@woosh/meep-engine 2.156.0 → 2.158.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (695) hide show
  1. package/README.md +1 -3
  2. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -53
  3. package/editor/view/ecs/components/common/TextController.js +59 -0
  4. package/editor/view/node-graph/NodeGraphCamera.js +90 -0
  5. package/editor/view/node-graph/NodeGraphEditorView.js +121 -22
  6. package/editor/view/node-graph/NodeGraphSelection.js +89 -0
  7. package/editor/view/node-graph/NodeGraphView.js +669 -453
  8. package/editor/view/node-graph/NodeView.js +211 -135
  9. package/editor/view/node-graph/actions/ConnectionCreateAction.js +53 -0
  10. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -0
  11. package/editor/view/node-graph/actions/NodeDeleteAction.js +88 -0
  12. package/editor/view/node-graph/actions/NodeParameterSetAction.js +52 -0
  13. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -0
  14. package/editor/view/node-graph/actions/SelectionSetAction.js +60 -0
  15. package/editor/view/node-graph/connection_wire_geometry.js +107 -0
  16. package/package.json +1 -1
  17. package/samples/generation/SampleGenerator0.js +8 -1
  18. package/src/core/binary/reinterpret_float32_as_uint32.d.ts +7 -0
  19. package/src/core/binary/reinterpret_float32_as_uint32.d.ts.map +1 -0
  20. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -0
  21. package/src/core/binary/reinterpret_uint32_as_float32.d.ts +7 -0
  22. package/src/core/binary/reinterpret_uint32_as_float32.d.ts.map +1 -0
  23. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -0
  24. package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.d.ts.map +1 -1
  25. package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.js +1 -3
  26. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts +12 -0
  27. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts.map +1 -0
  28. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.js +92 -0
  29. package/src/core/bvh8/BVH8.d.ts +127 -0
  30. package/src/core/bvh8/BVH8.d.ts.map +1 -0
  31. package/src/core/bvh8/BVH8.js +436 -0
  32. package/src/core/bvh8/NOTES.md +63 -0
  33. package/src/core/bvh8/build/BVH8Converter.d.ts +59 -0
  34. package/src/core/bvh8/build/BVH8Converter.d.ts.map +1 -0
  35. package/src/core/bvh8/build/BVH8Converter.js +588 -0
  36. package/src/core/bvh8/build/NodeProxy.d.ts +66 -0
  37. package/src/core/bvh8/build/NodeProxy.d.ts.map +1 -0
  38. package/src/core/bvh8/build/NodeProxy.js +308 -0
  39. package/src/core/bvh8/build/TriangleCluster.d.ts +29 -0
  40. package/src/core/bvh8/build/TriangleCluster.d.ts.map +1 -0
  41. package/src/core/bvh8/build/TriangleCluster.js +123 -0
  42. package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts +8 -0
  43. package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts.map +1 -0
  44. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +29 -0
  45. package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts +10 -0
  46. package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts.map +1 -0
  47. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +18 -0
  48. package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts +10 -0
  49. package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts.map +1 -0
  50. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -0
  51. package/src/core/bvh8/build/bvh8_from_proxy.d.ts +9 -0
  52. package/src/core/bvh8/build/bvh8_from_proxy.d.ts.map +1 -0
  53. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -0
  54. package/src/core/bvh8/build/byte.d.ts +7 -0
  55. package/src/core/bvh8/build/byte.d.ts.map +1 -0
  56. package/src/core/bvh8/build/byte.js +10 -0
  57. package/src/core/bvh8/build/encode_bounds_e.d.ts +9 -0
  58. package/src/core/bvh8/build/encode_bounds_e.d.ts.map +1 -0
  59. package/src/core/bvh8/build/encode_bounds_e.js +12 -0
  60. package/src/core/bvh8/bvh8_convert_to_dot.d.ts +11 -0
  61. package/src/core/bvh8/bvh8_convert_to_dot.d.ts.map +1 -0
  62. package/src/core/bvh8/bvh8_convert_to_dot.js +133 -0
  63. package/src/core/bvh8/bvh8_count_primitives.d.ts +22 -0
  64. package/src/core/bvh8/bvh8_count_primitives.d.ts.map +1 -0
  65. package/src/core/bvh8/bvh8_count_primitives.js +98 -0
  66. package/src/core/bvh8/bvh8_geometry_validate.d.ts +16 -0
  67. package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -0
  68. package/src/core/bvh8/bvh8_geometry_validate.js +149 -0
  69. package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts +16 -0
  70. package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -0
  71. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +177 -0
  72. package/src/core/bvh8/bvh8_get_node_bounds.d.ts +9 -0
  73. package/src/core/bvh8/bvh8_get_node_bounds.d.ts.map +1 -0
  74. package/src/core/bvh8/bvh8_get_node_bounds.js +35 -0
  75. package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts +10 -0
  76. package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts.map +1 -0
  77. package/src/core/bvh8/bvh8_get_node_child_bounds.js +53 -0
  78. package/src/core/bvh8/bvh8_node_child_surface_area.d.ts +9 -0
  79. package/src/core/bvh8/bvh8_node_child_surface_area.d.ts.map +1 -0
  80. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -0
  81. package/src/core/bvh8/bvh8_node_count_triangles.d.ts +8 -0
  82. package/src/core/bvh8/bvh8_node_count_triangles.d.ts.map +1 -0
  83. package/src/core/bvh8/bvh8_node_count_triangles.js +28 -0
  84. package/src/core/bvh8/bvh8_quality.d.ts +8 -0
  85. package/src/core/bvh8/bvh8_quality.d.ts.map +1 -0
  86. package/src/core/bvh8/bvh8_quality.js +73 -0
  87. package/src/core/bvh8/bvh8_validate_structure.d.ts +15 -0
  88. package/src/core/bvh8/bvh8_validate_structure.d.ts.map +1 -0
  89. package/src/core/bvh8/bvh8_validate_structure.js +87 -0
  90. package/src/core/collection/Uint32MinHeap.d.ts +56 -0
  91. package/src/core/collection/Uint32MinHeap.d.ts.map +1 -0
  92. package/src/core/collection/Uint32MinHeap.js +109 -0
  93. package/src/core/collection/list/FilteredListProjection.js +1 -1
  94. package/src/{engine/physics/island → core/collection/union-find}/union_find.d.ts +8 -5
  95. package/src/core/collection/union-find/union_find.d.ts.map +1 -0
  96. package/src/{engine/physics/island → core/collection/union-find}/union_find.js +8 -5
  97. package/src/core/dom/isImageBitmap.d.ts +7 -0
  98. package/src/core/dom/isImageBitmap.d.ts.map +1 -0
  99. package/src/core/dom/isImageBitmap.js +12 -0
  100. package/src/core/function/frameThrottle.d.ts +8 -0
  101. package/src/core/function/frameThrottle.d.ts.map +1 -0
  102. package/src/core/function/frameThrottle.js +23 -0
  103. package/src/{engine/physics/narrowphase/clip_against_axis_uv.d.ts → core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts} +3 -3
  104. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts.map +1 -0
  105. package/src/{engine/physics/narrowphase/clip_against_axis_uv.js → core/geom/2d/polygon/polygon2_clip_axis_halfplane.js} +51 -51
  106. package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts → core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts} +9 -7
  107. package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -0
  108. package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.js → core/geom/3d/aabb/aabb3_transform_oriented_inverse.js} +9 -7
  109. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +12 -0
  110. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +1 -0
  111. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +46 -0
  112. package/src/core/geom/3d/box/box3_projected_half_extent.d.ts +28 -0
  113. package/src/core/geom/3d/box/box3_projected_half_extent.d.ts.map +1 -0
  114. package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -0
  115. package/src/core/geom/3d/frustum/read_cluster_frustum_corners.js +1 -1
  116. package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +9 -0
  117. package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -0
  118. package/src/core/geom/3d/frustum/read_frustum_corner.js +14 -0
  119. package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -0
  120. package/src/{engine/physics → core/geom/3d}/gjk/gjk.js +430 -372
  121. package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.d.ts +8 -5
  122. package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -0
  123. package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.js +520 -544
  124. package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.d.ts +5 -4
  125. package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -0
  126. package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.js +71 -70
  127. package/src/{engine/physics → core/geom/3d}/gjk/mpr.d.ts +3 -3
  128. package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -0
  129. package/src/{engine/physics → core/geom/3d}/gjk/mpr.js +368 -362
  130. package/src/{engine/physics/integration/quat_integrate.d.ts → core/geom/3d/quaternion/quat3_integrate.d.ts} +2 -2
  131. package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -0
  132. package/src/{engine/physics/integration/quat_integrate.js → core/geom/3d/quaternion/quat3_integrate.js} +1 -1
  133. package/src/{engine/physics/narrowphase/PosedShape.d.ts → core/geom/3d/shape/PosedShape3D.d.ts} +26 -8
  134. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -0
  135. package/src/{engine/physics/narrowphase/PosedShape.js → core/geom/3d/shape/PosedShape3D.js} +60 -9
  136. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  137. package/src/core/geom/3d/shape/TransformedShape3D.js +15 -11
  138. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +1 -1
  139. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +1 -1
  140. package/src/core/math/complex/complex_add.d.ts +1 -1
  141. package/src/core/math/complex/complex_add.d.ts.map +1 -1
  142. package/src/core/math/complex/complex_add.js +12 -3
  143. package/src/core/math/complex/complex_div.d.ts +1 -1
  144. package/src/core/math/complex/complex_div.d.ts.map +1 -1
  145. package/src/core/math/complex/complex_div.js +11 -4
  146. package/src/core/math/complex/complex_mul.d.ts +1 -1
  147. package/src/core/math/complex/complex_mul.d.ts.map +1 -1
  148. package/src/core/math/complex/complex_mul.js +10 -3
  149. package/src/core/math/complex/complex_sub.d.ts +1 -1
  150. package/src/core/math/complex/complex_sub.d.ts.map +1 -1
  151. package/src/core/math/complex/complex_sub.js +12 -3
  152. package/src/{engine/physics/fluid/solver/optimal_sor_omega.d.ts → core/math/linalg/sor_optimal_omega.d.ts} +4 -3
  153. package/src/core/math/linalg/sor_optimal_omega.d.ts.map +1 -0
  154. package/src/{engine/physics/fluid/solver/optimal_sor_omega.js → core/math/linalg/sor_optimal_omega.js} +4 -3
  155. package/src/core/math/lookup/ParameterLookupTable.d.ts +123 -0
  156. package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -0
  157. package/src/core/math/lookup/ParameterLookupTable.js +495 -0
  158. package/src/core/math/lookup/ParameterLookupTableFlags.d.ts +5 -0
  159. package/src/core/math/lookup/ParameterLookupTableFlags.d.ts.map +1 -0
  160. package/src/core/math/lookup/ParameterLookupTableFlags.js +6 -0
  161. package/src/core/math/physics/kinematics/computeInterceptPoint.d.ts.map +1 -0
  162. package/src/{engine/physics → core/math/physics/kinematics}/computeInterceptPoint.js +79 -79
  163. package/src/core/math/physics/mie/ri_air.d.ts.map +1 -1
  164. package/src/core/math/physics/mie/ri_air.js +1 -3
  165. package/src/core/math/physics/mie/ri_ammonium_sulfate.d.ts.map +1 -1
  166. package/src/core/math/physics/mie/ri_ammonium_sulfate.js +1 -3
  167. package/src/core/math/physics/mie/ri_brine.d.ts.map +1 -1
  168. package/src/core/math/physics/mie/ri_brine.js +1 -3
  169. package/src/core/math/physics/mie/ri_dust.d.ts.map +1 -1
  170. package/src/core/math/physics/mie/ri_dust.js +1 -3
  171. package/src/core/math/physics/mie/ri_pollen.d.ts.map +1 -1
  172. package/src/core/math/physics/mie/ri_pollen.js +1 -3
  173. package/src/core/math/physics/mie/ri_smoke.d.ts.map +1 -1
  174. package/src/core/math/physics/mie/ri_smoke.js +1 -3
  175. package/src/core/math/physics/mie/ri_soot.d.ts.map +1 -1
  176. package/src/core/math/physics/mie/ri_soot.js +1 -3
  177. package/src/core/math/physics/mie/ri_water.d.ts.map +1 -1
  178. package/src/core/math/physics/mie/ri_water.js +1 -3
  179. package/src/core/math/random/random_pick_weighted_index.d.ts +10 -0
  180. package/src/core/math/random/random_pick_weighted_index.d.ts.map +1 -0
  181. package/src/core/math/random/random_pick_weighted_index.js +26 -0
  182. package/src/core/model/node-graph/NodeGraph.d.ts +9 -0
  183. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  184. package/src/core/model/node-graph/NodeGraph.js +38 -0
  185. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +23 -0
  186. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  187. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +54 -0
  188. package/src/core/path/convertPathToURL.d.ts +9 -0
  189. package/src/core/path/convertPathToURL.d.ts.map +1 -0
  190. package/src/core/path/convertPathToURL.js +107 -0
  191. package/src/core/process/worker/WorkerBuilder.js +1 -1
  192. package/src/core/process/worker/extractTransferables.js +1 -1
  193. package/src/engine/animation/curve/draw/build_tangent_editor.d.ts.map +1 -1
  194. package/src/engine/animation/curve/draw/build_tangent_editor.js +8 -1
  195. package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.d.ts.map +1 -1
  196. package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.js +11 -5
  197. package/src/engine/asset/Asset.d.ts.map +1 -1
  198. package/src/engine/asset/Asset.js +16 -6
  199. package/src/engine/asset/AssetManager.d.ts +61 -52
  200. package/src/engine/asset/AssetManager.d.ts.map +1 -1
  201. package/src/engine/asset/AssetManager.js +1411 -1045
  202. package/src/engine/asset/AssetRequest.d.ts +1 -1
  203. package/src/engine/asset/AssetRequest.d.ts.map +1 -1
  204. package/src/engine/asset/AssetRequest.js +1 -1
  205. package/src/engine/asset/AssetRequestScope.d.ts.map +1 -1
  206. package/src/engine/asset/AssetRequestScope.js +7 -0
  207. package/src/engine/asset/PendingAsset.d.ts +32 -1
  208. package/src/engine/asset/PendingAsset.d.ts.map +1 -1
  209. package/src/engine/asset/PendingAsset.js +108 -61
  210. package/src/engine/asset/loaders/ArrayBufferLoader.js +2 -2
  211. package/src/engine/asset/loaders/AssetLoader.d.ts.map +1 -1
  212. package/src/engine/asset/loaders/AssetLoader.js +19 -2
  213. package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +1 -1
  214. package/src/engine/asset/loaders/GLTFAssetLoader.js +123 -114
  215. package/src/engine/asset/loaders/JavascriptAssetLoader.d.ts +1 -1
  216. package/src/engine/asset/loaders/JavascriptAssetLoader.d.ts.map +1 -1
  217. package/src/engine/asset/loaders/JavascriptAssetLoader.js +31 -47
  218. package/src/engine/asset/loaders/JsonAssetLoader.js +1 -1
  219. package/src/engine/asset/loaders/SVGAssetLoader.js +2 -2
  220. package/src/engine/asset/loaders/SoundAssetLoader.js +1 -1
  221. package/src/engine/asset/loaders/TextAssetLoader.js +2 -2
  222. package/src/{core → engine/asset/loaders}/font/FontAsset.d.ts +1 -1
  223. package/src/engine/asset/loaders/font/FontAsset.d.ts.map +1 -0
  224. package/src/{core → engine/asset/loaders}/font/FontAsset.js +21 -21
  225. package/src/{core → engine/asset/loaders}/font/FontAssetLoader.d.ts +1 -1
  226. package/src/engine/asset/loaders/font/FontAssetLoader.d.ts.map +1 -0
  227. package/src/{core → engine/asset/loaders}/font/FontAssetLoader.js +20 -20
  228. package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +1 -1
  229. package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
  230. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +11 -20
  231. package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts.map +1 -1
  232. package/src/engine/asset/loaders/texture/TextureAssetLoader.js +8 -2
  233. package/src/engine/asset/preloader/AssetPreloader.js +1 -1
  234. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +1 -1
  235. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +1 -1
  236. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +19 -22
  237. package/src/engine/graphics/FrameThrottle.d.ts +1 -7
  238. package/src/engine/graphics/FrameThrottle.d.ts.map +1 -1
  239. package/src/engine/graphics/FrameThrottle.js +2 -24
  240. package/src/{core/geom/3d/shape/util → engine/graphics/debug}/shape_to_visual_entity.d.ts +1 -1
  241. package/src/engine/graphics/debug/shape_to_visual_entity.d.ts.map +1 -0
  242. package/src/{core/geom/3d/shape/util → engine/graphics/debug}/shape_to_visual_entity.js +159 -159
  243. package/src/{core/geom/3d/tetrahedra → engine/graphics/debug}/visualize_tetrahedral_mesh.d.ts +1 -1
  244. package/src/engine/graphics/debug/visualize_tetrahedral_mesh.d.ts.map +1 -0
  245. package/src/{core/geom/3d/tetrahedra → engine/graphics/debug}/visualize_tetrahedral_mesh.js +46 -46
  246. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.d.ts +1 -1
  247. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.d.ts.map +1 -1
  248. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.js +22 -32
  249. package/src/engine/graphics/ecs/trail2d/Trail2D.d.ts.map +1 -1
  250. package/src/engine/graphics/ecs/trail2d/Trail2D.js +21 -0
  251. package/src/engine/graphics/ecs/trail2d/Trail2DFlags.d.ts +1 -0
  252. package/src/engine/graphics/ecs/trail2d/Trail2DFlags.js +9 -1
  253. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +1 -1
  254. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +2 -76
  255. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +1 -1
  256. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -427
  257. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +1 -4
  258. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +1 -1
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  693. /package/src/{engine/physics → core/geom/3d}/gjk/NOTES.md +0 -0
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  695. /package/src/{engine/physics → core/math/physics/kinematics}/computeInterceptPoint.d.ts +0 -0
@@ -1,8 +1,16 @@
1
1
  /**
2
- * Cell-centered 3D Eulerian grid for the fluid simulator.
2
+ * 3D Eulerian grid for the fluid simulator — MAC (marker-and-cell) staggered
3
+ * layout: pressure, solids and scalars live at cell centers; each velocity
4
+ * component lives on the cell FACES normal to it (Harlow & Welch 1965).
3
5
  *
4
- * Holds three velocity components (x, y, z), an optional per-cell `solid` mask, and any
5
- * number of user-defined passive scalar attributes that get transported by the flow.
6
+ * Staggering makes the discrete divergence and pressure gradient exact
7
+ * adjoints, so projection drives divergence to actual zero (no collocated
8
+ * operator-mismatch floor, no projection-invisible checkerboard modes) and
9
+ * solid boundaries pin the exact normal face velocity (true no-penetration).
10
+ *
11
+ * Holds three face-centered velocity components, a per-cell `solid` mask, and any
12
+ * number of user-defined cell-centered passive scalar attributes transported by
13
+ * the flow.
6
14
  *
7
15
  * Holds only state whose value carries information across step boundaries. The
8
16
  * simulator's transient working memory (per-step velocity snapshots, divergence,
@@ -20,16 +28,24 @@
20
28
  */
21
29
  export class FluidField {
22
30
  /**
23
- * Velocity X component, length = cell count. Cell-centered, indexed by
24
- * `z * res_x * res_y + y * res_x + x`.
31
+ * Velocity X component on x-faces. Length `(res_x+1) * res_y * res_z`,
32
+ * indexed by `z * (res_x+1) * res_y + y * (res_x+1) + x` with
33
+ * `x ∈ [0, res_x]`. Face `(x, y, z)` sits between cells `(x−1, y, z)` and
34
+ * `(x, y, z)` — at grid-space position `(x − 0.5, y, z)` in the
35
+ * cell-center coordinate frame.
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  * @type {Float32Array|null}
26
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  */
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38
  velocity_x: Float32Array | null;
28
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  /**
40
+ * Velocity Y component on y-faces. Length `res_x * (res_y+1) * res_z`,
41
+ * indexed by `z * res_x * (res_y+1) + y * res_x + x` with `y ∈ [0, res_y]`.
29
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  * @type {Float32Array|null}
30
43
  */
31
44
  velocity_y: Float32Array | null;
32
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  /**
46
+ * Velocity Z component on z-faces. Length `res_x * res_y * (res_z+1)`,
47
+ * indexed by `z * res_x * res_y + y * res_x + x` with `z ∈ [0, res_z]`
48
+ * (the face slice size equals the cell slice size).
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  * @type {Float32Array|null}
34
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  */
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  velocity_z: Float32Array | null;
@@ -62,14 +78,53 @@ export class FluidField {
62
78
  * consulting the {@link solid} array.
63
79
  *
64
80
  * Computed once by {@link recomputeSolidNeighbourMask} after every solid-mask
65
- * mutation. The simulator runs that recompute at the top of every project()
66
- * call so callers never have to remember to invalidate it; the per-step cost
67
- * is one O(N) byte-pass against the bandwidth-bound SOR sweep that runs many
68
- * iterations per call.
81
+ * mutation. The simulator runs that recompute once per step (after effectors,
82
+ * which may splat solids) and at the top of every direct project() call, so
83
+ * callers never have to remember to invalidate it; the per-step cost is one
84
+ * O(N) byte-pass against the bandwidth-bound SOR sweep that runs many
85
+ * iterations per call. {@link shift} also refreshes it after migrating the
86
+ * solid mask.
69
87
  *
70
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  * @type {Uint8Array|null}
71
89
  */
72
90
  solid_neighbour_mask: Uint8Array | null;
91
+ /**
92
+ * Per-face "pinned" mask for x-faces: `1` where either adjacent cell is
93
+ * solid — the face's normal velocity is a boundary condition (0 for
94
+ * static solids), not a degree of freedom. Same length and indexing as
95
+ * {@link velocity_x}. Baked by {@link recomputeSolidNeighbourMask} via
96
+ * {@link v3_mac_compute_face_solid}; domain-edge faces stay 0 (open).
97
+ * @type {Uint8Array|null}
98
+ */
99
+ face_solid_x: Uint8Array | null;
100
+ /**
101
+ * y-face pinned mask — see {@link face_solid_x}.
102
+ * @type {Uint8Array|null}
103
+ */
104
+ face_solid_y: Uint8Array | null;
105
+ /**
106
+ * z-face pinned mask — see {@link face_solid_x}.
107
+ * @type {Uint8Array|null}
108
+ */
109
+ face_solid_z: Uint8Array | null;
110
+ /**
111
+ * Per-cell pressure-Laplacian diagonal, baked alongside
112
+ * {@link solid_neighbour_mask} by the same kernel pass:
113
+ *
114
+ * diag = (# fluid neighbours) + (# open faces)
115
+ *
116
+ * where an open face is one on the domain edge (out-of-bounds neighbour).
117
+ * The domain edge is an OPEN boundary — ghost pressure 0 — so flow can
118
+ * vent through it; solid faces are reflecting (Neumann) and drop out of
119
+ * the diagonal. A solid cell, or a fluid cell sealed on all six faces,
120
+ * has `diag = 0`, which is the solvers' single skip test. Sealed domains
121
+ * are built explicitly by lining the boundary with solid cells.
122
+ *
123
+ * Same freshness contract as {@link solid_neighbour_mask}.
124
+ *
125
+ * @type {Uint8Array|null}
126
+ */
127
+ pressure_diag: Uint8Array | null;
73
128
  /**
74
129
  * Pressure field from the most recent projection. Owned by the field rather than
75
130
  * the simulator because the simulator warm-starts each solve from the previous
@@ -176,7 +231,11 @@ export class FluidField {
176
231
  */
177
232
  cellIndex(x: number, y: number, z: number): number;
178
233
  /**
179
- * Set the velocity at an integer grid cell.
234
+ * Set the velocity of an integer grid cell: each component is written to
235
+ * BOTH faces of the cell along its axis, so sampling at the cell centre
236
+ * reads back exactly `(vx, vy, vz)`. Adjacent cells share faces — the
237
+ * later write wins on a shared face, exactly like overlapping
238
+ * cell-centered writes used to.
180
239
  * @param {number} x
181
240
  * @param {number} y
182
241
  * @param {number} z
@@ -186,7 +245,9 @@ export class FluidField {
186
245
  */
187
246
  setVelocityAt(x: number, y: number, z: number, vx: number, vy: number, vz: number): void;
188
247
  /**
189
- * Add to the velocity at an integer grid cell (impulse).
248
+ * Add to the velocity of an integer grid cell (impulse). Deposits each
249
+ * component onto BOTH faces of the cell along its axis; the centre-sampled
250
+ * velocity increases by exactly `(dvx, dvy, dvz)`.
190
251
  * @param {number} x
191
252
  * @param {number} y
192
253
  * @param {number} z
@@ -219,8 +280,11 @@ export class FluidField {
219
280
  */
220
281
  isSolidAt(x: number, y: number, z: number): boolean;
221
282
  /**
222
- * Sample velocity at a fractional grid position (positions outside the grid are
223
- * clamped). Writes into `out` and returns it.
283
+ * Sample velocity at a fractional grid position in CELL-CENTER coordinates
284
+ * (positions outside the grid are clamped). Each component is trilinearly
285
+ * interpolated on its own staggered face lattice — x-face `i` sits at
286
+ * `x = i − 0.5`, so the component is sampled at `x + 0.5` in face-index
287
+ * space, and likewise per axis. Writes into `out` and returns it.
224
288
  * @param {Float32Array|number[]} out Length-3 destination.
225
289
  * @param {number} x
226
290
  * @param {number} y
@@ -263,14 +327,15 @@ export class FluidField {
263
327
  */
264
328
  hash(): number;
265
329
  /**
266
- * Rebuild {@link solid_neighbour_mask} from the current {@link solid} buffer.
330
+ * Rebuild {@link solid_neighbour_mask} and {@link pressure_diag} from the
331
+ * current {@link solid} buffer.
267
332
  *
268
- * O(N) — one byte-write per cell, six byte-reads per cell. Called by the
269
- * simulator at the top of each project so callers never have to remember to
270
- * invalidate the mask after mutating solids; the cost is amortized across the
271
- * SOR sweep's many iterations.
333
+ * O(N) — two byte-writes per cell, six byte-reads per cell. Called by the
334
+ * simulator once per step and at the top of each direct project() call, so
335
+ * callers never have to remember to invalidate the mask after mutating
336
+ * solids; the cost is amortized across the SOR sweep's many iterations.
272
337
  *
273
- * Encoding: see {@link solid_neighbour_mask}.
338
+ * Encoding: see {@link solid_neighbour_mask} and {@link pressure_diag}.
274
339
  */
275
340
  recomputeSolidNeighbourMask(): void;
276
341
  /**
@@ -288,13 +353,20 @@ export class FluidField {
288
353
  * `(0, 0, 0)` is a no-op; |shift| ≥ res on any axis zero-fills (no valid source
289
354
  * left to replicate from). Pre-build fields (buffers null) are no-op'd.
290
355
  *
291
- * The solid mask is NOT migrated it's cleared. Solids are out of scope for the
292
- * shift machinery: the contract is that the caller re-voxelizes scene geometry
293
- * and splats updated solid cells back into the field before the next simulation
294
- * tick. Migrating the existing mask would either lie about where the walls are
295
- * (if scene geometry moved) or produce double-bookkeeping problems if the caller
296
- * also re-voxelizes. Clearing keeps the contract obvious: "between a shift and
297
- * the next step, the field has no solids until you write them."
356
+ * The solid mask is migrated like every other buffer solids are anchored to
357
+ * world space exactly like the fluid they bound, so a wall must stay where the
358
+ * world says it is when the grid hops a cell. Newly scrolled-in cells become
359
+ * fluid (`0`): the field knows nothing about un-simulated space, and "empty
360
+ * until a voxelizer says otherwise" is the only honest default. Callers that
361
+ * voxelize scene geometry can keep overwriting the mask each tick the
362
+ * migrated values are then simply replaced. (Earlier behaviour cleared the
363
+ * whole mask on shift, which made every grid hop simulate one tick with no
364
+ * walls anywhere — fluid leaked through geometry until the caller re-splatted.)
365
+ *
366
+ * The derived {@link solid_neighbour_mask} is refreshed here too, so the field
367
+ * stays self-consistent for direct kernel users; the simulator's per-step
368
+ * refresh makes this redundant in the ECS path but shifts are rare (once per
369
+ * cell crossing) and the pass is one byte-write per cell.
298
370
  *
299
371
  * @param {number} shift_x integer
300
372
  * @param {number} shift_y integer
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"FluidField.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/fluid/FluidField.js"],"names":[],"mappings":"AAWA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IAQI;;;;;;;OAOG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;OAIG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;OAKG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;;OAMG;IACH,OAFU,UAAU,GAAC,IAAI,CAEZ;IAEb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFU,UAAU,GAAC,IAAI,CAEG;IAE5B;;;;;;;OAOG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,eAFU,UAAU,GAAC,IAAI,CAEJ;IAErB;;;;;;;;;;;;;OAaG;IACH,UAFU,YAAY,kBAAc,IAAI,CAExB;IAEhB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,yBAFU,OAAO,CAEe;IAShC;;;;;;OAMG;IACH,qBAJW,MAAM,SACN,MAAM,SACN,MAAM,QAWhB;IAED;;;OAGG;IACH,iBAHY,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAKnC;IAED;;;OAGG;IACH,aAHY,MAAM,CAKjB;IAED;;;;;;;;;OASG;IACH,gBAHW,MAAM,GACL,MAAM,CAejB;IAED;;;OAGG;IACH,kBAHW,MAAM,GACL,MAAM,CAIjB;IAED;;;;OAIG;IACH,oBAJW,MAAM,GACL,YAAY,GAAC,IAAI,CAM5B;IAED;;OAEG;IACH,uBAFY;QAAE,MAAM,MAAM,CAAC;QAAC,IAAI,EAAE,YAAY,CAAA;KAAE,EAAE,CAIjD;IAED;;;OAGG;IACH,cA6BC;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,CAajB;IAED;;;;;;;;;;;;OAYG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAgBhB;IAED;;;;;;;;;;OAUG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,QAgBhB;IAED;;;;;;OAMG;IACH,kCANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,QAOhB;IAED;;;;;;OAMG;IACH,cALW,MAAM,KACN,MAAM,KACN,MAAM,YACN,OAAO,QAIjB;IAED;;;;;OAKG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,OAAO,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,oBANW,YAAY,GAAC,MAAM,EAAE,KACrB,MAAM,KACN,MAAM,KACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAUhC;IAED;;;;;;;OAOG;IACH,mBANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,CAMjB;IAED;;;;;;;;;;OAUG;IACH,cAHW,UAAU,GACT,OAAO,CAqDlB;IAED;;;;;;;;;;;OAWG;IACH,QAFY,MAAM,CAajB;IAED;;;;;;;;;;OAUG;IACH,oCAgBC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,eAJW,MAAM,WACN,MAAM,WACN,MAAM,QA0ChB;IAED;;;;OAIG;IACH,cASC;;CACJ"}