undefined;
|
|
393
478
|
target.dirty = true;
|
|
479
|
+
syncLegacyBillboardFields(target);
|
|
394
480
|
return;
|
|
395
481
|
}
|
|
396
482
|
|
|
483
|
+
syncLegacyBillboardFields(target);
|
|
484
|
+
|
|
397
485
|
const completeLoad = async () => {
|
|
398
486
|
const id = billboardTexture._id;
|
|
399
487
|
const atlas = billboardTexture._billboardCollection.textureAtlas;
|
|
@@ -425,7 +513,11 @@ BillboardTexture.clone = function (billboardTexture, target) {
|
|
|
425
513
|
target._index = billboardTexture._index;
|
|
426
514
|
target._width = billboardTexture._width;
|
|
427
515
|
target._height = billboardTexture._height;
|
|
516
|
+
target._indexPromise = undefined;
|
|
517
|
+
target._image = billboardTexture.ready ? undefined : billboardTexture._image;
|
|
518
|
+
target._imageSubRegion = cloneSubRegion(billboardTexture._imageSubRegion);
|
|
428
519
|
target.dirty = true;
|
|
520
|
+
syncLegacyBillboardFields(target);
|
|
429
521
|
};
|
|
430
522
|
|
|
431
523
|
completeLoad();
|
package/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
globalThis.CESIUM_VERSION = "0.0.
|
|
1
|
+
globalThis.CESIUM_VERSION = "0.0.40";
|
|
2
2
|
export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
|
|
3
3
|
export { default as Buffer } from './Source/Renderer/Buffer.js';
|
|
4
4
|
export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
|
|
@@ -151,6 +151,58 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
|
|
|
151
151
|
export { default as exportKml } from './Source/DataSources/exportKml.js';
|
|
152
152
|
export { default as getElement } from './Source/DataSources/getElement.js';
|
|
153
153
|
export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
|
|
154
|
+
export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
|
|
155
|
+
export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
|
|
156
|
+
export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
|
|
157
|
+
export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
|
|
158
|
+
export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
|
|
159
|
+
export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
|
|
160
|
+
export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
|
|
161
|
+
export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
|
|
162
|
+
export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
|
|
163
|
+
export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
|
|
164
|
+
export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
|
|
165
|
+
export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
|
|
166
|
+
export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
|
|
167
|
+
export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
|
|
168
|
+
export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
|
|
169
|
+
export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
|
|
170
|
+
export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
|
|
171
|
+
export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
|
|
172
|
+
export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
|
|
173
|
+
export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
|
|
174
|
+
export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
|
|
175
|
+
export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
|
|
176
|
+
export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
|
|
177
|
+
export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
|
|
178
|
+
export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
|
|
179
|
+
export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
|
|
180
|
+
export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
|
|
181
|
+
export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
|
|
182
|
+
export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
|
|
183
|
+
export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
|
|
184
|
+
export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
|
|
185
|
+
export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
|
|
186
|
+
export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
|
|
187
|
+
export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
|
|
188
|
+
export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
|
|
189
|
+
export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
|
|
190
|
+
export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
|
|
191
|
+
export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
|
|
192
|
+
export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
|
|
193
|
+
export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
|
|
194
|
+
export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
|
|
195
|
+
export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
|
|
196
|
+
export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
|
|
197
|
+
export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
|
|
198
|
+
export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
|
|
199
|
+
export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
|
|
200
|
+
export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
|
|
201
|
+
export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
|
|
202
|
+
export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
|
|
203
|
+
export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
|
|
204
|
+
export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
|
|
205
|
+
export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
|
|
154
206
|
export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
|
|
155
207
|
export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
|
|
156
208
|
export { default as ArcType } from './Source/Core/ArcType.js';
|
|
@@ -434,58 +486,6 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
|
|
|
434
486
|
export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
|
|
435
487
|
export { default as wrapFunction } from './Source/Core/wrapFunction.js';
|
|
436
488
|
export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
|
|
437
|
-
export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
|
|
438
|
-
export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
|
|
439
|
-
export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
|
|
440
|
-
export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
|
|
441
|
-
export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
|
|
442
|
-
export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
|
|
443
|
-
export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
|
|
444
|
-
export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
|
|
445
|
-
export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
|
|
446
|
-
export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
|
|
447
|
-
export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
|
|
448
|
-
export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
|
|
449
|
-
export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
|
|
450
|
-
export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
|
|
451
|
-
export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
|
|
452
|
-
export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
|
|
453
|
-
export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
|
|
454
|
-
export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
|
|
455
|
-
export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
|
|
456
|
-
export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
|
|
457
|
-
export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
|
|
458
|
-
export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
|
|
459
|
-
export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
|
|
460
|
-
export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
|
|
461
|
-
export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
|
|
462
|
-
export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
|
|
463
|
-
export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
|
|
464
|
-
export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
|
|
465
|
-
export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
|
|
466
|
-
export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
|
|
467
|
-
export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
|
|
468
|
-
export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
|
|
469
|
-
export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
|
|
470
|
-
export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
|
|
471
|
-
export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
|
|
472
|
-
export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
|
|
473
|
-
export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
|
|
474
|
-
export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
|
|
475
|
-
export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
|
|
476
|
-
export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
|
|
477
|
-
export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
|
|
478
|
-
export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
|
|
479
|
-
export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
|
|
480
|
-
export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
|
|
481
|
-
export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
|
|
482
|
-
export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
|
|
483
|
-
export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
|
|
484
|
-
export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
|
|
485
|
-
export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
|
|
486
|
-
export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
|
|
487
|
-
export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
|
|
488
|
-
export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
|
|
489
489
|
export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
|
|
490
490
|
export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
|
|
491
491
|
export { default as Appearance } from './Source/Scene/Appearance.js';
|