@webviz/subsurface-viewer 0.0.1-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (501) hide show
  1. package/dist/DashSubsurfaceViewer.d.ts +56 -0
  2. package/dist/DashSubsurfaceViewer.js +160 -0
  3. package/dist/DashSubsurfaceViewer.js.map +1 -0
  4. package/dist/SubsurfaceViewer.d.ts +65 -0
  5. package/dist/SubsurfaceViewer.js +208 -0
  6. package/dist/SubsurfaceViewer.js.map +1 -0
  7. package/dist/assets/glTF/north_arrow/scene.bin +0 -0
  8. package/dist/assets/glTF/north_arrow/scene.gltf +315 -0
  9. package/dist/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  10. package/dist/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  11. package/dist/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  12. package/dist/components/ColorLegend.d.ts +26 -0
  13. package/dist/components/ColorLegend.js +19 -0
  14. package/dist/components/ColorLegend.js.map +1 -0
  15. package/dist/components/ColorLegends.d.ts +12 -0
  16. package/dist/components/ColorLegends.js +10 -0
  17. package/dist/components/ColorLegends.js.map +1 -0
  18. package/dist/components/DistanceScale.d.ts +12 -0
  19. package/dist/components/DistanceScale.js +45 -0
  20. package/dist/components/DistanceScale.js.map +1 -0
  21. package/dist/components/InfoCard.d.ts +11 -0
  22. package/dist/components/InfoCard.js +149 -0
  23. package/dist/components/InfoCard.js.map +1 -0
  24. package/dist/components/Map.d.ts +158 -0
  25. package/dist/components/Map.js +867 -0
  26. package/dist/components/Map.js.map +1 -0
  27. package/dist/components/StatusIndicator.d.ts +8 -0
  28. package/dist/components/StatusIndicator.js +20 -0
  29. package/dist/components/StatusIndicator.js.map +1 -0
  30. package/dist/components/ViewAnnotation.d.ts +7 -0
  31. package/dist/components/ViewAnnotation.js +13 -0
  32. package/dist/components/ViewAnnotation.js.map +1 -0
  33. package/dist/components/ViewFooter.d.ts +6 -0
  34. package/dist/components/ViewFooter.js +21 -0
  35. package/dist/components/ViewFooter.js.map +1 -0
  36. package/dist/components/settings/DrawModeSelector.d.ts +18 -0
  37. package/dist/components/settings/DrawModeSelector.js +20 -0
  38. package/dist/components/settings/DrawModeSelector.js.map +1 -0
  39. package/dist/components/settings/LayerProperty.d.ts +6 -0
  40. package/dist/components/settings/LayerProperty.js +39 -0
  41. package/dist/components/settings/LayerProperty.js.map +1 -0
  42. package/dist/components/settings/LayerSettingsButton.d.ts +7 -0
  43. package/dist/components/settings/LayerSettingsButton.js +51 -0
  44. package/dist/components/settings/LayerSettingsButton.js.map +1 -0
  45. package/dist/components/settings/LayersButton.d.ts +8 -0
  46. package/dist/components/settings/LayersButton.js +45 -0
  47. package/dist/components/settings/LayersButton.js.map +1 -0
  48. package/dist/components/settings/NumericInput.d.ts +20 -0
  49. package/dist/components/settings/NumericInput.js +25 -0
  50. package/dist/components/settings/NumericInput.js.map +1 -0
  51. package/dist/components/settings/Settings.d.ts +7 -0
  52. package/dist/components/settings/Settings.js +39 -0
  53. package/dist/components/settings/Settings.js.map +1 -0
  54. package/dist/components/settings/SliderInput.d.ts +29 -0
  55. package/dist/components/settings/SliderInput.js +21 -0
  56. package/dist/components/settings/SliderInput.js.map +1 -0
  57. package/dist/components/settings/ToggleButton.d.ts +17 -0
  58. package/dist/components/settings/ToggleButton.js +19 -0
  59. package/dist/components/settings/ToggleButton.js.map +1 -0
  60. package/dist/index.d.ts +2 -0
  61. package/dist/index.js +3 -0
  62. package/dist/index.js.map +1 -0
  63. package/dist/inputSchema/ColorTables.json +51 -0
  64. package/dist/inputSchema/FaultPolygons.json +80 -0
  65. package/dist/inputSchema/Grid.json +39 -0
  66. package/dist/inputSchema/PieChart.json +72 -0
  67. package/dist/inputSchema/WellLog.json +126 -0
  68. package/dist/inputSchema/WellLogTemplate.json +136 -0
  69. package/dist/inputSchema/WellLogs.json +5 -0
  70. package/dist/inputSchema/Wells.json +106 -0
  71. package/dist/inputSchema/schemaValidationUtil.d.ts +5 -0
  72. package/dist/inputSchema/schemaValidationUtil.js +48 -0
  73. package/dist/inputSchema/schemaValidationUtil.js.map +1 -0
  74. package/dist/inputSchema/validator.d.ts +1 -0
  75. package/dist/inputSchema/validator.js +64 -0
  76. package/dist/inputSchema/validator.js.map +1 -0
  77. package/dist/inputSchema/wellCompletions.json +108 -0
  78. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.d.ts +37 -0
  79. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.js +86 -0
  80. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.js.map +1 -0
  81. package/dist/layers/axes/axes-fragment.glsl.d.ts +2 -0
  82. package/dist/layers/axes/axes-fragment.glsl.js +15 -0
  83. package/dist/layers/axes/axes-fragment.glsl.js.map +1 -0
  84. package/dist/layers/axes/axesLayer.d.ts +38 -0
  85. package/dist/layers/axes/axesLayer.js +485 -0
  86. package/dist/layers/axes/axesLayer.js.map +1 -0
  87. package/dist/layers/axes/boxLayer.d.ts +20 -0
  88. package/dist/layers/axes/boxLayer.js +52 -0
  89. package/dist/layers/axes/boxLayer.js.map +1 -0
  90. package/dist/layers/axes/grid-vertex.glsl.d.ts +2 -0
  91. package/dist/layers/axes/grid-vertex.glsl.js +14 -0
  92. package/dist/layers/axes/grid-vertex.glsl.js.map +1 -0
  93. package/dist/layers/axes2d/axes2DLayer.d.ts +58 -0
  94. package/dist/layers/axes2d/axes2DLayer.js +613 -0
  95. package/dist/layers/axes2d/axes2DLayer.js.map +1 -0
  96. package/dist/layers/axes2d/font-atlas.png +0 -0
  97. package/dist/layers/axes2d/label-fragment.glsl.d.ts +2 -0
  98. package/dist/layers/axes2d/label-fragment.glsl.js +38 -0
  99. package/dist/layers/axes2d/label-fragment.glsl.js.map +1 -0
  100. package/dist/layers/axes2d/label-vertex.glsl.d.ts +2 -0
  101. package/dist/layers/axes2d/label-vertex.glsl.js +21 -0
  102. package/dist/layers/axes2d/label-vertex.glsl.js.map +1 -0
  103. package/dist/layers/axes2d/line-fragment.glsl.d.ts +2 -0
  104. package/dist/layers/axes2d/line-fragment.glsl.js +15 -0
  105. package/dist/layers/axes2d/line-fragment.glsl.js.map +1 -0
  106. package/dist/layers/axes2d/line-vertex.glsl.d.ts +2 -0
  107. package/dist/layers/axes2d/line-vertex.glsl.js +14 -0
  108. package/dist/layers/axes2d/line-vertex.glsl.js.map +1 -0
  109. package/dist/layers/colormap/colormap.fs.glsl.d.ts +2 -0
  110. package/dist/layers/colormap/colormap.fs.glsl.js +42 -0
  111. package/dist/layers/colormap/colormap.fs.glsl.js.map +1 -0
  112. package/dist/layers/colormap/colormapLayer.d.ts +24 -0
  113. package/dist/layers/colormap/colormapLayer.js +150 -0
  114. package/dist/layers/colormap/colormapLayer.js.map +1 -0
  115. package/dist/layers/drawing/drawingLayer.d.ts +17 -0
  116. package/dist/layers/drawing/drawingLayer.js +202 -0
  117. package/dist/layers/drawing/drawingLayer.js.map +1 -0
  118. package/dist/layers/fault_polygons/faultPolygonsLayer.d.ts +9 -0
  119. package/dist/layers/fault_polygons/faultPolygonsLayer.js +43 -0
  120. package/dist/layers/fault_polygons/faultPolygonsLayer.js.map +1 -0
  121. package/dist/layers/grid3d/fragment.fs.glsl.d.ts +2 -0
  122. package/dist/layers/grid3d/fragment.fs.glsl.js +109 -0
  123. package/dist/layers/grid3d/fragment.fs.glsl.js.map +1 -0
  124. package/dist/layers/grid3d/fragment_lines.glsl.d.ts +2 -0
  125. package/dist/layers/grid3d/fragment_lines.glsl.js +21 -0
  126. package/dist/layers/grid3d/fragment_lines.glsl.js.map +1 -0
  127. package/dist/layers/grid3d/grid3dLayer.d.ts +73 -0
  128. package/dist/layers/grid3d/grid3dLayer.js +134 -0
  129. package/dist/layers/grid3d/grid3dLayer.js.map +1 -0
  130. package/dist/layers/grid3d/privateLayer.d.ts +73 -0
  131. package/dist/layers/grid3d/privateLayer.js +174 -0
  132. package/dist/layers/grid3d/privateLayer.js.map +1 -0
  133. package/dist/layers/grid3d/vertex.glsl.d.ts +2 -0
  134. package/dist/layers/grid3d/vertex.glsl.js +43 -0
  135. package/dist/layers/grid3d/vertex.glsl.js.map +1 -0
  136. package/dist/layers/grid3d/vertex_lines.glsl.d.ts +2 -0
  137. package/dist/layers/grid3d/vertex_lines.glsl.js +16 -0
  138. package/dist/layers/grid3d/vertex_lines.glsl.js.map +1 -0
  139. package/dist/layers/grid3d/webworker.d.ts +4 -0
  140. package/dist/layers/grid3d/webworker.js +140 -0
  141. package/dist/layers/grid3d/webworker.js.map +1 -0
  142. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.d.ts +2 -0
  143. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.js +62 -0
  144. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.js.map +1 -0
  145. package/dist/layers/hillshading2d/hillshading2dLayer.d.ts +22 -0
  146. package/dist/layers/hillshading2d/hillshading2dLayer.js +101 -0
  147. package/dist/layers/hillshading2d/hillshading2dLayer.js.map +1 -0
  148. package/dist/layers/index.d.ts +34 -0
  149. package/dist/layers/index.js +19 -0
  150. package/dist/layers/index.js.map +1 -0
  151. package/dist/layers/intersection/unfoldedGeoJsonLayer.d.ts +10 -0
  152. package/dist/layers/intersection/unfoldedGeoJsonLayer.js +64 -0
  153. package/dist/layers/intersection/unfoldedGeoJsonLayer.js.map +1 -0
  154. package/dist/layers/map/fragment.fs.glsl.d.ts +2 -0
  155. package/dist/layers/map/fragment.fs.glsl.js +127 -0
  156. package/dist/layers/map/fragment.fs.glsl.js.map +1 -0
  157. package/dist/layers/map/fragment_lines.glsl.d.ts +2 -0
  158. package/dist/layers/map/fragment_lines.glsl.js +21 -0
  159. package/dist/layers/map/fragment_lines.glsl.js.map +1 -0
  160. package/dist/layers/map/mapLayer.d.ts +120 -0
  161. package/dist/layers/map/mapLayer.js +275 -0
  162. package/dist/layers/map/mapLayer.js.map +1 -0
  163. package/dist/layers/map/privateMapLayer.d.ts +76 -0
  164. package/dist/layers/map/privateMapLayer.js +190 -0
  165. package/dist/layers/map/privateMapLayer.js.map +1 -0
  166. package/dist/layers/map/vertex.glsl.d.ts +2 -0
  167. package/dist/layers/map/vertex.glsl.js +45 -0
  168. package/dist/layers/map/vertex.glsl.js.map +1 -0
  169. package/dist/layers/map/vertex_lines.glsl.d.ts +2 -0
  170. package/dist/layers/map/vertex_lines.glsl.js +16 -0
  171. package/dist/layers/map/vertex_lines.glsl.js.map +1 -0
  172. package/dist/layers/map/webworker.d.ts +4 -0
  173. package/dist/layers/map/webworker.js +362 -0
  174. package/dist/layers/map/webworker.js.map +1 -0
  175. package/dist/layers/northarrow/northArrow3DLayer.d.ts +20 -0
  176. package/dist/layers/northarrow/northArrow3DLayer.js +144 -0
  177. package/dist/layers/northarrow/northArrow3DLayer.js.map +1 -0
  178. package/dist/layers/northarrow/northarrow-fragment.glsl.d.ts +2 -0
  179. package/dist/layers/northarrow/northarrow-fragment.glsl.js +15 -0
  180. package/dist/layers/northarrow/northarrow-fragment.glsl.js.map +1 -0
  181. package/dist/layers/northarrow/northarrow-vertex.glsl.d.ts +2 -0
  182. package/dist/layers/northarrow/northarrow-vertex.glsl.js +14 -0
  183. package/dist/layers/northarrow/northarrow-vertex.glsl.js.map +1 -0
  184. package/dist/layers/piechart/fragment.glsl.d.ts +2 -0
  185. package/dist/layers/piechart/fragment.glsl.js +43 -0
  186. package/dist/layers/piechart/fragment.glsl.js.map +1 -0
  187. package/dist/layers/piechart/pieChartLayer.d.ts +40 -0
  188. package/dist/layers/piechart/pieChartLayer.js +174 -0
  189. package/dist/layers/piechart/pieChartLayer.js.map +1 -0
  190. package/dist/layers/piechart/vertex.glsl.d.ts +2 -0
  191. package/dist/layers/piechart/vertex.glsl.js +43 -0
  192. package/dist/layers/piechart/vertex.glsl.js.map +1 -0
  193. package/dist/layers/points/pointsLayer.d.ts +34 -0
  194. package/dist/layers/points/pointsLayer.js +78 -0
  195. package/dist/layers/points/pointsLayer.js.map +1 -0
  196. package/dist/layers/polylines/polylinesLayer.d.ts +50 -0
  197. package/dist/layers/polylines/polylinesLayer.js +157 -0
  198. package/dist/layers/polylines/polylinesLayer.js.map +1 -0
  199. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.d.ts +6 -0
  200. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.js +22 -0
  201. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.js.map +1 -0
  202. package/dist/layers/shader_modules/decoder.d.ts +15 -0
  203. package/dist/layers/shader_modules/decoder.fs.glsl.d.ts +2 -0
  204. package/dist/layers/shader_modules/decoder.fs.glsl.js +40 -0
  205. package/dist/layers/shader_modules/decoder.fs.glsl.js.map +1 -0
  206. package/dist/layers/shader_modules/decoder.js +29 -0
  207. package/dist/layers/shader_modules/decoder.js.map +1 -0
  208. package/dist/layers/shader_modules/index.d.ts +1 -0
  209. package/dist/layers/shader_modules/index.js +2 -0
  210. package/dist/layers/shader_modules/index.js.map +1 -0
  211. package/dist/layers/terrain/map3DLayer.d.ts +42 -0
  212. package/dist/layers/terrain/map3DLayer.js +324 -0
  213. package/dist/layers/terrain/map3DLayer.js.map +1 -0
  214. package/dist/layers/terrain/terrainMapLayer.d.ts +45 -0
  215. package/dist/layers/terrain/terrainMapLayer.js +183 -0
  216. package/dist/layers/terrain/terrainMapLayer.js.map +1 -0
  217. package/dist/layers/terrain/terrainmap.fs.glsl.d.ts +2 -0
  218. package/dist/layers/terrain/terrainmap.fs.glsl.js +134 -0
  219. package/dist/layers/terrain/terrainmap.fs.glsl.js.map +1 -0
  220. package/dist/layers/triangle/fragment.fs.glsl.d.ts +2 -0
  221. package/dist/layers/triangle/fragment.fs.glsl.js +126 -0
  222. package/dist/layers/triangle/fragment.fs.glsl.js.map +1 -0
  223. package/dist/layers/triangle/fragment_lines.glsl.d.ts +2 -0
  224. package/dist/layers/triangle/fragment_lines.glsl.js +21 -0
  225. package/dist/layers/triangle/fragment_lines.glsl.js.map +1 -0
  226. package/dist/layers/triangle/privateTriangleLayer.d.ts +70 -0
  227. package/dist/layers/triangle/privateTriangleLayer.js +108 -0
  228. package/dist/layers/triangle/privateTriangleLayer.js.map +1 -0
  229. package/dist/layers/triangle/test_data/surfacePoints.d.ts +2 -0
  230. package/dist/layers/triangle/test_data/surfacePoints.js +4345 -0
  231. package/dist/layers/triangle/test_data/surfacePoints.js.map +1 -0
  232. package/dist/layers/triangle/test_data/surfaceTriangles.d.ts +2 -0
  233. package/dist/layers/triangle/test_data/surfaceTriangles.js +7393 -0
  234. package/dist/layers/triangle/test_data/surfaceTriangles.js.map +1 -0
  235. package/dist/layers/triangle/triangleLayer.d.ts +60 -0
  236. package/dist/layers/triangle/triangleLayer.js +170 -0
  237. package/dist/layers/triangle/triangleLayer.js.map +1 -0
  238. package/dist/layers/triangle/vertex.glsl.d.ts +2 -0
  239. package/dist/layers/triangle/vertex.glsl.js +35 -0
  240. package/dist/layers/triangle/vertex.glsl.js.map +1 -0
  241. package/dist/layers/triangle/vertex_lines.glsl.d.ts +2 -0
  242. package/dist/layers/triangle/vertex_lines.glsl.js +16 -0
  243. package/dist/layers/triangle/vertex_lines.glsl.js.map +1 -0
  244. package/dist/layers/triangle/webworker.d.ts +4 -0
  245. package/dist/layers/triangle/webworker.js +132 -0
  246. package/dist/layers/triangle/webworker.js.map +1 -0
  247. package/dist/layers/utils/layerTools.d.ts +52 -0
  248. package/dist/layers/utils/layerTools.js +91 -0
  249. package/dist/layers/utils/layerTools.js.map +1 -0
  250. package/dist/layers/utils/propertyMapTools.d.ts +8 -0
  251. package/dist/layers/utils/propertyMapTools.js +21 -0
  252. package/dist/layers/utils/propertyMapTools.js.map +1 -0
  253. package/dist/layers/wells/utils/spline.d.ts +28 -0
  254. package/dist/layers/wells/utils/spline.js +236 -0
  255. package/dist/layers/wells/utils/spline.js.map +1 -0
  256. package/dist/layers/wells/wellsLayer.d.ts +89 -0
  257. package/dist/layers/wells/wellsLayer.js +939 -0
  258. package/dist/layers/wells/wellsLayer.js.map +1 -0
  259. package/dist/package.json +35 -0
  260. package/dist/redux/actions.d.ts +1 -0
  261. package/dist/redux/actions.js +3 -0
  262. package/dist/redux/actions.js.map +1 -0
  263. package/dist/redux/reducer.d.ts +11 -0
  264. package/dist/redux/reducer.js +28 -0
  265. package/dist/redux/reducer.js.map +1 -0
  266. package/dist/redux/store.d.ts +4 -0
  267. package/dist/redux/store.js +10 -0
  268. package/dist/redux/store.js.map +1 -0
  269. package/dist/redux/types.d.ts +43 -0
  270. package/dist/redux/types.js +79 -0
  271. package/dist/redux/types.js.map +1 -0
  272. package/dist/storybook/SubsurfaceViewer.stories.d.ts +455 -0
  273. package/dist/storybook/SubsurfaceViewer.stories.js +537 -0
  274. package/dist/storybook/SubsurfaceViewer.stories.js.map +1 -0
  275. package/dist/storybook/components/InfoCard.stories.d.ts +48 -0
  276. package/dist/storybook/components/InfoCard.stories.js +36 -0
  277. package/dist/storybook/components/InfoCard.stories.js.map +1 -0
  278. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.d.ts +31 -0
  279. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.js +30 -0
  280. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.js.map +1 -0
  281. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.d.ts +31 -0
  282. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.js +30 -0
  283. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.js.map +1 -0
  284. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.d.ts +20 -0
  285. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.js +66 -0
  286. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.js.map +1 -0
  287. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.d.ts +65 -0
  288. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.js +94 -0
  289. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.js.map +1 -0
  290. package/dist/storybook/components/settings/LayerSettingsButton.stories.d.ts +34 -0
  291. package/dist/storybook/components/settings/LayerSettingsButton.stories.js +31 -0
  292. package/dist/storybook/components/settings/LayerSettingsButton.stories.js.map +1 -0
  293. package/dist/storybook/components/settings/NumericInput.stories.d.ts +14 -0
  294. package/dist/storybook/components/settings/NumericInput.stories.js +15 -0
  295. package/dist/storybook/components/settings/NumericInput.stories.js.map +1 -0
  296. package/dist/storybook/components/settings/ToggleButton.stories.d.ts +13 -0
  297. package/dist/storybook/components/settings/ToggleButton.stories.js +14 -0
  298. package/dist/storybook/components/settings/ToggleButton.stories.js.map +1 -0
  299. package/dist/storybook/schemaValidation/sampleData.d.ts +122 -0
  300. package/dist/storybook/schemaValidation/sampleData.js +172 -0
  301. package/dist/storybook/schemaValidation/sampleData.js.map +1 -0
  302. package/dist/storybook/schemaValidation/schemaValidation.stories.d.ts +31 -0
  303. package/dist/storybook/schemaValidation/schemaValidation.stories.js +42 -0
  304. package/dist/storybook/schemaValidation/schemaValidation.stories.js.map +1 -0
  305. package/dist/utils/configuration.d.ts +631 -0
  306. package/dist/utils/configuration.js +36 -0
  307. package/dist/utils/configuration.js.map +1 -0
  308. package/dist/utils/fit-bounds.d.ts +15 -0
  309. package/dist/utils/fit-bounds.js +66 -0
  310. package/dist/utils/fit-bounds.js.map +1 -0
  311. package/dist/utils/measurement.d.ts +6 -0
  312. package/dist/utils/measurement.js +47 -0
  313. package/dist/utils/measurement.js.map +1 -0
  314. package/dist/utils/northArrow.d.ts +113 -0
  315. package/dist/utils/northArrow.js +5 -0
  316. package/dist/utils/northArrow.js.map +1 -0
  317. package/dist/utils/specExtractor.d.ts +3 -0
  318. package/dist/utils/specExtractor.js +24 -0
  319. package/dist/utils/specExtractor.js.map +1 -0
  320. package/dist/viewports/index.d.ts +1 -0
  321. package/dist/viewports/index.js +2 -0
  322. package/dist/viewports/index.js.map +1 -0
  323. package/dist/viewports/intersectionViewport.d.ts +35 -0
  324. package/dist/viewports/intersectionViewport.js +65 -0
  325. package/dist/viewports/intersectionViewport.js.map +1 -0
  326. package/dist/views/index.d.ts +1 -0
  327. package/dist/views/index.js +2 -0
  328. package/dist/views/index.js.map +1 -0
  329. package/dist/views/intersectionView.d.ts +18 -0
  330. package/dist/views/intersectionView.js +17 -0
  331. package/dist/views/intersectionView.js.map +1 -0
  332. package/package.json +35 -0
  333. package/src/DashSubsurfaceViewer.tsx +270 -0
  334. package/src/SubsurfaceViewer.stories.tsx +449 -0
  335. package/src/SubsurfaceViewer.test.tsx +98 -0
  336. package/src/SubsurfaceViewer.tsx +356 -0
  337. package/src/__snapshots__/SubsurfaceViewer.test.tsx.snap +178 -0
  338. package/src/assets/glTF/north_arrow/scene.bin +0 -0
  339. package/src/assets/glTF/north_arrow/scene.gltf +315 -0
  340. package/src/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  341. package/src/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  342. package/src/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  343. package/src/components/ColorLegend.test.tsx +32 -0
  344. package/src/components/ColorLegend.tsx +80 -0
  345. package/src/components/ColorLegends.test.tsx +97 -0
  346. package/src/components/ColorLegends.tsx +46 -0
  347. package/src/components/DistanceScale.stories.tsx +28 -0
  348. package/src/components/DistanceScale.test.tsx +36 -0
  349. package/src/components/DistanceScale.tsx +84 -0
  350. package/src/components/InfoCard.test.tsx +110 -0
  351. package/src/components/InfoCard.tsx +263 -0
  352. package/src/components/Map.test.tsx +142 -0
  353. package/src/components/Map.tsx +1435 -0
  354. package/src/components/StatusIndicator.test.tsx +14 -0
  355. package/src/components/StatusIndicator.tsx +38 -0
  356. package/src/components/ViewAnnotation.tsx +16 -0
  357. package/src/components/ViewFooter.test.tsx +12 -0
  358. package/src/components/ViewFooter.tsx +30 -0
  359. package/src/components/__snapshots__/ColorLegends.test.tsx.snap +15 -0
  360. package/src/components/__snapshots__/DistanceScale.test.tsx.snap +33 -0
  361. package/src/components/__snapshots__/InfoCard.test.tsx.snap +561 -0
  362. package/src/components/__snapshots__/Map.test.tsx.snap +119 -0
  363. package/src/components/__snapshots__/StatusIndicator.test.tsx.snap +3 -0
  364. package/src/components/__snapshots__/ViewFooter.test.tsx.snap +7 -0
  365. package/src/components/settings/DrawModeSelector.test.tsx +45 -0
  366. package/src/components/settings/DrawModeSelector.tsx +58 -0
  367. package/src/components/settings/DrawModeSelector_performance.test.tsx +35 -0
  368. package/src/components/settings/LayerProperty.test.tsx +35 -0
  369. package/src/components/settings/LayerProperty.tsx +153 -0
  370. package/src/components/settings/LayerProperty_performance.test.tsx +39 -0
  371. package/src/components/settings/LayerSettingsButton.test.tsx +133 -0
  372. package/src/components/settings/LayerSettingsButton.tsx +95 -0
  373. package/src/components/settings/LayersButton.test.tsx +102 -0
  374. package/src/components/settings/LayersButton.tsx +97 -0
  375. package/src/components/settings/NumericInput.test.tsx +25 -0
  376. package/src/components/settings/NumericInput.tsx +67 -0
  377. package/src/components/settings/Settings.tsx +71 -0
  378. package/src/components/settings/SliderInput.test.tsx +28 -0
  379. package/src/components/settings/SliderInput.tsx +71 -0
  380. package/src/components/settings/ToggleButton.test.tsx +25 -0
  381. package/src/components/settings/ToggleButton.tsx +53 -0
  382. package/src/components/settings/__snapshots__/DrawModeSelector.test.tsx.snap +124 -0
  383. package/src/components/settings/__snapshots__/LayerProperty.test.tsx.snap +124 -0
  384. package/src/components/settings/__snapshots__/LayerSettingsButton.test.tsx.snap +36 -0
  385. package/src/components/settings/__snapshots__/LayersButton.test.tsx.snap +83 -0
  386. package/src/components/settings/__snapshots__/NumericInput.test.tsx.snap +123 -0
  387. package/src/components/settings/__snapshots__/SliderInput.test.tsx.snap +244 -0
  388. package/src/components/settings/__snapshots__/ToggleButton.test.tsx.snap +182 -0
  389. package/src/custom.d.ts +9 -0
  390. package/src/index.ts +5 -0
  391. package/src/inputSchema/ColorTables.json +51 -0
  392. package/src/inputSchema/FaultPolygons.json +80 -0
  393. package/src/inputSchema/Grid.json +39 -0
  394. package/src/inputSchema/PieChart.json +72 -0
  395. package/src/inputSchema/WellLog.json +126 -0
  396. package/src/inputSchema/WellLogTemplate.json +136 -0
  397. package/src/inputSchema/WellLogs.json +5 -0
  398. package/src/inputSchema/Wells.json +106 -0
  399. package/src/inputSchema/schemaValidationUtil.tsx +55 -0
  400. package/src/inputSchema/validator.tsx +72 -0
  401. package/src/inputSchema/wellCompletions.json +108 -0
  402. package/src/layers/BoxSelectionLayer/boxSelectionLayer.stories.tsx +172 -0
  403. package/src/layers/BoxSelectionLayer/boxSelectionLayer.tsx +136 -0
  404. package/src/layers/axes/axes-fragment.glsl.ts +15 -0
  405. package/src/layers/axes/axesLayer.stories.tsx +87 -0
  406. package/src/layers/axes/axesLayer.ts +692 -0
  407. package/src/layers/axes/boxLayer.ts +71 -0
  408. package/src/layers/axes/grid-vertex.glsl.ts +14 -0
  409. package/src/layers/axes2d/axes2DLayer.stories.tsx +150 -0
  410. package/src/layers/axes2d/axes2DLayer.ts +841 -0
  411. package/src/layers/axes2d/font-atlas.png +0 -0
  412. package/src/layers/axes2d/label-fragment.glsl.js +37 -0
  413. package/src/layers/axes2d/label-vertex.glsl.js +20 -0
  414. package/src/layers/axes2d/line-fragment.glsl.js +14 -0
  415. package/src/layers/axes2d/line-vertex.glsl.js +13 -0
  416. package/src/layers/colormap/colormap.fs.glsl.ts +42 -0
  417. package/src/layers/colormap/colormapLayer.ts +247 -0
  418. package/src/layers/drawing/drawingLayer.tsx +256 -0
  419. package/src/layers/fault_polygons/faultPolygonsLayer.ts +54 -0
  420. package/src/layers/grid3d/fragment.fs.glsl.ts +109 -0
  421. package/src/layers/grid3d/fragment_lines.glsl.ts +21 -0
  422. package/src/layers/grid3d/grid3dLayer.stories.tsx +172 -0
  423. package/src/layers/grid3d/grid3dLayer.ts +248 -0
  424. package/src/layers/grid3d/privateLayer.ts +292 -0
  425. package/src/layers/grid3d/vertex.glsl.ts +43 -0
  426. package/src/layers/grid3d/vertex_lines.glsl.ts +15 -0
  427. package/src/layers/grid3d/webworker.ts +173 -0
  428. package/src/layers/hillshading2d/hillshading2d.fs.glsl.ts +62 -0
  429. package/src/layers/hillshading2d/hillshading2dLayer.ts +172 -0
  430. package/src/layers/index.ts +35 -0
  431. package/src/layers/intersection/intersectionView.stories.tsx +294 -0
  432. package/src/layers/intersection/unfoldedGeoJsonLayer.ts +92 -0
  433. package/src/layers/map/fragment.fs.glsl.ts +127 -0
  434. package/src/layers/map/fragment_lines.glsl.ts +21 -0
  435. package/src/layers/map/mapLayer.stories.tsx +1369 -0
  436. package/src/layers/map/mapLayer.ts +470 -0
  437. package/src/layers/map/privateMapLayer.ts +317 -0
  438. package/src/layers/map/vertex.glsl.ts +45 -0
  439. package/src/layers/map/vertex_lines.glsl.ts +15 -0
  440. package/src/layers/map/webworker.ts +479 -0
  441. package/src/layers/northarrow/northArrow.stories.tsx +108 -0
  442. package/src/layers/northarrow/northArrow3DLayer.ts +204 -0
  443. package/src/layers/northarrow/northarrow-fragment.glsl.js +14 -0
  444. package/src/layers/northarrow/northarrow-vertex.glsl.js +13 -0
  445. package/src/layers/piechart/fragment.glsl.js +42 -0
  446. package/src/layers/piechart/pieChartLayer.ts +246 -0
  447. package/src/layers/piechart/vertex.glsl.js +42 -0
  448. package/src/layers/points/pointsLayer.stories.tsx +141 -0
  449. package/src/layers/points/pointsLayer.ts +143 -0
  450. package/src/layers/polylines/polylinesLayer.stories.tsx +144 -0
  451. package/src/layers/polylines/polylinesLayer.ts +263 -0
  452. package/src/layers/selectable_geojson/selectableGeoJsonLayer.ts +25 -0
  453. package/src/layers/shader_modules/decoder.fs.glsl.ts +41 -0
  454. package/src/layers/shader_modules/decoder.ts +46 -0
  455. package/src/layers/shader_modules/index.ts +1 -0
  456. package/src/layers/terrain/map3DLayer.stories.tsx +340 -0
  457. package/src/layers/terrain/map3DLayer.ts +556 -0
  458. package/src/layers/terrain/terrainMapLayer.ts +334 -0
  459. package/src/layers/terrain/terrainmap.fs.glsl.ts +134 -0
  460. package/src/layers/triangle/fragment.fs.glsl.ts +126 -0
  461. package/src/layers/triangle/fragment_lines.glsl.ts +21 -0
  462. package/src/layers/triangle/privateTriangleLayer.ts +203 -0
  463. package/src/layers/triangle/test_data/surfacePoints.ts +4344 -0
  464. package/src/layers/triangle/test_data/surfaceTriangles.ts +7392 -0
  465. package/src/layers/triangle/triangleLayer.stories.tsx +191 -0
  466. package/src/layers/triangle/triangleLayer.ts +273 -0
  467. package/src/layers/triangle/vertex.glsl.ts +35 -0
  468. package/src/layers/triangle/vertex_lines.glsl.ts +15 -0
  469. package/src/layers/triangle/webworker.ts +165 -0
  470. package/src/layers/utils/glsl.d.ts +4 -0
  471. package/src/layers/utils/layerTools.ts +182 -0
  472. package/src/layers/utils/propertyMapTools.ts +43 -0
  473. package/src/layers/wells/utils/spline.ts +318 -0
  474. package/src/layers/wells/wellsLayer.stories.tsx +625 -0
  475. package/src/layers/wells/wellsLayer.ts +1377 -0
  476. package/src/redux/actions.ts +8 -0
  477. package/src/redux/reducer.ts +43 -0
  478. package/src/redux/store.ts +15 -0
  479. package/src/redux/types.ts +114 -0
  480. package/src/storybook/SubsurfaceViewer.stories.jsx +644 -0
  481. package/src/storybook/components/InfoCard.stories.jsx +39 -0
  482. package/src/storybook/components/colorLegends/ContinuousLegend.stories.jsx +32 -0
  483. package/src/storybook/components/colorLegends/DiscreteLegend.stories.jsx +33 -0
  484. package/src/storybook/components/colorLegends/IndividualScaleForMap.stories.jsx +99 -0
  485. package/src/storybook/components/colorLegends/SingleScaleForMap.stories.jsx +120 -0
  486. package/src/storybook/components/settings/LayerSettingsButton.stories.jsx +34 -0
  487. package/src/storybook/components/settings/NumericInput.stories.jsx +17 -0
  488. package/src/storybook/components/settings/ToggleButton.stories.jsx +16 -0
  489. package/src/storybook/schemaValidation/sampleData.js +177 -0
  490. package/src/storybook/schemaValidation/schemaValidation.stories.jsx +91 -0
  491. package/src/test/TestWrapper.tsx +13 -0
  492. package/src/utils/configuration.ts +61 -0
  493. package/src/utils/fit-bounds.js +85 -0
  494. package/src/utils/measurement.ts +61 -0
  495. package/src/utils/northArrow.ts +4 -0
  496. package/src/utils/specExtractor.ts +36 -0
  497. package/src/viewports/index.js +1 -0
  498. package/src/viewports/intersectionViewport.ts +137 -0
  499. package/src/views/index.js +1 -0
  500. package/src/views/intersectionView.ts +38 -0
  501. package/tsconfig.json +7 -0
@@ -0,0 +1,324 @@
1
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
2
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
3
+ return new (P || (P = Promise))(function (resolve, reject) {
4
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
5
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
6
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
7
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
8
+ });
9
+ };
10
+ import { CompositeLayer } from "@deck.gl/core/typed";
11
+ import TerrainMapLayer, { DECODER } from "./terrainMapLayer";
12
+ import { TerrainLoader } from "@loaders.gl/terrain";
13
+ import { ImageLoader } from "@loaders.gl/images";
14
+ import { load } from "@loaders.gl/core";
15
+ import { Vector3 } from "@math.gl/core";
16
+ import { getModelMatrix } from "../utils/layerTools";
17
+ import { isEqual } from "lodash";
18
+ function getMinMax(dim) {
19
+ const nx = dim.count[0];
20
+ const ny = dim.count[1];
21
+ const dx = dim.increment[0];
22
+ const dy = dim.increment[1];
23
+ const xmin = dim.origin[0];
24
+ const ymin = dim.origin[1];
25
+ const xmax = xmin + nx * dx;
26
+ const ymax = ymin + ny * dy;
27
+ return [xmin, ymin, xmax, ymax];
28
+ }
29
+ function mapToRange(resolved_mesh, meshValueRange) {
30
+ const floatScaler = 1.0 / (256.0 * 256.0 * 256.0 - 1.0);
31
+ const [min, max] = meshValueRange;
32
+ const delta = max - min;
33
+ const vertexs = resolved_mesh.attributes.POSITION.value;
34
+ const nvertexs = vertexs.length / 3;
35
+ for (let i = 0; i < nvertexs; i++) {
36
+ let Z = vertexs[i * 3 + 2];
37
+ Z = Z * floatScaler; // maps to [0-1]
38
+ Z = min + Z * delta;
39
+ vertexs[i * 3 + 2] = -Z; // depths are positive along negative z axis.
40
+ }
41
+ return resolved_mesh;
42
+ }
43
+ function add_normals(resolved_mesh, meshImageData, bounds) {
44
+ const vertexs = resolved_mesh.attributes.POSITION.value;
45
+ let indices = resolved_mesh.indices.value;
46
+ let ntriangles = indices.length / 3;
47
+ ////////////////////////////////////////////////////////////////
48
+ // Remove all triangles that are in undefined areas. That is triangles which
49
+ const [xmin, ymin, xmax, ymax] = bounds;
50
+ const w = meshImageData.width;
51
+ const h = meshImageData.height;
52
+ const int_view = new Uint8ClampedArray(meshImageData.data, 0, meshImageData.data.length);
53
+ const dx = (xmax - xmin) / (w - 1);
54
+ const dy = (ymax - ymin) / (h - 1);
55
+ const indices_reduced = [];
56
+ for (let tn = 0; tn < ntriangles; tn++) {
57
+ const i0 = indices[tn * 3 + 0];
58
+ const i1 = indices[tn * 3 + 1];
59
+ const i2 = indices[tn * 3 + 2];
60
+ const triangle_indices = [i0, i1, i2];
61
+ const alphas = triangle_indices.map((index) => {
62
+ const x = vertexs[index * 3 + 0];
63
+ const y = vertexs[index * 3 + 1];
64
+ // Note: assumes increasing 'j' along increasing X axis and Y axis and
65
+ // increasing 'i' along decreasing Y axis.
66
+ // 'j' along image width. 'i' along image height.
67
+ const j = Math.round((x - xmin) / dx);
68
+ const i = h - Math.round((y - ymin) / dy);
69
+ const pixelNo = i * w + j;
70
+ // Check alpha (transparency) for this triangle corner.
71
+ const is_transparent = int_view[pixelNo * 4 + 3] < 255;
72
+ return is_transparent;
73
+ });
74
+ const do_remove = alphas.some((a) => a);
75
+ if (!do_remove) {
76
+ indices_reduced.push(i0);
77
+ indices_reduced.push(i1);
78
+ indices_reduced.push(i2);
79
+ }
80
+ }
81
+ resolved_mesh.indices.value = new Uint32Array(indices_reduced);
82
+ indices = resolved_mesh.indices.value;
83
+ ntriangles = indices.length / 3;
84
+ ////////////////////////////////////////////////////////////////
85
+ // Calculate one normal pr triangle. And record the triangles each vertex' belongs to.
86
+ const no_unique_vertexes = vertexs.length / 3;
87
+ const vertex_triangles = Array(no_unique_vertexes); // for each vertex a list of triangles it belongs to.
88
+ for (let i = 0; i < no_unique_vertexes; i++) {
89
+ vertex_triangles[i] = new Set();
90
+ }
91
+ const triangle_normals = Array(ntriangles);
92
+ for (let t = 0; t < ntriangles; t++) {
93
+ const i0 = indices[t * 3 + 0];
94
+ const i1 = indices[t * 3 + 1];
95
+ const i2 = indices[t * 3 + 2];
96
+ vertex_triangles[i0].add(t);
97
+ vertex_triangles[i1].add(t);
98
+ vertex_triangles[i2].add(t);
99
+ // Triangles' three corners.
100
+ const v0 = new Vector3(vertexs[i0 * 3 + 0], vertexs[i0 * 3 + 1], vertexs[i0 * 3 + 2]);
101
+ const v1 = new Vector3(vertexs[i1 * 3 + 0], vertexs[i1 * 3 + 1], vertexs[i1 * 3 + 2]);
102
+ const v2 = new Vector3(vertexs[i2 * 3 + 0], vertexs[i2 * 3 + 1], vertexs[i2 * 3 + 2]);
103
+ const vec1 = v1.subtract(v0);
104
+ const vec2 = v2.subtract(v0);
105
+ const normal = vec1.cross(vec2).normalize();
106
+ triangle_normals[t] = normal;
107
+ }
108
+ // Calculate normals. The vertex normal will be the mean of the normals of every triangle the vertex
109
+ // belongs to.
110
+ const normals = Array(vertexs.length).fill(0.0);
111
+ for (let i = 0; i < no_unique_vertexes; i++) {
112
+ const triangles = [...vertex_triangles[i]];
113
+ // Set normal to mean of all triangle normals.
114
+ const v = triangles.length !== 0
115
+ ? triangle_normals[triangles[0]]
116
+ : new Vector3(0.0, 0.0, 1.0);
117
+ for (let t = 1; t < triangles.length; t++) {
118
+ v.add(triangle_normals[triangles[t]]);
119
+ }
120
+ v.normalize();
121
+ const idx = i * 3;
122
+ normals[idx + 0] = v[0];
123
+ normals[idx + 1] = v[1];
124
+ normals[idx + 2] = v[2];
125
+ }
126
+ resolved_mesh.attributes.normals = {
127
+ value: new Float32Array(normals),
128
+ size: 3,
129
+ };
130
+ return resolved_mesh;
131
+ }
132
+ function load_mesh_and_texture(mesh_name, bounds, meshMaxError, meshValueRange, smoothShading, texture_name) {
133
+ return __awaiter(this, void 0, void 0, function* () {
134
+ const isMesh = mesh_name !== "";
135
+ const isTexture = texture_name !== "";
136
+ if (!isMesh && !isTexture) {
137
+ console.error("Error. One or both of texture and mesh must be given!");
138
+ }
139
+ const image_name = isTexture ? texture_name : mesh_name;
140
+ const texture = yield load(image_name, ImageLoader, {
141
+ image: { type: "data" }, // Will load as ImageData.
142
+ });
143
+ let meshImageData = null;
144
+ let mesh;
145
+ if (isMesh) {
146
+ mesh = yield load(mesh_name, TerrainLoader, {
147
+ terrain: {
148
+ elevationDecoder: DECODER,
149
+ bounds,
150
+ meshMaxError,
151
+ skirtHeight: 0.0,
152
+ },
153
+ worker: false,
154
+ });
155
+ // Remap height to meshValueRange
156
+ mesh = mapToRange(mesh, meshValueRange);
157
+ meshImageData = yield load(mesh_name, ImageLoader, {
158
+ image: { type: "data" }, // Will load as ImageData.
159
+ });
160
+ // Note: mesh contains triangles. No normals they must be added.
161
+ if (smoothShading && meshImageData) {
162
+ mesh = add_normals(mesh, meshImageData, bounds);
163
+ }
164
+ }
165
+ else {
166
+ // Mesh data is missing.
167
+ // Make a flat square size of enclosing dim using two triangles. z = 0.
168
+ const [minX, minY, maxX, maxY] = bounds;
169
+ const p0 = [minX, minY, 0.0];
170
+ const p1 = [minX, maxY, 0.0];
171
+ const p2 = [maxX, maxY, 0.0];
172
+ const p3 = [maxX, minY, 0.0];
173
+ const vertexes = [...p0, ...p1, ...p2, ...p3];
174
+ const texture_coord = [0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 1.0];
175
+ mesh = {
176
+ attributes: {
177
+ POSITION: { value: new Float32Array(vertexes), size: 3 },
178
+ TEXCOORD_0: { value: new Float32Array(texture_coord), size: 2 },
179
+ },
180
+ indices: { value: new Uint32Array([0, 1, 3, 1, 3, 2]), size: 1 },
181
+ };
182
+ }
183
+ return Promise.all([mesh, meshImageData, texture]);
184
+ });
185
+ }
186
+ const defaultProps = {
187
+ "@@type": "Map3DLayer",
188
+ name: "Map 3D",
189
+ id: "map3d-layer",
190
+ pickable: true,
191
+ visible: true,
192
+ // Url to png image for height field.
193
+ mesh: "",
194
+ meshValueRange: { type: "array", value: [0, 1] },
195
+ // Mesh error in meters. The output mesh is in higher resolution (more vertices) if the error is smaller.
196
+ meshMaxError: { type: "number", value: 5 },
197
+ // Url to png image for map properties. (ex, poro or perm values as a texture)
198
+ propertyTexture: "",
199
+ propertyValueRange: { type: "array", value: [0, 1] },
200
+ contours: [-1.0, -1.0],
201
+ // If contour lines should follow depth or properties.
202
+ isContoursDepth: true,
203
+ smoothShading: true,
204
+ material: true,
205
+ depthTest: true,
206
+ };
207
+ export default class Map3DLayer extends CompositeLayer {
208
+ initializeState() {
209
+ // Load mesh and texture and store in state.
210
+ const isBounds = typeof this.props.bounds !== "undefined";
211
+ if (isBounds) {
212
+ console.warn('"bounds" is deprecated. Use "frame" instead.');
213
+ }
214
+ const isFrame = typeof this.props.frame !== "undefined";
215
+ if (!isBounds && !isFrame) {
216
+ console.error('Error. Either "Frame" or "bounds" must be given for map3DLayer!');
217
+ }
218
+ const bounds = (isFrame ? getMinMax(this.props.frame) : this.props.bounds);
219
+ const p = load_mesh_and_texture(this.props.mesh, bounds, this.props.meshMaxError, this.props.meshValueRange, this.props.smoothShading, this.props.propertyTexture);
220
+ p.then(([mesh, meshImageData, texture]) => {
221
+ this.setState({
222
+ mesh,
223
+ meshImageData,
224
+ texture,
225
+ });
226
+ });
227
+ // Report back calculated bounding box now that data is loaded.
228
+ p.then(() => {
229
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t;
230
+ const xinc = (_c = (_b = (_a = this.props.frame) === null || _a === void 0 ? void 0 : _a.increment) === null || _b === void 0 ? void 0 : _b[0]) !== null && _c !== void 0 ? _c : 0;
231
+ const yinc = (_f = (_e = (_d = this.props.frame) === null || _d === void 0 ? void 0 : _d.increment) === null || _e === void 0 ? void 0 : _e[1]) !== null && _f !== void 0 ? _f : 0;
232
+ const xcount = (_j = (_h = (_g = this.props.frame) === null || _g === void 0 ? void 0 : _g.count) === null || _h === void 0 ? void 0 : _h[0]) !== null && _j !== void 0 ? _j : 1;
233
+ const ycount = (_m = (_l = (_k = this.props.frame) === null || _k === void 0 ? void 0 : _k.count) === null || _l === void 0 ? void 0 : _l[1]) !== null && _m !== void 0 ? _m : 1;
234
+ const xMin = (_q = (_p = (_o = this.props.frame) === null || _o === void 0 ? void 0 : _o.origin) === null || _p === void 0 ? void 0 : _p[0]) !== null && _q !== void 0 ? _q : bounds[0];
235
+ const yMin = (_t = (_s = (_r = this.props.frame) === null || _r === void 0 ? void 0 : _r.origin) === null || _s === void 0 ? void 0 : _s[1]) !== null && _t !== void 0 ? _t : bounds[1];
236
+ const zMin = -this.props.meshValueRange[1];
237
+ const xMax = isFrame ? xMin + xinc * xcount : bounds[2];
238
+ const yMax = isFrame ? yMin + yinc * ycount : bounds[3];
239
+ const zMax = -this.props.meshValueRange[0];
240
+ if (typeof this.props.setReportedBoundingBox !== "undefined") {
241
+ this.props.setReportedBoundingBox([
242
+ xMin,
243
+ yMin,
244
+ zMin,
245
+ xMax,
246
+ yMax,
247
+ zMax,
248
+ ]);
249
+ }
250
+ });
251
+ }
252
+ updateState({ props, oldProps, }) {
253
+ const needs_reload = !isEqual(props.mesh, oldProps.mesh) ||
254
+ !isEqual(props.bounds, oldProps.bounds) ||
255
+ !isEqual(props.frame, oldProps.frame) ||
256
+ !isEqual(props.meshMaxError, oldProps.meshMaxError) ||
257
+ !isEqual(props.meshValueRange, oldProps.meshValueRange) ||
258
+ !isEqual(props.smoothShading, oldProps.smoothShading) ||
259
+ !isEqual(props.propertyTexture, oldProps.propertyTexture);
260
+ if (needs_reload) {
261
+ // Reload mesh and texture.
262
+ this.initializeState();
263
+ }
264
+ }
265
+ renderLayers() {
266
+ var _a, _b, _c, _d;
267
+ const isBounds = typeof this.props.bounds !== "undefined";
268
+ const bounds = (isBounds ? this.props.bounds : getMinMax(this.props.frame));
269
+ // Note: these are deprecated so this code may be deleted later.
270
+ const isRotDegDefined = typeof this.props.rotDeg !== "undefined";
271
+ const isRotPointDefined = typeof this.props.rotPoint !== "undefined";
272
+ if (isRotDegDefined) {
273
+ console.warn('"rotDeg" is deprecated. Use "frame.rotDeg" instead.');
274
+ }
275
+ if (isRotPointDefined) {
276
+ console.warn('"rotPoint" is deprecated. Use "frame.rotPoint" instead.');
277
+ }
278
+ const [minX, minY] = [bounds[0], bounds[1]];
279
+ const center = (_b = (_a = this.props.frame) === null || _a === void 0 ? void 0 : _a.rotPoint) !== null && _b !== void 0 ? _b : (isRotPointDefined ? this.props.rotPoint : [minX, minY]);
280
+ const rotatingModelMatrix = getModelMatrix((_d = (_c = this.props.frame) === null || _c === void 0 ? void 0 : _c.rotDeg) !== null && _d !== void 0 ? _d : (isRotDegDefined ? this.props.rotDeg : 0), center[0], center[1]);
281
+ const isModelMatrix = typeof this.props.modelMatrix !== "undefined" &&
282
+ this.props.modelMatrix !== null;
283
+ if (isModelMatrix) {
284
+ rotatingModelMatrix.multiplyRight(this.props.modelMatrix);
285
+ }
286
+ const isMesh = typeof this.props.mesh !== "undefined" && this.props.mesh !== "";
287
+ const layer = new TerrainMapLayer(this.getSubLayerProps({
288
+ mesh: this.state["mesh"],
289
+ texture: this.state["texture"],
290
+ textureImageData: this.state["texture"],
291
+ meshImageData: this.state["meshImageData"],
292
+ meshValueRange: this.props.meshValueRange,
293
+ pickable: this.props.pickable,
294
+ modelMatrix: rotatingModelMatrix,
295
+ contours: this.props.contours,
296
+ colorMapName: this.props.colorMapName,
297
+ colorMapFunction: this.props.colorMapFunction,
298
+ propertyValueRange: this.props.propertyValueRange,
299
+ colorMapRange: this.props.colorMapRange,
300
+ colorMapClampColor: this.props.colorMapClampColor,
301
+ isContoursDepth: !isMesh ? false : this.props.isContoursDepth,
302
+ material: this.props.material,
303
+ wireframe: false,
304
+ depthTest: this.props.depthTest,
305
+ }));
306
+ return [layer];
307
+ }
308
+ getLegendData() {
309
+ const colorRange = this.props.colorMapRange;
310
+ const propertyRange = this.props.propertyTexture && this.props.propertyValueRange;
311
+ const meshRange = this.props.mesh && this.props.meshValueRange;
312
+ const legendRange = colorRange || propertyRange || meshRange;
313
+ return {
314
+ discrete: false,
315
+ valueRange: legendRange,
316
+ colorName: this.props.colorMapName,
317
+ title: "Map3dLayer",
318
+ colorMapFunction: this.props.colorMapFunction,
319
+ };
320
+ }
321
+ }
322
+ Map3DLayer.layerName = "Map3DLayer";
323
+ Map3DLayer.defaultProps = defaultProps;
324
+ //# sourceMappingURL=map3DLayer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"map3DLayer.js","sourceRoot":"","sources":["../../../src/layers/terrain/map3DLayer.ts"],"names":[],"mappings":";;;;;;;;;AAAA,OAAO,EAAE,cAAc,EAAS,MAAM,qBAAqB,CAAC;AAC5D,OAAO,eAAe,EAAE,EAAE,OAAO,EAAY,MAAM,mBAAmB,CAAC;AAEvE,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AACjD,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AACxC,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AACxC,OAAO,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAC;AACrD,OAAO,EAAE,OAAO,EAAE,MAAM,QAAQ,CAAC;AAgCjC,SAAS,SAAS,CAAC,GAAU;IACzB,MAAM,EAAE,GAAG,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IACxB,MAAM,EAAE,GAAG,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAExB,MAAM,EAAE,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAC5B,MAAM,EAAE,GAAG,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;IAE5B,MAAM,IAAI,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IAC3B,MAAM,IAAI,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IAE3B,MAAM,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG,EAAE,CAAC;IAC5B,MAAM,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG,EAAE,CAAC;IAE5B,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AACpC,CAAC;AAED,SAAS,UAAU,CAAC,aAAuB,EAAE,cAAgC;IACzE,MAAM,WAAW,GAAG,GAAG,GAAG,CAAC,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;IACxD,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,cAAc,CAAC;IAClC,MAAM,KAAK,GAAG,GAAG,GAAG,GAAG,CAAC;IAExB,MAAM,OAAO,GAAG,aAAa,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,CAAC;IACxD,MAAM,QAAQ,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IAEpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC/B,IAAI,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC3B,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC,CAAC,gBAAgB;QACrC,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,KAAK,CAAC;QACpB,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,6CAA6C;KACzE;IAED,OAAO,aAAa,CAAC;AACzB,CAAC;AAED,SAAS,WAAW,CAChB,aAAuB,EACvB,aAAwB,EACxB,MAAwC;IAExC,MAAM,OAAO,GAAG,aAAa,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,CAAC;IACxD,IAAI,OAAO,GAAG,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC;IAC1C,IAAI,UAAU,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IAEpC,gEAAgE;IAChE,4EAA4E;IAC5E,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,MAAM,CAAC;IAExC,MAAM,CAAC,GAAG,aAAa,CAAC,KAAK,CAAC;IAC9B,MAAM,CAAC,GAAG,aAAa,CAAC,MAAM,CAAC;IAE/B,MAAM,QAAQ,GAAG,IAAI,iBAAiB,CAClC,aAAa,CAAC,IAAI,EAClB,CAAC,EACD,aAAa,CAAC,IAAI,CAAC,MAAM,CAC5B,CAAC;IAEF,MAAM,EAAE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IACnC,MAAM,EAAE,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAEnC,MAAM,eAAe,GAAa,EAAE,CAAC;IACrC,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,UAAU,EAAE,EAAE,EAAE,EAAE;QACpC,MAAM,EAAE,GAAG,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC/B,MAAM,EAAE,GAAG,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC/B,MAAM,EAAE,GAAG,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAE/B,MAAM,gBAAgB,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QAEtC,MAAM,MAAM,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1C,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAEjC,sEAAsE;YACtE,0CAA0C;YAC1C,iDAAiD;YACjD,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;YACtC,MAAM,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;YAC1C,MAAM,OAAO,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAE1B,uDAAuD;YACvD,MAAM,cAAc,GAAG,QAAQ,CAAC,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;YACvD,OAAO,cAAc,CAAC;QAC1B,CAAC,CAAC,CAAC;QAEH,MAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,EAAE;YACZ,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACzB,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACzB,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;SAC5B;KACJ;IAED,aAAa,CAAC,OAAO,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,eAAe,CAAC,CAAC;IAC/D,OAAO,GAAG,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC;IACtC,UAAU,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IAEhC,gEAAgE;IAChE,sFAAsF;IACtF,MAAM,kBAAkB,GAAG,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IAC9C,MAAM,gBAAgB,GAAG,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC,qDAAqD;IACzG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;QACzC,gBAAgB,CAAC,CAAC,CAAC,GAAG,IAAI,GAAG,EAAE,CAAC;KACnC;IAED,MAAM,gBAAgB,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC;IAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACjC,MAAM,EAAE,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC9B,MAAM,EAAE,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAE9B,gBAAgB,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC5B,gBAAgB,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC5B,gBAAgB,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAE5B,4BAA4B;QAC5B,MAAM,EAAE,GAAG,IAAI,OAAO,CAClB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CACtB,CAAC;QACF,MAAM,EAAE,GAAG,IAAI,OAAO,CAClB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CACtB,CAAC;QACF,MAAM,EAAE,GAAG,IAAI,OAAO,CAClB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,EACnB,OAAO,CAAC,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,CACtB,CAAC;QAEF,MAAM,IAAI,GAAG,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;QAC7B,MAAM,IAAI,GAAG,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;QAE7B,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,SAAS,EAAE,CAAC;QAC5C,gBAAgB,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;KAChC;IAED,oGAAoG;IACpG,cAAc;IACd,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,kBAAkB,EAAE,CAAC,EAAE,EAAE;QACzC,MAAM,SAAS,GAAG,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3C,8CAA8C;QAC9C,MAAM,CAAC,GACH,SAAS,CAAC,MAAM,KAAK,CAAC;YAClB,CAAC,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACvC,CAAC,CAAC,GAAG,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACzC;QACD,CAAC,CAAC,SAAS,EAAE,CAAC;QAEd,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;QAClB,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACxB,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACxB,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;KAC3B;IAED,aAAa,CAAC,UAAU,CAAC,OAAO,GAAG;QAC/B,KAAK,EAAE,IAAI,YAAY,CAAC,OAAO,CAAC;QAChC,IAAI,EAAE,CAAC;KACV,CAAC;IAEF,OAAO,aAAa,CAAC;AACzB,CAAC;AAED,SAAe,qBAAqB,CAChC,SAAiB,EACjB,MAAc,EACd,YAAoB,EACpB,cAAgC,EAChC,aAAsB,EACtB,YAAoB;;QAEpB,MAAM,MAAM,GAAG,SAAS,KAAK,EAAE,CAAC;QAChC,MAAM,SAAS,GAAG,YAAY,KAAK,EAAE,CAAC;QAEtC,IAAI,CAAC,MAAM,IAAI,CAAC,SAAS,EAAE;YACvB,OAAO,CAAC,KAAK,CAAC,uDAAuD,CAAC,CAAC;SAC1E;QAED,MAAM,UAAU,GAAG,SAAS,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;QACxD,MAAM,OAAO,GAAG,MAAM,IAAI,CAAC,UAAU,EAAE,WAAW,EAAE;YAChD,KAAK,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,0BAA0B;SACtD,CAAC,CAAC;QAEH,IAAI,aAAa,GAAqB,IAAI,CAAC;QAE3C,IAAI,IAAc,CAAC;QACnB,IAAI,MAAM,EAAE;YACR,IAAI,GAAG,MAAM,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE;gBACxC,OAAO,EAAE;oBACL,gBAAgB,EAAE,OAAO;oBACzB,MAAM;oBACN,YAAY;oBACZ,WAAW,EAAE,GAAG;iBACnB;gBACD,MAAM,EAAE,KAAK;aAChB,CAAC,CAAC;YAEH,iCAAiC;YACjC,IAAI,GAAG,UAAU,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;YAExC,aAAa,GAAG,MAAM,IAAI,CAAC,SAAS,EAAE,WAAW,EAAE;gBAC/C,KAAK,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,0BAA0B;aACtD,CAAC,CAAC;YAEH,gEAAgE;YAChE,IAAI,aAAa,IAAI,aAAa,EAAE;gBAChC,IAAI,GAAG,WAAW,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,CAAC,CAAC;aACnD;SACJ;aAAM;YACH,wBAAwB;YACxB,wEAAwE;YACxE,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,MAAM,CAAC;YACxC,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;YAC7B,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;YAC7B,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;YAC7B,MAAM,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;YAC7B,MAAM,QAAQ,GAAG,CAAC,GAAG,EAAE,EAAE,GAAG,EAAE,EAAE,GAAG,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC;YAC9C,MAAM,aAAa,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;YAE/D,IAAI,GAAG;gBACH,UAAU,EAAE;oBACR,QAAQ,EAAE,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,QAAQ,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;oBACxD,UAAU,EAAE,EAAE,KAAK,EAAE,IAAI,YAAY,CAAC,aAAa,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;iBAClE;gBACD,OAAO,EAAE,EAAE,KAAK,EAAE,IAAI,WAAW,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE;aACnE,CAAC;SACL;QAED,OAAO,OAAO,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,aAAa,EAAE,OAAO,CAAC,CAAC,CAAC;IACvD,CAAC;CAAA;AAgFD,MAAM,YAAY,GAAG;IACjB,QAAQ,EAAE,YAAY;IACtB,IAAI,EAAE,QAAQ;IACd,EAAE,EAAE,aAAa;IACjB,QAAQ,EAAE,IAAI;IACd,OAAO,EAAE,IAAI;IACb,qCAAqC;IACrC,IAAI,EAAE,EAAE;IACR,cAAc,EAAE,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;IAChD,yGAAyG;IACzG,YAAY,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,EAAE;IAC1C,8EAA8E;IAC9E,eAAe,EAAE,EAAE;IACnB,kBAAkB,EAAE,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;IACpD,QAAQ,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC;IACtB,sDAAsD;IACtD,eAAe,EAAE,IAAI;IACrB,aAAa,EAAE,IAAI;IACnB,QAAQ,EAAE,IAAI;IACd,SAAS,EAAE,IAAI;CAClB,CAAC;AAEF,MAAM,CAAC,OAAO,OAAO,UAAW,SAAQ,cAEvC;IACG,eAAe;QACX,4CAA4C;QAC5C,MAAM,QAAQ,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,WAAW,CAAC;QAC1D,IAAI,QAAQ,EAAE;YACV,OAAO,CAAC,IAAI,CAAC,8CAA8C,CAAC,CAAC;SAChE;QAED,MAAM,OAAO,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,KAAK,KAAK,WAAW,CAAC;QAExD,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO,EAAE;YACvB,OAAO,CAAC,KAAK,CACT,iEAAiE,CACpE,CAAC;SACL;QAED,MAAM,MAAM,GAAG,CACX,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,KAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAC3D,CAAC;QAEZ,MAAM,CAAC,GAAG,qBAAqB,CAC3B,IAAI,CAAC,KAAK,CAAC,IAAI,EACf,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,YAAY,EACvB,IAAI,CAAC,KAAK,CAAC,cAAc,EACzB,IAAI,CAAC,KAAK,CAAC,aAAa,EACxB,IAAI,CAAC,KAAK,CAAC,eAAe,CAC7B,CAAC;QAEF,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,EAAE,aAAa,EAAE,OAAO,CAAC,EAAE,EAAE;YACtC,IAAI,CAAC,QAAQ,CAAC;gBACV,IAAI;gBACJ,aAAa;gBACb,OAAO;aACV,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;QAEH,+DAA+D;QAC/D,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE;;YACR,MAAM,IAAI,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,SAAS,0CAAG,CAAC,CAAC,mCAAI,CAAC,CAAC;YACnD,MAAM,IAAI,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,SAAS,0CAAG,CAAC,CAAC,mCAAI,CAAC,CAAC;YAEnD,MAAM,MAAM,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,KAAK,0CAAG,CAAC,CAAC,mCAAI,CAAC,CAAC;YACjD,MAAM,MAAM,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,KAAK,0CAAG,CAAC,CAAC,mCAAI,CAAC,CAAC;YAEjD,MAAM,IAAI,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,MAAM,0CAAG,CAAC,CAAC,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,MAAM,0CAAG,CAAC,CAAC,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;YAC3C,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,GAAG,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,GAAG,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACxD,MAAM,IAAI,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;YAE3C,IAAI,OAAO,IAAI,CAAC,KAAK,CAAC,sBAAsB,KAAK,WAAW,EAAE;gBAC1D,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;oBAC9B,IAAI;oBACJ,IAAI;oBACJ,IAAI;oBACJ,IAAI;oBACJ,IAAI;oBACJ,IAAI;iBACP,CAAC,CAAC;aACN;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAED,WAAW,CAAC,EACR,KAAK,EACL,QAAQ,GAIX;QACG,MAAM,YAAY,GACd,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,CAAC;YACnC,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,QAAQ,CAAC,MAAM,CAAC;YACvC,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,EAAE,QAAQ,CAAC,KAAK,CAAC;YACrC,CAAC,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE,QAAQ,CAAC,YAAY,CAAC;YACnD,CAAC,OAAO,CAAC,KAAK,CAAC,cAAc,EAAE,QAAQ,CAAC,cAAc,CAAC;YACvD,CAAC,OAAO,CAAC,KAAK,CAAC,aAAa,EAAE,QAAQ,CAAC,aAAa,CAAC;YACrD,CAAC,OAAO,CAAC,KAAK,CAAC,eAAe,EAAE,QAAQ,CAAC,eAAe,CAAC,CAAC;QAE9D,IAAI,YAAY,EAAE;YACd,2BAA2B;YAC3B,IAAI,CAAC,eAAe,EAAE,CAAC;SAC1B;IACL,CAAC;IAED,YAAY;;QACR,MAAM,QAAQ,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,WAAW,CAAC;QAC1D,MAAM,MAAM,GAAG,CACX,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,KAAc,CAAC,CAC5D,CAAC;QAEZ,gEAAgE;QAChE,MAAM,eAAe,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,KAAK,WAAW,CAAC;QACjE,MAAM,iBAAiB,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,KAAK,WAAW,CAAC;QAErE,IAAI,eAAe,EAAE;YACjB,OAAO,CAAC,IAAI,CAAC,qDAAqD,CAAC,CAAC;SACvE;QAED,IAAI,iBAAiB,EAAE;YACnB,OAAO,CAAC,IAAI,CACR,yDAAyD,CAC5D,CAAC;SACL;QAED,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,MAAM,GACR,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,QAAQ,mCACzB,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,IAAI,CAAC,CAGtD,CAAC;QAEP,MAAM,mBAAmB,GAAG,cAAc,CACtC,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,KAAK,0CAAE,MAAM,mCACnB,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAY,EACzD,MAAM,CAAC,CAAC,CAAC,EACT,MAAM,CAAC,CAAC,CAAC,CACZ,CAAC;QAEF,MAAM,aAAa,GACf,OAAO,IAAI,CAAC,KAAK,CAAC,WAAW,KAAK,WAAW;YAC7C,IAAI,CAAC,KAAK,CAAC,WAAW,KAAK,IAAI,CAAC;QAEpC,IAAI,aAAa,EAAE;YACf,mBAAmB,CAAC,aAAa,CAC7B,IAAI,CAAC,KAAK,CAAC,WAAsB,CACpC,CAAC;SACL;QAED,MAAM,MAAM,GACR,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,KAAK,WAAW,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,KAAK,EAAE,CAAC;QAErE,MAAM,KAAK,GAAG,IAAI,eAAe,CAC7B,IAAI,CAAC,gBAAgB,CAAC;YAClB,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;YACxB,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;YAC9B,gBAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;YACvC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;YAC1C,cAAc,EAAE,IAAI,CAAC,KAAK,CAAC,cAAc;YACzC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ;YAC7B,WAAW,EAAE,mBAAmB;YAChC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ;YAC7B,YAAY,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY;YACrC,gBAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,gBAAgB;YAC7C,kBAAkB,EAAE,IAAI,CAAC,KAAK,CAAC,kBAAkB;YACjD,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa;YACvC,kBAAkB,EAAE,IAAI,CAAC,KAAK,CAAC,kBAAkB;YACjD,eAAe,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe;YAC7D,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ;YAC7B,SAAS,EAAE,KAAK;YAChB,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,SAAS;SAClC,CAAC,CACL,CAAC;QACF,OAAO,CAAC,KAAK,CAAC,CAAC;IACnB,CAAC;IAED,aAAa;QACT,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC;QAC5C,MAAM,aAAa,GACf,IAAI,CAAC,KAAK,CAAC,eAAe,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC;QAChE,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;QAC/D,MAAM,WAAW,GAAG,UAAU,IAAI,aAAa,IAAI,SAAS,CAAC;QAE7D,OAAO;YACH,QAAQ,EAAE,KAAK;YACf,UAAU,EAAE,WAAW;YACvB,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY;YAClC,KAAK,EAAE,YAAY;YACnB,gBAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,gBAAgB;SAChD,CAAC;IACN,CAAC;CACJ;AAED,UAAU,CAAC,SAAS,GAAG,YAAY,CAAC;AACpC,UAAU,CAAC,YAAY,GAAG,YAAY,CAAC"}
@@ -0,0 +1,45 @@
1
+ import { SimpleMeshLayer, SimpleMeshLayerProps } from "@deck.gl/mesh-layers/typed";
2
+ import { Color, PickingInfo } from "@deck.gl/core/typed";
3
+ import { PropertyDataType, colorMapFunctionType } from "../utils/layerTools";
4
+ export type Material = {
5
+ ambient: number;
6
+ diffuse: number;
7
+ shininess: number;
8
+ specularColor: [number, number, number];
9
+ } | boolean;
10
+ export declare const DECODER: {
11
+ rScaler: number;
12
+ gScaler: number;
13
+ bScaler: number;
14
+ offset: number;
15
+ };
16
+ export type DataItem = {
17
+ position: [number, number];
18
+ angle: number;
19
+ color: [number, number, number];
20
+ };
21
+ export type TerrainMapLayerData = [DataItem?];
22
+ export interface TerrainMapLayerProps<D> extends SimpleMeshLayerProps<D> {
23
+ textureImageData: ImageData;
24
+ meshImageData: ImageData;
25
+ meshValueRange: [number, number];
26
+ contours: [number, number];
27
+ isContoursDepth: boolean;
28
+ colorMapName: string;
29
+ colorMapFunction?: colorMapFunctionType;
30
+ propertyValueRange: [number, number];
31
+ colorMapRange: [number, number];
32
+ colorMapClampColor: Color | undefined | boolean;
33
+ depthTest: boolean;
34
+ }
35
+ export default class TerrainMapLayer extends SimpleMeshLayer<TerrainMapLayerData, TerrainMapLayerProps<TerrainMapLayerData>> {
36
+ properties?: PropertyDataType[];
37
+ draw({ uniforms, context }: any): void;
38
+ getShaders(): unknown;
39
+ decodePickingColor(): number;
40
+ getPickingInfo({ info }: {
41
+ info: PickingInfo;
42
+ }): PickingInfo & {
43
+ properties?: PropertyDataType[];
44
+ };
45
+ }
@@ -0,0 +1,183 @@
1
+ import { SimpleMeshLayer, } from "@deck.gl/mesh-layers/typed";
2
+ import { COORDINATE_SYSTEM } from "@deck.gl/core/typed";
3
+ import fsShader from "./terrainmap.fs.glsl";
4
+ import GL from "@luma.gl/constants";
5
+ import { Texture2D } from "@luma.gl/webgl";
6
+ import { rgbValues } from "@emerson-eps/color-tables/";
7
+ import { createDefaultContinuousColorScale } from "@emerson-eps/color-tables/dist/component/Utils/legendCommonFunction";
8
+ import { createPropertyData, } from "../utils/layerTools";
9
+ const DEFAULT_TEXTURE_PARAMETERS = {
10
+ [GL.TEXTURE_MIN_FILTER]: GL.LINEAR_MIPMAP_LINEAR,
11
+ [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,
12
+ [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
13
+ [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
14
+ };
15
+ export const DECODER = {
16
+ rScaler: 256 * 256,
17
+ gScaler: 256,
18
+ bScaler: 1,
19
+ offset: 0,
20
+ };
21
+ function getImageData(colorMapName, colorTables, colorMapFunction) {
22
+ const isColorMapFunctionDefined = typeof colorMapFunction !== "undefined";
23
+ const isColorMapNameDefined = !!colorMapName;
24
+ const data = new Uint8Array(256 * 3);
25
+ const defaultColorMap = createDefaultContinuousColorScale;
26
+ const colorMap = isColorMapFunctionDefined
27
+ ? colorMapFunction
28
+ : isColorMapNameDefined
29
+ ? (value) => rgbValues(value, colorMapName, colorTables)
30
+ : defaultColorMap();
31
+ for (let i = 0; i < 256; i++) {
32
+ const value = i / 255.0;
33
+ const color = colorMap ? colorMap(value) : [0, 0, 0];
34
+ if (color) {
35
+ data[3 * i + 0] = color[0];
36
+ data[3 * i + 1] = color[1];
37
+ data[3 * i + 2] = color[2];
38
+ }
39
+ }
40
+ return data ? data : [0, 0, 0];
41
+ }
42
+ const defaultProps = {
43
+ data: [{ position: [0, 0], angle: 0, color: [255, 0, 0, 0] }],
44
+ getPosition: (d) => d.position,
45
+ getColor: (d) => d.color,
46
+ getOrientation: (d) => [0, d.angle, 0],
47
+ contours: [-1, -1],
48
+ colorMapName: "",
49
+ propertyValueRange: [0.0, 1.0],
50
+ isContoursDepth: true,
51
+ coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
52
+ textureImageData: { value: null, type: "object", async: true },
53
+ meshImageData: { value: null, type: "object", async: true },
54
+ meshValueRange: [0.0, 1.0],
55
+ depthTest: true,
56
+ };
57
+ // This is a private layer used only by the composite Map3DLayer.
58
+ // It is an extension of SimpleMeshLayer but with modified fragment shader
59
+ // so that the texture pixel values can be used as lookup in a supplied color map.
60
+ export default class TerrainMapLayer extends SimpleMeshLayer {
61
+ // Signature from the base class, eslint doesn't like the any type.
62
+ // eslint-disable-next-line
63
+ draw({ uniforms, context }) {
64
+ var _a, _b, _c, _d, _e, _f, _g, _h;
65
+ const { gl } = context;
66
+ const contourReferencePoint = (_a = this.props.contours[0]) !== null && _a !== void 0 ? _a : -1.0;
67
+ const contourInterval = (_b = this.props.contours[1]) !== null && _b !== void 0 ? _b : -1.0;
68
+ const isContoursDepth = this.props.isContoursDepth;
69
+ const valueRangeMin = (_c = this.props.propertyValueRange[0]) !== null && _c !== void 0 ? _c : 0.0;
70
+ const valueRangeMax = (_d = this.props.propertyValueRange[1]) !== null && _d !== void 0 ? _d : 1.0;
71
+ // If specified color map will extend from colorMapRangeMin to colorMapRangeMax.
72
+ // Otherwise it will extend from valueRangeMin to valueRangeMax.
73
+ const colorMapRangeMin = (_f = (_e = this.props.colorMapRange) === null || _e === void 0 ? void 0 : _e[0]) !== null && _f !== void 0 ? _f : valueRangeMin;
74
+ const colorMapRangeMax = (_h = (_g = this.props.colorMapRange) === null || _g === void 0 ? void 0 : _g[1]) !== null && _h !== void 0 ? _h : valueRangeMax;
75
+ const isClampColor = this.props.colorMapClampColor !== undefined &&
76
+ this.props.colorMapClampColor !== true &&
77
+ this.props.colorMapClampColor !== false;
78
+ let colorMapClampColor = isClampColor
79
+ ? this.props.colorMapClampColor
80
+ : [0, 0, 0];
81
+ // Normalize to [0,1] range.
82
+ colorMapClampColor = colorMapClampColor.map((x) => (x !== null && x !== void 0 ? x : 0) / 255);
83
+ const isColorMapClampColorTransparent = this.props.colorMapClampColor === false;
84
+ if (!this.props.depthTest) {
85
+ gl.disable(GL.DEPTH_TEST);
86
+ }
87
+ super.draw({
88
+ uniforms: Object.assign(Object.assign({}, uniforms), { colormap: new Texture2D(context.gl, {
89
+ width: 256,
90
+ height: 1,
91
+ format: GL.RGB,
92
+ data: getImageData(this.props.colorMapName, this.context.userData
93
+ .colorTables, this.props.colorMapFunction),
94
+ parameters: DEFAULT_TEXTURE_PARAMETERS,
95
+ }), valueRangeMin,
96
+ valueRangeMax,
97
+ colorMapRangeMin,
98
+ colorMapRangeMax,
99
+ contourReferencePoint,
100
+ contourInterval,
101
+ isContoursDepth,
102
+ colorMapClampColor,
103
+ isColorMapClampColorTransparent,
104
+ isClampColor }),
105
+ });
106
+ if (!this.props.depthTest) {
107
+ gl.enable(GL.DEPTH_TEST);
108
+ }
109
+ }
110
+ getShaders() {
111
+ const parentShaders = super.getShaders();
112
+ // Overwrite the default fragment shader with ours.
113
+ parentShaders.fs = fsShader;
114
+ return Object.assign(Object.assign({}, parentShaders), {
115
+ // Inject this into vertex shader. Vi want to export vertex world position to
116
+ // fragment shader for making contour lines.
117
+ inject: {
118
+ "vs:#decl": `
119
+ out vec3 worldPos;
120
+ `,
121
+ "vs:#main-start": `
122
+ worldPos = positions;
123
+ `,
124
+ } });
125
+ }
126
+ decodePickingColor() {
127
+ return 0;
128
+ }
129
+ getPickingInfo({ info }) {
130
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
131
+ const pickColor = info.color;
132
+ if (!pickColor) {
133
+ return info;
134
+ }
135
+ // Texture coordinates.
136
+ const s = pickColor[0] / 255.0;
137
+ const t = pickColor[1] / 255.0;
138
+ const is_outside = pickColor[2] == 0;
139
+ if (is_outside) {
140
+ // Mouse is outside the non-transparent part of the map.
141
+ return info;
142
+ }
143
+ // MESH HEIGHT VALUE.
144
+ const meshImageData = this.props.meshImageData;
145
+ const isMeshImageData = meshImageData !== null;
146
+ const value_mesh = isMeshImageData
147
+ ? getValue(meshImageData, s, t, DECODER)
148
+ : 0;
149
+ // TEXTURE PROPERTY VALUE.
150
+ const textureImageData = this.props.textureImageData;
151
+ const value_property = getValue(textureImageData, s, t, DECODER);
152
+ const layer_properties = [];
153
+ layer_properties.push(getMapProperty("Property", value_property, this.props.propertyValueRange), isMeshImageData
154
+ ? getMapProperty("Depth", value_mesh, this.props.meshValueRange)
155
+ : { name: "Depth", value: 0 });
156
+ return Object.assign(Object.assign({}, info), { properties: layer_properties });
157
+ }
158
+ }
159
+ TerrainMapLayer.layerName = "TerrainMapLayer";
160
+ TerrainMapLayer.defaultProps = defaultProps;
161
+ //================= Local help functions. ==================
162
+ function getMapProperty(name, value, value_range) {
163
+ // Remap the [0, 1] decoded value to property value range.
164
+ const [min, max] = value_range;
165
+ const floatScaler = 1.0 / (256.0 * 256.0 * 256.0 - 1.0);
166
+ const scaled_value = value * floatScaler;
167
+ value = scaled_value * (max - min) + min;
168
+ return createPropertyData(name, value);
169
+ }
170
+ function getValue(imageData, s, t, decoder) {
171
+ const int_view = new Uint8ClampedArray(imageData.data, 0, imageData.data.length);
172
+ const w = imageData.width;
173
+ const h = imageData.height;
174
+ const j = Math.min(Math.floor(w * s), w - 1);
175
+ const i = Math.min(Math.floor(h * t), h - 1);
176
+ const pixelNo = i * w + j;
177
+ const r = int_view[pixelNo * 4 + 0] * decoder.rScaler;
178
+ const g = int_view[pixelNo * 4 + 1] * decoder.gScaler;
179
+ const b = int_view[pixelNo * 4 + 2] * decoder.bScaler;
180
+ const value = r + g + b;
181
+ return value;
182
+ }
183
+ //# sourceMappingURL=terrainMapLayer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"terrainMapLayer.js","sourceRoot":"","sources":["../../../src/layers/terrain/terrainMapLayer.ts"],"names":[],"mappings":"AAAA,OAAO,EACH,eAAe,GAElB,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,QAAQ,MAAM,sBAAsB,CAAC;AAC5C,OAAO,EAAE,MAAM,oBAAoB,CAAC;AACpC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,OAAO,EAAoB,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACzE,OAAO,EAAE,iCAAiC,EAAE,MAAM,qEAAqE,CAAC;AACxH,OAAO,EACH,kBAAkB,GAGrB,MAAM,qBAAqB,CAAC;AAE7B,MAAM,0BAA0B,GAAG;IAC/B,CAAC,EAAE,CAAC,kBAAkB,CAAC,EAAE,EAAE,CAAC,oBAAoB;IAChD,CAAC,EAAE,CAAC,kBAAkB,CAAC,EAAE,EAAE,CAAC,MAAM;IAClC,CAAC,EAAE,CAAC,cAAc,CAAC,EAAE,EAAE,CAAC,aAAa;IACrC,CAAC,EAAE,CAAC,cAAc,CAAC,EAAE,EAAE,CAAC,aAAa;CACxC,CAAC;AAWF,MAAM,CAAC,MAAM,OAAO,GAAG;IACnB,OAAO,EAAE,GAAG,GAAG,GAAG;IAClB,OAAO,EAAE,GAAG;IACZ,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;CACZ,CAAC;AAEF,SAAS,YAAY,CACjB,YAAoB,EACpB,WAA6B,EAC7B,gBAAkD;IAElD,MAAM,yBAAyB,GAAG,OAAO,gBAAgB,KAAK,WAAW,CAAC;IAC1E,MAAM,qBAAqB,GAAG,CAAC,CAAC,YAAY,CAAC;IAE7C,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;IAErC,MAAM,eAAe,GAAG,iCAAiC,CAAC;IAE1D,MAAM,QAAQ,GAAG,yBAAyB;QACtC,CAAC,CAAC,gBAAgB;QAClB,CAAC,CAAC,qBAAqB;YACvB,CAAC,CAAC,CAAC,KAAa,EAAE,EAAE,CAAC,SAAS,CAAC,KAAK,EAAE,YAAY,EAAE,WAAW,CAAC;YAChE,CAAC,CAAC,eAAe,EAAE,CAAC;IAExB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC1B,MAAM,KAAK,GAAG,CAAC,GAAG,KAAK,CAAC;QACxB,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,KAAK,EAAE;YACP,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;SAC9B;KACJ;IAED,OAAO,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AACnC,CAAC;AAiDD,MAAM,YAAY,GAAG;IACjB,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC;IAE7D,WAAW,EAAE,CAAC,CAAW,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ;IACxC,QAAQ,EAAE,CAAC,CAAW,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK;IAClC,cAAc,EAAE,CAAC,CAAW,EAA4B,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC;IAC1E,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAClB,YAAY,EAAE,EAAE;IAChB,kBAAkB,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;IAC9B,eAAe,EAAE,IAAI;IACrB,gBAAgB,EAAE,iBAAiB,CAAC,SAAS;IAC7C,gBAAgB,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE;IAC9D,aAAa,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE;IAC3D,cAAc,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;IAC1B,SAAS,EAAE,IAAI;CAClB,CAAC;AAEF,iEAAiE;AACjE,0EAA0E;AAC1E,mFAAmF;AACnF,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,eAG5C;IAEG,mEAAmE;IACnE,2BAA2B;IAC3B,IAAI,CAAC,EAAE,QAAQ,EAAE,OAAO,EAAO;;QAC3B,MAAM,EAAE,EAAE,EAAE,GAAG,OAAO,CAAC;QAEvB,MAAM,qBAAqB,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,mCAAI,CAAC,GAAG,CAAC;QAC7D,MAAM,eAAe,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,mCAAI,CAAC,GAAG,CAAC;QACvD,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAEnD,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC,mCAAI,GAAG,CAAC;QAC9D,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC,mCAAI,GAAG,CAAC;QAE9D,gFAAgF;QAChF,gEAAgE;QAChE,MAAM,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,aAAa,0CAAG,CAAC,CAAC,mCAAI,aAAa,CAAC;QACxE,MAAM,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,aAAa,0CAAG,CAAC,CAAC,mCAAI,aAAa,CAAC;QAExE,MAAM,YAAY,GACd,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,SAAS;YAC3C,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,IAAI;YACtC,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,KAAK,CAAC;QAC5C,IAAI,kBAAkB,GAAG,YAAY;YACjC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB;YAC/B,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhB,4BAA4B;QAC5B,kBAAkB,GAAI,kBAA4B,CAAC,GAAG,CAClD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,aAAD,CAAC,cAAD,CAAC,GAAI,CAAC,CAAC,GAAG,GAAG,CACxB,CAAC;QAEF,MAAM,+BAA+B,GAChC,IAAI,CAAC,KAAK,CAAC,kBAA8B,KAAK,KAAK,CAAC;QAEzD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YACvB,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;SAC7B;QAED,KAAK,CAAC,IAAI,CAAC;YACP,QAAQ,kCACD,QAAQ,KACX,QAAQ,EAAE,IAAI,SAAS,CAAC,OAAO,CAAC,EAAE,EAAE;oBAChC,KAAK,EAAE,GAAG;oBACV,MAAM,EAAE,CAAC;oBACT,MAAM,EAAE,EAAE,CAAC,GAAG;oBACd,IAAI,EAAE,YAAY,CACd,IAAI,CAAC,KAAK,CAAC,YAAY,EACtB,IAAI,CAAC,OAA8B,CAAC,QAAQ;yBACxC,WAAW,EAChB,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAC9B;oBACD,UAAU,EAAE,0BAA0B;iBACzC,CAAC,EACF,aAAa;gBACb,aAAa;gBACb,gBAAgB;gBAChB,gBAAgB;gBAChB,qBAAqB;gBACrB,eAAe;gBACf,eAAe;gBACf,kBAAkB;gBAClB,+BAA+B;gBAC/B,YAAY,GACf;SACJ,CAAC,CAAC;QAEH,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YACvB,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;SAC5B;IACL,CAAC;IAED,UAAU;QACN,MAAM,aAAa,GAAG,KAAK,CAAC,UAAU,EAAE,CAAC;QACzC,mDAAmD;QACnD,aAAa,CAAC,EAAE,GAAG,QAAQ,CAAC;QAE5B,uCACO,aAAa;YAEhB,6EAA6E;YAC7E,4CAA4C;YAC5C,MAAM,EAAE;gBACJ,UAAU,EAAE;;iBAEX;gBAED,gBAAgB,EAAE;;iBAEjB;aACJ,IACH;IACN,CAAC;IAED,kBAAkB;QACd,OAAO,CAAC,CAAC;IACb,CAAC;IAED,cAAc,CAAC,EAAE,IAAI,EAAyB;QAG1C,8DAA8D;QAC9D,MAAM,SAAS,GAAG,IAAI,CAAC,KAAc,CAAC;QACtC,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO,IAAI,CAAC;SACf;QAED,uBAAuB;QACvB,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC/B,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAE/B,MAAM,UAAU,GAAY,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QAC9C,IAAI,UAAU,EAAE;YACZ,wDAAwD;YACxD,OAAO,IAAI,CAAC;SACf;QAED,qBAAqB;QACrB,MAAM,aAAa,GAAc,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC;QAC1D,MAAM,eAAe,GAAG,aAAa,KAAK,IAAI,CAAC;QAC/C,MAAM,UAAU,GAAG,eAAe;YAC9B,CAAC,CAAC,QAAQ,CAAC,aAAa,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC;YACxC,CAAC,CAAC,CAAC,CAAC;QAER,0BAA0B;QAC1B,MAAM,gBAAgB,GAAc,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QAChE,MAAM,cAAc,GAAG,QAAQ,CAAC,gBAAgB,EAAE,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC;QAEjE,MAAM,gBAAgB,GAAuB,EAAE,CAAC;QAChD,gBAAgB,CAAC,IAAI,CACjB,cAAc,CACV,UAAU,EACV,cAAc,EACd,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAChC,EACD,eAAe;YACX,CAAC,CAAC,cAAc,CAAC,OAAO,EAAE,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;YAChE,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,CACpC,CAAC;QAEF,uCACO,IAAI,KACP,UAAU,EAAE,gBAAgB,IAC9B;IACN,CAAC;CACJ;AAED,eAAe,CAAC,SAAS,GAAG,iBAAiB,CAAC;AAC9C,eAAe,CAAC,YAAY,GAAG,YAAY,CAAC;AAE5C,4DAA4D;AAE5D,SAAS,cAAc,CACnB,IAAY,EACZ,KAAa,EACb,WAA6B;IAE7B,0DAA0D;IAC1D,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,WAAW,CAAC;IAE/B,MAAM,WAAW,GAAG,GAAG,GAAG,CAAC,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;IACxD,MAAM,YAAY,GAAG,KAAK,GAAG,WAAW,CAAC;IAEzC,KAAK,GAAG,YAAY,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC;IACzC,OAAO,kBAAkB,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;AAC3C,CAAC;AAED,SAAS,QAAQ,CACb,SAAoB,EACpB,CAAS,EACT,CAAS,EACT,OAA8D;IAE9D,MAAM,QAAQ,GAAG,IAAI,iBAAiB,CAClC,SAAS,CAAC,IAAI,EACd,CAAC,EACD,SAAS,CAAC,IAAI,CAAC,MAAM,CACxB,CAAC;IAEF,MAAM,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC;IAC1B,MAAM,CAAC,GAAG,SAAS,CAAC,MAAM,CAAC;IAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;IAC7C,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;IAE7C,MAAM,OAAO,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAC1B,MAAM,CAAC,GAAG,QAAQ,CAAC,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC;IACtD,MAAM,CAAC,GAAG,QAAQ,CAAC,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC;IACtD,MAAM,CAAC,GAAG,QAAQ,CAAC,OAAO,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC;IACtD,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IAExB,OAAO,KAAK,CAAC;AACjB,CAAC"}
@@ -0,0 +1,2 @@
1
+ declare const fsShader = "#version 300 es\n#define SHADER_NAME terrainmap-shader\n\nprecision highp float;\n\nuniform bool hasTexture;\nuniform sampler2D sampler;\nuniform bool flatShading;\nuniform float opacity;\n\nuniform bool isContoursDepth;\n\nuniform float contourReferencePoint;\nuniform float contourInterval;\n\nin vec2 vTexCoord;\nin vec3 cameraPosition;\nin vec3 normals_commonspace;\nin vec4 position_commonspace;\nin vec4 vColor;\nin vec4 positions;\n\nout vec4 fragColor;\n\nin vec3 worldPos; // we export this from vertex shader (by injecting into it).\n\nuniform sampler2D colormap;\n\nuniform float valueRangeMin;\nuniform float valueRangeMax;\nuniform float colorMapRangeMin;\nuniform float colorMapRangeMax;\n\nuniform vec3 colorMapClampColor;\nuniform bool isClampColor;\nuniform bool isColorMapClampColorTransparent;\n\n\nvoid main(void) {\n geometry.uv = vTexCoord;\n\n vec3 normal;\n if (flatShading) {\n#ifdef DERIVATIVES_AVAILABLE\n normal = normalize(cross(dFdx(position_commonspace.xyz), dFdy(position_commonspace.xyz)));\n#else\n normal = vec3(0.0, 0.0, 1.0);\n#endif\n } else {\n normal = normals_commonspace;\n }\n\n vec4 color = hasTexture ? texture(sampler, vTexCoord) : vColor;\n\n float texture_alpha = color.a;\n\n // Discard transparent pixels.\n if (!picking_uActive && color.w < 0.99) {\n discard;\n return;\n }\n\n // Picking pass.\n if (picking_uActive) {\n // Send texture coordinates.\n float s = vTexCoord.x;\n float t = vTexCoord.y;\n float b = texture_alpha > 0.95 ? 255.0 : 0.0;\n\n fragColor = vec4(s, t, b, 1.0);\n return;\n }\n\n float propertyValue = 0.0;\n if (hasTexture) {\n float opcacity = color.w;\n float floatScaler = 1.0 / (256.0 * 256.0 * 256.0 - 1.0);\n vec3 rgb = color.rgb;\n rgb *= vec3(16711680.0, 65280.0, 255.0); //255*256*256, 255*256, 255\n float propertyValue_norm = (rgb.r + rgb.g + rgb.b) * floatScaler; // propertyValue_norm will be in range [0-1]\n\n // If colorMapRangeMin/Max specified, color map will span this interval.\n propertyValue = propertyValue_norm * (valueRangeMax - valueRangeMin) + valueRangeMin;\n float x = (propertyValue - colorMapRangeMin) / (colorMapRangeMax - colorMapRangeMin);\n;\n if (x < 0.0 || x > 1.0) {\n // Out of range. Use clampcolor.\n if (isClampColor) {\n color = vec4(colorMapClampColor.rgb, 1.0);\n\n }\n else if (isColorMapClampColorTransparent) {\n discard;\n return;\n }\n else {\n // Use min/max color to clamp.\n x = max(0.0, x);\n x = min(1.0, x);\n\n color = texture2D(colormap, vec2(x, 0.5));\n color.a = opcacity;\n }\n }\n else {\n color = texture2D(colormap, vec2(x, 0.5));\n color.a = opcacity;\n }\n }\n\n bool is_contours = contourReferencePoint != -1.0 && contourInterval != -1.0;\n if (is_contours) {\n // Contours are made of either depths or properties.\n float val = (hasTexture && !isContoursDepth) ? (propertyValue - contourReferencePoint) / contourInterval\n : (abs(worldPos.z) - contourReferencePoint) / contourInterval;\n\n float f = fract(val);\n float df = fwidth(val);\n\n // keep: float c = smoothstep(df * 1.0, df * 2.0, f); // smootstep from/to no of pixels distance fronm contour line.\n float c = smoothstep(0.0, df * 2.0, f);\n\n color = color * vec4(c, c, c, 1.0);\n }\n\n // Use normal lighting.\n vec3 lightColor = lighting_getLightColor(color.rgb, cameraPosition, position_commonspace.xyz, normal);\n fragColor = vec4(lightColor, color.a * opacity);\n\n DECKGL_FILTER_COLOR(fragColor, geometry);\n}\n";
2
+ export default fsShader;