bard-legends-framework 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_interfaces/index.d.ts +2 -2
- package/dist/_interfaces/index.js +2 -3
- package/dist/game-entities/attachable/attachable.d.ts +6 -6
- package/dist/game-entities/attachable/attachable.js +28 -30
- package/dist/game-entities/attachable/attachable.spec.js +129 -128
- package/dist/game-entities/attachable/attachable.store.d.ts +5 -5
- package/dist/game-entities/attachable/attachable.store.js +34 -32
- package/dist/game-entities/attachable/attachable.test.js +132 -131
- package/dist/game-entities/attachable/destroyable.d.ts +13 -13
- package/dist/game-entities/attachable/destroyable.js +64 -69
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.d.ts +15 -15
- package/dist/game-entities/attachable/helpers/decorate-actions-lib.js +125 -116
- package/dist/game-entities/attachable/helpers/referance-variable.d.ts +15 -15
- package/dist/game-entities/attachable/helpers/referance-variable.js +47 -48
- package/dist/game-entities/attachable/interfaces.d.ts +6 -6
- package/dist/game-entities/attachable/interfaces.js +2 -3
- package/dist/game-entities/base/helpers/decorate-actions-lib.js +0 -1
- package/dist/game-entities/controller/controller.js +0 -1
- package/dist/game-entities/controller/controller.spec.js +128 -125
- package/dist/game-entities/entity/entity.spec.js +263 -293
- package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +7 -7
- package/dist/game-entities/entity/helpers/view-creation.helper.js +48 -48
- package/dist/game-entities/scene/scene.spec.js +219 -223
- package/dist/game-entities/service/service.js +0 -4
- package/dist/game-entities/service/service.spec.js +265 -237
- package/dist/game-entities/service/service.test.js +4 -2
- package/dist/game-entities/update-loop.d.ts +18 -18
- package/dist/game-entities/update-loop.js +46 -28
- package/dist/game-entities/view/view.spec.js +490 -506
- package/dist/game-entities/view/view.test.js +1 -1
- package/dist/lib/animator/animations.d.ts +13 -13
- package/dist/lib/animator/animations.js +43 -40
- package/dist/lib/animator/animator.d.ts +41 -41
- package/dist/lib/animator/animator.js +194 -197
- package/dist/lib/animator/animator.spec.js +699 -612
- package/dist/lib/animator/index.js +24 -19
- package/dist/lib/libraries/animator/animations.d.ts +13 -13
- package/dist/lib/libraries/animator/animations.js +43 -40
- package/dist/lib/libraries/animator/animator.d.ts +41 -41
- package/dist/lib/libraries/animator/animator.js +194 -197
- package/dist/lib/libraries/animator/animator.spec.js +699 -612
- package/dist/lib/libraries/animator/index.js +24 -19
- package/dist/lib/libraries/path-finder/path-finder.d.ts +2 -2
- package/dist/lib/libraries/path-finder/path-finder.js +19 -20
- package/dist/lib/path-finder/path-finder.d.ts +2 -2
- package/dist/lib/path-finder/path-finder.js +19 -20
- package/dist/lib/services/keyboard/keyboard.d.ts +4 -4
- package/dist/lib/services/keyboard/keyboard.js +39 -31
- package/dist/lib/services/mouse/mouse.service.d.ts +8 -8
- package/dist/lib/services/mouse/mouse.service.js +65 -53
- package/dist/lib/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/lib/services/mouse/mouser-target-focus.service.js +83 -81
- package/dist/lib/update-loop.d.ts +10 -10
- package/dist/lib/update-loop.js +35 -27
- package/dist/physics/entitity-types/immovable-physics-entity.d.ts +6 -6
- package/dist/physics/entitity-types/immovable-physics-entity.js +23 -24
- package/dist/physics/entitity-types/movable-entity.d.ts +6 -6
- package/dist/physics/entitity-types/movable-entity.js +21 -22
- package/dist/physics/entitity-types/movable-physics-entity.d.ts +14 -14
- package/dist/physics/entitity-types/movable-physics-entity.js +83 -88
- package/dist/physics/entitity-types/physics-entity.d.ts +23 -23
- package/dist/physics/entitity-types/physics-entity.js +97 -88
- package/dist/physics/helpers/closest-available-space.helper.d.ts +16 -16
- package/dist/physics/helpers/closest-available-space.helper.js +98 -96
- package/dist/physics/helpers/closest-available-space.helper.spec.js +115 -68
- package/dist/physics/helpers/p2js.helper.d.ts +3 -3
- package/dist/physics/helpers/p2js.helper.js +21 -22
- package/dist/physics/helpers/shape-factory.d.ts +9 -4
- package/dist/physics/helpers/shape-factory.js +99 -75
- package/dist/physics/libs/p2js.helper.js +1 -1
- package/dist/physics/libs/position-to-grid-position-converter.d.ts +3 -3
- package/dist/physics/libs/position-to-grid-position-converter.js +15 -13
- package/dist/physics/module//360/237/223/220services/availability-grid.service.d.ts +10 -5
- package/dist/physics/module//360/237/223/220services/availability-grid.service.js +77 -57
- package/dist/physics/module//360/237/223/220services/border.service.d.ts +2 -2
- package/dist/physics/module//360/237/223/220services/border.service.js +57 -37
- package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +1 -1
- package/dist/physics/module//360/237/223/220services/collisions.service.d.ts +7 -7
- package/dist/physics/module//360/237/223/220services/collisions.service.js +110 -98
- package/dist/physics/module//360/237/223/220services/debug-visuals.service.d.ts +28 -6
- package/dist/physics/module//360/237/223/220services/debug-visuals.service.js +121 -89
- package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.d.ts +15 -7
- package/dist/physics/module//360/237/223/220services/eliptic-explosion.service.js +117 -93
- package/dist/physics/module//360/237/223/220services/explosion.service.d.ts +14 -7
- package/dist/physics/module//360/237/223/220services/explosion.service.js +102 -77
- package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.d.ts +15 -7
- package/dist/physics/module//360/237/223/220services/explosions/eliptic-explosion.service.js +117 -93
- package/dist/physics/module//360/237/223/220services/explosions/explosion.service.d.ts +14 -7
- package/dist/physics/module//360/237/223/220services/explosions/explosion.service.js +102 -77
- package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/explosions/helpers/ray-cast-hit-converter.js +71 -67
- package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/helpers/ray-cast-hit-converter.js +71 -67
- package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +1 -1
- package/dist/physics/module//360/237/223/220services/materials.service.d.ts +16 -11
- package/dist/physics/module//360/237/223/220services/materials.service.js +118 -108
- package/dist/physics/module//360/237/223/220services/path-finder.service.d.ts +19 -8
- package/dist/physics/module//360/237/223/220services/path-finder.service.js +121 -82
- package/dist/physics/module//360/237/223/220services/physics-world.service.d.ts +30 -15
- package/dist/physics/module//360/237/223/220services/physics-world.service.js +122 -100
- package/dist/physics/module//360/237/223/220services/ray-casting.service.d.ts +3 -3
- package/dist/physics/module//360/237/223/220services/ray-casting.service.js +87 -86
- package/dist/physics/module//360/237/223/220services/shape-creation.service.d.ts +9 -4
- package/dist/physics/module//360/237/223/220services/shape-creation.service.js +113 -84
- package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +2 -1
- package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.d.ts +8 -8
- package/dist/physics/module//360/237/247/212entities/data-structures/availability-grid-cache.js +32 -33
- package/dist/physics/physics-world.d.ts +50 -34
- package/dist/physics/physics-world.js +142 -133
- package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.d.ts +3 -3
- package/dist/physics/sub-elements/available-spaces/helpers/availability-grid.helper.js +15 -13
- package/dist/physics/sub-elements/available-spaces/physics-availability-grid.d.ts +9 -9
- package/dist/physics/sub-elements/available-spaces/physics-availability-grid.js +82 -77
- package/dist/physics/sub-elements/available-spaces/physics-available-spaces.d.ts +18 -14
- package/dist/physics/sub-elements/available-spaces/physics-available-spaces.js +91 -79
- package/dist/physics/sub-elements/collisions/contact-equation-orginiser.d.ts +11 -11
- package/dist/physics/sub-elements/collisions/contact-equation-orginiser.js +84 -76
- package/dist/physics/sub-elements/collisions/physics-collision.d.ts +7 -7
- package/dist/physics/sub-elements/collisions/physics-collision.js +43 -44
- package/dist/physics/sub-elements/elements/physics-body-groups.d.ts +11 -11
- package/dist/physics/sub-elements/elements/physics-body-groups.js +54 -54
- package/dist/physics/sub-elements/elements/physics-materials.d.ts +15 -10
- package/dist/physics/sub-elements/elements/physics-materials.js +101 -100
- package/dist/physics/sub-elements/elements/physics-world-borders.d.ts +3 -3
- package/dist/physics/sub-elements/elements/physics-world-borders.js +69 -45
- package/dist/physics/sub-elements/physics-body-groups.d.ts +8 -8
- package/dist/physics/sub-elements/physics-body-groups.js +41 -42
- package/dist/physics/sub-elements/physics-collision.d.ts +16 -16
- package/dist/physics/sub-elements/physics-collision.js +141 -121
- package/dist/physics/sub-elements/physics-materials.d.ts +15 -10
- package/dist/physics/sub-elements/physics-materials.js +101 -100
- package/dist/physics/sub-elements/physics-world-borders.d.ts +2 -2
- package/dist/physics/sub-elements/physics-world-borders.js +25 -26
- package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.d.ts +15 -11
- package/dist/physics/sub-elements/raycasting/physics-body-explosion-hit.js +59 -59
- package/dist/physics/sub-elements/raycasting/physics-explosion.d.ts +13 -6
- package/dist/physics/sub-elements/raycasting/physics-explosion.js +108 -73
- package/dist/physics/sub-elements/raycasting/ray-cast.d.ts +19 -19
- package/dist/physics/sub-elements/raycasting/ray-cast.js +93 -98
- package/dist/pixi/display-object/components/filters.d.ts +18 -18
- package/dist/pixi/display-object/components/filters.js +106 -81
- package/dist/pixi/display-object/components/glow-effect.d.ts +8 -8
- package/dist/pixi/display-object/components/glow-effect.js +33 -36
- package/dist/pixi/display-object/components/glow-filter.d.ts +8 -8
- package/dist/pixi/display-object/components/glow-filter.js +33 -36
- package/dist/pixi/display-object/container-attributes.js +1 -1
- package/dist/pixi/display-object/display-object-attributes.d.ts +41 -41
- package/dist/pixi/display-object/display-object-attributes.js +148 -150
- package/dist/pixi/display-object/display-object.d.ts +17 -17
- package/dist/pixi/display-object/display-object.js +79 -75
- package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.d.ts +9 -4
- package/dist/pixi/display-object/filters/base-filters/alpha-primer-color.filter.js +89 -77
- package/dist/pixi/display-object/filters/base-filters/blur.filter.js +30 -30
- package/dist/pixi/display-object/filters/base-filters/contrast-filter.d.ts +9 -4
- package/dist/pixi/display-object/filters/base-filters/contrast-filter.js +62 -53
- package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.d.ts +10 -5
- package/dist/pixi/display-object/filters/base-filters/expand-with-alpha-color.js +93 -81
- package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.d.ts +12 -7
- package/dist/pixi/display-object/filters/base-filters/expand-with-color-gradient.js +120 -109
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.d.ts +10 -5
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +32 -32
- package/dist/pixi/display-object/filters/base-filters/expand-with-color.js +92 -85
- package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +28 -28
- package/dist/pixi/display-object/filters/templates/plane.template.js +20 -20
- package/dist/pixi/display-object/filters.js +20 -4
- package/dist/pixi/display-object/objects/components/filters.d.ts +18 -18
- package/dist/pixi/display-object/objects/components/filters.js +106 -81
- package/dist/pixi/display-object/objects/container.d.ts +2 -2
- package/dist/pixi/display-object/objects/container.js +39 -30
- package/dist/pixi/display-object/objects/graphics.d.ts +28 -28
- package/dist/pixi/display-object/objects/graphics.js +218 -202
- package/dist/pixi/display-object/objects/helpers/filters.d.ts +25 -25
- package/dist/pixi/display-object/objects/helpers/filters.js +150 -124
- package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.d.ts +7 -7
- package/dist/pixi/display-object/objects/helpers/glow-sprite-generator.js +114 -95
- package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.d.ts +5 -5
- package/dist/pixi/display-object/objects/premade-objects/sprite-with-glowing-shapes.js +81 -57
- package/dist/pixi/display-object/objects/sprite.d.ts +43 -43
- package/dist/pixi/display-object/objects/sprite.js +248 -233
- package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +1 -1
- package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +9 -9
- package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +1 -1
- package/dist/pixi/display-object/objects/text.d.ts +25 -25
- package/dist/pixi/display-object/objects/text.js +111 -102
- package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.d.ts +13 -9
- package/dist/pixi/display-object/premade-objects/sprite-with-glowing-shapes.js +96 -67
- package/dist/pixi/game.d.ts +1 -1
- package/dist/pixi/game.js +2 -2
- package/dist/pixi/helpers/glow-sprite-generator.d.ts +6 -6
- package/dist/pixi/helpers/glow-sprite-generator.js +99 -84
- package/dist/pixi/helpers/pixi-container.helper.d.ts +1 -1
- package/dist/pixi/helpers/pixi-container.helper.js +10 -8
- package/dist/pixi/helpers/screen-position-to-stage.helper.d.ts +1 -1
- package/dist/pixi/helpers/screen-position-to-stage.helper.js +12 -12
- package/dist/pixi/helpers/screen-position-to-stage.helper.test.js +174 -79
- package/dist/pixi/modules/CAMERA/index.d.ts +1 -1
- package/dist/pixi/modules/CAMERA/index.js +3 -3
- package/dist/services/keyboard/keyboard.d.ts +4 -4
- package/dist/services/keyboard/keyboard.js +39 -31
- package/dist/services/mouse/mouse.service.d.ts +8 -8
- package/dist/services/mouse/mouse.service.js +65 -53
- package/dist/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/services/mouse/mouser-target-focus.service.js +83 -81
- package/dist/utilities/libraries/animator/animating-content/state-animation.d.ts +29 -26
- package/dist/utilities/libraries/animator/animating-content/state-animation.js +159 -165
- package/dist/utilities/libraries/animator/animating-content/state-animation.test.js +386 -375
- package/dist/utilities/libraries/animator/animator.spec.js +765 -656
- package/dist/utilities/libraries/binary-heap/binary-heap.d.ts +11 -11
- package/dist/utilities/libraries/binary-heap/binary-heap.js +79 -81
- package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.d.ts +11 -11
- package/dist/utilities/libraries/data-structures/binary-heap/binary-heap.js +79 -81
- package/dist/utilities/libraries/data-structures/grid/grid.d.ts +35 -31
- package/dist/utilities/libraries/data-structures/grid/grid.js +128 -117
- package/dist/utilities/libraries/data-structures/grid/grid.spec.js +176 -138
- package/dist/utilities/libraries/data-structures/grid/grid.test.js +218 -141
- package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.d.ts +3 -3
- package/dist/utilities/libraries/data-structures/grid/position-to-grid-position-converter.js +15 -13
- package/dist/utilities/libraries/data-structures/queue/queue.d.ts +21 -21
- package/dist/utilities/libraries/data-structures/queue/queue.js +63 -66
- package/dist/utilities/libraries/data-structures/queue/queue.test.js +54 -55
- package/dist/utilities/libraries/grid-algorithms/closest-available-space/closest-available-space.helper.spec.js +122 -68
- package/dist/utilities/libraries/grid-algorithms/path-finder/path-finder.spec.js +140 -135
- package/dist/utilities/libraries/grid-algorithms/vector-field-path-finder/vector-field-path-finder.spec.js +293 -229
- package/dist/utilities/libraries/path-finder/path-finder.d.ts +7 -7
- package/dist/utilities/libraries/path-finder/path-finder.js +113 -109
- package/dist/utilities/libraries/path-finder/path-finder.spec.js +131 -106
- package/dist/utilities/services/keyboard/keyboard.d.ts +4 -4
- package/dist/utilities/services/keyboard/keyboard.js +42 -34
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.d.ts +1 -1
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.js +12 -12
- package/dist/utilities/services/mouse/helpers/mouse-position.helper.test.js +168 -73
- package/dist/utilities/services/mouse/mouse-target-focus.service.d.ts +15 -15
- package/dist/utilities/services/mouse/mouse-target-focus.service.js +79 -76
- package/dist/utilities/services/mouse/mouse.service.d.ts +9 -9
- package/dist/utilities/services/mouse/mouse.service.js +86 -72
- package/dist/utilities/services/mouse/mouser-target-focus.service.d.ts +11 -11
- package/dist/utilities/services/mouse/mouser-target-focus.service.js +83 -81
- package/package.json +4 -10
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|
-
|
|
32
|
+
return physicsEntity;
|
|
33
|
+
}
|
|
34
|
+
static getPhysicsEntities() {
|
|
35
|
+
return Array.from(PhysicsEntity.physicsEntities.values());
|
|
36
|
+
}
|
|
37
|
+
get area() {
|
|
38
|
+
return this._area;
|
|
39
|
+
}
|
|
40
|
+
get mass() {
|
|
41
|
+
return this._mass;
|
|
42
|
+
}
|
|
43
|
+
get collisions() {
|
|
44
|
+
return this._collisions;
|
|
45
|
+
}
|
|
46
|
+
constructor(physicsWorld, physicsEntityDefinition, type) {
|
|
47
|
+
super();
|
|
48
|
+
this.onCollision = new actions_lib_1.Action();
|
|
49
|
+
this.type = 'dynamic';
|
|
50
|
+
this.physicsDestroy = () => {
|
|
51
|
+
this.physicsWorld.removeBody(this.p2Body);
|
|
52
|
+
PhysicsEntity.p2BodyIdToPhysicsBody.delete(this.p2Body.id);
|
|
53
|
+
PhysicsEntity.physicsEntities.delete(this.id);
|
|
54
|
+
};
|
|
55
|
+
this._area = 0;
|
|
56
|
+
this._mass = 0;
|
|
57
|
+
this._collisions = [];
|
|
58
|
+
if (helpers_lib_1.Comparator.isString(physicsWorld)) {
|
|
59
|
+
this.physicsWorld = physics_world_1.PhysicsWorld.getInstanceByIdOrFail(physicsWorld);
|
|
60
|
+
} else {
|
|
61
|
+
this.physicsWorld = physicsWorld;
|
|
30
62
|
}
|
|
31
|
-
|
|
32
|
-
|
|
63
|
+
const material = this.physicsWorld.physicsMaterials.getMaterial(physicsEntityDefinition.shapeDefinition.materialName);
|
|
64
|
+
const materialDefinition = this.physicsWorld.physicsMaterials.getMaterialDefinition(
|
|
65
|
+
physicsEntityDefinition.shapeDefinition.materialName
|
|
66
|
+
);
|
|
67
|
+
this.type = type;
|
|
68
|
+
this.physicsBodyGroup = physicsEntityDefinition.shapeDefinition.group;
|
|
69
|
+
this.includeInPathfinding = physicsEntityDefinition.includeOnPathfinding;
|
|
70
|
+
this.p2Body = shape_factory_1.ShapeFactory.createBody(physicsEntityDefinition, material, materialDefinition, this.type);
|
|
71
|
+
this._area = this.p2Body.getArea();
|
|
72
|
+
this._mass = this.p2Body.mass;
|
|
73
|
+
this.p2Body.position = p2js_helper_1.P2JSHelper.vectorToArray(physicsEntityDefinition.position);
|
|
74
|
+
this.p2Body.angle = physicsEntityDefinition.rotation;
|
|
75
|
+
const addedToTheWorld = this.physicsWorld.addBody(
|
|
76
|
+
this.p2Body,
|
|
77
|
+
physicsEntityDefinition.addInEmptySpace,
|
|
78
|
+
physicsEntityDefinition.shapeDefinition.group,
|
|
79
|
+
physicsEntityDefinition.includeOnPathfinding
|
|
80
|
+
);
|
|
81
|
+
if (!addedToTheWorld) {
|
|
82
|
+
throw new Error('PhysicsEntity was not able to be added to the world!');
|
|
33
83
|
}
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
this._area = 0;
|
|
53
|
-
this._mass = 0;
|
|
54
|
-
this._collisions = [];
|
|
55
|
-
if (helpers_lib_1.Comparator.isString(physicsWorld)) {
|
|
56
|
-
this.physicsWorld = physics_world_1.PhysicsWorld.getInstanceByIdOrFail(physicsWorld);
|
|
57
|
-
}
|
|
58
|
-
else {
|
|
59
|
-
this.physicsWorld = physicsWorld;
|
|
60
|
-
}
|
|
61
|
-
let material = this.physicsWorld.physicsMaterials.getMaterial(physicsEntityDefinition.shapeDefinition.materialName);
|
|
62
|
-
let materialDefinition = this.physicsWorld.physicsMaterials.getMaterialDefinition(physicsEntityDefinition.shapeDefinition.materialName);
|
|
63
|
-
this.type = type;
|
|
64
|
-
this.physicsBodyGroup = physicsEntityDefinition.shapeDefinition.group;
|
|
65
|
-
this.includeInPathfinding = physicsEntityDefinition.includeOnPathfinding;
|
|
66
|
-
this.p2Body = shape_factory_1.ShapeFactory.createBody(physicsEntityDefinition, material, materialDefinition, this.type);
|
|
67
|
-
this._area = this.p2Body.getArea();
|
|
68
|
-
this._mass = this.p2Body.mass;
|
|
69
|
-
this.p2Body.position = p2js_helper_1.P2JSHelper.vectorToArray(physicsEntityDefinition.position);
|
|
70
|
-
this.p2Body.angle = physicsEntityDefinition.rotation;
|
|
71
|
-
let addedToTheWorld = this.physicsWorld.addBody(this.p2Body, physicsEntityDefinition.addInEmptySpace, physicsEntityDefinition.shapeDefinition.group, physicsEntityDefinition.includeOnPathfinding);
|
|
72
|
-
if (!addedToTheWorld) {
|
|
73
|
-
throw new Error('PhysicsEntity was not able to be added to the world!');
|
|
74
|
-
}
|
|
75
|
-
PhysicsEntity.p2BodyIdToPhysicsBody.set(this.p2Body.id, this);
|
|
76
|
-
PhysicsEntity.physicsEntities.set(this.id, this);
|
|
77
|
-
this.destroy = function () {
|
|
78
|
-
update_cycle_1.UpdateCycle.waitUntilDestroyPhase(() => {
|
|
79
|
-
this.destroyed = true;
|
|
80
|
-
this.attachableDestroy();
|
|
81
|
-
this.entityDestroy();
|
|
82
|
-
this.physicsDestroy();
|
|
83
|
-
this.childDestroy();
|
|
84
|
-
});
|
|
85
|
-
};
|
|
86
|
-
}
|
|
87
|
-
destroy() { }
|
|
88
|
-
// Managed by PhysicsCollision
|
|
89
|
-
setCollisionReports(collisionReports) {
|
|
90
|
-
this._collisions = collisionReports;
|
|
91
|
-
if (collisionReports.length > 0) {
|
|
92
|
-
this.onCollision.trigger(collisionReports);
|
|
93
|
-
}
|
|
84
|
+
PhysicsEntity.p2BodyIdToPhysicsBody.set(this.p2Body.id, this);
|
|
85
|
+
PhysicsEntity.physicsEntities.set(this.id, this);
|
|
86
|
+
this.destroy = function () {
|
|
87
|
+
update_cycle_1.UpdateCycle.waitUntilDestroyPhase(() => {
|
|
88
|
+
this.destroyed = true;
|
|
89
|
+
this.attachableDestroy();
|
|
90
|
+
this.entityDestroy();
|
|
91
|
+
this.physicsDestroy();
|
|
92
|
+
this.childDestroy();
|
|
93
|
+
});
|
|
94
|
+
};
|
|
95
|
+
}
|
|
96
|
+
destroy() {}
|
|
97
|
+
// Managed by PhysicsCollision
|
|
98
|
+
setCollisionReports(collisionReports) {
|
|
99
|
+
this._collisions = collisionReports;
|
|
100
|
+
if (collisionReports.length > 0) {
|
|
101
|
+
this.onCollision.trigger(collisionReports);
|
|
94
102
|
}
|
|
103
|
+
}
|
|
95
104
|
}
|
|
96
105
|
exports.PhysicsEntity = PhysicsEntity;
|
|
97
|
-
//# sourceMappingURL=physics-entity.js.map
|
|
106
|
+
//# sourceMappingURL=physics-entity.js.map
|
|
@@ -1,19 +1,19 @@
|
|
|
1
1
|
import { Rectangle, Vec2 } from 'helpers-lib';
|
|
2
2
|
export declare class ClosestAvailableSpaceHelper {
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
3
|
+
private grid;
|
|
4
|
+
private worldWidth;
|
|
5
|
+
private worldHeight;
|
|
6
|
+
private cellSize;
|
|
7
|
+
constructor(worldWidth: number, worldHeight: number, cellSize: number);
|
|
8
|
+
markObjectOnGrid(object: Rectangle): void;
|
|
9
|
+
/**
|
|
10
|
+
* @param newObject The object to find a closest available position for
|
|
11
|
+
* @returns the needed position change vector to the closest available position,
|
|
12
|
+
* zero vector if the location is available by itself,
|
|
13
|
+
* or undefined if no available space found
|
|
14
|
+
*/
|
|
15
|
+
findClosestAvailableSpace(newObject: Rectangle): Vec2 | undefined;
|
|
16
|
+
private canPlaceObject;
|
|
17
|
+
private isWithinBounds;
|
|
18
|
+
private fitInsideWorld;
|
|
19
19
|
}
|
|
@@ -1,107 +1,109 @@
|
|
|
1
|
-
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
1
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
3
2
|
exports.ClosestAvailableSpaceHelper = void 0;
|
|
4
|
-
const p2js_helper_1 = require(
|
|
3
|
+
const p2js_helper_1 = require('./p2js.helper');
|
|
5
4
|
class ClosestAvailableSpaceHelper {
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
5
|
+
constructor(worldWidth, worldHeight, cellSize) {
|
|
6
|
+
this.worldWidth = worldWidth;
|
|
7
|
+
this.worldHeight = worldHeight;
|
|
8
|
+
this.cellSize = cellSize;
|
|
9
|
+
this.grid = Array(Math.floor(worldHeight / cellSize))
|
|
10
|
+
.fill(undefined)
|
|
11
|
+
.map(() => Array(Math.floor(worldWidth / cellSize)).fill(false));
|
|
12
|
+
}
|
|
13
|
+
markObjectOnGrid(object) {
|
|
14
|
+
object = this.fitInsideWorld(object);
|
|
15
|
+
const startX = Math.floor(object.topLeft.x / this.cellSize);
|
|
16
|
+
const startY = Math.floor(object.topLeft.y / this.cellSize);
|
|
17
|
+
const endX = Math.ceil(object.bottomRight.x / this.cellSize);
|
|
18
|
+
const endY = Math.ceil(object.bottomRight.y / this.cellSize);
|
|
19
|
+
for (let y = startY; y < endY && y < this.grid.length; y++) {
|
|
20
|
+
for (let x = startX; x < endX && x < this.grid[y].length; x++) {
|
|
21
|
+
this.grid[y][x] = true;
|
|
22
|
+
}
|
|
13
23
|
}
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
24
|
+
}
|
|
25
|
+
/**
|
|
26
|
+
* @param newObject The object to find a closest available position for
|
|
27
|
+
* @returns the needed position change vector to the closest available position,
|
|
28
|
+
* zero vector if the location is available by itself,
|
|
29
|
+
* or undefined if no available space found
|
|
30
|
+
*/
|
|
31
|
+
findClosestAvailableSpace(newObject) {
|
|
32
|
+
const newObjectWidth = newObject.bottomRight.x - newObject.topLeft.x;
|
|
33
|
+
const newObjectHeight = newObject.bottomRight.y - newObject.topLeft.y;
|
|
34
|
+
const visited = new Set();
|
|
35
|
+
const targetWidthCells = Math.ceil(newObjectWidth / this.cellSize);
|
|
36
|
+
const targetHeightCells = Math.ceil(newObjectHeight / this.cellSize);
|
|
37
|
+
const newObjectInsideWorld = this.fitInsideWorld(newObject);
|
|
38
|
+
const firstQueueItem = {
|
|
39
|
+
x: Math.floor(newObjectInsideWorld.topLeft.x / this.cellSize),
|
|
40
|
+
y: Math.floor(newObjectInsideWorld.topLeft.y / this.cellSize)
|
|
41
|
+
};
|
|
42
|
+
const queue = [firstQueueItem];
|
|
43
|
+
if (p2js_helper_1.P2JSHelper.isEqualBoundingBox(newObject, newObjectInsideWorld)) {
|
|
44
|
+
const startingColumn = Math.floor(newObjectInsideWorld.topLeft.x / this.cellSize);
|
|
45
|
+
const endingColumn = Math.floor(newObjectInsideWorld.bottomRight.x / this.cellSize);
|
|
46
|
+
const startingRow = Math.floor(newObjectInsideWorld.topLeft.y / this.cellSize);
|
|
47
|
+
const endingRow = Math.floor(newObjectInsideWorld.bottomRight.y / this.cellSize);
|
|
48
|
+
if (this.canPlaceObject(firstQueueItem, endingColumn - startingColumn + 1, endingRow - startingRow + 1)) {
|
|
49
|
+
return { x: 0, y: 0 };
|
|
50
|
+
}
|
|
25
51
|
}
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
let newObjectWidth = newObject.bottomRight.x - newObject.topLeft.x;
|
|
34
|
-
let newObjectHeight = newObject.bottomRight.y - newObject.topLeft.y;
|
|
35
|
-
let visited = new Set();
|
|
36
|
-
let targetWidthCells = Math.ceil(newObjectWidth / this.cellSize);
|
|
37
|
-
let targetHeightCells = Math.ceil(newObjectHeight / this.cellSize);
|
|
38
|
-
let newObjectInsideWorld = this.fitInsideWorld(newObject);
|
|
39
|
-
let firstQueueItem = {
|
|
40
|
-
x: Math.floor(newObjectInsideWorld.topLeft.x / this.cellSize),
|
|
41
|
-
y: Math.floor(newObjectInsideWorld.topLeft.y / this.cellSize)
|
|
42
|
-
};
|
|
43
|
-
let queue = [firstQueueItem];
|
|
44
|
-
if (p2js_helper_1.P2JSHelper.isEqualBoundingBox(newObject, newObjectInsideWorld)) {
|
|
45
|
-
let startingColumn = Math.floor(newObjectInsideWorld.topLeft.x / this.cellSize);
|
|
46
|
-
let endingColumn = Math.floor(newObjectInsideWorld.bottomRight.x / this.cellSize);
|
|
47
|
-
let startingRow = Math.floor(newObjectInsideWorld.topLeft.y / this.cellSize);
|
|
48
|
-
let endingRow = Math.floor(newObjectInsideWorld.bottomRight.y / this.cellSize);
|
|
49
|
-
if (this.canPlaceObject(firstQueueItem, endingColumn - startingColumn + 1, endingRow - startingRow + 1)) {
|
|
50
|
-
return { x: 0, y: 0 };
|
|
51
|
-
}
|
|
52
|
+
while (queue.length > 0) {
|
|
53
|
+
const shiftedPoint = queue.shift();
|
|
54
|
+
if (shiftedPoint) {
|
|
55
|
+
const currentPoint = shiftedPoint;
|
|
56
|
+
const key = `${currentPoint.x},${currentPoint.y}`;
|
|
57
|
+
if (visited.has(key)) {
|
|
58
|
+
continue;
|
|
52
59
|
}
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
continue;
|
|
60
|
-
}
|
|
61
|
-
visited.add(key);
|
|
62
|
-
if (this.canPlaceObject(currentPoint, targetWidthCells, targetHeightCells)) {
|
|
63
|
-
return {
|
|
64
|
-
x: currentPoint.x * this.cellSize + (targetWidthCells * this.cellSize - newObjectWidth) / 2 - newObject.topLeft.x,
|
|
65
|
-
y: currentPoint.y * this.cellSize + (targetHeightCells * this.cellSize - newObjectHeight) / 2 - newObject.topLeft.y
|
|
66
|
-
};
|
|
67
|
-
}
|
|
68
|
-
// Add neighboring cells to the queue
|
|
69
|
-
[
|
|
70
|
-
[1, 0],
|
|
71
|
-
[0, 1],
|
|
72
|
-
[-1, 0],
|
|
73
|
-
[0, -1]
|
|
74
|
-
].forEach(([dx, dy]) => {
|
|
75
|
-
let nextPoint = { x: currentPoint.x + dx, y: currentPoint.y + dy };
|
|
76
|
-
if (this.isWithinBounds(nextPoint) && !visited.has(`${nextPoint.x},${nextPoint.y}`)) {
|
|
77
|
-
queue.push(nextPoint);
|
|
78
|
-
}
|
|
79
|
-
});
|
|
80
|
-
}
|
|
60
|
+
visited.add(key);
|
|
61
|
+
if (this.canPlaceObject(currentPoint, targetWidthCells, targetHeightCells)) {
|
|
62
|
+
return {
|
|
63
|
+
x: currentPoint.x * this.cellSize + (targetWidthCells * this.cellSize - newObjectWidth) / 2 - newObject.topLeft.x,
|
|
64
|
+
y: currentPoint.y * this.cellSize + (targetHeightCells * this.cellSize - newObjectHeight) / 2 - newObject.topLeft.y
|
|
65
|
+
};
|
|
81
66
|
}
|
|
82
|
-
|
|
67
|
+
// Add neighboring cells to the queue
|
|
68
|
+
[
|
|
69
|
+
[1, 0],
|
|
70
|
+
[0, 1],
|
|
71
|
+
[-1, 0],
|
|
72
|
+
[0, -1]
|
|
73
|
+
].forEach(([dx, dy]) => {
|
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74
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+
const nextPoint = { x: currentPoint.x + dx, y: currentPoint.y + dy };
|
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75
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+
if (this.isWithinBounds(nextPoint) && !visited.has(`${nextPoint.x},${nextPoint.y}`)) {
|
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queue.push(nextPoint);
|
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}
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});
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}
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}
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return undefined; // No available space found
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}
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canPlaceObject(point, widthCells, heightCells) {
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for (let y = point.y; y < point.y + heightCells; y++) {
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for (let x = point.x; x < point.x + widthCells; x++) {
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if (!this.isWithinBounds({ x, y }) || this.grid[y][x]) {
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return false;
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}
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-
isWithinBounds(point) {
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return point.x >= 0 && point.y >= 0 && point.x < this.grid[0]?.length && point.y < this.grid.length;
|
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96
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-
}
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97
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-
fitInsideWorld(object) {
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let topLeft = { x: Math.max(0, object.topLeft.x), y: Math.max(0, object.topLeft.y) };
|
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99
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let bottomRight = {
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x: Math.min(this.worldWidth, object.bottomRight.x),
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y: Math.min(this.worldHeight, object.bottomRight.y)
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};
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return { topLeft, bottomRight };
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+
}
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104
90
|
}
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91
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+
return true;
|
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92
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+
}
|
|
93
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+
isWithinBounds(point) {
|
|
94
|
+
return point.x >= 0 && point.y >= 0 && point.x < this.grid[0]?.length && point.y < this.grid.length;
|
|
95
|
+
}
|
|
96
|
+
fitInsideWorld(object) {
|
|
97
|
+
const topLeft = {
|
|
98
|
+
x: Math.max(0, object.topLeft.x),
|
|
99
|
+
y: Math.max(0, object.topLeft.y)
|
|
100
|
+
};
|
|
101
|
+
const bottomRight = {
|
|
102
|
+
x: Math.min(this.worldWidth, object.bottomRight.x),
|
|
103
|
+
y: Math.min(this.worldHeight, object.bottomRight.y)
|
|
104
|
+
};
|
|
105
|
+
return { topLeft, bottomRight };
|
|
106
|
+
}
|
|
105
107
|
}
|
|
106
108
|
exports.ClosestAvailableSpaceHelper = ClosestAvailableSpaceHelper;
|
|
107
|
-
//# sourceMappingURL=closest-available-space.helper.js.map
|
|
109
|
+
//# sourceMappingURL=closest-available-space.helper.js.map
|
|
@@ -1,71 +1,118 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
const closest_available_space_helper_1 = require("./closest-available-space.helper");
|
|
1
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
2
|
+
const closest_available_space_helper_1 = require('./closest-available-space.helper');
|
|
4
3
|
describe('findClosestAvailableSpace', () => {
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
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|
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10
|
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|
|
11
|
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|
|
12
|
-
|
|
13
|
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|
|
14
|
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|
|
15
|
-
|
|
16
|
-
|
|
17
|
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|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
helper.markObjectOnGrid({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 10, y: 10 } });
|
|
22
|
-
newObject = { topLeft: { x: 10, y: 10 }, bottomRight: { x: 20, y: 20 } };
|
|
23
|
-
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 0, y: 0 });
|
|
24
|
-
});
|
|
25
|
-
it('should find the closest available space if trying to spawn in occupied space', () => {
|
|
26
|
-
helper.markObjectOnGrid({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 20, y: 20 } });
|
|
27
|
-
newObject = { topLeft: { x: 5, y: 5 }, bottomRight: { x: 15, y: 15 } };
|
|
28
|
-
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 15, y: -5 });
|
|
29
|
-
});
|
|
30
|
-
it('should find the closest available space if trying to spawn in crowded space', () => {
|
|
31
|
-
// Crowded space
|
|
32
|
-
// 0 1 2 3 4 5 6 7 8 9
|
|
33
|
-
// 0 □ 1 1 1 2 2 □ □ □ □
|
|
34
|
-
// 1 □ 1 1 1 2 2 □ □ □ □
|
|
35
|
-
// 2 □ 1 1 1 2 2 □ □ □ □
|
|
36
|
-
// 3 3 3 3 ■ ■ ■ □ □ □ □
|
|
37
|
-
// 4 □ □ □ ■ ■ ■ □ □ □ □
|
|
38
|
-
// 5 □ □ 4 ■ ■ ■ 6 6 6 □
|
|
39
|
-
// 6 □ □ 4 5 5 5 □ □ □ □
|
|
40
|
-
helper.markObjectOnGrid({ topLeft: { x: 12, y: 5 }, bottomRight: { x: 35, y: 25 } });
|
|
41
|
-
helper.markObjectOnGrid({ topLeft: { x: 45, y: 5 }, bottomRight: { x: 52, y: 25 } });
|
|
42
|
-
helper.markObjectOnGrid({ topLeft: { x: -2, y: 32 }, bottomRight: { x: 12, y: 35 } });
|
|
43
|
-
helper.markObjectOnGrid({ topLeft: { x: 22, y: 55 }, bottomRight: { x: 28, y: 62 } });
|
|
44
|
-
helper.markObjectOnGrid({ topLeft: { x: 35, y: 65 }, bottomRight: { x: 52, y: 75 } });
|
|
45
|
-
helper.markObjectOnGrid({ topLeft: { x: 74, y: 42 }, bottomRight: { x: 95, y: 48 } });
|
|
46
|
-
newObject = { topLeft: { x: 10, y: 20 }, bottomRight: { x: 40, y: 50 } };
|
|
47
|
-
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 20, y: 10 });
|
|
48
|
-
});
|
|
49
|
-
it('should not fooled by initial position occupying more space in grid and find narrower gap', () => {
|
|
50
|
-
helper.markObjectOnGrid({ topLeft: { x: 10, y: 0 }, bottomRight: { x: 40, y: 30 } });
|
|
51
|
-
newObject = { topLeft: { x: 4, y: 2 }, bottomRight: { x: 12, y: 20 } };
|
|
52
|
-
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: -3, y: -1 });
|
|
53
|
-
});
|
|
54
|
-
it('should not fooled by initial position occupying more space in grid and find narrower gap negative starting point', () => {
|
|
55
|
-
helper.markObjectOnGrid({ topLeft: { x: 10, y: 0 }, bottomRight: { x: 40, y: 30 } });
|
|
56
|
-
newObject = { topLeft: { x: -6, y: -8 }, bottomRight: { x: 2, y: 10 } };
|
|
57
|
-
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 7, y: 9 });
|
|
58
|
-
});
|
|
59
|
-
it('should not suggest a location at the edge of the map', () => {
|
|
60
|
-
helper = new closest_available_space_helper_1.ClosestAvailableSpaceHelper(10, 10, 9);
|
|
61
|
-
helper.markObjectOnGrid({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 9, y: 9 } });
|
|
62
|
-
newObject = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
|
|
63
|
-
expect(helper.findClosestAvailableSpace(newObject)).toBeUndefined();
|
|
64
|
-
});
|
|
65
|
-
it('should return undefined if there is no available space', () => {
|
|
66
|
-
helper.markObjectOnGrid({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 100, y: 100 } });
|
|
67
|
-
newObject = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 10, y: 10 } };
|
|
68
|
-
expect(helper.findClosestAvailableSpace(newObject)).toBeUndefined();
|
|
4
|
+
let helper;
|
|
5
|
+
let newObject;
|
|
6
|
+
beforeEach(() => {
|
|
7
|
+
helper = new closest_available_space_helper_1.ClosestAvailableSpaceHelper(100, 100, 10);
|
|
8
|
+
});
|
|
9
|
+
it('should return no change vector if the location is available', () => {
|
|
10
|
+
newObject = { topLeft: { x: 50, y: 50 }, bottomRight: { x: 60, y: 60 } };
|
|
11
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 0, y: 0 });
|
|
12
|
+
});
|
|
13
|
+
it('should support object positions outside of the world size', () => {
|
|
14
|
+
newObject = { topLeft: { x: -5, y: -5 }, bottomRight: { x: 5, y: 5 } };
|
|
15
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 5, y: 5 });
|
|
16
|
+
newObject = { topLeft: { x: 95, y: 95 }, bottomRight: { x: 105, y: 105 } };
|
|
17
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({
|
|
18
|
+
x: -5,
|
|
19
|
+
y: -5
|
|
69
20
|
});
|
|
21
|
+
});
|
|
22
|
+
it('should find the no change vector space next to an existing object', () => {
|
|
23
|
+
helper.markObjectOnGrid({
|
|
24
|
+
topLeft: { x: 0, y: 0 },
|
|
25
|
+
bottomRight: { x: 10, y: 10 }
|
|
26
|
+
});
|
|
27
|
+
newObject = { topLeft: { x: 10, y: 10 }, bottomRight: { x: 20, y: 20 } };
|
|
28
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 0, y: 0 });
|
|
29
|
+
});
|
|
30
|
+
it('should find the closest available space if trying to spawn in occupied space', () => {
|
|
31
|
+
helper.markObjectOnGrid({
|
|
32
|
+
topLeft: { x: 0, y: 0 },
|
|
33
|
+
bottomRight: { x: 20, y: 20 }
|
|
34
|
+
});
|
|
35
|
+
newObject = { topLeft: { x: 5, y: 5 }, bottomRight: { x: 15, y: 15 } };
|
|
36
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({
|
|
37
|
+
x: 15,
|
|
38
|
+
y: -5
|
|
39
|
+
});
|
|
40
|
+
});
|
|
41
|
+
it('should find the closest available space if trying to spawn in crowded space', () => {
|
|
42
|
+
// Crowded space
|
|
43
|
+
// 0 1 2 3 4 5 6 7 8 9
|
|
44
|
+
// 0 □ 1 1 1 2 2 □ □ □ □
|
|
45
|
+
// 1 □ 1 1 1 2 2 □ □ □ □
|
|
46
|
+
// 2 □ 1 1 1 2 2 □ □ □ □
|
|
47
|
+
// 3 3 3 3 ■ ■ ■ □ □ □ □
|
|
48
|
+
// 4 □ □ □ ■ ■ ■ □ □ □ □
|
|
49
|
+
// 5 □ □ 4 ■ ■ ■ 6 6 6 □
|
|
50
|
+
// 6 □ □ 4 5 5 5 □ □ □ □
|
|
51
|
+
helper.markObjectOnGrid({
|
|
52
|
+
topLeft: { x: 12, y: 5 },
|
|
53
|
+
bottomRight: { x: 35, y: 25 }
|
|
54
|
+
});
|
|
55
|
+
helper.markObjectOnGrid({
|
|
56
|
+
topLeft: { x: 45, y: 5 },
|
|
57
|
+
bottomRight: { x: 52, y: 25 }
|
|
58
|
+
});
|
|
59
|
+
helper.markObjectOnGrid({
|
|
60
|
+
topLeft: { x: -2, y: 32 },
|
|
61
|
+
bottomRight: { x: 12, y: 35 }
|
|
62
|
+
});
|
|
63
|
+
helper.markObjectOnGrid({
|
|
64
|
+
topLeft: { x: 22, y: 55 },
|
|
65
|
+
bottomRight: { x: 28, y: 62 }
|
|
66
|
+
});
|
|
67
|
+
helper.markObjectOnGrid({
|
|
68
|
+
topLeft: { x: 35, y: 65 },
|
|
69
|
+
bottomRight: { x: 52, y: 75 }
|
|
70
|
+
});
|
|
71
|
+
helper.markObjectOnGrid({
|
|
72
|
+
topLeft: { x: 74, y: 42 },
|
|
73
|
+
bottomRight: { x: 95, y: 48 }
|
|
74
|
+
});
|
|
75
|
+
newObject = { topLeft: { x: 10, y: 20 }, bottomRight: { x: 40, y: 50 } };
|
|
76
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({
|
|
77
|
+
x: 20,
|
|
78
|
+
y: 10
|
|
79
|
+
});
|
|
80
|
+
});
|
|
81
|
+
it('should not fooled by initial position occupying more space in grid and find narrower gap', () => {
|
|
82
|
+
helper.markObjectOnGrid({
|
|
83
|
+
topLeft: { x: 10, y: 0 },
|
|
84
|
+
bottomRight: { x: 40, y: 30 }
|
|
85
|
+
});
|
|
86
|
+
newObject = { topLeft: { x: 4, y: 2 }, bottomRight: { x: 12, y: 20 } };
|
|
87
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({
|
|
88
|
+
x: -3,
|
|
89
|
+
y: -1
|
|
90
|
+
});
|
|
91
|
+
});
|
|
92
|
+
it('should not fooled by initial position occupying more space in grid and find narrower gap negative starting point', () => {
|
|
93
|
+
helper.markObjectOnGrid({
|
|
94
|
+
topLeft: { x: 10, y: 0 },
|
|
95
|
+
bottomRight: { x: 40, y: 30 }
|
|
96
|
+
});
|
|
97
|
+
newObject = { topLeft: { x: -6, y: -8 }, bottomRight: { x: 2, y: 10 } };
|
|
98
|
+
expect(helper.findClosestAvailableSpace(newObject)).toEqual({ x: 7, y: 9 });
|
|
99
|
+
});
|
|
100
|
+
it('should not suggest a location at the edge of the map', () => {
|
|
101
|
+
helper = new closest_available_space_helper_1.ClosestAvailableSpaceHelper(10, 10, 9);
|
|
102
|
+
helper.markObjectOnGrid({
|
|
103
|
+
topLeft: { x: 0, y: 0 },
|
|
104
|
+
bottomRight: { x: 9, y: 9 }
|
|
105
|
+
});
|
|
106
|
+
newObject = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } };
|
|
107
|
+
expect(helper.findClosestAvailableSpace(newObject)).toBeUndefined();
|
|
108
|
+
});
|
|
109
|
+
it('should return undefined if there is no available space', () => {
|
|
110
|
+
helper.markObjectOnGrid({
|
|
111
|
+
topLeft: { x: 0, y: 0 },
|
|
112
|
+
bottomRight: { x: 100, y: 100 }
|
|
113
|
+
});
|
|
114
|
+
newObject = { topLeft: { x: 0, y: 0 }, bottomRight: { x: 10, y: 10 } };
|
|
115
|
+
expect(helper.findClosestAvailableSpace(newObject)).toBeUndefined();
|
|
116
|
+
});
|
|
70
117
|
});
|
|
71
|
-
//# sourceMappingURL=closest-available-space.helper.spec.js.map
|
|
118
|
+
//# sourceMappingURL=closest-available-space.helper.spec.js.map
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/// <reference types="p2" />
|
|
2
2
|
import { Rectangle, Vector } from 'helpers-lib';
|
|
3
3
|
export declare class P2JSHelper {
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
4
|
+
static aabbToBoundingBox(aabb: p2.AABB): Rectangle;
|
|
5
|
+
static arrayToVector(array: [number, number]): Vector;
|
|
6
|
+
static vectorToArray(vector: Vector): [number, number];
|
|
7
7
|
}
|