@zylem/behaviors 0.8.10 → 0.8.11

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Files changed (159) hide show
  1. package/dist/acrobatics-2d.d.ts +25 -0
  2. package/dist/acrobatics-2d.js +37 -0
  3. package/dist/action-rpg.d.ts +21 -0
  4. package/dist/action-rpg.js +39 -0
  5. package/dist/adventure-tools.d.ts +22 -0
  6. package/dist/adventure-tools.js +39 -0
  7. package/dist/behavior-descriptor-NS_qnzzp.d.ts +4527 -0
  8. package/dist/behavior-metadata-Drm1zxI2.d.ts +13 -0
  9. package/dist/catalog.d.ts +2143 -0
  10. package/dist/catalog.js +9 -0
  11. package/dist/chunk-2BE5BW7D.js +130 -0
  12. package/dist/{chunk-VNQLMRWC.js → chunk-2QCCLHJC.js} +9 -5
  13. package/dist/chunk-2UGT4MIF.js +94 -0
  14. package/dist/chunk-3J3ISPFQ.js +99 -0
  15. package/dist/chunk-3LBGEWT6.js +124 -0
  16. package/dist/{chunk-UUMH3DC3.js → chunk-3QBNWT7B.js} +5 -1
  17. package/dist/chunk-3T44EDXU.js +114 -0
  18. package/dist/chunk-5AJJ44QK.js +129 -0
  19. package/dist/{chunk-YDLO5M7S.js → chunk-5SMXQ6AU.js} +1 -0
  20. package/dist/chunk-5VJIP535.js +71 -0
  21. package/dist/chunk-6DTIJB7B.js +166 -0
  22. package/dist/chunk-73MHJY6R.js +78 -0
  23. package/dist/chunk-73YASAYS.js +137 -0
  24. package/dist/{chunk-NZM5YQBW.js → chunk-7HGDADLB.js} +8 -4
  25. package/dist/chunk-7IOQEXYR.js +92 -0
  26. package/dist/{chunk-G5S5U6WI.js → chunk-APAM55J3.js} +9 -5
  27. package/dist/chunk-BLTBZJPG.js +126 -0
  28. package/dist/chunk-BN6QZDR5.js +90 -0
  29. package/dist/chunk-BR33KT4Z.js +3186 -0
  30. package/dist/chunk-C5AYL42A.js +138 -0
  31. package/dist/chunk-DDLZLJ7W.js +8 -0
  32. package/dist/chunk-DRIXFB4C.js +132 -0
  33. package/dist/{chunk-U2BSZJ3S.js → chunk-DTLUKSX2.js} +5 -1
  34. package/dist/{chunk-VB4GYWTE.js → chunk-EMEA45JQ.js} +9 -5
  35. package/dist/chunk-EQFLPRF7.js +130 -0
  36. package/dist/{chunk-X45KOKUF.js → chunk-GNRMH7D3.js} +8 -4
  37. package/dist/chunk-GYEKT5AY.js +102 -0
  38. package/dist/{chunk-SHZZ2QRV.js → chunk-HCWLIPXP.js} +5 -1
  39. package/dist/chunk-HQ2UFI3S.js +116 -0
  40. package/dist/chunk-I52PC5IU.js +128 -0
  41. package/dist/{chunk-T7ST62OT.js → chunk-IAIJG2PB.js} +9 -5
  42. package/dist/{chunk-NDJO56BB.js → chunk-IJILTFEL.js} +5 -1
  43. package/dist/{chunk-6RIS4MGM.js → chunk-IRNU4JGV.js} +9 -5
  44. package/dist/chunk-IRPBFVAK.js +141 -0
  45. package/dist/chunk-JFBR4FNX.js +140 -0
  46. package/dist/{chunk-ERS6SNA5.js → chunk-K34N2CBL.js} +5 -1
  47. package/dist/chunk-LMMF7KXF.js +178 -0
  48. package/dist/chunk-LWGJ3QQZ.js +107 -0
  49. package/dist/chunk-MPNGQLHZ.js +132 -0
  50. package/dist/chunk-OH5LJAEJ.js +135 -0
  51. package/dist/{chunk-HZMC4LGW.js → chunk-P6TMZSWF.js} +10 -6
  52. package/dist/chunk-PDHHOVVQ.js +126 -0
  53. package/dist/{chunk-7TIIRJKF.js → chunk-RUBKGAPS.js} +5 -1
  54. package/dist/chunk-S44ZHYE6.js +1912 -0
  55. package/dist/chunk-SFMJNAW3.js +128 -0
  56. package/dist/{chunk-IU7Y3L7Y.js → chunk-SKKVOH6D.js} +5 -1
  57. package/dist/chunk-TSYXRRS4.js +125 -0
  58. package/dist/chunk-TZHO6P22.js +150 -0
  59. package/dist/chunk-V26L6MY6.js +127 -0
  60. package/dist/chunk-V4M46BF6.js +105 -0
  61. package/dist/chunk-VSFWETXS.js +127 -0
  62. package/dist/chunk-VU4LTE2X.js +147 -0
  63. package/dist/chunk-WF6HC5U3.js +8 -0
  64. package/dist/chunk-WG5NCDS4.js +99 -0
  65. package/dist/{chunk-7LHXAEOZ.js → chunk-WUYHS6JZ.js} +6 -2
  66. package/dist/chunk-XNRY6NOC.js +120 -0
  67. package/dist/{chunk-57JGBNCS.js → chunk-XT47QZQ6.js} +10 -6
  68. package/dist/chunk-Y5CCNMJI.js +58 -0
  69. package/dist/chunk-YVVB6YMG.js +133 -0
  70. package/dist/chunk-ZZXTGVGN.js +131 -0
  71. package/dist/combat-ai.d.ts +21 -0
  72. package/dist/combat-ai.js +41 -0
  73. package/dist/{components-tct075-p.d.ts → components-ClmBORMP.d.ts} +1 -1
  74. package/dist/cooldown.d.ts +2 -8
  75. package/dist/cooldown.js +3 -2
  76. package/dist/coordinators/boundary-ricochet-3d.d.ts +3 -2
  77. package/dist/coordinators/boundary-ricochet.d.ts +3 -2
  78. package/dist/coordinators/boundary-ricochet.js +2 -2
  79. package/dist/coordinators/multidirectional-space-shooter.d.ts +2 -1
  80. package/dist/coordinators/multidirectional-space-shooter.js +2 -2
  81. package/dist/coordinators/top-down-shooter.d.ts +2 -1
  82. package/dist/coordinators/top-down-shooter.js +2 -2
  83. package/dist/core.d.ts +386 -25
  84. package/dist/core.js +1583 -6
  85. package/dist/destructible-3d.d.ts +2 -1
  86. package/dist/destructible-3d.js +3 -2
  87. package/dist/environmental-locomotion.d.ts +23 -0
  88. package/dist/environmental-locomotion.js +35 -0
  89. package/dist/first-person.d.ts +2 -1
  90. package/dist/first-person.js +24 -3
  91. package/dist/golf-racket.d.ts +21 -0
  92. package/dist/golf-racket.js +37 -0
  93. package/dist/index.d.ts +25 -3
  94. package/dist/index.js +763 -79
  95. package/dist/jumper-2d.d.ts +2 -1
  96. package/dist/jumper-2d.js +24 -3
  97. package/dist/jumper-3d.d.ts +2 -1
  98. package/dist/jumper-3d.js +24 -3
  99. package/dist/lane-defense.d.ts +21 -0
  100. package/dist/lane-defense.js +39 -0
  101. package/dist/life-simulation.d.ts +21 -0
  102. package/dist/life-simulation.js +39 -0
  103. package/dist/matching-pinball.d.ts +21 -0
  104. package/dist/matching-pinball.js +39 -0
  105. package/dist/melee-combat.d.ts +22 -0
  106. package/dist/melee-combat.js +45 -0
  107. package/dist/{moveable-tkFsn7mE.d.ts → moveable-CXK2wEZL.d.ts} +1 -1
  108. package/dist/particle-emitter.d.ts +2 -1
  109. package/dist/particle-emitter.js +3 -2
  110. package/dist/platformer-2d.d.ts +2 -1
  111. package/dist/platformer-2d.js +24 -3
  112. package/dist/platformer-3d.d.ts +2 -1
  113. package/dist/platformer-3d.js +24 -3
  114. package/dist/racing-vehicles.d.ts +21 -0
  115. package/dist/racing-vehicles.js +37 -0
  116. package/dist/rhythm-performance.d.ts +21 -0
  117. package/dist/rhythm-performance.js +39 -0
  118. package/dist/ricochet-2d.d.ts +2 -1
  119. package/dist/ricochet-2d.js +24 -3
  120. package/dist/ricochet-3d.d.ts +2 -1
  121. package/dist/ricochet-3d.js +24 -3
  122. package/dist/runtime-2d.d.ts +2 -1
  123. package/dist/runtime-2d.js +10 -1
  124. package/dist/screen-visibility.d.ts +2 -1
  125. package/dist/screen-visibility.js +3 -2
  126. package/dist/screen-wrap.d.ts +2 -7
  127. package/dist/screen-wrap.js +3 -2
  128. package/dist/shooter-2d.d.ts +2 -1
  129. package/dist/shooter-2d.js +3 -2
  130. package/dist/skate-snowboard.d.ts +21 -0
  131. package/dist/skate-snowboard.js +37 -0
  132. package/dist/spatial-puzzles.d.ts +21 -0
  133. package/dist/spatial-puzzles.js +35 -0
  134. package/dist/squad-rts.d.ts +21 -0
  135. package/dist/squad-rts.js +39 -0
  136. package/dist/stealth-city.d.ts +21 -0
  137. package/dist/stealth-city.js +41 -0
  138. package/dist/survival-resources.d.ts +21 -0
  139. package/dist/survival-resources.js +37 -0
  140. package/dist/tactical-grid.d.ts +21 -0
  141. package/dist/tactical-grid.js +39 -0
  142. package/dist/thruster.d.ts +2 -1
  143. package/dist/thruster.js +3 -2
  144. package/dist/top-down-movement.d.ts +2 -1
  145. package/dist/top-down-movement.js +24 -3
  146. package/dist/turn-based-rpg.d.ts +21 -0
  147. package/dist/turn-based-rpg.js +39 -0
  148. package/dist/weapon-systems.d.ts +22 -0
  149. package/dist/weapon-systems.js +45 -0
  150. package/dist/world-boundary-2d.d.ts +2 -1
  151. package/dist/world-boundary-2d.js +24 -3
  152. package/dist/world-boundary-3d.d.ts +2 -1
  153. package/dist/world-boundary-3d.js +24 -3
  154. package/package.json +87 -3
  155. package/dist/behavior-descriptor-Dr8qmQ20.d.ts +0 -914
  156. package/dist/chunk-GZ3DQIIZ.js +0 -888
  157. package/dist/{chunk-OSPQFWQF.js → chunk-4K37UL53.js} +3 -3
  158. package/dist/{chunk-DD4U42FG.js → chunk-AQB246W5.js} +3 -3
  159. package/dist/{chunk-UKGBQTHL.js → chunk-CXDNR4R4.js} +3 -3
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { B as BehaviorDescriptor, T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
2
+ import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  interface JumpConfig2D {
package/dist/jumper-2d.js CHANGED
@@ -6,10 +6,31 @@ import {
6
6
  createJumpConfig2D,
7
7
  createJumpInput2D,
8
8
  createJumpState2D
9
- } from "./chunk-G5S5U6WI.js";
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+ } from "./chunk-APAM55J3.js";
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+ import "./chunk-BR33KT4Z.js";
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  import "./chunk-CBQSC6W3.js";
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- import "./chunk-GZ3DQIIZ.js";
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- import "./chunk-YDLO5M7S.js";
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+ import "./chunk-XNRY6NOC.js";
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+ import "./chunk-Y5CCNMJI.js";
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+ import "./chunk-DDLZLJ7W.js";
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+ import "./chunk-WF6HC5U3.js";
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+ import "./chunk-7IOQEXYR.js";
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+ import "./chunk-3J3ISPFQ.js";
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+ import "./chunk-2UGT4MIF.js";
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+ import "./chunk-PDHHOVVQ.js";
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+ import "./chunk-5VJIP535.js";
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+ import "./chunk-73MHJY6R.js";
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+ import "./chunk-GYEKT5AY.js";
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+ import "./chunk-V4M46BF6.js";
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+ import "./chunk-LWGJ3QQZ.js";
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+ import "./chunk-5AJJ44QK.js";
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+ import "./chunk-TZHO6P22.js";
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+ import "./chunk-SFMJNAW3.js";
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+ import "./chunk-TSYXRRS4.js";
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+ import "./chunk-6DTIJB7B.js";
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+ import "./chunk-LMMF7KXF.js";
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+ import "./chunk-VU4LTE2X.js";
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+ import "./chunk-5SMXQ6AU.js";
33
+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Jumper2DBehavior,
@@ -1,8 +1,9 @@
1
1
  import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
2
2
  export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
- import { B as BehaviorDescriptor, T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
4
+ import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
5
5
  import 'typescript-fsm';
6
+ import './behavior-metadata-Drm1zxI2.js';
6
7
  import '@zylem/runtime';
7
8
 
8
9
  /**
package/dist/jumper-3d.js CHANGED
@@ -3,15 +3,36 @@ import {
3
3
  Jumper3DEvent,
4
4
  Jumper3DFSM,
5
5
  Jumper3DState
6
- } from "./chunk-T7ST62OT.js";
6
+ } from "./chunk-IAIJG2PB.js";
7
7
  import {
8
8
  createJumpConfig3D,
9
9
  createJumpInput3D,
10
10
  createJumpState3D
11
11
  } from "./chunk-F7E23E26.js";
12
+ import "./chunk-BR33KT4Z.js";
12
13
  import "./chunk-CBQSC6W3.js";
13
- import "./chunk-GZ3DQIIZ.js";
14
- import "./chunk-YDLO5M7S.js";
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+ import "./chunk-XNRY6NOC.js";
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+ import "./chunk-Y5CCNMJI.js";
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+ import "./chunk-DDLZLJ7W.js";
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+ import "./chunk-WF6HC5U3.js";
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+ import "./chunk-7IOQEXYR.js";
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+ import "./chunk-3J3ISPFQ.js";
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+ import "./chunk-2UGT4MIF.js";
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+ import "./chunk-PDHHOVVQ.js";
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+ import "./chunk-5VJIP535.js";
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+ import "./chunk-73MHJY6R.js";
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+ import "./chunk-GYEKT5AY.js";
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+ import "./chunk-V4M46BF6.js";
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+ import "./chunk-LWGJ3QQZ.js";
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+ import "./chunk-5AJJ44QK.js";
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+ import "./chunk-TZHO6P22.js";
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+ import "./chunk-SFMJNAW3.js";
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+ import "./chunk-TSYXRRS4.js";
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+ import "./chunk-6DTIJB7B.js";
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+ import "./chunk-LMMF7KXF.js";
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+ import "./chunk-VU4LTE2X.js";
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+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
15
36
  import "./chunk-JSBRDJBE.js";
16
37
  export {
17
38
  Jumper3DBehavior,
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, a5 as DefenseOptions, a7 as DefenseState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a0 as DEFENSE_ABILITIES, a1 as DEFENSE_EVENTS, a2 as DefenseAbility, a3 as DefenseAction, a4 as DefenseEvent, a6 as DefenseReceipt, a8 as DefenseTarget, a9 as DefenseTile, cm as defenseData, cn as defenseOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface DefenseEntity {
7
+ defenseState: DefenseState | null;
8
+ }
9
+ declare const LaneDefenseBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
10
+ declare const LaneTargetAcquisitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
11
+ declare const BlockerChewTransitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
12
+ declare const LayeredBreakawayArmorBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
13
+ declare const ArmingProximityMineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
14
+ declare const PeriodicResourceProductionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
15
+ declare const BudgetedWaveSchedulerBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
16
+ declare const SingleUseObstacleVaultBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
17
+ declare const BurrowToBacklineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
18
+ declare const CostedGridDeploymentBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
19
+ declare const LastChanceLaneSweeperBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
20
+
21
+ export { ArmingProximityMineBehavior, BlockerChewTransitionBehavior, BudgetedWaveSchedulerBehavior, BurrowToBacklineBehavior, CostedGridDeploymentBehavior, type DefenseEntity, DefenseOptions, DefenseState, LaneDefenseBehavior, LaneTargetAcquisitionBehavior, LastChanceLaneSweeperBehavior, LayeredBreakawayArmorBehavior, PeriodicResourceProductionBehavior, SingleUseObstacleVaultBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ ArmingProximityMineBehavior,
3
+ BlockerChewTransitionBehavior,
4
+ BudgetedWaveSchedulerBehavior,
5
+ BurrowToBacklineBehavior,
6
+ CostedGridDeploymentBehavior,
7
+ LaneDefenseBehavior,
8
+ LaneTargetAcquisitionBehavior,
9
+ LastChanceLaneSweeperBehavior,
10
+ LayeredBreakawayArmorBehavior,
11
+ PeriodicResourceProductionBehavior,
12
+ SingleUseObstacleVaultBehavior
13
+ } from "./chunk-DRIXFB4C.js";
14
+ import {
15
+ DEFENSE_ABILITIES,
16
+ DEFENSE_EVENTS,
17
+ defenseData,
18
+ defenseOperation
19
+ } from "./chunk-SFMJNAW3.js";
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+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
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+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ ArmingProximityMineBehavior,
25
+ BlockerChewTransitionBehavior,
26
+ BudgetedWaveSchedulerBehavior,
27
+ BurrowToBacklineBehavior,
28
+ CostedGridDeploymentBehavior,
29
+ DEFENSE_ABILITIES,
30
+ DEFENSE_EVENTS,
31
+ LaneDefenseBehavior,
32
+ LaneTargetAcquisitionBehavior,
33
+ LastChanceLaneSweeperBehavior,
34
+ LayeredBreakawayArmorBehavior,
35
+ PeriodicResourceProductionBehavior,
36
+ SingleUseObstacleVaultBehavior,
37
+ defenseData,
38
+ defenseOperation
39
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, aF as LifeOptions, aJ as LifeState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { ax as LIFE_ABILITIES, ay as LIFE_EVENTS, az as LifeAbility, aA as LifeAction, aB as LifeAnimal, aC as LifeEvent, aD as LifeFurniture, aE as LifeMemory, aG as LifePerson, aH as LifePlot, aI as LifeSchedule, aK as LifeTree, cq as lifeData, cr as lifeOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface LifeEntity {
7
+ lifeState: LifeState | null;
8
+ }
9
+ declare const LifeSimulationBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
10
+ declare const CropGrowthStagesBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
11
+ declare const SoilMoistureCycleBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
12
+ declare const SeasonalCropEligibilityBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const ExertionAndFatigueBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
14
+ declare const LivestockDailyCareBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
15
+ declare const CalendarNpcRoutineBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
16
+ declare const RelationshipEventMemoryBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const FishingBiteAndHookBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const HarvestableFruitRegrowthBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
19
+ declare const RoomFurniturePlacementBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
20
+
21
+ export { CalendarNpcRoutineBehavior, CropGrowthStagesBehavior, ExertionAndFatigueBehavior, FishingBiteAndHookBehavior, HarvestableFruitRegrowthBehavior, type LifeEntity, LifeOptions, LifeSimulationBehavior, LifeState, LivestockDailyCareBehavior, RelationshipEventMemoryBehavior, RoomFurniturePlacementBehavior, SeasonalCropEligibilityBehavior, SoilMoistureCycleBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ CalendarNpcRoutineBehavior,
3
+ CropGrowthStagesBehavior,
4
+ ExertionAndFatigueBehavior,
5
+ FishingBiteAndHookBehavior,
6
+ HarvestableFruitRegrowthBehavior,
7
+ LifeSimulationBehavior,
8
+ LivestockDailyCareBehavior,
9
+ RelationshipEventMemoryBehavior,
10
+ RoomFurniturePlacementBehavior,
11
+ SeasonalCropEligibilityBehavior,
12
+ SoilMoistureCycleBehavior
13
+ } from "./chunk-I52PC5IU.js";
14
+ import {
15
+ LIFE_ABILITIES,
16
+ LIFE_EVENTS,
17
+ lifeData,
18
+ lifeOperation
19
+ } from "./chunk-TZHO6P22.js";
20
+ import "./chunk-5SMXQ6AU.js";
21
+ import "./chunk-S44ZHYE6.js";
22
+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ CalendarNpcRoutineBehavior,
25
+ CropGrowthStagesBehavior,
26
+ ExertionAndFatigueBehavior,
27
+ FishingBiteAndHookBehavior,
28
+ HarvestableFruitRegrowthBehavior,
29
+ LIFE_ABILITIES,
30
+ LIFE_EVENTS,
31
+ LifeSimulationBehavior,
32
+ LivestockDailyCareBehavior,
33
+ RelationshipEventMemoryBehavior,
34
+ RoomFurniturePlacementBehavior,
35
+ SeasonalCropEligibilityBehavior,
36
+ SoilMoistureCycleBehavior,
37
+ lifeData,
38
+ lifeOperation
39
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, aR as MatchingOptions, aS as MatchingState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { aL as MATCHING_ABILITIES, aM as MATCHING_EVENTS, aN as MatchingAbility, aO as MatchingAction, aP as MatchingCell, aQ as MatchingEvent, cs as matchingData, ct as matchingOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface MatchingEntity {
7
+ matchingState: MatchingState | null;
8
+ }
9
+ declare const MatchingPinballBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
10
+ declare const AdjacentPanelSwapBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
11
+ declare const SimultaneousMatchClearBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
12
+ declare const ColumnCollapseBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
13
+ declare const CascadeChainCreditBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
14
+ declare const RisingStackPressureBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
15
+ declare const GarbageBlockConversionBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
16
+ declare const PoweredPinballFlipperBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
17
+ declare const SpringPlungerLaunchBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
18
+ declare const ActiveBumperKickBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
19
+ declare const PinballModeObjectivesBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
20
+
21
+ export { ActiveBumperKickBehavior, AdjacentPanelSwapBehavior, CascadeChainCreditBehavior, ColumnCollapseBehavior, GarbageBlockConversionBehavior, type MatchingEntity, MatchingOptions, MatchingPinballBehavior, MatchingState, PinballModeObjectivesBehavior, PoweredPinballFlipperBehavior, RisingStackPressureBehavior, SimultaneousMatchClearBehavior, SpringPlungerLaunchBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ ActiveBumperKickBehavior,
3
+ AdjacentPanelSwapBehavior,
4
+ CascadeChainCreditBehavior,
5
+ ColumnCollapseBehavior,
6
+ GarbageBlockConversionBehavior,
7
+ MatchingPinballBehavior,
8
+ PinballModeObjectivesBehavior,
9
+ PoweredPinballFlipperBehavior,
10
+ RisingStackPressureBehavior,
11
+ SimultaneousMatchClearBehavior,
12
+ SpringPlungerLaunchBehavior
13
+ } from "./chunk-EQFLPRF7.js";
14
+ import {
15
+ MATCHING_ABILITIES,
16
+ MATCHING_EVENTS,
17
+ matchingData,
18
+ matchingOperation
19
+ } from "./chunk-5AJJ44QK.js";
20
+ import "./chunk-5SMXQ6AU.js";
21
+ import "./chunk-S44ZHYE6.js";
22
+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ ActiveBumperKickBehavior,
25
+ AdjacentPanelSwapBehavior,
26
+ CascadeChainCreditBehavior,
27
+ ColumnCollapseBehavior,
28
+ GarbageBlockConversionBehavior,
29
+ MATCHING_ABILITIES,
30
+ MATCHING_EVENTS,
31
+ MatchingPinballBehavior,
32
+ PinballModeObjectivesBehavior,
33
+ PoweredPinballFlipperBehavior,
34
+ RisingStackPressureBehavior,
35
+ SimultaneousMatchClearBehavior,
36
+ SpringPlungerLaunchBehavior,
37
+ matchingData,
38
+ matchingOperation
39
+ };
@@ -0,0 +1,22 @@
1
+ import { y as BehaviorDescriptor, _ as CombatOptions, Z as CombatInput, $ as CombatState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { J as COMBAT_ABILITIES, K as COMBAT_EVENTS, L as COMBAT_PHASES, W as CombatAbility, X as CombatAttack, Y as CombatHit, ci as combatAttackData, cj as combatButtons, ck as combatData, cl as combatHitData } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface CombatEntity {
7
+ $combat: CombatInput;
8
+ combatState: CombatState | null;
9
+ }
10
+ declare const MeleeCombatBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
11
+ declare const AttackPhaseHitboxesBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
12
+ declare const DamageScaledKnockbackBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
13
+ declare const CombatHitstopBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
14
+ declare const DepletingShieldBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
15
+ declare const TimedPerfectGuardBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
16
+ declare const GrabHoldThrowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
17
+ declare const AirDodgeRecoveryBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
18
+ declare const DirectionalInfluenceBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
19
+ declare const ImpactTechWindowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
20
+ declare const GroundedAttackChainBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
21
+
22
+ export { AirDodgeRecoveryBehavior, AttackPhaseHitboxesBehavior, type CombatEntity, CombatHitstopBehavior, CombatInput, CombatOptions, CombatState, DamageScaledKnockbackBehavior, DepletingShieldBehavior, DirectionalInfluenceBehavior, GrabHoldThrowBehavior, GroundedAttackChainBehavior, ImpactTechWindowBehavior, MeleeCombatBehavior, TimedPerfectGuardBehavior };
@@ -0,0 +1,45 @@
1
+ import {
2
+ AirDodgeRecoveryBehavior,
3
+ AttackPhaseHitboxesBehavior,
4
+ CombatHitstopBehavior,
5
+ DamageScaledKnockbackBehavior,
6
+ DepletingShieldBehavior,
7
+ DirectionalInfluenceBehavior,
8
+ GrabHoldThrowBehavior,
9
+ GroundedAttackChainBehavior,
10
+ ImpactTechWindowBehavior,
11
+ MeleeCombatBehavior,
12
+ TimedPerfectGuardBehavior
13
+ } from "./chunk-MPNGQLHZ.js";
14
+ import {
15
+ COMBAT_ABILITIES,
16
+ COMBAT_EVENTS,
17
+ COMBAT_PHASES,
18
+ combatAttackData,
19
+ combatButtons,
20
+ combatData,
21
+ combatHitData
22
+ } from "./chunk-V4M46BF6.js";
23
+ import "./chunk-5SMXQ6AU.js";
24
+ import "./chunk-S44ZHYE6.js";
25
+ import "./chunk-JSBRDJBE.js";
26
+ export {
27
+ AirDodgeRecoveryBehavior,
28
+ AttackPhaseHitboxesBehavior,
29
+ COMBAT_ABILITIES,
30
+ COMBAT_EVENTS,
31
+ COMBAT_PHASES,
32
+ CombatHitstopBehavior,
33
+ DamageScaledKnockbackBehavior,
34
+ DepletingShieldBehavior,
35
+ DirectionalInfluenceBehavior,
36
+ GrabHoldThrowBehavior,
37
+ GroundedAttackChainBehavior,
38
+ ImpactTechWindowBehavior,
39
+ MeleeCombatBehavior,
40
+ TimedPerfectGuardBehavior,
41
+ combatAttackData,
42
+ combatButtons,
43
+ combatData,
44
+ combatHitData
45
+ };
@@ -1,5 +1,5 @@
1
1
  import { Vector3 } from 'three';
2
- import { T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
2
+ import { cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
3
3
 
4
4
  /** Plain `{ x, y, z }` vector returned by pose/velocity reads. */
5
5
  interface Vector {
@@ -1,8 +1,9 @@
1
- import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
1
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
2
2
  import { i as Vec3Input } from './vector-s7GbCrVn.js';
3
3
  import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, E as spark, F as ember, G as flamelet, H as blaze, I as smolder, z as mist, A as spray, B as splash, C as drizzle, D as torrent, t as vapor, u as smoke, w as haze, x as plume, y as miasma, s as spark$1, m as arc, o as surge, q as pulse, r as storm, i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, J as Particles } from './spark-VoQoemz_.js';
4
4
  export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, p as particleEffect } from './spark-VoQoemz_.js';
5
5
  import { ColorRepresentation } from 'three';
6
+ import './behavior-metadata-Drm1zxI2.js';
6
7
  import '@zylem/runtime';
7
8
  import 'three/webgpu';
8
9
 
@@ -1,12 +1,13 @@
1
1
  import {
2
2
  ParticleEmitterBehavior,
3
3
  particlePresets
4
- } from "./chunk-NDJO56BB.js";
4
+ } from "./chunk-IJILTFEL.js";
5
5
  import {
6
6
  particleEffect
7
7
  } from "./chunk-UF7QPYUX.js";
8
8
  import "./chunk-LWM346FW.js";
9
- import "./chunk-YDLO5M7S.js";
9
+ import "./chunk-5SMXQ6AU.js";
10
+ import "./chunk-S44ZHYE6.js";
10
11
  import "./chunk-JSBRDJBE.js";
11
12
  export {
12
13
  ParticleEmitterBehavior,
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
2
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  /**
@@ -6,10 +6,31 @@ import {
6
6
  createPlatformer2DInputComponent,
7
7
  createPlatformer2DMovementComponent,
8
8
  createPlatformer2DStateComponent
9
- } from "./chunk-HZMC4LGW.js";
9
+ } from "./chunk-P6TMZSWF.js";
10
+ import "./chunk-BR33KT4Z.js";
10
11
  import "./chunk-CBQSC6W3.js";
11
- import "./chunk-GZ3DQIIZ.js";
12
- import "./chunk-YDLO5M7S.js";
12
+ import "./chunk-XNRY6NOC.js";
13
+ import "./chunk-Y5CCNMJI.js";
14
+ import "./chunk-DDLZLJ7W.js";
15
+ import "./chunk-WF6HC5U3.js";
16
+ import "./chunk-7IOQEXYR.js";
17
+ import "./chunk-3J3ISPFQ.js";
18
+ import "./chunk-2UGT4MIF.js";
19
+ import "./chunk-PDHHOVVQ.js";
20
+ import "./chunk-5VJIP535.js";
21
+ import "./chunk-73MHJY6R.js";
22
+ import "./chunk-GYEKT5AY.js";
23
+ import "./chunk-V4M46BF6.js";
24
+ import "./chunk-LWGJ3QQZ.js";
25
+ import "./chunk-5AJJ44QK.js";
26
+ import "./chunk-TZHO6P22.js";
27
+ import "./chunk-SFMJNAW3.js";
28
+ import "./chunk-TSYXRRS4.js";
29
+ import "./chunk-6DTIJB7B.js";
30
+ import "./chunk-LMMF7KXF.js";
31
+ import "./chunk-VU4LTE2X.js";
32
+ import "./chunk-5SMXQ6AU.js";
33
+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Platformer2DBehavior,
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
2
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  /**
@@ -6,10 +6,31 @@ import {
6
6
  createPlatformer3DInputComponent,
7
7
  createPlatformer3DMovementComponent,
8
8
  createPlatformer3DStateComponent
9
- } from "./chunk-57JGBNCS.js";
9
+ } from "./chunk-XT47QZQ6.js";
10
+ import "./chunk-BR33KT4Z.js";
10
11
  import "./chunk-CBQSC6W3.js";
11
- import "./chunk-GZ3DQIIZ.js";
12
- import "./chunk-YDLO5M7S.js";
12
+ import "./chunk-XNRY6NOC.js";
13
+ import "./chunk-Y5CCNMJI.js";
14
+ import "./chunk-DDLZLJ7W.js";
15
+ import "./chunk-WF6HC5U3.js";
16
+ import "./chunk-7IOQEXYR.js";
17
+ import "./chunk-3J3ISPFQ.js";
18
+ import "./chunk-2UGT4MIF.js";
19
+ import "./chunk-PDHHOVVQ.js";
20
+ import "./chunk-5VJIP535.js";
21
+ import "./chunk-73MHJY6R.js";
22
+ import "./chunk-GYEKT5AY.js";
23
+ import "./chunk-V4M46BF6.js";
24
+ import "./chunk-LWGJ3QQZ.js";
25
+ import "./chunk-5AJJ44QK.js";
26
+ import "./chunk-TZHO6P22.js";
27
+ import "./chunk-SFMJNAW3.js";
28
+ import "./chunk-TSYXRRS4.js";
29
+ import "./chunk-6DTIJB7B.js";
30
+ import "./chunk-LMMF7KXF.js";
31
+ import "./chunk-VU4LTE2X.js";
32
+ import "./chunk-5SMXQ6AU.js";
33
+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Platformer3DBehavior,
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, b5 as RacingOptions, b7 as RacingState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a_ as RACING_ABILITIES, b3 as RacingAbility, b4 as RacingAction, b6 as RacingPoint, cw as racingData, cx as racingOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface RacingEntity {
7
+ racingState: RacingState | null;
8
+ }
9
+ declare const RacingVehiclesBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
10
+ declare const DriftChargeBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
11
+ declare const SlipstreamDraftingBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
12
+ declare const PositionWeightedRaceItemsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
13
+ declare const TrackFollowingHomingItemBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
14
+ declare const OrderedLapCheckpointsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
15
+ declare const HoverTrackSuspensionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
16
+ declare const EnergyFundedRaceBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
17
+ declare const VehicleSideAttackBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
18
+ declare const VehicleDamageProgressionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
19
+ declare const VehicleSeatEntryExitBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
20
+
21
+ export { DriftChargeBoostBehavior, EnergyFundedRaceBoostBehavior, HoverTrackSuspensionBehavior, OrderedLapCheckpointsBehavior, PositionWeightedRaceItemsBehavior, type RacingEntity, RacingOptions, RacingState, RacingVehiclesBehavior, SlipstreamDraftingBehavior, TrackFollowingHomingItemBehavior, VehicleDamageProgressionBehavior, VehicleSeatEntryExitBehavior, VehicleSideAttackBehavior };
@@ -0,0 +1,37 @@
1
+ import {
2
+ DriftChargeBoostBehavior,
3
+ EnergyFundedRaceBoostBehavior,
4
+ HoverTrackSuspensionBehavior,
5
+ OrderedLapCheckpointsBehavior,
6
+ PositionWeightedRaceItemsBehavior,
7
+ RacingVehiclesBehavior,
8
+ SlipstreamDraftingBehavior,
9
+ TrackFollowingHomingItemBehavior,
10
+ VehicleDamageProgressionBehavior,
11
+ VehicleSeatEntryExitBehavior,
12
+ VehicleSideAttackBehavior
13
+ } from "./chunk-C5AYL42A.js";
14
+ import {
15
+ RACING_ABILITIES,
16
+ racingData,
17
+ racingOperation
18
+ } from "./chunk-2UGT4MIF.js";
19
+ import "./chunk-5SMXQ6AU.js";
20
+ import "./chunk-S44ZHYE6.js";
21
+ import "./chunk-JSBRDJBE.js";
22
+ export {
23
+ DriftChargeBoostBehavior,
24
+ EnergyFundedRaceBoostBehavior,
25
+ HoverTrackSuspensionBehavior,
26
+ OrderedLapCheckpointsBehavior,
27
+ PositionWeightedRaceItemsBehavior,
28
+ RACING_ABILITIES,
29
+ RacingVehiclesBehavior,
30
+ SlipstreamDraftingBehavior,
31
+ TrackFollowingHomingItemBehavior,
32
+ VehicleDamageProgressionBehavior,
33
+ VehicleSeatEntryExitBehavior,
34
+ VehicleSideAttackBehavior,
35
+ racingData,
36
+ racingOperation
37
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, bc as RhythmOptions, bd as RhythmState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a$ as RHYTHM_ABILITIES, b0 as RHYTHM_EVENTS, b8 as RhythmAbility, b9 as RhythmAction, ba as RhythmEvent, bb as RhythmNote, cy as rhythmData, cz as rhythmOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface RhythmEntity {
7
+ rhythmState: RhythmState | null;
8
+ }
9
+ declare const RhythmPerformanceBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
10
+ declare const TimestampedRhythmJudgmentBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
11
+ declare const HoldReleaseRhythmBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
12
+ declare const CallAndResponsePatternBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
13
+ declare const TempoMapChartPlayerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
14
+ declare const FretChordStrumBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
15
+ declare const HammerOnPullOffChainBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
16
+ declare const SustainNoteTrackingBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
17
+ declare const PhraseEarnedScorePowerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
18
+ declare const RhythmSceneRemixBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
19
+ declare const PerformanceFailureMeterBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
20
+
21
+ export { CallAndResponsePatternBehavior, FretChordStrumBehavior, HammerOnPullOffChainBehavior, HoldReleaseRhythmBehavior, PerformanceFailureMeterBehavior, PhraseEarnedScorePowerBehavior, type RhythmEntity, RhythmOptions, RhythmPerformanceBehavior, RhythmSceneRemixBehavior, RhythmState, SustainNoteTrackingBehavior, TempoMapChartPlayerBehavior, TimestampedRhythmJudgmentBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ CallAndResponsePatternBehavior,
3
+ FretChordStrumBehavior,
4
+ HammerOnPullOffChainBehavior,
5
+ HoldReleaseRhythmBehavior,
6
+ PerformanceFailureMeterBehavior,
7
+ PhraseEarnedScorePowerBehavior,
8
+ RhythmPerformanceBehavior,
9
+ RhythmSceneRemixBehavior,
10
+ SustainNoteTrackingBehavior,
11
+ TempoMapChartPlayerBehavior,
12
+ TimestampedRhythmJudgmentBehavior
13
+ } from "./chunk-V26L6MY6.js";
14
+ import {
15
+ RHYTHM_ABILITIES,
16
+ RHYTHM_EVENTS,
17
+ rhythmData,
18
+ rhythmOperation
19
+ } from "./chunk-LWGJ3QQZ.js";
20
+ import "./chunk-5SMXQ6AU.js";
21
+ import "./chunk-S44ZHYE6.js";
22
+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ CallAndResponsePatternBehavior,
25
+ FretChordStrumBehavior,
26
+ HammerOnPullOffChainBehavior,
27
+ HoldReleaseRhythmBehavior,
28
+ PerformanceFailureMeterBehavior,
29
+ PhraseEarnedScorePowerBehavior,
30
+ RHYTHM_ABILITIES,
31
+ RHYTHM_EVENTS,
32
+ RhythmPerformanceBehavior,
33
+ RhythmSceneRemixBehavior,
34
+ SustainNoteTrackingBehavior,
35
+ TempoMapChartPlayerBehavior,
36
+ TimestampedRhythmJudgmentBehavior,
37
+ rhythmData,
38
+ rhythmOperation
39
+ };
@@ -1,8 +1,9 @@
1
1
  import { B as BaseEntityInterface } from './entity-types-DhfsZbSK.js';
2
2
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
3
- import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
3
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
4
4
  import 'three';
5
5
  import 'typescript-fsm';
6
+ import './behavior-metadata-Drm1zxI2.js';
6
7
  import '@zylem/runtime';
7
8
 
8
9
  /**