arcanea 3.0.0

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  1. package/CLAUDE.md +169 -0
  2. package/README.md +376 -0
  3. package/agents/arcanea-ai-specialist.md +732 -0
  4. package/agents/arcanea-architect.md +351 -0
  5. package/agents/arcanea-backend.md +809 -0
  6. package/agents/arcanea-character-crafter.md +381 -0
  7. package/agents/arcanea-development.md +304 -0
  8. package/agents/arcanea-devops.md +736 -0
  9. package/agents/arcanea-frontend.md +543 -0
  10. package/agents/arcanea-lore-master.md +366 -0
  11. package/agents/arcanea-master-orchestrator.md +223 -0
  12. package/agents/arcanea-story-master.md +144 -0
  13. package/agents/arcanea-world-expander.md +380 -0
  14. package/agents/coding/arcanea-architect.md +72 -0
  15. package/agents/coding/arcanea-coder.md +78 -0
  16. package/agents/coding/arcanea-debugger.md +113 -0
  17. package/agents/coding/arcanea-reviewer.md +102 -0
  18. package/agents/creation-architect.md +176 -0
  19. package/agents/design-sage.md +213 -0
  20. package/agents/developer-documentation.md +373 -0
  21. package/agents/developer-qa-engineer.md +345 -0
  22. package/agents/luminor-oracle.md +125 -0
  23. package/agents/production/format-master.md +208 -0
  24. package/agents/production/sound-designer.md +199 -0
  25. package/agents/production/visual-director.md +176 -0
  26. package/agents/prompt-sage.md +227 -0
  27. package/agents/research/archivist.md +174 -0
  28. package/agents/research/muse.md +163 -0
  29. package/agents/research/sage.md +177 -0
  30. package/agents/research/scout.md +143 -0
  31. package/agents/teacher-assessor.md +287 -0
  32. package/agents/teacher-companion.md +243 -0
  33. package/agents/teacher-curriculum-designer.md +261 -0
  34. package/agents/teacher-mentor.md +175 -0
  35. package/agents/visionary-futurist.md +290 -0
  36. package/agents/visionary-innovator.md +291 -0
  37. package/agents/visionary-strategist.md +321 -0
  38. package/agents/visionary-synthesizer.md +310 -0
  39. package/agents/writing/continuity-guardian.md +156 -0
  40. package/agents/writing/line-editor.md +129 -0
  41. package/agents/writing/prose-weaver.md +113 -0
  42. package/agents/writing/story-architect.md +96 -0
  43. package/agents/writing/voice-alchemist.md +124 -0
  44. package/commands/arcanea-author.md +177 -0
  45. package/commands/arcanea-build.md +241 -0
  46. package/commands/arcanea-council.md +143 -0
  47. package/commands/arcanea-db.md +272 -0
  48. package/commands/arcanea-deploy.md +176 -0
  49. package/commands/arcanea-dev.md +29 -0
  50. package/commands/arcanea-lore-expand.md +142 -0
  51. package/commands/arcanea-sync.md +281 -0
  52. package/commands/arcanea-team.md +130 -0
  53. package/commands/arcanea-test.md +151 -0
  54. package/commands/bestiary.md +38 -0
  55. package/commands/character-forge.md +55 -0
  56. package/commands/check-continuity.md +119 -0
  57. package/commands/compose-theme.md +134 -0
  58. package/commands/craft-prompt.md +40 -0
  59. package/commands/edit-chapter.md +118 -0
  60. package/commands/export-book.md +146 -0
  61. package/commands/luminor.md +46 -0
  62. package/commands/outline-story.md +79 -0
  63. package/commands/story-help.md +40 -0
  64. package/commands/teacher-team.md +43 -0
  65. package/commands/ultrabook.md +147 -0
  66. package/commands/ultraworld.md +201 -0
  67. package/commands/ultrawrite.md +103 -0
  68. package/commands/visionary-team.md +78 -0
  69. package/commands/visualize.md +126 -0
  70. package/commands/world-build.md +41 -0
  71. package/commands/write-chapter.md +97 -0
  72. package/dist/cli/index.d.ts +3 -0
  73. package/dist/cli/index.d.ts.map +1 -0
  74. package/dist/cli/index.js +2675 -0
  75. package/dist/index.d.ts +117 -0
  76. package/dist/index.d.ts.map +1 -0
  77. package/dist/index.js +425 -0
  78. package/dist/install.d.ts +13 -0
  79. package/dist/install.d.ts.map +1 -0
  80. package/package.json +54 -0
  81. package/skills/ai-symbiosis.md +266 -0
  82. package/skills/arcanea/arcanea-anti-trope.md +60 -0
  83. package/skills/arcanea/arcanea-canon/SKILL.md +596 -0
  84. package/skills/arcanea/arcanea-creator-academy/SKILL.md +418 -0
  85. package/skills/arcanea/arcanea-design-system/SKILL.md +626 -0
  86. package/skills/arcanea/arcanea-lore/ENHANCEMENT_SUMMARY.md +908 -0
  87. package/skills/arcanea/arcanea-lore/ONBOARDING_NARRATIVES.md +642 -0
  88. package/skills/arcanea/arcanea-lore/SKILL.md +1534 -0
  89. package/skills/arcanea/arcanea-voice/SKILL.md +510 -0
  90. package/skills/arcanea/centaur-mode/SKILL.md +399 -0
  91. package/skills/arcanea/design-system/SKILL.md +601 -0
  92. package/skills/arcanea/luminor-wisdom/SKILL.md +359 -0
  93. package/skills/arcanea/prompt-craft/SKILL.md +400 -0
  94. package/skills/character-alchemist.md +242 -0
  95. package/skills/creative/bestiary-nav/SKILL.md +425 -0
  96. package/skills/creative/character-forge/SKILL.md +443 -0
  97. package/skills/creative/story-weave/SKILL.md +441 -0
  98. package/skills/creative/world-build/SKILL.md +513 -0
  99. package/skills/creative-bestiary.md +231 -0
  100. package/skills/development/code-review/SKILL.md +412 -0
  101. package/skills/development/systematic-debug/SKILL.md +480 -0
  102. package/skills/development/tdd/SKILL.md +450 -0
  103. package/skills/luminor-council.md +241 -0
  104. package/skills/story-weaver.md +308 -0
  105. package/skills/world-architect.md +253 -0
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+ ---
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+ name: arcanea-character-forge
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+ description: Create living, breathing characters using the Arcanean Character System - psychological depth, authentic voice, compelling arcs, and the Character Diamond framework for protagonists, antagonists, and ensemble casts
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+ version: 2.0.0
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+ author: Arcanea
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+ tags: [character, psychology, writing, development, voice, arc]
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+ triggers:
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+ - character
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+ - protagonist
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+ - antagonist
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+ - cast
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+ - voice
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+ - motivation
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+ - backstory
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+ ---
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+
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+ # The Art of Character Forging
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+
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+ > *"Characters are not created. They are discovered - layer by layer, secret by secret, until they surprise even their maker."*
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+
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+ ---
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+
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+ ## The Character Paradox
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+
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+ The deepest truth about character:
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+
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+ **Characters must feel both inevitable and surprising.**
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+
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+ - Inevitable: Their actions make perfect sense given who they are
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+ - Surprising: They reveal depths we didn't expect
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+
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+ This paradox is resolved through understanding the Character Diamond.
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+
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+ ---
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+
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+ ## The Character Diamond
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+
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+ ```
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+ ╭─────────────╮
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+ │ WANT │
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+ │ (conscious │
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+ │ desire) │
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+ ╰──────┬──────╯
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+ ╱╲
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+ ╱ ╲
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+ ╭─────────╱ ╲─────────╮
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+ │ WOUND ╱ ╲ NEED │
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+ │ (past) ╲ ╱(hidden)│
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+ ╰─────────╲ ╱─────────╯
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+ ╲ ╱
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+ ╲╱
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+ ╭──────┴──────╮
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+ │ MASK │
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+ │ (external │
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+ │ persona) │
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+ ╰─────────────╯
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+ ```
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+
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+ ### WANT (Conscious Desire)
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+ ```
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+ What the character thinks they need to be happy.
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+ - Must be specific and active
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+ - Drives the plot
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+ - Often wrong (mistaking WANT for NEED)
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+
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+ Example: "I want to become the greatest wizard"
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+ ```
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+
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+ ### WOUND (Origin of Pain)
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+ ```
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+ The formative pain that shaped them.
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+ - Usually from childhood/formative years
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+ - Creates their worldview and defenses
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+ - Source of both flaw and strength
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+
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+ Example: "Abandoned by parents who chose magic over family"
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+ ```
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+
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+ ### MASK (External Persona)
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+ ```
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+ How they present to the world.
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+ - Protection from further hurt
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+ - Often the opposite of how they feel inside
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+ - What other characters see first
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+
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+ Example: "Appears arrogant and self-sufficient"
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+ ```
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+
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+ ### NEED (Unconscious Requirement)
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+ ```
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+ What they actually need for fulfillment.
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+ - Usually don't know they need it
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+ - Story arc is discovering this
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+ - Conflict between WANT and NEED creates depth
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+
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+ Example: "Needs to accept that love matters more than achievement"
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+ ```
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+
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+ ---
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+
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+ ## The Wound Catalog
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+
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+ Common wound patterns (combine and customize):
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+
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+ ### Abandonment Wounds
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+ ```
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+ - Physical abandonment (left behind)
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+ - Emotional abandonment (present but unavailable)
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+ - Rejection by community/group
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+ - Betrayal by trusted person
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+ ```
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+
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+ ### Shame Wounds
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+ ```
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+ - Public humiliation
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+ - Discovered secret
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+ - Inherent "wrongness" (born different)
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+ - Failed to meet expectations
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+ ```
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+
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+ ### Trauma Wounds
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+ ```
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+ - Violence (witnessed or experienced)
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+ - Loss of safety
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+ - Helplessness in crisis
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+ - Survivor's guilt
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+ ```
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+
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+ ### Identity Wounds
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+ ```
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+ - Never knowing true origins
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+ - Living a lie
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+ - Being invisible/overlooked
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+ - Forced into wrong role
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+ ```
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+
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+ ---
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+
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+ ## The Mask Types
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+
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+ How characters protect themselves:
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+
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+ ### The Perfectionist
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+ ```
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+ WOUND: Criticized, never good enough
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+ MASK: Excellence shields from rejection
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+ TELLS: Fear of failure, overwork, control issues
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+ ```
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+
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+ ### The Charmer
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+ ```
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+ WOUND: Unloved or unwanted
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+ MASK: Likability earns acceptance
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+ TELLS: Fear of conflict, people-pleasing, emptiness
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+ ```
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+
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+ ### The Warrior
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+ ```
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+ WOUND: Vulnerability was punished
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+ MASK: Strength prevents further hurt
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+ TELLS: Cannot show weakness, isolation, rage
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+ ```
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+
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+ ### The Invisible
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+ ```
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+ WOUND: Was overlooked or unsafe when noticed
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+ MASK: Staying hidden avoids pain
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+ TELLS: Avoids spotlight, observes, defers
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+ ```
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+
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+ ### The Cynic
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+ ```
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+ WOUND: Believed and was betrayed
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+ MASK: Distrust prevents disappointment
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+ TELLS: Deflects with humor, pushes others away
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+ ```
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+
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+ ### The Martyr
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+ ```
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+ WOUND: Worth came from sacrifice
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+ MASK: Suffering justifies existence
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+ TELLS: Cannot receive, guilt about self-care
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+ ```
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+
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+ ---
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+
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+ ## Building Character Voice
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+
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+ ### Voice Components
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+ ```
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+ VOCABULARY: What words do they use?
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+ ├── Education level
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+ ├── Regional/cultural terms
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+ ├── Professional jargon
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+ └── Unique personal phrases
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+
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+ RHYTHM: How do they speak?
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+ ├── Sentence length
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+ ├── Pace (rushed, measured, hesitant)
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+ ├── Breath patterns
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+ └── Pauses and silences
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+
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+ FOCUS: What do they notice?
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+ ├── Sensory preferences
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+ ├── What they comment on
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+ ├── What they ignore
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+ └── How they describe others
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+
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+ SIGNATURE: What makes them unique?
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+ ├── Verbal tics
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+ ├── Favorite expressions
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+ ├── How they curse/exclaim
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+ └── How they begin/end conversations
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+ ```
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+
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+ ### Voice Differentiation Test
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+ ```
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+ Cover the dialogue attribution.
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+ Can you tell who's speaking?
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+
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+ If not, the voices are too similar.
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+ ```
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+
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+ ### Internal Voice (POV Characters)
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+ ```
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+ First person internal voice reflects:
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+ - How they lie to themselves
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+ - What they notice first
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+ - Their cognitive patterns
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+ - Their emotional availability
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+ - Their worldview filtering
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+
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+ The narrator is not objective - they're the character.
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+ ```
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+
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+ ---
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+
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+ ## Character Relationships
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+
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+ ### The Relationship Web
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+ ```
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+ Every significant relationship has:
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+
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+ HISTORY: How did they meet? What happened?
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+ DYNAMIC: Who has power? Who wants what?
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+ TENSION: What's the unresolved conflict?
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+ GROWTH: How can this relationship change?
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+ ```
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+
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+ ### Relationship Archetypes
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+ ```
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+ FOIL: Opposite who reveals through contrast
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+ MIRROR: Similar character, different path
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+ MENTOR: Guides and challenges growth
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+ THRESHOLD GUARDIAN: Blocks progress until proven
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+ SHAPESHIFTER: Allegiance unclear, keeps readers guessing
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+ HERALD: Announces change, delivers calls to adventure
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+ SHADOW: Dark version of protagonist's potential
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+ ```
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+
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+ ### Ensemble Dynamics
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+ ```
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+ For casts of characters:
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+
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+ 1. Each character needs a unique function
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+ 2. Each character needs a unique voice
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+ 3. Relationships should vary (not all alike)
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+ 4. Internal conflicts mirror external conflicts
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+ 5. Characters should want different things
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+ ```
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+
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+ ---
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+
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+ ## Character Arc Patterns
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+
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+ ### The Positive Arc
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+ ```
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+ START: Flaw/limitation → Operating from wound
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+ MIDPOINT: Awareness → Sees the cost of the flaw
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+ CRISIS: Choice → Old way vs. new way
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+ END: Transformation → Embraces NEED over WANT
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+
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+ Example: Selfish → Tested → Chooses sacrifice → Selfless
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+ ```
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+
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+ ### The Negative Arc
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+ ```
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+ START: Virtue/potential → Has something to lose
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+ MIDPOINT: Temptation → Compromise seems necessary
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+ CRISIS: Corruption → Chooses the dark path
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+ END: Fall → Becomes what they fought
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+
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+ Example: Idealistic → Disillusioned → Corrupted → Destroyer
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+ ```
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+
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+ ### The Flat Arc
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+ ```
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+ Character doesn't change - world changes.
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+
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+ START: Character has truth
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+ MIDPOINT: World rejects truth
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+ CRISIS: Truth is tested severely
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+ END: World accepts truth (or character accepts cost)
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+
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+ Example: Captain America - His values stay constant, but he changes everyone around him.
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+ ```
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+
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+ ### The Testing Arc
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+ ```
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+ START: Virtue claimed but untested
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+ MIDPOINT: Virtue is tested
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+ CRISIS: Almost breaks
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+ END: Virtue proven genuine (or revealed hollow)
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+
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+ Example: Claimed courage → Faced real fear → Almost ran → Stood firm
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+ ```
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+
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+ ---
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+
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+ ## Character Creation Process
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+
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+ ### Phase 1: Core
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+ ```
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+ 1. What do they WANT? (Specific, active goal)
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+ 2. What do they NEED? (What would truly fulfill them)
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+ 3. What is their WOUND? (Origin of their flaw)
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+ 4. What is their MASK? (How they protect themselves)
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+ ```
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+
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+ ### Phase 2: Depth
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+ ```
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+ 5. What is their Ghost? (Specific traumatic memory)
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+ 6. What is their Lie? (False belief from wound)
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+ 7. What is their Truth? (What they must learn)
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+ 8. What is their Fear? (What they avoid at all costs)
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+ ```
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+
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+ ### Phase 3: Texture
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+ ```
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+ 9. Distinctive physical trait
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+ 10. Distinctive vocal trait
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+ 11. Contradictory trait (surprising depth)
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+ 12. Specific sensory memory they carry
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+ 13. Object that matters to them
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+ 14. How they enter a room
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+ 15. How they respond to stress
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+ ```
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+
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+ ### Phase 4: Integration
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+ ```
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+ 16. How does their wound affect relationships?
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+ 17. How does their mask create conflict?
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+ 18. What event would force them to choose?
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+ 19. What would it take to break them?
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+ 20. What would it take to transform them?
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+ ```
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+
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+ ---
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+
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+ ## The Antagonist's Diamond
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+
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+ Villains need diamonds too:
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+
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+ ```
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+ The best antagonists believe they're the hero.
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+
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+ WANT: Goal that opposes protagonist
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+ WOUND: Pain that justifies their worldview
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+ NEED: What they've denied themselves
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+ MASK: How they present their evil
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+
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+ The antagonist is the protagonist of their own story.
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+ ```
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+
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+ ### Antagonist Types
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+ ```
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+ MIRROR: Could be protagonist with different choices
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+ SHADOW: Protagonist's dark potential
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+ SYSTEM: Institution or structure
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+ NATURE: Environment or force
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+ SELF: Internal antagonist
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+
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+ The best villains combine these.
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+ ```
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+
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+ ---
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+
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+ ## Quick Reference Templates
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+
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+ ### Character Sheet
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+ ```markdown
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+ # [Name]
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+
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+ ## Essence
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+ **One-line description**:
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+ **Role in story**:
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+ **Arc type**:
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+
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+ ## The Diamond
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+ **WANT**:
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+ **WOUND**:
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+ **MASK**:
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+ **NEED**:
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+
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+ ## Depth
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+ **Ghost (specific memory)**:
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+ **Lie (false belief)**:
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+ **Truth (lesson to learn)**:
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+ **Greatest Fear**:
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+
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+ ## Voice
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+ **Speech pattern**:
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+ **Vocabulary**:
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+ **Signature phrase**:
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+ **How they show emotion**:
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+
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+ ## Texture
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+ **Physical distinctive**:
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+ **Behavioral quirk**:
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+ **Contradictory trait**:
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+ **Important object**:
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+
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+ ## Relationships
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+ **To protagonist**:
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+ **To theme**:
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+ **To plot**:
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+ ```
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+
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+ ### Quick Character Audit
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+ ```
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+ □ Do I know their wound?
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+ □ Is their want specific and active?
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+ □ Does their mask create conflict?
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+ □ Is their need different from their want?
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+ □ Can I hear their voice distinctly?
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+ □ Do they have a surprising trait?
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+ □ Do they want something in every scene?
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+ □ Do they change (or meaningfully resist change)?
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+ ```
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+
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+ ---
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+
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+ *"Know your characters so well that they surprise you. When they do something unexpected that feels inevitable, you've found them."*