@woosh/meep-engine 3.33.0 → 3.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.d.ts.map +1 -1
- package/editor/Editor.js +0 -3
- package/editor/ecs/component/prototypeObjectEditor.js +1 -165
- package/editor/ecs/component/registerBasicTypeEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerBasicTypeEditors.js +0 -5
- package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerEngineComponentEditors.js +0 -20
- package/editor/process/SymbolicDisplayProcess.d.ts.map +1 -1
- package/editor/process/SymbolicDisplayProcess.js +100 -106
- package/editor/prototypeEditorShell.d.ts.map +1 -1
- package/editor/prototypeEditorShell.js +190 -186
- package/editor/templates/entity_templates.d.ts.map +1 -1
- package/editor/templates/entity_templates.js +10 -27
- package/editor/view/makeEntityDecorators.js +2 -2
- package/package.json +1 -1
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.d.ts +3 -3
- package/src/core/geom/3d/aabb/MovingBoundingBox.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.js +5 -5
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts +3 -0
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGBA_LUT_HEATMAP_IR.js +1 -1
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts +6 -0
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_INFERNO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_TURBO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_VIRIDIS.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.js +1 -1
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +2 -4
- package/src/engine/animation/AnimationUtils.d.ts +1 -17
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +138 -246
- package/src/engine/ecs/EntityManager.d.ts +1 -1
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +2 -2
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +268 -275
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +0 -10
- package/src/engine/graphics/geometry/distribute_points_on_indexed_triangles.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.js +3 -3
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.d.ts +1 -1
- package/src/engine/graphics/texture/sampler/lut_to_sampler.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.js +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -3
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +0 -3
- package/src/engine/network/NetworkSession.d.ts +1 -1
- package/src/engine/network/NetworkSession.js +1 -1
- package/src/engine/physics/cloth/MEASUREMENTS.md +115 -0
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +2 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +9 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +30 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +12 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +11 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +14 -7
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +6 -15
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +161 -174
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts +5 -3
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.js +32 -3
- package/src/shade/device/timing/profile/GPUProfileSession.d.ts +25 -11
- package/src/shade/device/timing/profile/GPUProfileSession.d.ts.map +1 -1
- package/src/shade/device/timing/profile/GPUProfileSession.js +553 -474
- package/src/shade/playground/avboit/main.d.ts.map +1 -1
- package/src/shade/playground/avboit/main.js +888 -916
- package/src/shade/playground/caldera/main.js +73 -60
- package/src/shade/playground/particle_ecs/README.md +13 -7
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +5 -5
- package/src/shade/playground/particle_ecs/bonfire_effects.js +5 -5
- package/src/shade/playground/particle_ecs/effects/smoke.json +1859 -1859
- package/src/shade/playground/particle_ecs/effects/soot.json +1605 -1605
- package/src/shade/playground/particle_system/README.md +1 -2
- package/src/shade/playground/profile_hotkey.d.ts.map +1 -1
- package/src/shade/playground/profile_hotkey.js +4 -40
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +4 -39
- package/src/shade/playground/vgeo_runtime/main.js +25 -77
- package/src/shade/playground/vgeo_scene/main.js +2231 -2217
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +4 -39
- package/src/shade/playground/volumetrics_froxel/measure.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/measure.js +2 -4
- package/src/shade/renderer/GraphicsContext.d.ts +7 -0
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +11 -2
- package/src/shade/renderer/Renderer.d.ts +1 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +41 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +8 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +21 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +9 -10
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +5 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +25 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +115 -101
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +282 -140
- package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +30 -0
- package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN_2026_09_14.md +4 -1
- package/src/shade/renderer/geometry/virtual/runtime/SHADOW_PLAN_2026_09_28.md +536 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +6 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +68 -19
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts +2 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +17 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts +4 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +42 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +93 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +166 -20
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +30 -7
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +12 -5
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +23 -13
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +10 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +45 -17
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +61 -19
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +8 -11
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +9 -16
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +25 -10
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +10 -8
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +19 -7
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts +4 -2
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.js +4 -2
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts +4 -0
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.js +7 -0
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +1 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts +9 -1
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +41 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.d.ts +37 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.js +105 -0
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +2 -0
- package/src/shade/renderer/particles/DESIGN.md +69 -18
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +7 -1
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +1247 -1244
- package/src/shade/renderer/particles/ParticleConstants.d.ts +1 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +1 -3
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +7 -1
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles_avboit.js +9 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +3 -4
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +7 -6
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts +15 -9
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.js +29 -11
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.d.ts +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.js +45 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +38 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +190 -185
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts +45 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.js +99 -0
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts +4 -4
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.js +36 -36
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts +15 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.js +103 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +3 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +6 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts +26 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js +91 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts +22 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.js +102 -0
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +2 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -24
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +8 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +5 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +9 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +32 -28
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +9 -105
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +5 -0
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +11 -0
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +11 -3
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +93 -21
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +4 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +5 -23
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +63 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts +12 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.js +11 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts +15 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/Shadowmap.js +17 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts +25 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.js +22 -0
- package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shadowmap_update_score.js +5 -2
- package/src/shade/renderer/texture/TextureManager.d.ts +2 -1
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +4 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +9 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.js +55 -5
- package/src/shade/renderer/view/ViewManager.d.ts +7 -1
- package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
- package/src/shade/renderer/view/ViewManager.js +17 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +1 -0
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +13 -3
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +9 -1
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.d.ts +39 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.js +107 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts +15 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +44 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts +19 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.js +48 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts +29 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.js +90 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +55 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +47 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +63 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts +17 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.js +26 -0
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +8 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +50 -2
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +488 -436
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +254 -63
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +0 -35
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +0 -17
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.js +0 -18
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.js +0 -21
- package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
- package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
- package/editor/particles/rebuildParticleEmitter.js +0 -31
- package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
- package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
- package/editor/process/ParticleEmitterRebuildProcess.js +0 -217
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts +0 -18
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +0 -140
- package/src/engine/animation/removeEntityGenericEffect.d.ts +0 -18
- package/src/engine/animation/removeEntityGenericEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityGenericEffect.js +0 -160
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts +0 -16
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +0 -194
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts +0 -15
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/Sprite.js +0 -14
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +0 -11
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +0 -144
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +0 -61
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +0 -229
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.js +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.js +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.js +0 -12
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +0 -84
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +0 -285
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +0 -1201
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js +0 -67
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts +0 -197
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +0 -398
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.js +0 -4
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -472
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts +0 -10
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +0 -37
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.js +0 -25
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +0 -28
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.js +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.js +0 -103
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.js +0 -28
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts +0 -60
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +0 -128
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts +0 -47
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +0 -77
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts +0 -45
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.js +0 -93
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts +0 -95
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +0 -239
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_TURBO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_VIRIDIS.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.js +0 -28
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +0 -24
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.js +0 -27
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts +0 -33
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.js +0 -80
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +0 -49
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +0 -135
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.js +0 -14
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts +0 -41
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.js +0 -59
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +0 -56
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +0 -84
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +0 -80
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts +0 -29
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.js +0 -43
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +0 -104
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.js +0 -11
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +0 -64
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +0 -172
- package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts +0 -20
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +0 -84
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts +0 -81
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +0 -200
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.js +0 -8
- package/src/engine/graphics/particles/particular/engine/utils/volume/lut_to_sampler.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.d.ts +0 -20
- package/src/engine/graphics/particles/particular/group/Operation.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.js +0 -20
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/OperationType.js +0 -9
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.js +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.js +0 -11
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleDataType.js +0 -10
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts +0 -24
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.js +0 -48
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +0 -20
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts +0 -6
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.js +0 -162
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +0 -19
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +0 -77
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +0 -307
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +0 -10
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem3.js +0 -10
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +0 -61
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +0 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +0 -627
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +0 -85
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +0 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +0 -227
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts +0 -35
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +0 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +0 -135
- /package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.d.ts +0 -0
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/volumetrics_froxel/main.js"],"names":[],"mappings":"AA2aA,
|
|
1
|
+
{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/volumetrics_froxel/main.js"],"names":[],"mappings":"AA2aA,uCA8dC"}
|
|
@@ -766,55 +766,20 @@ export async function start() {
|
|
|
766
766
|
);
|
|
767
767
|
}
|
|
768
768
|
|
|
769
|
-
/**
|
|
770
|
-
* Wait for frames already submitted to finish landing in the session.
|
|
771
|
-
*
|
|
772
|
-
* A frame is committed when its timestamp readback resolves — a `mapAsync` a frame or two behind
|
|
773
|
-
* submit, see `ShadeGPUCommandContext.profiling_absorbed` — and `record_frame` silently ignores
|
|
774
|
-
* anything arriving after `stop()`. Stopping the instant the key goes down therefore discards
|
|
775
|
-
* the last few frames, which are the ones you were most likely looking at.
|
|
776
|
-
*
|
|
777
|
-
* Drains the queue, then waits for the frame count to stop moving. Capped, because a recording
|
|
778
|
-
* taken while the page is paused never moves at all.
|
|
779
|
-
*
|
|
780
|
-
* @param {GPUProfileSession} session
|
|
781
|
-
*/
|
|
782
|
-
async function drain_profile(session) {
|
|
783
|
-
const DEADLINE_MS = 1000;
|
|
784
|
-
const QUIET_MS = 60;
|
|
785
|
-
|
|
786
|
-
await renderer.device.queue.onSubmittedWorkDone();
|
|
787
|
-
|
|
788
|
-
const deadline = performance.now() + DEADLINE_MS;
|
|
789
|
-
|
|
790
|
-
let previous = session.frames_recorded;
|
|
791
|
-
|
|
792
|
-
while (performance.now() < deadline) {
|
|
793
|
-
await new Promise(resolve => setTimeout(resolve, QUIET_MS));
|
|
794
|
-
|
|
795
|
-
if (session.frames_recorded === previous) {
|
|
796
|
-
return;
|
|
797
|
-
}
|
|
798
|
-
|
|
799
|
-
previous = session.frames_recorded;
|
|
800
|
-
}
|
|
801
|
-
}
|
|
802
|
-
|
|
803
769
|
async function stop_profile() {
|
|
804
770
|
const session = profile_session;
|
|
805
771
|
|
|
806
772
|
profile_session = null;
|
|
807
773
|
|
|
808
|
-
//
|
|
809
|
-
//
|
|
774
|
+
// Detached first, so nothing encoded while the frames in flight land joins the recording.
|
|
775
|
+
// Those frames are unaffected: Renderer captures the session into a local before it
|
|
810
776
|
// subscribes to the readback.
|
|
811
777
|
renderer.profile_session = null;
|
|
812
778
|
|
|
813
779
|
set_profile_status('stopping — draining in-flight frames…');
|
|
814
780
|
|
|
815
|
-
|
|
816
|
-
|
|
817
|
-
const bytes = session.stop();
|
|
781
|
+
// resolves once the frames already submitted have landed, the last ones you were looking at
|
|
782
|
+
const bytes = await session.stop();
|
|
818
783
|
|
|
819
784
|
const filename = `volumetrics_froxel-${file_timestamp()}.sgpt`;
|
|
820
785
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"measure.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/volumetrics_froxel/measure.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AAEH;;;;;;GAMG;AACH;IAL8B,QAAQ;IACX,KAAK;IACO,MAAM;IACA,UAAU;;;;;;;;;;UAuLtC,QAAQ,YAAY,CAAC;;;;;gCA5DvB,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;UA4MV,QAAQ,MAAM,EAAE,CAAC;;;;;;;;;;;;;QAsGF,MAAM,GAAvB,MAAM;QACW,MAAM,GAAvB,MAAM;UACJ;YAAe,MAAM,GAAE,MAAM;MAAE;;
|
|
1
|
+
{"version":3,"file":"measure.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/volumetrics_froxel/measure.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AAEH;;;;;;GAMG;AACH;IAL8B,QAAQ;IACX,KAAK;IACO,MAAM;IACA,UAAU;;;;;;;;;;UAuLtC,QAAQ,YAAY,CAAC;;;;;gCA5DvB,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;UA4MV,QAAQ,MAAM,EAAE,CAAC;;;;;;;;;;;;;QAsGF,MAAM,GAAvB,MAAM;QACW,MAAM,GAAvB,MAAM;UACJ;YAAe,MAAM,GAAE,MAAM;MAAE;;GAoF/C"}
|
|
@@ -495,10 +495,8 @@ export async function attach({
|
|
|
495
495
|
|
|
496
496
|
renderer.profile_session = null;
|
|
497
497
|
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
const bytes = session.stop();
|
|
498
|
+
// resolves once the frames already submitted have landed
|
|
499
|
+
const bytes = await session.stop();
|
|
502
500
|
|
|
503
501
|
const buffer = bytes instanceof ArrayBuffer
|
|
504
502
|
? bytes
|
|
@@ -134,6 +134,13 @@ export class GraphicsContext {
|
|
|
134
134
|
get gpu_memory_usage(): number;
|
|
135
135
|
initialize(): Promise<void>;
|
|
136
136
|
update(): void;
|
|
137
|
+
/**
|
|
138
|
+
* Release what this context holds on the device: the texture cache and the mipmap generator,
|
|
139
|
+
* the materials, the geometry manager — the meshlet arena every scene shares, the geometry table
|
|
140
|
+
* and the BLAS — the buffer pools and the texture pool. The scene contexts go first, because a
|
|
141
|
+
* scene gives its skinned clones back to the geometry manager; `Renderer.destroy()` keeps that
|
|
142
|
+
* order.
|
|
143
|
+
*/
|
|
137
144
|
destroy(): void;
|
|
138
145
|
/**
|
|
139
146
|
* @readonly
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GraphicsContext.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/GraphicsContext.js"],"names":[],"mappings":"AAmCA;IAqKI,yBAiCC;IArMD;;OAEG;IACH,YAFU,kBAAkB,CAEjB;IAEX;;OAEG;IACH,WAFU,kBAAkB,CAElB;IAOV;;OAEG;IACH,UAFU,iBAAiB,CAElB;IAET;;;OAGG;IACH,qDAOC;IAOD;;;OAGG;IACH,6CAEC;IAED;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,mBAFU,sBAAsB,CAEd;IAGlB;;OAEG;IACH,gBAFU,oBAAoB,CAEf;IAEf;;OAEG;IACH,UAFU,cAAc,CAEf;IAET;;;;OAIG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,aAFU,gBAAgB,CAEd;IAQZ;;;OAGG;IACH,uBAFU,kBAAkB,CAEN;IAEtB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,0BAFU,yBAAyB,CAEV;IAEzB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,2BAFU,0BAA0B,CAEV;IAE1B;;;OAGG;IACH,oBAFU,mBAAmB,CAEV;IAUnB;;;OAGG;IACH,8BAEC;IAED,uBAQC;IAED;;;OAGG;IACH,wBAEC;IAqCD;;;;;;;;OAQG;IACH,6DANW,sBAAsB,aACtB,oBAAoB,EAAE,cACtB;QAAC,MAAM,EAAE,YAAY,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,QA2B9D;IAED;;;;;;;;;OASG;IACH,8DAJW,sBAAsB,SACtB,MAAM,aACN,oBAAoB,QA0C9B;IAED;;;;OAIG;IACH,gCAHW,gBAAgB,GACd,gBAAgB,CAI5B;IAED;;OAEG;IACH,+BAgBC;IAED,4BAEC;IAED,eAoDC;IAED,
|
|
1
|
+
{"version":3,"file":"GraphicsContext.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/GraphicsContext.js"],"names":[],"mappings":"AAmCA;IAqKI,yBAiCC;IArMD;;OAEG;IACH,YAFU,kBAAkB,CAEjB;IAEX;;OAEG;IACH,WAFU,kBAAkB,CAElB;IAOV;;OAEG;IACH,UAFU,iBAAiB,CAElB;IAET;;;OAGG;IACH,qDAOC;IAOD;;;OAGG;IACH,6CAEC;IAED;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,mBAFU,sBAAsB,CAEd;IAGlB;;OAEG;IACH,gBAFU,oBAAoB,CAEf;IAEf;;OAEG;IACH,UAFU,cAAc,CAEf;IAET;;;;OAIG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,aAFU,gBAAgB,CAEd;IAQZ;;;OAGG;IACH,uBAFU,kBAAkB,CAEN;IAEtB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,0BAFU,yBAAyB,CAEV;IAEzB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,2BAFU,0BAA0B,CAEV;IAE1B;;;OAGG;IACH,oBAFU,mBAAmB,CAEV;IAUnB;;;OAGG;IACH,8BAEC;IAED,uBAQC;IAED;;;OAGG;IACH,wBAEC;IAqCD;;;;;;;;OAQG;IACH,6DANW,sBAAsB,aACtB,oBAAoB,EAAE,cACtB;QAAC,MAAM,EAAE,YAAY,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,QA2B9D;IAED;;;;;;;;;OASG;IACH,8DAJW,sBAAsB,SACtB,MAAM,aACN,oBAAoB,QA0C9B;IAED;;;;OAIG;IACH,gCAHW,gBAAgB,GACd,gBAAgB,CAI5B;IAED;;OAEG;IACH,+BAgBC;IAED,4BAEC;IAED,eAoDC;IAED;;;;;;OAMG;IACH,gBAsBC;IAGL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;;CAN1C;+BA9ZY,OAAO,0CAA0C,EAAE,gBAAgB;qCACnE,OAAO,kDAAkD,EAAE,sBAAsB;2BAKjF,OAAO,mCAAmC,EAAE,YAAY;mCAjBlC,kCAAkC;mCAGlC,kCAAkC;kCADnC,wBAAwB;2CAEf,mDAAmD;oCAH1D,2CAA2C;sCAbzC,6CAA6C;sCAC7C,6CAA6C;uCAF5C,8CAA8C;qCAIhD,0CAA0C;+BAgBhD,6BAA6B;sCACtB,4CAA4C;iCAfjD,+BAA+B;mCAC7B,gCAAgC;yCAC1B,sCAAsC;0CAGrC,uCAAuC;yCACxC,sCAAsC;2CAFpC,wCAAwC;oCAS/C,kCAAkC;iCAVtB,8BAA8B"}
|
|
@@ -407,9 +407,14 @@ export class GraphicsContext {
|
|
|
407
407
|
this.buffer_allocator_upload.update();
|
|
408
408
|
}
|
|
409
409
|
|
|
410
|
+
/**
|
|
411
|
+
* Release what this context holds on the device: the texture cache and the mipmap generator,
|
|
412
|
+
* the materials, the geometry manager — the meshlet arena every scene shares, the geometry table
|
|
413
|
+
* and the BLAS — the buffer pools and the texture pool. The scene contexts go first, because a
|
|
414
|
+
* scene gives its skinned clones back to the geometry manager; `Renderer.destroy()` keeps that
|
|
415
|
+
* order.
|
|
416
|
+
*/
|
|
410
417
|
destroy() {
|
|
411
|
-
// TODO implement
|
|
412
|
-
|
|
413
418
|
this.textures.destroy();
|
|
414
419
|
|
|
415
420
|
this.virtual_textures.destroy();
|
|
@@ -420,12 +425,16 @@ export class GraphicsContext {
|
|
|
420
425
|
this.#materials_resident.destroy();
|
|
421
426
|
}
|
|
422
427
|
|
|
428
|
+
this.geometries.destroy();
|
|
429
|
+
|
|
423
430
|
this.buffer_allocator_main.destroy();
|
|
424
431
|
this.buffer_allocator_native.destroy();
|
|
425
432
|
this.buffer_allocator_staging.destroy();
|
|
426
433
|
this.buffer_allocator_upload.destroy();
|
|
427
434
|
this.buffer_allocator_readback.destroy();
|
|
428
435
|
|
|
436
|
+
this.allocator_textures.destroy();
|
|
437
|
+
|
|
429
438
|
this.#collection_limits.destroy();
|
|
430
439
|
}
|
|
431
440
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA8GA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,CAI3B;IAED;;;;;OAKG;IACH,4BAHW,eAAe,GACb,OAAO,CAInB;IAED;;;OAGG;IACH,uBAHW,UAAU,GACR,MAAM,CAIlB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAsB7B;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAYnB;IAED;;OAEG;IACH,8BAFa,MAAM,CAIlB;IAgBD;;;;OAIG;IACH,yBAHW,KAAK,GACJ,gBAAgB,CAW3B;IAED;;;OAGG;IACH,6BAYC;IAED;;;;OAIG;IACH,gCAHW,KAAK,GACH,2BAA2B,CAcvC;IAGD;;;OAGG;IACH,kBAFW,KAAK,QAyBf;IA8OD,oGAAoG;IACpG,kDAA2C;IAO3C;;;;OAIG;IACH,0BAEC;IAiBD;;;;;;OAMG;IACH,qBAHW,eAAe,GACb,iBAAiB,CAW7B;IAgBD;;;;;;OAMG;IACH,cAFU,iBAAiB,CAEU;IAErC;;;;;;OAMG;IACH,eAgBC;IAiFD;;;;;;OAMG;IACH;QAJsC,OAAO;QACd,MAAM;QACT,UAAU,GAA3B,MAAM;sBAoOhB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,WAFa,IAAI,CAuChB;IAgCD,4BAwBC;IAqID;;;;;OAKG;IACH,UAHW,MAAM,KACN,MAAM,QAgBhB;IAoFD,0CAMC;IAED;;;;;;;;;;;;;;;OAeG;IACH,eAVW,iBAAiB,SACjB,KAAK,uBACL,MAAM,GAIJ,OAAO,CAyBnB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBARW,iBAAiB,SACjB,KAAK,sBACL,MAAM,UACN,iBAAiB,GACf,OAAO,CAiBnB;;
|
|
1
|
+
{"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA8GA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,CAI3B;IAED;;;;;OAKG;IACH,4BAHW,eAAe,GACb,OAAO,CAInB;IAED;;;OAGG;IACH,uBAHW,UAAU,GACR,MAAM,CAIlB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAsB7B;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAYnB;IAED;;OAEG;IACH,8BAFa,MAAM,CAIlB;IAgBD;;;;OAIG;IACH,yBAHW,KAAK,GACJ,gBAAgB,CAW3B;IAED;;;OAGG;IACH,6BAYC;IAED;;;;OAIG;IACH,gCAHW,KAAK,GACH,2BAA2B,CAcvC;IAGD;;;OAGG;IACH,kBAFW,KAAK,QAyBf;IA8OD,oGAAoG;IACpG,kDAA2C;IAO3C;;;;OAIG;IACH,0BAEC;IAiBD;;;;;;OAMG;IACH,qBAHW,eAAe,GACb,iBAAiB,CAW7B;IAgBD;;;;;;OAMG;IACH,cAFU,iBAAiB,CAEU;IAErC;;;;;;OAMG;IACH,eAgBC;IAiFD;;;;;;OAMG;IACH;QAJsC,OAAO;QACd,MAAM;QACT,UAAU,GAA3B,MAAM;sBAoOhB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,WAFa,IAAI,CAuChB;IAgCD,4BAwBC;IAqID;;;;;OAKG;IACH,UAHW,MAAM,KACN,MAAM,QAgBhB;IAoFD,0CAMC;IAED;;;;;;;;;;;;;;;OAeG;IACH,eAVW,iBAAiB,SACjB,KAAK,uBACL,MAAM,GAIJ,OAAO,CAyBnB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBARW,iBAAiB,SACjB,KAAK,sBACL,MAAM,UACN,iBAAiB,GACf,OAAO,CAiBnB;;CA8gCJ;+BAz2FY,OAAO,8CAA8C,EAAE,gBAAgB;gCACvE,OAAO,+CAA+C,EAAE,iBAAiB;gCACzE,OAAO,+BAA+B,EAAE,iBAAiB;8BACzD,OAAO,gCAAgC,EAAE,eAAe;gCACxD,OAAO,gDAAgD,EAAE,iBAAiB;8BAC1E,OAAO,4BAA4B,EAAE,eAAe;oBACpD,OAAO,kBAAkB,EAAE,KAAK;6BAvBhB,yBAAyB;0CACZ,gCAAgC;sCACpC,4BAA4B;+BACnC,6CAA6C;2BA1BjD,yCAAyC;6BAFvC,4CAA4C;8BAD3C,2CAA2C;4BAwC7C,uBAAuB;gCA7CnB,sBAAsB;oBApClC,4BAA4B;kCA8Ed,gCAAgC;2BA3DvC,2BAA2B;iCAyDrB,0CAA0C;4CA3C/B,+DAA+D;yBAgClF,yBAAyB;kCAChB,kCAAkC;kCAQlC,wBAAwB;oBA7BtC,0BAA0B;uCAPP,sDAAsD"}
|
|
@@ -668,7 +668,7 @@ export class Renderer {
|
|
|
668
668
|
* renderer.profile_session = session;
|
|
669
669
|
* session.start();
|
|
670
670
|
* // ... frames ...
|
|
671
|
-
* const bytes = session.stop();
|
|
671
|
+
* const bytes = await session.stop();
|
|
672
672
|
* renderer.profile_session = null;
|
|
673
673
|
* ```
|
|
674
674
|
*
|
|
@@ -1994,6 +1994,14 @@ export class Renderer {
|
|
|
1994
1994
|
*/
|
|
1995
1995
|
#frame_profile_session = null;
|
|
1996
1996
|
|
|
1997
|
+
/**
|
|
1998
|
+
* The virtual-geometry runtime whose frame the frame in {@link #frame_command_ctx} opened, and
|
|
1999
|
+
* null otherwise — so a frame that throws before closing it still closes it.
|
|
2000
|
+
*
|
|
2001
|
+
* @type {import("./geometry/virtual/runtime/GPUVirtualGeometryRuntime.js").GPUVirtualGeometryRuntime|null}
|
|
2002
|
+
*/
|
|
2003
|
+
#frame_virtual_geometry = null;
|
|
2004
|
+
|
|
1997
2005
|
/**
|
|
1998
2006
|
* Finish the context a frame left behind when it threw before its teardown: the scene tick, the
|
|
1999
2007
|
* shadow draw and every extension phase run between the context's creation and the teardown,
|
|
@@ -2014,6 +2022,10 @@ export class Renderer {
|
|
|
2014
2022
|
this.#frame_profile_recorder = null;
|
|
2015
2023
|
this.#frame_profile_session = null;
|
|
2016
2024
|
|
|
2025
|
+
// a frame that threw between opening virtual geometry and closing it leaves it closed
|
|
2026
|
+
this.#frame_virtual_geometry?.end_frame();
|
|
2027
|
+
this.#frame_virtual_geometry = null;
|
|
2028
|
+
|
|
2017
2029
|
if (stranded === null) {
|
|
2018
2030
|
return;
|
|
2019
2031
|
}
|
|
@@ -2148,6 +2160,23 @@ export class Renderer {
|
|
|
2148
2160
|
// culling samples it. No-op when nothing's registered.
|
|
2149
2161
|
view_ctx.scene.tick(command_ctx, time_delta_seconds);
|
|
2150
2162
|
|
|
2163
|
+
/*
|
|
2164
|
+
The virtual-geometry frame, which spans every graph this render records: the shadow maps
|
|
2165
|
+
draw into graphs of their own before the `Shading` graph exists, and a shadow view cuts like
|
|
2166
|
+
any other view (SHADOW_PLAN_2026_09_28). So it opens here — before the shadow block and
|
|
2167
|
+
outside its `if`, so a frame with shadows off still opens and closes — for the view this
|
|
2168
|
+
frame is rendered for, which takes the feedback's first slot. The readback is recorded into
|
|
2169
|
+
the `Shading` graph once everything has cut, and the frame is closed whether or not the
|
|
2170
|
+
frame gets that far.
|
|
2171
|
+
*/
|
|
2172
|
+
const virtual_geometry = view_ctx.scene.virtual_geometry;
|
|
2173
|
+
|
|
2174
|
+
if (virtual_geometry !== undefined) {
|
|
2175
|
+
virtual_geometry.begin_frame({ view: view_ctx.virtual_geometry_cut });
|
|
2176
|
+
|
|
2177
|
+
this.#frame_virtual_geometry = virtual_geometry;
|
|
2178
|
+
}
|
|
2179
|
+
|
|
2151
2180
|
const viz_rt = this.#vis_render_target;
|
|
2152
2181
|
|
|
2153
2182
|
// prepare shadows (process_lights already ran inside lights.update via view_ctx.update,
|
|
@@ -2404,6 +2433,7 @@ export class Renderer {
|
|
|
2404
2433
|
light_cluster_lookup: light_clusters.lookup,
|
|
2405
2434
|
light_cluster_parameters: light_clusters.parameters,
|
|
2406
2435
|
shadowmap_atlas: gr_shadowmap_atlas,
|
|
2436
|
+
indirect_lighting_mode: this.indirect_lighting_mode,
|
|
2407
2437
|
});
|
|
2408
2438
|
|
|
2409
2439
|
/**
|
|
@@ -2658,6 +2688,7 @@ export class Renderer {
|
|
|
2658
2688
|
|
|
2659
2689
|
volumetrics_lut: volumetrics.resolved,
|
|
2660
2690
|
volumetrics_metadata: volumetrics.metadata,
|
|
2691
|
+
volumetrics_irradiance: volumetrics.irradiance,
|
|
2661
2692
|
|
|
2662
2693
|
indirect_lighting_mode: this.indirect_lighting_mode,
|
|
2663
2694
|
avboit: this.avboit,
|
|
@@ -2895,6 +2926,11 @@ export class Renderer {
|
|
|
2895
2926
|
|
|
2896
2927
|
this.#extensions.run(frame);
|
|
2897
2928
|
|
|
2929
|
+
if (virtual_geometry !== undefined) {
|
|
2930
|
+
// every view of the frame has cut by now, shadow maps included; read while recording
|
|
2931
|
+
view_ctx.scene.virtual_geometry_feedback.read(graph);
|
|
2932
|
+
}
|
|
2933
|
+
|
|
2898
2934
|
frame.close();
|
|
2899
2935
|
|
|
2900
2936
|
if (profile_recorder !== null) {
|
|
@@ -2919,6 +2955,10 @@ export class Renderer {
|
|
|
2919
2955
|
frame_error = e;
|
|
2920
2956
|
}
|
|
2921
2957
|
|
|
2958
|
+
// nothing records after the `Shading` graph, so nothing may cut
|
|
2959
|
+
this.#frame_virtual_geometry = null;
|
|
2960
|
+
virtual_geometry?.end_frame();
|
|
2961
|
+
|
|
2922
2962
|
/*
|
|
2923
2963
|
`finish()` is what resolves `profiling_absorbed`, destroys this frame's query set and its
|
|
2924
2964
|
resolve/readback buffers, and — through the block below — lets the recorder drop the
|
|
@@ -188,6 +188,14 @@ export class GPUMeshSkinningContext {
|
|
|
188
188
|
* its bounds, moved this frame
|
|
189
189
|
*/
|
|
190
190
|
update(cmd_ctx: ShadeGPUCommandContext): boolean;
|
|
191
|
+
/**
|
|
192
|
+
* Release this context's buffers, and give back what it holds in the shared geometry manager,
|
|
193
|
+
* which outlives it: every clone's vertex region, and every binding's watch on the batch records
|
|
194
|
+
* it follows — a source's record is the manager's, and would go on announcing its moves to a
|
|
195
|
+
* context that is gone. For the scene context's teardown, after its tables are destroyed: no
|
|
196
|
+
* mesh row names a clone by then, and the bindings go here, so each clone is named by nothing
|
|
197
|
+
* when it is given back.
|
|
198
|
+
*/
|
|
191
199
|
destroy(): void;
|
|
192
200
|
#private;
|
|
193
201
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,CA0NnB;IAkXD,
|
|
1
|
+
{"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,CA0NnB;IAkXD;;;;;;;OAOG;IACH,gBA+BC;;CACJ;qCA/wCY,OAAO,2CAA2C,EAAE,sBAAsB;iCAC1E,OAAO,sCAAsC,EAAE,kBAAkB;8BACjE,OAAO,gCAAgC,EAAE,eAAe;8BACxD,OAAO,mCAAmC,EAAE,eAAe;kCAC3D,OAAO,uCAAuC,EAAE,mBAAmB;kCACnE,OAAO,2BAA2B,EAAE,mBAAmB"}
|
|
@@ -1284,7 +1284,28 @@ export class GPUMeshSkinningContext {
|
|
|
1284
1284
|
this.#device.queue.writeBuffer(this.#dispatch_lookup_buffer, 0, data);
|
|
1285
1285
|
}
|
|
1286
1286
|
|
|
1287
|
+
/**
|
|
1288
|
+
* Release this context's buffers, and give back what it holds in the shared geometry manager,
|
|
1289
|
+
* which outlives it: every clone's vertex region, and every binding's watch on the batch records
|
|
1290
|
+
* it follows — a source's record is the manager's, and would go on announcing its moves to a
|
|
1291
|
+
* context that is gone. For the scene context's teardown, after its tables are destroyed: no
|
|
1292
|
+
* mesh row names a clone by then, and the bindings go here, so each clone is named by nothing
|
|
1293
|
+
* when it is given back.
|
|
1294
|
+
*/
|
|
1287
1295
|
destroy() {
|
|
1296
|
+
for (const binding of this.#bindings) {
|
|
1297
|
+
binding.unfollow();
|
|
1298
|
+
}
|
|
1299
|
+
|
|
1300
|
+
this.#bindings.length = 0;
|
|
1301
|
+
this.#total_meshlet_count = 0;
|
|
1302
|
+
|
|
1303
|
+
for (const { clone } of this.#clones.values()) {
|
|
1304
|
+
this.#geometries.remove_clone(clone);
|
|
1305
|
+
}
|
|
1306
|
+
|
|
1307
|
+
this.#clones.clear();
|
|
1308
|
+
|
|
1288
1309
|
if (this.#bindings_buffer !== null) {
|
|
1289
1310
|
this.#bindings_buffer.destroy();
|
|
1290
1311
|
this.#bindings_buffer = null;
|
|
@@ -720,7 +720,7 @@ value becomes a publication.
|
|
|
720
720
|
| `DecalSystem` | `AfterGBuffer` | `relative_order = 1`, which is what the comment in `TerrainSystem` was hand-enforcing; stops assigning through `context.gbuffer` |
|
|
721
721
|
| `WaterSystem` | `AfterLighting` | publication instead of return; a candidate first consumer of `FrameProduct.ColorCopy` if refraction is wanted |
|
|
722
722
|
| `FogOfWarSystem` | `AfterTransparency` | the grid update becomes a `FrameStart` extension publishing `FogOfWarVisibility`, and the composite reads it; `relative_order = 1` — **this is where §1.3a's shipped bug is fixed** |
|
|
723
|
-
|
|
|
723
|
+
| ~~`ParticleEmitterSystem`~~ | ~~`AfterTransparency`~~ | *removed 2026-09-28 with the CPU particle system; the GPU particles draw inside the transparency pipeline* |
|
|
724
724
|
| `PathDisplaySystem` | `AfterTransparency` | — |
|
|
725
725
|
| `HighlightSystem` | `AfterTransparency` | reads `ViewTextures.visibility_*`, unchanged in meaning |
|
|
726
726
|
| `DebugDrawSystem` | `AfterTransparency` | `relative_order = 2` |
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUGeometryManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/geometry/GPUGeometryManager.js"],"names":[],"mappings":"AAmBA;;;;GAIG;AACH;
|
|
1
|
+
{"version":3,"file":"GPUGeometryManager.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/geometry/GPUGeometryManager.js"],"names":[],"mappings":"AAmBA;;;;GAIG;AACH;IAiKI;;;OAGG;IACH,+BAUC;IAzKD;;;OAGG;IACH,iBAFU,YAAU,IAAI,CAED;IAsDvB;;;OAGG;IACH,4GAEC;IAED;;;;OAIG;IACH,8BAA0B;IAE1B;;;;OAIG;IACH,uBAAsB;IAOtB;;;OAGG;IACH,kCAEC;IAwBD;;;OAGG;IACH,kCAEC;IAGD;;;OAGG;IACH,0EAEC;IAED;;;OAGG;IACH,+BAiBC;IAkBD;;;;OAIG;IACH,qBAHW,mBAAmB,GAClB,MAAM,CAMjB;IAED;;;;OAIG;IACH,cAHW,eAAe,GACd,OAAO,CAIlB;IAGD;;;;OAIG;IACH,cAHW,eAAe,GACb,OAAO,CAwEnB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,2BAPW,eAAe,GACb,mBAAmB,CAmC/B;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAHW,mBAAmB,GACjB,OAAO,CAkBnB;IAED;;;;;;;OAOG;IACH,uBAHW,eAAe,GACb,mBAAmB,GAAC,SAAS,CAIzC;IAED;;;;OAIG;IACH,iBAHW,eAAe,GACb,OAAO,CAuCnB;IAyBD,gBAUC;IAED;;;;;;OAMG;IACH,qBANW,sBAAsB,QAuChC;IAmDD,cAqCC;IAED,0CAWC;;CAuFJ;qCAjsBY,OAAO,wCAAwC,EAAE,sBAAsB;8BACvE,OAAO,sBAAsB,EAAE,eAAe;oCAC9C,OAAO,gCAAgC,EAAE,qBAAqB;oCANvC,0BAA0B;kCAC5B,gCAAgC;sCAH5B,gCAAgC"}
|
|
@@ -70,9 +70,13 @@ export class GPUGeometryManager {
|
|
|
70
70
|
* collections share the same `index` space — `__last_geometry_index`
|
|
71
71
|
* advances for both.
|
|
72
72
|
*
|
|
73
|
-
*
|
|
73
|
+
* A set rather than an array, because a clone is given back by record: finding it in an
|
|
74
|
+
* array and splicing it out cost the length of the array, so a scene giving back all of its
|
|
75
|
+
* skinned clones at once paid the square of their count.
|
|
76
|
+
*
|
|
77
|
+
* @type {Set<GPUGeometryMetadata>}
|
|
74
78
|
*/
|
|
75
|
-
#clone_metadata =
|
|
79
|
+
#clone_metadata = new Set();
|
|
76
80
|
|
|
77
81
|
/**
|
|
78
82
|
* How to stop following a record's meshlet batch, per record that follows one. A record
|
|
@@ -343,7 +347,7 @@ export class GPUGeometryManager {
|
|
|
343
347
|
|
|
344
348
|
this.#follow_batch(metadata);
|
|
345
349
|
|
|
346
|
-
this.#clone_metadata.
|
|
350
|
+
this.#clone_metadata.add(metadata);
|
|
347
351
|
|
|
348
352
|
this.__needs_update = true;
|
|
349
353
|
|
|
@@ -377,14 +381,10 @@ export class GPUGeometryManager {
|
|
|
377
381
|
remove_clone(metadata) {
|
|
378
382
|
assert.defined(metadata, 'metadata');
|
|
379
383
|
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
if (index === -1) {
|
|
384
|
+
if (!this.#clone_metadata.delete(metadata)) {
|
|
383
385
|
return false;
|
|
384
386
|
}
|
|
385
387
|
|
|
386
|
-
this.#clone_metadata.splice(index, 1);
|
|
387
|
-
|
|
388
388
|
this.#unfollow_batch(metadata);
|
|
389
389
|
this.#meshlets.remove_batch(metadata.meshlets);
|
|
390
390
|
this.#blas.remove(metadata);
|
|
@@ -482,8 +482,7 @@ export class GPUGeometryManager {
|
|
|
482
482
|
}
|
|
483
483
|
|
|
484
484
|
this.#meshlets.destroy();
|
|
485
|
-
|
|
486
|
-
// TODO ensure BVH and others are destroyed
|
|
485
|
+
this.#blas.destroy();
|
|
487
486
|
|
|
488
487
|
this.__needs_update = true;
|
|
489
488
|
}
|
|
@@ -160,6 +160,11 @@ export class GPUGeometryBVHManager {
|
|
|
160
160
|
* version, because that record's refit answer has changed all the same.
|
|
161
161
|
*/
|
|
162
162
|
update(): void;
|
|
163
|
+
/**
|
|
164
|
+
* Release the arena and its tables. For the geometry manager's own teardown: nothing is
|
|
165
|
+
* obtained, uploaded or traced afterwards. Safe to call twice.
|
|
166
|
+
*/
|
|
167
|
+
destroy(): void;
|
|
163
168
|
#private;
|
|
164
169
|
}
|
|
165
170
|
export type MeshletGeometry = import("../MeshletGeometry.js").MeshletGeometry;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUGeometryBVHManager.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js"],"names":[],"mappings":"AAkBA;;;GAGG;AAEH;;;;;GAKG;AACH,gDAGG;AAEH;;;;;;;;;;;GAWG;AACH,sCAFU,MAAM,CAEyB;AA0CzC;;;;;;;;;;;;;;GAcG;AACH;IA8JI;;;OAGG;IACH,+BAoDC;IA9MD;;;OAGG;IACH,iCAEC;IAOD;;;OAGG;IACH,6BAEC;IAuCD;;OAEG;IACH,gCAEC;IAOD;;OAEG;IACH,mCAEC;IAmDD;;OAEG;IACH,gCAEC;IA6ED;;;;OAIG;IACH,iCAEC;IAED,+BAoBC;IAED;;;;;;;;;OASG;IACH,wCAIC;IAED;;;;;;;;;;;;;;OAcG;IACH,cALW,MAAM,UACN,eAAe,GAEb,sBAAsB,CAalC;IA8DD;;;;;;;;;;;;OAYG;IACH,wBAHW,MAAM,GACJ;QAAC,gBAAgB,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,cAAc,EAAE,MAAM,CAAC;QAAC,iBAAiB,EAAE,MAAM,CAAA;KAAC,GAAC,SAAS,CAqB3I;IAED;;;;;;OAMG;IACH,mBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAU5B;IAED;;;;;;;;;OASG;IACH,0BAFW,WAAW,QAQrB;IAED;;;;;;;;;;;OAWG;IACH,cAHW,MAAM,GACJ,OAAO,CA8BnB;IA8RD;;;;;;;OAOG;IACH,eAOC;;
|
|
1
|
+
{"version":3,"file":"GPUGeometryBVHManager.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js"],"names":[],"mappings":"AAkBA;;;GAGG;AAEH;;;;;GAKG;AACH,gDAGG;AAEH;;;;;;;;;;;GAWG;AACH,sCAFU,MAAM,CAEyB;AA0CzC;;;;;;;;;;;;;;GAcG;AACH;IA8JI;;;OAGG;IACH,+BAoDC;IA9MD;;;OAGG;IACH,iCAEC;IAOD;;;OAGG;IACH,6BAEC;IAuCD;;OAEG;IACH,gCAEC;IAOD;;OAEG;IACH,mCAEC;IAmDD;;OAEG;IACH,gCAEC;IA6ED;;;;OAIG;IACH,iCAEC;IAED,+BAoBC;IAED;;;;;;;;;OASG;IACH,wCAIC;IAED;;;;;;;;;;;;;;OAcG;IACH,cALW,MAAM,UACN,eAAe,GAEb,sBAAsB,CAalC;IA8DD;;;;;;;;;;;;OAYG;IACH,wBAHW,MAAM,GACJ;QAAC,gBAAgB,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,cAAc,EAAE,MAAM,CAAC;QAAC,iBAAiB,EAAE,MAAM,CAAA;KAAC,GAAC,SAAS,CAqB3I;IAED;;;;;;OAMG;IACH,mBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAU5B;IAED;;;;;;;;;OASG;IACH,0BAFW,WAAW,QAQrB;IAED;;;;;;;;;;;OAWG;IACH,cAHW,MAAM,GACJ,OAAO,CA8BnB;IA8RD;;;;;;;OAOG;IACH,eAOC;IAiID;;;OAGG;IACH,gBAKC;;CACJ;8BAx9BY,OAAO,uBAAuB,EAAE,eAAe;yBAC/C,OAAO,sDAAsD,EAAE,UAAU;6BAbzD,mCAAmC;uCASzB,6BAA6B"}
|
|
@@ -990,4 +990,15 @@ export class GPUGeometryBVHManager {
|
|
|
990
990
|
|
|
991
991
|
return true;
|
|
992
992
|
}
|
|
993
|
+
|
|
994
|
+
/**
|
|
995
|
+
* Release the arena and its tables. For the geometry manager's own teardown: nothing is
|
|
996
|
+
* obtained, uploaded or traced afterwards. Safe to call twice.
|
|
997
|
+
*/
|
|
998
|
+
destroy() {
|
|
999
|
+
this.#buffer_metadata.destroy();
|
|
1000
|
+
this.#buffer_data.destroy();
|
|
1001
|
+
this.#buffer_parents.destroy();
|
|
1002
|
+
this.#buffer_leaf_nodes.destroy();
|
|
1003
|
+
}
|
|
993
1004
|
}
|
|
@@ -39,6 +39,11 @@ export class GPUVirtualGeometryPool {
|
|
|
39
39
|
table_options?: any;
|
|
40
40
|
page_size?: number;
|
|
41
41
|
});
|
|
42
|
+
/**
|
|
43
|
+
* The device every buffer of the pool lives on, and every buffer the runtime above it makes.
|
|
44
|
+
* @returns {GPUDevice}
|
|
45
|
+
*/
|
|
46
|
+
get device(): GPUDevice;
|
|
42
47
|
/**
|
|
43
48
|
* @returns {GPUBuffer}
|
|
44
49
|
*/
|
|
@@ -174,6 +179,13 @@ export class GPUVirtualGeometryPool {
|
|
|
174
179
|
* @returns {number} page row, or -1 when the tier could not make room
|
|
175
180
|
*/
|
|
176
181
|
install(reader: VGeoContainerReader, page_index: number): number;
|
|
182
|
+
/**
|
|
183
|
+
* Pages installed into this tier since it was made — monotonic, so "has anything arrived since"
|
|
184
|
+
* is one comparison against a count taken then.
|
|
185
|
+
*
|
|
186
|
+
* @returns {number}
|
|
187
|
+
*/
|
|
188
|
+
get installed_page_count(): number;
|
|
177
189
|
/**
|
|
178
190
|
* @param {number} page_row
|
|
179
191
|
* @returns {boolean}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUVirtualGeometryPool.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js"],"names":[],"mappings":"AAmDA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH;IAoFI;;;;;;;;OAQG;IACH;QAP8B,MAAM;QACE,QAAQ,EAAnC,iBAAiB;QAEA,aAAa;QACb,SAAS,GAA1B,MAAM;OAyChB;IAkCD;;OAEG;IACH,+BAEC;IAED;;;OAGG;IACH,8BAEC;IAED;;OAEG;IACH,mCAEC;IAED;;;OAGG;IACH,oCAEC;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,6BAEC;IAGD;;;OAGG;IACH,wBAEC;IAED;;OAEG;IACH,8BAEC;IAED;;OAEG;IACH,kCAEC;IAED;;OAEG;IACH,iCAEC;IAED;;;;;OAKG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,wBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;OAEG;IACH,oBAEC;IAED;;;;;OAKG;IACH,uBAHW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,gCAEC;IAED;;OAEG;IACH,gCAEC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBALW,mBAAmB,GACjB,MAAM,CAmClB;IAED;;;;;;;;;OASG;IACH,mBAHW,mBAAmB,GACjB,OAAO,CA+CnB;IAqCD;;;OAGG;IACH,wBAHW,mBAAmB,GACjB,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAJW,mBAAmB,cACnB,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,wBAJW,mBAAmB,cACnB,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,gBAJW,mBAAmB,cACnB,MAAM,GACJ,MAAM,
|
|
1
|
+
{"version":3,"file":"GPUVirtualGeometryPool.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js"],"names":[],"mappings":"AAmDA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH;IAoFI;;;;;;;;OAQG;IACH;QAP8B,MAAM;QACE,QAAQ,EAAnC,iBAAiB;QAEA,aAAa;QACb,SAAS,GAA1B,MAAM;OAyChB;IAkCD;;;OAGG;IACH,wBAEC;IAED;;OAEG;IACH,+BAEC;IAED;;;OAGG;IACH,8BAEC;IAED;;OAEG;IACH,mCAEC;IAED;;;OAGG;IACH,oCAEC;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,6BAEC;IAGD;;;OAGG;IACH,wBAEC;IAED;;OAEG;IACH,8BAEC;IAED;;OAEG;IACH,kCAEC;IAED;;OAEG;IACH,iCAEC;IAED;;;;;OAKG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,wBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;OAEG;IACH,oBAEC;IAED;;;;;OAKG;IACH,uBAHW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,gCAEC;IAED;;OAEG;IACH,gCAEC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBALW,mBAAmB,GACjB,MAAM,CAmClB;IAED;;;;;;;;;OASG;IACH,mBAHW,mBAAmB,GACjB,OAAO,CA+CnB;IAqCD;;;OAGG;IACH,wBAHW,mBAAmB,GACjB,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAJW,mBAAmB,cACnB,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,wBAJW,mBAAmB,cACnB,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,gBAJW,mBAAmB,cACnB,MAAM,GACJ,MAAM,CAkElB;IAOD;;;;;OAKG;IACH,mCAEC;IAED;;;OAGG;IACH,gBAHW,MAAM,GACJ,OAAO,CA0CnB;IAED;;;;;;;;;;;;;;OAcG;IACH,mBAHW,MAAM,GACJ;QAAC,MAAM,EAAE,mBAAmB,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAC,GAAC,SAAS,CAIhE;IAED;;;;;OAKG;IACH,iBAFa,IAAI,CAIhB;IA2ED;;;;;;;;;OASG;IACH,SAFa,IAAI,CAMhB;IAwDD,gBAcC;;CACJ;gCA71BY,OAAO,oCAAoC,EAAE,iBAAiB;kCAC9D,OAAO,uCAAuC,EAAE,mBAAmB;kCAL9C,wBAAwB"}
|
|
@@ -239,6 +239,14 @@ export class GPUVirtualGeometryPool {
|
|
|
239
239
|
});
|
|
240
240
|
}
|
|
241
241
|
|
|
242
|
+
/**
|
|
243
|
+
* The device every buffer of the pool lives on, and every buffer the runtime above it makes.
|
|
244
|
+
* @returns {GPUDevice}
|
|
245
|
+
*/
|
|
246
|
+
get device() {
|
|
247
|
+
return this.#device;
|
|
248
|
+
}
|
|
249
|
+
|
|
242
250
|
/**
|
|
243
251
|
* @returns {GPUBuffer}
|
|
244
252
|
*/
|
|
@@ -609,9 +617,26 @@ export class GPUVirtualGeometryPool {
|
|
|
609
617
|
// flags flipped are whatever they say, not this page's alone
|
|
610
618
|
this.#mark_activated();
|
|
611
619
|
|
|
620
|
+
this.#installed_page_count++;
|
|
621
|
+
|
|
612
622
|
return page_row;
|
|
613
623
|
}
|
|
614
624
|
|
|
625
|
+
/**
|
|
626
|
+
* @type {number}
|
|
627
|
+
*/
|
|
628
|
+
#installed_page_count = 0;
|
|
629
|
+
|
|
630
|
+
/**
|
|
631
|
+
* Pages installed into this tier since it was made — monotonic, so "has anything arrived since"
|
|
632
|
+
* is one comparison against a count taken then.
|
|
633
|
+
*
|
|
634
|
+
* @returns {number}
|
|
635
|
+
*/
|
|
636
|
+
get installed_page_count() {
|
|
637
|
+
return this.#installed_page_count;
|
|
638
|
+
}
|
|
639
|
+
|
|
615
640
|
/**
|
|
616
641
|
* @param {number} page_row
|
|
617
642
|
* @returns {boolean}
|