@zephyr3d/scene 0.9.25 → 0.9.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (299) hide show
  1. package/dist/animation/animationset.js +92 -30
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/hair/gpu_hair_simulation.js +1090 -0
  4. package/dist/animation/hair/gpu_hair_simulation.js.map +1 -0
  5. package/dist/animation/joint_dynamics/controller.js +7 -5
  6. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  7. package/dist/animation/joint_dynamics/convex_collider.js +320 -0
  8. package/dist/animation/joint_dynamics/convex_collider.js.map +1 -0
  9. package/dist/animation/joint_dynamics/joint_dynamics_system.js +81 -5
  10. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  11. package/dist/animation/morphtrack.js +3 -4
  12. package/dist/animation/morphtrack.js.map +1 -1
  13. package/dist/animation/skeleton.js +79 -25
  14. package/dist/animation/skeleton.js.map +1 -1
  15. package/dist/animation/spring/multi_chain_spring_system.js +577 -179
  16. package/dist/animation/spring/multi_chain_spring_system.js.map +1 -1
  17. package/dist/animation/spring/spring_collider.js +4 -3
  18. package/dist/animation/spring/spring_collider.js.map +1 -1
  19. package/dist/animation/spring/spring_node_pose_tracker.js +40 -0
  20. package/dist/animation/spring/spring_node_pose_tracker.js.map +1 -0
  21. package/dist/animation/spring/spring_particle.js +2 -0
  22. package/dist/animation/spring/spring_particle.js.map +1 -1
  23. package/dist/animation/spring/spring_system.js +11 -3
  24. package/dist/animation/spring/spring_system.js.map +1 -1
  25. package/dist/animation/spring_modifier.js +10 -0
  26. package/dist/animation/spring_modifier.js.map +1 -1
  27. package/dist/app/engine.js +53 -43
  28. package/dist/app/engine.js.map +1 -1
  29. package/dist/app/scriptingsystem.js +119 -6
  30. package/dist/app/scriptingsystem.js.map +1 -1
  31. package/dist/app/scriptregistry.js +3 -2
  32. package/dist/app/scriptregistry.js.map +1 -1
  33. package/dist/asset/assetmanager.js +284 -67
  34. package/dist/asset/assetmanager.js.map +1 -1
  35. package/dist/asset/loaders/zhair/zhair_format.js +288 -0
  36. package/dist/asset/loaders/zhair/zhair_format.js.map +1 -0
  37. package/dist/asset/loaders/zhair/zhair_loader.js +221 -0
  38. package/dist/asset/loaders/zhair/zhair_loader.js.map +1 -0
  39. package/dist/asset/model.js +184 -69
  40. package/dist/asset/model.js.map +1 -1
  41. package/dist/camera/camera.js +268 -44
  42. package/dist/camera/camera.js.map +1 -1
  43. package/dist/camera/perspectivecamera.js +3 -1
  44. package/dist/camera/perspectivecamera.js.map +1 -1
  45. package/dist/index.d.ts +9044 -5139
  46. package/dist/index.js +17 -6
  47. package/dist/index.js.map +1 -1
  48. package/dist/material/eye.js +932 -0
  49. package/dist/material/eye.js.map +1 -0
  50. package/dist/material/hair.js +917 -0
  51. package/dist/material/hair.js.map +1 -0
  52. package/dist/material/hairstrand.js +842 -0
  53. package/dist/material/hairstrand.js.map +1 -0
  54. package/dist/material/hairstrand_data.js +162 -0
  55. package/dist/material/hairstrand_data.js.map +1 -0
  56. package/dist/material/lambert.js +5 -2
  57. package/dist/material/lambert.js.map +1 -1
  58. package/dist/material/material.js +48 -10
  59. package/dist/material/material.js.map +1 -1
  60. package/dist/material/meshmaterial.js +120 -19
  61. package/dist/material/meshmaterial.js.map +1 -1
  62. package/dist/material/mixins/albedocolor.js +1 -1
  63. package/dist/material/mixins/albedocolor.js.map +1 -1
  64. package/dist/material/mixins/lightmodel/blinnphong.js +5 -3
  65. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  66. package/dist/material/mixins/lightmodel/lambert.js +5 -4
  67. package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
  68. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +3 -3
  69. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
  70. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +5 -5
  71. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  72. package/dist/material/mixins/lightmodel/pbrspecularglossness.js +3 -3
  73. package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
  74. package/dist/material/mixins/lit.js +106 -19
  75. package/dist/material/mixins/lit.js.map +1 -1
  76. package/dist/material/mixins/pbr/common.js +4 -4
  77. package/dist/material/mixins/pbr/common.js.map +1 -1
  78. package/dist/material/mixins/texture.js +48 -11
  79. package/dist/material/mixins/texture.js.map +1 -1
  80. package/dist/material/mtoon.js +6 -5
  81. package/dist/material/mtoon.js.map +1 -1
  82. package/dist/material/pbrblueprint.js +146 -28
  83. package/dist/material/pbrblueprint.js.map +1 -1
  84. package/dist/material/pbrblueprint_instance.js +501 -0
  85. package/dist/material/pbrblueprint_instance.js.map +1 -0
  86. package/dist/material/pbrmr.js +15 -16
  87. package/dist/material/pbrmr.js.map +1 -1
  88. package/dist/material/shader/helper.js +734 -23
  89. package/dist/material/shader/helper.js.map +1 -1
  90. package/dist/material/shader/terrain_blend.js +55 -0
  91. package/dist/material/shader/terrain_blend.js.map +1 -0
  92. package/dist/material/skin.js +192 -32
  93. package/dist/material/skin.js.map +1 -1
  94. package/dist/material/spriteblueprint.js +16 -1
  95. package/dist/material/spriteblueprint.js.map +1 -1
  96. package/dist/material/subsurfaceprofile.js +86 -23
  97. package/dist/material/subsurfaceprofile.js.map +1 -1
  98. package/dist/material/water.js +2059 -72
  99. package/dist/material/water.js.map +1 -1
  100. package/dist/posteffect/bloom.js +167 -7
  101. package/dist/posteffect/bloom.js.map +1 -1
  102. package/dist/posteffect/coloradjust.js +2 -1
  103. package/dist/posteffect/coloradjust.js.map +1 -1
  104. package/dist/posteffect/compositor.js.map +1 -1
  105. package/dist/posteffect/fxaa.js +2 -1
  106. package/dist/posteffect/fxaa.js.map +1 -1
  107. package/dist/posteffect/grayscale.js +3 -1
  108. package/dist/posteffect/grayscale.js.map +1 -1
  109. package/dist/posteffect/motionblur.js +664 -56
  110. package/dist/posteffect/motionblur.js.map +1 -1
  111. package/dist/posteffect/posteffect.js +12 -1
  112. package/dist/posteffect/posteffect.js.map +1 -1
  113. package/dist/posteffect/sao.js +46 -44
  114. package/dist/posteffect/sao.js.map +1 -1
  115. package/dist/posteffect/skinsss.js +368 -69
  116. package/dist/posteffect/skinsss.js.map +1 -1
  117. package/dist/posteffect/ssgi.js +16 -9
  118. package/dist/posteffect/ssgi.js.map +1 -1
  119. package/dist/posteffect/ssr.js +3 -0
  120. package/dist/posteffect/ssr.js.map +1 -1
  121. package/dist/posteffect/sss.js +121 -36
  122. package/dist/posteffect/sss.js.map +1 -1
  123. package/dist/posteffect/taa.js.map +1 -1
  124. package/dist/posteffect/tonemap.js +44 -1
  125. package/dist/posteffect/tonemap.js.map +1 -1
  126. package/dist/render/abuffer_oit.js +8 -2
  127. package/dist/render/abuffer_oit.js.map +1 -1
  128. package/dist/render/clipmap.js +156 -5
  129. package/dist/render/clipmap.js.map +1 -1
  130. package/dist/render/cull_visitor.js +20 -0
  131. package/dist/render/cull_visitor.js.map +1 -1
  132. package/dist/render/depthpass.js +36 -2
  133. package/dist/render/depthpass.js.map +1 -1
  134. package/dist/render/drawable_mixin.js +26 -1
  135. package/dist/render/drawable_mixin.js.map +1 -1
  136. package/dist/render/dualdepthpeeling_oit.js +3 -2
  137. package/dist/render/dualdepthpeeling_oit.js.map +1 -1
  138. package/dist/render/envlight.js +1 -1
  139. package/dist/render/envlight.js.map +1 -1
  140. package/dist/render/fbm_wavegenerator.js +6 -3
  141. package/dist/render/fbm_wavegenerator.js.map +1 -1
  142. package/dist/render/fft_wavegenerator.js +57 -15
  143. package/dist/render/fft_wavegenerator.js.map +1 -1
  144. package/dist/render/gerstner_wavegenerator.js +130 -20
  145. package/dist/render/gerstner_wavegenerator.js.map +1 -1
  146. package/dist/render/globalbindgroup_allocator.js +3 -0
  147. package/dist/render/globalbindgroup_allocator.js.map +1 -1
  148. package/dist/render/hzb.js +80 -22
  149. package/dist/render/hzb.js.map +1 -1
  150. package/dist/render/lightpass.js +6 -3
  151. package/dist/render/lightpass.js.map +1 -1
  152. package/dist/render/oit.js +29 -0
  153. package/dist/render/oit.js.map +1 -0
  154. package/dist/render/render_queue.js +39 -0
  155. package/dist/render/render_queue.js.map +1 -1
  156. package/dist/render/renderer.js +4 -0
  157. package/dist/render/renderer.js.map +1 -1
  158. package/dist/render/rendergraph/blackboard.js +1 -0
  159. package/dist/render/rendergraph/blackboard.js.map +1 -1
  160. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -1
  161. package/dist/render/rendergraph/executor.js +2 -0
  162. package/dist/render/rendergraph/executor.js.map +1 -1
  163. package/dist/render/rendergraph/forward_plus_builder.js +379 -10
  164. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
  165. package/dist/render/rendergraph/frame_resource_requirements.js +1 -0
  166. package/dist/render/rendergraph/frame_resource_requirements.js.map +1 -1
  167. package/dist/render/rendergraph/history_resources.js +8 -1
  168. package/dist/render/rendergraph/history_resources.js.map +1 -1
  169. package/dist/render/rendergraph/rendergraph.js.map +1 -1
  170. package/dist/render/rendergraph/texture_affinity_cache.js +1 -1
  171. package/dist/render/rendergraph/texture_affinity_cache.js.map +1 -1
  172. package/dist/render/rendergraph/types.js.map +1 -1
  173. package/dist/render/shadow_mask_pass.js +73 -8
  174. package/dist/render/shadow_mask_pass.js.map +1 -1
  175. package/dist/render/sky.js +166 -126
  176. package/dist/render/sky.js.map +1 -1
  177. package/dist/render/underwater.js +624 -0
  178. package/dist/render/underwater.js.map +1 -0
  179. package/dist/render/water_caustics.js +1380 -0
  180. package/dist/render/water_caustics.js.map +1 -0
  181. package/dist/render/weightedblended_oit.js +3 -2
  182. package/dist/render/weightedblended_oit.js.map +1 -1
  183. package/dist/scene/basesprite.js +8 -0
  184. package/dist/scene/basesprite.js.map +1 -1
  185. package/dist/scene/batchgroup.js +3 -0
  186. package/dist/scene/batchgroup.js.map +1 -1
  187. package/dist/scene/environment.js +4 -1
  188. package/dist/scene/environment.js.map +1 -1
  189. package/dist/scene/hair.js +963 -0
  190. package/dist/scene/hair.js.map +1 -0
  191. package/dist/scene/light.js +5 -1
  192. package/dist/scene/light.js.map +1 -1
  193. package/dist/scene/mesh.js +481 -47
  194. package/dist/scene/mesh.js.map +1 -1
  195. package/dist/scene/meshdrawable.js +6 -0
  196. package/dist/scene/meshdrawable.js.map +1 -1
  197. package/dist/scene/msdftext.js +3 -0
  198. package/dist/scene/msdftext.js.map +1 -1
  199. package/dist/scene/msdftextsprite.js +3 -0
  200. package/dist/scene/msdftextsprite.js.map +1 -1
  201. package/dist/scene/particlesys.js +6 -0
  202. package/dist/scene/particlesys.js.map +1 -1
  203. package/dist/scene/scene.js +3 -0
  204. package/dist/scene/scene.js.map +1 -1
  205. package/dist/scene/scene_node.js +6 -1
  206. package/dist/scene/scene_node.js.map +1 -1
  207. package/dist/scene/terrain-cm/grass.js +3 -0
  208. package/dist/scene/terrain-cm/grass.js.map +1 -1
  209. package/dist/scene/terrain-cm/grassmaterial.js +3 -0
  210. package/dist/scene/terrain-cm/grassmaterial.js.map +1 -1
  211. package/dist/scene/terrain-cm/terrain-cm.js +6 -0
  212. package/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
  213. package/dist/scene/terrain-cm/texture_cache.js +309 -0
  214. package/dist/scene/terrain-cm/texture_cache.js.map +1 -0
  215. package/dist/scene/water.js +546 -4
  216. package/dist/scene/water.js.map +1 -1
  217. package/dist/shaders/atmosphere.js.map +1 -1
  218. package/dist/shaders/diffusion.js +54 -0
  219. package/dist/shaders/diffusion.js.map +1 -0
  220. package/dist/shaders/shadow.js +33 -21
  221. package/dist/shaders/shadow.js.map +1 -1
  222. package/dist/shaders/temporal.js +71 -33
  223. package/dist/shaders/temporal.js.map +1 -1
  224. package/dist/shaders/water.js +22 -19
  225. package/dist/shaders/water.js.map +1 -1
  226. package/dist/shaders/water_medium.js +56 -0
  227. package/dist/shaders/water_medium.js.map +1 -0
  228. package/dist/shadow/dom.js +546 -0
  229. package/dist/shadow/dom.js.map +1 -0
  230. package/dist/shadow/pcf_opt.js +3 -5
  231. package/dist/shadow/pcf_opt.js.map +1 -1
  232. package/dist/shadow/pcf_pd.js +1 -1
  233. package/dist/shadow/pcf_pd.js.map +1 -1
  234. package/dist/shadow/receiver_bias.js +41 -0
  235. package/dist/shadow/receiver_bias.js.map +1 -0
  236. package/dist/shadow/shader.js +20 -60
  237. package/dist/shadow/shader.js.map +1 -1
  238. package/dist/shadow/shadow_impl.js +89 -0
  239. package/dist/shadow/shadow_impl.js.map +1 -1
  240. package/dist/shadow/shadow_region.js +1 -1
  241. package/dist/shadow/shadow_region.js.map +1 -1
  242. package/dist/shadow/shadowmapper.js +150 -37
  243. package/dist/shadow/shadowmapper.js.map +1 -1
  244. package/dist/shapes/shape.js +11 -2
  245. package/dist/shapes/shape.js.map +1 -1
  246. package/dist/shapes/sphere.js +50 -9
  247. package/dist/shapes/sphere.js.map +1 -1
  248. package/dist/utility/blueprint/common/constants.js +112 -2
  249. package/dist/utility/blueprint/common/constants.js.map +1 -1
  250. package/dist/utility/blueprint/material/func.js +142 -49
  251. package/dist/utility/blueprint/material/func.js.map +1 -1
  252. package/dist/utility/blueprint/material/ir.js +490 -25
  253. package/dist/utility/blueprint/material/ir.js.map +1 -1
  254. package/dist/utility/blueprint/material/texture.js +898 -4
  255. package/dist/utility/blueprint/material/texture.js.map +1 -1
  256. package/dist/utility/serialization/manager.js +434 -101
  257. package/dist/utility/serialization/manager.js.map +1 -1
  258. package/dist/utility/serialization/scene/animation.js +401 -5
  259. package/dist/utility/serialization/scene/animation.js.map +1 -1
  260. package/dist/utility/serialization/scene/batch.js +4 -0
  261. package/dist/utility/serialization/scene/batch.js.map +1 -1
  262. package/dist/utility/serialization/scene/camera.js +186 -26
  263. package/dist/utility/serialization/scene/camera.js.map +1 -1
  264. package/dist/utility/serialization/scene/common.js +26 -5
  265. package/dist/utility/serialization/scene/common.js.map +1 -1
  266. package/dist/utility/serialization/scene/hair.js +1141 -0
  267. package/dist/utility/serialization/scene/hair.js.map +1 -0
  268. package/dist/utility/serialization/scene/light.js +84 -4
  269. package/dist/utility/serialization/scene/light.js.map +1 -1
  270. package/dist/utility/serialization/scene/material.js +1867 -166
  271. package/dist/utility/serialization/scene/material.js.map +1 -1
  272. package/dist/utility/serialization/scene/mesh.js +231 -14
  273. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  274. package/dist/utility/serialization/scene/node.js +141 -7
  275. package/dist/utility/serialization/scene/node.js.map +1 -1
  276. package/dist/utility/serialization/scene/particle.js +4 -0
  277. package/dist/utility/serialization/scene/particle.js.map +1 -1
  278. package/dist/utility/serialization/scene/primitive.js +18 -0
  279. package/dist/utility/serialization/scene/primitive.js.map +1 -1
  280. package/dist/utility/serialization/scene/sprite.js +4 -0
  281. package/dist/utility/serialization/scene/sprite.js.map +1 -1
  282. package/dist/utility/serialization/scene/terrain.js +4 -0
  283. package/dist/utility/serialization/scene/terrain.js.map +1 -1
  284. package/dist/utility/serialization/scene/text.js +4 -0
  285. package/dist/utility/serialization/scene/text.js.map +1 -1
  286. package/dist/utility/serialization/scene/water.js +1105 -21
  287. package/dist/utility/serialization/scene/water.js.map +1 -1
  288. package/dist/utility/serialization/types.js.map +1 -1
  289. package/dist/utility/shprojector.js +9 -8
  290. package/dist/utility/shprojector.js.map +1 -1
  291. package/dist/values.js +49 -2
  292. package/dist/values.js.map +1 -1
  293. package/package.json +3 -3
  294. package/dist/render/rendergraph/frame_graph_context.js +0 -41
  295. package/dist/render/rendergraph/frame_graph_context.js.map +0 -1
  296. package/dist/shaders/ssgi.js +0 -63
  297. package/dist/shaders/ssgi.js.map +0 -1
  298. package/dist/shaders/ssgi_reprojection.js +0 -118
  299. package/dist/shaders/ssgi_reprojection.js.map +0 -1
@@ -11,7 +11,10 @@ import '../../../material/unlit.js';
11
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  import '../../../material/particle.js';
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  import '../../../material/subsurfaceprofile.js';
13
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  import '../../../material/skin.js';
14
+ import '../../../material/eye.js';
14
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  import '../../../material/meshmaterial.js';
16
+ import '../../../material/hair.js';
17
+ import '../../../material/hairstrand.js';
15
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  import '../../../material/grassmaterial.js';
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  import '../../../material/terrain-cm.js';
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  import '../../../material/pbrmr.js';
@@ -36,6 +39,7 @@ import '../../../scene/meshdrawable.js';
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  import '../../../scene/basesprite.js';
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  import '../../../material/msdf_text.js';
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  import '../../../scene/water.js';
42
+ import '../../../scene/hair.js';
39
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  import '../../../scene/scene_node.js';
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  import '../../../scene/particlesys.js';
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  import { BatchGroup } from '../../../scene/batchgroup.js';
@@ -1 +1 @@
1
- {"version":3,"file":"batch.js","sources":["../../../../src/utility/serialization/scene/batch.ts"],"sourcesContent":["import { BatchGroup, GraphNode, type SceneNode } from '../../../scene';\r\nimport type { SerializableClass } from '../types';\r\n\r\n/** @internal */\r\nexport function getBatchGroupClass(): SerializableClass {\r\n return {\r\n ctor: BatchGroup,\r\n parent: GraphNode,\r\n name: 'BatchGroup',\r\n createFunc(ctx: SceneNode) {\r\n const batchGroup = new BatchGroup(ctx.scene!);\r\n batchGroup.parent = ctx;\r\n return { obj: batchGroup };\r\n },\r\n getProps() {\r\n return [];\r\n }\r\n };\r\n}\r\n"],"names":["getBatchGroupClass","ctor","BatchGroup","parent","GraphNode","name","createFunc","ctx","batchGroup","scene","obj","getProps"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA,iBACO,SAASA,kBAAAA,GAAAA;IACd,OAAO;QACLC,IAAMC,EAAAA,UAAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,IAAM,EAAA,YAAA;AACNC,QAAAA,UAAAA,CAAAA,CAAWC,GAAc,EAAA;AACvB,YAAA,MAAMC,UAAa,GAAA,IAAIN,UAAWK,CAAAA,GAAAA,CAAIE,KAAK,CAAA;AAC3CD,YAAAA,UAAAA,CAAWL,MAAM,GAAGI,GAAAA;YACpB,OAAO;gBAAEG,GAAKF,EAAAA;AAAW,aAAA;AAC3B,SAAA;AACAG,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAO,EAAE;AACX;AACF,KAAA;AACF;;;;"}
1
+ {"version":3,"file":"batch.js","sources":["../../../../src/utility/serialization/scene/batch.ts"],"sourcesContent":["import { BatchGroup, GraphNode, type SceneNode } from '../../../scene';\r\nimport type { SerializableClass } from '../types';\r\n\r\n/** @internal */\r\nexport function getBatchGroupClass(): SerializableClass {\r\n return {\r\n ctor: BatchGroup,\r\n parent: GraphNode,\r\n name: 'BatchGroup',\r\n createFunc(ctx: SceneNode) {\r\n const batchGroup = new BatchGroup(ctx.scene!);\r\n batchGroup.parent = ctx;\r\n return { obj: batchGroup };\r\n },\r\n getProps() {\r\n return [];\r\n }\r\n };\r\n}\r\n"],"names":["getBatchGroupClass","ctor","BatchGroup","parent","GraphNode","name","createFunc","ctx","batchGroup","scene","obj","getProps"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA,iBACO,SAASA,kBAAAA,GAAAA;IACd,OAAO;QACLC,IAAMC,EAAAA,UAAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,IAAM,EAAA,YAAA;AACNC,QAAAA,UAAAA,CAAAA,CAAWC,GAAc,EAAA;AACvB,YAAA,MAAMC,UAAa,GAAA,IAAIN,UAAWK,CAAAA,GAAAA,CAAIE,KAAK,CAAA;AAC3CD,YAAAA,UAAAA,CAAWL,MAAM,GAAGI,GAAAA;YACpB,OAAO;gBAAEG,GAAKF,EAAAA;AAAW,aAAA;AAC3B,SAAA;AACAG,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAO,EAAE;AACX;AACF,KAAA;AACF;;;;"}
@@ -1,8 +1,8 @@
1
+ import { Vector4 } from '@zephyr3d/base';
1
2
  import { defineProps } from '../types.js';
2
3
  import { Camera } from '../../../camera/camera.js';
3
4
  import { OrthoCamera } from '../../../camera/orthocamera.js';
4
5
  import { PerspectiveCamera } from '../../../camera/perspectivecamera.js';
5
- import '@zephyr3d/base';
6
6
  import '../../../scene/scene.js';
7
7
  import '../../../values.js';
8
8
  import '../../../render/render_queue.js';
@@ -15,7 +15,10 @@ import '../../../material/unlit.js';
15
15
  import '../../../material/particle.js';
16
16
  import '../../../material/subsurfaceprofile.js';
17
17
  import '../../../material/skin.js';
18
+ import '../../../material/eye.js';
18
19
  import '../../../material/meshmaterial.js';
20
+ import '../../../material/hair.js';
21
+ import '../../../material/hairstrand.js';
19
22
  import '../../../material/grassmaterial.js';
20
23
  import '../../../material/terrain-cm.js';
21
24
  import '../../../material/pbrmr.js';
@@ -41,6 +44,7 @@ import '../../../scene/meshdrawable.js';
41
44
  import '../../../scene/basesprite.js';
42
45
  import '../../../material/msdf_text.js';
43
46
  import '../../../scene/water.js';
47
+ import '../../../scene/hair.js';
44
48
  import '../../../scene/particlesys.js';
45
49
  import '../../../scene/batchgroup.js';
46
50
  import '../../../scene/terrain-cm/terrain-cm.js';
@@ -700,6 +704,50 @@ import '../../../scene/raycast_visitor.js';
700
704
  return this.motionBlur;
701
705
  }
702
706
  },
707
+ {
708
+ name: 'MotionBlurShutterBias',
709
+ type: 'float',
710
+ phase: 1,
711
+ default: 0.5,
712
+ options: {
713
+ label: 'Shutter bias',
714
+ group: 'PostProcessing/MotionBlur',
715
+ animatable: true,
716
+ minValue: 0,
717
+ maxValue: 1
718
+ },
719
+ get (value) {
720
+ value.num[0] = this.motionBlurShutterBias;
721
+ },
722
+ set (value) {
723
+ this.motionBlurShutterBias = value.num[0];
724
+ },
725
+ isValid () {
726
+ return this.motionBlur;
727
+ }
728
+ },
729
+ {
730
+ name: 'MotionBlurMaxLength',
731
+ type: 'float',
732
+ phase: 1,
733
+ default: 40,
734
+ options: {
735
+ label: 'Max length (px)',
736
+ group: 'PostProcessing/MotionBlur',
737
+ animatable: true,
738
+ minValue: 4,
739
+ maxValue: 400
740
+ },
741
+ get (value) {
742
+ value.num[0] = this.motionBlurMaxLength;
743
+ },
744
+ set (value) {
745
+ this.motionBlurMaxLength = value.num[0];
746
+ },
747
+ isValid () {
748
+ return this.motionBlur;
749
+ }
750
+ },
703
751
  {
704
752
  name: 'SSGIEnabled',
705
753
  type: 'bool',
@@ -1655,6 +1703,48 @@ import '../../../scene/raycast_visitor.js';
1655
1703
  return this.skinSSS;
1656
1704
  }
1657
1705
  },
1706
+ {
1707
+ name: 'SkinSSSScatterRadius',
1708
+ type: 'float',
1709
+ phase: 0,
1710
+ default: 0.02,
1711
+ options: {
1712
+ label: 'ScatterRadius',
1713
+ group: 'PostProcessing/SkinSSS',
1714
+ minValue: 0,
1715
+ maxValue: 0.2
1716
+ },
1717
+ get (value) {
1718
+ value.num[0] = this.skinSSSScatterRadius;
1719
+ },
1720
+ set (value) {
1721
+ this.skinSSSScatterRadius = value.num[0];
1722
+ },
1723
+ isValid () {
1724
+ return this.skinSSS;
1725
+ }
1726
+ },
1727
+ {
1728
+ name: 'SkinSSSSmoothness',
1729
+ type: 'float',
1730
+ phase: 0,
1731
+ default: 0,
1732
+ options: {
1733
+ label: 'Smoothness',
1734
+ group: 'PostProcessing/SkinSSS',
1735
+ minValue: 0,
1736
+ maxValue: 1
1737
+ },
1738
+ get (value) {
1739
+ value.num[0] = this.skinSSSSmoothness;
1740
+ },
1741
+ set (value) {
1742
+ this.skinSSSSmoothness = value.num[0];
1743
+ },
1744
+ isValid () {
1745
+ return this.skinSSS;
1746
+ }
1747
+ },
1658
1748
  {
1659
1749
  name: 'SkinSSSDepthScale',
1660
1750
  type: 'float',
@@ -1697,6 +1787,92 @@ import '../../../scene/raycast_visitor.js';
1697
1787
  return this.skinSSS;
1698
1788
  }
1699
1789
  },
1790
+ {
1791
+ name: 'SkinSSSGlow',
1792
+ type: 'float',
1793
+ phase: 0,
1794
+ default: 0,
1795
+ options: {
1796
+ label: 'Glow',
1797
+ group: 'PostProcessing/SkinSSS',
1798
+ minValue: 0,
1799
+ maxValue: 4
1800
+ },
1801
+ get (value) {
1802
+ value.num[0] = this.skinSSSGlow;
1803
+ },
1804
+ set (value) {
1805
+ this.skinSSSGlow = value.num[0];
1806
+ },
1807
+ isValid () {
1808
+ return this.skinSSS;
1809
+ }
1810
+ },
1811
+ {
1812
+ name: 'SkinSSSScatterTint',
1813
+ type: 'rgb',
1814
+ phase: 0,
1815
+ default: [
1816
+ 1,
1817
+ 1,
1818
+ 1
1819
+ ],
1820
+ options: {
1821
+ label: 'ScatterTint',
1822
+ group: 'PostProcessing/SkinSSS'
1823
+ },
1824
+ get (value) {
1825
+ const tint = this.skinSSSScatterTint;
1826
+ value.num[0] = tint.x;
1827
+ value.num[1] = tint.y;
1828
+ value.num[2] = tint.z;
1829
+ },
1830
+ set (value) {
1831
+ this.skinSSSScatterTint = new Vector4(value.num[0], value.num[1], value.num[2], 1);
1832
+ },
1833
+ isValid () {
1834
+ return this.skinSSS;
1835
+ }
1836
+ },
1837
+ {
1838
+ name: 'SkinSSSProfilePreset',
1839
+ type: 'string',
1840
+ phase: 0,
1841
+ default: 'skin_default',
1842
+ options: {
1843
+ label: 'Profile',
1844
+ group: 'PostProcessing/SkinSSS',
1845
+ enum: {
1846
+ labels: [
1847
+ 'Skin',
1848
+ 'Skin (thin)',
1849
+ 'Skin (heavy makeup)',
1850
+ 'Wax',
1851
+ 'Wax (soft)',
1852
+ 'Jade',
1853
+ 'Jade (soft)'
1854
+ ],
1855
+ values: [
1856
+ 'skin_default',
1857
+ 'skin_thin',
1858
+ 'skin_heavy_makeup',
1859
+ 'wax_backlit',
1860
+ 'wax_soft',
1861
+ 'jade_backlit',
1862
+ 'jade_soft'
1863
+ ]
1864
+ }
1865
+ },
1866
+ get (value) {
1867
+ value.str[0] = this.skinSSSProfilePreset;
1868
+ },
1869
+ set (value) {
1870
+ this.skinSSSProfilePreset = value.str[0];
1871
+ },
1872
+ isValid () {
1873
+ return this.skinSSS;
1874
+ }
1875
+ },
1700
1876
  {
1701
1877
  name: 'SSAOEnabled',
1702
1878
  type: 'bool',
@@ -1714,26 +1890,26 @@ import '../../../scene/raycast_visitor.js';
1714
1890
  }
1715
1891
  },
1716
1892
  {
1717
- name: 'SSAOScale',
1893
+ name: 'SSAOOcclusionRadius',
1718
1894
  type: 'float',
1719
1895
  phase: 0,
1720
- default: 10,
1896
+ default: 0.25,
1721
1897
  options: {
1722
- label: 'Scale',
1898
+ label: 'Occlusion Radius',
1723
1899
  group: 'PostProcessing/SSAO'
1724
1900
  },
1725
1901
  get (value) {
1726
- value.num[0] = this.SSAOScale;
1902
+ value.num[0] = this.SSAOOcclusionRadius;
1727
1903
  },
1728
1904
  set (value) {
1729
- this.SSAOScale = value.num[0];
1905
+ this.SSAOOcclusionRadius = value.num[0];
1730
1906
  }
1731
1907
  },
1732
1908
  {
1733
1909
  name: 'SSAOBias',
1734
1910
  type: 'float',
1735
1911
  phase: 0,
1736
- default: 1,
1912
+ default: 0.05,
1737
1913
  options: {
1738
1914
  label: 'Bias',
1739
1915
  group: 'PostProcessing/SSAO'
@@ -1745,36 +1921,20 @@ import '../../../scene/raycast_visitor.js';
1745
1921
  this.SSAOBias = value.num[0];
1746
1922
  }
1747
1923
  },
1748
- {
1749
- name: 'SSAORadius',
1750
- type: 'float',
1751
- phase: 0,
1752
- default: 100,
1753
- options: {
1754
- label: 'Radius',
1755
- group: 'PostProcessing/SSAO'
1756
- },
1757
- get (value) {
1758
- value.num[0] = this.SSAORadius;
1759
- },
1760
- set (value) {
1761
- this.SSAORadius = value.num[0];
1762
- }
1763
- },
1764
1924
  {
1765
1925
  name: 'SSAOIntensity',
1766
1926
  type: 'float',
1767
1927
  phase: 0,
1768
- default: 2.5,
1928
+ default: 1,
1769
1929
  options: {
1770
1930
  label: 'Intensity',
1771
1931
  group: 'PostProcessing/SSAO'
1772
1932
  },
1773
1933
  get (value) {
1774
- value.num[0] = this.SSAOIntensity * 100;
1934
+ value.num[0] = this.SSAOIntensity;
1775
1935
  },
1776
1936
  set (value) {
1777
- this.SSAOIntensity = value.num[0] * 0.01;
1937
+ this.SSAOIntensity = value.num[0];
1778
1938
  }
1779
1939
  }
1780
1940
  ]);