@woosh/meep-engine 2.56.1 → 2.58.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (322) hide show
  1. package/editor/Editor.js +4 -4
  2. package/editor/ecs/component/editors/ColorEditor.js +1 -1
  3. package/editor/ecs/component/editors/ImagePathEditor.js +2 -2
  4. package/editor/ecs/component/editors/{LargeStrongEditor.js → LargeStringEditor.js} +1 -1
  5. package/editor/process/symbolic/buildThreeJSHelperEntity.js +3 -3
  6. package/editor/process/symbolic/makeGridPositionSymbolDisplay.js +3 -3
  7. package/editor/process/symbolic/makePositionedIconDisplaySymbol.js +3 -3
  8. package/editor/tools/GridPaintTool.js +3 -3
  9. package/editor/tools/TopDownCameraControlTool.js +1 -1
  10. package/editor/tools/TransformTool.js +1 -1
  11. package/editor/tools/engine/Tool.js +9 -23
  12. package/editor/tools/engine/ToolEngine.js +5 -7
  13. package/editor/tools/paint/TerrainHeightPaintTool.js +2 -2
  14. package/editor/tools/paint/TerrainPaintTool.js +2 -2
  15. package/editor/tools/paint/TerrainTexturePaintTool.js +2 -2
  16. package/editor/tools/v2/prototypeTransformControls.js +3 -3
  17. package/editor/view/ecs/ComponentControlView.js +2 -1
  18. package/package.json +1 -1
  19. package/samples/generation/main.js +2 -2
  20. package/samples/terrain/from_image.js +2 -2
  21. package/samples/terrain/from_image_2.js +4 -4
  22. package/src/core/binary/byteArrayToString.js +28 -0
  23. package/src/core/binary/downloadAsFile.js +28 -0
  24. package/src/core/binary/downloadUrlAsFile.js +14 -0
  25. package/src/core/binary/jsonToStringToByteArray.js +27 -0
  26. package/src/core/binary/stringToByteArray.js +24 -0
  27. package/src/core/bvh2/BinaryNode.spec.js +2 -1
  28. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +1 -1
  29. package/src/core/bvh2/traversal/ThreeClippingPlaneComputingBVHVisitor.js +1 -1
  30. package/src/core/bvh2/traversal/__process_point_if_within_planes.js +1 -1
  31. package/src/core/cache/LoadingCache.js +3 -2
  32. package/src/core/collection/array/arraySetSortingDiff.spec.js +12 -12
  33. package/src/core/collection/array/weightedRandomFromArray.js +2 -2
  34. package/src/core/color/Color.js +6 -6
  35. package/src/core/color/Color.spec.js +27 -1
  36. package/src/core/color/YCbCr/YCbCr.spec.js +16 -0
  37. package/src/core/color/{YCbCr_to_rgb_uint24.js → YCbCr/YCbCr_to_rgb_uint24.js} +6 -6
  38. package/src/core/color/YCbCr/rgb_to_YCbCr_uint24.js +16 -0
  39. package/src/core/color/{hex2rgb.js → hex/hex2rgb.js} +1 -1
  40. package/src/core/color/{rgb2hex.js → hex/rgb2hex.js} +1 -1
  41. package/src/core/color/{hsv2rgb.js → hsv/hsv2rgb.js} +3 -3
  42. package/src/core/color/hsv/rgb2hsv.js +49 -0
  43. package/src/core/color/{kelvin_to_rgb.js → kelvin/kelvin_to_rgb.js} +1 -1
  44. package/src/core/color/{kelvin_to_rgb.spec.js → kelvin/kelvin_to_rgb.spec.js} +2 -2
  45. package/src/core/color/{prototype_kelvin_to_rgb.js → kelvin/prototype_kelvin_to_rgb.js} +5 -5
  46. package/src/core/color/{rgb_to_kelvin.spec.js → kelvin/rgb_to_kelvin.spec.js} +1 -1
  47. package/src/core/color/{parseColor.js → parse_color.js} +5 -5
  48. package/src/core/color/parse_color.spec.js +18 -0
  49. package/src/core/color/rgb2uint24.js +3 -3
  50. package/src/core/color/sRGB/sRGB.spec.js +16 -0
  51. package/src/core/color/xyz/XYZ.spec.js +16 -0
  52. package/src/core/color/xyz/rgb_to_xyz.js +15 -0
  53. package/src/core/color/xyz/xyz_to_rgb.js +14 -0
  54. package/src/core/events/signal/Signal.js +5 -0
  55. package/src/core/events/signal/{signalAggregateByTimeWindow.js → signal_aggregate_by_time_window.js} +1 -1
  56. package/src/core/events/signal/{SignalUtils.js → signal_filter.js} +1 -2
  57. package/src/core/fsm/simple/SimpleStateMachine.spec.js +34 -2
  58. package/src/core/geom/2d/spline_bezier2_2d.js +26 -0
  59. package/src/core/geom/2d/spline_bezier2_2d.spec.js +16 -0
  60. package/src/core/geom/3d/SurfacePoint3.js +1 -1
  61. package/src/core/geom/3d/aabb/aabb3_compute_plane_side.js +1 -1
  62. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +1 -1
  63. package/src/core/geom/3d/aabb/aabb3_transformed_compute_plane_side.js +1 -1
  64. package/src/core/geom/3d/compute_circle_bounding_box.js +1 -1
  65. package/src/core/geom/3d/cone/computeConeBoundingBox.js +1 -1
  66. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +1 -1
  67. package/src/core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js +1 -1
  68. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +1 -1
  69. package/src/core/geom/3d/matrix/m4_multiply.js +2 -2
  70. package/src/core/geom/3d/matrix/m4_multiply.spec.js +11 -0
  71. package/src/core/geom/3d/matrix/m4_multiply_alphatensor.spec.js +11 -0
  72. package/src/core/geom/3d/morton/split_by_2.js +1 -1
  73. package/src/core/geom/3d/normal/hemioct/unit_hemioct.spec.js +1 -1
  74. package/src/core/geom/3d/normal/spherical/sphere_map_transform.js +1 -1
  75. package/src/core/geom/3d/plane/is_point_within_planes.js +1 -1
  76. package/src/core/geom/3d/plane/lerp_planes_to_array.js +1 -1
  77. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +1 -1
  78. package/src/core/geom/3d/plane/plane3_compute_line_segment_intersection.js +1 -1
  79. package/src/core/geom/3d/plane/plane3_compute_ray_intersection.js +1 -1
  80. package/src/core/geom/3d/plane/plane3_lerp.js +2 -2
  81. package/src/core/geom/3d/plane/plane3_projectPoint.js +1 -1
  82. package/src/core/geom/3d/plane/plane3_slerp.js +3 -3
  83. package/src/core/geom/3d/ray/ray_computeNearestPointToPoint.js +1 -1
  84. package/src/core/geom/3d/ray/ray_distance_to_point.js +1 -1
  85. package/src/core/geom/3d/shape/UnionShape3D.js +3 -3
  86. package/src/core/geom/3d/shape/UnitCubeShape3D.js +1 -1
  87. package/src/core/geom/3d/shape/UnitSphereShape3D.js +1 -1
  88. package/src/core/geom/3d/shape/util/shape_to_visual_entity.js +10 -10
  89. package/src/core/geom/3d/sphere/sphere_intersects_ray.js +1 -1
  90. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -0
  91. package/src/core/geom/3d/tetrahedra/compute_bounding_simplex_3d.js +1 -1
  92. package/src/core/geom/3d/tetrahedra/compute_bounding_simplex_3d.spec.js +1 -1
  93. package/src/core/geom/3d/tetrahedra/compute_circumsphere.js +1 -1
  94. package/src/core/geom/3d/tetrahedra/delaunay/compute_delaunay_tetrahedral_mesh.js +1 -0
  95. package/src/core/geom/3d/tetrahedra/delaunay/compute_delaunay_tetrahedral_mesh.spec.js +10 -2
  96. package/src/core/geom/3d/tetrahedra/prototypeTetrahedraBuilder.js +2 -2
  97. package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.js +1 -1
  98. package/src/core/geom/3d/topology/samples/sampleFloodFill.js +4 -4
  99. package/src/core/geom/3d/topology/simplify/compute_face_normal_change_dot_product.js +1 -1
  100. package/src/core/geom/3d/topology/simplify/quadratic/Quadratic3.js +1 -1
  101. package/src/core/geom/3d/topology/simplify/tm_edge_collapse_is_degenerate_flip.js +2 -2
  102. package/src/core/geom/3d/topology/struct/TopoVertex.js +1 -1
  103. package/src/core/geom/3d/topology/util/compute_face_connection_weight.js +2 -2
  104. package/src/core/geom/3d/triangle/computeTrianglePlaneSide.js +1 -1
  105. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +1 -1
  106. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +1 -1
  107. package/src/core/geom/3d/v3_compute_triangle_normal.js +1 -1
  108. package/src/core/geom/Quaternion.js +1 -1
  109. package/src/core/geom/Vector3.js +7 -7
  110. package/src/core/geom/Vector3.spec.js +68 -1
  111. package/src/core/geom/mat2/m2_add.js +17 -0
  112. package/src/core/geom/mat2/m2_determinant.js +8 -0
  113. package/src/core/geom/mat2/m2_multiply.js +17 -0
  114. package/src/core/geom/mat2/m2_multiply_scalar.js +18 -0
  115. package/src/core/geom/mat2/m2_multiply_transposed.js +18 -0
  116. package/src/core/geom/mat2/m2_sub_transposed.js +17 -0
  117. package/src/{view → core/geom/mat3}/m3_cm_compose_transform.js +0 -29
  118. package/src/core/geom/mat3/m3_cm_extract_rotation.js +8 -0
  119. package/src/core/geom/mat3/m3_cm_from_translation.js +19 -0
  120. package/src/{view/multiplyMatrices3.js → core/geom/mat3/m3_multiply.js} +2 -2
  121. package/src/{view → core/geom/mat3}/m3_rm_compose_transform.js +0 -9
  122. package/src/core/geom/mat3/m3_rm_extract_scale.js +7 -0
  123. package/src/core/geom/{3d/vector/allocate_v3.js → vec3/v3_allocate.js} +1 -1
  124. package/src/core/geom/{v3_angle_between.js → vec3/v3_angle_between.js} +1 -1
  125. package/src/core/geom/vec3/v3_dot_array_array.js +20 -0
  126. package/src/core/geom/{v3_lerp.js → vec3/v3_lerp.js} +1 -1
  127. package/src/core/graph/SquareMatrix.js +26 -3
  128. package/src/core/graph/SquareMatrix.spec.js +52 -2
  129. package/src/core/math/clamp01.js +1 -0
  130. package/src/core/math/fract.js +3 -1
  131. package/src/core/math/inverseLerp.js +7 -5
  132. package/src/core/math/lerp.js +5 -5
  133. package/src/core/math/physics/spring/computeHookeForce.js +9 -0
  134. package/src/core/math/remap.js +19 -0
  135. package/src/core/math/remap.spec.js +15 -0
  136. package/src/core/math/smoothStep.spec.js +16 -0
  137. package/src/core/math/spline/spline_bezier2.js +13 -0
  138. package/src/core/math/spline/spline_bezier2.spec.js +13 -0
  139. package/src/core/model/object/compareValues.js +2 -2
  140. package/src/core/model/object/read_property.js +10 -2
  141. package/src/core/model/object/write_property.js +3 -23
  142. package/src/core/model/object/write_property.spec.js +26 -0
  143. package/src/core/primitives/numbers/number_pretty_print.spec.js +19 -0
  144. package/src/core/process/action/AsynchronousDelayAction.js +2 -2
  145. package/src/core/process/executor/profile/ConcurrentExecutorProfiler.js +1 -1
  146. package/src/engine/EngineHarness.js +7 -7
  147. package/src/engine/EntityCreator.js +5 -5
  148. package/src/engine/__module.js +1 -1
  149. package/src/engine/achievements/AchievementManager.js +2 -2
  150. package/src/engine/animation/AnimationUtils.js +4 -4
  151. package/src/engine/animation/behavior/animateProperty.js +2 -2
  152. package/src/engine/animation/curve/draw/build_plot_entity_from_array.js +3 -3
  153. package/src/engine/animation/playAnimationTrack.js +3 -3
  154. package/src/engine/animation/playTrackRealTime.js +3 -3
  155. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +2 -2
  156. package/src/engine/control/ControlContext.js +7 -7
  157. package/src/engine/ecs/{EntityBuilder.d.ts → Entity.d.ts} +5 -5
  158. package/src/engine/ecs/{EntityBuilder.js → Entity.js} +29 -29
  159. package/src/engine/ecs/{EntityBuilder.spec.js → Entity.spec.js} +17 -17
  160. package/src/engine/ecs/EntityBlueprint.d.ts +2 -2
  161. package/src/engine/ecs/EntityBlueprint.js +3 -3
  162. package/src/engine/ecs/EntityBlueprint.spec.js +2 -2
  163. package/src/engine/ecs/{EntityBuilderFlags.js → EntityFlags.js} +1 -1
  164. package/src/engine/ecs/EntityObserver.spec.js +8 -8
  165. package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +5 -5
  166. package/src/engine/ecs/foliage/ecs/InstancedMeshUtils.js +3 -3
  167. package/src/engine/ecs/gui/menu/radial/RadialContextMenu.d.ts +2 -2
  168. package/src/engine/ecs/gui/menu/radial/RadialContextMenu.js +5 -5
  169. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +2 -2
  170. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +2 -2
  171. package/src/engine/ecs/parent/EntityNode.d.ts +3 -3
  172. package/src/engine/ecs/parent/EntityNode.js +5 -5
  173. package/src/engine/ecs/parent/testHuDPerf.js +2 -2
  174. package/src/engine/ecs/speaker/VoiceSystem.js +5 -5
  175. package/src/engine/ecs/systems/SteeringSystem.js +1 -1
  176. package/src/engine/ecs/terrain/ecs/splat/SplatMapOptimizerDebugger.js +1 -1
  177. package/src/engine/ecs/tooltip/testTooltipComponentSystem.js +3 -3
  178. package/src/engine/graphics/camera/makeOrbitalCameraController.js +3 -3
  179. package/src/engine/graphics/camera/testClippingPlaneComputation.js +3 -3
  180. package/src/engine/graphics/debug/createDebugLabel.js +3 -3
  181. package/src/engine/graphics/ecs/camera/Camera.js +1 -1
  182. package/src/engine/graphics/ecs/camera/CameraClippingPlaneComputer.js +1 -1
  183. package/src/engine/graphics/ecs/camera/filter/setup_filtered_camera_controller.js +3 -3
  184. package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.js +3 -11
  185. package/src/engine/graphics/ecs/decal/v2/prototypeDecalEditor.js +3 -3
  186. package/src/engine/graphics/ecs/decal/v2/prototypeDecalSystem.js +14 -14
  187. package/src/engine/graphics/ecs/highlight/Highlight.js +20 -102
  188. package/src/engine/graphics/ecs/mesh/Mesh.js +12 -18
  189. package/src/engine/graphics/ecs/mesh/MeshSystem.js +41 -26
  190. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +1 -1
  191. package/src/engine/graphics/ecs/mesh-v2/aggregate/prototypeSGMesh.js +3 -3
  192. package/src/engine/graphics/ecs/mesh-v2/sample/prototypeShadedGeometry.js +5 -5
  193. package/src/engine/graphics/ecs/mesh-v2/sample/prototype_sg_raycast.js +6 -6
  194. package/src/engine/graphics/ecs/path/ribbon/RibbonPathBuilder.js +3 -3
  195. package/src/engine/graphics/ecs/path/testPathDisplaySystem.js +3 -3
  196. package/src/engine/graphics/ecs/path/tube/build/TubePathBuilder.js +4 -4
  197. package/src/engine/graphics/ecs/path/tube/build/makeTubeGeometry.js +1 -1
  198. package/src/engine/graphics/ecs/path/tube/build/make_cap.js +3 -3
  199. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +1 -1
  200. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.js +3 -3
  201. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +2 -2
  202. package/src/engine/graphics/ecs/sprite/prototypeSpriteSystem.js +2 -2
  203. package/src/engine/graphics/geometry/MikkT/InitTriInfo.js +5 -6
  204. package/src/engine/graphics/geometry/MikkT/MikkTSpace.js +3 -3
  205. package/src/engine/graphics/geometry/MikkT/NormalizeSafe.js +1 -2
  206. package/src/engine/graphics/geometry/MikkT/STSpace.js +3 -3
  207. package/src/engine/graphics/geometry/MikkT/v3_scale_dot_sub_normalize.js +2 -2
  208. package/src/engine/graphics/geometry/bvh/buffered/BVHGeometryRaycaster.js +1 -1
  209. package/src/engine/graphics/geometry/clipping/ClippedGeometry.js +1 -1
  210. package/src/engine/graphics/geometry/optimization/merge/prototypeGeometryMerge.js +4 -4
  211. package/src/engine/graphics/impostors/octahedral/prototypeBaker.js +7 -7
  212. package/src/engine/graphics/particles/node-based/editor/ParticleSpecificationEditorView.js +1 -1
  213. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +102 -95
  214. package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.spec.js +25 -0
  215. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -35
  216. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.spec.js +39 -2
  217. package/src/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.js +2 -2
  218. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +22 -6
  219. package/src/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.d.ts +2 -2
  220. package/src/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.js +3 -3
  221. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +10 -10
  222. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +2 -2
  223. package/src/engine/graphics/render/buffer/simple-fx/taa/prototypeTAA.js +2 -2
  224. package/src/engine/graphics/render/forward_plus/LightManager.js +1 -1
  225. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +13 -13
  226. package/src/engine/graphics/render/forward_plus/prototype/prototypeLightManager.js +3 -3
  227. package/src/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.js +1 -1
  228. package/src/engine/graphics/render/layers/RenderLayerUtils.js +1 -1
  229. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +8 -7
  230. package/src/engine/graphics/sh3/LightProbeVolume.js +3 -3
  231. package/src/engine/graphics/sh3/path_tracer/PathTracer.js +2 -2
  232. package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.js +2 -2
  233. package/src/engine/graphics/sh3/path_tracer/random_in_hemisphere.js +1 -1
  234. package/src/engine/graphics/sh3/path_tracer/ray_hit_apply_transform.js +1 -1
  235. package/src/engine/graphics/sh3/path_tracer/ray_reflect.js +1 -1
  236. package/src/engine/graphics/sh3/prototypeSH3Probe.js +3 -3
  237. package/src/engine/graphics/sh3/sky/hosek/data.js +3744 -0
  238. package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +10 -3786
  239. package/src/engine/graphics/sh3/visualise_probe.js +3 -3
  240. package/src/engine/graphics/shadows/testShadowMapRendering.js +3 -3
  241. package/src/engine/graphics/texture/atlas/AbstractTextureAtlas.js +1 -1
  242. package/src/engine/graphics/texture/atlas/AtlasPatch.js +0 -1
  243. package/src/engine/graphics/texture/atlas/AtlasPatchFlag.js +8 -1
  244. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +25 -0
  245. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.spec.js +54 -0
  246. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +101 -160
  247. package/src/engine/graphics/texture/atlas/TextureAtlas.js +18 -1
  248. package/src/engine/graphics/texture/sampler/downloadSamplerAsPNG.js +1 -1
  249. package/src/engine/graphics/texture/sampler/sampler2d_ensure_uint8_RGBA.js +22 -0
  250. package/src/engine/graphics/texture/sprite/prototypeSpriteCutoutGeometry.js +2 -2
  251. package/src/engine/graphics/util/projectSphere.js +1 -1
  252. package/src/engine/input/ecs/controllers/KeyboardCameraController.js +2 -2
  253. package/src/engine/input/ecs/util/TopDownCameraControllerHelper.js +2 -2
  254. package/src/engine/intelligence/behavior/composite/ParallelBehavior.spec.js +13 -12
  255. package/src/engine/navigation/ecs/components/Path.js +1 -1
  256. package/src/engine/physics/fluid/prototype.js +3 -3
  257. package/src/engine/physics/mls-mpm/MLS_MPM.js +11 -106
  258. package/src/engine/reference/v2/Reference.js +6 -2
  259. package/src/engine/save/storage/JsonStringCodec.js +1 -1
  260. package/src/engine/save/storage/LocalStorage.js +2 -1
  261. package/src/engine/sound/ecs/emitter/SoundEmitter.js +7 -7
  262. package/src/engine/sound/ecs/emitter/SoundTrack.js +6 -6
  263. package/src/engine/ui/GUIEngine.js +4 -4
  264. package/src/engine/ui/notification/NotificationManager.js +3 -3
  265. package/src/generation/filtering/numeric/complex/CellFilterAngleToNormal.js +1 -1
  266. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +2 -4
  267. package/src/generation/markers/debug/visualizeMarkers.js +2 -2
  268. package/src/generation/markers/prototypeGridCellActionPlaceMarker.js +2 -2
  269. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +2 -2
  270. package/src/generation/theme/ThemeEngine.js +2 -2
  271. package/src/generation/theme/ThemeEngine.spec.js +7 -0
  272. package/src/view/View.js +21 -13
  273. package/src/view/elements/ColorPickerView.js +2 -2
  274. package/src/view/minimap/gl/MarkerGL.js +20 -18
  275. package/src/view/minimap/gl/MinimapMarkersGL.js +2 -1
  276. package/editor/tools/FoliagePaintTool.js +0 -168
  277. package/editor/tools/engine/ToolStateMachine.js +0 -53
  278. package/src/core/NumberFormat.js +0 -4
  279. package/src/core/binary/ByteArrayTools.js +0 -137
  280. package/src/core/binary/NaiveBitSet.js +0 -69
  281. package/src/core/binary/objects/StandardTypeBuilder.js +0 -126
  282. package/src/core/binary/serde/JsonSerializer.js +0 -113
  283. package/src/core/color/rgb2hsv.js +0 -47
  284. package/src/core/color/rgb_to_YCbCr_uint24.js +0 -16
  285. package/src/core/fsm/StateMachine.js +0 -440
  286. package/src/core/fsm/Transition.js +0 -65
  287. package/src/core/geom/Bezier.js +0 -24
  288. package/src/core/geom/Bezier.spec.js +0 -16
  289. package/src/core/math/spline/quadraticCurve.js +0 -11
  290. package/src/core/math/spline/quadraticCurve.spec.js +0 -13
  291. package/src/core/primitives/numbers/compareNumbers.js +0 -9
  292. package/src/engine/graphics/ecs/decal/Decal.js +0 -10
  293. package/src/engine/graphics/ecs/decal/DecalSystem.js +0 -99
  294. package/src/engine/graphics/ecs/decal/threejs/DecalGeometry.js +0 -298
  295. package/src/engine/graphics/ecs/trail/Trail.js +0 -83
  296. package/src/engine/graphics/ecs/trail/TrailMaterial.js +0 -67
  297. package/src/engine/graphics/ecs/trail/TrailMaterial2.js +0 -73
  298. package/src/engine/graphics/ecs/trail/TrailSystem.js +0 -162
  299. package/src/engine/graphics/ecs/water2/NodeWaterShader1.js +0 -213
  300. package/src/engine/graphics/ecs/water2/shader/JBWaterShader.js +0 -315
  301. package/src/engine/graphics/geometry/MikkT/Length.js +0 -10
  302. package/src/engine/graphics/texture/ImageLoader.js +0 -33
  303. package/src/engine/graphics/three/DDSLoader.js +0 -286
  304. package/src/engine/graphics/three/Water2.js +0 -343
  305. package/src/engine/physics/spring/computeHookeForce.js +0 -9
  306. package/src/engine/reference/v1/ReferenceManager.js +0 -124
  307. /package/src/core/color/{hex2rgb.spec.js → hex/hex2rgb.spec.js} +0 -0
  308. /package/src/core/color/{rgb2hex.spec.js → hex/rgb2hex.spec.js} +0 -0
  309. /package/src/core/color/{hsv2rgb.spec.js → hsv/hsv2rgb.spec.js} +0 -0
  310. /package/src/core/color/{rgb_to_kelvin.js → kelvin/rgb_to_kelvin.js} +0 -0
  311. /package/src/core/color/{linear_to_sRGB.js → sRGB/linear_to_sRGB.js} +0 -0
  312. /package/src/core/color/{sRGB_to_linear.js → sRGB/sRGB_to_linear.js} +0 -0
  313. /package/src/core/geom/{m3_determinant.js → mat3/m3_determinant.js} +0 -0
  314. /package/src/core/geom/{v3_distance.js → vec3/v3_distance.js} +0 -0
  315. /package/src/core/geom/{v3_distance_above_plane.js → vec3/v3_distance_above_plane.js} +0 -0
  316. /package/src/core/geom/{v3_distance_above_plane.spec.js → vec3/v3_distance_above_plane.spec.js} +0 -0
  317. /package/src/core/geom/{v3_distance_sqr.d.ts → vec3/v3_distance_sqr.d.ts} +0 -0
  318. /package/src/core/geom/{v3_distance_sqr.js → vec3/v3_distance_sqr.js} +0 -0
  319. /package/src/core/geom/{v3_dot.js → vec3/v3_dot.js} +0 -0
  320. /package/src/core/geom/{v3_length.js → vec3/v3_length.js} +0 -0
  321. /package/src/core/geom/{v3_length_sqr.js → vec3/v3_length_sqr.js} +0 -0
  322. /package/src/core/geom/{v3_slerp.js → vec3/v3_slerp.js} +0 -0
@@ -1,11 +0,0 @@
1
- /**
2
- *
3
- * @param {Number} t
4
- * @param {Number} p0
5
- * @param {Number} p1
6
- * @param {Number} p2
7
- * @return {number}
8
- */
9
- export function quadraticCurve(t, p0, p1, p2) {
10
- return (1 - t) * (1 - t) * p0 + 2 * (1 - t) * t * p1 + t * t * p2;
11
- }
@@ -1,13 +0,0 @@
1
- import { quadraticCurve } from "./quadraticCurve.js";
2
-
3
- test("quadraticCurve", () => {
4
- expect(quadraticCurve(2, 0.1, 0.2, 3)).toBe(11.3);
5
-
6
- expect(quadraticCurve(1, -1, -2, -3)).toBe(-3);
7
-
8
- expect(quadraticCurve(-1, -1, 0, 0)).toBe(-4);
9
-
10
- expect(quadraticCurve(-1, -1, 1, 0)).toBe(-8);
11
-
12
- expect(quadraticCurve(-1, 0, 0, 0)).toBe(0);
13
- });
@@ -1,9 +0,0 @@
1
- import { number_compare_ascending } from "./number_compare_ascending.js";
2
-
3
- /**
4
- * @deprecated use {@link number_compare_ascending} directly
5
- * @param {number} a
6
- * @param {number} b
7
- * @returns {number}
8
- */
9
- export const compareNumbers = number_compare_ascending;
@@ -1,10 +0,0 @@
1
- /**
2
- * Created by Alex on 16/09/2015.
3
- */
4
- const Decal = function (options) {
5
- this.target = options.target;
6
- this.size = options.size;
7
- this.material = options.material;
8
- };
9
-
10
- export default Decal;
@@ -1,99 +0,0 @@
1
- /**
2
- * Created by Alex on 16/09/2015.
3
- */
4
- import { System } from '../../../ecs/System.js';
5
- import { Euler as ThreeEuler, MaterialLoader, Mesh as ThreeMesh, Vector3 as ThreeVector3 } from 'three';
6
- import { Transform } from '../../../ecs/transform/Transform.js';
7
- import Mesh from '../mesh/Mesh.js';
8
- import Renderable from '../../../ecs/renderable/Renderable.js';
9
- import LoadMaterial from "../../material/LoadMaterial.js";
10
-
11
- import Decal from "./Decal.js";
12
- import DecalGeometry from "./threejs/DecalGeometry.js";
13
- import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
14
-
15
- const MaterialCache = function () {
16
- this.materialLoader = new MaterialLoader();
17
- this.table = {};
18
- };
19
-
20
- MaterialCache.prototype.get = function (json) {
21
- const str = JSON.stringify(json);
22
- const hash = computeStringHash(str);
23
- if (this.table.hasOwnProperty(hash)) {
24
- return this.table[hash];
25
- } else {
26
- const options = Object.assign({ assetManager }, json);
27
-
28
- const material = LoadMaterial(options);
29
- material.depthTest = true;
30
- material.depthWrite = false;
31
- material.polygonOffset = true;
32
- material.polygonOffsetFactor = -4;
33
- this.table[hash] = material;
34
- return material;
35
- }
36
- };
37
-
38
- class DecalSystem extends System {
39
- /**
40
- *
41
- * @param scene
42
- * @param {AssetManager} assetManager
43
- */
44
- constructor(scene, assetManager) {
45
- super();
46
- this.scene = scene;
47
- this.assetManager = assetManager;
48
-
49
- this.dependencies = [Decal];
50
-
51
- this.materialCache = new MaterialCache();
52
- }
53
-
54
- remove(component, entity) {
55
- this.scene.remove(component.mesh);
56
- }
57
-
58
- add(component, entity) {
59
- const meshes = [];
60
-
61
- const targetModel = this.entityManager.getComponent(component.target, Mesh);
62
- const targetRenderable = this.entityManager.getComponent(component.target, Renderable);
63
-
64
- if (targetModel !== null) {
65
- //TODO implement
66
- }
67
-
68
- if (targetRenderable !== null) {
69
- processObjectTHREE(targetRenderable.mesh, meshes);
70
- }
71
-
72
- const transform = this.entityManager.getComponent(entity, Transform);
73
-
74
- const material = this.materialCache.get(component.material);
75
-
76
- const r = new ThreeEuler();
77
- r.setFromQuaternion(transform.rotation);
78
- const size = new ThreeVector3(component.size, component.size, component.size);
79
- const check = new ThreeVector3(1, 1, 1);
80
- const geometry = new DecalGeometry(meshes, transform.position, r, size, check);
81
- const mesh = component.mesh = new ThreeMesh(geometry, material);
82
- this.scene.add(mesh);
83
- }
84
- }
85
-
86
-
87
- function processObjectTHREE(object, meshes) {
88
- if (object.hasOwnProperty("geometry")) {
89
- meshes.push(object);
90
- }
91
- let i = 0;
92
- const l = object.children.length;
93
- for (; i < l; i++) {
94
- const c = object.children[i];
95
- processObjectTHREE(c, meshes);
96
- }
97
- }
98
-
99
- export default DecalSystem;
@@ -1,298 +0,0 @@
1
- import { BoxGeometry, Face3, Geometry, Matrix4, Mesh, MeshBasicMaterial, Vector2, Vector3 } from 'three';
2
-
3
- const DecalVertex = function (v, n) {
4
-
5
- this.vertex = v;
6
- this.normal = n;
7
-
8
- };
9
-
10
- DecalVertex.prototype.clone = function () {
11
-
12
- return new DecalVertex(this.vertex.clone(), this.normal.clone());
13
-
14
- };
15
-
16
- const DecalGeometry = function (meshes, position, rotation, dimensions, check) {
17
-
18
- Geometry.call(this);
19
-
20
- if (check === undefined) check = null;
21
- check = check || new Vector3(1, 1, 1);
22
-
23
- this.uvs = [];
24
-
25
- this.cube = new Mesh(new BoxGeometry(dimensions.x, dimensions.y, dimensions.z), new MeshBasicMaterial());
26
- this.cube.rotation.set(rotation.x, rotation.y, rotation.z);
27
- this.cube.position.copy(position);
28
- this.cube.scale.set(1, 1, 1);
29
- this.cube.updateMatrix();
30
-
31
- this.iCubeMatrix = (new Matrix4()).getInverse(this.cube.matrix);
32
-
33
- this.faceIndices = ['a', 'b', 'c', 'd'];
34
-
35
- this.clipFace = function (inVertices, plane) {
36
-
37
- const size = .5 * Math.abs((dimensions.clone()).dot(plane));
38
-
39
- function clip(v0, v1, p) {
40
-
41
- const d0 = v0.vertex.dot(p) - size,
42
- d1 = v1.vertex.dot(p) - size;
43
-
44
- const s = d0 / (d0 - d1);
45
- const v = new DecalVertex(
46
- new Vector3(
47
- v0.vertex.x + s * (v1.vertex.x - v0.vertex.x),
48
- v0.vertex.y + s * (v1.vertex.y - v0.vertex.y),
49
- v0.vertex.z + s * (v1.vertex.z - v0.vertex.z)
50
- ),
51
- new Vector3(
52
- v0.normal.x + s * (v1.normal.x - v0.normal.x),
53
- v0.normal.y + s * (v1.normal.y - v0.normal.y),
54
- v0.normal.z + s * (v1.normal.z - v0.normal.z)
55
- )
56
- );
57
-
58
- // need to clip more values (texture coordinates)? do it this way:
59
- //intersectpoint.value = a.value + s*(b.value-a.value);
60
-
61
- return v;
62
-
63
- }
64
-
65
- if (inVertices.length === 0) return [];
66
- const outVertices = [];
67
-
68
- for (let j = 0; j < inVertices.length; j += 3) {
69
-
70
- let v1Out, v2Out, v3Out, total = 0;
71
-
72
- const d1 = inVertices[j + 0].vertex.dot(plane) - size,
73
- d2 = inVertices[j + 1].vertex.dot(plane) - size,
74
- d3 = inVertices[j + 2].vertex.dot(plane) - size;
75
-
76
- v1Out = d1 > 0;
77
- v2Out = d2 > 0;
78
- v3Out = d3 > 0;
79
-
80
- total = (v1Out ? 1 : 0) + (v2Out ? 1 : 0) + (v3Out ? 1 : 0);
81
-
82
- switch (total) {
83
- case 0: {
84
-
85
- outVertices.push(inVertices[j]);
86
- outVertices.push(inVertices[j + 1]);
87
- outVertices.push(inVertices[j + 2]);
88
- break;
89
-
90
- }
91
- case 1: {
92
-
93
- let nV1, nV2, nV3;
94
- if (v1Out) {
95
-
96
- nV1 = inVertices[j + 1];
97
- nV2 = inVertices[j + 2];
98
- nV3 = clip(inVertices[j], nV1, plane);
99
- nV4 = clip(inVertices[j], nV2, plane);
100
-
101
- }
102
- if (v2Out) {
103
-
104
- nV1 = inVertices[j];
105
- nV2 = inVertices[j + 2];
106
- nV3 = clip(inVertices[j + 1], nV1, plane);
107
- nV4 = clip(inVertices[j + 1], nV2, plane);
108
-
109
- outVertices.push(nV3);
110
- outVertices.push(nV2.clone());
111
- outVertices.push(nV1.clone());
112
-
113
- outVertices.push(nV2.clone());
114
- outVertices.push(nV3.clone());
115
- outVertices.push(nV4);
116
- break;
117
-
118
- }
119
- if (v3Out) {
120
-
121
- nV1 = inVertices[j];
122
- nV2 = inVertices[j + 1];
123
- nV3 = clip(inVertices[j + 2], nV1, plane);
124
- nV4 = clip(inVertices[j + 2], nV2, plane);
125
-
126
- }
127
-
128
- outVertices.push(nV1.clone());
129
- outVertices.push(nV2.clone());
130
- outVertices.push(nV3);
131
-
132
- outVertices.push(nV4);
133
- outVertices.push(nV3.clone());
134
- outVertices.push(nV2.clone());
135
-
136
- break;
137
-
138
- }
139
- case 2: {
140
-
141
- let nV1, nV2, nV3;
142
- if (!v1Out) {
143
-
144
- nV1 = inVertices[j].clone();
145
- nV2 = clip(nV1, inVertices[j + 1], plane);
146
- nV3 = clip(nV1, inVertices[j + 2], plane);
147
- outVertices.push(nV1);
148
- outVertices.push(nV2);
149
- outVertices.push(nV3);
150
-
151
- }
152
- if (!v2Out) {
153
-
154
- nV1 = inVertices[j + 1].clone();
155
- nV2 = clip(nV1, inVertices[j + 2], plane);
156
- nV3 = clip(nV1, inVertices[j], plane);
157
- outVertices.push(nV1);
158
- outVertices.push(nV2);
159
- outVertices.push(nV3);
160
-
161
- }
162
- if (!v3Out) {
163
-
164
- nV1 = inVertices[j + 2].clone();
165
- nV2 = clip(nV1, inVertices[j], plane);
166
- nV3 = clip(nV1, inVertices[j + 1], plane);
167
- outVertices.push(nV1);
168
- outVertices.push(nV2);
169
- outVertices.push(nV3);
170
-
171
- }
172
-
173
- break;
174
-
175
- }
176
- case 3: {
177
-
178
- break;
179
-
180
- }
181
- }
182
-
183
- }
184
-
185
- return outVertices;
186
-
187
- };
188
-
189
- this.pushVertex = function (mesh, vertices, id, n) {
190
-
191
- const v = mesh.geometry.vertices[id].clone();
192
- v.applyMatrix4(mesh.matrix);
193
- v.applyMatrix4(this.iCubeMatrix);
194
- vertices.push(new DecalVertex(v, n.clone()));
195
-
196
- };
197
-
198
- this.computeDecal = function () {
199
-
200
- let finalVertices = [];
201
- let f;
202
- for (let meshIndex = 0; meshIndex < meshes.length; meshIndex++) {
203
- const mesh = meshes[meshIndex];
204
- //TODO use bvh frustum intersection test to find candidate faces instead of naive iteration
205
- let i = 0;
206
- const iLimit = mesh.geometry.faces.length;
207
- for (; i < iLimit; i++) {
208
-
209
- f = mesh.geometry.faces[i];
210
- let vertices = [];
211
-
212
- this.pushVertex(mesh, vertices, f[this.faceIndices[0]], f.vertexNormals[0]);
213
- this.pushVertex(mesh, vertices, f[this.faceIndices[1]], f.vertexNormals[1]);
214
- this.pushVertex(mesh, vertices, f[this.faceIndices[2]], f.vertexNormals[2]);
215
-
216
- if (check.x) {
217
-
218
- vertices = this.clipFace(vertices, new Vector3(1, 0, 0));
219
- vertices = this.clipFace(vertices, new Vector3(-1, 0, 0));
220
-
221
- }
222
- if (check.y) {
223
-
224
- vertices = this.clipFace(vertices, new Vector3(0, 1, 0));
225
- vertices = this.clipFace(vertices, new Vector3(0, -1, 0));
226
-
227
- }
228
- if (check.z) {
229
-
230
- vertices = this.clipFace(vertices, new Vector3(0, 0, 1));
231
- vertices = this.clipFace(vertices, new Vector3(0, 0, -1));
232
-
233
- }
234
-
235
- for (let j = 0; j < vertices.length; j++) {
236
-
237
- const v = vertices[j];
238
-
239
- this.uvs.push(new Vector2(
240
- .5 + (v.vertex.x / dimensions.x),
241
- .5 + (v.vertex.y / dimensions.y)
242
- ));
243
-
244
- vertices[j].vertex.applyMatrix4(this.cube.matrix);
245
-
246
- }
247
-
248
- if (vertices.length === 0) continue;
249
-
250
- finalVertices = finalVertices.concat(vertices);
251
-
252
- }
253
- }
254
- for (let k = 0; k < finalVertices.length; k += 3) {
255
-
256
- this.vertices.push(
257
- finalVertices[k].vertex,
258
- finalVertices[k + 1].vertex,
259
- finalVertices[k + 2].vertex
260
- );
261
-
262
- f = new Face3(
263
- k,
264
- k + 1,
265
- k + 2
266
- );
267
- f.vertexNormals.push(finalVertices[k].normal);
268
- f.vertexNormals.push(finalVertices[k + 1].normal);
269
- f.vertexNormals.push(finalVertices[k + 2].normal);
270
-
271
- this.faces.push(f);
272
-
273
- this.faceVertexUvs[0].push([
274
- this.uvs[k],
275
- this.uvs[k + 1],
276
- this.uvs[k + 2]
277
- ]);
278
-
279
- }
280
-
281
- this.verticesNeedUpdate = true;
282
- this.elementsNeedUpdate = true;
283
- this.morphTargetsNeedUpdate = true;
284
- this.uvsNeedUpdate = true;
285
- this.normalsNeedUpdate = true;
286
- this.colorsNeedUpdate = true;
287
- this.computeFaceNormals();
288
-
289
- };
290
-
291
- this.computeDecal();
292
-
293
- };
294
-
295
- DecalGeometry.prototype = Object.create(Geometry.prototype);
296
- DecalGeometry.prototype.constructor = DecalGeometry;
297
-
298
- export default DecalGeometry;
@@ -1,83 +0,0 @@
1
- /**
2
- * Created by Alex Goldring on 21.02.2015.
3
- */
4
-
5
- import Vector3 from "../../../../core/geom/Vector3.js";
6
-
7
- const Trail = function (options) {
8
- if (options === undefined) {
9
- options = {};
10
- }
11
-
12
- this.lifetime = options.lifetime !== void 0 ? options.lifetime : 5;
13
- this.textureURL = options.textureURL;
14
-
15
- this.startColor = options.startColor !== void 0 ? options.startColor : 0xFFFFFF;
16
- this.endColor = options.endColor !== void 0 ? options.endColor : 0xFFFFFF;
17
-
18
- this.startOpacity = options.startOpacity !== void 0 ? options.startOpacity : 1;
19
- this.endOpacity = options.endOpacity !== void 0 ? options.endOpacity : 1;
20
-
21
- this.startWidth = options.startWidth !== void 0 ? options.startWidth : 1;
22
- this.endWidth = options.endWidth !== void 0 ? options.endWidth : 1;
23
-
24
- this.rotation = 0;
25
-
26
- this.offset = new Vector3();
27
- };
28
-
29
- Trail.typeName = 'Trail';
30
-
31
- Trail.prototype.toJSON = function () {
32
- return {
33
- lifetime: this.lifetime,
34
- textureURL: this.textureURL,
35
- startColor: this.startColor,
36
- endColor: this.endColor,
37
- startOpacity: this.startOpacity,
38
- endOpacity: this.endOpacity,
39
- startWidth: this.startWidth,
40
- endWidth: this.endWidth
41
- };
42
- };
43
-
44
- Trail.prototype.fromJSON = function (json) {
45
- if (typeof json.lifetime === "number") {
46
- this.lifetime = json.lifetime;
47
- }
48
-
49
- if (typeof json.textureURL === "string") {
50
- this.textureURL = json.textureURL;
51
- }
52
-
53
- if (typeof json.startColor === "number") {
54
- this.startColor = json.startColor;
55
- }
56
- if (typeof json.endColor === "number") {
57
- this.endColor = json.endColor;
58
- }
59
-
60
- if (typeof json.startOpacity === "number") {
61
- this.startOpacity = json.startOpacity;
62
- }
63
- if (typeof json.endOpacity === "number") {
64
- this.endOpacity = json.endOpacity;
65
- }
66
-
67
- if (typeof json.startWidth === "number") {
68
- this.startWidth = json.startWidth;
69
- }
70
- if (typeof json.endWidth === "number") {
71
- this.endWidth = json.endWidth;
72
- } else {
73
- this.endWidth = this.startWidth;
74
- }
75
-
76
- if (json.offset !== undefined) {
77
- this.offset.fromJSON(json.offset);
78
- }
79
- };
80
-
81
- Trail.serializable = false;
82
-
83
- export default Trail;
@@ -1,67 +0,0 @@
1
- /**
2
- * Created by Alex Goldring on 22.02.2015.
3
- */
4
- import { Color, DoubleSide, NormalBlending, ShaderMaterial } from 'three';
5
-
6
- const vertexShader = [
7
- "attribute float opacity;",
8
-
9
- "varying float vOpacity;",
10
- "varying vec2 vUv;",
11
-
12
- "void main() {",
13
-
14
- " vOpacity = opacity;",
15
- " vUv = uv;",
16
- " gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
17
-
18
- "}"
19
-
20
- ].join("\n");
21
-
22
- const fragmentShader = [
23
- "varying float vOpacity;",
24
- "varying vec2 vUv;",
25
-
26
- "uniform vec3 diffuse;",
27
- "uniform sampler2D texture;",
28
-
29
-
30
- "void main() {",
31
-
32
- " vec4 tcolor = texture2D( texture, vUv );",
33
-
34
- " gl_FragColor = vec4(tcolor.rgb, tcolor.a*vOpacity);",
35
-
36
- "}"
37
-
38
- ].join("\n");
39
-
40
- const TrailMaterial = function () {
41
-
42
- const uniforms = {
43
- diffuse: { type: "c", value: new Color(0xFFFFFF) },
44
- texture: { type: "t", value: null }
45
- };
46
-
47
- const side = DoubleSide;
48
-
49
- const shaderMaterial = new ShaderMaterial({
50
- uniforms: uniforms,
51
- vertexShader: vertexShader,
52
- fragmentShader: fragmentShader,
53
- side: side,
54
- blending: NormalBlending,
55
- lights: false,
56
- depthTest: true,
57
- depthWrite: false,
58
- transparent: true
59
- });
60
-
61
- shaderMaterial.needsUpdate = true;
62
-
63
- //shaderMaterial.defaultAttributeValues.tangent = [0, 1, 0];
64
- return shaderMaterial;
65
- };
66
-
67
- export default TrailMaterial;
@@ -1,73 +0,0 @@
1
- /**
2
- * Created by Alex on 26/03/2015.
3
- */
4
-
5
- "varying vec2 texcoord;";
6
- "varying vec3 vBC;";
7
-
8
- let vertexShader = [
9
- "attribute vec4 last, current, next;",
10
- "attribute vec3 barycentric;",
11
- "attribute float texoff;",
12
-
13
- "uniform mat4 proj, view;",
14
- "uniform vec2 viewport;",
15
- "uniform float width;",
16
- "float pi = 3.141592653589793;",
17
-
18
- "vec4 transform(vec3 coord){",
19
- " return proj * view * vec4(coord, 1.0);",
20
- "}",
21
-
22
- "vec2 project(vec4 device){",
23
- " vec3 device_normal = device.xyz/device.w;",
24
- " vec2 clip_pos = (device_normal*0.5+0.5).xy;",
25
- " return clip_pos * viewport;",
26
- "}",
27
-
28
- "vec4 unproject(vec2 screen, float z, float w){",
29
- " vec2 clip_pos = screen/viewport;",
30
- " vec2 device_normal = clip_pos*2.0-1.0;",
31
- " return vec4(device_normal*w, z, w);",
32
- "}",
33
-
34
- "float estimateScale(vec3 position, vec2 sPosition){",
35
- " vec4 view_pos = view * vec4(position, 1.0);",
36
- " vec4 scale_pos = view_pos - vec4(normalize(view_pos.xy)*width, 0.0, 0.0);",
37
- " vec2 screen_scale_pos = project(proj * scale_pos);",
38
- " return distance(sPosition, screen_scale_pos);",
39
- "}",
40
-
41
- "float curvatureCorrection(vec2 a, vec2 b){",
42
- " float p = a.x*b.y - a.y*b.x;",
43
- " float c = atan(p, dot(a,b))/pi;",
44
- " return clamp(c, -1.0, 1.0);",
45
- "}",
46
-
47
- "void main(){",
48
- " vec2 sLast = project(transform(last.xyz));",
49
- " vec2 sNext = project(transform(next.xyz));",
50
-
51
- " vec4 dCurrent = transform(current.xyz);",
52
- " vec2 sCurrent = project(dCurrent);",
53
-
54
- " vec2 normal1 = normalize(sLast - sCurrent);",
55
- " vec2 normal2 = normalize(sCurrent - sNext);",
56
- " vec2 normal = normalize(normal1 + normal2);",
57
- " float off = current.w;",
58
- " texcoord = vec2(texoff*0.7, off*0.5+0.5);",
59
- " vBC = barycentric;",
60
- " float angle = atan(normal.x, normal.y)+pi*0.5;",
61
- " vec2 dir = vec2(sin(angle), cos(angle))*off;",
62
- " float scale = estimateScale(current.xyz, sCurrent);",
63
- " vec2 pos = sCurrent + dir*scale;",
64
-
65
- " gl_Position = unproject(pos, dCurrent.z, dCurrent.w);",
66
- "}"
67
- ];
68
- let fragmentShader = [
69
- "uniform sampler2D map;",
70
- "void main(){",
71
- " gl_FragColor = texture2D(map, texcoord)*vec4(1.0, 1.0, 1.0, 0.7);",
72
- "}"
73
- ];