blacktrigram 0.7.47 → 0.7.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/App2.js.map +1 -1
- package/lib/audio/AudioAssetLoader.js.map +1 -1
- package/lib/audio/AudioAssetRegistry.js.map +1 -1
- package/lib/audio/AudioCache.js.map +1 -1
- package/lib/audio/AudioManager.js.map +1 -1
- package/lib/audio/AudioMonitor.js.map +1 -1
- package/lib/audio/AudioPool.js.map +1 -1
- package/lib/audio/AudioProvider.js.map +1 -1
- package/lib/audio/AudioUtils.js.map +1 -1
- package/lib/audio/BoneImpactAudioMap.js.map +1 -1
- package/lib/audio/VariantSelector.js.map +1 -1
- package/lib/audio/types.js.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.js +29 -25
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
- package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -1
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -1
- package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -1
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -1
- package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -1
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -1
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +2 -2
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js +1 -1
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +2 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -1
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -1
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -1
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +4 -2
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -1
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatLayout.js +11 -5
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.js +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -1
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -1
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -1
- package/lib/components/screens/controls/components/Key3D.js.map +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -1
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -1
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -1
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/IntroScreen3D.js +1 -1
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -1
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.js +3 -11
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -1
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -1
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +2 -2
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -1
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.js +6 -4
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingLayout.js +11 -5
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -1
- package/lib/components/shared/base/BaseButton.js.map +1 -1
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -1
- package/lib/components/shared/base/BasePanel.js.map +1 -1
- package/lib/components/shared/base/BaseText.js.map +1 -1
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -1
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -1
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -1
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -1
- package/lib/components/shared/mobile/HapticController.js.map +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -1
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -1
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -1
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -1
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -1
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -1
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -1
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -1
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -1
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -1
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +7 -5
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -1
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -1
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -1
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -1
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -1
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -1
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -1
- package/lib/components/shared/three/ui/MenuList.js.map +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -1
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -1
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -1
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -1
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -1
- package/lib/components/shared/ui/BackButton.js.map +1 -1
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -1
- package/lib/components/shared/ui/CombatTimer.js.map +1 -1
- package/lib/components/shared/ui/ErrorModal.js.map +1 -1
- package/lib/components/shared/ui/LoadingState.js.map +1 -1
- package/lib/components/shared/ui/SplashScreen.js +2 -2
- package/lib/components/shared/ui/SplashScreen.js.map +1 -1
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -1
- package/lib/components/shared/ui/VolumeControl.js.map +1 -1
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -1
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -1
- package/lib/constants/bodyDimensions.js.map +1 -1
- package/lib/constants/bodyRenderingConstants.js.map +1 -1
- package/lib/data/archetypeClothing.js.map +1 -1
- package/lib/data/archetypePhysicalAttributes.js.map +1 -1
- package/lib/data/techniqueMappings.js.map +1 -1
- package/lib/data/techniques.js.map +1 -1
- package/lib/hooks/useActionFeedback.js.map +1 -1
- package/lib/hooks/useBalanceAnimations.js.map +1 -1
- package/lib/hooks/useCombatTimer.js.map +1 -1
- package/lib/hooks/useDebounce.js.map +1 -1
- package/lib/hooks/useHUDLayout.d.ts.map +1 -1
- package/lib/hooks/useHUDLayout.js +3 -2
- package/lib/hooks/useHUDLayout.js.map +1 -1
- package/lib/hooks/useHandPoseTransitions.js.map +1 -1
- package/lib/hooks/useKeyboardControls.js.map +1 -1
- package/lib/hooks/useMatchCountdown.js.map +1 -1
- package/lib/hooks/useMuscleActivation.js.map +1 -1
- package/lib/hooks/usePauseMenu.js.map +1 -1
- package/lib/hooks/usePlayerAnimation.js.map +1 -1
- package/lib/hooks/useResponsiveLayout.js.map +1 -1
- package/lib/hooks/useRoundTransition.js.map +1 -1
- package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -1
- package/lib/hooks/useSkeletalAnimation.js +1 -1
- package/lib/hooks/useSkeletalAnimation.js.map +1 -1
- package/lib/hooks/useTechniqueSelection.js.map +1 -1
- package/lib/hooks/useThrottle.js.map +1 -1
- package/lib/hooks/useTouchControls.js.map +1 -1
- package/lib/hooks/useWebGLContextLossHandler.js.map +1 -1
- package/lib/hooks/useWindowSize.js.map +1 -1
- package/lib/systems/CombatSystem.js.map +1 -1
- package/lib/systems/EffectCalculator.js.map +1 -1
- package/lib/systems/LayoutSystem.js.map +1 -1
- package/lib/systems/PlayerEffectManager.js.map +1 -1
- package/lib/systems/ResponsiveScaling.js.map +1 -1
- package/lib/systems/TrigramSystem.js.map +1 -1
- package/lib/systems/VitalPointSystem.js.map +1 -1
- package/lib/systems/ai/AIPersonality.js.map +1 -1
- package/lib/systems/ai/AdaptiveDifficulty.js +16 -16
- package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -1
- package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -1
- package/lib/systems/ai/ComboSystem.js.map +1 -1
- package/lib/systems/ai/DecisionTree.js.map +1 -1
- package/lib/systems/ai/TrainingAI.js.map +1 -1
- package/lib/systems/ai/types.js.map +1 -1
- package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -1
- package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -1
- package/lib/systems/animation/builders/HandPoses.js.map +1 -1
- package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -1
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +6 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -1
- package/lib/systems/animation/builders/KickPhaseApplicator.js +16 -9
- package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -1
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +4 -4
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -1
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +5 -5
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -1
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts +112 -71
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -1
- package/lib/systems/animation/builders/MartialArtsConstants.js +113 -72
- package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -1
- package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -1
- package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -1
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -1
- package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -1
- package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +21 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +34 -2
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +9 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +288 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/KickAnimations.d.ts +2 -2
- package/lib/systems/animation/catalogs/KickAnimations.js +2 -2
- package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/LiStanceAnimations.js +14 -1
- package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts +1 -1
- package/lib/systems/animation/catalogs/PunchAnimations.js +1 -1
- package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +6 -6
- package/lib/systems/animation/catalogs/StanceGuardPoses.js +36 -36
- package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -1
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -1
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -1
- package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -1
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -1
- package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -1
- package/lib/systems/animation/core/AnimationPriority.js +15 -15
- package/lib/systems/animation/core/AnimationPriority.js.map +1 -1
- package/lib/systems/animation/core/AnimationRegistry.d.ts +30 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationRegistry.js +74 -12
- package/lib/systems/animation/core/AnimationRegistry.js.map +1 -1
- package/lib/systems/animation/core/AnimationStateMachine.js +16 -16
- package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -1
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationTransitions.js +34 -0
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -1
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -1
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -1
- package/lib/systems/animation/core/index.d.ts +1 -1
- package/lib/systems/animation/core/index.d.ts.map +1 -1
- package/lib/systems/animation/core/types.d.ts +24 -0
- package/lib/systems/animation/core/types.d.ts.map +1 -1
- package/lib/systems/animation/core/types.js +27 -11
- package/lib/systems/animation/core/types.js.map +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -1
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -1
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -1
- package/lib/systems/animation/systems/MuscleActivation.js.map +1 -1
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -1
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -1
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -1
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -1
- package/lib/systems/bodypart/InjuryIntegration.js.map +1 -1
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -1
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -1
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -1
- package/lib/systems/bodypart/types.js.map +1 -1
- package/lib/systems/breathing/BreathingDisruptionSystem.js +19 -19
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -1
- package/lib/systems/breathing/feedback.js.map +1 -1
- package/lib/systems/breathing/integration.js.map +1 -1
- package/lib/systems/combat/BalanceSystem.js +19 -19
- package/lib/systems/combat/BalanceSystem.js.map +1 -1
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -1
- package/lib/systems/combat/CombatStateSystem.js +17 -17
- package/lib/systems/combat/CombatStateSystem.js.map +1 -1
- package/lib/systems/combat/ConsciousnessSystem.js +24 -24
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -1
- package/lib/systems/combat/FallIntegration.js.map +1 -1
- package/lib/systems/combat/GrappleSystem.js.map +1 -1
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -1
- package/lib/systems/combat/PainResponseSystem.js +21 -21
- package/lib/systems/combat/PainResponseSystem.js.map +1 -1
- package/lib/systems/combat/TrainingCombatSystem.js.map +1 -1
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -1
- package/lib/systems/combat/typeGuards.js.map +1 -1
- package/lib/systems/effects.js.map +1 -1
- package/lib/systems/game.js.map +1 -1
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -1
- package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -1
- package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -1
- package/lib/systems/movement/integration.js.map +1 -1
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -1
- package/lib/systems/physics/CollisionDetection.js.map +1 -1
- package/lib/systems/physics/CoordinateMapper.js.map +1 -1
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -1
- package/lib/systems/physics/MovementPhysics.js.map +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -1
- package/lib/systems/physics/SpeedModifierSystem.js +6 -6
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -1
- package/lib/systems/trigram/KoreanCulture.js.map +1 -1
- package/lib/systems/trigram/KoreanTechniques.js.map +1 -1
- package/lib/systems/trigram/StanceManager.js.map +1 -1
- package/lib/systems/trigram/TransitionCalculator.js.map +1 -1
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -1
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -1
- package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -1
- package/lib/systems/trigram/techniques/index.js.map +1 -1
- package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -1
- package/lib/systems/trigram/types.js.map +1 -1
- package/lib/systems/types.js.map +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -1
- package/lib/systems/vitalpoint/HitDetection.js.map +1 -1
- package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -1
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -1
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -1
- package/lib/types/AccessibilityTypes.js.map +1 -1
- package/lib/types/LayoutTypes.js.map +1 -1
- package/lib/types/PhysicsTypes.js.map +1 -1
- package/lib/types/common.js.map +1 -1
- package/lib/types/constants/animations.js.map +1 -1
- package/lib/types/constants/colors.js.map +1 -1
- package/lib/types/constants/designSystem.js.map +1 -1
- package/lib/types/constants/index.js.map +1 -1
- package/lib/types/constants/layout.d.ts +21 -0
- package/lib/types/constants/layout.d.ts.map +1 -1
- package/lib/types/constants/layout.js +22 -1
- package/lib/types/constants/layout.js.map +1 -1
- package/lib/types/constants/performance.js.map +1 -1
- package/lib/types/constants/typography.js.map +1 -1
- package/lib/types/constants/ui.js.map +1 -1
- package/lib/types/facial.js +19 -19
- package/lib/types/facial.js.map +1 -1
- package/lib/types/hand-animation.js.map +1 -1
- package/lib/types/injury.js.map +1 -1
- package/lib/types/muscle.js.map +1 -1
- package/lib/types/physics.js.map +1 -1
- package/lib/types/physicsConstants.js.map +1 -1
- package/lib/types/player-visual.d.ts +1 -1
- package/lib/types/player-visual.d.ts.map +1 -1
- package/lib/types/skeletal.js.map +1 -1
- package/lib/types/techniqueId.js.map +1 -1
- package/lib/utils/accessibility.js.map +1 -1
- package/lib/utils/arenaWorldDimensions.js.map +1 -1
- package/lib/utils/assetConfig.js.map +1 -1
- package/lib/utils/characterScaling.js.map +1 -1
- package/lib/utils/colorHelpers.js.map +1 -1
- package/lib/utils/colorUtils.js.map +1 -1
- package/lib/utils/combatReadiness.js.map +1 -1
- package/lib/utils/controlMapping.js.map +1 -1
- package/lib/utils/deviceDetection.js +6 -7
- package/lib/utils/deviceDetection.js.map +1 -1
- package/lib/utils/effectUtils.js.map +1 -1
- package/lib/utils/fabricTextures.js.map +1 -1
- package/lib/utils/hapticFeedback.js.map +1 -1
- package/lib/utils/haptics.js.map +1 -1
- package/lib/utils/htmlOverlayHelpers.js.map +1 -1
- package/lib/utils/inputSystem.js.map +1 -1
- package/lib/utils/koreanThemeHelpers.js.map +1 -1
- package/lib/utils/math.js.map +1 -1
- package/lib/utils/mobileLayoutHelpers.js.map +1 -1
- package/lib/utils/mobileUIUtils.js.map +1 -1
- package/lib/utils/performance/PerformanceMonitor.js.map +1 -1
- package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -1
- package/lib/utils/performance/usePerformanceMonitor.js.map +1 -1
- package/lib/utils/performanceOptimization.js.map +1 -1
- package/lib/utils/player3DHelpers.js.map +1 -1
- package/lib/utils/playerUtils.js.map +1 -1
- package/lib/utils/responsiveLayout.js.map +1 -1
- package/lib/utils/responsiveLayoutHelpers.d.ts +7 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -1
- package/lib/utils/responsiveLayoutHelpers.js +16 -2
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -1
- package/lib/utils/responsiveOrientationConstants.js.map +1 -1
- package/lib/utils/safeAreaUtils.js.map +1 -1
- package/lib/utils/sharedPhysicsConfig.js.map +1 -1
- package/lib/utils/skeletonScaling.js.map +1 -1
- package/lib/utils/stanceHelpers.js.map +1 -1
- package/lib/utils/threeObjectPool.js.map +1 -1
- package/lib/utils/visualEffects.js.map +1 -1
- package/package.json +7 -7
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* compact mass with no give. PIP/MCP are at the upper end of voluntary
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* flexion (~97° / 1.7 rad) and DIP is now ~69° (1.2 rad) so the
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|
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* Backfist - Knuckle strikes (등주먹, Deungjumeok)
|
|
559
|
+
*
|
|
560
|
+
* Korean 등주먹치기 (Deungjumeok Chigi): the fist is closed exactly as
|
|
561
|
+
* for a forward punch — only the wrist orientation changes so that the
|
|
562
|
+
* dorsal surface of the second-row knuckles is the impact face. The
|
|
563
|
+
* previous values left the fist noticeably loose (1.4 / 1.4 / 0.7),
|
|
564
|
+
* which is biomechanically inconsistent with a 등주먹 strike where the
|
|
565
|
+
* fist must be a single rigid mass on impact. Now matches FIST tightness.
|
|
536
566
|
*/
|
|
537
567
|
BACKFIST: {
|
|
538
568
|
thumb_meta: [
|
|
@@ -556,17 +586,17 @@ var HAND_POSES = {
|
|
|
556
586
|
0
|
|
557
587
|
],
|
|
558
588
|
index_prox: [
|
|
559
|
-
1.
|
|
589
|
+
1.55,
|
|
560
590
|
0,
|
|
561
591
|
0
|
|
562
592
|
],
|
|
563
593
|
index_inter: [
|
|
564
|
-
1.
|
|
594
|
+
1.55,
|
|
565
595
|
0,
|
|
566
596
|
0
|
|
567
597
|
],
|
|
568
598
|
index_dist: [
|
|
569
|
-
.
|
|
599
|
+
1.05,
|
|
570
600
|
0,
|
|
571
601
|
0
|
|
572
602
|
],
|
|
@@ -576,17 +606,17 @@ var HAND_POSES = {
|
|
|
576
606
|
0
|
|
577
607
|
],
|
|
578
608
|
middle_prox: [
|
|
579
|
-
1.
|
|
609
|
+
1.55,
|
|
580
610
|
0,
|
|
581
611
|
0
|
|
582
612
|
],
|
|
583
613
|
middle_inter: [
|
|
584
|
-
1.
|
|
614
|
+
1.55,
|
|
585
615
|
0,
|
|
586
616
|
0
|
|
587
617
|
],
|
|
588
618
|
middle_dist: [
|
|
589
|
-
.
|
|
619
|
+
1.05,
|
|
590
620
|
0,
|
|
591
621
|
0
|
|
592
622
|
],
|
|
@@ -596,17 +626,17 @@ var HAND_POSES = {
|
|
|
596
626
|
0
|
|
597
627
|
],
|
|
598
628
|
ring_prox: [
|
|
599
|
-
1.
|
|
629
|
+
1.55,
|
|
600
630
|
0,
|
|
601
631
|
0
|
|
602
632
|
],
|
|
603
633
|
ring_inter: [
|
|
604
|
-
1.
|
|
634
|
+
1.55,
|
|
605
635
|
0,
|
|
606
636
|
0
|
|
607
637
|
],
|
|
608
638
|
ring_dist: [
|
|
609
|
-
.
|
|
639
|
+
1.05,
|
|
610
640
|
0,
|
|
611
641
|
0
|
|
612
642
|
],
|
|
@@ -616,17 +646,17 @@ var HAND_POSES = {
|
|
|
616
646
|
0
|
|
617
647
|
],
|
|
618
648
|
pinky_prox: [
|
|
619
|
-
1.
|
|
649
|
+
1.55,
|
|
620
650
|
0,
|
|
621
651
|
0
|
|
622
652
|
],
|
|
623
653
|
pinky_inter: [
|
|
624
|
-
1.
|
|
654
|
+
1.55,
|
|
625
655
|
0,
|
|
626
656
|
0
|
|
627
657
|
],
|
|
628
658
|
pinky_dist: [
|
|
629
|
-
.
|
|
659
|
+
1.05,
|
|
630
660
|
0,
|
|
631
661
|
0
|
|
632
662
|
]
|
|
@@ -1088,7 +1118,7 @@ var KICK_PHASES = {
|
|
|
1088
1118
|
0
|
|
1089
1119
|
],
|
|
1090
1120
|
knee: [
|
|
1091
|
-
-2,
|
|
1121
|
+
-2.15,
|
|
1092
1122
|
0,
|
|
1093
1123
|
0
|
|
1094
1124
|
],
|
|
@@ -1098,7 +1128,7 @@ var KICK_PHASES = {
|
|
|
1098
1128
|
0
|
|
1099
1129
|
],
|
|
1100
1130
|
supportKnee: [
|
|
1101
|
-
-.
|
|
1131
|
+
-.45,
|
|
1102
1132
|
0,
|
|
1103
1133
|
0
|
|
1104
1134
|
],
|
|
@@ -1120,17 +1150,17 @@ var KICK_PHASES = {
|
|
|
1120
1150
|
0
|
|
1121
1151
|
],
|
|
1122
1152
|
knee: [
|
|
1123
|
-
-.
|
|
1153
|
+
-.12,
|
|
1124
1154
|
0,
|
|
1125
1155
|
0
|
|
1126
1156
|
],
|
|
1127
1157
|
ankle: [
|
|
1128
|
-
.
|
|
1158
|
+
.4,
|
|
1129
1159
|
0,
|
|
1130
1160
|
0
|
|
1131
1161
|
],
|
|
1132
1162
|
supportKnee: [
|
|
1133
|
-
-.
|
|
1163
|
+
-.45,
|
|
1134
1164
|
0,
|
|
1135
1165
|
0
|
|
1136
1166
|
],
|
|
@@ -1143,10 +1173,13 @@ var KICK_PHASES = {
|
|
|
1143
1173
|
},
|
|
1144
1174
|
/**
|
|
1145
1175
|
* High Axe Kick Peak (높은차기) - Leg nearly vertical
|
|
1176
|
+
*
|
|
1177
|
+
* Hip flexion clamped to MAX_FLEXION (1.92 rad ~110°) - the previous
|
|
1178
|
+
* 2.5 rad exceeded human anatomical range.
|
|
1146
1179
|
*/
|
|
1147
1180
|
HIGH_PEAK: {
|
|
1148
1181
|
hip: [
|
|
1149
|
-
|
|
1182
|
+
1.92,
|
|
1150
1183
|
0,
|
|
1151
1184
|
0
|
|
1152
1185
|
],
|
|
@@ -1156,23 +1189,26 @@ var KICK_PHASES = {
|
|
|
1156
1189
|
0
|
|
1157
1190
|
],
|
|
1158
1191
|
ankle: [
|
|
1159
|
-
.
|
|
1192
|
+
.42,
|
|
1160
1193
|
0,
|
|
1161
1194
|
0
|
|
1162
1195
|
],
|
|
1163
1196
|
supportKnee: [
|
|
1164
|
-
-.
|
|
1197
|
+
-.45,
|
|
1165
1198
|
0,
|
|
1166
1199
|
0
|
|
1167
1200
|
],
|
|
1168
1201
|
pelvis: [
|
|
1169
|
-
-.
|
|
1202
|
+
-.32,
|
|
1170
1203
|
0,
|
|
1171
1204
|
0
|
|
1172
1205
|
]
|
|
1173
1206
|
},
|
|
1174
1207
|
/**
|
|
1175
1208
|
* Roundhouse Chamber (돌려차기준비) - Hip rotated out
|
|
1209
|
+
*
|
|
1210
|
+
* Strong support-foot pivot (pelvisY=-0.78) for authentic Korean
|
|
1211
|
+
* dollyeochagi (돌려차기) hip-driven power generation.
|
|
1176
1212
|
*/
|
|
1177
1213
|
ROUNDHOUSE_CHAMBER: {
|
|
1178
1214
|
hip: [
|
|
@@ -1181,15 +1217,17 @@ var KICK_PHASES = {
|
|
|
1181
1217
|
.8
|
|
1182
1218
|
],
|
|
1183
1219
|
knee: [
|
|
1184
|
-
-1.
|
|
1220
|
+
-1.7,
|
|
1185
1221
|
0,
|
|
1186
1222
|
0
|
|
1187
1223
|
],
|
|
1188
|
-
pelvisY: -.
|
|
1189
|
-
spineY: .
|
|
1224
|
+
pelvisY: -.78,
|
|
1225
|
+
spineY: .4
|
|
1190
1226
|
},
|
|
1191
1227
|
/**
|
|
1192
1228
|
* Side Kick Lateral (옆차기) - Turned sideways
|
|
1229
|
+
*
|
|
1230
|
+
* Body fully bladed: pelvis 90°, spine counter-rotated for foot-edge strike.
|
|
1193
1231
|
*/
|
|
1194
1232
|
SIDE_CHAMBER: {
|
|
1195
1233
|
hip: [
|
|
@@ -1198,12 +1236,12 @@ var KICK_PHASES = {
|
|
|
1198
1236
|
.3
|
|
1199
1237
|
],
|
|
1200
1238
|
knee: [
|
|
1201
|
-
-1.
|
|
1239
|
+
-1.7,
|
|
1202
1240
|
0,
|
|
1203
1241
|
0
|
|
1204
1242
|
],
|
|
1205
1243
|
pelvisY: -1.57,
|
|
1206
|
-
spineY: -1
|
|
1244
|
+
spineY: -1,
|
|
1207
1245
|
spineLean: .2
|
|
1208
1246
|
}
|
|
1209
1247
|
};
|
|
@@ -1213,7 +1251,7 @@ var KICK_PHASES = {
|
|
|
1213
1251
|
*
|
|
1214
1252
|
* Based on traditional Korean martial arts principles:
|
|
1215
1253
|
* - 정권지르기 (Jeongkwon Jireugi) - Straight punch with fist rotation
|
|
1216
|
-
* - 역권지르기 (
|
|
1254
|
+
* - 역권지르기 (Yeokkwon Jireugi) - Reverse punch with full hip drive
|
|
1217
1255
|
* - 당기기 (Dangigi) - Pulling hand (hikite) for power generation
|
|
1218
1256
|
* - 엉덩이회전 (Eongdeongi Hoejeon) - Hip rotation for maximum power
|
|
1219
1257
|
* - 어깨비틀기 (Eokkae Biteulgi) - Shoulder torque coordination
|
|
@@ -1240,7 +1278,7 @@ var PUNCH_PHASES = {
|
|
|
1240
1278
|
elbow: [
|
|
1241
1279
|
0,
|
|
1242
1280
|
0,
|
|
1243
|
-
-1.
|
|
1281
|
+
-1.65
|
|
1244
1282
|
],
|
|
1245
1283
|
wrist: [
|
|
1246
1284
|
0,
|
|
@@ -1248,46 +1286,49 @@ var PUNCH_PHASES = {
|
|
|
1248
1286
|
0
|
|
1249
1287
|
],
|
|
1250
1288
|
oppositeShoulder: [
|
|
1251
|
-
-.
|
|
1289
|
+
-.5,
|
|
1252
1290
|
0,
|
|
1253
|
-
.
|
|
1291
|
+
.3
|
|
1254
1292
|
],
|
|
1255
1293
|
oppositeElbow: [
|
|
1256
1294
|
0,
|
|
1257
1295
|
0,
|
|
1258
|
-
1.
|
|
1296
|
+
1.6
|
|
1259
1297
|
],
|
|
1260
|
-
spineY: -.
|
|
1261
|
-
pelvisY: -.
|
|
1298
|
+
spineY: -.2,
|
|
1299
|
+
pelvisY: -.25
|
|
1262
1300
|
},
|
|
1263
1301
|
/**
|
|
1264
1302
|
* Wind-up (준비강화) - Brief additional coil before strike
|
|
1265
1303
|
*
|
|
1266
1304
|
* Minimal wind-up for fast punches like jab.
|
|
1267
1305
|
* More pronounced for power punches like cross.
|
|
1306
|
+
*
|
|
1307
|
+
* Elbow z is NEGATIVE in LEFT-arm convention (= flexion). Previous value
|
|
1308
|
+
* of +1.8 was a sign bug that would over-extend the elbow at windup.
|
|
1268
1309
|
*/
|
|
1269
1310
|
WINDUP: {
|
|
1270
1311
|
shoulder: [
|
|
1271
|
-
|
|
1312
|
+
-.1,
|
|
1272
1313
|
0,
|
|
1273
1314
|
-.3
|
|
1274
1315
|
],
|
|
1275
1316
|
elbow: [
|
|
1276
1317
|
0,
|
|
1277
1318
|
0,
|
|
1278
|
-
1.
|
|
1319
|
+
-1.75
|
|
1279
1320
|
],
|
|
1280
|
-
spineY: -.
|
|
1281
|
-
pelvisY: -.
|
|
1321
|
+
spineY: -.28,
|
|
1322
|
+
pelvisY: -.22
|
|
1282
1323
|
},
|
|
1283
1324
|
/**
|
|
1284
1325
|
* Extension with Hip Drive (지르기) - Full extension with body rotation
|
|
1285
1326
|
*
|
|
1286
1327
|
* Korean martial arts extension mechanics:
|
|
1287
1328
|
* - Fist rotates from vertical to pronated (palm-down)
|
|
1288
|
-
* - Hip drives forward and rotates (엉덩이회전)
|
|
1329
|
+
* - Hip drives forward and rotates (엉덩이회전) ~25-30°
|
|
1289
1330
|
* - Shoulder rotates with punch (어깨비틀기)
|
|
1290
|
-
* - Opposite arm pulls back to hip (당기기/hikite)
|
|
1331
|
+
* - Opposite arm pulls back fully to hip (당기기/hikite)
|
|
1291
1332
|
* - Elbow nearly straight at impact (~170-175°)
|
|
1292
1333
|
*/
|
|
1293
1334
|
EXTENSION: {
|
|
@@ -1304,20 +1345,20 @@ var PUNCH_PHASES = {
|
|
|
1304
1345
|
wrist: [
|
|
1305
1346
|
0,
|
|
1306
1347
|
0,
|
|
1307
|
-
.
|
|
1348
|
+
.4
|
|
1308
1349
|
],
|
|
1309
1350
|
oppositeShoulder: [
|
|
1310
1351
|
-.2,
|
|
1311
1352
|
0,
|
|
1312
|
-
-.
|
|
1353
|
+
-.35
|
|
1313
1354
|
],
|
|
1314
1355
|
oppositeElbow: [
|
|
1315
1356
|
0,
|
|
1316
1357
|
0,
|
|
1317
|
-
1.
|
|
1358
|
+
1.55
|
|
1318
1359
|
],
|
|
1319
|
-
spineY: .
|
|
1320
|
-
pelvisY: .
|
|
1360
|
+
spineY: .48,
|
|
1361
|
+
pelvisY: .45
|
|
1321
1362
|
},
|
|
1322
1363
|
/**
|
|
1323
1364
|
* Peak Impact (정점) - Maximum extension and rotation
|
|
@@ -1340,20 +1381,20 @@ var PUNCH_PHASES = {
|
|
|
1340
1381
|
wrist: [
|
|
1341
1382
|
0,
|
|
1342
1383
|
0,
|
|
1343
|
-
.
|
|
1384
|
+
.45
|
|
1344
1385
|
],
|
|
1345
1386
|
oppositeShoulder: [
|
|
1346
1387
|
-.2,
|
|
1347
1388
|
0,
|
|
1348
|
-
-.
|
|
1389
|
+
-.35
|
|
1349
1390
|
],
|
|
1350
1391
|
oppositeElbow: [
|
|
1351
1392
|
0,
|
|
1352
1393
|
0,
|
|
1353
|
-
1.
|
|
1394
|
+
1.55
|
|
1354
1395
|
],
|
|
1355
|
-
spineY: .
|
|
1356
|
-
pelvisY: .
|
|
1396
|
+
spineY: .52,
|
|
1397
|
+
pelvisY: .49
|
|
1357
1398
|
}
|
|
1358
1399
|
};
|
|
1359
1400
|
/**
|