buildanything 1.8.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (458) hide show
  1. package/.claude-plugin/marketplace.json +3 -3
  2. package/.claude-plugin/plugin.json +9 -3
  3. package/CHANGELOG.md +57 -0
  4. package/README.md +2 -2
  5. package/agents/a11y-architect.md +166 -0
  6. package/agents/business-model.md +80 -29
  7. package/agents/code-architect.md +75 -0
  8. package/agents/code-reviewer.md +255 -0
  9. package/agents/code-simplifier.md +64 -0
  10. package/agents/design-brand-guardian.md +293 -53
  11. package/agents/design-critic.md +139 -0
  12. package/agents/design-inclusive-visuals-specialist.md +6 -19
  13. package/agents/design-ui-designer.md +335 -56
  14. package/agents/design-ux-architect.md +403 -55
  15. package/agents/design-ux-researcher.md +264 -49
  16. package/agents/engineering-ai-engineer.md +26 -36
  17. package/agents/engineering-backend-architect.md +185 -36
  18. package/agents/engineering-data-engineer.md +225 -43
  19. package/agents/engineering-devops-automator.md +227 -74
  20. package/agents/engineering-frontend-developer.md +210 -34
  21. package/agents/engineering-mobile-app-builder.md +6 -1
  22. package/agents/engineering-rapid-prototyper.md +30 -9
  23. package/agents/engineering-security-engineer.md +263 -61
  24. package/agents/engineering-senior-developer.md +128 -19
  25. package/agents/engineering-sre.md +84 -0
  26. package/agents/engineering-technical-writer.md +285 -41
  27. package/agents/feature-intel.md +110 -0
  28. package/agents/ios-app-review-guardian.md +19 -2
  29. package/agents/ios-foundation-models-specialist.md +20 -2
  30. package/agents/ios-storekit-specialist.md +9 -2
  31. package/agents/ios-swift-architect.md +28 -1
  32. package/agents/ios-swift-search.md +8 -1
  33. package/agents/ios-swift-ui-design.md +33 -1
  34. package/agents/marketing-app-store-optimizer.md +246 -64
  35. package/agents/planner.md +216 -0
  36. package/agents/pr-test-analyzer.md +63 -0
  37. package/agents/product-feedback-synthesizer.md +8 -2
  38. package/agents/refactor-cleaner.md +102 -0
  39. package/agents/security-reviewer.md +128 -0
  40. package/agents/silent-failure-hunter.md +54 -0
  41. package/agents/swift-build-resolver.md +119 -0
  42. package/agents/swift-reviewer.md +112 -0
  43. package/agents/tech-feasibility.md +21 -1
  44. package/agents/testing-api-tester.md +236 -59
  45. package/agents/testing-evidence-collector.md +26 -1
  46. package/agents/testing-performance-benchmarker.md +21 -1
  47. package/agents/testing-reality-checker.md +6 -1
  48. package/agents/visual-research.md +116 -0
  49. package/bin/adapters/cycle-counter-tool.ts +155 -0
  50. package/bin/adapters/scribe-tool.ts +71 -0
  51. package/bin/adapters/state-save-tool.ts +130 -0
  52. package/bin/adapters/write-lease-tool.ts +127 -0
  53. package/bin/buildanything-runtime.js +15 -0
  54. package/bin/buildanything-runtime.ts +328 -0
  55. package/bin/setup.js +83 -8
  56. package/commands/add-feature.md +2 -0
  57. package/commands/build.md +782 -266
  58. package/commands/fix.md +1 -1
  59. package/commands/self-check.md +121 -0
  60. package/commands/setup.md +50 -9
  61. package/commands/ux-review.md +2 -2
  62. package/commands/verify.md +6 -9
  63. package/docs/migration/agents.yaml +729 -0
  64. package/docs/migration/phase-graph.yaml +1088 -0
  65. package/docs/migration/sdk-host-compat.md +18 -0
  66. package/hooks/compile-writer-owner-cache.ts +171 -0
  67. package/hooks/hooks.json +36 -0
  68. package/hooks/pre-tool-use +19 -0
  69. package/hooks/pre-tool-use.ts +776 -0
  70. package/hooks/record-mode-transitions.ts +178 -0
  71. package/hooks/session-start +71 -1
  72. package/hooks/subagent-start +17 -0
  73. package/hooks/subagent-start.ts +471 -0
  74. package/hooks/subagent-stop +17 -0
  75. package/hooks/subagent-stop.ts +153 -0
  76. package/package.json +24 -4
  77. package/protocols/architecture-schema.md +171 -0
  78. package/protocols/decision-log.md +131 -0
  79. package/protocols/ios-context.md +10 -11
  80. package/protocols/ios-phase-branches.md +208 -33
  81. package/protocols/launch-readiness.md +258 -0
  82. package/protocols/metric-loop.md +62 -2
  83. package/protocols/smoke-test.md +9 -1
  84. package/protocols/state-schema.json +388 -0
  85. package/protocols/state-schema.md +172 -0
  86. package/protocols/verify.md +62 -2
  87. package/protocols/visual-dna.md +185 -0
  88. package/protocols/web-phase-branches.md +222 -72
  89. package/skills/ios/_VENDORED.md +2 -0
  90. package/skills/ios/app-store-connect-metadata/SKILL.md +148 -0
  91. package/skills/ios/asc-privacy-manifest/SKILL.md +350 -0
  92. package/skills/ios/hig-components-content/SKILL.md +86 -0
  93. package/skills/ios/hig-components-content/references/activity-views.md +79 -0
  94. package/skills/ios/hig-components-content/references/charts.md +180 -0
  95. package/skills/ios/hig-components-content/references/collections.md +48 -0
  96. package/skills/ios/hig-components-content/references/color-wells.md +42 -0
  97. package/skills/ios/hig-components-content/references/image-views.md +82 -0
  98. package/skills/ios/hig-components-content/references/image-wells.md +34 -0
  99. package/skills/ios/hig-components-content/references/lockups.md +78 -0
  100. package/skills/ios/hig-components-content/references/web-views.md +36 -0
  101. package/skills/ios/hig-components-controls/SKILL.md +88 -0
  102. package/skills/ios/hig-components-controls/references/combo-boxes.md +40 -0
  103. package/skills/ios/hig-components-controls/references/controls.md +112 -0
  104. package/skills/ios/hig-components-controls/references/gauges.md +74 -0
  105. package/skills/ios/hig-components-controls/references/labels.md +92 -0
  106. package/skills/ios/hig-components-controls/references/pickers.md +128 -0
  107. package/skills/ios/hig-components-controls/references/rating-indicators.md +38 -0
  108. package/skills/ios/hig-components-controls/references/segmented-controls.md +94 -0
  109. package/skills/ios/hig-components-controls/references/sliders.md +92 -0
  110. package/skills/ios/hig-components-controls/references/steppers.md +40 -0
  111. package/skills/ios/hig-components-controls/references/text-fields.md +88 -0
  112. package/skills/ios/hig-components-controls/references/text-views.md +56 -0
  113. package/skills/ios/hig-components-controls/references/toggles.md +127 -0
  114. package/skills/ios/hig-components-controls/references/token-fields.md +48 -0
  115. package/skills/ios/hig-components-controls/references/virtual-keyboards.md +156 -0
  116. package/skills/ios/hig-components-dialogs/SKILL.md +76 -0
  117. package/skills/ios/hig-components-dialogs/references/action-sheets.md +74 -0
  118. package/skills/ios/hig-components-dialogs/references/alerts.md +158 -0
  119. package/skills/ios/hig-components-dialogs/references/digit-entry-views.md +32 -0
  120. package/skills/ios/hig-components-dialogs/references/popovers.md +81 -0
  121. package/skills/ios/hig-components-dialogs/references/sheets.md +157 -0
  122. package/skills/ios/hig-components-layout/SKILL.md +99 -0
  123. package/skills/ios/hig-components-layout/references/boxes.md +48 -0
  124. package/skills/ios/hig-components-layout/references/column-views.md +44 -0
  125. package/skills/ios/hig-components-layout/references/lists-and-tables.md +99 -0
  126. package/skills/ios/hig-components-layout/references/ornaments.md +56 -0
  127. package/skills/ios/hig-components-layout/references/outline-views.md +64 -0
  128. package/skills/ios/hig-components-layout/references/panels.md +75 -0
  129. package/skills/ios/hig-components-layout/references/scroll-views.md +123 -0
  130. package/skills/ios/hig-components-layout/references/sidebars.md +109 -0
  131. package/skills/ios/hig-components-layout/references/split-views.md +110 -0
  132. package/skills/ios/hig-components-layout/references/tab-bars.md +173 -0
  133. package/skills/ios/hig-components-layout/references/tab-views.md +68 -0
  134. package/skills/ios/hig-components-layout/references/windows.md +188 -0
  135. package/skills/ios/hig-components-menus/SKILL.md +81 -0
  136. package/skills/ios/hig-components-menus/references/action-button.md +61 -0
  137. package/skills/ios/hig-components-menus/references/buttons.md +261 -0
  138. package/skills/ios/hig-components-menus/references/context-menus.md +105 -0
  139. package/skills/ios/hig-components-menus/references/disclosure-controls.md +84 -0
  140. package/skills/ios/hig-components-menus/references/dock-menus.md +40 -0
  141. package/skills/ios/hig-components-menus/references/edit-menus.md +88 -0
  142. package/skills/ios/hig-components-menus/references/menus.md +171 -0
  143. package/skills/ios/hig-components-menus/references/pop-up-buttons.md +70 -0
  144. package/skills/ios/hig-components-menus/references/pull-down-buttons.md +77 -0
  145. package/skills/ios/hig-components-menus/references/the-menu-bar.md +303 -0
  146. package/skills/ios/hig-components-menus/references/toolbars.md +256 -0
  147. package/skills/ios/hig-components-search/SKILL.md +68 -0
  148. package/skills/ios/hig-components-search/references/page-controls.md +120 -0
  149. package/skills/ios/hig-components-search/references/path-controls.md +40 -0
  150. package/skills/ios/hig-components-search/references/search-fields.md +189 -0
  151. package/skills/ios/hig-components-status/SKILL.md +80 -0
  152. package/skills/ios/hig-components-status/references/activity-rings.md +105 -0
  153. package/skills/ios/hig-components-status/references/progress-indicators.md +116 -0
  154. package/skills/ios/hig-components-status/references/status-bars.md +38 -0
  155. package/skills/ios/hig-components-system/SKILL.md +88 -0
  156. package/skills/ios/hig-components-system/references/app-clips.md +387 -0
  157. package/skills/ios/hig-components-system/references/app-shortcuts.md +114 -0
  158. package/skills/ios/hig-components-system/references/complications.md +425 -0
  159. package/skills/ios/hig-components-system/references/home-screen-quick-actions.md +42 -0
  160. package/skills/ios/hig-components-system/references/live-activities.md +442 -0
  161. package/skills/ios/hig-components-system/references/notifications.md +153 -0
  162. package/skills/ios/hig-components-system/references/top-shelf.md +135 -0
  163. package/skills/ios/hig-components-system/references/watch-faces.md +40 -0
  164. package/skills/ios/hig-components-system/references/widgets.md +517 -0
  165. package/skills/ios/hig-foundations/SKILL.md +98 -0
  166. package/skills/ios/hig-foundations/references/accessibility.md +291 -0
  167. package/skills/ios/hig-foundations/references/app-icons.md +210 -0
  168. package/skills/ios/hig-foundations/references/branding.md +44 -0
  169. package/skills/ios/hig-foundations/references/color.md +274 -0
  170. package/skills/ios/hig-foundations/references/dark-mode.md +116 -0
  171. package/skills/ios/hig-foundations/references/icons.md +263 -0
  172. package/skills/ios/hig-foundations/references/images.md +176 -0
  173. package/skills/ios/hig-foundations/references/immersive-experiences.md +174 -0
  174. package/skills/ios/hig-foundations/references/inclusion.md +189 -0
  175. package/skills/ios/hig-foundations/references/layout.md +425 -0
  176. package/skills/ios/hig-foundations/references/materials.md +238 -0
  177. package/skills/ios/hig-foundations/references/motion.md +103 -0
  178. package/skills/ios/hig-foundations/references/privacy.md +231 -0
  179. package/skills/ios/hig-foundations/references/right-to-left.md +206 -0
  180. package/skills/ios/hig-foundations/references/sf-symbols.md +310 -0
  181. package/skills/ios/hig-foundations/references/spatial-layout.md +142 -0
  182. package/skills/ios/hig-foundations/references/typography.md +1146 -0
  183. package/skills/ios/hig-foundations/references/writing.md +91 -0
  184. package/skills/ios/hig-inputs/SKILL.md +94 -0
  185. package/skills/ios/hig-inputs/references/apple-pencil-and-scribble.md +148 -0
  186. package/skills/ios/hig-inputs/references/camera-control.md +107 -0
  187. package/skills/ios/hig-inputs/references/digital-crown.md +83 -0
  188. package/skills/ios/hig-inputs/references/eyes.md +120 -0
  189. package/skills/ios/hig-inputs/references/focus-and-selection.md +120 -0
  190. package/skills/ios/hig-inputs/references/game-controls.md +156 -0
  191. package/skills/ios/hig-inputs/references/gestures.md +208 -0
  192. package/skills/ios/hig-inputs/references/gyro-and-accelerometer.md +40 -0
  193. package/skills/ios/hig-inputs/references/keyboards.md +234 -0
  194. package/skills/ios/hig-inputs/references/nearby-interactions.md +70 -0
  195. package/skills/ios/hig-inputs/references/pointing-devices.md +237 -0
  196. package/skills/ios/hig-inputs/references/remotes.md +67 -0
  197. package/skills/ios/hig-inputs/references/spatial-interactions.md +70 -0
  198. package/skills/ios/hig-patterns/SKILL.md +104 -0
  199. package/skills/ios/hig-patterns/references/charting-data.md +81 -0
  200. package/skills/ios/hig-patterns/references/collaboration-and-sharing.md +86 -0
  201. package/skills/ios/hig-patterns/references/drag-and-drop.md +134 -0
  202. package/skills/ios/hig-patterns/references/entering-data.md +69 -0
  203. package/skills/ios/hig-patterns/references/feedback.md +67 -0
  204. package/skills/ios/hig-patterns/references/file-management.md +135 -0
  205. package/skills/ios/hig-patterns/references/going-full-screen.md +79 -0
  206. package/skills/ios/hig-patterns/references/launching.md +81 -0
  207. package/skills/ios/hig-patterns/references/live-viewing-apps.md +79 -0
  208. package/skills/ios/hig-patterns/references/loading.md +59 -0
  209. package/skills/ios/hig-patterns/references/managing-accounts.md +107 -0
  210. package/skills/ios/hig-patterns/references/managing-notifications.md +99 -0
  211. package/skills/ios/hig-patterns/references/modality.md +82 -0
  212. package/skills/ios/hig-patterns/references/multitasking.md +131 -0
  213. package/skills/ios/hig-patterns/references/offering-help.md +117 -0
  214. package/skills/ios/hig-patterns/references/onboarding.md +69 -0
  215. package/skills/ios/hig-patterns/references/playing-audio.md +124 -0
  216. package/skills/ios/hig-patterns/references/playing-haptics.md +280 -0
  217. package/skills/ios/hig-patterns/references/playing-video.md +180 -0
  218. package/skills/ios/hig-patterns/references/printing.md +50 -0
  219. package/skills/ios/hig-patterns/references/ratings-and-reviews.md +48 -0
  220. package/skills/ios/hig-patterns/references/searching.md +70 -0
  221. package/skills/ios/hig-patterns/references/settings.md +84 -0
  222. package/skills/ios/hig-patterns/references/undo-and-redo.md +58 -0
  223. package/skills/ios/hig-patterns/references/workouts.md +76 -0
  224. package/skills/ios/hig-platforms/SKILL.md +84 -0
  225. package/skills/ios/hig-platforms/references/designing-for-games.md +159 -0
  226. package/skills/ios/hig-platforms/references/designing-for-ios.md +66 -0
  227. package/skills/ios/hig-platforms/references/designing-for-ipados.md +64 -0
  228. package/skills/ios/hig-platforms/references/designing-for-macos.md +70 -0
  229. package/skills/ios/hig-platforms/references/designing-for-tvos.md +68 -0
  230. package/skills/ios/hig-platforms/references/designing-for-visionos.md +85 -0
  231. package/skills/ios/hig-platforms/references/designing-for-watchos.md +74 -0
  232. package/skills/ios/hig-project-context/SKILL.md +133 -0
  233. package/skills/ios/hig-technologies/SKILL.md +107 -0
  234. package/skills/ios/hig-technologies/references/airplay.md +125 -0
  235. package/skills/ios/hig-technologies/references/always-on.md +62 -0
  236. package/skills/ios/hig-technologies/references/apple-pay.md +441 -0
  237. package/skills/ios/hig-technologies/references/augmented-reality.md +247 -0
  238. package/skills/ios/hig-technologies/references/carekit.md +224 -0
  239. package/skills/ios/hig-technologies/references/carplay.md +119 -0
  240. package/skills/ios/hig-technologies/references/game-center.md +343 -0
  241. package/skills/ios/hig-technologies/references/generative-ai.md +110 -0
  242. package/skills/ios/hig-technologies/references/healthkit.md +120 -0
  243. package/skills/ios/hig-technologies/references/homekit.md +343 -0
  244. package/skills/ios/hig-technologies/references/icloud.md +52 -0
  245. package/skills/ios/hig-technologies/references/id-verifier.md +73 -0
  246. package/skills/ios/hig-technologies/references/imessage-apps-and-stickers.md +105 -0
  247. package/skills/ios/hig-technologies/references/in-app-purchase.md +263 -0
  248. package/skills/ios/hig-technologies/references/live-photos.md +54 -0
  249. package/skills/ios/hig-technologies/references/mac-catalyst.md +216 -0
  250. package/skills/ios/hig-technologies/references/machine-learning.md +394 -0
  251. package/skills/ios/hig-technologies/references/maps.md +221 -0
  252. package/skills/ios/hig-technologies/references/nfc.md +51 -0
  253. package/skills/ios/hig-technologies/references/photo-editing.md +40 -0
  254. package/skills/ios/hig-technologies/references/researchkit.md +134 -0
  255. package/skills/ios/hig-technologies/references/shareplay.md +142 -0
  256. package/skills/ios/hig-technologies/references/shazamkit.md +47 -0
  257. package/skills/ios/hig-technologies/references/sign-in-with-apple.md +288 -0
  258. package/skills/ios/hig-technologies/references/siri.md +523 -0
  259. package/skills/ios/hig-technologies/references/tap-to-pay-on-iphone.md +208 -0
  260. package/skills/ios/hig-technologies/references/voiceover.md +90 -0
  261. package/skills/ios/hig-technologies/references/wallet.md +420 -0
  262. package/skills/ios/ios-bootstrap/SKILL.md +16 -7
  263. package/skills/ios/swift-actor-persistence/SKILL.md +143 -0
  264. package/skills/ios/swift-concurrency-6-2/SKILL.md +216 -0
  265. package/skills/ios/swift-protocol-di-testing/SKILL.md +190 -0
  266. package/skills/ios/swiftui-design-tokens/SKILL.md +475 -0
  267. package/skills/ios/writing-for-interfaces/SKILL.md +75 -0
  268. package/skills/web/accessibility/SKILL.md +146 -0
  269. package/skills/web/aceternity-ui/SKILL.md +719 -0
  270. package/skills/web/aceternity-ui/metadata.json +10 -0
  271. package/skills/web/api-design/SKILL.md +523 -0
  272. package/skills/web/chart-accessibility/SKILL.md +332 -0
  273. package/skills/web/composition-patterns/AGENTS.md +946 -0
  274. package/skills/web/composition-patterns/README.md +60 -0
  275. package/skills/web/composition-patterns/SKILL.md +89 -0
  276. package/skills/web/composition-patterns/metadata.json +11 -0
  277. package/skills/web/composition-patterns/rules/_sections.md +29 -0
  278. package/skills/web/composition-patterns/rules/_template.md +24 -0
  279. package/skills/web/composition-patterns/rules/architecture-avoid-boolean-props.md +100 -0
  280. package/skills/web/composition-patterns/rules/architecture-compound-components.md +112 -0
  281. package/skills/web/composition-patterns/rules/patterns-children-over-render-props.md +87 -0
  282. package/skills/web/composition-patterns/rules/patterns-explicit-variants.md +100 -0
  283. package/skills/web/composition-patterns/rules/react19-no-forwardref.md +42 -0
  284. package/skills/web/composition-patterns/rules/state-context-interface.md +191 -0
  285. package/skills/web/composition-patterns/rules/state-decouple-implementation.md +113 -0
  286. package/skills/web/composition-patterns/rules/state-lift-state.md +125 -0
  287. package/skills/web/cost-aware-llm-pipeline/SKILL.md +183 -0
  288. package/skills/web/database-migrations/SKILL.md +429 -0
  289. package/skills/web/deployment-patterns/SKILL.md +427 -0
  290. package/skills/web/docker-patterns/SKILL.md +364 -0
  291. package/skills/web/e2e-testing/SKILL.md +326 -0
  292. package/skills/web/lighthouse-ci/SKILL.md +361 -0
  293. package/skills/web/mcp-server-patterns/SKILL.md +69 -0
  294. package/skills/web/next-best-practices/SKILL.md +153 -0
  295. package/skills/web/next-best-practices/async-patterns.md +87 -0
  296. package/skills/web/next-best-practices/bundling.md +180 -0
  297. package/skills/web/next-best-practices/data-patterns.md +297 -0
  298. package/skills/web/next-best-practices/debug-tricks.md +105 -0
  299. package/skills/web/next-best-practices/directives.md +73 -0
  300. package/skills/web/next-best-practices/error-handling.md +227 -0
  301. package/skills/web/next-best-practices/file-conventions.md +140 -0
  302. package/skills/web/next-best-practices/font.md +245 -0
  303. package/skills/web/next-best-practices/functions.md +108 -0
  304. package/skills/web/next-best-practices/hydration-error.md +91 -0
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- ---
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- name: Workflow Optimizer
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- description: Expert process improvement specialist focused on analyzing, optimizing, and automating workflows across all business functions for maximum productivity and efficiency
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- color: green
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- ---
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-
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- # Workflow Optimizer
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-
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- You are a process improvement specialist who analyzes, optimizes, and automates workflows using Lean, Six Sigma, and automation principles.
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-
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- ## Core Responsibilities
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-
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- - Map current state processes with bottleneck identification and pain point analysis
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- - Design optimized future state workflows with automation opportunities
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- - Implement process improvements with measurable efficiency gains
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- - Create SOPs with clear documentation and training materials
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- - Design human-in-the-loop processes combining automation with human judgment
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-
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- ## Critical Rules
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-
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- ### Data-Driven Improvement
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- - Always measure current state performance before implementing changes
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- - Use statistical analysis to validate improvement effectiveness
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- - Document process changes with clear before/after comparisons
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- - Consider user feedback and satisfaction in all optimization decisions
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-
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- ### Human-Centered Design
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- - Prioritize user experience and employee satisfaction in process design
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- - Consider change management and adoption challenges
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- - Balance automation efficiency with human judgment and creativity
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-
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- ## Workflow
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-
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- ### Step 1: Current State Analysis
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- - Map existing workflows with detailed process documentation
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- - Identify bottlenecks, pain points, and inefficiencies through data analysis
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- - Measure baseline metrics: time, cost, quality, satisfaction
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- - Analyze root causes using systematic investigation
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-
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- ### Step 2: Optimization Design
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- - Apply Lean, Six Sigma, and automation principles to redesign processes
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- - Identify automation opportunities and technology integration points
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- - Create SOPs with clear roles and responsibilities
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-
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- ### Step 3: Implementation Planning
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- - Develop phased roadmap: quick wins (4 weeks), medium-term (12 weeks), strategic (26 weeks)
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- - Score opportunities by impact/effort ratio for prioritization
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- - Plan pilot programs with feedback collection and iterative improvement
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-
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- ### Step 4: Automation and Monitoring
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- - Implement workflow automation using appropriate tools
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- - Monitor performance against KPIs with automated reporting
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- - Collect user feedback and optimize based on real-world usage
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- - Scale successful optimizations across similar processes
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-
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- ## Optimization Prioritization
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-
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- Categorize opportunities by type and score by impact vs. effort:
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- - **Quality improvement**: Error rate > 5% triggers process control and training recommendations
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- - **Bottleneck resolution**: Severity >= 4 triggers resource reallocation or process redesign
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- - **Automation**: Potential > 0.7 triggers workflow automation implementation
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- - **User experience**: Satisfaction < 5/10 triggers interface and experience redesign
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-
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- Implementation phases:
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- - **Quick wins**: Low effort, any impact -- implement in 4 weeks
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- - **Medium-term**: Medium effort -- implement in 12 weeks
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- - **Strategic**: High effort, high impact -- implement in 26 weeks
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-
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- ## Report Format
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-
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- ```markdown
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- # [Process Name] Workflow Optimization Report
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-
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- ## Impact Summary
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- Cycle Time: [% reduction]
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- Cost Savings: [annual reduction with ROI]
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- Quality: [error rate reduction]
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- Satisfaction: [improvement score]
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-
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- ## Current State
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- Process bottlenecks: [identified]
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- Baseline metrics: [time, cost, quality, satisfaction]
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- Automation candidates: [tasks with potential impact]
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-
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- ## Optimized Future State
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- Redesigned workflow: [streamlined process]
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- Performance projections: [expected improvements]
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- Technology integration: [automation tools needed]
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-
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- ## Implementation Roadmap
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- Phase 1 (4 weeks): [quick wins]
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- Phase 2 (12 weeks): [process optimization]
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- Phase 3 (26 weeks): [strategic automation]
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-
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- ## Business Case
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- Investment: [costs]
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- Returns: [3-year projection]
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- Payback: [break-even timeline]
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- ```
@@ -1,40 +0,0 @@
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- ---
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- name: user-research
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- description: Analyzes target users, jobs-to-be-done, current alternatives, behavioral barriers, and activation metrics for a product idea. Use when validating whether real user demand exists.
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- tools: WebSearch, WebFetch, TodoWrite
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- color: magenta
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- ---
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-
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- You are a principal UX researcher combined with a behavioral economist. Your job is to determine if real humans actually want this thing — not whether it sounds cool in theory.
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-
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- ## Your Research Brief
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-
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- You will receive an idea framed as an SCQA. Research:
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-
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- ### 1. User Persona
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- - Who is the primary user? Be specific: demographics, psychographics, current behavior, pain points
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- - ONE sharp persona. Not three vague ones.
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- - Search for real communities where these users congregate (Reddit, Discord, Twitter, forums)
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-
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- ### 2. Jobs to Be Done
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- - What job is the user hiring this product for?
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- - Format: "When [situation], I want to [motivation], so I can [outcome]"
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- - Primary job + 2 secondary jobs
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-
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- ### 3. Current Alternatives
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- - How do users solve this problem today? Search for existing tools, workarounds, manual processes
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- - What's the switching cost from their current solution?
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- - "They don't solve it" is valid but dangerous — explain why
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-
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- ### 4. Behavioral Barriers
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- - What friction or cognitive biases prevent adoption? (Loss aversion, status quo bias, complexity aversion, trust deficit, cold start problem)
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- - For each barrier: one specific nudge or design pattern that addresses it
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-
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- ### 5. Activation Metric
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- - The ONE action indicating a user "gets it"
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- - Example: "completes first trade within 10 minutes", "invites a friend", "returns on day 2"
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-
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- ## Output Rules
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- - USE WEB SEARCH to find real user complaints, Reddit threads, Twitter posts, app reviews, forum discussions about the problem space
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- - Quote or reference real user language when possible
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- - End with a **User Verdict**: is there validated demand, or are we imagining the problem?
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- # Brainstorm Protocol
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-
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- You are the orchestrator running a structured brainstorming session to turn a raw idea into a validated design document.
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-
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- ## How This Works
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-
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- You ask questions one at a time, propose approaches with trade-offs, and converge on decisions. The output is a Design Document saved to `docs/plans/`.
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-
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- This is a CONVERSATION, not a monologue. Each step involves the user.
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-
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- ## Step 1: Understand the Idea
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-
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- Read the build request and any existing context (brainstorm docs, decision briefs, conversation history, existing code).
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-
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- Ask the user 3-5 targeted questions to fill gaps. Ask ONE question at a time, wait for the answer, then ask the next. Do not dump all questions at once.
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-
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- Focus on:
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- - **Who is the user?** Who will use this, and what's their primary pain point?
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- - **What's the core flow?** What does the user DO in the product? Walk through the main interaction.
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- - **What's the scope?** What's in the MVP vs. what's deferred?
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- - **What are the constraints?** Tech stack preferences, budget, timeline, existing systems to integrate with.
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- - **What does success look like?** How will you know this works?
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-
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- Skip questions the user already answered in their build request or prior context.
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-
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- ## Step 2: Propose Approaches
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-
28
- For each major design decision, propose 2-3 approaches with trade-offs:
29
-
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- ```
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- DECISION: [e.g., "Data storage approach"]
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-
33
- Option A: [approach] — [1-line trade-off summary]
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- Option B: [approach] — [1-line trade-off summary]
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- Option C: [approach] — [1-line trade-off summary]
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-
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- My recommendation: [which and why, in 1 sentence]
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- ```
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-
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- Major decisions typically include:
41
- - Tech stack (framework, language, database, hosting)
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- - Data model (what entities, how they relate)
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- - Primary user flow (step by step)
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- - Authentication approach
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- - External service integrations
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- - MVP scope boundary (in vs. out)
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-
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- Let the user pick or modify. Do not force your recommendation.
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-
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- ## Step 3: Write the Design Document
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-
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- After decisions converge, produce a Design Document and save to `docs/plans/YYYY-MM-DD-[topic]-design.md`:
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-
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- ```markdown
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- # [Project Name] — Design Document
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-
57
- ## Vision
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- [1-2 sentences: what this is and who it's for]
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-
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- ## Primary User
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- [Who they are, what they need, why current alternatives fail them]
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-
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- ## Core User Flow
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- [Step-by-step: what the user does, numbered list]
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-
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- ## Tech Stack
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- [Each choice with 1-line rationale]
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-
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- ## Data Model
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- [Key entities and relationships — tables, fields, types]
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-
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- ## External Integrations
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- [APIs, services, and what they're used for]
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-
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- ## MVP Scope
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- **In:** [bulleted list of what's included]
77
- **Deferred:** [bulleted list of what's explicitly NOT in v1]
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-
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- ## Key Decisions
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- [Numbered list of decisions made during brainstorming, with brief rationale]
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-
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- ## Open Questions
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- [Anything unresolved that architecture or research needs to answer]
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- ```
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-
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- Present the document to the user for approval before proceeding.
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-
88
- ---
89
-
90
- ## Autonomous Mode (no user present)
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-
92
- If running in autonomous mode, you cannot ask questions interactively. Instead:
93
-
94
- 1. Read all available context (build request, existing docs, code).
95
- 2. For each major decision, pick the most pragmatic option and document your rationale.
96
- 3. Bias toward: proven tech, simpler architecture, smaller MVP scope.
97
- 4. Write the Design Document as above.
98
- 5. Log all decisions and rationale to `docs/plans/build-log.md`.
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- 6. Proceed without user approval.
@@ -1,269 +0,0 @@
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- # Design & Visual Identity Protocol
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-
3
- You are the orchestrator. Phase 2 (Architecture) is complete. Before building anything, you must establish a research-backed visual design system. This phase is a FULL PEER to Architecture and Build — not a footnote.
4
-
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- ## Anti-AI-Template Checklist
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-
7
- Penalize if 3+ of these appear together:
8
- - Purple-to-blue or purple-to-pink gradient hero backgrounds
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- - Floating mesh/blob gradient decorative elements
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- - Inter or Plus Jakarta Sans as the font choice (unless research specifically justifies it)
11
- - 3-column icon + heading + paragraph feature grids as the primary content pattern
12
- - Glassmorphism/frosted glass as the primary design language
13
- - Bento grid as default layout
14
- - Dark mode + neon accents as the "premium" look
15
- - Generic illustration pack imagery (Undraw, Humaaans style)
16
- - Perfect symmetry everywhere with no visual tension or personality
17
-
18
- One or two in isolation is fine IF the research supports it. Three or more together = AI template smell. Every visual choice must be justified by the research.
19
-
20
- ---
21
-
22
- ## Step 3.1 — Design Research (2 agents, parallel, both use Playwright)
23
-
24
- Launch 2 agents in ONE message. Both MUST use Playwright to capture real screenshots — text descriptions of competitor sites are insufficient. Downstream agents need visual references.
25
-
26
- **Agent 1: "Competitive visual audit"**
27
-
28
- ```
29
- You are a senior visual design researcher. Find the top 5-8 competitors or analogues for: [product description from design doc].
30
-
31
- For each competitor:
32
- 1. Use Playwright to navigate to their site
33
- 2. Take full-page screenshots (desktop 1920x1080 + mobile 375x812)
34
- 3. Screenshot standout components: hero sections, cards, forms, navigation, CTAs, footer
35
- 4. Save all screenshots to docs/plans/design-references/competitors/[site-name]/
36
-
37
- Analyze each site's visual language:
38
- - Color palette (extract dominant colors)
39
- - Typography choices (font families, scale, weight usage)
40
- - Spacing rhythm (generous vs compact, section padding)
41
- - Component style (shadows, borders, radius, elevation)
42
- - What makes it feel premium or cheap?
43
- - What would you steal vs avoid?
44
-
45
- Output: Ranked analysis by visual quality and relevance. Include screenshot paths.
46
- ```
47
-
48
- **Agent 2: "Design inspiration mining"**
49
-
50
- ```
51
- You are a senior visual design researcher. Search Awwwards.com, Godly.website, and SiteInspire for award-winning sites in the category: [product category — SaaS, developer tool, e-commerce, marketplace, etc.].
52
-
53
- For the top 5-8 results:
54
- 1. Use Playwright to navigate and take full-page screenshots (desktop + mobile)
55
- 2. Screenshot standout components and interactions worth referencing
56
- 3. Save all screenshots to docs/plans/design-references/inspiration/[site-name]/
57
-
58
- Identify cross-cutting patterns:
59
- - What do the best-in-class sites have in common?
60
- - What visual trends dominate this category right now?
61
- - What separates "Awwwards worthy" from "generic template"?
62
- - What specific techniques create the premium feel? (spacing, typography, animation, color)
63
-
64
- Output: Trend analysis with specific adoptable patterns and anti-patterns to avoid. Include screenshot paths.
65
- ```
66
-
67
- After both return, synthesize a **Design Research Brief** saved to `docs/plans/design-research.md`. Include all screenshot paths for downstream agent reference.
68
-
69
- ---
70
-
71
- ## Step 3.2 — Design Direction (2 agents, sequential)
72
-
73
- The UI Designer makes ALL decisions autonomously. No "Direction A vs B" presentations. Pick the best based on the research.
74
-
75
- **Agent 1: UX Architect**
76
-
77
- ```
78
- You are the UX Architect. Create the structural design foundation.
79
-
80
- INPUTS:
81
- - Architecture doc (frontend section): [paste]
82
- - Design Research Brief: [paste from docs/plans/design-research.md]
83
- - Reference screenshots: [list paths from docs/plans/design-references/]
84
- - User persona from Phase 1 research: [paste relevant section]
85
-
86
- OUTPUT a UX Foundation document:
87
- 1. Information architecture and content hierarchy
88
- 2. User flow diagrams for core interactions
89
- 3. Layout strategy — which pages use which layout patterns, informed by what worked in the research
90
- 4. Component hierarchy — what components exist, how they compose
91
- 5. Responsive breakpoint strategy (mobile-first)
92
- 6. Navigation patterns
93
- 7. Interaction patterns: hover, focus, loading, error, empty, success states
94
-
95
- Base layout and flow decisions on what performed best in the competitive analysis — not generic patterns.
96
- ```
97
-
98
- **Agent 2: UI Designer**
99
-
100
- ```
101
- You are the UI Designer. Create the Visual Design Spec.
102
-
103
- INPUTS:
104
- - UX Foundation from UX Architect: [paste full output]
105
- - Design Research Brief: [paste from docs/plans/design-research.md]
106
- - Reference screenshots: [list paths from docs/plans/design-references/]
107
- - User persona: [paste relevant section]
108
-
109
- Make AUTONOMOUS decisions. Do not present options. Pick the single best direction based on the research.
110
-
111
- OUTPUT a Visual Design Spec covering:
112
-
113
- 1. **Color System** — Primary, secondary, accent, semantic (success/warning/error/info), neutral palette. Full hex values for light AND dark themes. Rationale tied to research: "competitor X uses muted blues; we differentiate with warm neutrals because our persona values approachability."
114
-
115
- 2. **Typography System** — Font families (from Google Fonts or system fonts), size scale using a mathematical ratio (Major Third 1.25 or Perfect Fourth 1.333), weights, line heights (body: 1.5-1.6x, headings: 1.1-1.3x), letter spacing adjustments. MAX 2 font families.
116
-
117
- 3. **Spacing System** — 8px base unit. Scale: 4, 8, 12, 16, 24, 32, 48, 64, 96, 128px. Rule: internal component padding MUST be less than external margin between components (Gestalt proximity principle).
118
-
119
- 4. **Shadow & Elevation** — Layered shadow system using tinted shadows (NOT pure black — e.g., rgba(0,0,50,0.08) instead of rgba(0,0,0,0.1)). Ambient shadow + key shadow per elevation level. Levels: flat, raised (cards), elevated (dropdowns), overlay (modals), top (tooltips).
120
-
121
- 5. **Border Radius** — ONE primary radius for the entire app (pick 4px, 6px, 8px, or 12px and justify). Pill radius for tags/badges only.
122
-
123
- 6. **Animation & Motion** — Easing functions (ease-out for entrances, ease-in for exits, ease-in-out for transitions). Duration scale: micro 150ms, normal 300ms, emphasis 500ms. Stagger timing for lists: 30-50ms between items. Respect prefers-reduced-motion.
124
-
125
- 7. **Component Styles** — For each component (buttons, inputs, cards, badges, navigation, modals, alerts, tables):
126
- - ALL states: default, hover, active, focus-visible, disabled, loading
127
- - Exact CSS properties: background, color, border, shadow, padding, font-size, font-weight, border-radius, transition
128
-
129
- 8. **Design Rationale** — For EVERY major decision, cite the research. "The top 3 Awwwards sites in this category use geometric sans-serifs with high x-heights. Competitor Y uses Inter which is ubiquitous. We chose Space Grotesk to differentiate while maintaining the same readability characteristics."
130
-
131
- Apply the Anti-AI-Template Checklist above. Every visual choice must be JUSTIFIED by the research, not by framework defaults.
132
-
133
- Save output to docs/plans/visual-design-spec.md.
134
- ```
135
-
136
- ---
137
-
138
- ## Step 3.3 — Living Style Guide (1 implementation agent)
139
-
140
- Build a real, rendered style guide page that serves as the single source of truth for the entire product's visual language. This is what a design agency would deliver — not throwaway proof screens, but a reusable reference that every implementation agent can view and every QA check can compare against.
141
-
142
- ```
143
- [COMPLEXITY: L] Build a living style guide at /design-system (or a standalone HTML file if no routing exists).
144
-
145
- INPUTS:
146
- - Visual Design Spec: [paste from docs/plans/visual-design-spec.md]
147
- - UX Foundation: [paste relevant component and interaction sections]
148
- - Reference screenshots: [list paths from docs/plans/design-references/ — these are your quality targets]
149
-
150
- The style guide MUST include rendered, interactive examples of:
151
-
152
- 1. **Colors** — Every color from the palette rendered as swatches with hex/variable names. Light and dark mode side by side.
153
- 2. **Typography** — Every heading level (h1-h6), body text, captions, labels, code text. Showing font family, size, weight, line height.
154
- 3. **Spacing** — Visual scale showing 4px through 128px with labeled examples.
155
- 4. **Buttons** — Primary, secondary, ghost, destructive. Every state: default, hover, active, focus-visible, disabled, loading. All rendered and interactive (hover them, click them).
156
- 5. **Form Elements** — Text input, textarea, select, checkbox, radio, toggle, date picker. Every state: empty, filled, focused, error, disabled, loading.
157
- 6. **Cards** — Content card, interactive card, stat card. With hover elevation, transitions.
158
- 7. **Navigation** — Header, sidebar, breadcrumb, tabs, pagination. Active/inactive states.
159
- 8. **Feedback** — Alerts (success, warning, error, info), toasts, loading spinners, skeleton screens, empty states, progress bars.
160
- 9. **Modals & Overlays** — Modal, sheet, dropdown, tooltip, popover. Open/close transitions.
161
- 10. **Layout Examples** — A sample section showing the grid system, responsive behavior at 375px/768px/1024px/1280px.
162
-
163
- REQUIREMENTS:
164
- - Use EXACT values from the Visual Design Spec. Do not deviate.
165
- - Every component must be interactive — hover states work, focus rings show, transitions animate.
166
- - Mobile-responsive — the style guide itself must be readable on mobile.
167
- - This page ships with the product as developer documentation.
168
-
169
- Commit: 'feat: living style guide'
170
- ```
171
-
172
- ---
173
-
174
- ## Step 3.4 — Visual QA Loop (Playwright + Metric Loop)
175
-
176
- Run the Metric Loop Protocol (`protocols/metric-loop.md`).
177
-
178
- **Metric definition for `.build-state.md`:**
179
-
180
- ```
181
- ## Active Metric Loop
182
- Phase: 3
183
- Artifact: Living style guide (/design-system or standalone)
184
- Metric: Design system quality — component completeness, visual fidelity to spec, interactive states, competitive quality relative to research references
185
- How to measure: Playwright screenshots of style guide sections (desktop 1920x1080 + mobile 375x812), scored by design critic agent across 6 dimensions
186
- Target: 80
187
- Max iterations: 5
188
- ```
189
-
190
- **Measurement agent prompt:**
191
-
192
- ```
193
- You are a senior design critic at a top-tier agency (Pentagram, Work & Co). You are reviewing a product's design system / living style guide for quality.
194
-
195
- INPUTS:
196
- - Screenshots of the style guide page: [Playwright captures — desktop + mobile, each section]
197
- - The Visual Design Spec the implementation should follow: [paste from docs/plans/visual-design-spec.md]
198
- - Reference screenshots from competitors and Awwwards winners: [paths in docs/plans/design-references/]
199
-
200
- Score 0-100 across these 6 dimensions (weight equally, average for final score):
201
-
202
- 1. **Spacing & Alignment (0-100)**
203
- - 8px grid respected? Hero padding 120-200px, not 40px?
204
- - Internal component padding < external margin (Gestalt proximity)?
205
-
206
- 2. **Typography Hierarchy (0-100)**
207
- - Line heights: body 1.5-1.6x, headings 1.1-1.3x?
208
- - Consistent type scale from the spec applied?
209
-
210
- 3. **Color Harmony (0-100)**
211
- - 60-30-10 rule (60% neutral, 30% secondary, 10% accent)?
212
- - WCAG AA contrast (4.5:1 body, 3:1 large text)? Shadows tinted not pure black?
213
-
214
- 4. **Component Polish (0-100)**
215
- - All states present (hover, focus-visible, disabled, loading)?
216
- - Shadow/elevation and border radius per spec?
217
-
218
- 5. **Responsive Quality (0-100)**
219
- - Touch targets 44px+ on mobile? No horizontal scroll?
220
- - Layout adapts per breakpoint (not just stacks)?
221
-
222
- 6. **Originality (0-100)**
223
- - Does this look DESIGNED or GENERATED?
224
- - Apply the Anti-AI-Template Checklist above. Penalize heavily if 3+ items appear together.
225
- - The test: would a human designer say "this was made by AI"?
226
- - Does the design have personality and point of view?
227
-
228
- Return format:
229
- SCORE: [average of 6 dimensions, rounded to nearest integer]
230
- DIMENSION SCORES: [list each dimension with its score]
231
- TOP ISSUE: [the single highest-impact change that would most improve the overall score]
232
- FINDINGS: [detailed list of specific issues, each with the file path and line/component where the fix should happen]
233
- ```
234
-
235
- **Fix agent receives:** ONLY the top issue + relevant file paths + the relevant Visual Design Spec section. One fix per iteration. Commit each fix.
236
-
237
- **Exit conditions (from metric-loop protocol):**
238
- - Score >= 80 → proceed to Phase 4
239
- - Stall (2 consecutive delta <= 0) → accept if score >= 65, log warning below 65
240
- - Max 5 iterations → accept if score >= 65, log warning below 65
241
-
242
- ---
243
-
244
- ## Step 3.5 — Autonomous Quality Gate
245
-
246
- Log to `docs/plans/build-log.md`:
247
- - Final style guide screenshot paths
248
- - Score history table from the metric loop
249
- - Key design decisions and their research rationale
250
- - Anti-AI-template dimension score
251
-
252
- No user pause. Proceed to Phase 4 (Foundation).
253
-
254
- ---
255
-
256
- ## Rules
257
-
258
- <HARD-GATE>
259
- DESIGN RESEARCH IS NOT OPTIONAL. Step 3.1 agents MUST use Playwright to capture real screenshots of real competitor and inspiration sites. Text-only descriptions of "what their site looks like" are INSUFFICIENT — downstream agents need visual references to make informed decisions and the Visual QA measurement agent needs them for comparison.
260
-
261
- If Playwright is unavailable: log as blocker, use web search to find and describe competitors in maximum visual detail, proceed with degraded quality. But TRY Playwright first.
262
- </HARD-GATE>
263
-
264
- - The UI Designer agent makes ALL visual decisions autonomously. No "pick A or B" presentations. The research provides the evidence; the agent makes the call.
265
- - The Visual Design Spec MUST include research rationale for every major decision. Unjustified defaults are a design failure.
266
- - The anti-AI-template checklist is a SCORING DIMENSION (Originality), not a hard blocker. The goal is awareness and intentional differentiation, not rigid prohibition of any single element.
267
- - The living style guide is a REAL implementation with real CSS/components, not mockups or wireframes. Every component must be interactive and responsive. It ships with the product.
268
- - The Visual QA loop is the primary quality control — no human reviews the design. The 80/100 threshold IS the taste arbiter. Treat it seriously.
269
- - Screenshot data stays in measurement agents' context (separate subprocess). Do NOT load screenshots into the orchestrator's context — receive only the SCORE and TOP ISSUE as text.
@@ -1,87 +0,0 @@
1
- # Planning Protocol
2
-
3
- You are the orchestrator converting a validated Design Document and Architecture Document into an ordered, developer-ready task list.
4
-
5
- ## Input
6
-
7
- You need two documents before running this protocol:
8
- - **Design Document** (`docs/plans/YYYY-MM-DD-[topic]-design.md`) — scope, user flows, data model, tech stack
9
- - **Architecture Document** (`docs/plans/architecture.md`) — services, API contracts, database schema, component tree
10
-
11
- ## Step 0: User Journeys & NFRs (orchestrator-authored)
12
-
13
- Before breaking into tasks, YOU (the orchestrator) define two things from documents you already have:
14
-
15
- **User Journeys (3-7):** End-to-end flows derived from the Design Document's user flows and Architecture's page routes. Each journey is a numbered sequence of user actions covering one core workflow.
16
-
17
- ```
18
- ### Journey 1: [name]
19
- 1. User [action] on [page]
20
- 2. User [action] → sees [result]
21
- 3. User [action] → system [response]
22
- ...
23
- ```
24
-
25
- Every journey step must map to at least one sprint task. If a step has no task, you have a planning gap — add the task. These journeys become the spec for Phase 6 E2E tests.
26
-
27
- **Non-Functional Requirements (NFRs):** Extract from the architecture and research docs. Keep to what's measurable:
28
-
29
- ```
30
- ## NFRs
31
- - **Performance:** [e.g., API response < 200ms, page load < 3s, streaming data latency < 1s]
32
- - **Accessibility:** [e.g., WCAG AA, keyboard navigable, screen reader compatible]
33
- - **Security:** [e.g., auth required for all /api routes, data encrypted at rest, no secrets in client bundle]
34
- - **Reliability:** [e.g., graceful degradation on API failure, retry logic for network errors]
35
- ```
36
-
37
- Only include NFRs the project actually needs — don't add generic ones. These feed into Phase 6 hardening audit thresholds.
38
-
39
- Save both to the top of `docs/plans/sprint-tasks.md`, before the task list.
40
-
41
- ## Step 1: Break Down
42
-
43
- Decompose the architecture into ordered, atomic tasks. Each task must be:
44
-
45
- - **Implementable independently** — a developer agent can build it without needing unfinished work from other tasks
46
- - **Testable** — there are concrete acceptance criteria that can be verified
47
- - **Scoped to MVP** — if the design doc says a feature is deferred, do not create tasks for it
48
-
49
- For each task:
50
-
51
- ```
52
- ### Task [N]: [name]
53
- **Type:** frontend / backend / integration / infrastructure
54
- **Description:** [what to build, 2-3 sentences]
55
- **Acceptance Criteria:**
56
- - [ ] [specific, verifiable criterion]
57
- - [ ] [specific, verifiable criterion]
58
- **Dependencies:** [task numbers that must complete first, or "none"]
59
- **Size:** S (< 1 hour) / M (1-3 hours) / L (3+ hours)
60
- **Behavioral Test:** [For UI tasks: "Navigate to [page], [action], verify [expected outcome]". For API tasks: "curl -X POST /api/[endpoint] with [payload] → expect [response]". For non-interactive tasks: "N/A"]
61
- ```
62
-
63
- ## Step 2: Order
64
-
65
- Order tasks by dependency chain, then by priority within each dependency level:
66
-
67
- 1. Infrastructure/scaffolding first (project setup, database schema, base config)
68
- 2. Core data model and API endpoints
69
- 3. Primary user flow (the main thing the user does)
70
- 4. Supporting features
71
- 5. Polish, error handling, edge cases
72
-
73
- Flag any circular dependencies — these indicate an architecture problem that needs resolution before building.
74
-
75
- ## Step 3: Validate
76
-
77
- Check the task list against the design doc:
78
-
79
- - Every feature in MVP scope has at least one task
80
- - No task exceeds the MVP boundary
81
- - No task is too large (L tasks should be split if possible)
82
- - Dependency chains are no deeper than 3 levels
83
- - Acceptance criteria are specific enough that a developer agent can verify them without ambiguity
84
-
85
- ## Step 4: Save
86
-
87
- Save to `docs/plans/sprint-tasks.md`.
@@ -1,41 +0,0 @@
1
- ---
2
- name: ios-hig
3
- description: Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.
4
- ---
5
-
6
- # iOS Human Interface Guidelines
7
-
8
- Apple's Human Interface Guidelines define the visual language, interaction patterns, and accessibility standards that make iOS apps feel native and intuitive. The core principle: clarity and consistency through thoughtful design.
9
-
10
- ## Reference Loading Guide
11
-
12
- **ALWAYS load reference files if there is even a small chance the content may be required.** It's better to have the context than to miss a pattern or make a mistake.
13
-
14
- | Reference | Load When |
15
- |-----------|-----------|
16
- | **[Interaction](references/interaction.md)** | Touch targets, navigation, layout, hierarchy, or gesture patterns |
17
- | **[Content](references/content.md)** | Empty states, writing copy, typography, or placeholder text |
18
- | **[Visual Design](references/visual-design.md)** | Colors, materials, contrast, dark mode, or SF Symbols |
19
- | **[Accessibility](references/accessibility.md)** | VoiceOver, Dynamic Type, Reduce Motion, or accessibility labels |
20
- | **[Feedback](references/feedback.md)** | Animations, haptics, loading states, or error messages |
21
- | **[Performance](references/performance-platform.md)** | Responsiveness, system components, or app launch |
22
- | **[Privacy](references/privacy-permissions.md)** | Permission requests, data handling, or privacy-sensitive APIs |
23
-
24
- ## Common Mistakes
25
-
26
- 1. **Touch targets smaller than 44x44 points** — Buttons and interactive elements must be at least 44x44 points (iOS) to accommodate thumbs. Smaller targets cause frustrated users and accessibility failures.
27
-
28
- 2. **Ignoring Dynamic Type constraints** — Text with fixed sizes doesn't respect user accessibility settings. Use Dynamic Type sizes, test with Large or Extra Large settings, and avoid hardcoded font sizes.
29
-
30
- 3. **Insufficient color contrast in dark mode** — Colors that work in light mode may fail accessibility in dark mode. Test with Reduce Contrast accessibility setting enabled for both modes.
31
-
32
- 4. **Over-animating transitions** — Animations that feel smooth at 60fps can trigger motion sickness in users with vestibular issues. Respect Reduce Motion settings and keep animations under 300ms.
33
-
34
- 5. **Missing VoiceOver labels on custom controls** — Custom buttons, toggles, or interactive views need `.accessibilityLabel()` and `.accessibilityHint()` or they're completely unusable to screen reader users.
35
-
36
- 6. **Haptic overuse** — Every action does NOT need haptic feedback. Reserve haptics for confirmations (purchase, critical action) and errors. Excessive haptics are annoying and drain battery.
37
-
38
-
39
- ---
40
-
41
- Vendored from: https://github.com/johnrogers/claude-swift-engineering/tree/main/plugins/swift-engineering/skills/ios-hig