com.wallstop-studios.unity-helpers 2.0.0-rc26 → 2.0.0-rc30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (266) hide show
  1. package/.gitattributes +63 -63
  2. package/.github/workflows/npm-publish.yml +60 -0
  3. package/.github/workflows/unity-package.yml +87 -0
  4. package/Editor/AnimationCopier.cs +158 -158
  5. package/Editor/AnimationCopier.cs.meta +2 -2
  6. package/Editor/AnimationCreator.cs +262 -262
  7. package/Editor/AnimationCreator.cs.meta +11 -11
  8. package/Editor/AnimationEventEditor.cs +887 -887
  9. package/Editor/AnimatorControllerCopier.cs +162 -162
  10. package/Editor/AnimatorControllerCopier.cs.meta +2 -2
  11. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
  12. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
  13. package/Editor/CustomEditors.meta +2 -2
  14. package/Editor/EnsureTextureSizeWizard.cs +110 -110
  15. package/Editor/EnsureTextureSizeWizard.cs.meta +2 -2
  16. package/Editor/PrefabCheckWizard.cs +165 -165
  17. package/Editor/PrefabCheckWizard.cs.meta +11 -11
  18. package/Editor/SpriteSettingsApplier.cs +168 -168
  19. package/Editor/SpriteSettingsApplier.cs.meta +2 -2
  20. package/Editor/StringInListeDrawer.cs +56 -56
  21. package/Editor/TextureResizerWizard.cs +181 -181
  22. package/Editor/TextureResizerWizard.cs.meta +2 -2
  23. package/Editor/TextureSettingsApplier.cs +171 -171
  24. package/Editor/TextureSettingsApplier.cs.meta +2 -2
  25. package/Editor/Utils/EditorUtilities.cs +22 -22
  26. package/Editor/Utils/EditorUtilities.cs.meta +11 -11
  27. package/Editor/Utils/ReadOnlyPropertyDrawer.cs +26 -26
  28. package/Editor/Utils/ReadOnlyPropertyDrawer.cs.meta +11 -11
  29. package/Editor/Utils.meta +8 -8
  30. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
  31. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
  32. package/LICENSE +21 -21
  33. package/LICENSE.md +6 -6
  34. package/LICENSE.meta +7 -7
  35. package/README.md +117 -99
  36. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
  37. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
  38. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
  39. package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
  40. package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
  41. package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
  42. package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
  43. package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
  44. package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
  45. package/Runtime/Binaries.meta +8 -8
  46. package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
  47. package/Runtime/Core/Attributes/ChildComponentAttribute.cs +189 -183
  48. package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
  49. package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
  50. package/Runtime/Core/Attributes/ParentComponent.cs +184 -178
  51. package/Runtime/Core/Attributes/ReadOnlyAttribute.cs +6 -6
  52. package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
  53. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +119 -111
  54. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
  55. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
  56. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
  57. package/Runtime/Core/Attributes.meta +8 -8
  58. package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
  59. package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
  60. package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
  61. package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
  62. package/Runtime/Core/DataStructure/Circle.cs +50 -50
  63. package/Runtime/Core/DataStructure/CyclicBuffer.cs +155 -155
  64. package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
  65. package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
  66. package/Runtime/Core/DataStructure/KDTree.cs +290 -290
  67. package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
  68. package/Runtime/Core/DataStructure/QuadTree.cs +279 -279
  69. package/Runtime/Core/DataStructure/RTree.cs +336 -336
  70. package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
  71. package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
  72. package/Runtime/Core/DataStructure/TimedCache.cs +51 -51
  73. package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
  74. package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
  75. package/Runtime/Core/Extension/ColorExtensions.cs +338 -338
  76. package/Runtime/Core/Extension/DictionaryExtensions.cs +251 -251
  77. package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
  78. package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
  79. package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
  80. package/Runtime/Core/Extension/IListExtensions.cs +89 -89
  81. package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
  82. package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
  83. package/Runtime/Core/Extension/StringExtensions.cs +151 -151
  84. package/Runtime/Core/Extension/UnityExtensions.cs +1607 -1607
  85. package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
  86. package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
  87. package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
  88. package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
  89. package/Runtime/Core/Helper/Enumerables.cs +17 -17
  90. package/Runtime/Core/Helper/Geometry.cs +43 -43
  91. package/Runtime/Core/Helper/Helpers.cs +722 -722
  92. package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
  93. package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
  94. package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
  95. package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
  96. package/Runtime/Core/Helper/Objects.cs +767 -767
  97. package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
  98. package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
  99. package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
  100. package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
  101. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
  102. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
  103. package/Runtime/Core/Helper/Partials/TransformHelpers.cs +167 -167
  104. package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
  105. package/Runtime/Core/Helper/Partials.meta +2 -2
  106. package/Runtime/Core/Helper/ReflectionHelpers.cs +152 -0
  107. package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +3 -0
  108. package/Runtime/Core/Helper/SpriteHelpers.cs +86 -86
  109. package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
  110. package/Runtime/Core/Helper/StringInList.cs +31 -31
  111. package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
  112. package/Runtime/Core/Helper/WallMath.cs +166 -166
  113. package/Runtime/Core/Math/Line.cs +55 -55
  114. package/Runtime/Core/Math/Parabola.cs +47 -47
  115. package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
  116. package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
  117. package/Runtime/Core/Math/Range.cs +92 -92
  118. package/Runtime/Core/Math/XXHash.cs +310 -310
  119. package/Runtime/Core/Math/XXHash.cs.meta +11 -11
  120. package/Runtime/Core/Model/Direction.cs +43 -43
  121. package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
  122. package/Runtime/Core/OneOf/None.cs +4 -4
  123. package/Runtime/Core/Random/AbstractRandom.cs +561 -561
  124. package/Runtime/Core/Random/DotNetRandom.cs +52 -52
  125. package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
  126. package/Runtime/Core/Random/IRandom.cs +160 -160
  127. package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
  128. package/Runtime/Core/Random/PRNG.cs +7 -7
  129. package/Runtime/Core/Random/PRNG.cs.meta +2 -2
  130. package/Runtime/Core/Random/PcgRandom.cs +149 -149
  131. package/Runtime/Core/Random/PerlinNoise.cs +369 -369
  132. package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
  133. package/Runtime/Core/Random/RandomState.cs +131 -131
  134. package/Runtime/Core/Random/RandomUtilities.cs +26 -26
  135. package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
  136. package/Runtime/Core/Random/RomuDuo.cs +116 -116
  137. package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
  138. package/Runtime/Core/Random/SplitMix64.cs +94 -94
  139. package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
  140. package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
  141. package/Runtime/Core/Random/SystemRandom.cs +162 -162
  142. package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
  143. package/Runtime/Core/Random/UnityRandom.cs +57 -57
  144. package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
  145. package/Runtime/Core/Random/WyRandom.cs +121 -121
  146. package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
  147. package/Runtime/Core/Random/XorShiftRandom.cs +47 -47
  148. package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
  149. package/Runtime/Core/Random/XorShiroRandom.cs +117 -117
  150. package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
  151. package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
  152. package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
  153. package/Runtime/Core/Serialization/Serializer.cs +184 -184
  154. package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +107 -107
  155. package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
  156. package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
  157. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
  158. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
  159. package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
  160. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
  161. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
  162. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
  163. package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
  164. package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
  165. package/Runtime/UI/LayeredImage.cs +364 -364
  166. package/Runtime/UI/LayeredImage.cs.meta +2 -2
  167. package/Runtime/UI.meta +2 -2
  168. package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
  169. package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
  170. package/Runtime/Utils/Buffers.cs +32 -32
  171. package/Runtime/Utils/CenterPointOffset.cs +30 -30
  172. package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
  173. package/Runtime/Utils/CircleLineRenderer.cs +134 -134
  174. package/Runtime/Utils/CoroutineHandler.cs +4 -4
  175. package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
  176. package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
  177. package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
  178. package/Runtime/Utils/Oscillator.cs +27 -27
  179. package/Runtime/Utils/RuntimeSingleton.cs +57 -57
  180. package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
  181. package/Runtime/Utils/SetTextureImportData.cs +69 -69
  182. package/Runtime/Utils/SpriteRendererMetadata.cs +312 -312
  183. package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
  184. package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
  185. package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
  186. package/Runtime/Utils/TextureScale.cs +179 -179
  187. package/Runtime/Utils/TextureScale.cs.meta +2 -2
  188. package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
  189. package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
  190. package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
  191. package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
  192. package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
  193. package/Tests/Runtime/Components/RelationalComponentTester.cs +34 -0
  194. package/Tests/Runtime/Components/RelationalComponentTester.cs.meta +3 -0
  195. package/Tests/Runtime/Components.meta +3 -0
  196. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
  197. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
  198. package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
  199. package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
  200. package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
  201. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
  202. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
  203. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
  204. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
  205. package/Tests/Runtime/DataStructures.meta +8 -8
  206. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
  207. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
  208. package/Tests/Runtime/Extensions/IListExtensionTests.cs +76 -76
  209. package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
  210. package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
  211. package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
  212. package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
  213. package/Tests/Runtime/Extensions.meta +2 -2
  214. package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
  215. package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
  216. package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
  217. package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
  218. package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
  219. package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
  220. package/Tests/Runtime/Helper.meta +2 -2
  221. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
  222. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
  223. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
  224. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
  225. package/Tests/Runtime/Performance/RandomPerformanceTests.cs +139 -139
  226. package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
  227. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +37 -0
  228. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +3 -0
  229. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
  230. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
  231. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
  232. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
  233. package/Tests/Runtime/Performance.meta +8 -8
  234. package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
  235. package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
  236. package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
  237. package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
  238. package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
  239. package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
  240. package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
  241. package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
  242. package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
  243. package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
  244. package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
  245. package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
  246. package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
  247. package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
  248. package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
  249. package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
  250. package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
  251. package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
  252. package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
  253. package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
  254. package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
  255. package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
  256. package/Tests/Runtime/Random.meta +8 -8
  257. package/Tests/Runtime/Serialization/JsonSerializationTest.cs +84 -84
  258. package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
  259. package/Tests/Runtime/Serialization.meta +2 -2
  260. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
  261. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
  262. package/Tests/Runtime/Utils.meta +2 -2
  263. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
  264. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
  265. package/Tests/Runtime.meta +8 -8
  266. package/package.json +38 -38
@@ -1,52 +1,52 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
- using System.Runtime.Serialization;
5
- using System.Text.Json.Serialization;
6
-
7
- [Serializable]
8
- [DataContract]
9
- public sealed class DotNetRandom : AbstractRandom
10
- {
11
- public override RandomState InternalState =>
12
- new RandomState(unchecked((ulong)_seed), state2: _numberGenerated);
13
-
14
- private ulong _numberGenerated;
15
- private int _seed;
16
- private Random _random;
17
-
18
- public DotNetRandom()
19
- : this(Guid.NewGuid()) { }
20
-
21
- public DotNetRandom(Guid guid)
22
- {
23
- _seed = guid.GetHashCode();
24
- _random = new Random(_seed);
25
- }
26
-
27
- [JsonConstructor]
28
- public DotNetRandom(RandomState internalState)
29
- {
30
- _seed = unchecked((int)internalState.State1);
31
- _random = new Random(_seed);
32
- _numberGenerated = 0;
33
- ulong generationCount = internalState.State2;
34
-
35
- while (_numberGenerated < generationCount)
36
- {
37
- _ = NextUint();
38
- }
39
- }
40
-
41
- public override uint NextUint()
42
- {
43
- ++_numberGenerated;
44
- return unchecked((uint)_random.Next(int.MinValue, int.MaxValue));
45
- }
46
-
47
- public override IRandom Copy()
48
- {
49
- return new DotNetRandom(InternalState);
50
- }
51
- }
52
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+ using System.Runtime.Serialization;
5
+ using System.Text.Json.Serialization;
6
+
7
+ [Serializable]
8
+ [DataContract]
9
+ public sealed class DotNetRandom : AbstractRandom
10
+ {
11
+ public override RandomState InternalState =>
12
+ new RandomState(unchecked((ulong)_seed), state2: _numberGenerated);
13
+
14
+ private ulong _numberGenerated;
15
+ private int _seed;
16
+ private Random _random;
17
+
18
+ public DotNetRandom()
19
+ : this(Guid.NewGuid()) { }
20
+
21
+ public DotNetRandom(Guid guid)
22
+ {
23
+ _seed = guid.GetHashCode();
24
+ _random = new Random(_seed);
25
+ }
26
+
27
+ [JsonConstructor]
28
+ public DotNetRandom(RandomState internalState)
29
+ {
30
+ _seed = unchecked((int)internalState.State1);
31
+ _random = new Random(_seed);
32
+ _numberGenerated = 0;
33
+ ulong generationCount = internalState.State2;
34
+
35
+ while (_numberGenerated < generationCount)
36
+ {
37
+ _ = NextUint();
38
+ }
39
+ }
40
+
41
+ public override uint NextUint()
42
+ {
43
+ ++_numberGenerated;
44
+ return unchecked((uint)_random.Next(int.MinValue, int.MaxValue));
45
+ }
46
+
47
+ public override IRandom Copy()
48
+ {
49
+ return new DotNetRandom(InternalState);
50
+ }
51
+ }
52
+ }
@@ -1,3 +1,3 @@
1
- fileFormatVersion: 2
2
- guid: a01f07b12a4e4da0b9d41986ff6a6c43
1
+ fileFormatVersion: 2
2
+ guid: a01f07b12a4e4da0b9d41986ff6a6c43
3
3
  timeCreated: 1732481642
@@ -1,160 +1,160 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
- using System.Collections.Generic;
5
- using DataStructure.Adapters;
6
-
7
- public interface IRandom
8
- {
9
- RandomState InternalState { get; }
10
-
11
- /// <summary>
12
- /// </summary>
13
- /// <returns>A number within the range [0, int.MaxValue).</returns>
14
- int Next();
15
-
16
- /// <summary>
17
- /// </summary>
18
- /// <returns>A number within the range [0, max).</returns>
19
- int Next(int max);
20
-
21
- /// <summary>
22
- /// </summary>
23
- /// <returns>A number within the range [min, max).</returns>
24
- int Next(int min, int max);
25
-
26
- /// <summary>
27
- /// </summary>
28
- /// <returns>A number within the range [0, uint.MaxValue].</returns>
29
- uint NextUint();
30
-
31
- /// <summary>
32
- /// </summary>
33
- /// <returns>A number within the range [0, max).</returns>
34
- uint NextUint(uint max);
35
-
36
- /// <summary>
37
- /// </summary>
38
- /// <returns>A number within the range [min, max).</returns>
39
- uint NextUint(uint min, uint max);
40
-
41
- /// <summary>
42
- /// </summary>
43
- /// <returns>A number within the range [0, short.MaxValue).</returns>
44
- short NextShort();
45
-
46
- /// <summary>
47
- /// </summary>
48
- /// <returns>A number within the range [0, max).</returns>
49
- short NextShort(short max);
50
-
51
- /// <summary>
52
- /// </summary>
53
- /// <returns>A number within the range [min, max).</returns>
54
- short NextShort(short min, short max);
55
-
56
- /// <summary>
57
- /// </summary>
58
- /// <returns>A number within the range [0, byte.MaxValue).</returns>
59
- byte NextByte();
60
-
61
- /// <summary>
62
- /// </summary>
63
- /// <returns>A number within the range [0, max).</returns>
64
- byte NextByte(byte max);
65
-
66
- /// <summary>
67
- /// </summary>
68
- /// <returns>A number within the range [min, max).</returns>
69
- byte NextByte(byte min, byte max);
70
-
71
- /// <summary>
72
- /// </summary>
73
- /// <returns>A number within the range [0, long.MaxValue).</returns>
74
- long NextLong();
75
-
76
- /// <summary>
77
- /// </summary>
78
- /// <returns>A number within the range [0, max).</returns>
79
- long NextLong(long max);
80
-
81
- /// <summary>
82
- /// </summary>
83
- /// <returns>A number within the range [min, max).</returns>
84
- long NextLong(long min, long max);
85
-
86
- /// <summary>
87
- /// </summary>
88
- /// <returns>A number within the range [0, ulong.MaxValue).</returns>
89
- ulong NextUlong();
90
-
91
- /// <summary>
92
- /// </summary>
93
- /// <returns>A number within the range [0, max).</returns>
94
- ulong NextUlong(ulong max);
95
-
96
- /// <summary>
97
- /// </summary>
98
- /// <returns>A number within the range [min, max).</returns>
99
- ulong NextUlong(ulong min, ulong max);
100
-
101
- /// <summary>
102
- /// </summary>
103
- /// <returns>50% chance of true or false.</returns>
104
- bool NextBool();
105
-
106
- void NextBytes(byte[] buffer);
107
-
108
- /// <summary>
109
- /// </summary>
110
- /// <returns>A number within the range [0, 1).</returns>
111
- float NextFloat();
112
-
113
- /// <summary>
114
- /// </summary>
115
- /// <returns>A number within the range [0, max).</returns>
116
- float NextFloat(float max);
117
-
118
- /// <summary>
119
- /// </summary>
120
- /// <returns>A number within the range min, max).</returns>
121
- float NextFloat(float min, float max);
122
-
123
- /// <summary>
124
- /// </summary>
125
- /// <returns>A number within the range [0, 1).</returns>
126
- double NextDouble();
127
-
128
- /// <summary>
129
- /// </summary>
130
- /// <returns>A number within the range [0, max).</returns>
131
- double NextDouble(double max);
132
-
133
- /// <summary>
134
- /// </summary>
135
- /// <returns>A number within the range min, max).</returns>
136
- double NextDouble(double min, double max);
137
-
138
- double NextGaussian(double mean = 0, double stdDev = 1);
139
-
140
- Guid NextGuid();
141
- KGuid NextKGuid();
142
-
143
- T NextOf<T>(IEnumerable<T> enumerable);
144
- T NextOf<T>(IReadOnlyCollection<T> collection);
145
- T NextOf<T>(IReadOnlyList<T> list);
146
-
147
- T NextEnum<T>()
148
- where T : struct, Enum;
149
-
150
- float[,] NextNoiseMap(
151
- int width,
152
- int height,
153
- PerlinNoise noise = null,
154
- float scale = 2.5f,
155
- int octaves = 8
156
- );
157
-
158
- IRandom Copy();
159
- }
160
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using DataStructure.Adapters;
6
+
7
+ public interface IRandom
8
+ {
9
+ RandomState InternalState { get; }
10
+
11
+ /// <summary>
12
+ /// </summary>
13
+ /// <returns>A number within the range [0, int.MaxValue).</returns>
14
+ int Next();
15
+
16
+ /// <summary>
17
+ /// </summary>
18
+ /// <returns>A number within the range [0, max).</returns>
19
+ int Next(int max);
20
+
21
+ /// <summary>
22
+ /// </summary>
23
+ /// <returns>A number within the range [min, max).</returns>
24
+ int Next(int min, int max);
25
+
26
+ /// <summary>
27
+ /// </summary>
28
+ /// <returns>A number within the range [0, uint.MaxValue].</returns>
29
+ uint NextUint();
30
+
31
+ /// <summary>
32
+ /// </summary>
33
+ /// <returns>A number within the range [0, max).</returns>
34
+ uint NextUint(uint max);
35
+
36
+ /// <summary>
37
+ /// </summary>
38
+ /// <returns>A number within the range [min, max).</returns>
39
+ uint NextUint(uint min, uint max);
40
+
41
+ /// <summary>
42
+ /// </summary>
43
+ /// <returns>A number within the range [0, short.MaxValue).</returns>
44
+ short NextShort();
45
+
46
+ /// <summary>
47
+ /// </summary>
48
+ /// <returns>A number within the range [0, max).</returns>
49
+ short NextShort(short max);
50
+
51
+ /// <summary>
52
+ /// </summary>
53
+ /// <returns>A number within the range [min, max).</returns>
54
+ short NextShort(short min, short max);
55
+
56
+ /// <summary>
57
+ /// </summary>
58
+ /// <returns>A number within the range [0, byte.MaxValue).</returns>
59
+ byte NextByte();
60
+
61
+ /// <summary>
62
+ /// </summary>
63
+ /// <returns>A number within the range [0, max).</returns>
64
+ byte NextByte(byte max);
65
+
66
+ /// <summary>
67
+ /// </summary>
68
+ /// <returns>A number within the range [min, max).</returns>
69
+ byte NextByte(byte min, byte max);
70
+
71
+ /// <summary>
72
+ /// </summary>
73
+ /// <returns>A number within the range [0, long.MaxValue).</returns>
74
+ long NextLong();
75
+
76
+ /// <summary>
77
+ /// </summary>
78
+ /// <returns>A number within the range [0, max).</returns>
79
+ long NextLong(long max);
80
+
81
+ /// <summary>
82
+ /// </summary>
83
+ /// <returns>A number within the range [min, max).</returns>
84
+ long NextLong(long min, long max);
85
+
86
+ /// <summary>
87
+ /// </summary>
88
+ /// <returns>A number within the range [0, ulong.MaxValue).</returns>
89
+ ulong NextUlong();
90
+
91
+ /// <summary>
92
+ /// </summary>
93
+ /// <returns>A number within the range [0, max).</returns>
94
+ ulong NextUlong(ulong max);
95
+
96
+ /// <summary>
97
+ /// </summary>
98
+ /// <returns>A number within the range [min, max).</returns>
99
+ ulong NextUlong(ulong min, ulong max);
100
+
101
+ /// <summary>
102
+ /// </summary>
103
+ /// <returns>50% chance of true or false.</returns>
104
+ bool NextBool();
105
+
106
+ void NextBytes(byte[] buffer);
107
+
108
+ /// <summary>
109
+ /// </summary>
110
+ /// <returns>A number within the range [0, 1).</returns>
111
+ float NextFloat();
112
+
113
+ /// <summary>
114
+ /// </summary>
115
+ /// <returns>A number within the range [0, max).</returns>
116
+ float NextFloat(float max);
117
+
118
+ /// <summary>
119
+ /// </summary>
120
+ /// <returns>A number within the range min, max).</returns>
121
+ float NextFloat(float min, float max);
122
+
123
+ /// <summary>
124
+ /// </summary>
125
+ /// <returns>A number within the range [0, 1).</returns>
126
+ double NextDouble();
127
+
128
+ /// <summary>
129
+ /// </summary>
130
+ /// <returns>A number within the range [0, max).</returns>
131
+ double NextDouble(double max);
132
+
133
+ /// <summary>
134
+ /// </summary>
135
+ /// <returns>A number within the range min, max).</returns>
136
+ double NextDouble(double min, double max);
137
+
138
+ double NextGaussian(double mean = 0, double stdDev = 1);
139
+
140
+ Guid NextGuid();
141
+ KGuid NextKGuid();
142
+
143
+ T NextOf<T>(IEnumerable<T> enumerable);
144
+ T NextOf<T>(IReadOnlyCollection<T> collection);
145
+ T NextOf<T>(IReadOnlyList<T> list);
146
+
147
+ T NextEnum<T>()
148
+ where T : struct, Enum;
149
+
150
+ float[,] NextNoiseMap(
151
+ int width,
152
+ int height,
153
+ PerlinNoise noise = null,
154
+ float scale = 2.5f,
155
+ int octaves = 8
156
+ );
157
+
158
+ IRandom Copy();
159
+ }
160
+ }
@@ -1,97 +1,97 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
-
5
- public struct NativePcgRandom
6
- {
7
- private const uint HalfwayUint = uint.MaxValue / 2;
8
- private const double MagicDouble = 4.6566128752458E-10;
9
- private const float MagicFloat = 5.960465E-008F;
10
-
11
- private readonly ulong _increment;
12
- private ulong _state;
13
-
14
- public NativePcgRandom(Guid seed)
15
- {
16
- byte[] guidArray = seed.ToByteArray();
17
- _state = BitConverter.ToUInt64(guidArray, 0);
18
- _increment = BitConverter.ToUInt64(guidArray, sizeof(ulong));
19
- }
20
-
21
- public NativePcgRandom(int seed)
22
- {
23
- _increment = 6554638469UL;
24
- _state = unchecked((ulong)seed);
25
- _increment = NextUlong();
26
- }
27
-
28
- public uint NextUint()
29
- {
30
- unchecked
31
- {
32
- ulong oldState = _state;
33
- _state = oldState * 6364136223846793005UL + _increment;
34
- uint xorShifted = (uint)(((oldState >> 18) ^ oldState) >> 27);
35
- int rot = (int)(oldState >> 59);
36
- return (xorShifted >> rot) | (xorShifted << (-rot & 31));
37
- }
38
- }
39
-
40
- public int Next(int max)
41
- {
42
- if (max <= 0)
43
- {
44
- throw new ArgumentException($"Max {max} cannot be less-than or equal-to 0");
45
- }
46
-
47
- return unchecked((int)NextUint(unchecked((uint)max)));
48
- }
49
-
50
- public uint NextUint(uint max)
51
- {
52
- /*
53
- https://github.com/libevent/libevent/blob/3807a30b03ab42f2f503f2db62b1ef5876e2be80/arc4random.c#L531
54
-
55
- http://cs.stackexchange.com/questions/570/generating-uniformly-distributed-random-numbers-using-a-coin
56
- Generates a uniform random number within the bound, avoiding modulo bias
57
- */
58
- uint threshold = unchecked((uint)((0x100000000UL - max) % max));
59
- while (true)
60
- {
61
- uint randomValue = NextUint();
62
- if (threshold <= randomValue)
63
- {
64
- return randomValue % max;
65
- }
66
- }
67
- }
68
-
69
- public long NextLong()
70
- {
71
- uint upper = NextUint();
72
- uint lower = NextUint();
73
- // Mix things up a little
74
- if (NextBool())
75
- {
76
- return unchecked((long)((ulong)upper << 32) | lower);
77
- }
78
- return unchecked((long)((ulong)lower << 32) | upper);
79
- }
80
-
81
- public ulong NextUlong()
82
- {
83
- return unchecked((ulong)NextLong());
84
- }
85
-
86
- public bool NextBool()
87
- {
88
- return NextUint() < HalfwayUint;
89
- }
90
-
91
- public float NextFloat()
92
- {
93
- uint floatAsInt = NextUint();
94
- return (floatAsInt >> 8) * MagicFloat;
95
- }
96
- }
97
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+
5
+ public struct NativePcgRandom
6
+ {
7
+ private const uint HalfwayUint = uint.MaxValue / 2;
8
+ private const double MagicDouble = 4.6566128752458E-10;
9
+ private const float MagicFloat = 5.960465E-008F;
10
+
11
+ private readonly ulong _increment;
12
+ private ulong _state;
13
+
14
+ public NativePcgRandom(Guid seed)
15
+ {
16
+ byte[] guidArray = seed.ToByteArray();
17
+ _state = BitConverter.ToUInt64(guidArray, 0);
18
+ _increment = BitConverter.ToUInt64(guidArray, sizeof(ulong));
19
+ }
20
+
21
+ public NativePcgRandom(int seed)
22
+ {
23
+ _increment = 6554638469UL;
24
+ _state = unchecked((ulong)seed);
25
+ _increment = NextUlong();
26
+ }
27
+
28
+ public uint NextUint()
29
+ {
30
+ unchecked
31
+ {
32
+ ulong oldState = _state;
33
+ _state = oldState * 6364136223846793005UL + _increment;
34
+ uint xorShifted = (uint)(((oldState >> 18) ^ oldState) >> 27);
35
+ int rot = (int)(oldState >> 59);
36
+ return (xorShifted >> rot) | (xorShifted << (-rot & 31));
37
+ }
38
+ }
39
+
40
+ public int Next(int max)
41
+ {
42
+ if (max <= 0)
43
+ {
44
+ throw new ArgumentException($"Max {max} cannot be less-than or equal-to 0");
45
+ }
46
+
47
+ return unchecked((int)NextUint(unchecked((uint)max)));
48
+ }
49
+
50
+ public uint NextUint(uint max)
51
+ {
52
+ /*
53
+ https://github.com/libevent/libevent/blob/3807a30b03ab42f2f503f2db62b1ef5876e2be80/arc4random.c#L531
54
+
55
+ http://cs.stackexchange.com/questions/570/generating-uniformly-distributed-random-numbers-using-a-coin
56
+ Generates a uniform random number within the bound, avoiding modulo bias
57
+ */
58
+ uint threshold = unchecked((uint)((0x100000000UL - max) % max));
59
+ while (true)
60
+ {
61
+ uint randomValue = NextUint();
62
+ if (threshold <= randomValue)
63
+ {
64
+ return randomValue % max;
65
+ }
66
+ }
67
+ }
68
+
69
+ public long NextLong()
70
+ {
71
+ uint upper = NextUint();
72
+ uint lower = NextUint();
73
+ // Mix things up a little
74
+ if (NextBool())
75
+ {
76
+ return unchecked((long)((ulong)upper << 32) | lower);
77
+ }
78
+ return unchecked((long)((ulong)lower << 32) | upper);
79
+ }
80
+
81
+ public ulong NextUlong()
82
+ {
83
+ return unchecked((ulong)NextLong());
84
+ }
85
+
86
+ public bool NextBool()
87
+ {
88
+ return NextUint() < HalfwayUint;
89
+ }
90
+
91
+ public float NextFloat()
92
+ {
93
+ uint floatAsInt = NextUint();
94
+ return (floatAsInt >> 8) * MagicFloat;
95
+ }
96
+ }
97
+ }
@@ -1,7 +1,7 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- public static class PRNG
4
- {
5
- public static IRandom Instance => PcgRandom.Instance;
6
- }
7
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ public static class PRNG
4
+ {
5
+ public static IRandom Instance => PcgRandom.Instance;
6
+ }
7
+ }
@@ -1,3 +1,3 @@
1
- fileFormatVersion: 2
2
- guid: 5041bafe46dc450bb37153e394011636
1
+ fileFormatVersion: 2
2
+ guid: 5041bafe46dc450bb37153e394011636
3
3
  timeCreated: 1732564259