bmad-method 5.0.0-beta.2 → 5.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/ISSUE_TEMPLATE/bug_report.md +3 -3
- package/.github/ISSUE_TEMPLATE/feature_request.md +3 -3
- package/.github/workflows/discord.yaml +11 -2
- package/.github/workflows/format-check.yaml +42 -0
- package/.github/workflows/manual-release.yaml +173 -0
- package/.husky/pre-commit +3 -0
- package/.vscode/settings.json +26 -1
- package/CHANGELOG.md +0 -11
- package/README.md +2 -0
- package/bmad-core/agent-teams/team-all.yaml +1 -1
- package/bmad-core/agents/bmad-orchestrator.md +1 -1
- package/bmad-core/agents/dev.md +4 -4
- package/bmad-core/data/bmad-kb.md +1 -1
- package/bmad-core/data/test-levels-framework.md +12 -12
- package/bmad-core/tasks/facilitate-brainstorming-session.md +1 -1
- package/bmad-core/tasks/nfr-assess.md +10 -10
- package/bmad-core/tasks/qa-gate.md +23 -23
- package/bmad-core/tasks/review-story.md +18 -18
- package/bmad-core/tasks/risk-profile.md +25 -25
- package/bmad-core/tasks/test-design.md +9 -9
- package/bmad-core/tasks/trace-requirements.md +21 -21
- package/bmad-core/templates/architecture-tmpl.yaml +49 -49
- package/bmad-core/templates/brainstorming-output-tmpl.yaml +5 -5
- package/bmad-core/templates/brownfield-architecture-tmpl.yaml +31 -31
- package/bmad-core/templates/brownfield-prd-tmpl.yaml +13 -13
- package/bmad-core/templates/competitor-analysis-tmpl.yaml +19 -6
- package/bmad-core/templates/front-end-architecture-tmpl.yaml +21 -9
- package/bmad-core/templates/front-end-spec-tmpl.yaml +24 -24
- package/bmad-core/templates/fullstack-architecture-tmpl.yaml +122 -104
- package/bmad-core/templates/market-research-tmpl.yaml +2 -2
- package/bmad-core/templates/prd-tmpl.yaml +9 -9
- package/bmad-core/templates/project-brief-tmpl.yaml +4 -4
- package/bmad-core/templates/qa-gate-tmpl.yaml +9 -9
- package/bmad-core/templates/story-tmpl.yaml +12 -12
- package/bmad-core/workflows/brownfield-fullstack.yaml +9 -9
- package/bmad-core/workflows/brownfield-service.yaml +1 -1
- package/bmad-core/workflows/brownfield-ui.yaml +1 -1
- package/bmad-core/workflows/greenfield-fullstack.yaml +1 -1
- package/bmad-core/workflows/greenfield-service.yaml +1 -1
- package/bmad-core/workflows/greenfield-ui.yaml +1 -1
- package/common/utils/bmad-doc-template.md +5 -5
- package/dist/agents/analyst.txt +28 -15
- package/dist/agents/architect.txt +220 -190
- package/dist/agents/bmad-master.txt +298 -255
- package/dist/agents/bmad-orchestrator.txt +1 -1
- package/dist/agents/pm.txt +20 -20
- package/dist/agents/po.txt +11 -11
- package/dist/agents/qa.txt +275 -618
- package/dist/agents/sm.txt +11 -11
- package/dist/agents/ux-expert.txt +23 -23
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +109 -109
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +75 -77
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +41 -41
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +483 -474
- package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt +1 -1
- package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt +149 -149
- package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.txt +20 -20
- package/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +371 -358
- package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +25 -25
- package/dist/teams/team-all.txt +581 -881
- package/dist/teams/team-fullstack.txt +316 -273
- package/dist/teams/team-ide-minimal.txt +276 -619
- package/dist/teams/team-no-ui.txt +281 -238
- package/docs/versioning-and-releases.md +114 -44
- package/eslint.config.mjs +119 -0
- package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml +26 -26
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +4 -4
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +26 -28
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +50 -50
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +23 -23
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +24 -24
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +42 -42
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
- package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +5 -5
- package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +1 -1
- package/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +3 -3
- package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +1 -1
- package/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +23 -23
- package/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +63 -63
- package/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +20 -20
- package/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
- package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +5 -5
- package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +1 -1
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +20 -20
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +7 -7
- package/package.json +62 -39
- package/prettier.config.mjs +32 -0
- package/release_notes.md +30 -0
- package/tools/bmad-npx-wrapper.js +10 -10
- package/tools/builders/web-builder.js +124 -130
- package/tools/bump-all-versions.js +42 -33
- package/tools/bump-expansion-version.js +23 -16
- package/tools/cli.js +10 -12
- package/tools/flattener/aggregate.js +10 -10
- package/tools/flattener/binary.js +44 -17
- package/tools/flattener/discovery.js +19 -18
- package/tools/flattener/files.js +6 -6
- package/tools/flattener/ignoreRules.js +125 -125
- package/tools/flattener/main.js +201 -304
- package/tools/flattener/projectRoot.js +75 -73
- package/tools/flattener/prompts.js +9 -9
- package/tools/flattener/stats.helpers.js +131 -67
- package/tools/flattener/stats.js +3 -3
- package/tools/flattener/test-matrix.js +201 -193
- package/tools/flattener/xml.js +33 -31
- package/tools/installer/bin/bmad.js +130 -89
- package/tools/installer/config/ide-agent-config.yaml +1 -1
- package/tools/installer/config/install.config.yaml +2 -2
- package/tools/installer/lib/config-loader.js +46 -42
- package/tools/installer/lib/file-manager.js +91 -113
- package/tools/installer/lib/ide-base-setup.js +57 -56
- package/tools/installer/lib/ide-setup.js +375 -343
- package/tools/installer/lib/installer.js +875 -714
- package/tools/installer/lib/memory-profiler.js +54 -53
- package/tools/installer/lib/module-manager.js +19 -15
- package/tools/installer/lib/resource-locator.js +26 -28
- package/tools/installer/package.json +19 -19
- package/tools/lib/dependency-resolver.js +26 -30
- package/tools/lib/yaml-utils.js +7 -7
- package/tools/preview-release-notes.js +66 -0
- package/tools/shared/bannerArt.js +3 -3
- package/tools/sync-installer-version.js +7 -9
- package/tools/update-expansion-version.js +14 -15
- package/tools/upgraders/v3-to-v4-upgrader.js +203 -294
- package/tools/version-bump.js +41 -26
- package/tools/yaml-format.js +56 -43
- package/.github/workflows/promote-to-stable.yml +0 -144
- package/.github/workflows/release.yaml +0 -60
- package/.releaserc.json +0 -21
- package/tools/semantic-release-sync-installer.js +0 -30
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- id: initial-setup
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instruction: |
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This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
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If available, review: Game Design Document (GDD), Game Architecture Document. This document should align with the game mechanics and technical systems defined in those documents.
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- id: introduction
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instruction: Establish the purpose and scope of level design for this game
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This document defines the level design framework for {{game_title}}, providing guidelines for creating engaging, balanced levels that support the core gameplay mechanics defined in the Game Design Document.
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This framework ensures consistency across all levels while providing flexibility for creative level design within established technical and design constraints.
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title: "{{category_name}} Levels"
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**Purpose:** {{gameplay_purpose}}
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**Target Duration:** {{min_time}} - {{max_time}} minutes
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**Difficulty Range:** {{difficulty_scale}}
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**Key Mechanics Featured:**
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**Player Objectives:**
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- Primary: {{primary_objective}}
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- Hidden: {{secret_objective}}
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**Success Criteria:**
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**Technical Requirements:**
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- Maximum entities: {{entity_limit}}
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- Performance target: {{fps_target}} FPS
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- Memory budget: {{memory_limit}}MB
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instruction: Based on GDD requirements, define the overall level organization
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**Organization Type:** {{linear|hub_world|open_world}}
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**Total Level Count:** {{number}}
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**World Breakdown:**
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- World 1: {{level_count}} levels - {{theme}} - {{difficulty_range}}
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- World 2: {{level_count}} levels - {{theme}} - {{difficulty_range}}
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- World 3: {{level_count}} levels - {{theme}} - {{difficulty_range}}
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instruction: Define how players access new levels
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**Progression Gates:**
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- Linear progression: Complete previous level
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- Star requirements: {{star_count}} stars to unlock
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- Skill gates: Demonstrate {{skill_requirement}}
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instruction: Define all environmental components that can be used in levels
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**Terrain Types:**
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**Interactive Objects:**
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instruction: Define all collectible items and their placement rules
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- Mandatory collectibles: {{placement_rules}}
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- Easy to find: {{percentage}}%
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- High skill required: {{percentage}}%
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- Introduction encounters: {{guideline}}
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- Encounter complexity: {{complexity_rule}}
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- Grid size: {{grid_dimensions}}
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- Minimum path width: {{width_units}}
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- Maximum vertical distance: {{height_units}}
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- Clear path indication: {{visual_cues}}
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- Landmark placement: {{landmark_rules}}
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- Dead end avoidance: {{dead_end_policy}}
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- Skill application: {{application_context}}
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- Execution challenges: {{skill_requirements}}
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- Puzzle challenges: {{complexity_guidelines}}
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- Time challenges: {{time_pressure_rules}}
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- Resource challenges: {{resource_management}}
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- Hint system integration: {{help_system}}
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- File naming: `level_{{world}}_{{number}}.{{extension}}`
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- Data organization: {{structure_description}}
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template: |
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**Concept Development:**
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2. Create rough layout sketch
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3. Identify key mechanics and challenges
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4. Estimate difficulty and duration
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**Documentation Requirements:**
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title: Implementation Phase
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template: |
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**Technical Implementation:**
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2. Build tilemap and layout
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3. Place entities and objects
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5. Integrate audio and visual effects
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**Quality Assurance:**
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2. Internal playtesting
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3. Performance validation
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title: Integration Phase
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template: |
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**Game Integration:**
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+
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1. Level progression integration
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2. Save system compatibility
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3. Analytics integration
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4. Achievement system integration
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**Final Validation:**
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1. Full game context testing
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- Difficulty curve adherence: {{curve_accuracy}}
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- Mechanic integration effectiveness: {{integration_score}}
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- Player guidance clarity: {{guidance_score}}
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-
- Content accessibility: {{accessibility_rate}}%
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- Content accessibility: {{accessibility_rate}}%
|
|
@@ -17,21 +17,21 @@ workflow:
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- brainstorming_session
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- game_research_prompt
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- player_research
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-
notes:
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+
notes: "Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project's docs/design/ folder."
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- agent: game-designer
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creates: game-design-doc.md
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requires: game-brief.md
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optional_steps:
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- competitive_analysis
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- technical_research
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-
notes:
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+
notes: "Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project's docs/design/ folder."
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- agent: game-designer
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creates: level-design-doc.md
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requires: game-design-doc.md
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optional_steps:
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- level_prototyping
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- difficulty_analysis
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notes:
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+
notes: "Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project's docs/design/ folder."
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- agent: solution-architect
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creates: game-architecture.md
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requires:
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@@ -41,7 +41,7 @@ workflow:
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- technical_research_prompt
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- performance_analysis
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- platform_research
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notes:
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+
notes: "Create comprehensive technical architecture using game-architecture-tmpl. Defines Unity systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project's docs/architecture/ folder."
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- agent: game-designer
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validates: design_consistency
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requires: all_design_documents
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@@ -66,7 +66,7 @@ workflow:
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optional_steps:
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- quick_brainstorming
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- concept_validation
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notes:
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+
notes: "Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project's docs/ folder."
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- agent: game-designer
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creates: prototype-design.md
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uses: create-doc prototype-design OR create-game-story
|
|
@@ -44,7 +44,7 @@ workflow:
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notes: Implement stories in priority order. Test frequently in the Unity Editor and adjust design based on what feels fun. Document discoveries.
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workflow_end:
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action: prototype_evaluation
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notes:
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+
notes: "Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive."
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game_jam_sequence:
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- step: jam_concept
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agent: game-designer
|
package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml
CHANGED
|
@@ -27,18 +27,18 @@ sections:
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- id: initial-setup
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instruction: |
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Initial Setup
|
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-
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+
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1. Replace {{project_name}} with the actual project name throughout the document
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2. Gather and review required inputs:
|
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- Product Requirements Document (PRD) - Required for business needs and scale requirements
|
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- Main System Architecture - Required for infrastructure dependencies
|
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- Technical Preferences/Tech Stack Document - Required for technology choices
|
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- PRD Technical Assumptions - Required for cross-referencing repository and service architecture
|
|
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|
-
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+
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|
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|
If any required documents are missing, ask user: "I need the following documents to create a comprehensive infrastructure architecture: [list missing]. Would you like to proceed with available information or provide the missing documents first?"
|
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-
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+
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|
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|
3. <critical_rule>Cross-reference with PRD Technical Assumptions to ensure infrastructure decisions align with repository and service architecture decisions made in the system architecture.</critical_rule>
|
|
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|
-
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+
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|
Output file location: `docs/infrastructure-architecture.md`
|
|
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- id: infrastructure-overview
|
|
@@ -67,7 +67,7 @@ sections:
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|
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|
- Repository Structure
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|
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|
- State Management
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|
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|
- Dependency Management
|
|
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|
-
|
|
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+
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|
<critical_rule>All infrastructure must be defined as code. No manual resource creation in production environments.</critical_rule>
|
|
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- id: environment-configuration
|
|
@@ -103,7 +103,7 @@ sections:
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|
|
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title: Network Architecture
|
|
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|
instruction: |
|
|
105
105
|
Design network topology considering security zones, traffic patterns, and compliance requirements. Reference main architecture for service communication patterns.
|
|
106
|
-
|
|
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|
+
|
|
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|
Create Mermaid diagram showing:
|
|
108
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|
- VPC/Network structure
|
|
109
109
|
- Security zones and boundaries
|
|
@@ -166,7 +166,7 @@ sections:
|
|
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|
title: Data Resources
|
|
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instruction: |
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|
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|
Design data infrastructure based on data architecture from main system design. Consider data volumes, access patterns, compliance, and recovery requirements.
|
|
169
|
-
|
|
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|
+
|
|
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|
Create data flow diagram showing:
|
|
171
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|
- Database topology
|
|
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|
- Replication patterns
|
|
@@ -187,7 +187,7 @@ sections:
|
|
|
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|
- Data Encryption
|
|
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|
- Compliance Controls
|
|
189
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|
- Security Scanning & Monitoring
|
|
190
|
-
|
|
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|
+
|
|
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|
<critical_rule>Apply principle of least privilege for all access controls. Document all security exceptions with business justification.</critical_rule>
|
|
192
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|
|
|
193
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|
- id: shared-responsibility
|
|
@@ -223,7 +223,7 @@ sections:
|
|
|
223
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|
title: CI/CD Pipeline
|
|
224
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|
instruction: |
|
|
225
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|
Design deployment pipeline that balances speed with safety. Include progressive deployment strategies and automated quality gates.
|
|
226
|
-
|
|
226
|
+
|
|
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|
Create pipeline diagram showing:
|
|
228
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|
- Build stages
|
|
229
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|
- Test gates
|
|
@@ -254,7 +254,7 @@ sections:
|
|
|
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|
- Recovery Procedures
|
|
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|
- RTO & RPO Targets
|
|
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|
- DR Testing Approach
|
|
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|
-
|
|
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|
+
|
|
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|
<critical_rule>DR procedures must be tested at least quarterly. Document test results and improvement actions.</critical_rule>
|
|
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|
|
|
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|
- id: cost-optimization
|
|
@@ -296,15 +296,15 @@ sections:
|
|
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|
title: DevOps/Platform Feasibility Review
|
|
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|
instruction: |
|
|
298
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|
CRITICAL STEP - Present architectural blueprint summary to DevOps/Platform Engineering Agent for feasibility review. Request specific feedback on:
|
|
299
|
-
|
|
299
|
+
|
|
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300
|
- **Operational Complexity:** Are the proposed patterns implementable with current tooling and expertise?
|
|
301
301
|
- **Resource Constraints:** Do infrastructure requirements align with available resources and budgets?
|
|
302
302
|
- **Security Implementation:** Are security patterns achievable with current security toolchain?
|
|
303
303
|
- **Operational Overhead:** Will the proposed architecture create excessive operational burden?
|
|
304
304
|
- **Technology Constraints:** Are selected technologies compatible with existing infrastructure?
|
|
305
|
-
|
|
305
|
+
|
|
306
306
|
Document all feasibility feedback and concerns raised. Iterate on architectural decisions based on operational constraints and feedback.
|
|
307
|
-
|
|
307
|
+
|
|
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308
|
<critical_rule>Address all critical feasibility concerns before proceeding to final architecture documentation. If critical blockers identified, revise architecture before continuing.</critical_rule>
|
|
309
309
|
sections:
|
|
310
310
|
- id: feasibility-results
|
|
@@ -322,7 +322,7 @@ sections:
|
|
|
322
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|
title: Validation Framework
|
|
323
323
|
content: |
|
|
324
324
|
This infrastructure architecture will be validated using the comprehensive `infrastructure-checklist.md`, with particular focus on Section 12: Architecture Documentation Validation. The checklist ensures:
|
|
325
|
-
|
|
325
|
+
|
|
326
326
|
- Completeness of architecture documentation
|
|
327
327
|
- Consistency with broader system architecture
|
|
328
328
|
- Appropriate level of detail for different stakeholders
|
|
@@ -332,12 +332,12 @@ sections:
|
|
|
332
332
|
title: Validation Process
|
|
333
333
|
content: |
|
|
334
334
|
The architecture documentation validation should be performed:
|
|
335
|
-
|
|
335
|
+
|
|
336
336
|
- After initial architecture development
|
|
337
337
|
- After significant architecture changes
|
|
338
338
|
- Before major implementation phases
|
|
339
339
|
- During periodic architecture reviews
|
|
340
|
-
|
|
340
|
+
|
|
341
341
|
The Platform Engineer should use the infrastructure checklist to systematically validate all aspects of this architecture document.
|
|
342
342
|
|
|
343
343
|
- id: implementation-handoff
|
|
@@ -348,7 +348,7 @@ sections:
|
|
|
348
348
|
title: Architecture Decision Records (ADRs)
|
|
349
349
|
content: |
|
|
350
350
|
Create ADRs for key infrastructure decisions:
|
|
351
|
-
|
|
351
|
+
|
|
352
352
|
- Cloud provider selection rationale
|
|
353
353
|
- Container orchestration platform choice
|
|
354
354
|
- Networking architecture decisions
|
|
@@ -358,7 +358,7 @@ sections:
|
|
|
358
358
|
title: Implementation Validation Criteria
|
|
359
359
|
content: |
|
|
360
360
|
Define specific criteria for validating correct implementation:
|
|
361
|
-
|
|
361
|
+
|
|
362
362
|
- Infrastructure as Code quality gates
|
|
363
363
|
- Security compliance checkpoints
|
|
364
364
|
- Performance benchmarks
|
|
@@ -418,7 +418,7 @@ sections:
|
|
|
418
418
|
instruction: Final Review - Ensure all sections are complete and consistent. Verify feasibility review was conducted and all concerns addressed. Apply final validation against infrastructure checklist.
|
|
419
419
|
content: |
|
|
420
420
|
---
|
|
421
|
-
|
|
421
|
+
|
|
422
422
|
_Document Version: 1.0_
|
|
423
423
|
_Last Updated: {{current_date}}_
|
|
424
|
-
_Next Review: {{review_date}}_
|
|
424
|
+
_Next Review: {{review_date}}_
|
|
@@ -28,7 +28,7 @@ sections:
|
|
|
28
28
|
- id: initial-setup
|
|
29
29
|
instruction: |
|
|
30
30
|
Initial Setup
|
|
31
|
-
|
|
31
|
+
|
|
32
32
|
1. Replace {{project_name}} with the actual project name throughout the document
|
|
33
33
|
2. Gather and review required inputs:
|
|
34
34
|
- **Infrastructure Architecture Document** (Primary input - REQUIRED)
|
|
@@ -37,10 +37,10 @@ sections:
|
|
|
37
37
|
- Technology Stack Document
|
|
38
38
|
- Infrastructure Checklist
|
|
39
39
|
- NOTE: If Infrastructure Architecture Document is missing, HALT and request: "I need the Infrastructure Architecture Document to proceed with platform implementation. This document defines the infrastructure design that we'll be implementing."
|
|
40
|
-
|
|
40
|
+
|
|
41
41
|
3. Validate that the infrastructure architecture has been reviewed and approved
|
|
42
42
|
4. <critical_rule>All platform implementation must align with the approved infrastructure architecture. Any deviations require architect approval.</critical_rule>
|
|
43
|
-
|
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Output file location: `docs/platform-infrastructure/platform-implementation.md`
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- id: executive-summary
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@@ -113,7 +113,7 @@ sections:
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# Example Terraform for VPC setup
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module "vpc" {
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source = "./modules/vpc"
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-
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+
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cidr_block = "{{vpc_cidr}}"
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availability_zones = {{availability_zones}}
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public_subnets = {{public_subnets}}
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@@ -508,7 +508,7 @@ sections:
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// K6 Load Test Example
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import http from 'k6/http';
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import { check } from 'k6';
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-
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+
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export let options = {
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stages: [
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{ duration: '5m', target: {{target_users}} },
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@@ -622,8 +622,8 @@ sections:
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instruction: Final Review - Ensure all platform layers are properly implemented, integrated, and documented. Verify that the implementation fully supports the BMAD methodology and all agent workflows. Confirm successful validation against the infrastructure checklist.
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content: |
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---
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-
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_Platform Version: 1.0_
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_Implementation Date: {{implementation_date}}_
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_Next Review: {{review_date}}_
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-
_Approved by: {{architect_name}} (Architect), {{devops_name}} (DevOps/Platform Engineer)_
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+
_Approved by: {{architect_name}} (Architect), {{devops_name}} (DevOps/Platform Engineer)_
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