com.wallstop-studios.unity-helpers 2.0.0-rc26 → 2.0.0-rc30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.gitattributes +63 -63
- package/.github/workflows/npm-publish.yml +60 -0
- package/.github/workflows/unity-package.yml +87 -0
- package/Editor/AnimationCopier.cs +158 -158
- package/Editor/AnimationCopier.cs.meta +2 -2
- package/Editor/AnimationCreator.cs +262 -262
- package/Editor/AnimationCreator.cs.meta +11 -11
- package/Editor/AnimationEventEditor.cs +887 -887
- package/Editor/AnimatorControllerCopier.cs +162 -162
- package/Editor/AnimatorControllerCopier.cs.meta +2 -2
- package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
- package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
- package/Editor/CustomEditors.meta +2 -2
- package/Editor/EnsureTextureSizeWizard.cs +110 -110
- package/Editor/EnsureTextureSizeWizard.cs.meta +2 -2
- package/Editor/PrefabCheckWizard.cs +165 -165
- package/Editor/PrefabCheckWizard.cs.meta +11 -11
- package/Editor/SpriteSettingsApplier.cs +168 -168
- package/Editor/SpriteSettingsApplier.cs.meta +2 -2
- package/Editor/StringInListeDrawer.cs +56 -56
- package/Editor/TextureResizerWizard.cs +181 -181
- package/Editor/TextureResizerWizard.cs.meta +2 -2
- package/Editor/TextureSettingsApplier.cs +171 -171
- package/Editor/TextureSettingsApplier.cs.meta +2 -2
- package/Editor/Utils/EditorUtilities.cs +22 -22
- package/Editor/Utils/EditorUtilities.cs.meta +11 -11
- package/Editor/Utils/ReadOnlyPropertyDrawer.cs +26 -26
- package/Editor/Utils/ReadOnlyPropertyDrawer.cs.meta +11 -11
- package/Editor/Utils.meta +8 -8
- package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
- package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
- package/LICENSE +21 -21
- package/LICENSE.md +6 -6
- package/LICENSE.meta +7 -7
- package/README.md +117 -99
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
- package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
- package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
- package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
- package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
- package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
- package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
- package/Runtime/Binaries.meta +8 -8
- package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
- package/Runtime/Core/Attributes/ChildComponentAttribute.cs +189 -183
- package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
- package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
- package/Runtime/Core/Attributes/ParentComponent.cs +184 -178
- package/Runtime/Core/Attributes/ReadOnlyAttribute.cs +6 -6
- package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
- package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +119 -111
- package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
- package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
- package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
- package/Runtime/Core/Attributes.meta +8 -8
- package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
- package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
- package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
- package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
- package/Runtime/Core/DataStructure/Circle.cs +50 -50
- package/Runtime/Core/DataStructure/CyclicBuffer.cs +155 -155
- package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
- package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/KDTree.cs +290 -290
- package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/QuadTree.cs +279 -279
- package/Runtime/Core/DataStructure/RTree.cs +336 -336
- package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
- package/Runtime/Core/DataStructure/TimedCache.cs +51 -51
- package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
- package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
- package/Runtime/Core/Extension/ColorExtensions.cs +338 -338
- package/Runtime/Core/Extension/DictionaryExtensions.cs +251 -251
- package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
- package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
- package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
- package/Runtime/Core/Extension/IListExtensions.cs +89 -89
- package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
- package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
- package/Runtime/Core/Extension/StringExtensions.cs +151 -151
- package/Runtime/Core/Extension/UnityExtensions.cs +1607 -1607
- package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
- package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
- package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
- package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
- package/Runtime/Core/Helper/Enumerables.cs +17 -17
- package/Runtime/Core/Helper/Geometry.cs +43 -43
- package/Runtime/Core/Helper/Helpers.cs +722 -722
- package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
- package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
- package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
- package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
- package/Runtime/Core/Helper/Objects.cs +767 -767
- package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
- package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
- package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
- package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/TransformHelpers.cs +167 -167
- package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials.meta +2 -2
- package/Runtime/Core/Helper/ReflectionHelpers.cs +152 -0
- package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +3 -0
- package/Runtime/Core/Helper/SpriteHelpers.cs +86 -86
- package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
- package/Runtime/Core/Helper/StringInList.cs +31 -31
- package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
- package/Runtime/Core/Helper/WallMath.cs +166 -166
- package/Runtime/Core/Math/Line.cs +55 -55
- package/Runtime/Core/Math/Parabola.cs +47 -47
- package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
- package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
- package/Runtime/Core/Math/Range.cs +92 -92
- package/Runtime/Core/Math/XXHash.cs +310 -310
- package/Runtime/Core/Math/XXHash.cs.meta +11 -11
- package/Runtime/Core/Model/Direction.cs +43 -43
- package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
- package/Runtime/Core/OneOf/None.cs +4 -4
- package/Runtime/Core/Random/AbstractRandom.cs +561 -561
- package/Runtime/Core/Random/DotNetRandom.cs +52 -52
- package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
- package/Runtime/Core/Random/IRandom.cs +160 -160
- package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
- package/Runtime/Core/Random/PRNG.cs +7 -7
- package/Runtime/Core/Random/PRNG.cs.meta +2 -2
- package/Runtime/Core/Random/PcgRandom.cs +149 -149
- package/Runtime/Core/Random/PerlinNoise.cs +369 -369
- package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
- package/Runtime/Core/Random/RandomState.cs +131 -131
- package/Runtime/Core/Random/RandomUtilities.cs +26 -26
- package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
- package/Runtime/Core/Random/RomuDuo.cs +116 -116
- package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
- package/Runtime/Core/Random/SplitMix64.cs +94 -94
- package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
- package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
- package/Runtime/Core/Random/SystemRandom.cs +162 -162
- package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
- package/Runtime/Core/Random/UnityRandom.cs +57 -57
- package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
- package/Runtime/Core/Random/WyRandom.cs +121 -121
- package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
- package/Runtime/Core/Random/XorShiftRandom.cs +47 -47
- package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
- package/Runtime/Core/Random/XorShiroRandom.cs +117 -117
- package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
- package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
- package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
- package/Runtime/Core/Serialization/Serializer.cs +184 -184
- package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +107 -107
- package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
- package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
- package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
- package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
- package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
- package/Runtime/UI/LayeredImage.cs +364 -364
- package/Runtime/UI/LayeredImage.cs.meta +2 -2
- package/Runtime/UI.meta +2 -2
- package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
- package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
- package/Runtime/Utils/Buffers.cs +32 -32
- package/Runtime/Utils/CenterPointOffset.cs +30 -30
- package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
- package/Runtime/Utils/CircleLineRenderer.cs +134 -134
- package/Runtime/Utils/CoroutineHandler.cs +4 -4
- package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
- package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
- package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
- package/Runtime/Utils/Oscillator.cs +27 -27
- package/Runtime/Utils/RuntimeSingleton.cs +57 -57
- package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
- package/Runtime/Utils/SetTextureImportData.cs +69 -69
- package/Runtime/Utils/SpriteRendererMetadata.cs +312 -312
- package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
- package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
- package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
- package/Runtime/Utils/TextureScale.cs +179 -179
- package/Runtime/Utils/TextureScale.cs.meta +2 -2
- package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
- package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
- package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
- package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
- package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
- package/Tests/Runtime/Components/RelationalComponentTester.cs +34 -0
- package/Tests/Runtime/Components/RelationalComponentTester.cs.meta +3 -0
- package/Tests/Runtime/Components.meta +3 -0
- package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
- package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
- package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures.meta +8 -8
- package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
- package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions/IListExtensionTests.cs +76 -76
- package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
- package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
- package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions.meta +2 -2
- package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
- package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
- package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
- package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
- package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
- package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
- package/Tests/Runtime/Helper.meta +2 -2
- package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
- package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
- package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/RandomPerformanceTests.cs +139 -139
- package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +37 -0
- package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +3 -0
- package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
- package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
- package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/Performance.meta +8 -8
- package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
- package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
- package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
- package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
- package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
- package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
- package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
- package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
- package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
- package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
- package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
- package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
- package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random.meta +8 -8
- package/Tests/Runtime/Serialization/JsonSerializationTest.cs +84 -84
- package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
- package/Tests/Runtime/Serialization.meta +2 -2
- package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
- package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
- package/Tests/Runtime/Utils.meta +2 -2
- package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
- package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
- package/Tests/Runtime.meta +8 -8
- package/package.json +38 -38
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namespace UnityHelpers.Core.Helper
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using System;
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using Extension;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using Object = UnityEngine.Object;
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditor.SceneManagement;
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#endif
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public static partial class Helpers
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|
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GameObject go => go.HasComponent<T>(),
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|
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Component component => component.HasComponent<T>(),
|
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_ => false,
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|
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};
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|
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}
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123
|
-
public static bool HasComponent<T>(this Component component)
|
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124
|
-
where T : Object
|
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|
-
{
|
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126
|
-
return component.TryGetComponent<T>(out _);
|
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127
|
-
}
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|
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|
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|
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public static bool HasComponent<T>(this GameObject gameObject)
|
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|
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where T : Object
|
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131
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{
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132
|
-
return gameObject.TryGetComponent<T>(out _);
|
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|
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}
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|
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|
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135
|
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public static bool HasComponent(this Object unityObject, Type type)
|
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|
-
{
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137
|
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return unityObject switch
|
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|
-
{
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139
|
-
GameObject go => go.TryGetComponent(type, out _),
|
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140
|
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Component component => component.TryGetComponent(type, out _),
|
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141
|
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_ => false,
|
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142
|
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};
|
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143
|
-
}
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|
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|
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145
|
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public static void EnableRecursively<T>(
|
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146
|
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this Component component,
|
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|
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bool enabled,
|
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148
|
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Func<T, bool> exclude = null
|
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)
|
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150
|
-
where T : Behaviour
|
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|
-
{
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152
|
-
if (component == null)
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{
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|
-
return;
|
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155
|
-
}
|
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156
|
-
|
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157
|
-
foreach (T behaviour in component.GetComponents<T>())
|
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158
|
-
{
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159
|
-
if (behaviour != null && !(exclude?.Invoke(behaviour) ?? false))
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|
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{
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|
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behaviour.enabled = enabled;
|
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|
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}
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|
-
}
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|
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|
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165
|
-
Transform transform = (component as Transform) ?? component.transform;
|
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|
-
if (transform == null)
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|
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{
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|
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return;
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|
-
}
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|
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|
-
{
|
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173
|
-
Transform child = transform.GetChild(i);
|
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174
|
-
EnableRecursively<T>(child, enabled, exclude);
|
|
175
|
-
}
|
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176
|
-
}
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|
177
|
-
|
|
178
|
-
public static void EnableRendererRecursively<T>(
|
|
179
|
-
this Component component,
|
|
180
|
-
bool enabled,
|
|
181
|
-
Func<T, bool> exclude = null
|
|
182
|
-
)
|
|
183
|
-
where T : Renderer
|
|
184
|
-
{
|
|
185
|
-
if (component == null)
|
|
186
|
-
{
|
|
187
|
-
return;
|
|
188
|
-
}
|
|
189
|
-
|
|
190
|
-
T behavior = component as T ?? component.GetComponent<T>();
|
|
191
|
-
if (behavior != null && !(exclude?.Invoke(behavior) ?? false))
|
|
192
|
-
{
|
|
193
|
-
behavior.enabled = enabled;
|
|
194
|
-
}
|
|
195
|
-
|
|
196
|
-
Transform transform = (component as Transform) ?? component.transform;
|
|
197
|
-
if (transform == null)
|
|
198
|
-
{
|
|
199
|
-
return;
|
|
200
|
-
}
|
|
201
|
-
|
|
202
|
-
for (int i = 0; i < transform.childCount; ++i)
|
|
203
|
-
{
|
|
204
|
-
Transform child = transform.GetChild(i);
|
|
205
|
-
EnableRendererRecursively<T>(child, enabled, exclude);
|
|
206
|
-
}
|
|
207
|
-
}
|
|
208
|
-
|
|
209
|
-
public static void DestroyAllChildrenGameObjects(this GameObject gameObject)
|
|
210
|
-
{
|
|
211
|
-
if (Application.isEditor)
|
|
212
|
-
{
|
|
213
|
-
EditorDestroyAllChildrenGameObjects(gameObject);
|
|
214
|
-
}
|
|
215
|
-
else
|
|
216
|
-
{
|
|
217
|
-
PlayDestroyAllChildrenGameObjects(gameObject);
|
|
218
|
-
}
|
|
219
|
-
}
|
|
220
|
-
|
|
221
|
-
public static void DestroyAllComponentsOfType<T>(this GameObject gameObject)
|
|
222
|
-
where T : Component
|
|
223
|
-
{
|
|
224
|
-
foreach (T component in gameObject.GetComponents<T>())
|
|
225
|
-
{
|
|
226
|
-
SmartDestroy(component);
|
|
227
|
-
}
|
|
228
|
-
}
|
|
229
|
-
|
|
230
|
-
public static void SmartDestroy(this Object obj, float? afterTime = null)
|
|
231
|
-
{
|
|
232
|
-
if (Application.isEditor && !Application.isPlaying)
|
|
233
|
-
{
|
|
234
|
-
Object.DestroyImmediate(obj);
|
|
235
|
-
}
|
|
236
|
-
else
|
|
237
|
-
{
|
|
238
|
-
if (afterTime.HasValue)
|
|
239
|
-
{
|
|
240
|
-
Object.Destroy(obj, afterTime.Value);
|
|
241
|
-
}
|
|
242
|
-
else
|
|
243
|
-
{
|
|
244
|
-
Object.Destroy(obj);
|
|
245
|
-
}
|
|
246
|
-
}
|
|
247
|
-
}
|
|
248
|
-
|
|
249
|
-
public static void DestroyAllChildrenGameObjectsImmediatelyConditionally(
|
|
250
|
-
this GameObject gameObject,
|
|
251
|
-
Func<GameObject, bool> acceptancePredicate
|
|
252
|
-
)
|
|
253
|
-
{
|
|
254
|
-
InternalDestroyAllChildrenGameObjects(
|
|
255
|
-
gameObject,
|
|
256
|
-
toDestroy =>
|
|
257
|
-
{
|
|
258
|
-
if (!acceptancePredicate(toDestroy))
|
|
259
|
-
{
|
|
260
|
-
return;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
Object.DestroyImmediate(toDestroy);
|
|
264
|
-
}
|
|
265
|
-
);
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
public static void DestroyAllChildGameObjectsConditionally(
|
|
269
|
-
this GameObject gameObject,
|
|
270
|
-
Func<GameObject, bool> acceptancePredicate
|
|
271
|
-
)
|
|
272
|
-
{
|
|
273
|
-
InternalDestroyAllChildrenGameObjects(
|
|
274
|
-
gameObject,
|
|
275
|
-
toDestroy =>
|
|
276
|
-
{
|
|
277
|
-
if (!acceptancePredicate(toDestroy))
|
|
278
|
-
{
|
|
279
|
-
return;
|
|
280
|
-
}
|
|
281
|
-
|
|
282
|
-
toDestroy.Destroy();
|
|
283
|
-
}
|
|
284
|
-
);
|
|
285
|
-
}
|
|
286
|
-
|
|
287
|
-
public static void DestroyAllChildrenGameObjectsImmediately(this GameObject gameObject) =>
|
|
288
|
-
InternalDestroyAllChildrenGameObjects(gameObject, Object.DestroyImmediate);
|
|
289
|
-
|
|
290
|
-
public static void PlayDestroyAllChildrenGameObjects(this GameObject gameObject) =>
|
|
291
|
-
InternalDestroyAllChildrenGameObjects(gameObject, go => go.Destroy());
|
|
292
|
-
|
|
293
|
-
public static void EditorDestroyAllChildrenGameObjects(this GameObject gameObject) =>
|
|
294
|
-
InternalDestroyAllChildrenGameObjects(gameObject, go => go.Destroy());
|
|
295
|
-
|
|
296
|
-
private static void InternalDestroyAllChildrenGameObjects(
|
|
297
|
-
this GameObject gameObject,
|
|
298
|
-
Action<GameObject> destroyFunction
|
|
299
|
-
)
|
|
300
|
-
{
|
|
301
|
-
for (int i = gameObject.transform.childCount - 1; 0 <= i; --i)
|
|
302
|
-
{
|
|
303
|
-
destroyFunction(gameObject.transform.GetChild(i).gameObject);
|
|
304
|
-
}
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
public static bool IsPrefab(this GameObject gameObject)
|
|
308
|
-
{
|
|
309
|
-
Scene scene = gameObject.scene;
|
|
310
|
-
#if UNITY_EDITOR
|
|
311
|
-
if (scene.rootCount == 1 && string.Equals(scene.name, gameObject.name))
|
|
312
|
-
{
|
|
313
|
-
return true;
|
|
314
|
-
}
|
|
315
|
-
|
|
316
|
-
return PrefabUtility.GetPrefabAssetType(gameObject) switch
|
|
317
|
-
{
|
|
318
|
-
PrefabAssetType.NotAPrefab => false,
|
|
319
|
-
PrefabAssetType.MissingAsset => scene.rootCount == 0,
|
|
320
|
-
_ => true,
|
|
321
|
-
};
|
|
322
|
-
#else
|
|
323
|
-
return scene.rootCount == 0;
|
|
324
|
-
#endif
|
|
325
|
-
}
|
|
326
|
-
|
|
327
|
-
public static bool IsPrefab(this Component component)
|
|
328
|
-
{
|
|
329
|
-
return IsPrefab(component.gameObject);
|
|
330
|
-
}
|
|
331
|
-
|
|
332
|
-
public static T GetOrAddComponent<T>(this GameObject unityObject)
|
|
333
|
-
where T : Component
|
|
334
|
-
{
|
|
335
|
-
if (!unityObject.TryGetComponent(out T instance))
|
|
336
|
-
{
|
|
337
|
-
instance = unityObject.AddComponent<T>();
|
|
338
|
-
}
|
|
339
|
-
|
|
340
|
-
return instance;
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
public static Component GetOrAddComponent(this GameObject unityObject, Type componentType)
|
|
344
|
-
{
|
|
345
|
-
if (!unityObject.TryGetComponent(componentType, out Component instance))
|
|
346
|
-
{
|
|
347
|
-
instance = unityObject.AddComponent(componentType);
|
|
348
|
-
}
|
|
349
|
-
|
|
350
|
-
return instance;
|
|
351
|
-
}
|
|
352
|
-
|
|
353
|
-
public static void ModifyAndSavePrefab(GameObject prefab, Action<GameObject> modifyAction)
|
|
354
|
-
{
|
|
355
|
-
if (prefab == null)
|
|
356
|
-
{
|
|
357
|
-
return;
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
#if UNITY_EDITOR
|
|
361
|
-
if (PrefabUtility.IsPartOfPrefabAsset(prefab))
|
|
362
|
-
{
|
|
363
|
-
string assetPath = AssetDatabase.GetAssetPath(prefab);
|
|
364
|
-
GameObject content = PrefabUtility.LoadPrefabContents(assetPath);
|
|
365
|
-
|
|
366
|
-
if (content == null)
|
|
367
|
-
{
|
|
368
|
-
Debug.LogError($"Unable to load {prefab} as a prefab");
|
|
369
|
-
return;
|
|
370
|
-
}
|
|
371
|
-
|
|
372
|
-
modifyAction(content);
|
|
373
|
-
_ = PrefabUtility.SaveAsPrefabAsset(content, assetPath);
|
|
374
|
-
PrefabUtility.UnloadPrefabContents(content);
|
|
375
|
-
}
|
|
376
|
-
else
|
|
377
|
-
{
|
|
378
|
-
modifyAction(prefab);
|
|
379
|
-
PrefabStage stage = PrefabStageUtility.GetPrefabStage(prefab);
|
|
380
|
-
if (stage)
|
|
381
|
-
{
|
|
382
|
-
_ = EditorSceneManager.MarkSceneDirty(stage.scene);
|
|
383
|
-
}
|
|
384
|
-
}
|
|
385
|
-
#endif
|
|
386
|
-
}
|
|
387
|
-
}
|
|
388
|
-
}
|
|
1
|
+
namespace UnityHelpers.Core.Helper
|
|
2
|
+
{
|
|
3
|
+
using System;
|
|
4
|
+
using Extension;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
using UnityEngine.SceneManagement;
|
|
7
|
+
using Object = UnityEngine.Object;
|
|
8
|
+
#if UNITY_EDITOR
|
|
9
|
+
using UnityEditor;
|
|
10
|
+
using UnityEditor.SceneManagement;
|
|
11
|
+
#endif
|
|
12
|
+
|
|
13
|
+
public static partial class Helpers
|
|
14
|
+
{
|
|
15
|
+
public static T Find<T>(this Object component, string tag, bool log = true)
|
|
16
|
+
where T : Object
|
|
17
|
+
{
|
|
18
|
+
if (ObjectsByTag.TryGetValue(tag, out Object value))
|
|
19
|
+
{
|
|
20
|
+
if (value != null && value is T typed)
|
|
21
|
+
{
|
|
22
|
+
return typed;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
_ = ObjectsByTag.Remove(tag);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
GameObject gameObject = GameObject.FindGameObjectWithTag(tag);
|
|
29
|
+
if (gameObject == null)
|
|
30
|
+
{
|
|
31
|
+
if (log)
|
|
32
|
+
{
|
|
33
|
+
component.LogWarn("Could not find {0}.", tag);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
return default;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
if (gameObject.TryGetComponent(out T instance))
|
|
40
|
+
{
|
|
41
|
+
ObjectsByTag[tag] = instance;
|
|
42
|
+
return instance;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
if (log)
|
|
46
|
+
{
|
|
47
|
+
component.LogWarn(
|
|
48
|
+
"Failed to find {0} on {1} (name: {2}), id [{3}].",
|
|
49
|
+
typeof(T).Name,
|
|
50
|
+
tag,
|
|
51
|
+
gameObject.name,
|
|
52
|
+
gameObject.GetInstanceID()
|
|
53
|
+
);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
return default;
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
public static T Find<T>(string tag, bool log = true)
|
|
60
|
+
where T : MonoBehaviour
|
|
61
|
+
{
|
|
62
|
+
if (ObjectsByTag.TryGetValue(tag, out Object value))
|
|
63
|
+
{
|
|
64
|
+
if (value != null && value is T typed)
|
|
65
|
+
{
|
|
66
|
+
return typed;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
_ = ObjectsByTag.Remove(tag);
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
GameObject gameObject = GameObject.FindGameObjectWithTag(tag);
|
|
73
|
+
if (gameObject == null)
|
|
74
|
+
{
|
|
75
|
+
if (log)
|
|
76
|
+
{
|
|
77
|
+
LogObject.Log($"Could not find {tag}.");
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
return default;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
if (gameObject.TryGetComponent(out T instance))
|
|
84
|
+
{
|
|
85
|
+
ObjectsByTag[tag] = instance;
|
|
86
|
+
return instance;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
if (log)
|
|
90
|
+
{
|
|
91
|
+
LogObject.Log($"Failed to find {typeof(T).Name} on {tag}");
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
return default;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
public static void SetInstance<T>(string tag, T instance)
|
|
98
|
+
where T : MonoBehaviour
|
|
99
|
+
{
|
|
100
|
+
ObjectsByTag[tag] = instance;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
public static void ClearInstance<T>(string tag, T instance)
|
|
104
|
+
where T : MonoBehaviour
|
|
105
|
+
{
|
|
106
|
+
if (ObjectsByTag.TryGetValue(tag, out Object existing) && existing == instance)
|
|
107
|
+
{
|
|
108
|
+
_ = ObjectsByTag.Remove(tag);
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
public static bool HasComponent<T>(this Object unityObject)
|
|
113
|
+
where T : Object
|
|
114
|
+
{
|
|
115
|
+
return unityObject switch
|
|
116
|
+
{
|
|
117
|
+
GameObject go => go.HasComponent<T>(),
|
|
118
|
+
Component component => component.HasComponent<T>(),
|
|
119
|
+
_ => false,
|
|
120
|
+
};
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
public static bool HasComponent<T>(this Component component)
|
|
124
|
+
where T : Object
|
|
125
|
+
{
|
|
126
|
+
return component.TryGetComponent<T>(out _);
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
public static bool HasComponent<T>(this GameObject gameObject)
|
|
130
|
+
where T : Object
|
|
131
|
+
{
|
|
132
|
+
return gameObject.TryGetComponent<T>(out _);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
public static bool HasComponent(this Object unityObject, Type type)
|
|
136
|
+
{
|
|
137
|
+
return unityObject switch
|
|
138
|
+
{
|
|
139
|
+
GameObject go => go.TryGetComponent(type, out _),
|
|
140
|
+
Component component => component.TryGetComponent(type, out _),
|
|
141
|
+
_ => false,
|
|
142
|
+
};
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
public static void EnableRecursively<T>(
|
|
146
|
+
this Component component,
|
|
147
|
+
bool enabled,
|
|
148
|
+
Func<T, bool> exclude = null
|
|
149
|
+
)
|
|
150
|
+
where T : Behaviour
|
|
151
|
+
{
|
|
152
|
+
if (component == null)
|
|
153
|
+
{
|
|
154
|
+
return;
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
foreach (T behaviour in component.GetComponents<T>())
|
|
158
|
+
{
|
|
159
|
+
if (behaviour != null && !(exclude?.Invoke(behaviour) ?? false))
|
|
160
|
+
{
|
|
161
|
+
behaviour.enabled = enabled;
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
Transform transform = (component as Transform) ?? component.transform;
|
|
166
|
+
if (transform == null)
|
|
167
|
+
{
|
|
168
|
+
return;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
for (int i = 0; i < transform.childCount; ++i)
|
|
172
|
+
{
|
|
173
|
+
Transform child = transform.GetChild(i);
|
|
174
|
+
EnableRecursively<T>(child, enabled, exclude);
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
public static void EnableRendererRecursively<T>(
|
|
179
|
+
this Component component,
|
|
180
|
+
bool enabled,
|
|
181
|
+
Func<T, bool> exclude = null
|
|
182
|
+
)
|
|
183
|
+
where T : Renderer
|
|
184
|
+
{
|
|
185
|
+
if (component == null)
|
|
186
|
+
{
|
|
187
|
+
return;
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
T behavior = component as T ?? component.GetComponent<T>();
|
|
191
|
+
if (behavior != null && !(exclude?.Invoke(behavior) ?? false))
|
|
192
|
+
{
|
|
193
|
+
behavior.enabled = enabled;
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
Transform transform = (component as Transform) ?? component.transform;
|
|
197
|
+
if (transform == null)
|
|
198
|
+
{
|
|
199
|
+
return;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
for (int i = 0; i < transform.childCount; ++i)
|
|
203
|
+
{
|
|
204
|
+
Transform child = transform.GetChild(i);
|
|
205
|
+
EnableRendererRecursively<T>(child, enabled, exclude);
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
public static void DestroyAllChildrenGameObjects(this GameObject gameObject)
|
|
210
|
+
{
|
|
211
|
+
if (Application.isEditor)
|
|
212
|
+
{
|
|
213
|
+
EditorDestroyAllChildrenGameObjects(gameObject);
|
|
214
|
+
}
|
|
215
|
+
else
|
|
216
|
+
{
|
|
217
|
+
PlayDestroyAllChildrenGameObjects(gameObject);
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
public static void DestroyAllComponentsOfType<T>(this GameObject gameObject)
|
|
222
|
+
where T : Component
|
|
223
|
+
{
|
|
224
|
+
foreach (T component in gameObject.GetComponents<T>())
|
|
225
|
+
{
|
|
226
|
+
SmartDestroy(component);
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
public static void SmartDestroy(this Object obj, float? afterTime = null)
|
|
231
|
+
{
|
|
232
|
+
if (Application.isEditor && !Application.isPlaying)
|
|
233
|
+
{
|
|
234
|
+
Object.DestroyImmediate(obj);
|
|
235
|
+
}
|
|
236
|
+
else
|
|
237
|
+
{
|
|
238
|
+
if (afterTime.HasValue)
|
|
239
|
+
{
|
|
240
|
+
Object.Destroy(obj, afterTime.Value);
|
|
241
|
+
}
|
|
242
|
+
else
|
|
243
|
+
{
|
|
244
|
+
Object.Destroy(obj);
|
|
245
|
+
}
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
public static void DestroyAllChildrenGameObjectsImmediatelyConditionally(
|
|
250
|
+
this GameObject gameObject,
|
|
251
|
+
Func<GameObject, bool> acceptancePredicate
|
|
252
|
+
)
|
|
253
|
+
{
|
|
254
|
+
InternalDestroyAllChildrenGameObjects(
|
|
255
|
+
gameObject,
|
|
256
|
+
toDestroy =>
|
|
257
|
+
{
|
|
258
|
+
if (!acceptancePredicate(toDestroy))
|
|
259
|
+
{
|
|
260
|
+
return;
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
Object.DestroyImmediate(toDestroy);
|
|
264
|
+
}
|
|
265
|
+
);
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
public static void DestroyAllChildGameObjectsConditionally(
|
|
269
|
+
this GameObject gameObject,
|
|
270
|
+
Func<GameObject, bool> acceptancePredicate
|
|
271
|
+
)
|
|
272
|
+
{
|
|
273
|
+
InternalDestroyAllChildrenGameObjects(
|
|
274
|
+
gameObject,
|
|
275
|
+
toDestroy =>
|
|
276
|
+
{
|
|
277
|
+
if (!acceptancePredicate(toDestroy))
|
|
278
|
+
{
|
|
279
|
+
return;
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
toDestroy.Destroy();
|
|
283
|
+
}
|
|
284
|
+
);
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
public static void DestroyAllChildrenGameObjectsImmediately(this GameObject gameObject) =>
|
|
288
|
+
InternalDestroyAllChildrenGameObjects(gameObject, Object.DestroyImmediate);
|
|
289
|
+
|
|
290
|
+
public static void PlayDestroyAllChildrenGameObjects(this GameObject gameObject) =>
|
|
291
|
+
InternalDestroyAllChildrenGameObjects(gameObject, go => go.Destroy());
|
|
292
|
+
|
|
293
|
+
public static void EditorDestroyAllChildrenGameObjects(this GameObject gameObject) =>
|
|
294
|
+
InternalDestroyAllChildrenGameObjects(gameObject, go => go.Destroy());
|
|
295
|
+
|
|
296
|
+
private static void InternalDestroyAllChildrenGameObjects(
|
|
297
|
+
this GameObject gameObject,
|
|
298
|
+
Action<GameObject> destroyFunction
|
|
299
|
+
)
|
|
300
|
+
{
|
|
301
|
+
for (int i = gameObject.transform.childCount - 1; 0 <= i; --i)
|
|
302
|
+
{
|
|
303
|
+
destroyFunction(gameObject.transform.GetChild(i).gameObject);
|
|
304
|
+
}
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
public static bool IsPrefab(this GameObject gameObject)
|
|
308
|
+
{
|
|
309
|
+
Scene scene = gameObject.scene;
|
|
310
|
+
#if UNITY_EDITOR
|
|
311
|
+
if (scene.rootCount == 1 && string.Equals(scene.name, gameObject.name))
|
|
312
|
+
{
|
|
313
|
+
return true;
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
return PrefabUtility.GetPrefabAssetType(gameObject) switch
|
|
317
|
+
{
|
|
318
|
+
PrefabAssetType.NotAPrefab => false,
|
|
319
|
+
PrefabAssetType.MissingAsset => scene.rootCount == 0,
|
|
320
|
+
_ => true,
|
|
321
|
+
};
|
|
322
|
+
#else
|
|
323
|
+
return scene.rootCount == 0;
|
|
324
|
+
#endif
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
public static bool IsPrefab(this Component component)
|
|
328
|
+
{
|
|
329
|
+
return IsPrefab(component.gameObject);
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
public static T GetOrAddComponent<T>(this GameObject unityObject)
|
|
333
|
+
where T : Component
|
|
334
|
+
{
|
|
335
|
+
if (!unityObject.TryGetComponent(out T instance))
|
|
336
|
+
{
|
|
337
|
+
instance = unityObject.AddComponent<T>();
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
return instance;
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
public static Component GetOrAddComponent(this GameObject unityObject, Type componentType)
|
|
344
|
+
{
|
|
345
|
+
if (!unityObject.TryGetComponent(componentType, out Component instance))
|
|
346
|
+
{
|
|
347
|
+
instance = unityObject.AddComponent(componentType);
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
return instance;
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
public static void ModifyAndSavePrefab(GameObject prefab, Action<GameObject> modifyAction)
|
|
354
|
+
{
|
|
355
|
+
if (prefab == null)
|
|
356
|
+
{
|
|
357
|
+
return;
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
#if UNITY_EDITOR
|
|
361
|
+
if (PrefabUtility.IsPartOfPrefabAsset(prefab))
|
|
362
|
+
{
|
|
363
|
+
string assetPath = AssetDatabase.GetAssetPath(prefab);
|
|
364
|
+
GameObject content = PrefabUtility.LoadPrefabContents(assetPath);
|
|
365
|
+
|
|
366
|
+
if (content == null)
|
|
367
|
+
{
|
|
368
|
+
Debug.LogError($"Unable to load {prefab} as a prefab");
|
|
369
|
+
return;
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
modifyAction(content);
|
|
373
|
+
_ = PrefabUtility.SaveAsPrefabAsset(content, assetPath);
|
|
374
|
+
PrefabUtility.UnloadPrefabContents(content);
|
|
375
|
+
}
|
|
376
|
+
else
|
|
377
|
+
{
|
|
378
|
+
modifyAction(prefab);
|
|
379
|
+
PrefabStage stage = PrefabStageUtility.GetPrefabStage(prefab);
|
|
380
|
+
if (stage)
|
|
381
|
+
{
|
|
382
|
+
_ = EditorSceneManager.MarkSceneDirty(stage.scene);
|
|
383
|
+
}
|
|
384
|
+
}
|
|
385
|
+
#endif
|
|
386
|
+
}
|
|
387
|
+
}
|
|
388
|
+
}
|