@woosh/meep-engine 3.33.0 → 3.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.d.ts.map +1 -1
- package/editor/Editor.js +0 -3
- package/editor/ecs/component/prototypeObjectEditor.js +1 -165
- package/editor/ecs/component/registerBasicTypeEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerBasicTypeEditors.js +0 -5
- package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +1 -1
- package/editor/ecs/component/registerEngineComponentEditors.js +0 -20
- package/editor/process/SymbolicDisplayProcess.d.ts.map +1 -1
- package/editor/process/SymbolicDisplayProcess.js +100 -106
- package/editor/prototypeEditorShell.d.ts.map +1 -1
- package/editor/prototypeEditorShell.js +190 -186
- package/editor/templates/entity_templates.d.ts.map +1 -1
- package/editor/templates/entity_templates.js +10 -27
- package/editor/view/makeEntityDecorators.js +2 -2
- package/package.json +1 -1
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.d.ts +3 -3
- package/src/core/geom/3d/aabb/MovingBoundingBox.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.js +5 -5
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts +3 -0
- package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGBA_LUT_HEATMAP_IR.js +1 -1
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts +6 -0
- package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_INFERNO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_TURBO.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.js +1 -1
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.d.ts +1 -1
- package/src/core/math/lookup/RGB_LUT_VIRIDIS.d.ts.map +1 -0
- package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.js +1 -1
- package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
- package/src/engine/animation/AnimatedActions.js +2 -4
- package/src/engine/animation/AnimationUtils.d.ts +1 -17
- package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
- package/src/engine/animation/AnimationUtils.js +138 -246
- package/src/engine/ecs/EntityManager.d.ts +1 -1
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +2 -2
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +268 -275
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +0 -10
- package/src/engine/graphics/geometry/distribute_points_on_indexed_triangles.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.js +3 -3
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.d.ts +1 -1
- package/src/engine/graphics/texture/sampler/lut_to_sampler.d.ts.map +1 -0
- package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.js +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -3
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +0 -3
- package/src/engine/network/NetworkSession.d.ts +1 -1
- package/src/engine/network/NetworkSession.js +1 -1
- package/src/engine/physics/cloth/MEASUREMENTS.md +115 -0
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +2 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +9 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +30 -7
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +12 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +11 -2
- package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/LiveEmitterSet.js +14 -7
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +6 -15
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
- package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +161 -174
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts +5 -3
- package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUBuffer.js +32 -3
- package/src/shade/device/timing/profile/GPUProfileSession.d.ts +25 -11
- package/src/shade/device/timing/profile/GPUProfileSession.d.ts.map +1 -1
- package/src/shade/device/timing/profile/GPUProfileSession.js +553 -474
- package/src/shade/playground/avboit/main.d.ts.map +1 -1
- package/src/shade/playground/avboit/main.js +888 -916
- package/src/shade/playground/caldera/main.js +73 -60
- package/src/shade/playground/particle_ecs/README.md +13 -7
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +5 -5
- package/src/shade/playground/particle_ecs/bonfire_effects.js +5 -5
- package/src/shade/playground/particle_ecs/effects/smoke.json +1859 -1859
- package/src/shade/playground/particle_ecs/effects/soot.json +1605 -1605
- package/src/shade/playground/particle_system/README.md +1 -2
- package/src/shade/playground/profile_hotkey.d.ts.map +1 -1
- package/src/shade/playground/profile_hotkey.js +4 -40
- package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +4 -39
- package/src/shade/playground/vgeo_runtime/main.js +25 -77
- package/src/shade/playground/vgeo_scene/main.js +2231 -2217
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +4 -39
- package/src/shade/playground/volumetrics_froxel/measure.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/measure.js +2 -4
- package/src/shade/renderer/GraphicsContext.d.ts +7 -0
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +11 -2
- package/src/shade/renderer/Renderer.d.ts +1 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +41 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +8 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +21 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +9 -10
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +5 -0
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +11 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +12 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +25 -0
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +115 -101
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +282 -140
- package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +30 -0
- package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN_2026_09_14.md +4 -1
- package/src/shade/renderer/geometry/virtual/runtime/SHADOW_PLAN_2026_09_28.md +536 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +6 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +68 -19
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts +2 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +17 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts +4 -0
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +42 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +93 -12
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +166 -20
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +30 -7
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +12 -5
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +23 -13
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +1 -2
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +10 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +45 -17
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +61 -19
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +8 -11
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +9 -16
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +25 -10
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +10 -8
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +19 -7
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts +4 -2
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.js +4 -2
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts +4 -0
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.js +7 -0
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +1 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts +9 -1
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +41 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.d.ts +37 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/shader_project_environment_sh.js +105 -0
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
- package/src/shade/renderer/material/GPUMaterialManager.js +2 -0
- package/src/shade/renderer/particles/DESIGN.md +69 -18
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +7 -1
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +1247 -1244
- package/src/shade/renderer/particles/ParticleConstants.d.ts +1 -3
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +1 -3
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts +7 -1
- package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles_avboit.js +9 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +3 -4
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +7 -6
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts +15 -9
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting.js +29 -11
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.d.ts +24 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_lighting_model.js +45 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +38 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +190 -185
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts +45 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.js +99 -0
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts +4 -4
- package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.js +36 -36
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts +15 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.js +103 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +3 -0
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +6 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts +26 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js +91 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts +22 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.js +102 -0
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +2 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -24
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +8 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +5 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +9 -0
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +32 -28
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +9 -105
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +5 -0
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +11 -0
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +11 -3
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +93 -21
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +4 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +5 -23
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +63 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts +12 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.js +11 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts +15 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/Shadowmap.js +17 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts +25 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.js +22 -0
- package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shadowmap_update_score.js +5 -2
- package/src/shade/renderer/texture/TextureManager.d.ts +2 -1
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +4 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +9 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -1
- package/src/shade/renderer/util/Uint32BufferSamplingStats.js +55 -5
- package/src/shade/renderer/view/ViewManager.d.ts +7 -1
- package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
- package/src/shade/renderer/view/ViewManager.js +17 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +1 -0
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +13 -3
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +9 -1
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.d.ts +39 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_irradiance_sh.js +107 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts +15 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_froxel_centre_ws.js +44 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts +19 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/chunk_volumetrics_gi.js +48 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts +29 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/graph_build_froxel_gi.js +90 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_brick4.js +55 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_ibl.js +47 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts +10 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/shader_volumetrics_gi_lpv.js +63 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts +17 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/gi/volumetrics_gi_resources.js +26 -0
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +8 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +50 -2
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +488 -436
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +254 -63
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +0 -35
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +0 -17
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.js +0 -18
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.js +0 -58
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.js +0 -21
- package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
- package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
- package/editor/particles/rebuildParticleEmitter.js +0 -31
- package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
- package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
- package/editor/process/ParticleEmitterRebuildProcess.js +0 -217
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts +0 -18
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +0 -1
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +0 -140
- package/src/engine/animation/removeEntityGenericEffect.d.ts +0 -18
- package/src/engine/animation/removeEntityGenericEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityGenericEffect.js +0 -160
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts +0 -16
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +0 -1
- package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +0 -194
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts +0 -15
- package/src/engine/graphics/ecs/sprite/Sprite.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/Sprite.js +0 -14
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +0 -11
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +0 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +0 -144
- package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +0 -61
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +0 -229
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.js +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.js +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.js +0 -12
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +0 -84
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +0 -285
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +0 -1201
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js +0 -67
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts +0 -197
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +0 -398
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.js +0 -4
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -472
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts +0 -10
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +0 -37
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.js +0 -25
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +0 -28
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts +0 -19
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.js +0 -162
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.js +0 -103
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts +0 -8
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.js +0 -28
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +0 -2
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts +0 -60
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +0 -128
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts +0 -47
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +0 -77
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts +0 -45
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.js +0 -93
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts +0 -95
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +0 -239
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts +0 -3
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_TURBO.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_VIRIDIS.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.js +0 -28
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +0 -24
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts +0 -13
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.js +0 -27
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts +0 -33
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.js +0 -80
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +0 -49
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +0 -135
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts +0 -7
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.js +0 -14
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts +0 -41
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.js +0 -59
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +0 -56
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +0 -84
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -4
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +0 -80
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts +0 -29
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.js +0 -43
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts +0 -5
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +0 -104
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.js +0 -11
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +0 -64
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts +0 -9
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +0 -172
- package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts +0 -20
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +0 -84
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts +0 -81
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +0 -200
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts +0 -6
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.js +0 -8
- package/src/engine/graphics/particles/particular/engine/utils/volume/lut_to_sampler.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.d.ts +0 -20
- package/src/engine/graphics/particles/particular/group/Operation.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/Operation.js +0 -20
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/OperationType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/OperationType.js +0 -9
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttribute.js +0 -27
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleAttributeType.js +0 -11
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleDataType.js +0 -10
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts +0 -24
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/ParticleSpecification.js +0 -48
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +0 -7
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +0 -20
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts +0 -6
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.js +0 -162
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts +0 -8
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts.map +0 -1
- package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +0 -19
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts +0 -77
- package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem.js +0 -307
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +0 -10
- package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/ParticleEmitterSystem3.js +0 -10
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +0 -61
- package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +0 -1
- package/src/engine/graphics3/particles/GPUParticularRenderer.js +0 -627
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts +0 -85
- package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +0 -1
- package/src/engine/graphics3/particles/particle_gpu_records.js +0 -227
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts +0 -35
- package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +0 -1
- package/src/shade/renderer/particles/shaders/shader_particle_render.js +0 -135
- /package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.d.ts +0 -0
|
@@ -5,8 +5,6 @@ import { EntityComponentDataset } from "../../../engine/ecs/EntityComponentDatas
|
|
|
5
5
|
import { Transform64 } from "../../../engine/ecs/transform/Transform64.js";
|
|
6
6
|
import { OrbitalCameraController } from "../../renderer/camera/OrbitalCameraController.js";
|
|
7
7
|
import { PerspectiveCamera } from "../../renderer/camera/PerspectiveCamera.js";
|
|
8
|
-
import { FramePhase } from "../../renderer/extension/FramePhase.js";
|
|
9
|
-
import { RenderExtension } from "../../renderer/extension/RenderExtension.js";
|
|
10
8
|
import { meshlet_geometry_from_bytes } from "../../renderer/geometry/meshlet_geometry_transfer.js";
|
|
11
9
|
import {
|
|
12
10
|
vgeo_byte_source_over_url
|
|
@@ -173,6 +171,25 @@ const ROWS_LAST_KNOWN_GOOD = 2_200_000;
|
|
|
173
171
|
*/
|
|
174
172
|
const HEAD_PREFIX_BYTES = 8 * 1024;
|
|
175
173
|
|
|
174
|
+
/**
|
|
175
|
+
* How far the camera's far plane may reach, in multiples of the distance to the orbit's target.
|
|
176
|
+
*
|
|
177
|
+
* The far plane clips nothing — the projection is infinite reverse-Z — but the renderer spreads what
|
|
178
|
+
* it slices by depth over it: the sun's three shadow cascades (`DirectionalLightShadowmap` takes
|
|
179
|
+
* `camera.far` as its shadow distance), the light clusters, OIT's depth curve and the volumetric
|
|
180
|
+
* froxels. It was `distance × 2000` and **no shadow reached the screen**: framed on the first
|
|
181
|
+
* district that is 1,580 km, so the nearest cascade spanned 0–214 km.
|
|
182
|
+
*
|
|
183
|
+
* The far side of the world's bounding sphere is the other bound, and here it is not the one that
|
|
184
|
+
* binds: the world box is 26 by 28 km because `map_vista` is, a backdrop around an island whose
|
|
185
|
+
* ground is three kilometres across, so the sphere reaches twenty kilometres from anywhere on it.
|
|
186
|
+
* The same figure `vgeo_scene` settled on for the same shape of scene — at twenty, the nearest
|
|
187
|
+
* cascade reaches about two and a half times the distance to the target.
|
|
188
|
+
*
|
|
189
|
+
* @type {number}
|
|
190
|
+
*/
|
|
191
|
+
const FAR_PER_DISTANCE = 20;
|
|
192
|
+
|
|
176
193
|
/**
|
|
177
194
|
* @type {Record<string, ShadeDrawSide>}
|
|
178
195
|
*/
|
|
@@ -183,54 +200,6 @@ const DRAW_SIDES = Object.freeze({
|
|
|
183
200
|
});
|
|
184
201
|
|
|
185
202
|
|
|
186
|
-
/**
|
|
187
|
-
* Opens the VG frame before anything records a rasterization pass, because the seam inside those
|
|
188
|
-
* passes writes into the feedback buffer this creates.
|
|
189
|
-
*/
|
|
190
|
-
class VGeoFrameStart extends RenderExtension {
|
|
191
|
-
name = "caldera/vgeo frame start";
|
|
192
|
-
|
|
193
|
-
phase = FramePhase.FrameStart;
|
|
194
|
-
|
|
195
|
-
/**
|
|
196
|
-
* @param {CalderaPlayground} page
|
|
197
|
-
*/
|
|
198
|
-
constructor(page) {
|
|
199
|
-
super();
|
|
200
|
-
|
|
201
|
-
this.page = page;
|
|
202
|
-
}
|
|
203
|
-
|
|
204
|
-
record(frame) {
|
|
205
|
-
this.page.runtime.begin_frame({ graph: frame.graph });
|
|
206
|
-
}
|
|
207
|
-
}
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
/**
|
|
211
|
-
* Schedules the readback and closes the frame, after everything that could have cut has cut.
|
|
212
|
-
*/
|
|
213
|
-
class VGeoFrameEnd extends RenderExtension {
|
|
214
|
-
name = "caldera/vgeo frame end";
|
|
215
|
-
|
|
216
|
-
phase = FramePhase.BeforePresent;
|
|
217
|
-
|
|
218
|
-
/**
|
|
219
|
-
* @param {CalderaPlayground} page
|
|
220
|
-
*/
|
|
221
|
-
constructor(page) {
|
|
222
|
-
super();
|
|
223
|
-
|
|
224
|
-
this.page = page;
|
|
225
|
-
}
|
|
226
|
-
|
|
227
|
-
record(frame) {
|
|
228
|
-
this.page.feedback.read(frame.graph);
|
|
229
|
-
this.page.runtime.end_frame();
|
|
230
|
-
}
|
|
231
|
-
}
|
|
232
|
-
|
|
233
|
-
|
|
234
203
|
class CalderaPlayground {
|
|
235
204
|
|
|
236
205
|
/** @type {Renderer} */
|
|
@@ -366,9 +335,15 @@ class CalderaPlayground {
|
|
|
366
335
|
/** @type {GPUVirtualGeometryFeedback|undefined} */
|
|
367
336
|
feedback;
|
|
368
337
|
|
|
369
|
-
/** @type {number} half the diagonal of the whole map, which
|
|
338
|
+
/** @type {number} half the diagonal of the whole map, which bounds the far plane */
|
|
370
339
|
world_radius = 1000;
|
|
371
340
|
|
|
341
|
+
/**
|
|
342
|
+
* The centre of the whole map's box.
|
|
343
|
+
* @type {Vector3}
|
|
344
|
+
*/
|
|
345
|
+
world_center = new Vector3();
|
|
346
|
+
|
|
372
347
|
/**
|
|
373
348
|
* What the virtual-geometry tables were sized to, kept so a session can read back the numbers
|
|
374
349
|
* the page chose rather than infer them.
|
|
@@ -397,8 +372,8 @@ class CalderaPlayground {
|
|
|
397
372
|
*
|
|
398
373
|
* The near and far planes are the part that matters here: Caldera is three kilometres across and
|
|
399
374
|
* a viewer stands centimetres from a wall inside it, so a fixed pair of planes either z-fights
|
|
400
|
-
* everything close or
|
|
401
|
-
* page do both.
|
|
375
|
+
* everything close or spreads the sun's shadow over kilometres. Deriving them from the distance
|
|
376
|
+
* is what lets one page do both: the near plane here, the far plane in {@link fit_far}.
|
|
402
377
|
*
|
|
403
378
|
* @param {ArrayLike<number>} eye
|
|
404
379
|
* @param {ArrayLike<number>} target
|
|
@@ -410,7 +385,6 @@ class CalderaPlayground {
|
|
|
410
385
|
const distance = Math.max(Vector3.distance(from, to), 1e-3);
|
|
411
386
|
|
|
412
387
|
this.camera.near = distance * 0.002;
|
|
413
|
-
this.camera.far = Math.max(distance * 2000, this.world_radius * 4);
|
|
414
388
|
|
|
415
389
|
this.controller.distanceLimits.min = distance * 0.01;
|
|
416
390
|
this.controller.distanceLimits.max = Math.max(distance * 2000, this.world_radius * 4);
|
|
@@ -418,11 +392,32 @@ class CalderaPlayground {
|
|
|
418
392
|
|
|
419
393
|
this.controller.look(from, to);
|
|
420
394
|
|
|
395
|
+
this.fit_far();
|
|
396
|
+
|
|
421
397
|
// the pixels the camera is about to cover have no correspondence in a TAA history written
|
|
422
398
|
// from where it was standing
|
|
423
399
|
this.renderer.indicate_view_change();
|
|
424
400
|
}
|
|
425
401
|
|
|
402
|
+
/**
|
|
403
|
+
* Set the far plane from where the camera stands now: the far side of the world's bounding
|
|
404
|
+
* sphere, and no further than {@link FAR_PER_DISTANCE} times the distance to the target.
|
|
405
|
+
*
|
|
406
|
+
* Every frame rather than in {@link look}, because the orbit moves the eye between them.
|
|
407
|
+
*/
|
|
408
|
+
fit_far() {
|
|
409
|
+
const eye = this.camera.transform;
|
|
410
|
+
const center = this.world_center;
|
|
411
|
+
|
|
412
|
+
const beyond_world = Math.hypot(
|
|
413
|
+
eye.translation_x - center.x,
|
|
414
|
+
eye.translation_y - center.y,
|
|
415
|
+
eye.translation_z - center.z
|
|
416
|
+
) + this.world_radius;
|
|
417
|
+
|
|
418
|
+
this.camera.far = Math.min(beyond_world, this.controller.distance * FAR_PER_DISTANCE);
|
|
419
|
+
}
|
|
420
|
+
|
|
426
421
|
/**
|
|
427
422
|
* @param {string} text
|
|
428
423
|
* @param {boolean} [error]
|
|
@@ -962,7 +957,9 @@ class CalderaPlayground {
|
|
|
962
957
|
instances_dropped: stats[VGEO_CUT_STAT.INSTANCES_DROPPED],
|
|
963
958
|
queue_dropped: stats[VGEO_CUT_STAT.QUEUE_DROPPED],
|
|
964
959
|
queue_remaining: stats[VGEO_CUT_STAT.QUEUE_REMAINING],
|
|
965
|
-
|
|
960
|
+
// the main view's own bound: every view raises its own from its own readings
|
|
961
|
+
max_iterations: this.runtime.frame_view?.iterations_under(this.runtime)
|
|
962
|
+
?? this.runtime.max_iterations,
|
|
966
963
|
},
|
|
967
964
|
vram: pool === undefined ? undefined : {
|
|
968
965
|
pages: pool.resident_page_count,
|
|
@@ -1156,6 +1153,7 @@ async function start() {
|
|
|
1156
1153
|
const box = manifest.world_bounds;
|
|
1157
1154
|
|
|
1158
1155
|
page.world_radius = 0.5 * Math.hypot(box[3] - box[0], box[4] - box[1], box[5] - box[2]);
|
|
1156
|
+
page.world_center.set(0.5 * (box[0] + box[3]), 0.5 * (box[1] + box[4]), 0.5 * (box[2] + box[5]));
|
|
1159
1157
|
|
|
1160
1158
|
const renderer = new Renderer();
|
|
1161
1159
|
|
|
@@ -1223,6 +1221,25 @@ async function start() {
|
|
|
1223
1221
|
|
|
1224
1222
|
page.scene_context = scene_context;
|
|
1225
1223
|
|
|
1224
|
+
/*
|
|
1225
|
+
The renderer's teardown reaches the scene context, which releases the virtual geometry it
|
|
1226
|
+
built, and the device takes whatever the renderer does not release. Declared here rather than
|
|
1227
|
+
beside the frame loop so the handler can stop the loop from the moment it exists.
|
|
1228
|
+
*/
|
|
1229
|
+
let stopped = false;
|
|
1230
|
+
|
|
1231
|
+
globalThis.addEventListener('pagehide', () => {
|
|
1232
|
+
stopped = true;
|
|
1233
|
+
|
|
1234
|
+
renderer.destroy();
|
|
1235
|
+
renderer.graphics.device.destroy();
|
|
1236
|
+
});
|
|
1237
|
+
globalThis.addEventListener('pageshow', event => {
|
|
1238
|
+
if (event.persisted) {
|
|
1239
|
+
location.reload();
|
|
1240
|
+
}
|
|
1241
|
+
});
|
|
1242
|
+
|
|
1226
1243
|
if (has_virtual) {
|
|
1227
1244
|
enable_virtual_geometry(page, manifest, parameters);
|
|
1228
1245
|
}
|
|
@@ -1289,7 +1306,6 @@ async function start() {
|
|
|
1289
1306
|
globalThis.__state = () => page.state();
|
|
1290
1307
|
globalThis.__look = (eye, target) => page.look(eye, target);
|
|
1291
1308
|
|
|
1292
|
-
let stopped = false;
|
|
1293
1309
|
let last_time;
|
|
1294
1310
|
|
|
1295
1311
|
const tick = time => {
|
|
@@ -1309,6 +1325,7 @@ async function start() {
|
|
|
1309
1325
|
|
|
1310
1326
|
try {
|
|
1311
1327
|
page.controller.update(dt);
|
|
1328
|
+
page.fit_far();
|
|
1312
1329
|
|
|
1313
1330
|
renderer.render(camera, scene, dt);
|
|
1314
1331
|
} catch (error) {
|
|
@@ -1449,10 +1466,6 @@ function enable_virtual_geometry(page, manifest, parameters) {
|
|
|
1449
1466
|
page.residency = page.scene_context.virtual_geometry_residency;
|
|
1450
1467
|
page.feedback = page.scene_context.virtual_geometry_feedback;
|
|
1451
1468
|
|
|
1452
|
-
globalThis.addEventListener('pagehide', () => page.feedback.destroy());
|
|
1453
|
-
|
|
1454
|
-
page.renderer.add_extension(new VGeoFrameStart(page));
|
|
1455
|
-
page.renderer.add_extension(new VGeoFrameEnd(page));
|
|
1456
1469
|
|
|
1457
1470
|
const tau = element('tau');
|
|
1458
1471
|
|
|
@@ -115,8 +115,13 @@ Two things to know before editing one:
|
|
|
115
115
|
- **The flame does not darken what is behind it.** Additive emitters write the emission accumulator,
|
|
116
116
|
which the resolve adds outside the coverage normalization — so the fire lights the frame instead of
|
|
117
117
|
taking coverage from it. The smoke, which is matter, does cover.
|
|
118
|
-
- **The
|
|
119
|
-
|
|
118
|
+
- **The smoke is lit, not painted.** Its gradient is an albedo — tar-brown near the fire, paling to
|
|
119
|
+
grey as it thins — and `EMITTER_FLAG.LIGHTING` does the rest: the firelight warms its underside,
|
|
120
|
+
the moon greys the column above, both shadowed, both read out of the froxel volume that lights
|
|
121
|
+
the fog. Orbit until the moon is behind it: the thin edges pass moonlight through (back-face
|
|
122
|
+
transmission) and the dense core holds it back.
|
|
123
|
+
- **The soot flakes cross in front of the flame** and read because they are near-black — lit like the
|
|
124
|
+
smoke, with an albedo to match. That is the cheapest depth cue in the set.
|
|
120
125
|
- **Orbit around it.** The particles and the transparent surfaces composite against each other with
|
|
121
126
|
no order between them — both write extinction into one voxel volume and both resolve out of the
|
|
122
127
|
same accumulators. Switch the renderer to MBOIT and the particles vanish while everything else
|
|
@@ -140,11 +145,8 @@ ask for it.
|
|
|
140
145
|
|
|
141
146
|
## What it deliberately does not do
|
|
142
147
|
|
|
143
|
-
- **
|
|
144
|
-
|
|
145
|
-
change no pixel. The smoke and the soot are *painted* lit instead: their gradients carry the fire's
|
|
146
|
-
warmth low down and the moon's blue higher up, over the particle's own age. When a lit hook lands,
|
|
147
|
-
those gradients are the thing to reconsider.
|
|
148
|
+
- **The flame and the embers are not lit.** They are additive and they are the light; the firelight
|
|
149
|
+
is a point light at the fire, because a particle does not light anything.
|
|
148
150
|
- **No emitter opts into culling.** One fire, always on screen; the frustum test in the tick pass
|
|
149
151
|
would never be taken. The measured bounds are still published every frame and still read by the
|
|
150
152
|
occupancy pass.
|
|
@@ -201,3 +203,7 @@ The four programs are around 620 VM instructions each in UPDATE, most of which i
|
|
|
201
203
|
is twelve of them for a divergence-free field: over a metre of flame nobody can tell, and the four
|
|
202
204
|
effects share the register budget above — the editor's toolbar reports both numbers after every
|
|
203
205
|
recompile, which is the cheapest way to notice an edit that has gone past them.
|
|
206
|
+
|
|
207
|
+
Lighting the smoke and the soot costs the particle draw +200..275 us at 1898x926 and +0.8..1.2 ms at
|
|
208
|
+
3818x2006 on an RTX 4090, over ~450 us and ~2.1 ms unlit; `renderer/particles/DESIGN.md` has how that was
|
|
209
|
+
measured and where it goes.
|
|
@@ -115,11 +115,11 @@ export function bonfire_sprite_urls(textures?: object): {
|
|
|
115
115
|
*
|
|
116
116
|
* ## Lighting
|
|
117
117
|
*
|
|
118
|
-
*
|
|
119
|
-
*
|
|
120
|
-
*
|
|
121
|
-
*
|
|
122
|
-
*
|
|
118
|
+
* The smoke and the soot are lit (`EMITTER_FLAG.LIGHTING`), so their gradients are albedo: the smoke
|
|
119
|
+
* tar-brown at birth paling to grey as it thins, the soot near-black throughout — the alpha ramps are
|
|
120
|
+
* the same as when the gradients were painted lit, emitted colour carrying the fire's warmth low down
|
|
121
|
+
* and the moon's blue higher up. The fire and the moon now do that. The flame and the embers are
|
|
122
|
+
* additive and unlit: they are the light.
|
|
123
123
|
*/
|
|
124
124
|
/**
|
|
125
125
|
* The four saved documents, by the key the page knows them by.
|
|
@@ -62,11 +62,11 @@ import soot_json from "./effects/soot.json";
|
|
|
62
62
|
*
|
|
63
63
|
* ## Lighting
|
|
64
64
|
*
|
|
65
|
-
*
|
|
66
|
-
*
|
|
67
|
-
*
|
|
68
|
-
*
|
|
69
|
-
*
|
|
65
|
+
* The smoke and the soot are lit (`EMITTER_FLAG.LIGHTING`), so their gradients are albedo: the smoke
|
|
66
|
+
* tar-brown at birth paling to grey as it thins, the soot near-black throughout — the alpha ramps are
|
|
67
|
+
* the same as when the gradients were painted lit, emitted colour carrying the fire's warmth low down
|
|
68
|
+
* and the moon's blue higher up. The fire and the moon now do that. The flame and the embers are
|
|
69
|
+
* additive and unlit: they are the light.
|
|
70
70
|
*/
|
|
71
71
|
|
|
72
72
|
/**
|