brilliantsole 0.0.26 → 0.0.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -10
- package/assets/3d/anchor.glb +0 -0
- package/assets/3d/coin.glb +0 -0
- package/assets/3d/glasses.glb +0 -0
- package/assets/3d/rightHand.glb +0 -0
- package/assets/audio/bounceMedium.wav +0 -0
- package/assets/audio/bounceStrong.wav +0 -0
- package/assets/audio/bounceWeak.wav +0 -0
- package/assets/audio/coin.wav +0 -0
- package/assets/audio/getUp.wav +0 -0
- package/assets/audio/grab.wav +0 -0
- package/assets/audio/kick.wav +0 -0
- package/assets/audio/platterFadeIn old.wav +0 -0
- package/assets/audio/platterFadeIn.wav +0 -0
- package/assets/audio/platterFadeOut.wav +0 -0
- package/assets/audio/punch.wav +0 -0
- package/assets/audio/punchSqueak.wav +0 -0
- package/assets/audio/purr.wav +0 -0
- package/assets/audio/purrFadeOut.wav +0 -0
- package/assets/audio/release.wav +0 -0
- package/assets/audio/splat.wav +0 -0
- package/assets/audio/stomp.wav +0 -0
- package/assets/images/ukaton-pressure-0.svg +9 -0
- package/assets/images/ukaton-pressure-1.svg +9 -0
- package/assets/images/ukaton-pressure-10.svg +9 -0
- package/assets/images/ukaton-pressure-11.svg +9 -0
- package/assets/images/ukaton-pressure-12.svg +9 -0
- package/assets/images/ukaton-pressure-13.svg +9 -0
- package/assets/images/ukaton-pressure-14.svg +9 -0
- package/assets/images/ukaton-pressure-15.svg +9 -0
- package/assets/images/ukaton-pressure-2.svg +9 -0
- package/assets/images/ukaton-pressure-3.svg +9 -0
- package/assets/images/ukaton-pressure-4.svg +9 -0
- package/assets/images/ukaton-pressure-5.svg +9 -0
- package/assets/images/ukaton-pressure-6.svg +9 -0
- package/assets/images/ukaton-pressure-7.svg +9 -0
- package/assets/images/ukaton-pressure-8.svg +9 -0
- package/assets/images/ukaton-pressure-9.svg +9 -0
- package/assets/images/ukaton-right-insole.svg +798 -0
- package/build/brilliantsole.cjs +2870 -882
- package/build/brilliantsole.cjs.map +1 -1
- package/build/brilliantsole.js +2477 -782
- package/build/brilliantsole.js.map +1 -1
- package/build/brilliantsole.ls.js +2260 -592
- package/build/brilliantsole.ls.js.map +1 -1
- package/build/brilliantsole.min.js +1 -1
- package/build/brilliantsole.min.js.map +1 -1
- package/build/brilliantsole.module.d.ts +302 -116
- package/build/brilliantsole.module.js +2468 -782
- package/build/brilliantsole.module.js.map +1 -1
- package/build/brilliantsole.module.min.d.ts +302 -116
- package/build/brilliantsole.module.min.js +1 -1
- package/build/brilliantsole.module.min.js.map +1 -1
- package/build/brilliantsole.node.module.d.ts +295 -113
- package/build/brilliantsole.node.module.js +2860 -882
- package/build/brilliantsole.node.module.js.map +1 -1
- package/build/dts/BS-output.d.ts +10 -0
- package/build/dts/BS.d.ts +21 -9
- package/build/dts/CameraManager.d.ts +72 -0
- package/build/dts/Device.d.ts +53 -16
- package/build/dts/DeviceInformationManager.d.ts +4 -4
- package/build/dts/DeviceManager.d.ts +3 -0
- package/build/dts/FileTransferManager.d.ts +18 -8
- package/build/dts/InformationManager.d.ts +8 -5
- package/build/dts/TfliteManager.d.ts +22 -2
- package/build/dts/WifiManager.d.ts +61 -0
- package/build/dts/connection/BaseConnectionManager.d.ts +37 -3
- package/build/dts/connection/ClientConnectionManager.d.ts +11 -2
- package/build/dts/connection/bluetooth/BluetoothConnectionManager.d.ts +1 -0
- package/build/dts/connection/bluetooth/NobleConnectionManager.d.ts +3 -1
- package/build/dts/connection/bluetooth/WebBluetoothConnectionManager.d.ts +2 -0
- package/build/dts/connection/bluetooth/bluetoothUUIDs.d.ts +2 -2
- package/build/dts/connection/udp/UDPConnectionManager.d.ts +28 -0
- package/build/dts/connection/webSocket/WebSocketConnectionManager.d.ts +25 -0
- package/build/dts/devicePair/DevicePair.d.ts +14 -10
- package/build/dts/devicePair/DevicePairPressureSensorDataManager.d.ts +8 -4
- package/build/dts/devicePair/DevicePairSensorDataManager.d.ts +2 -2
- package/build/dts/scanner/BaseScanner.d.ts +4 -1
- package/build/dts/scanner/NobleScanner.d.ts +2 -1
- package/build/dts/sensor/MotionSensorDataManager.d.ts +5 -2
- package/build/dts/sensor/SensorDataManager.d.ts +5 -4
- package/build/dts/server/BaseClient.d.ts +6 -3
- package/build/dts/server/ServerUtils.d.ts +1 -1
- package/build/dts/server/websocket/WebSocketUtils.d.ts +1 -1
- package/build/dts/utils/CenterOfPressureHelper.d.ts +2 -2
- package/build/dts/utils/Console.d.ts +2 -0
- package/build/dts/utils/MathUtils.d.ts +2 -0
- package/build/dts/utils/ThrottleUtils.d.ts +2 -0
- package/build/dts/vibration/VibrationManager.d.ts +19 -2
- package/build/index.d.ts +299 -113
- package/build/index.node.d.ts +292 -110
- package/examples/3d/scene.html +19 -5
- package/examples/3d/script.js +90 -17
- package/examples/3d-generic/index.html +144 -0
- package/examples/3d-generic/script.js +266 -0
- package/examples/balance/script.js +2 -1
- package/examples/basic/index.html +232 -18
- package/examples/basic/script.js +746 -106
- package/examples/bottango/index.html +11 -1
- package/examples/bottango/script.js +2 -2
- package/examples/center-of-pressure/index.html +114 -114
- package/examples/center-of-pressure/script.js +1 -1
- package/examples/device-pair/index.html +58 -58
- package/examples/device-pair/script.js +12 -8
- package/examples/edge-impulse/script.js +135 -44
- package/examples/edge-impulse-test/README.md +11 -0
- package/examples/edge-impulse-test/edge-impulse-standalone.js +7228 -0
- package/examples/edge-impulse-test/edge-impulse-standalone.wasm +0 -0
- package/examples/edge-impulse-test/index.html +75 -0
- package/examples/edge-impulse-test/run-impulse.js +135 -0
- package/examples/edge-impulse-test/script.js +200 -0
- package/examples/gloves/edge-impulse-standalone.js +7228 -0
- package/examples/gloves/edge-impulse-standalone.wasm +0 -0
- package/examples/gloves/index.html +119 -0
- package/examples/gloves/run-impulse.js +135 -0
- package/examples/gloves/scene.html +124 -0
- package/examples/gloves/script.js +931 -0
- package/examples/graph/index.html +11 -1
- package/examples/graph/script.js +94 -37
- package/examples/pressure/index.html +180 -12
- package/examples/pressure/script.js +144 -7
- package/examples/punch/index.html +135 -0
- package/examples/punch/punch.tflite +0 -0
- package/examples/punch/script.js +169 -0
- package/examples/recording/index.html +191 -183
- package/examples/server/index.html +109 -23
- package/examples/server/script.js +322 -111
- package/examples/ukaton-firmware-update/index.html +20 -0
- package/examples/ukaton-firmware-update/manifest.json +11 -0
- package/examples/ukaton-firmware-update/merged-firmware.bin +0 -0
- package/examples/utils/aframe/aframe-master.min.js +2 -0
- package/examples/utils/aframe/bs-vibration.js +150 -0
- package/examples/utils/aframe/force-pushable.js +80 -0
- package/examples/utils/aframe/grabbable-anchor.js +46 -0
- package/examples/utils/aframe/grabbable-listener.js +31 -0
- package/examples/utils/aframe/grabbable-physics-body.js +190 -0
- package/examples/utils/aframe/grow-shrink.js +25 -0
- package/examples/utils/aframe/hand-punch.js +119 -0
- package/examples/utils/aframe/my-obb-collider.js +293 -0
- package/examples/utils/aframe/occlude-hand-tracking-controls.js +47 -0
- package/examples/utils/aframe/occlude-mesh.js +42 -0
- package/examples/utils/aframe/palm-up-detector.js +47 -0
- package/examples/utils/aframe/shadow-material.js +20 -0
- package/examples/utils/aframe/soft-shadow-light.js +9 -0
- package/examples/webxr/script.js +3 -3
- package/examples/webxr-2/assets/3d/soccerBall.glb +0 -0
- package/examples/webxr-2/assets/audio/shellBounce.wav +0 -0
- package/examples/webxr-2/assets/audio/shellHit.wav +0 -0
- package/examples/webxr-2/assets/audio/shellKick.wav +0 -0
- package/examples/webxr-2/assets/audio/soccerBounce.wav +0 -0
- package/examples/webxr-2/assets/audio/soccerKick.mp3 +0 -0
- package/examples/webxr-2/assets/images/shellTexture.png +0 -0
- package/examples/webxr-2/components/bs-ankle.js +337 -0
- package/examples/webxr-2/components/coin.js +84 -0
- package/examples/webxr-2/components/custom-wrap.js +17 -0
- package/examples/webxr-2/components/goomba.js +3250 -0
- package/examples/webxr-2/components/init-shell-material.js +215 -0
- package/examples/webxr-2/components/platter.js +172 -0
- package/examples/webxr-2/components/shell.js +374 -0
- package/examples/webxr-2/components/soccer-ball.js +250 -0
- package/examples/webxr-2/components/squashed-goomba.js +249 -0
- package/examples/webxr-2/edge-impulse-standalone.js +7228 -0
- package/examples/webxr-2/edge-impulse-standalone.wasm +0 -0
- package/examples/webxr-2/index.html +996 -0
- package/examples/webxr-2/kick.tflite +0 -0
- package/examples/webxr-2/kick2.tflite +0 -0
- package/examples/webxr-2/run-impulse.js +135 -0
- package/examples/webxr-2/script.js +384 -0
- package/package.json +2 -1
- package/src/.prettierrc +4 -0
- package/src/BS.ts +66 -9
- package/src/CameraManager.ts +499 -0
- package/src/Device.ts +620 -92
- package/src/DeviceInformationManager.ts +22 -11
- package/src/DeviceManager.ts +94 -25
- package/src/FileTransferManager.ts +146 -21
- package/src/FirmwareManager.ts +1 -1
- package/src/InformationManager.ts +62 -20
- package/src/TfliteManager.ts +172 -26
- package/src/WifiManager.ts +323 -0
- package/src/connection/BaseConnectionManager.ts +145 -30
- package/src/connection/ClientConnectionManager.ts +47 -11
- package/src/connection/bluetooth/BluetoothConnectionManager.ts +14 -3
- package/src/connection/bluetooth/NobleConnectionManager.ts +155 -42
- package/src/connection/bluetooth/WebBluetoothConnectionManager.ts +104 -35
- package/src/connection/bluetooth/bluetoothUUIDs.ts +40 -13
- package/src/connection/udp/UDPConnectionManager.ts +356 -0
- package/src/connection/websocket/WebSocketConnectionManager.ts +282 -0
- package/src/devicePair/DevicePair.ts +145 -49
- package/src/devicePair/DevicePairPressureSensorDataManager.ts +72 -24
- package/src/devicePair/DevicePairSensorDataManager.ts +5 -5
- package/src/scanner/BaseScanner.ts +49 -11
- package/src/scanner/NobleScanner.ts +81 -17
- package/src/sensor/BarometerSensorDataManager.ts +1 -1
- package/src/sensor/MotionSensorDataManager.ts +22 -7
- package/src/sensor/PressureSensorDataManager.ts +47 -13
- package/src/sensor/SensorConfigurationManager.ts +75 -24
- package/src/sensor/SensorDataManager.ts +107 -26
- package/src/server/BaseClient.ts +192 -37
- package/src/server/BaseServer.ts +201 -43
- package/src/server/ServerUtils.ts +39 -9
- package/src/server/udp/UDPServer.ts +74 -23
- package/src/server/udp/UDPUtils.ts +9 -2
- package/src/server/websocket/WebSocketClient.ts +30 -9
- package/src/server/websocket/WebSocketServer.ts +1 -1
- package/src/server/websocket/WebSocketUtils.ts +4 -2
- package/src/utils/CenterOfPressureHelper.ts +5 -5
- package/src/utils/Console.ts +62 -9
- package/src/utils/MathUtils.ts +31 -1
- package/src/utils/ParseUtils.ts +25 -6
- package/src/utils/ThrottleUtils.ts +62 -0
- package/src/utils/Timer.ts +1 -1
- package/src/utils/checksum.ts +1 -1
- package/src/utils/mcumgr.js +1 -1
- package/src/vibration/VibrationManager.ts +166 -40
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AFRAME.registerComponent("shell", {
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schema: {
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template: { default: "#shellTemplate", type: "selector" },
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kickSoundSelector: { default: "#shellKickAudio" },
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bounceSoundSelector: { default: "#shellBounceAudio" },
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collisionFilterGroup: 1 << 2,
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collisionFilterMask: (1 << 0) | (1 << 2),
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shapeMain: `shape: cylinder;
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radiusTop: 0.12;
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radiusBottom: 0.12;
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height: 0.12;
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offset: 0 0.01 0;
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`,
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init: function () {
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this.collisionNormal = new THREE.Vector3();
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this.velocityVector = new THREE.Vector3();
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this.velocity2D = new THREE.Vector3();
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this.quaternion = new THREE.Quaternion();
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this.euler = new THREE.Euler();
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this.releaseEuler = new THREE.Euler();
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this.releaseQuaternion = new THREE.Quaternion();
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this.spinQuaternion = new THREE.Quaternion();
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this.spinEuler = new THREE.Euler();
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this.targetEuler = new THREE.Quaternion();
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this.targetQuaternion = new THREE.Quaternion();
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worldBasis: {
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collisionAngleThreshold: THREE.MathUtils.degToRad(20),
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onCollide: async function (event) {
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+
const collidedEntity = event.detail.body.el;
|
|
151
|
+
//console.log("collided with", collidedEntity);
|
|
152
|
+
const worldMesh = collidedEntity.dataset.worldMesh;
|
|
153
|
+
if (worldMesh) {
|
|
154
|
+
let playBounce = false;
|
|
155
|
+
if (worldMesh == "wall") {
|
|
156
|
+
playBounce = true;
|
|
157
|
+
} else {
|
|
158
|
+
this.collisionNormal.copy(contact.ni);
|
|
159
|
+
if (contact.bi != this.body) {
|
|
160
|
+
this.collisionNormal.multiplyScalar(-1);
|
|
161
|
+
}
|
|
162
|
+
this.velocityVector.copy(this.body.velocity);
|
|
163
|
+
const angle = this.collisionNormal.angleTo(this.velocityVector);
|
|
164
|
+
const velocityLength = this.velocityVector.length();
|
|
165
|
+
playBounce =
|
|
166
|
+
angle < this.collisionAngleThreshold &&
|
|
167
|
+
velocityLength > this.collisionVelocityThreshold;
|
|
168
|
+
if (!playBounce) {
|
|
169
|
+
// console.log({ angle, velocityLength, playBounce });
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
if (playBounce) {
|
|
174
|
+
this.playBounceSound();
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
},
|
|
178
|
+
|
|
179
|
+
playBounceSound: function () {
|
|
180
|
+
this.bounceSound.object3D.position.copy(this.el.object3D.position);
|
|
181
|
+
this.bounceSound.components.sound.playSound();
|
|
182
|
+
},
|
|
183
|
+
playKickSound: function () {
|
|
184
|
+
this.kickSound.object3D.position.copy(this.el.object3D.position);
|
|
185
|
+
this.kickSound.components.sound.playSound();
|
|
186
|
+
},
|
|
187
|
+
|
|
188
|
+
onKick: function (event) {
|
|
189
|
+
if (this.isGrabbed || !this.body) {
|
|
190
|
+
return;
|
|
191
|
+
}
|
|
192
|
+
const { velocity, yaw } = event.detail;
|
|
193
|
+
// console.log("onKick", yaw);
|
|
194
|
+
this.playKickSound();
|
|
195
|
+
this.kickVelocity.set(0, 1, -3.5);
|
|
196
|
+
this.kickEuler.set(0, yaw, 0);
|
|
197
|
+
this.kickVelocity.applyEuler(this.kickEuler);
|
|
198
|
+
this.body.velocity.copy(this.kickVelocity);
|
|
199
|
+
},
|
|
200
|
+
onStomp: function (event) {
|
|
201
|
+
if (this.isGrabbed || !this.body) {
|
|
202
|
+
return;
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
const { distance, yaw, kill } = event.detail;
|
|
206
|
+
// console.log("onStomp", { distance, yaw, kill });
|
|
207
|
+
|
|
208
|
+
this.playKickSound();
|
|
209
|
+
|
|
210
|
+
this.kickVelocity.set(0, 3, 0);
|
|
211
|
+
this.kickEuler.set(0, -yaw, 0);
|
|
212
|
+
this.kickVelocity.applyEuler(this.kickEuler);
|
|
213
|
+
this.body.velocity.copy(this.kickVelocity);
|
|
214
|
+
//this.body.velocity.set(0, 2, 0);
|
|
215
|
+
|
|
216
|
+
this.isStomped = true;
|
|
217
|
+
this.stompStartTime = this.latestTick;
|
|
218
|
+
this.stompFinishTime = this.stompStartTime + this.stompDuration;
|
|
219
|
+
},
|
|
220
|
+
|
|
221
|
+
onObbCollisionStarted: async function (event) {
|
|
222
|
+
if (!this.body) {
|
|
223
|
+
return;
|
|
224
|
+
}
|
|
225
|
+
if (this.isGrabbed) {
|
|
226
|
+
return;
|
|
227
|
+
}
|
|
228
|
+
const velocity = this.body.velocity.clone();
|
|
229
|
+
// TODO: - should it kill a goomba if not moving?
|
|
230
|
+
const collidedEntity = event.detail.withEl;
|
|
231
|
+
const goomba = collidedEntity.components["goomba"];
|
|
232
|
+
if (goomba) {
|
|
233
|
+
goomba.el.emit("shell", {
|
|
234
|
+
velocity,
|
|
235
|
+
position: this.el.object3D.position,
|
|
236
|
+
});
|
|
237
|
+
}
|
|
238
|
+
},
|
|
239
|
+
|
|
240
|
+
onBodyLoaded: function (event) {
|
|
241
|
+
const { body } = event.detail;
|
|
242
|
+
body.collisionFilterGroup = this.collisionFilterGroup;
|
|
243
|
+
body.collisionFilterMask = this.collisionFilterMask;
|
|
244
|
+
// console.log("body", body);
|
|
245
|
+
this.body = body;
|
|
246
|
+
if (this.manualRotate) {
|
|
247
|
+
body.fixedRotation = true;
|
|
248
|
+
body.updateMassProperties();
|
|
249
|
+
}
|
|
250
|
+
body.linearDamping = 0;
|
|
251
|
+
body.angularDamping = 0;
|
|
252
|
+
body.material =
|
|
253
|
+
this.el.sceneEl.systems["physics"].driver.getMaterial("shell");
|
|
254
|
+
if (!this.manualRotate) {
|
|
255
|
+
body.angularVelocity.set(0, 10, 0);
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
this.releaseQuaternion.copy(this.el.object3D.quaternion);
|
|
259
|
+
this.releaseEuler.copy(this.el.object3D.rotation);
|
|
260
|
+
this.releaseTime = this.latestTick;
|
|
261
|
+
this.restoredRotationTime = this.releaseTime + this.restoreRotationDuration;
|
|
262
|
+
this.didRestoreRotation = false;
|
|
263
|
+
},
|
|
264
|
+
|
|
265
|
+
spinScalar: 0.01,
|
|
266
|
+
manualRotate: true,
|
|
267
|
+
restoreRotationDuration: 200,
|
|
268
|
+
|
|
269
|
+
speedMax: 5,
|
|
270
|
+
|
|
271
|
+
checkVelocity: function () {
|
|
272
|
+
if (this.body.velocity.length() > this.speedMax) {
|
|
273
|
+
console.log("speed too fast");
|
|
274
|
+
this.velocityVector.copy(this.body.velocity);
|
|
275
|
+
this.velocityVector.setLength(this.speedMax - 1);
|
|
276
|
+
this.body.velocity.copy(this.velocityVector);
|
|
277
|
+
}
|
|
278
|
+
},
|
|
279
|
+
|
|
280
|
+
stompScalars: { pitch: 0.4, roll: 0.4 },
|
|
281
|
+
stompDelay: { pitch: 0, roll: 0 },
|
|
282
|
+
stompInterpolationOffsets: { pitch: 0, roll: 0.25 },
|
|
283
|
+
stompInterpolationScalars: { pitch: 1.75, roll: 1.75 },
|
|
284
|
+
stompDuration: 700,
|
|
285
|
+
|
|
286
|
+
tick: function (time, timeDelta) {
|
|
287
|
+
this.latestTick = time;
|
|
288
|
+
|
|
289
|
+
if (!this.isGrabbed && this.body) {
|
|
290
|
+
this.checkVelocity();
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
if (!this.isGrabbed && this.body && this.manualRotate) {
|
|
294
|
+
this.velocity2D.copy(this.body.velocity);
|
|
295
|
+
this.velocity2D.y = 0;
|
|
296
|
+
const spinSpeed = this.velocity2D.length() * this.spinScalar;
|
|
297
|
+
this.yaw += timeDelta * spinSpeed;
|
|
298
|
+
this.yaw %= 2 * Math.PI;
|
|
299
|
+
this.spinEuler.set(0, this.yaw, 0);
|
|
300
|
+
//this.spinQuaternion.setFromEuler(this.spinEuler);
|
|
301
|
+
|
|
302
|
+
if (!this.didRestoreRotation) {
|
|
303
|
+
let interpolation = THREE.MathUtils.inverseLerp(
|
|
304
|
+
this.releaseTime,
|
|
305
|
+
this.restoredRotationTime,
|
|
306
|
+
this.latestTick
|
|
307
|
+
);
|
|
308
|
+
interpolation = THREE.MathUtils.clamp(interpolation, 0, 1);
|
|
309
|
+
this.quaternion.slerpQuaternions(
|
|
310
|
+
this.releaseQuaternion,
|
|
311
|
+
this.targetQuaternion,
|
|
312
|
+
interpolation
|
|
313
|
+
);
|
|
314
|
+
if (interpolation >= 1) {
|
|
315
|
+
this.didRestoreRotation = true;
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
if (this.manualRotate && !this.isStomped) {
|
|
320
|
+
this.bodyEl.object3D.rotation.copy(this.spinEuler);
|
|
321
|
+
//this.quaternion.multiply(this.spinQuaternion);
|
|
322
|
+
this.body.quaternion.copy(this.quaternion);
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
if (this.isStomped) {
|
|
326
|
+
let interpolation = THREE.MathUtils.inverseLerp(
|
|
327
|
+
this.stompStartTime,
|
|
328
|
+
this.stompFinishTime,
|
|
329
|
+
this.latestTick
|
|
330
|
+
);
|
|
331
|
+
interpolation = THREE.MathUtils.clamp(interpolation, 0, 1);
|
|
332
|
+
|
|
333
|
+
let pitchInterpolation =
|
|
334
|
+
this.stompInterpolationScalars.pitch * interpolation +
|
|
335
|
+
this.stompInterpolationOffsets.pitch;
|
|
336
|
+
pitchInterpolation = THREE.MathUtils.clamp(pitchInterpolation, 0, 1);
|
|
337
|
+
|
|
338
|
+
let rollInterpolation =
|
|
339
|
+
this.stompInterpolationScalars.roll * interpolation +
|
|
340
|
+
this.stompInterpolationOffsets.roll;
|
|
341
|
+
rollInterpolation = THREE.MathUtils.clamp(rollInterpolation, 0, 1);
|
|
342
|
+
|
|
343
|
+
const pitch =
|
|
344
|
+
Math.sin(pitchInterpolation * 2 * Math.PI) *
|
|
345
|
+
this.stompScalars.pitch *
|
|
346
|
+
(1 - interpolation);
|
|
347
|
+
const roll =
|
|
348
|
+
Math.sin(rollInterpolation * 2 * Math.PI) *
|
|
349
|
+
this.stompScalars.roll *
|
|
350
|
+
(1 - interpolation);
|
|
351
|
+
|
|
352
|
+
console.log({ pitch, roll });
|
|
353
|
+
|
|
354
|
+
this.spinEuler.set(pitch, this.yaw, roll);
|
|
355
|
+
this.bodyEl.object3D.rotation.copy(this.spinEuler);
|
|
356
|
+
|
|
357
|
+
if (interpolation >= 1) {
|
|
358
|
+
console.log("finished stomp animation");
|
|
359
|
+
this.isStomped = false;
|
|
360
|
+
}
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
if (this.el.object3D.position.y < -10) {
|
|
364
|
+
console.log("fell through floor");
|
|
365
|
+
this.body.velocity.set(0, 0, 0);
|
|
366
|
+
this.body.position.copy(this.camera.object3D.position);
|
|
367
|
+
}
|
|
368
|
+
}
|
|
369
|
+
},
|
|
370
|
+
|
|
371
|
+
remove: function () {
|
|
372
|
+
this.removeSelf();
|
|
373
|
+
},
|
|
374
|
+
});
|
|
@@ -0,0 +1,250 @@
|
|
|
1
|
+
AFRAME.registerComponent("soccer-ball", {
|
|
2
|
+
schema: {
|
|
3
|
+
template: { default: "#soccerTemplate", type: "selector" },
|
|
4
|
+
kickSoundSelector: { default: "#soccerKickAudio" },
|
|
5
|
+
bounceSoundSelector: { default: "#soccerBounceAudio" },
|
|
6
|
+
},
|
|
7
|
+
|
|
8
|
+
collisionFilterGroup: 1 << 2,
|
|
9
|
+
collisionFilterMask: (1 << 0) | (1 << 2),
|
|
10
|
+
|
|
11
|
+
shapeMain: `shape: sphere; radius: 0.112;`,
|
|
12
|
+
|
|
13
|
+
init: function () {
|
|
14
|
+
window.soccerBalls = window.soccerBalls || [];
|
|
15
|
+
window.soccerBalls.push(this);
|
|
16
|
+
|
|
17
|
+
this.el.shapeMain = this.shapeMain;
|
|
18
|
+
|
|
19
|
+
this.el.classList.add("lookAt");
|
|
20
|
+
|
|
21
|
+
this.camera = document.querySelector("a-camera");
|
|
22
|
+
|
|
23
|
+
this.kickVelocity = new THREE.Vector3();
|
|
24
|
+
this.kickEuler = new THREE.Euler();
|
|
25
|
+
|
|
26
|
+
this.collisionNormal = new THREE.Vector3();
|
|
27
|
+
this.velocityVector = new THREE.Vector3();
|
|
28
|
+
|
|
29
|
+
this.el.addEventListener("kick", this.onKick.bind(this));
|
|
30
|
+
this.el.addEventListener("stomp", this.onStomp.bind(this));
|
|
31
|
+
|
|
32
|
+
this.setGrabEnabled = AFRAME.utils.throttleLeadingAndTrailing(
|
|
33
|
+
this.setGrabEnabled.bind(this),
|
|
34
|
+
70
|
|
35
|
+
);
|
|
36
|
+
|
|
37
|
+
this.el.addEventListener("grabstarted", () => this.setGrabEnabled(true));
|
|
38
|
+
this.el.addEventListener("grabended", () => this.setGrabEnabled(false));
|
|
39
|
+
|
|
40
|
+
this.el.addEventListener("collide", this.onCollide.bind(this));
|
|
41
|
+
this.el.addEventListener(
|
|
42
|
+
"obbcollisionstarted",
|
|
43
|
+
this.onObbCollisionStarted.bind(this)
|
|
44
|
+
);
|
|
45
|
+
|
|
46
|
+
this.el.addEventListener("toss", this.onToss.bind(this));
|
|
47
|
+
|
|
48
|
+
this.el.addEventListener("body-loaded", this.onBodyLoaded.bind(this));
|
|
49
|
+
this.el.addEventListener("loaded", () => {
|
|
50
|
+
const template = this.data.template.content
|
|
51
|
+
.querySelector("a-entity")
|
|
52
|
+
.cloneNode(true);
|
|
53
|
+
this.el.setAttribute("scale", template.getAttribute("scale"));
|
|
54
|
+
|
|
55
|
+
template.classList.forEach((_class) => {
|
|
56
|
+
//console.log(`adding class ${_class}`);
|
|
57
|
+
this.el.classList.add(_class);
|
|
58
|
+
});
|
|
59
|
+
Array.from(template.children).forEach((entity) => {
|
|
60
|
+
this.el.appendChild(entity);
|
|
61
|
+
});
|
|
62
|
+
setTimeout(() => {
|
|
63
|
+
this.bodyEl = this.el.querySelector(".body");
|
|
64
|
+
this.el.setAttribute("grabbable", "");
|
|
65
|
+
this.el.setAttribute("grabbable-physics-body", `type: dynamic; `);
|
|
66
|
+
}, 1);
|
|
67
|
+
});
|
|
68
|
+
|
|
69
|
+
this.kickSound = document.createElement("a-entity");
|
|
70
|
+
this.kickSound.setAttribute("sound", `src: ${this.data.kickSoundSelector}`);
|
|
71
|
+
this.el.sceneEl.appendChild(this.kickSound);
|
|
72
|
+
|
|
73
|
+
this.bounceSound = document.createElement("a-entity");
|
|
74
|
+
this.bounceSound.setAttribute(
|
|
75
|
+
"sound",
|
|
76
|
+
`src: ${this.data.bounceSoundSelector}`
|
|
77
|
+
);
|
|
78
|
+
this.el.sceneEl.appendChild(this.bounceSound);
|
|
79
|
+
|
|
80
|
+
this.playBounceSound = AFRAME.utils.throttle(
|
|
81
|
+
this.playBounceSound.bind(this),
|
|
82
|
+
200
|
|
83
|
+
);
|
|
84
|
+
},
|
|
85
|
+
|
|
86
|
+
onAnimationComplete: function (event) {},
|
|
87
|
+
|
|
88
|
+
onToss: function (event) {
|
|
89
|
+
// console.log("toss", event);
|
|
90
|
+
const { velocity, angularVelocity } = event.detail;
|
|
91
|
+
},
|
|
92
|
+
|
|
93
|
+
setGrabEnabled: function (enabled) {
|
|
94
|
+
if (enabled) {
|
|
95
|
+
this.onGrabStarted();
|
|
96
|
+
} else {
|
|
97
|
+
this.onGrabEnded();
|
|
98
|
+
}
|
|
99
|
+
},
|
|
100
|
+
onGrabStarted: function () {
|
|
101
|
+
// console.log("onGrabStarted");
|
|
102
|
+
this.isGrabbed = true;
|
|
103
|
+
},
|
|
104
|
+
onGrabEnded: function () {
|
|
105
|
+
// console.log("onGrabEnded");
|
|
106
|
+
this.isGrabbed = false;
|
|
107
|
+
},
|
|
108
|
+
|
|
109
|
+
worldBasis: {
|
|
110
|
+
forward: new THREE.Vector3(0, 0, 1),
|
|
111
|
+
up: new THREE.Vector3(0, 1, 0),
|
|
112
|
+
right: new THREE.Vector3(1, 0, 0),
|
|
113
|
+
},
|
|
114
|
+
|
|
115
|
+
collisionAngleThreshold: THREE.MathUtils.degToRad(20),
|
|
116
|
+
collisionVelocityThreshold: 0.4,
|
|
117
|
+
collisionVelocityVolumeScalar: 1,
|
|
118
|
+
onCollide: async function (event) {
|
|
119
|
+
const { contact } = event.detail;
|
|
120
|
+
const collidedEntity = event.detail.body.el;
|
|
121
|
+
//console.log("collided with", collidedEntity);
|
|
122
|
+
const worldMesh = collidedEntity.dataset.worldMesh;
|
|
123
|
+
let volume = 1;
|
|
124
|
+
if (worldMesh || collidedEntity.components.shell) {
|
|
125
|
+
let playBounce = false;
|
|
126
|
+
if (worldMesh == "wall") {
|
|
127
|
+
playBounce = true;
|
|
128
|
+
} else {
|
|
129
|
+
this.collisionNormal.copy(contact.ni);
|
|
130
|
+
if (contact.bi != this.body) {
|
|
131
|
+
this.collisionNormal.multiplyScalar(-1);
|
|
132
|
+
}
|
|
133
|
+
this.velocityVector.copy(this.body.velocity);
|
|
134
|
+
const angle = this.collisionNormal.angleTo(this.velocityVector);
|
|
135
|
+
const velocityLength = this.velocityVector.length();
|
|
136
|
+
playBounce =
|
|
137
|
+
angle < this.collisionAngleThreshold &&
|
|
138
|
+
velocityLength > this.collisionVelocityThreshold;
|
|
139
|
+
if (playBounce) {
|
|
140
|
+
volume = velocityLength * this.collisionVelocityVolumeScalar;
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
if (playBounce) {
|
|
145
|
+
this.playBounceSound(volume);
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
},
|
|
149
|
+
|
|
150
|
+
playBounceSound: function (volume = 1) {
|
|
151
|
+
this.bounceSound.components.sound.stopSound();
|
|
152
|
+
this.bounceSound.components.sound.pool.children[0].setVolume(volume);
|
|
153
|
+
this.bounceSound.object3D.position.copy(this.el.object3D.position);
|
|
154
|
+
this.bounceSound.components.sound.playSound();
|
|
155
|
+
},
|
|
156
|
+
playKickSound: function () {
|
|
157
|
+
this.kickSound.components.sound.stopSound();
|
|
158
|
+
this.kickSound.components.sound.pool.children[0].setVolume(4);
|
|
159
|
+
this.kickSound.object3D.position.copy(this.el.object3D.position);
|
|
160
|
+
this.kickSound.components.sound.playSound();
|
|
161
|
+
},
|
|
162
|
+
|
|
163
|
+
kickHeightRange: { min: 1, max: 4 },
|
|
164
|
+
onKick: function (event) {
|
|
165
|
+
if (this.isGrabbed || !this.body) {
|
|
166
|
+
return;
|
|
167
|
+
}
|
|
168
|
+
const { velocity, yaw } = event.detail;
|
|
169
|
+
// console.log("onKick", yaw);
|
|
170
|
+
this.playKickSound();
|
|
171
|
+
const kickHeight = THREE.MathUtils.lerp(
|
|
172
|
+
this.kickHeightRange.min,
|
|
173
|
+
this.kickHeightRange.max,
|
|
174
|
+
Math.random()
|
|
175
|
+
);
|
|
176
|
+
this.kickVelocity.set(0, kickHeight, -5);
|
|
177
|
+
this.kickEuler.set(0, yaw, 0);
|
|
178
|
+
this.kickVelocity.applyEuler(this.kickEuler);
|
|
179
|
+
this.body.velocity.copy(this.kickVelocity);
|
|
180
|
+
},
|
|
181
|
+
onStomp: function (event) {
|
|
182
|
+
if (this.isGrabbed || !this.body) {
|
|
183
|
+
return;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
const { distance, yaw, kill } = event.detail;
|
|
187
|
+
// console.log("onStomp", { distance, yaw, kill });
|
|
188
|
+
|
|
189
|
+
console.log({ yaw });
|
|
190
|
+
|
|
191
|
+
this.kickVelocity.set(0, 4, 0);
|
|
192
|
+
this.kickEuler.set(0, yaw, 0);
|
|
193
|
+
this.kickVelocity.applyEuler(this.kickEuler);
|
|
194
|
+
this.body.velocity.copy(this.kickVelocity);
|
|
195
|
+
|
|
196
|
+
const strength = this.kickVelocity.length();
|
|
197
|
+
const angularVelocity = new THREE.Vector3(strength * 0.8, 0, 0);
|
|
198
|
+
angularVelocity.applyEuler(this.kickEuler);
|
|
199
|
+
// console.log("angularVelocity", angularVelocity);
|
|
200
|
+
this.body.angularVelocity.set(...angularVelocity.toArray());
|
|
201
|
+
},
|
|
202
|
+
|
|
203
|
+
onObbCollisionStarted: async function (event) {
|
|
204
|
+
if (!this.body) {
|
|
205
|
+
return;
|
|
206
|
+
}
|
|
207
|
+
if (this.isGrabbed) {
|
|
208
|
+
return;
|
|
209
|
+
}
|
|
210
|
+
const velocity = this.body.velocity.clone();
|
|
211
|
+
// TODO: - should it kill a goomba if not moving?
|
|
212
|
+
const collidedEntity = event.detail.withEl;
|
|
213
|
+
const goomba = collidedEntity.components["goomba"];
|
|
214
|
+
if (goomba) {
|
|
215
|
+
goomba.el.emit("shell", {
|
|
216
|
+
velocity,
|
|
217
|
+
position: this.el.object3D.position,
|
|
218
|
+
});
|
|
219
|
+
}
|
|
220
|
+
},
|
|
221
|
+
|
|
222
|
+
onBodyLoaded: function (event) {
|
|
223
|
+
const { body } = event.detail;
|
|
224
|
+
// body.mass = 1;
|
|
225
|
+
body.collisionFilterGroup = this.collisionFilterGroup;
|
|
226
|
+
body.collisionFilterMask = this.collisionFilterMask;
|
|
227
|
+
// console.log("body", body);
|
|
228
|
+
this.body = body;
|
|
229
|
+
body.linearDamping = 0.15;
|
|
230
|
+
body.angularDamping = 0.4;
|
|
231
|
+
body.material =
|
|
232
|
+
this.el.sceneEl.systems["physics"].driver.getMaterial("soccerBall");
|
|
233
|
+
},
|
|
234
|
+
|
|
235
|
+
tick: function (time, timeDelta) {
|
|
236
|
+
this.latestTick = time;
|
|
237
|
+
|
|
238
|
+
if (!this.isGrabbed && this.body) {
|
|
239
|
+
if (this.el.object3D.position.y < -10) {
|
|
240
|
+
console.log("fell through floor");
|
|
241
|
+
this.body.velocity.set(0, 0, 0);
|
|
242
|
+
this.body.position.copy(this.camera.object3D.position);
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
},
|
|
246
|
+
|
|
247
|
+
remove: function () {
|
|
248
|
+
this.removeSelf();
|
|
249
|
+
},
|
|
250
|
+
});
|