bard-legends-framework 0.9.6 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/dist/_interfaces/index.d.ts +2 -2
  2. package/dist/_interfaces/index.js +2 -3
  3. package/dist/game-entities/attachable/attachable.d.ts +6 -6
  4. package/dist/game-entities/attachable/attachable.js +28 -30
  5. package/dist/game-entities/attachable/attachable.spec.js +129 -128
  6. package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
  7. package/dist/game-entities/attachable/attachable.store.js +34 -32
  8. package/dist/game-entities/attachable/attachable.test.js +132 -131
  9. package/dist/game-entities/attachable/destroyable.d.ts +13 -13
  10. package/dist/game-entities/attachable/destroyable.js +64 -69
  11. package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
  12. package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
  13. package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
  14. package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
  15. package/dist/game-entities/attachable/interfaces.d.ts +6 -6
  16. package/dist/game-entities/attachable/interfaces.js +2 -3
  17. package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
  18. package/dist/game-entities/controller/controller.js +0 -1
  19. package/dist/game-entities/controller/controller.spec.js +128 -125
  20. package/dist/game-entities/entity/entity.spec.js +263 -293
  21. package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
  22. package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
  23. package/dist/game-entities/scene/scene.spec.js +219 -223
  24. package/dist/game-entities/service/service.js +0 -4
  25. package/dist/game-entities/service/service.spec.js +265 -237
  26. package/dist/game-entities/service/service.test.js +4 -2
  27. package/dist/game-entities/update-loop.d.ts +18 -18
  28. package/dist/game-entities/update-loop.js +46 -28
  29. package/dist/game-entities/view/view.spec.js +490 -506
  30. package/dist/game-entities/view/view.test.js +1 -1
  31. package/dist/lib/animator/animations.d.ts +13 -13
  32. package/dist/lib/animator/animations.js +43 -40
  33. package/dist/lib/animator/animator.d.ts +41 -41
  34. package/dist/lib/animator/animator.js +194 -197
  35. package/dist/lib/animator/animator.spec.js +699 -612
  36. package/dist/lib/animator/index.js +24 -19
  37. package/dist/lib/libraries/animator/animations.d.ts +13 -13
  38. package/dist/lib/libraries/animator/animations.js +43 -40
  39. package/dist/lib/libraries/animator/animator.d.ts +41 -41
  40. package/dist/lib/libraries/animator/animator.js +194 -197
  41. package/dist/lib/libraries/animator/animator.spec.js +699 -612
  42. package/dist/lib/libraries/animator/index.js +24 -19
  43. package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
  44. package/dist/lib/libraries/path-finder/path-finder.js +19 -20
  45. package/dist/lib/path-finder/path-finder.d.ts +2 -2
  46. package/dist/lib/path-finder/path-finder.js +19 -20
  47. package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
  48. package/dist/lib/services/keyboard/keyboard.js +39 -31
  49. package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
  50. package/dist/lib/services/mouse/mouse.service.js +65 -53
  51. package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
  52. package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
  53. package/dist/lib/update-loop.d.ts +10 -10
  54. package/dist/lib/update-loop.js +35 -27
  55. package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
  56. package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
  57. package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
  58. package/dist/physics/entitity-types/movable-entity.js +21 -22
  59. package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
  60. package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
  61. package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
  62. package/dist/physics/entitity-types/physics-entity.js +97 -88
  63. package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
  64. package/dist/physics/helpers/closest-available-space.helper.js +98 -96
  65. package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
  66. package/dist/physics/helpers/p2js.helper.d.ts +3 -3
  67. package/dist/physics/helpers/p2js.helper.js +21 -22
  68. package/dist/physics/helpers/shape-factory.d.ts +9 -4
  69. package/dist/physics/helpers/shape-factory.js +99 -75
  70. package/dist/physics/libs/p2js.helper.js +1 -1
  71. package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
  72. package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
  73. package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
  74. package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
  75. package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
  76. package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
  77. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
  78. package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
  79. package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
  80. package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
  81. package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
  82. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
  83. package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
  84. package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
  85. package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
  86. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
  87. package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
  88. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
  89. package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
  90. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
  91. package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
  92. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
  93. package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
  94. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
  95. package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
  96. package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
  97. package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
  98. package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
  99. package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
  100. package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
  101. package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
  102. package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
  103. package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
  104. package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
  105. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
  106. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
  107. package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
  108. package/dist/physics/physics-world.d.ts +50 -34
  109. package/dist/physics/physics-world.js +142 -133
  110. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
  111. package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
  112. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
  113. package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
  114. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
  115. package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
  116. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
  117. package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
  118. package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
  119. package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
  120. package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
  121. package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
  122. package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
  123. package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
  124. package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
  125. package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
  126. package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
  127. package/dist/physics/sub-elements/physics-body-groups.js +41 -42
  128. package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
  129. package/dist/physics/sub-elements/physics-collision.js +141 -121
  130. package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
  131. package/dist/physics/sub-elements/physics-materials.js +101 -100
  132. package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
  133. package/dist/physics/sub-elements/physics-world-borders.js +25 -26
  134. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
  135. package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
  136. package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
  137. package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
  138. package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
  139. package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
  140. package/dist/pixi/display-object/components/filters.d.ts +18 -18
  141. package/dist/pixi/display-object/components/filters.js +106 -81
  142. package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
  143. package/dist/pixi/display-object/components/glow-effect.js +33 -36
  144. package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
  145. package/dist/pixi/display-object/components/glow-filter.js +33 -36
  146. package/dist/pixi/display-object/container-attributes.js +1 -1
  147. package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
  148. package/dist/pixi/display-object/display-object-attributes.js +148 -150
  149. package/dist/pixi/display-object/display-object.d.ts +17 -17
  150. package/dist/pixi/display-object/display-object.js +79 -75
  151. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
  152. package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
  153. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
  154. package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
  155. package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
  156. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
  157. package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
  158. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
  159. package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
  160. package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
  161. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
  162. package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
  163. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
  164. package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
  165. package/dist/pixi/display-object/filters.js +20 -4
  166. package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
  167. package/dist/pixi/display-object/objects/components/filters.js +106 -81
  168. package/dist/pixi/display-object/objects/container.d.ts +2 -2
  169. package/dist/pixi/display-object/objects/container.js +39 -30
  170. package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
  171. package/dist/pixi/display-object/objects/graphics.js +218 -202
  172. package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
  173. package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
  174. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
  175. package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
  176. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
  177. package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
  178. package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
  179. package/dist/pixi/display-object/objects/sprite.js +248 -233
  180. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
  181. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
  182. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
  183. package/dist/pixi/display-object/objects/text.d.ts +25 -25
  184. package/dist/pixi/display-object/objects/text.js +111 -102
  185. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
  186. package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
  187. package/dist/pixi/game.d.ts +1 -1
  188. package/dist/pixi/game.js +2 -2
  189. package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
  190. package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
  191. package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
  192. package/dist/pixi/helpers/pixi-container.helper.js +10 -8
  193. package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
  194. package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
  195. package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
  196. package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
  197. package/dist/pixi/modules/CAMERA/index.js +3 -3
  198. package/dist/services/keyboard/keyboard.d.ts +4 -4
  199. package/dist/services/keyboard/keyboard.js +39 -31
  200. package/dist/services/mouse/mouse.service.d.ts +8 -8
  201. package/dist/services/mouse/mouse.service.js +65 -53
  202. package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
  203. package/dist/services/mouse/mouser-target-focus.service.js +83 -81
  204. package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
  205. package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
  206. package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
  207. package/dist/utilities/libraries/animator/animator.spec.js +765 -656
  208. package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
  209. package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
  210. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
  211. package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
  212. package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
  213. package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
  214. package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
  215. package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
  216. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
  217. package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
  218. package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
  219. package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
  220. package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
  221. package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
  222. package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
  223. package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
  224. package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
  225. package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
  226. package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
  227. package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
  228. package/dist/utilities/services/keyboard/keyboard.js +42 -34
  229. package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
  230. package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
  231. package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
  232. package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
  233. package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
  234. package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
  235. package/dist/utilities/services/mouse/mouse.service.js +86 -72
  236. package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
  237. package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
  238. package/package.json +4 -10
@@ -1,135 +1,161 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
1
+ var __createBinding =
2
+ (this && this.__createBinding) ||
3
+ (Object.create
4
+ ? (o, m, k, k2) => {
5
+ if (k2 === undefined) k2 = k;
6
+ var desc = Object.getOwnPropertyDescriptor(m, k);
7
+ if (!desc || ('get' in desc ? !m.__esModule : desc.writable || desc.configurable)) {
8
+ desc = { enumerable: true, get: () => m[k] };
9
+ }
10
+ Object.defineProperty(o, k2, desc);
11
+ }
12
+ : (o, m, k, k2) => {
13
+ if (k2 === undefined) k2 = k;
14
+ o[k2] = m[k];
15
+ });
16
+ var __setModuleDefault =
17
+ (this && this.__setModuleDefault) ||
18
+ (Object.create
19
+ ? (o, v) => {
20
+ Object.defineProperty(o, 'default', { enumerable: true, value: v });
21
+ }
22
+ : (o, v) => {
23
+ o['default'] = v;
24
+ });
25
+ var __importStar =
26
+ (this && this.__importStar) ||
27
+ (mod => {
19
28
  if (mod && mod.__esModule) return mod;
20
29
  var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
30
+ if (mod != null) for (var k in mod) if (k !== 'default' && Object.hasOwn(mod, k)) __createBinding(result, mod, k);
22
31
  __setModuleDefault(result, mod);
23
32
  return result;
24
- };
25
- Object.defineProperty(exports, "__esModule", { value: true });
33
+ });
34
+ Object.defineProperty(exports, '__esModule', { value: true });
26
35
  exports.Filters = void 0;
27
- const helpers_lib_1 = require("helpers-lib");
28
- const PIXI = __importStar(require("pixi.js"));
29
- const game_1 = require("../../../game");
30
- const blur_filter_1 = require("../../filters/base-filters/blur.filter");
36
+ const helpers_lib_1 = require('helpers-lib');
37
+ const PIXI = __importStar(require('pixi.js'));
38
+ const game_1 = require('../../../game');
39
+ const blur_filter_1 = require('../../filters/base-filters/blur.filter');
31
40
  class Filters {
32
- get red() {
33
- return this._red;
34
- }
35
- set red(value) {
36
- this._red = value;
37
- this.refreshColorMatrix();
38
- }
39
- get green() {
40
- return this._green;
41
- }
42
- set green(value) {
43
- this._green = value;
44
- this.refreshColorMatrix();
45
- }
46
- get blue() {
47
- return this._blue;
48
- }
49
- set blue(value) {
50
- this._blue = value;
51
- this.refreshColorMatrix();
52
- }
53
- get brightness() {
54
- return this._brightness;
55
- }
56
- set brightness(value) {
57
- this._brightness = value;
58
- this.refreshColorMatrix();
59
- }
60
- get contrast() {
61
- return this._contrast;
62
- }
63
- set contrast(value) {
64
- this._contrast = value;
65
- this.refreshColorMatrix();
66
- }
67
- get blur() {
68
- return this._blur;
69
- }
70
- set blur(value) {
71
- let blurVector = helpers_lib_1.Comparator.isNumber(value) ? new helpers_lib_1.Vector(value, value) : value;
72
- if ((this._blur && blurVector && !this._blur.isEqual(blurVector)) ||
73
- (this._blur && !blurVector) ||
74
- (!this._blur && blurVector)) {
75
- this._blur = blurVector;
76
- if (this.blurFilter) {
77
- this.blurFilter.destroy();
78
- this.blurFilter = undefined;
79
- }
80
- if (blurVector) {
81
- this.blurFilter = new blur_filter_1.BlurFilter(blurVector);
82
- this.onFilterChange();
83
- }
84
- }
85
- }
86
- constructor(container) {
87
- this.container = container;
88
- this._red = 1;
89
- this._green = 1;
90
- this._blue = 1;
91
- this._brightness = 1;
92
- this._contrast = 1;
41
+ get red() {
42
+ return this._red;
43
+ }
44
+ set red(value) {
45
+ this._red = value;
46
+ this.refreshColorMatrix();
47
+ }
48
+ get green() {
49
+ return this._green;
50
+ }
51
+ set green(value) {
52
+ this._green = value;
53
+ this.refreshColorMatrix();
54
+ }
55
+ get blue() {
56
+ return this._blue;
57
+ }
58
+ set blue(value) {
59
+ this._blue = value;
60
+ this.refreshColorMatrix();
61
+ }
62
+ get brightness() {
63
+ return this._brightness;
64
+ }
65
+ set brightness(value) {
66
+ this._brightness = value;
67
+ this.refreshColorMatrix();
68
+ }
69
+ get contrast() {
70
+ return this._contrast;
71
+ }
72
+ set contrast(value) {
73
+ this._contrast = value;
74
+ this.refreshColorMatrix();
75
+ }
76
+ get blur() {
77
+ return this._blur;
78
+ }
79
+ set blur(value) {
80
+ const blurVector = helpers_lib_1.Comparator.isNumber(value) ? new helpers_lib_1.Vector(value, value) : value;
81
+ if (
82
+ (this._blur && blurVector && !this._blur.isEqual(blurVector)) ||
83
+ (this._blur && !blurVector) ||
84
+ (!this._blur && blurVector)
85
+ ) {
86
+ this._blur = blurVector;
87
+ if (this.blurFilter) {
88
+ this.blurFilter.destroy();
89
+ this.blurFilter = undefined;
90
+ }
91
+ if (blurVector) {
92
+ this.blurFilter = new blur_filter_1.BlurFilter(blurVector);
93
93
  this.onFilterChange();
94
- }
95
- removeColorFilter() {
96
- this.colorMatrix?.destroy();
94
+ }
95
+ }
96
+ }
97
+ constructor(container) {
98
+ this.container = container;
99
+ this._red = 1;
100
+ this._green = 1;
101
+ this._blue = 1;
102
+ this._brightness = 1;
103
+ this._contrast = 1;
104
+ this.onFilterChange();
105
+ }
106
+ removeColorFilter() {
107
+ this.colorMatrix?.destroy();
108
+ this.colorMatrix = undefined;
109
+ this.onFilterChange();
110
+ }
111
+ refreshColorMatrix() {
112
+ if (this._red === 1 && this._green === 1 && this._blue === 1 && this._brightness === 1 && this._contrast === 1) {
113
+ if (this.colorMatrix) {
114
+ this.colorMatrix.destroy();
97
115
  this.colorMatrix = undefined;
98
116
  this.onFilterChange();
99
- }
100
- refreshColorMatrix() {
101
- if (this._red === 1 && this._green === 1 && this._blue === 1 && this._brightness === 1 && this._contrast === 1) {
102
- if (this.colorMatrix) {
103
- this.colorMatrix.destroy();
104
- this.colorMatrix = undefined;
105
- this.onFilterChange();
106
- }
107
- }
108
- else {
109
- if (!this.colorMatrix) {
110
- this.colorMatrix = new PIXI.ColorMatrixFilter();
111
- this.colorMatrix.resolution = game_1.RESOLUTION;
112
- this.onFilterChange();
113
- }
114
- // prettier-ignore
115
- this.colorMatrix.matrix = [
116
- this._red * this._contrast, 0, 0, 0, (this._brightness - 1),
117
- 0, this._green * this._contrast, 0, 0, (this._brightness - 1),
118
- 0, 0, this._blue * this._contrast, 0, (this._brightness - 1),
119
- 0, 0, 0, 1, 0
120
- ];
121
- }
122
- }
123
- onFilterChange() {
124
- let filters = [];
125
- if (this.blurFilter) {
126
- filters.push(this.blurFilter);
127
- }
128
- if (this.colorMatrix) {
129
- filters.push(this.colorMatrix);
130
- }
131
- this.container.filters = filters;
132
- }
117
+ }
118
+ } else {
119
+ if (!this.colorMatrix) {
120
+ this.colorMatrix = new PIXI.ColorMatrixFilter();
121
+ this.colorMatrix.resolution = game_1.RESOLUTION;
122
+ this.onFilterChange();
123
+ }
124
+ // prettier-ignore
125
+ this.colorMatrix.matrix = [
126
+ this._red * this._contrast,
127
+ 0,
128
+ 0,
129
+ 0,
130
+ this._brightness - 1,
131
+ 0,
132
+ this._green * this._contrast,
133
+ 0,
134
+ 0,
135
+ this._brightness - 1,
136
+ 0,
137
+ 0,
138
+ this._blue * this._contrast,
139
+ 0,
140
+ this._brightness - 1,
141
+ 0,
142
+ 0,
143
+ 0,
144
+ 1,
145
+ 0
146
+ ];
147
+ }
148
+ }
149
+ onFilterChange() {
150
+ const filters = [];
151
+ if (this.blurFilter) {
152
+ filters.push(this.blurFilter);
153
+ }
154
+ if (this.colorMatrix) {
155
+ filters.push(this.colorMatrix);
156
+ }
157
+ this.container.filters = filters;
158
+ }
133
159
  }
134
160
  exports.Filters = Filters;
135
- //# sourceMappingURL=filters.js.map
161
+ //# sourceMappingURL=filters.js.map
@@ -1,11 +1,11 @@
1
1
  import * as PIXI from 'pixi.js';
2
2
  import { GlowEffectOptions } from '../../..';
3
3
  export declare class GlowSpriteGenerator {
4
- private static glowTextureCache;
5
- static createGlowSpriteFromSprite(pixiSprite: PIXI.Sprite, partialOptions: GlowEffectOptions, cache: boolean): PIXI.Sprite;
6
- private static getGlowTexture;
7
- private static getGlowTextureFromSprite;
8
- private static setEquavelentAnchorByExtendedBounds;
9
- private static extendBounds;
10
- private static completeOptions;
4
+ private static glowTextureCache;
5
+ static createGlowSpriteFromSprite(pixiSprite: PIXI.Sprite, partialOptions: GlowEffectOptions, cache: boolean): PIXI.Sprite;
6
+ private static getGlowTexture;
7
+ private static getGlowTextureFromSprite;
8
+ private static setEquavelentAnchorByExtendedBounds;
9
+ private static extendBounds;
10
+ private static completeOptions;
11
11
  }
@@ -1,110 +1,129 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
1
+ var __createBinding =
2
+ (this && this.__createBinding) ||
3
+ (Object.create
4
+ ? (o, m, k, k2) => {
5
+ if (k2 === undefined) k2 = k;
6
+ var desc = Object.getOwnPropertyDescriptor(m, k);
7
+ if (!desc || ('get' in desc ? !m.__esModule : desc.writable || desc.configurable)) {
8
+ desc = { enumerable: true, get: () => m[k] };
9
+ }
10
+ Object.defineProperty(o, k2, desc);
11
+ }
12
+ : (o, m, k, k2) => {
13
+ if (k2 === undefined) k2 = k;
14
+ o[k2] = m[k];
15
+ });
16
+ var __setModuleDefault =
17
+ (this && this.__setModuleDefault) ||
18
+ (Object.create
19
+ ? (o, v) => {
20
+ Object.defineProperty(o, 'default', { enumerable: true, value: v });
21
+ }
22
+ : (o, v) => {
23
+ o['default'] = v;
24
+ });
25
+ var __importStar =
26
+ (this && this.__importStar) ||
27
+ (mod => {
19
28
  if (mod && mod.__esModule) return mod;
20
29
  var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
30
+ if (mod != null) for (var k in mod) if (k !== 'default' && Object.hasOwn(mod, k)) __createBinding(result, mod, k);
22
31
  __setModuleDefault(result, mod);
23
32
  return result;
24
- };
25
- Object.defineProperty(exports, "__esModule", { value: true });
33
+ });
34
+ Object.defineProperty(exports, '__esModule', { value: true });
26
35
  exports.GlowSpriteGenerator = void 0;
27
- const helpers_lib_1 = require("helpers-lib");
28
- const PIXI = __importStar(require("pixi.js"));
29
- const __1 = require("../../..");
30
- const update_cycle_1 = require("../../../../game-entities/update-cycle");
31
- const game_assets_1 = require("../../../helpers/game-assets");
32
- const glow_filter_1 = require("../../filters/composite-filters/glow-filter");
36
+ const helpers_lib_1 = require('helpers-lib');
37
+ const PIXI = __importStar(require('pixi.js'));
38
+ const __1 = require('../../..');
39
+ const update_cycle_1 = require('../../../../game-entities/update-cycle');
40
+ const game_assets_1 = require('../../../helpers/game-assets');
41
+ const glow_filter_1 = require('../../filters/composite-filters/glow-filter');
33
42
  class GlowSpriteGenerator {
34
- static { this.glowTextureCache = new Map(); }
35
- static createGlowSpriteFromSprite(pixiSprite, partialOptions, cache) {
36
- let options = this.completeOptions(partialOptions);
37
- let blurRadiusVector = helpers_lib_1.Comparator.isNumber(options.blurRadius)
38
- ? new helpers_lib_1.Vector(options.blurRadius, options.blurRadius)
39
- : options.blurRadius;
40
- let glowBaseTexture = this.getGlowTexture(pixiSprite.texture, blurRadiusVector, options.expand, options.color, cache);
41
- let glowSprite = new PIXI.Sprite(glowBaseTexture);
42
- this.setEquavelentAnchorByExtendedBounds(glowSprite, helpers_lib_1.Vector.fromVec2(pixiSprite.anchor), Math.max(blurRadiusVector.x, blurRadiusVector.y) + options.expand);
43
- glowSprite.alpha = options.glowAlpha;
44
- glowSprite.blendMode = options.blendMode;
45
- return glowSprite;
46
- }
47
- static getGlowTexture(baseTexture, blurRadius, expand, color, cache) {
48
- if (!baseTexture.id) {
49
- throw new Error('GlowSpriteGenerator: baseTexture should have an id');
50
- }
51
- if (cache) {
52
- let cacheName = `${baseTexture.id}-${expand}-${blurRadius.x}-${blurRadius.y}-${color.r}-${color.g}-${color.b}`;
53
- if (GlowSpriteGenerator.glowTextureCache.has(cacheName)) {
54
- return GlowSpriteGenerator.glowTextureCache.get(cacheName);
55
- }
56
- else {
57
- let texture = this.getGlowTextureFromSprite(baseTexture, blurRadius, expand, color);
58
- GlowSpriteGenerator.glowTextureCache.set(cacheName, texture);
59
- return texture;
60
- }
61
- }
62
- else {
63
- return this.getGlowTextureFromSprite(baseTexture, blurRadius, expand, color);
64
- }
43
+ static {
44
+ GlowSpriteGenerator.glowTextureCache = new Map();
45
+ }
46
+ static createGlowSpriteFromSprite(pixiSprite, partialOptions, cache) {
47
+ const options = GlowSpriteGenerator.completeOptions(partialOptions);
48
+ const blurRadiusVector = helpers_lib_1.Comparator.isNumber(options.blurRadius)
49
+ ? new helpers_lib_1.Vector(options.blurRadius, options.blurRadius)
50
+ : options.blurRadius;
51
+ const glowBaseTexture = GlowSpriteGenerator.getGlowTexture(
52
+ pixiSprite.texture,
53
+ blurRadiusVector,
54
+ options.expand,
55
+ options.color,
56
+ cache
57
+ );
58
+ const glowSprite = new PIXI.Sprite(glowBaseTexture);
59
+ GlowSpriteGenerator.setEquavelentAnchorByExtendedBounds(
60
+ glowSprite,
61
+ helpers_lib_1.Vector.fromVec2(pixiSprite.anchor),
62
+ Math.max(blurRadiusVector.x, blurRadiusVector.y) + options.expand
63
+ );
64
+ glowSprite.alpha = options.glowAlpha;
65
+ glowSprite.blendMode = options.blendMode;
66
+ return glowSprite;
67
+ }
68
+ static getGlowTexture(baseTexture, blurRadius, expand, color, cache) {
69
+ if (!baseTexture.id) {
70
+ throw new Error('GlowSpriteGenerator: baseTexture should have an id');
65
71
  }
66
- static getGlowTextureFromSprite(baseTexture, blurRadius, expand, color) {
67
- let glowBaseSprite = new PIXI.Sprite(baseTexture);
68
- this.extendBounds(glowBaseSprite, Math.max(blurRadius.x, blurRadius.y) + expand);
69
- glowBaseSprite.filters = [new glow_filter_1.GlowFilter({ blurRadius, expand, color })];
70
- let texture = __1.Game.instance.renderer.generateTexture(glowBaseSprite);
71
- texture.id = game_assets_1.GameAssets.insertAsset(texture);
72
- glowBaseSprite.destroy();
72
+ if (cache) {
73
+ const cacheName = `${baseTexture.id}-${expand}-${blurRadius.x}-${blurRadius.y}-${color.r}-${color.g}-${color.b}`;
74
+ if (GlowSpriteGenerator.glowTextureCache.has(cacheName)) {
75
+ return GlowSpriteGenerator.glowTextureCache.get(cacheName);
76
+ } else {
77
+ const texture = GlowSpriteGenerator.getGlowTextureFromSprite(baseTexture, blurRadius, expand, color);
78
+ GlowSpriteGenerator.glowTextureCache.set(cacheName, texture);
73
79
  return texture;
80
+ }
81
+ } else {
82
+ return GlowSpriteGenerator.getGlowTextureFromSprite(baseTexture, blurRadius, expand, color);
74
83
  }
75
- static setEquavelentAnchorByExtendedBounds(sprite, anchor, amount) {
76
- let x = (amount + (sprite.width - amount * 2) * anchor.x) / sprite.width;
77
- let y = (amount + (sprite.height - amount * 2) * anchor.y) / sprite.height;
78
- sprite.anchor.set(x, y);
84
+ }
85
+ static getGlowTextureFromSprite(baseTexture, blurRadius, expand, color) {
86
+ const glowBaseSprite = new PIXI.Sprite(baseTexture);
87
+ GlowSpriteGenerator.extendBounds(glowBaseSprite, Math.max(blurRadius.x, blurRadius.y) + expand);
88
+ glowBaseSprite.filters = [new glow_filter_1.GlowFilter({ blurRadius, expand, color })];
89
+ const texture = __1.Game.instance.renderer.generateTexture(glowBaseSprite);
90
+ texture.id = game_assets_1.GameAssets.insertAsset(texture);
91
+ glowBaseSprite.destroy();
92
+ return texture;
93
+ }
94
+ static setEquavelentAnchorByExtendedBounds(sprite, anchor, amount) {
95
+ const x = (amount + (sprite.width - amount * 2) * anchor.x) / sprite.width;
96
+ const y = (amount + (sprite.height - amount * 2) * anchor.y) / sprite.height;
97
+ sprite.anchor.set(x, y);
98
+ }
99
+ static extendBounds(container, amount) {
100
+ if (container.isSprite) {
101
+ const graphics = new PIXI.Graphics();
102
+ container.addChild(graphics);
79
103
  }
80
- static extendBounds(container, amount) {
81
- if (container.isSprite) {
82
- let graphics = new PIXI.Graphics();
83
- container.addChild(graphics);
84
- }
85
- let width = container.width;
86
- let height = container.height;
87
- container.calculateBounds = function () {
88
- this._bounds.clear();
89
- this._bounds.addFrame(this.transform, -amount, -amount, width + amount, height + amount);
90
- };
91
- }
92
- static completeOptions(partialOptions) {
93
- let options = {
94
- glowAlpha: 1,
95
- blurRadius: 5,
96
- expand: 0,
97
- color: helpers_lib_1.ColorHelper.white,
98
- blendMode: __1.BlendMode.add
99
- };
100
- if (partialOptions) {
101
- options = { ...options, ...partialOptions };
102
- }
103
- return options;
104
+ const width = container.width;
105
+ const height = container.height;
106
+ container.calculateBounds = function () {
107
+ this._bounds.clear();
108
+ this._bounds.addFrame(this.transform, -amount, -amount, width + amount, height + amount);
109
+ };
110
+ }
111
+ static completeOptions(partialOptions) {
112
+ let options = {
113
+ glowAlpha: 1,
114
+ blurRadius: 5,
115
+ expand: 0,
116
+ color: helpers_lib_1.ColorHelper.white,
117
+ blendMode: __1.BlendMode.add
118
+ };
119
+ if (partialOptions) {
120
+ options = { ...options, ...partialOptions };
104
121
  }
122
+ return options;
123
+ }
105
124
  }
106
125
  exports.GlowSpriteGenerator = GlowSpriteGenerator;
107
126
  update_cycle_1.UpdateCycle.hardResetAction.subscribe(() => {
108
- GlowSpriteGenerator['glowTextureCache'].clear();
127
+ GlowSpriteGenerator['glowTextureCache'].clear();
109
128
  });
110
- //# sourceMappingURL=glow-sprite-generator.js.map
129
+ //# sourceMappingURL=glow-sprite-generator.js.map
@@ -1,9 +1,9 @@
1
1
  import { Sprite } from '../sprite';
2
2
  import { SpriteWithGlowingShapesDefinition } from '../../..';
3
3
  export declare class SpriteWithGlowingShapes extends Sprite {
4
- static createFromDefinition(spriteWithGlowingShapesDefinition: SpriteWithGlowingShapesDefinition): SpriteWithGlowingShapes;
5
- private static createGlowingShape;
6
- private static getPolygonDefinition;
7
- readonly glowingShapes: ReadonlyArray<Sprite>;
8
- private constructor();
4
+ static createFromDefinition(spriteWithGlowingShapesDefinition: SpriteWithGlowingShapesDefinition): SpriteWithGlowingShapes;
5
+ private static createGlowingShape;
6
+ private static getPolygonDefinition;
7
+ readonly glowingShapes: ReadonlyArray<Sprite>;
8
+ private constructor();
9
9
  }