@woosh/meep-engine 2.156.0 → 2.157.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -3
- package/editor/view/ecs/components/common/AutoCanvasView.js +100 -53
- package/editor/view/ecs/components/common/TextController.js +59 -0
- package/editor/view/node-graph/NodeGraphCamera.js +90 -0
- package/editor/view/node-graph/NodeGraphEditorView.js +121 -22
- package/editor/view/node-graph/NodeGraphSelection.js +89 -0
- package/editor/view/node-graph/NodeGraphView.js +669 -453
- package/editor/view/node-graph/NodeView.js +211 -135
- package/editor/view/node-graph/actions/ConnectionCreateAction.js +53 -0
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.js +88 -0
- package/editor/view/node-graph/actions/NodeParameterSetAction.js +52 -0
- package/editor/view/node-graph/actions/NodesMoveAction.js +41 -0
- package/editor/view/node-graph/actions/SelectionSetAction.js +60 -0
- package/editor/view/node-graph/connection_wire_geometry.js +107 -0
- package/package.json +1 -1
- package/samples/generation/SampleGenerator0.js +8 -1
- package/src/core/binary/reinterpret_float32_as_uint32.d.ts +7 -0
- package/src/core/binary/reinterpret_float32_as_uint32.d.ts.map +1 -0
- package/src/core/binary/reinterpret_float32_as_uint32.js +13 -0
- package/src/core/binary/reinterpret_uint32_as_float32.d.ts +7 -0
- package/src/core/binary/reinterpret_uint32_as_float32.d.ts.map +1 -0
- package/src/core/binary/reinterpret_uint32_as_float32.js +14 -0
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.js +1 -3
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts +12 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts.map +1 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.js +92 -0
- package/src/core/bvh8/BVH8.d.ts +127 -0
- package/src/core/bvh8/BVH8.d.ts.map +1 -0
- package/src/core/bvh8/BVH8.js +436 -0
- package/src/core/bvh8/NOTES.md +63 -0
- package/src/core/bvh8/build/BVH8Converter.d.ts +59 -0
- package/src/core/bvh8/build/BVH8Converter.d.ts.map +1 -0
- package/src/core/bvh8/build/BVH8Converter.js +588 -0
- package/src/core/bvh8/build/NodeProxy.d.ts +66 -0
- package/src/core/bvh8/build/NodeProxy.d.ts.map +1 -0
- package/src/core/bvh8/build/NodeProxy.js +308 -0
- package/src/core/bvh8/build/TriangleCluster.d.ts +29 -0
- package/src/core/bvh8/build/TriangleCluster.d.ts.map +1 -0
- package/src/core/bvh8/build/TriangleCluster.js +123 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts +8 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts.map +1 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.js +29 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts +10 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts.map +1 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +18 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts +10 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts.map +1 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -0
- package/src/core/bvh8/build/bvh8_from_proxy.d.ts +9 -0
- package/src/core/bvh8/build/bvh8_from_proxy.d.ts.map +1 -0
- package/src/core/bvh8/build/bvh8_from_proxy.js +256 -0
- package/src/core/bvh8/build/byte.d.ts +7 -0
- package/src/core/bvh8/build/byte.d.ts.map +1 -0
- package/src/core/bvh8/build/byte.js +10 -0
- package/src/core/bvh8/build/encode_bounds_e.d.ts +9 -0
- package/src/core/bvh8/build/encode_bounds_e.d.ts.map +1 -0
- package/src/core/bvh8/build/encode_bounds_e.js +12 -0
- package/src/core/bvh8/bvh8_convert_to_dot.d.ts +11 -0
- package/src/core/bvh8/bvh8_convert_to_dot.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_convert_to_dot.js +133 -0
- package/src/core/bvh8/bvh8_count_primitives.d.ts +22 -0
- package/src/core/bvh8/bvh8_count_primitives.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_count_primitives.js +98 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts +16 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate.js +149 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts +16 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +177 -0
- package/src/core/bvh8/bvh8_get_node_bounds.d.ts +9 -0
- package/src/core/bvh8/bvh8_get_node_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_get_node_bounds.js +35 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts +10 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.js +53 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.d.ts +9 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -0
- package/src/core/bvh8/bvh8_node_count_triangles.d.ts +8 -0
- package/src/core/bvh8/bvh8_node_count_triangles.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_node_count_triangles.js +28 -0
- package/src/core/bvh8/bvh8_quality.d.ts +8 -0
- package/src/core/bvh8/bvh8_quality.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_quality.js +73 -0
- package/src/core/bvh8/bvh8_validate_structure.d.ts +15 -0
- package/src/core/bvh8/bvh8_validate_structure.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_validate_structure.js +87 -0
- package/src/core/collection/Uint32MinHeap.d.ts +56 -0
- package/src/core/collection/Uint32MinHeap.d.ts.map +1 -0
- package/src/core/collection/Uint32MinHeap.js +109 -0
- package/src/core/collection/list/FilteredListProjection.js +1 -1
- package/src/{engine/physics/island → core/collection/union-find}/union_find.d.ts +8 -5
- package/src/core/collection/union-find/union_find.d.ts.map +1 -0
- package/src/{engine/physics/island → core/collection/union-find}/union_find.js +8 -5
- package/src/core/dom/isImageBitmap.d.ts +7 -0
- package/src/core/dom/isImageBitmap.d.ts.map +1 -0
- package/src/core/dom/isImageBitmap.js +12 -0
- package/src/core/function/frameThrottle.d.ts +8 -0
- package/src/core/function/frameThrottle.d.ts.map +1 -0
- package/src/core/function/frameThrottle.js +23 -0
- package/src/{engine/physics/narrowphase/clip_against_axis_uv.d.ts → core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts} +3 -3
- package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts.map +1 -0
- package/src/{engine/physics/narrowphase/clip_against_axis_uv.js → core/geom/2d/polygon/polygon2_clip_axis_halfplane.js} +51 -51
- package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts → core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts} +9 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -0
- package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.js → core/geom/3d/aabb/aabb3_transform_oriented_inverse.js} +9 -7
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +12 -0
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +1 -0
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +46 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.d.ts +28 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.d.ts.map +1 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -0
- package/src/core/geom/3d/frustum/read_cluster_frustum_corners.js +1 -1
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +9 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.js +14 -0
- package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/gjk.js +430 -372
- package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.d.ts +8 -5
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.js +520 -544
- package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.d.ts +5 -4
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.js +71 -70
- package/src/{engine/physics → core/geom/3d}/gjk/mpr.d.ts +3 -3
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/mpr.js +368 -362
- package/src/{engine/physics/integration/quat_integrate.d.ts → core/geom/3d/quaternion/quat3_integrate.d.ts} +2 -2
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -0
- package/src/{engine/physics/integration/quat_integrate.js → core/geom/3d/quaternion/quat3_integrate.js} +1 -1
- package/src/{engine/physics/narrowphase/PosedShape.d.ts → core/geom/3d/shape/PosedShape3D.d.ts} +9 -8
- package/src/{engine/physics/narrowphase/PosedShape.d.ts.map → core/geom/3d/shape/PosedShape3D.d.ts.map} +1 -1
- package/src/{engine/physics/narrowphase/PosedShape.js → core/geom/3d/shape/PosedShape3D.js} +10 -9
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +15 -11
- package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +1 -1
- package/src/core/geom/vec3/v3_quat3_apply_inverse.js +1 -1
- package/src/core/math/complex/complex_add.d.ts +1 -1
- package/src/core/math/complex/complex_add.d.ts.map +1 -1
- package/src/core/math/complex/complex_add.js +12 -3
- package/src/core/math/complex/complex_div.d.ts +1 -1
- package/src/core/math/complex/complex_div.d.ts.map +1 -1
- package/src/core/math/complex/complex_div.js +11 -4
- package/src/core/math/complex/complex_mul.d.ts +1 -1
- package/src/core/math/complex/complex_mul.d.ts.map +1 -1
- package/src/core/math/complex/complex_mul.js +10 -3
- package/src/core/math/complex/complex_sub.d.ts +1 -1
- package/src/core/math/complex/complex_sub.d.ts.map +1 -1
- package/src/core/math/complex/complex_sub.js +12 -3
- package/src/{engine/physics/fluid/solver/optimal_sor_omega.d.ts → core/math/linalg/sor_optimal_omega.d.ts} +4 -3
- package/src/core/math/linalg/sor_optimal_omega.d.ts.map +1 -0
- package/src/{engine/physics/fluid/solver/optimal_sor_omega.js → core/math/linalg/sor_optimal_omega.js} +4 -3
- package/src/core/math/lookup/ParameterLookupTable.d.ts +123 -0
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -0
- package/src/core/math/lookup/ParameterLookupTable.js +495 -0
- package/src/core/math/lookup/ParameterLookupTableFlags.d.ts +5 -0
- package/src/core/math/lookup/ParameterLookupTableFlags.d.ts.map +1 -0
- package/src/core/math/lookup/ParameterLookupTableFlags.js +6 -0
- package/src/core/math/physics/kinematics/computeInterceptPoint.d.ts.map +1 -0
- package/src/{engine/physics → core/math/physics/kinematics}/computeInterceptPoint.js +79 -79
- package/src/core/math/physics/mie/ri_air.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_air.js +1 -3
- package/src/core/math/physics/mie/ri_ammonium_sulfate.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_ammonium_sulfate.js +1 -3
- package/src/core/math/physics/mie/ri_brine.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_brine.js +1 -3
- package/src/core/math/physics/mie/ri_dust.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_dust.js +1 -3
- package/src/core/math/physics/mie/ri_pollen.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_pollen.js +1 -3
- package/src/core/math/physics/mie/ri_smoke.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_smoke.js +1 -3
- package/src/core/math/physics/mie/ri_soot.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_soot.js +1 -3
- package/src/core/math/physics/mie/ri_water.d.ts.map +1 -1
- package/src/core/math/physics/mie/ri_water.js +1 -3
- package/src/core/math/random/random_pick_weighted_index.d.ts +10 -0
- package/src/core/math/random/random_pick_weighted_index.d.ts.map +1 -0
- package/src/core/math/random/random_pick_weighted_index.js +26 -0
- package/src/core/model/node-graph/NodeGraph.d.ts +9 -0
- package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
- package/src/core/model/node-graph/NodeGraph.js +38 -0
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts +23 -0
- package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/NodeGraphVisualData.js +54 -0
- package/src/core/path/convertPathToURL.d.ts +9 -0
- package/src/core/path/convertPathToURL.d.ts.map +1 -0
- package/src/core/path/convertPathToURL.js +107 -0
- package/src/core/process/worker/WorkerBuilder.js +1 -1
- package/src/core/process/worker/extractTransferables.js +1 -1
- package/src/engine/animation/curve/draw/build_tangent_editor.d.ts.map +1 -1
- package/src/engine/animation/curve/draw/build_tangent_editor.js +8 -1
- package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.d.ts.map +1 -1
- package/src/engine/animation/curve/editor/createKeyframeDraggableAspect.js +11 -5
- package/src/engine/asset/Asset.d.ts.map +1 -1
- package/src/engine/asset/Asset.js +16 -6
- package/src/engine/asset/AssetManager.d.ts +61 -52
- package/src/engine/asset/AssetManager.d.ts.map +1 -1
- package/src/engine/asset/AssetManager.js +1411 -1045
- package/src/engine/asset/AssetRequest.d.ts +1 -1
- package/src/engine/asset/AssetRequest.d.ts.map +1 -1
- package/src/engine/asset/AssetRequest.js +1 -1
- package/src/engine/asset/AssetRequestScope.d.ts.map +1 -1
- package/src/engine/asset/AssetRequestScope.js +7 -0
- package/src/engine/asset/PendingAsset.d.ts +32 -1
- package/src/engine/asset/PendingAsset.d.ts.map +1 -1
- package/src/engine/asset/PendingAsset.js +108 -61
- package/src/engine/asset/loaders/ArrayBufferLoader.js +2 -2
- package/src/engine/asset/loaders/AssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/AssetLoader.js +19 -2
- package/src/engine/asset/loaders/GLTFAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/GLTFAssetLoader.js +123 -114
- package/src/engine/asset/loaders/JavascriptAssetLoader.d.ts +1 -1
- package/src/engine/asset/loaders/JavascriptAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/JavascriptAssetLoader.js +31 -47
- package/src/engine/asset/loaders/JsonAssetLoader.js +1 -1
- package/src/engine/asset/loaders/SVGAssetLoader.js +2 -2
- package/src/engine/asset/loaders/SoundAssetLoader.js +1 -1
- package/src/engine/asset/loaders/TextAssetLoader.js +2 -2
- package/src/{core → engine/asset/loaders}/font/FontAsset.d.ts +1 -1
- package/src/engine/asset/loaders/font/FontAsset.d.ts.map +1 -0
- package/src/{core → engine/asset/loaders}/font/FontAsset.js +21 -21
- package/src/{core → engine/asset/loaders}/font/FontAssetLoader.d.ts +1 -1
- package/src/engine/asset/loaders/font/FontAssetLoader.d.ts.map +1 -0
- package/src/{core → engine/asset/loaders}/font/FontAssetLoader.js +20 -20
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +11 -20
- package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/texture/TextureAssetLoader.js +8 -2
- package/src/engine/asset/preloader/AssetPreloader.js +1 -1
- package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +1 -1
- package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +1 -1
- package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +19 -22
- package/src/engine/graphics/FrameThrottle.d.ts +1 -7
- package/src/engine/graphics/FrameThrottle.d.ts.map +1 -1
- package/src/engine/graphics/FrameThrottle.js +2 -24
- package/src/{core/geom/3d/shape/util → engine/graphics/debug}/shape_to_visual_entity.d.ts +1 -1
- package/src/engine/graphics/debug/shape_to_visual_entity.d.ts.map +1 -0
- package/src/{core/geom/3d/shape/util → engine/graphics/debug}/shape_to_visual_entity.js +159 -159
- package/src/{core/geom/3d/tetrahedra → engine/graphics/debug}/visualize_tetrahedral_mesh.d.ts +1 -1
- package/src/engine/graphics/debug/visualize_tetrahedral_mesh.d.ts.map +1 -0
- package/src/{core/geom/3d/tetrahedra → engine/graphics/debug}/visualize_tetrahedral_mesh.js +46 -46
- package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.d.ts +1 -1
- package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.d.ts.map +1 -1
- package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.js +22 -32
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +2 -76
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -427
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +1 -4
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +2 -6
- package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +1 -1
- package/src/engine/graphics/render/forward_plus/read_frustum_corner.d.ts +1 -8
- package/src/engine/graphics/render/forward_plus/read_frustum_corner.d.ts.map +1 -1
- package/src/engine/graphics/render/forward_plus/read_frustum_corner.js +2 -14
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts +1 -11
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +2 -46
- package/src/engine/graphics/sh3/prototypeSH3Probe.js +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +27 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +81 -0
- package/src/engine/graphics/texture/isImageBitmap.d.ts +1 -6
- package/src/engine/graphics/texture/isImageBitmap.d.ts.map +1 -1
- package/src/engine/graphics/texture/isImageBitmap.js +2 -12
- package/src/{core/process/action → engine/intelligence/behavior/util}/AsynchronousDelayAction.d.ts +2 -2
- package/src/engine/intelligence/behavior/util/AsynchronousDelayAction.d.ts.map +1 -0
- package/src/{core/process/action → engine/intelligence/behavior/util}/AsynchronousDelayAction.js +55 -55
- package/src/engine/network/NetworkSession.d.ts +12 -1
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +52 -1
- package/src/engine/network/README.md +45 -0
- package/src/engine/network/convertPathToURL.d.ts +1 -8
- package/src/engine/network/convertPathToURL.d.ts.map +1 -1
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- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessor.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessor.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.d.ts +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorClingToTerrain.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.js +2 -2
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorSequence.d.ts +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorSequence.d.ts.map +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorSequence.js +2 -2
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts.map +1 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.js +6 -4
- package/src/generation/markers/actions/probability/MarkerNodeActionWeightedElement.d.ts.map +1 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionWeightedElement.js +1 -3
- package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.d.ts.map +1 -1
- package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +12 -11
- package/src/generation/markers/matcher/MarkerNodeMatcherAnd.js +2 -2
- package/src/generation/markers/transform/MarkerNodeTransformer.d.ts +4 -1
- package/src/generation/markers/transform/MarkerNodeTransformer.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformer.js +4 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerAddPositionYFromFilter.js +1 -3
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts +5 -0
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerOffsetPosition.js +15 -0
- package/src/generation/markers/transform/MarkerNodeTransformerRecordProperty.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerRecordProperty.js +1 -3
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilter.js +2 -4
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.js +1 -3
- package/src/generation/placement/GridCellPlacementRule.d.ts.map +1 -1
- package/src/generation/placement/GridCellPlacementRule.js +1 -3
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
- package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +8 -10
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.d.ts.map +1 -1
- package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +6 -4
- package/src/generation/placement/action/random/weighted/WeightedGridCellAction.d.ts.map +1 -1
- package/src/generation/placement/action/random/weighted/WeightedGridCellAction.js +1 -3
- package/src/generation/rules/CellMatcher.d.ts +3 -1
- package/src/generation/rules/CellMatcher.d.ts.map +1 -1
- package/src/generation/rules/CellMatcher.js +3 -1
- package/src/generation/rules/CellMatcherFromFilter.d.ts.map +1 -1
- package/src/generation/rules/CellMatcherFromFilter.js +1 -3
- package/src/generation/rules/CellMatcherLayerBitMaskTest.d.ts.map +1 -1
- package/src/generation/rules/CellMatcherLayerBitMaskTest.js +6 -20
- package/src/generation/test_support/executeTaskTreeSync.d.ts +9 -0
- package/src/generation/test_support/executeTaskTreeSync.d.ts.map +1 -0
- package/src/generation/test_support/executeTaskTreeSync.js +78 -0
- package/src/generation/theme/TerrainLayerRuleAggregator.d.ts +2 -1
- package/src/generation/theme/TerrainLayerRuleAggregator.d.ts.map +1 -1
- package/src/generation/theme/TerrainLayerRuleAggregator.js +9 -6
- package/src/generation/theme/Theme.d.ts +1 -1
- package/src/generation/theme/Theme.d.ts.map +1 -1
- package/src/generation/theme/Theme.js +2 -2
- package/src/generation/theme/ThemeEngine.d.ts +3 -3
- package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
- package/src/generation/theme/ThemeEngine.js +26 -16
- package/src/generation/theme/cell/CellProcessingRule.d.ts +3 -3
- package/src/generation/theme/cell/CellProcessingRule.d.ts.map +1 -1
- package/src/generation/theme/cell/CellProcessingRule.js +6 -10
- package/src/generation/theme/cell/CellProcessingRuleSet.d.ts +1 -1
- package/src/generation/theme/cell/CellProcessingRuleSet.d.ts.map +1 -1
- package/src/generation/theme/cell/CellProcessingRuleSet.js +2 -2
- package/src/view/common/ListView.js +1 -1
- package/src/view/elements/BottomLeftResizeHandleView.d.ts.map +1 -1
- package/src/view/elements/BottomLeftResizeHandleView.js +13 -5
- package/src/core/font/FontAsset.d.ts.map +0 -1
- package/src/core/font/FontAssetLoader.d.ts.map +0 -1
- package/src/core/geom/3d/shape/util/shape_to_visual_entity.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/visualize_tetrahedral_mesh.d.ts.map +0 -1
- package/src/core/process/action/AsynchronousDelayAction.d.ts.map +0 -1
- package/src/engine/physics/computeInterceptPoint.d.ts.map +0 -1
- package/src/engine/physics/fluid/solver/optimal_sor_omega.d.ts.map +0 -1
- package/src/engine/physics/gjk/gjk.d.ts.map +0 -1
- package/src/engine/physics/gjk/gjk_epa_penetration.d.ts.map +0 -1
- package/src/engine/physics/gjk/minkowski_support.d.ts.map +0 -1
- package/src/engine/physics/gjk/mpr.d.ts.map +0 -1
- package/src/engine/physics/integration/quat_integrate.d.ts.map +0 -1
- package/src/engine/physics/island/union_find.d.ts.map +0 -1
- package/src/engine/physics/narrowphase/clip_against_axis_uv.d.ts.map +0 -1
- package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts.map +0 -1
- package/src/generation/grid/generation/discrete/layer/GridTaskDistanceToMarkers.d.ts +0 -21
- package/src/generation/grid/generation/discrete/layer/GridTaskDistanceToMarkers.d.ts.map +0 -1
- package/src/generation/grid/generation/discrete/layer/GridTaskDistanceToMarkers.js +0 -68
- package/src/generation/grid/generation/grid/GridTaskGridAlignedNodeGenerator.d.ts +0 -10
- package/src/generation/grid/generation/grid/GridTaskGridAlignedNodeGenerator.d.ts.map +0 -1
- package/src/generation/grid/generation/grid/GridTaskGridAlignedNodeGenerator.js +0 -17
- /package/src/{engine/physics → core/geom/3d}/gjk/NOTES.md +0 -0
- /package/src/{engine/physics → core/geom/3d}/gjk/gjk.d.ts +0 -0
- /package/src/{engine/physics → core/math/physics/kinematics}/computeInterceptPoint.d.ts +0 -0
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import { int32_to_binary_string } from "../binary/int32_to_binary_string.js";
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import LineBuilder from "../codegen/LineBuilder.js";
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import { bvh8_node_count_triangles } from "./bvh8_node_count_triangles.js";
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*
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function node_id(index) {
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return `N_${index}`;
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}
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/**
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*
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*/
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function attributes_to_dot(attributes) {
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const key_names = Object.keys(attributes);
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return key_names.map(key => {
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return `${key}=${attributes[key]}`;
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}).join(', ');
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}
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function build_node_label(bvh, root) {
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const attribute_p = [];
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bvh.node_get_p(root, attribute_p);
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const imask = bvh.node_get_imask(root);
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const pieces = [];
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pieces.push(`<B>Node ${root}</B>`);
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pieces.push(`imask = ${int32_to_binary_string(imask, "", 8)}`);
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pieces.push(`p = (${attribute_p[0].toFixed(2)}, ${attribute_p[1].toFixed(2)}, ${attribute_p[2].toFixed(2)})`)
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pieces.push(`base_index_child = ${bvh.node_get_base_index_child(root)}`)
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pieces.push(`base_index_triangle = ${bvh.node_get_base_index_triangle(root)}`)
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pieces.push(`meta = ${new Array(8).fill(0).map((_, i) => int32_to_binary_string(bvh.node_get_meta(root, i), "", 8)).join(" ")}`);
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// count triangles
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pieces.push(`primitive count = ${bvh8_node_count_triangles(bvh, root)}`);
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return `<{ {${pieces.join('<BR/>')} } }>`
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}
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/**
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*
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* @param {LineBuilder} out
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* @param {BVH8} bvh
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* @param {number} root
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*/
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function parse_tree_nodes(out, bvh, root) {
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const attribute_p = [];
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bvh.node_get_p(root, attribute_p);
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const base_index_child = bvh.node_get_base_index_child(root);
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// attributes
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const attributes = {
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label: build_node_label(bvh, root),
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style: "\"rounded,filled\"",
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};
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out.add(`${node_id(root)} [${attributes_to_dot(attributes)}]`);
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let used_intermediate_slots = 0;
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for (let i = 0; i < 8; i++) {
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const child_meta = bvh.node_get_meta(root, i);
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if (child_meta === 0) {
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continue;
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}
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const meta_high = (child_meta >> 5) & 0b111;
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const meta_low = (child_meta) & 0b11111;
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if (meta_low < 24) {
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// triangle group
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} else {
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// intermediate node
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const child_node = used_intermediate_slots + base_index_child;
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parse_tree_nodes(out, bvh, child_node);
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used_intermediate_slots++;
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out.add(`${node_id(root)} -> ${node_id(child_node)} [label="child ${i}"];`);
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}
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}
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}
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/**
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* Generate Graphviz dot notation for BVH8 structure
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* @see https://en.wikipedia.org/wiki/Graphviz
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* @see https://graphviz.org/
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* @see https://dreampuf.github.io/GraphvizOnline
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* @param {BVH8} bvh
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* @param {number} [root]
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* @returns {string}
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*/
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export function bvh8_convert_to_dot(bvh, root = 0) {
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const font = {
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name: "helvetica",
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size: 10
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};
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const lb = new LineBuilder();
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lb.add('digraph BVH8 {');
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lb.indent();
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lb.add("graph [style=invis, rankdir=\"TB\" ordering=out, splines=spline]");
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lb.add(`node [shape=record, fontname=\"${font.name}\", fontsize=${font.size}, margin=\"0.2,0.03\", fillcolor=ivory]`);
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// output nodes
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parse_tree_nodes(lb, bvh, root);
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lb.dedent();
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lb.add('}');
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return lb.build();
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}
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/**
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* Count triangles referenced by the subtree rooted at the given node.
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* @param {BVH8} bvh
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* @param {number} root
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* @returns {number}
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*/
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export function bvh8_count_primitives(bvh: BVH8, root: number): number;
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/**
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* Collect triangle indices referenced by node metas, in depth-first slot order.
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*
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* Note on addressing conventions (see {@link BVH8} class documentation): for trees built by
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* `bvh8_build_for_geometry` the output values are geometry triangle indices (direct); for
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* {@link BVH8Converter}-built trees they are indices into {@link BVH8#primitives} (indirect).
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*
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* @param {number[]} out
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* @param {number} out_offset
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* @param {BVH8} bvh
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* @param {number} node
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* @returns {number} number of indices added to the output
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*/
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export function bvh8_collect_primitives(out: number[], out_offset: number, bvh: BVH8, node: number): number;
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//# sourceMappingURL=bvh8_count_primitives.d.ts.map
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{"version":3,"file":"bvh8_count_primitives.d.ts","sourceRoot":"","sources":["../../../../src/core/bvh8/bvh8_count_primitives.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AACH,uDAHW,MAAM,GACJ,MAAM,CA2BlB;AAED;;;;;;;;;;;;GAYG;AACH,6CANW,MAAM,EAAE,cACR,MAAM,mBAEN,MAAM,GACJ,MAAM,CAkDlB"}
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import { bitCount } from "../binary/operations/bitCount.js";
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import { bvh8_node_count_triangles } from "./bvh8_node_count_triangles.js";
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/**
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* Count triangles referenced by the subtree rooted at the given node.
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* @param {BVH8} bvh
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* @param {number} root
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* @returns {number}
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*/
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export function bvh8_count_primitives(bvh, root) {
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let result = 0;
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const stack = [root];
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while (stack.length > 0) {
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const node = stack.pop();
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result += bvh8_node_count_triangles(bvh, node);
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const imask = bvh.node_get_imask(node);
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const base_index_child = bvh.node_get_base_index_child(node);
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let intermediate_count = 0;
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for (let i = 0; i < 8; i++) {
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if ((imask & (1 << i)) !== 0) {
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// internal node
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stack.push(base_index_child + intermediate_count);
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intermediate_count++;
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}
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}
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}
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return result;
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}
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/**
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* Collect triangle indices referenced by node metas, in depth-first slot order.
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*
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* Note on addressing conventions (see {@link BVH8} class documentation): for trees built by
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* `bvh8_build_for_geometry` the output values are geometry triangle indices (direct); for
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* {@link BVH8Converter}-built trees they are indices into {@link BVH8#primitives} (indirect).
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*
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* @param {number[]} out
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* @param {number} out_offset
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* @param {BVH8} bvh
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* @param {number} node
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* @returns {number} number of indices added to the output
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*/
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export function bvh8_collect_primitives(out, out_offset, bvh, node) {
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let out_cursor = out_offset;
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const stack = [node];
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while (stack.length > 0) {
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const current = stack.pop();
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const imask = bvh.node_get_imask(current);
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const base_index_child = bvh.node_get_base_index_child(current);
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+
const base_index_triangle = bvh.node_get_base_index_triangle(current);
|
|
62
|
+
|
|
63
|
+
// process primitives
|
|
64
|
+
for (let i = 0; i < 8; i++) {
|
|
65
|
+
if ((imask & (1 << i)) !== 0) {
|
|
66
|
+
// internal slot, holds no triangles
|
|
67
|
+
continue;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
const meta = bvh.node_get_meta(current, i);
|
|
71
|
+
|
|
72
|
+
let triangle_mask = (meta >> 5) & 0b111;
|
|
73
|
+
let triangle_offset = (meta & 0b11111);
|
|
74
|
+
|
|
75
|
+
while (triangle_mask !== 0) {
|
|
76
|
+
|
|
77
|
+
if ((triangle_mask & 0b1) !== 0) {
|
|
78
|
+
out[out_cursor++] = base_index_triangle + triangle_offset;
|
|
79
|
+
triangle_offset++;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
triangle_mask = triangle_mask >>> 1;
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
// push intermediate children in reverse slot order, so they pop in ascending order,
|
|
87
|
+
// preserving depth-first output order
|
|
88
|
+
let intermediate_count = bitCount(imask);
|
|
89
|
+
for (let i = 7; i >= 0; i--) {
|
|
90
|
+
if ((imask & (1 << i)) !== 0) {
|
|
91
|
+
intermediate_count--;
|
|
92
|
+
stack.push(base_index_child + intermediate_count);
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
return out_cursor - out_offset;
|
|
98
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Validate a BVH8 against the geometry it was built for.
|
|
3
|
+
*
|
|
4
|
+
* Expects the direct triangle addressing convention — `base_index_triangle` + meta offsets are
|
|
5
|
+
* geometry triangle indices, as produced by `bvh8_build_for_geometry`. For
|
|
6
|
+
* {@link BVH8Converter}-built trees, which address triangles through the {@link BVH8#primitives}
|
|
7
|
+
* pool, use `bvh8_geometry_validate_indirect` instead.
|
|
8
|
+
*
|
|
9
|
+
* Throws an Error on the first violation found.
|
|
10
|
+
*
|
|
11
|
+
* @param {BVH8} bvh
|
|
12
|
+
* @param {number[]} index_array
|
|
13
|
+
* @param {number[]} position_array
|
|
14
|
+
*/
|
|
15
|
+
export function bvh8_geometry_validate(bvh: BVH8, index_array: number[], position_array: number[]): void;
|
|
16
|
+
//# sourceMappingURL=bvh8_geometry_validate.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bvh8_geometry_validate.d.ts","sourceRoot":"","sources":["../../../../src/core/bvh8/bvh8_geometry_validate.js"],"names":[],"mappings":"AAuGA;;;;;;;;;;;;;GAaG;AACH,+DAHW,MAAM,EAAE,kBACR,MAAM,EAAE,QAiClB"}
|
|
@@ -0,0 +1,149 @@
|
|
|
1
|
+
import { bitCount } from "../binary/operations/bitCount.js";
|
|
2
|
+
import { AABB3 } from "../geom/3d/aabb/AABB3.js";
|
|
3
|
+
import { aabb3_from_v3_array } from "../geom/3d/aabb/aabb3_from_v3_array.js";
|
|
4
|
+
import { number_compare_ascending } from "../primitives/numbers/number_compare_ascending.js";
|
|
5
|
+
import { aabb3_from_triangle_by_index } from "./build/aabb3_from_triangle_by_index.js";
|
|
6
|
+
import { bvh8_collect_primitives } from "./bvh8_count_primitives.js";
|
|
7
|
+
import { bvh8_get_node_child_bounds } from "./bvh8_get_node_child_bounds.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
*
|
|
11
|
+
* @param {AABB3} aabb
|
|
12
|
+
*/
|
|
13
|
+
function aabb3_round_to_float32(aabb) {
|
|
14
|
+
aabb.x0 = Math.fround(aabb.x0);
|
|
15
|
+
aabb.y0 = Math.fround(aabb.y0);
|
|
16
|
+
aabb.z0 = Math.fround(aabb.z0);
|
|
17
|
+
aabb.x1 = Math.fround(aabb.x1);
|
|
18
|
+
aabb.y1 = Math.fround(aabb.y1);
|
|
19
|
+
aabb.z1 = Math.fround(aabb.z1);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
*
|
|
24
|
+
* @param {BVH8} bvh
|
|
25
|
+
* @param {AABB3} root_bounds
|
|
26
|
+
* @param {number[]} index_array
|
|
27
|
+
* @param {number[]} position_array
|
|
28
|
+
*/
|
|
29
|
+
function bvh8_geometry_validate_bounds(bvh, root_bounds, index_array, position_array) {
|
|
30
|
+
const child_aabb3 = new AABB3();
|
|
31
|
+
const triangle_aabb = new AABB3();
|
|
32
|
+
|
|
33
|
+
// (node index, bounds the node was reached through) pairs
|
|
34
|
+
const stack = [0, root_bounds];
|
|
35
|
+
|
|
36
|
+
while (stack.length > 0) {
|
|
37
|
+
const node_bounds = stack.pop();
|
|
38
|
+
const node = stack.pop();
|
|
39
|
+
|
|
40
|
+
const base_index_child = bvh.node_get_base_index_child(node);
|
|
41
|
+
const base_index_triangle = bvh.node_get_base_index_triangle(node);
|
|
42
|
+
|
|
43
|
+
const imask = bvh.node_get_imask(node);
|
|
44
|
+
|
|
45
|
+
// check triangles
|
|
46
|
+
for (let i = 0; i < 8; i++) {
|
|
47
|
+
|
|
48
|
+
if ((imask & (1 << i)) !== 0) {
|
|
49
|
+
// intermediate node
|
|
50
|
+
continue;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
const meta = bvh.node_get_meta(node, i);
|
|
54
|
+
|
|
55
|
+
|
|
56
|
+
if (meta === 0) {
|
|
57
|
+
// empty
|
|
58
|
+
continue;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
const triangle_count = bitCount((meta >> 5) & 0b111);
|
|
62
|
+
|
|
63
|
+
const triangle_offset = (meta & 0b00011111);
|
|
64
|
+
|
|
65
|
+
bvh8_get_node_child_bounds(child_aabb3, 0, bvh, node, i);
|
|
66
|
+
|
|
67
|
+
|
|
68
|
+
for (let j = 0; j < triangle_count; j++) {
|
|
69
|
+
const triangle_index = triangle_offset + base_index_triangle + j;
|
|
70
|
+
|
|
71
|
+
aabb3_from_triangle_by_index(triangle_aabb, 0, triangle_index, index_array, position_array);
|
|
72
|
+
|
|
73
|
+
// the tree stores bounds at float32 precision; validate at the same precision
|
|
74
|
+
// (round-to-nearest is exactly what Float32Array storage did on every build path)
|
|
75
|
+
aabb3_round_to_float32(triangle_aabb);
|
|
76
|
+
|
|
77
|
+
if (!child_aabb3.containsBox(triangle_aabb)) {
|
|
78
|
+
throw new Error(`Triangle ${triangle_index} (node ${node}, slot ${i}) violates child bounds`);
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
if (!node_bounds.containsBox(triangle_aabb)) {
|
|
82
|
+
throw new Error(`Triangle ${triangle_index} (node ${node}, slot ${i}) violates parent bounds`);
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
// queue intermediate children
|
|
90
|
+
let intermediate_index = 0;
|
|
91
|
+
for (let i = 0; i < 8; i++) {
|
|
92
|
+
if ((imask & (1 << i)) !== 0) {
|
|
93
|
+
// intermediate node
|
|
94
|
+
const child_bounds = new AABB3();
|
|
95
|
+
bvh8_get_node_child_bounds(child_bounds, 0, bvh, node, i);
|
|
96
|
+
|
|
97
|
+
stack.push(base_index_child + intermediate_index, child_bounds);
|
|
98
|
+
intermediate_index++;
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
/**
|
|
105
|
+
* Validate a BVH8 against the geometry it was built for.
|
|
106
|
+
*
|
|
107
|
+
* Expects the direct triangle addressing convention — `base_index_triangle` + meta offsets are
|
|
108
|
+
* geometry triangle indices, as produced by `bvh8_build_for_geometry`. For
|
|
109
|
+
* {@link BVH8Converter}-built trees, which address triangles through the {@link BVH8#primitives}
|
|
110
|
+
* pool, use `bvh8_geometry_validate_indirect` instead.
|
|
111
|
+
*
|
|
112
|
+
* Throws an Error on the first violation found.
|
|
113
|
+
*
|
|
114
|
+
* @param {BVH8} bvh
|
|
115
|
+
* @param {number[]} index_array
|
|
116
|
+
* @param {number[]} position_array
|
|
117
|
+
*/
|
|
118
|
+
export function bvh8_geometry_validate(bvh, index_array, position_array) {
|
|
119
|
+
const triangle_count = index_array.length / 3;
|
|
120
|
+
|
|
121
|
+
if (bvh.nodes.size === 0) {
|
|
122
|
+
if (triangle_count !== 0) {
|
|
123
|
+
throw new Error(`BVH8 is empty, geometry has ${triangle_count} triangles`);
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
return;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
const collected_indices = [];
|
|
130
|
+
const collected_index_count = bvh8_collect_primitives(collected_indices, 0, bvh, 0);
|
|
131
|
+
|
|
132
|
+
if (collected_index_count !== triangle_count) {
|
|
133
|
+
throw new Error(`BVH8 references ${collected_index_count} triangles, geometry has ${triangle_count}`);
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
collected_indices.sort(number_compare_ascending);
|
|
137
|
+
for (let i = 0; i < collected_index_count; i++) {
|
|
138
|
+
if (collected_indices[i] !== i) {
|
|
139
|
+
throw new Error(`Missing index ${i}`);
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
const geometry_bounds = new AABB3();
|
|
144
|
+
aabb3_from_v3_array(geometry_bounds, position_array, position_array.length);
|
|
145
|
+
aabb3_round_to_float32(geometry_bounds);
|
|
146
|
+
|
|
147
|
+
// check bounds
|
|
148
|
+
bvh8_geometry_validate_bounds(bvh, geometry_bounds, index_array, position_array);
|
|
149
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Validate a BVH8 against the geometry it was built for.
|
|
3
|
+
*
|
|
4
|
+
* Expects the indirect triangle addressing convention — `base_index_triangle` + meta offsets
|
|
5
|
+
* index into the {@link BVH8#primitives} pool, whose entries are geometry triangle indices, as
|
|
6
|
+
* produced by {@link BVH8Converter} from a BVH2 with one leaf per triangle and the triangle index
|
|
7
|
+
* as user data. For `bvh8_build_for_geometry`-built trees use `bvh8_geometry_validate` instead.
|
|
8
|
+
*
|
|
9
|
+
* Throws an Error on the first violation found.
|
|
10
|
+
*
|
|
11
|
+
* @param {BVH8} bvh
|
|
12
|
+
* @param {number[]} index_array
|
|
13
|
+
* @param {number[]} position_array
|
|
14
|
+
*/
|
|
15
|
+
export function bvh8_geometry_validate_indirect(bvh: BVH8, index_array: number[], position_array: number[]): void;
|
|
16
|
+
//# sourceMappingURL=bvh8_geometry_validate_indirect.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bvh8_geometry_validate_indirect.d.ts","sourceRoot":"","sources":["../../../../src/core/bvh8/bvh8_geometry_validate_indirect.js"],"names":[],"mappings":"AA0GA;;;;;;;;;;;;;GAaG;AACH,wEAHW,MAAM,EAAE,kBACR,MAAM,EAAE,QA0DlB"}
|
|
@@ -0,0 +1,177 @@
|
|
|
1
|
+
import { bitCount } from "../binary/operations/bitCount.js";
|
|
2
|
+
import { AABB3 } from "../geom/3d/aabb/AABB3.js";
|
|
3
|
+
import { aabb3_from_v3_array } from "../geom/3d/aabb/aabb3_from_v3_array.js";
|
|
4
|
+
import { number_compare_ascending } from "../primitives/numbers/number_compare_ascending.js";
|
|
5
|
+
import { aabb3_from_triangle_by_index } from "./build/aabb3_from_triangle_by_index.js";
|
|
6
|
+
import { bvh8_collect_primitives } from "./bvh8_count_primitives.js";
|
|
7
|
+
import { bvh8_get_node_child_bounds } from "./bvh8_get_node_child_bounds.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
*
|
|
11
|
+
* @param {AABB3} aabb
|
|
12
|
+
*/
|
|
13
|
+
function aabb3_round_to_float32(aabb) {
|
|
14
|
+
aabb.x0 = Math.fround(aabb.x0);
|
|
15
|
+
aabb.y0 = Math.fround(aabb.y0);
|
|
16
|
+
aabb.z0 = Math.fround(aabb.z0);
|
|
17
|
+
aabb.x1 = Math.fround(aabb.x1);
|
|
18
|
+
aabb.y1 = Math.fround(aabb.y1);
|
|
19
|
+
aabb.z1 = Math.fround(aabb.z1);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
*
|
|
24
|
+
* @param {BVH8} bvh
|
|
25
|
+
* @param {AABB3} root_bounds
|
|
26
|
+
* @param {number[]} index_array
|
|
27
|
+
* @param {number[]} position_array
|
|
28
|
+
*/
|
|
29
|
+
function bvh8_geometry_validate_bounds_indirect(bvh, root_bounds, index_array, position_array) {
|
|
30
|
+
const pool = bvh.primitives.data_uint32;
|
|
31
|
+
|
|
32
|
+
const child_aabb3 = new AABB3();
|
|
33
|
+
const triangle_aabb = new AABB3();
|
|
34
|
+
|
|
35
|
+
// (node index, bounds the node was reached through) pairs
|
|
36
|
+
const stack = [0, root_bounds];
|
|
37
|
+
|
|
38
|
+
while (stack.length > 0) {
|
|
39
|
+
const node_bounds = stack.pop();
|
|
40
|
+
const node = stack.pop();
|
|
41
|
+
|
|
42
|
+
const base_index_child = bvh.node_get_base_index_child(node);
|
|
43
|
+
const base_index_triangle = bvh.node_get_base_index_triangle(node);
|
|
44
|
+
|
|
45
|
+
const imask = bvh.node_get_imask(node);
|
|
46
|
+
|
|
47
|
+
// check triangles
|
|
48
|
+
for (let i = 0; i < 8; i++) {
|
|
49
|
+
|
|
50
|
+
if ((imask & (1 << i)) !== 0) {
|
|
51
|
+
// intermediate node
|
|
52
|
+
continue;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
const meta = bvh.node_get_meta(node, i);
|
|
56
|
+
|
|
57
|
+
|
|
58
|
+
if (meta === 0) {
|
|
59
|
+
// empty
|
|
60
|
+
continue;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
const triangle_count = bitCount((meta >> 5) & 0b111);
|
|
64
|
+
|
|
65
|
+
const triangle_offset = (meta & 0b00011111);
|
|
66
|
+
|
|
67
|
+
bvh8_get_node_child_bounds(child_aabb3, 0, bvh, node, i);
|
|
68
|
+
|
|
69
|
+
|
|
70
|
+
for (let j = 0; j < triangle_count; j++) {
|
|
71
|
+
// resolve through the primitive pool
|
|
72
|
+
const triangle_index = pool[triangle_offset + base_index_triangle + j];
|
|
73
|
+
|
|
74
|
+
aabb3_from_triangle_by_index(triangle_aabb, 0, triangle_index, index_array, position_array);
|
|
75
|
+
|
|
76
|
+
// the tree stores bounds at float32 precision; validate at the same precision
|
|
77
|
+
// (round-to-nearest is exactly what Float32Array storage did on every build path)
|
|
78
|
+
aabb3_round_to_float32(triangle_aabb);
|
|
79
|
+
|
|
80
|
+
if (!child_aabb3.containsBox(triangle_aabb)) {
|
|
81
|
+
throw new Error(`Triangle ${triangle_index} (node ${node}, slot ${i}) violates child bounds`);
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
if (!node_bounds.containsBox(triangle_aabb)) {
|
|
85
|
+
throw new Error(`Triangle ${triangle_index} (node ${node}, slot ${i}) violates parent bounds`);
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
// queue intermediate children
|
|
93
|
+
let intermediate_index = 0;
|
|
94
|
+
for (let i = 0; i < 8; i++) {
|
|
95
|
+
if ((imask & (1 << i)) !== 0) {
|
|
96
|
+
// intermediate node
|
|
97
|
+
const child_bounds = new AABB3();
|
|
98
|
+
bvh8_get_node_child_bounds(child_bounds, 0, bvh, node, i);
|
|
99
|
+
|
|
100
|
+
stack.push(base_index_child + intermediate_index, child_bounds);
|
|
101
|
+
intermediate_index++;
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* Validate a BVH8 against the geometry it was built for.
|
|
109
|
+
*
|
|
110
|
+
* Expects the indirect triangle addressing convention — `base_index_triangle` + meta offsets
|
|
111
|
+
* index into the {@link BVH8#primitives} pool, whose entries are geometry triangle indices, as
|
|
112
|
+
* produced by {@link BVH8Converter} from a BVH2 with one leaf per triangle and the triangle index
|
|
113
|
+
* as user data. For `bvh8_build_for_geometry`-built trees use `bvh8_geometry_validate` instead.
|
|
114
|
+
*
|
|
115
|
+
* Throws an Error on the first violation found.
|
|
116
|
+
*
|
|
117
|
+
* @param {BVH8} bvh
|
|
118
|
+
* @param {number[]} index_array
|
|
119
|
+
* @param {number[]} position_array
|
|
120
|
+
*/
|
|
121
|
+
export function bvh8_geometry_validate_indirect(bvh, index_array, position_array) {
|
|
122
|
+
const triangle_count = index_array.length / 3;
|
|
123
|
+
|
|
124
|
+
if (bvh.nodes.size === 0) {
|
|
125
|
+
if (triangle_count !== 0) {
|
|
126
|
+
throw new Error(`BVH8 is empty, geometry has ${triangle_count} triangles`);
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
return;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
const pool_size = bvh.primitives.size;
|
|
133
|
+
|
|
134
|
+
if (pool_size !== triangle_count) {
|
|
135
|
+
throw new Error(`primitive pool holds ${pool_size} entries, geometry has ${triangle_count} triangles`);
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
// metas must cover the pool exactly once
|
|
139
|
+
const collected_indices = [];
|
|
140
|
+
const collected_index_count = bvh8_collect_primitives(collected_indices, 0, bvh, 0);
|
|
141
|
+
|
|
142
|
+
if (collected_index_count !== pool_size) {
|
|
143
|
+
throw new Error(`BVH8 references ${collected_index_count} pool entries, pool holds ${pool_size}`);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
collected_indices.sort(number_compare_ascending);
|
|
147
|
+
for (let i = 0; i < collected_index_count; i++) {
|
|
148
|
+
if (collected_indices[i] !== i) {
|
|
149
|
+
throw new Error(`Missing pool index ${i}`);
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
// pool entries must be a permutation of the geometry triangles
|
|
154
|
+
const seen = new Uint8Array(triangle_count);
|
|
155
|
+
const pool = bvh.primitives.data_uint32;
|
|
156
|
+
|
|
157
|
+
for (let i = 0; i < pool_size; i++) {
|
|
158
|
+
const triangle = pool[i];
|
|
159
|
+
|
|
160
|
+
if (triangle >= triangle_count) {
|
|
161
|
+
throw new Error(`pool entry ${i} references triangle ${triangle}, geometry has ${triangle_count}`);
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
if (seen[triangle] !== 0) {
|
|
165
|
+
throw new Error(`triangle ${triangle} is referenced more than once`);
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
seen[triangle] = 1;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
const geometry_bounds = new AABB3();
|
|
172
|
+
aabb3_from_v3_array(geometry_bounds, position_array, position_array.length);
|
|
173
|
+
aabb3_round_to_float32(geometry_bounds);
|
|
174
|
+
|
|
175
|
+
// check bounds
|
|
176
|
+
bvh8_geometry_validate_bounds_indirect(bvh, geometry_bounds, index_array, position_array);
|
|
177
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/**
|
|
2
|
+
*
|
|
3
|
+
* @param {number[]|Float32Array} out
|
|
4
|
+
* @param {number} out_offset
|
|
5
|
+
* @param {BVH8} bvh
|
|
6
|
+
* @param {number} node
|
|
7
|
+
*/
|
|
8
|
+
export function bvh8_get_node_bounds(out: number[] | Float32Array, out_offset: number, bvh: BVH8, node: number): void;
|
|
9
|
+
//# sourceMappingURL=bvh8_get_node_bounds.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bvh8_get_node_bounds.d.ts","sourceRoot":"","sources":["../../../../src/core/bvh8/bvh8_get_node_bounds.js"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH,0CALW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,mBAEN,MAAM,QAuBhB"}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { array_copy } from "../collection/array/array_copy.js";
|
|
2
|
+
import { aabb3_array_combine } from "../geom/3d/aabb/aabb3_array_combine.js";
|
|
3
|
+
import { bvh8_get_node_child_bounds } from "./bvh8_get_node_child_bounds.js";
|
|
4
|
+
|
|
5
|
+
const scratch_f32 = new Float32Array(6);
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
*
|
|
9
|
+
* @param {number[]|Float32Array} out
|
|
10
|
+
* @param {number} out_offset
|
|
11
|
+
* @param {BVH8} bvh
|
|
12
|
+
* @param {number} node
|
|
13
|
+
*/
|
|
14
|
+
export function bvh8_get_node_bounds(out, out_offset, bvh, node) {
|
|
15
|
+
let processed_count = 0;
|
|
16
|
+
|
|
17
|
+
for (let i = 0; i < 8; i++) {
|
|
18
|
+
const meta = bvh.node_get_meta(node, i);
|
|
19
|
+
|
|
20
|
+
if (meta === 0) {
|
|
21
|
+
// empty, skip
|
|
22
|
+
continue;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
bvh8_get_node_child_bounds(scratch_f32, 0, bvh, node, i);
|
|
26
|
+
|
|
27
|
+
if (processed_count === 0) {
|
|
28
|
+
array_copy(scratch_f32, 0, out, out_offset, 6);
|
|
29
|
+
} else {
|
|
30
|
+
aabb3_array_combine(out, out_offset, out, out_offset, scratch_f32, 0);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
processed_count++;
|
|
34
|
+
}
|
|
35
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
*
|
|
3
|
+
* @param {number[]|Float32Array} out
|
|
4
|
+
* @param {number} out_offset
|
|
5
|
+
* @param {BVH8} bvh
|
|
6
|
+
* @param {number} node
|
|
7
|
+
* @param {number} child
|
|
8
|
+
*/
|
|
9
|
+
export function bvh8_get_node_child_bounds(out: number[] | Float32Array, out_offset: number, bvh: BVH8, node: number, child: number): void;
|
|
10
|
+
//# sourceMappingURL=bvh8_get_node_child_bounds.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bvh8_get_node_child_bounds.d.ts","sourceRoot":"","sources":["../../../../src/core/bvh8/bvh8_get_node_child_bounds.js"],"names":[],"mappings":"AAMA;;;;;;;GAOG;AACH,gDANW,MAAM,EAAE,GAAC,YAAY,cACrB,MAAM,mBAEN,MAAM,SACN,MAAM,QAwChB"}
|