@webviz/subsurface-viewer 0.0.1-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (501) hide show
  1. package/dist/DashSubsurfaceViewer.d.ts +56 -0
  2. package/dist/DashSubsurfaceViewer.js +160 -0
  3. package/dist/DashSubsurfaceViewer.js.map +1 -0
  4. package/dist/SubsurfaceViewer.d.ts +65 -0
  5. package/dist/SubsurfaceViewer.js +208 -0
  6. package/dist/SubsurfaceViewer.js.map +1 -0
  7. package/dist/assets/glTF/north_arrow/scene.bin +0 -0
  8. package/dist/assets/glTF/north_arrow/scene.gltf +315 -0
  9. package/dist/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  10. package/dist/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  11. package/dist/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  12. package/dist/components/ColorLegend.d.ts +26 -0
  13. package/dist/components/ColorLegend.js +19 -0
  14. package/dist/components/ColorLegend.js.map +1 -0
  15. package/dist/components/ColorLegends.d.ts +12 -0
  16. package/dist/components/ColorLegends.js +10 -0
  17. package/dist/components/ColorLegends.js.map +1 -0
  18. package/dist/components/DistanceScale.d.ts +12 -0
  19. package/dist/components/DistanceScale.js +45 -0
  20. package/dist/components/DistanceScale.js.map +1 -0
  21. package/dist/components/InfoCard.d.ts +11 -0
  22. package/dist/components/InfoCard.js +149 -0
  23. package/dist/components/InfoCard.js.map +1 -0
  24. package/dist/components/Map.d.ts +158 -0
  25. package/dist/components/Map.js +867 -0
  26. package/dist/components/Map.js.map +1 -0
  27. package/dist/components/StatusIndicator.d.ts +8 -0
  28. package/dist/components/StatusIndicator.js +20 -0
  29. package/dist/components/StatusIndicator.js.map +1 -0
  30. package/dist/components/ViewAnnotation.d.ts +7 -0
  31. package/dist/components/ViewAnnotation.js +13 -0
  32. package/dist/components/ViewAnnotation.js.map +1 -0
  33. package/dist/components/ViewFooter.d.ts +6 -0
  34. package/dist/components/ViewFooter.js +21 -0
  35. package/dist/components/ViewFooter.js.map +1 -0
  36. package/dist/components/settings/DrawModeSelector.d.ts +18 -0
  37. package/dist/components/settings/DrawModeSelector.js +20 -0
  38. package/dist/components/settings/DrawModeSelector.js.map +1 -0
  39. package/dist/components/settings/LayerProperty.d.ts +6 -0
  40. package/dist/components/settings/LayerProperty.js +39 -0
  41. package/dist/components/settings/LayerProperty.js.map +1 -0
  42. package/dist/components/settings/LayerSettingsButton.d.ts +7 -0
  43. package/dist/components/settings/LayerSettingsButton.js +51 -0
  44. package/dist/components/settings/LayerSettingsButton.js.map +1 -0
  45. package/dist/components/settings/LayersButton.d.ts +8 -0
  46. package/dist/components/settings/LayersButton.js +45 -0
  47. package/dist/components/settings/LayersButton.js.map +1 -0
  48. package/dist/components/settings/NumericInput.d.ts +20 -0
  49. package/dist/components/settings/NumericInput.js +25 -0
  50. package/dist/components/settings/NumericInput.js.map +1 -0
  51. package/dist/components/settings/Settings.d.ts +7 -0
  52. package/dist/components/settings/Settings.js +39 -0
  53. package/dist/components/settings/Settings.js.map +1 -0
  54. package/dist/components/settings/SliderInput.d.ts +29 -0
  55. package/dist/components/settings/SliderInput.js +21 -0
  56. package/dist/components/settings/SliderInput.js.map +1 -0
  57. package/dist/components/settings/ToggleButton.d.ts +17 -0
  58. package/dist/components/settings/ToggleButton.js +19 -0
  59. package/dist/components/settings/ToggleButton.js.map +1 -0
  60. package/dist/index.d.ts +2 -0
  61. package/dist/index.js +3 -0
  62. package/dist/index.js.map +1 -0
  63. package/dist/inputSchema/ColorTables.json +51 -0
  64. package/dist/inputSchema/FaultPolygons.json +80 -0
  65. package/dist/inputSchema/Grid.json +39 -0
  66. package/dist/inputSchema/PieChart.json +72 -0
  67. package/dist/inputSchema/WellLog.json +126 -0
  68. package/dist/inputSchema/WellLogTemplate.json +136 -0
  69. package/dist/inputSchema/WellLogs.json +5 -0
  70. package/dist/inputSchema/Wells.json +106 -0
  71. package/dist/inputSchema/schemaValidationUtil.d.ts +5 -0
  72. package/dist/inputSchema/schemaValidationUtil.js +48 -0
  73. package/dist/inputSchema/schemaValidationUtil.js.map +1 -0
  74. package/dist/inputSchema/validator.d.ts +1 -0
  75. package/dist/inputSchema/validator.js +64 -0
  76. package/dist/inputSchema/validator.js.map +1 -0
  77. package/dist/inputSchema/wellCompletions.json +108 -0
  78. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.d.ts +37 -0
  79. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.js +86 -0
  80. package/dist/layers/BoxSelectionLayer/boxSelectionLayer.js.map +1 -0
  81. package/dist/layers/axes/axes-fragment.glsl.d.ts +2 -0
  82. package/dist/layers/axes/axes-fragment.glsl.js +15 -0
  83. package/dist/layers/axes/axes-fragment.glsl.js.map +1 -0
  84. package/dist/layers/axes/axesLayer.d.ts +38 -0
  85. package/dist/layers/axes/axesLayer.js +485 -0
  86. package/dist/layers/axes/axesLayer.js.map +1 -0
  87. package/dist/layers/axes/boxLayer.d.ts +20 -0
  88. package/dist/layers/axes/boxLayer.js +52 -0
  89. package/dist/layers/axes/boxLayer.js.map +1 -0
  90. package/dist/layers/axes/grid-vertex.glsl.d.ts +2 -0
  91. package/dist/layers/axes/grid-vertex.glsl.js +14 -0
  92. package/dist/layers/axes/grid-vertex.glsl.js.map +1 -0
  93. package/dist/layers/axes2d/axes2DLayer.d.ts +58 -0
  94. package/dist/layers/axes2d/axes2DLayer.js +613 -0
  95. package/dist/layers/axes2d/axes2DLayer.js.map +1 -0
  96. package/dist/layers/axes2d/font-atlas.png +0 -0
  97. package/dist/layers/axes2d/label-fragment.glsl.d.ts +2 -0
  98. package/dist/layers/axes2d/label-fragment.glsl.js +38 -0
  99. package/dist/layers/axes2d/label-fragment.glsl.js.map +1 -0
  100. package/dist/layers/axes2d/label-vertex.glsl.d.ts +2 -0
  101. package/dist/layers/axes2d/label-vertex.glsl.js +21 -0
  102. package/dist/layers/axes2d/label-vertex.glsl.js.map +1 -0
  103. package/dist/layers/axes2d/line-fragment.glsl.d.ts +2 -0
  104. package/dist/layers/axes2d/line-fragment.glsl.js +15 -0
  105. package/dist/layers/axes2d/line-fragment.glsl.js.map +1 -0
  106. package/dist/layers/axes2d/line-vertex.glsl.d.ts +2 -0
  107. package/dist/layers/axes2d/line-vertex.glsl.js +14 -0
  108. package/dist/layers/axes2d/line-vertex.glsl.js.map +1 -0
  109. package/dist/layers/colormap/colormap.fs.glsl.d.ts +2 -0
  110. package/dist/layers/colormap/colormap.fs.glsl.js +42 -0
  111. package/dist/layers/colormap/colormap.fs.glsl.js.map +1 -0
  112. package/dist/layers/colormap/colormapLayer.d.ts +24 -0
  113. package/dist/layers/colormap/colormapLayer.js +150 -0
  114. package/dist/layers/colormap/colormapLayer.js.map +1 -0
  115. package/dist/layers/drawing/drawingLayer.d.ts +17 -0
  116. package/dist/layers/drawing/drawingLayer.js +202 -0
  117. package/dist/layers/drawing/drawingLayer.js.map +1 -0
  118. package/dist/layers/fault_polygons/faultPolygonsLayer.d.ts +9 -0
  119. package/dist/layers/fault_polygons/faultPolygonsLayer.js +43 -0
  120. package/dist/layers/fault_polygons/faultPolygonsLayer.js.map +1 -0
  121. package/dist/layers/grid3d/fragment.fs.glsl.d.ts +2 -0
  122. package/dist/layers/grid3d/fragment.fs.glsl.js +109 -0
  123. package/dist/layers/grid3d/fragment.fs.glsl.js.map +1 -0
  124. package/dist/layers/grid3d/fragment_lines.glsl.d.ts +2 -0
  125. package/dist/layers/grid3d/fragment_lines.glsl.js +21 -0
  126. package/dist/layers/grid3d/fragment_lines.glsl.js.map +1 -0
  127. package/dist/layers/grid3d/grid3dLayer.d.ts +73 -0
  128. package/dist/layers/grid3d/grid3dLayer.js +134 -0
  129. package/dist/layers/grid3d/grid3dLayer.js.map +1 -0
  130. package/dist/layers/grid3d/privateLayer.d.ts +73 -0
  131. package/dist/layers/grid3d/privateLayer.js +174 -0
  132. package/dist/layers/grid3d/privateLayer.js.map +1 -0
  133. package/dist/layers/grid3d/vertex.glsl.d.ts +2 -0
  134. package/dist/layers/grid3d/vertex.glsl.js +43 -0
  135. package/dist/layers/grid3d/vertex.glsl.js.map +1 -0
  136. package/dist/layers/grid3d/vertex_lines.glsl.d.ts +2 -0
  137. package/dist/layers/grid3d/vertex_lines.glsl.js +16 -0
  138. package/dist/layers/grid3d/vertex_lines.glsl.js.map +1 -0
  139. package/dist/layers/grid3d/webworker.d.ts +4 -0
  140. package/dist/layers/grid3d/webworker.js +140 -0
  141. package/dist/layers/grid3d/webworker.js.map +1 -0
  142. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.d.ts +2 -0
  143. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.js +62 -0
  144. package/dist/layers/hillshading2d/hillshading2d.fs.glsl.js.map +1 -0
  145. package/dist/layers/hillshading2d/hillshading2dLayer.d.ts +22 -0
  146. package/dist/layers/hillshading2d/hillshading2dLayer.js +101 -0
  147. package/dist/layers/hillshading2d/hillshading2dLayer.js.map +1 -0
  148. package/dist/layers/index.d.ts +34 -0
  149. package/dist/layers/index.js +19 -0
  150. package/dist/layers/index.js.map +1 -0
  151. package/dist/layers/intersection/unfoldedGeoJsonLayer.d.ts +10 -0
  152. package/dist/layers/intersection/unfoldedGeoJsonLayer.js +64 -0
  153. package/dist/layers/intersection/unfoldedGeoJsonLayer.js.map +1 -0
  154. package/dist/layers/map/fragment.fs.glsl.d.ts +2 -0
  155. package/dist/layers/map/fragment.fs.glsl.js +127 -0
  156. package/dist/layers/map/fragment.fs.glsl.js.map +1 -0
  157. package/dist/layers/map/fragment_lines.glsl.d.ts +2 -0
  158. package/dist/layers/map/fragment_lines.glsl.js +21 -0
  159. package/dist/layers/map/fragment_lines.glsl.js.map +1 -0
  160. package/dist/layers/map/mapLayer.d.ts +120 -0
  161. package/dist/layers/map/mapLayer.js +275 -0
  162. package/dist/layers/map/mapLayer.js.map +1 -0
  163. package/dist/layers/map/privateMapLayer.d.ts +76 -0
  164. package/dist/layers/map/privateMapLayer.js +190 -0
  165. package/dist/layers/map/privateMapLayer.js.map +1 -0
  166. package/dist/layers/map/vertex.glsl.d.ts +2 -0
  167. package/dist/layers/map/vertex.glsl.js +45 -0
  168. package/dist/layers/map/vertex.glsl.js.map +1 -0
  169. package/dist/layers/map/vertex_lines.glsl.d.ts +2 -0
  170. package/dist/layers/map/vertex_lines.glsl.js +16 -0
  171. package/dist/layers/map/vertex_lines.glsl.js.map +1 -0
  172. package/dist/layers/map/webworker.d.ts +4 -0
  173. package/dist/layers/map/webworker.js +362 -0
  174. package/dist/layers/map/webworker.js.map +1 -0
  175. package/dist/layers/northarrow/northArrow3DLayer.d.ts +20 -0
  176. package/dist/layers/northarrow/northArrow3DLayer.js +144 -0
  177. package/dist/layers/northarrow/northArrow3DLayer.js.map +1 -0
  178. package/dist/layers/northarrow/northarrow-fragment.glsl.d.ts +2 -0
  179. package/dist/layers/northarrow/northarrow-fragment.glsl.js +15 -0
  180. package/dist/layers/northarrow/northarrow-fragment.glsl.js.map +1 -0
  181. package/dist/layers/northarrow/northarrow-vertex.glsl.d.ts +2 -0
  182. package/dist/layers/northarrow/northarrow-vertex.glsl.js +14 -0
  183. package/dist/layers/northarrow/northarrow-vertex.glsl.js.map +1 -0
  184. package/dist/layers/piechart/fragment.glsl.d.ts +2 -0
  185. package/dist/layers/piechart/fragment.glsl.js +43 -0
  186. package/dist/layers/piechart/fragment.glsl.js.map +1 -0
  187. package/dist/layers/piechart/pieChartLayer.d.ts +40 -0
  188. package/dist/layers/piechart/pieChartLayer.js +174 -0
  189. package/dist/layers/piechart/pieChartLayer.js.map +1 -0
  190. package/dist/layers/piechart/vertex.glsl.d.ts +2 -0
  191. package/dist/layers/piechart/vertex.glsl.js +43 -0
  192. package/dist/layers/piechart/vertex.glsl.js.map +1 -0
  193. package/dist/layers/points/pointsLayer.d.ts +34 -0
  194. package/dist/layers/points/pointsLayer.js +78 -0
  195. package/dist/layers/points/pointsLayer.js.map +1 -0
  196. package/dist/layers/polylines/polylinesLayer.d.ts +50 -0
  197. package/dist/layers/polylines/polylinesLayer.js +157 -0
  198. package/dist/layers/polylines/polylinesLayer.js.map +1 -0
  199. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.d.ts +6 -0
  200. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.js +22 -0
  201. package/dist/layers/selectable_geojson/selectableGeoJsonLayer.js.map +1 -0
  202. package/dist/layers/shader_modules/decoder.d.ts +15 -0
  203. package/dist/layers/shader_modules/decoder.fs.glsl.d.ts +2 -0
  204. package/dist/layers/shader_modules/decoder.fs.glsl.js +40 -0
  205. package/dist/layers/shader_modules/decoder.fs.glsl.js.map +1 -0
  206. package/dist/layers/shader_modules/decoder.js +29 -0
  207. package/dist/layers/shader_modules/decoder.js.map +1 -0
  208. package/dist/layers/shader_modules/index.d.ts +1 -0
  209. package/dist/layers/shader_modules/index.js +2 -0
  210. package/dist/layers/shader_modules/index.js.map +1 -0
  211. package/dist/layers/terrain/map3DLayer.d.ts +42 -0
  212. package/dist/layers/terrain/map3DLayer.js +324 -0
  213. package/dist/layers/terrain/map3DLayer.js.map +1 -0
  214. package/dist/layers/terrain/terrainMapLayer.d.ts +45 -0
  215. package/dist/layers/terrain/terrainMapLayer.js +183 -0
  216. package/dist/layers/terrain/terrainMapLayer.js.map +1 -0
  217. package/dist/layers/terrain/terrainmap.fs.glsl.d.ts +2 -0
  218. package/dist/layers/terrain/terrainmap.fs.glsl.js +134 -0
  219. package/dist/layers/terrain/terrainmap.fs.glsl.js.map +1 -0
  220. package/dist/layers/triangle/fragment.fs.glsl.d.ts +2 -0
  221. package/dist/layers/triangle/fragment.fs.glsl.js +126 -0
  222. package/dist/layers/triangle/fragment.fs.glsl.js.map +1 -0
  223. package/dist/layers/triangle/fragment_lines.glsl.d.ts +2 -0
  224. package/dist/layers/triangle/fragment_lines.glsl.js +21 -0
  225. package/dist/layers/triangle/fragment_lines.glsl.js.map +1 -0
  226. package/dist/layers/triangle/privateTriangleLayer.d.ts +70 -0
  227. package/dist/layers/triangle/privateTriangleLayer.js +108 -0
  228. package/dist/layers/triangle/privateTriangleLayer.js.map +1 -0
  229. package/dist/layers/triangle/test_data/surfacePoints.d.ts +2 -0
  230. package/dist/layers/triangle/test_data/surfacePoints.js +4345 -0
  231. package/dist/layers/triangle/test_data/surfacePoints.js.map +1 -0
  232. package/dist/layers/triangle/test_data/surfaceTriangles.d.ts +2 -0
  233. package/dist/layers/triangle/test_data/surfaceTriangles.js +7393 -0
  234. package/dist/layers/triangle/test_data/surfaceTriangles.js.map +1 -0
  235. package/dist/layers/triangle/triangleLayer.d.ts +60 -0
  236. package/dist/layers/triangle/triangleLayer.js +170 -0
  237. package/dist/layers/triangle/triangleLayer.js.map +1 -0
  238. package/dist/layers/triangle/vertex.glsl.d.ts +2 -0
  239. package/dist/layers/triangle/vertex.glsl.js +35 -0
  240. package/dist/layers/triangle/vertex.glsl.js.map +1 -0
  241. package/dist/layers/triangle/vertex_lines.glsl.d.ts +2 -0
  242. package/dist/layers/triangle/vertex_lines.glsl.js +16 -0
  243. package/dist/layers/triangle/vertex_lines.glsl.js.map +1 -0
  244. package/dist/layers/triangle/webworker.d.ts +4 -0
  245. package/dist/layers/triangle/webworker.js +132 -0
  246. package/dist/layers/triangle/webworker.js.map +1 -0
  247. package/dist/layers/utils/layerTools.d.ts +52 -0
  248. package/dist/layers/utils/layerTools.js +91 -0
  249. package/dist/layers/utils/layerTools.js.map +1 -0
  250. package/dist/layers/utils/propertyMapTools.d.ts +8 -0
  251. package/dist/layers/utils/propertyMapTools.js +21 -0
  252. package/dist/layers/utils/propertyMapTools.js.map +1 -0
  253. package/dist/layers/wells/utils/spline.d.ts +28 -0
  254. package/dist/layers/wells/utils/spline.js +236 -0
  255. package/dist/layers/wells/utils/spline.js.map +1 -0
  256. package/dist/layers/wells/wellsLayer.d.ts +89 -0
  257. package/dist/layers/wells/wellsLayer.js +939 -0
  258. package/dist/layers/wells/wellsLayer.js.map +1 -0
  259. package/dist/package.json +35 -0
  260. package/dist/redux/actions.d.ts +1 -0
  261. package/dist/redux/actions.js +3 -0
  262. package/dist/redux/actions.js.map +1 -0
  263. package/dist/redux/reducer.d.ts +11 -0
  264. package/dist/redux/reducer.js +28 -0
  265. package/dist/redux/reducer.js.map +1 -0
  266. package/dist/redux/store.d.ts +4 -0
  267. package/dist/redux/store.js +10 -0
  268. package/dist/redux/store.js.map +1 -0
  269. package/dist/redux/types.d.ts +43 -0
  270. package/dist/redux/types.js +79 -0
  271. package/dist/redux/types.js.map +1 -0
  272. package/dist/storybook/SubsurfaceViewer.stories.d.ts +455 -0
  273. package/dist/storybook/SubsurfaceViewer.stories.js +537 -0
  274. package/dist/storybook/SubsurfaceViewer.stories.js.map +1 -0
  275. package/dist/storybook/components/InfoCard.stories.d.ts +48 -0
  276. package/dist/storybook/components/InfoCard.stories.js +36 -0
  277. package/dist/storybook/components/InfoCard.stories.js.map +1 -0
  278. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.d.ts +31 -0
  279. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.js +30 -0
  280. package/dist/storybook/components/colorLegends/ContinuousLegend.stories.js.map +1 -0
  281. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.d.ts +31 -0
  282. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.js +30 -0
  283. package/dist/storybook/components/colorLegends/DiscreteLegend.stories.js.map +1 -0
  284. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.d.ts +20 -0
  285. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.js +66 -0
  286. package/dist/storybook/components/colorLegends/IndividualScaleForMap.stories.js.map +1 -0
  287. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.d.ts +65 -0
  288. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.js +94 -0
  289. package/dist/storybook/components/colorLegends/SingleScaleForMap.stories.js.map +1 -0
  290. package/dist/storybook/components/settings/LayerSettingsButton.stories.d.ts +34 -0
  291. package/dist/storybook/components/settings/LayerSettingsButton.stories.js +31 -0
  292. package/dist/storybook/components/settings/LayerSettingsButton.stories.js.map +1 -0
  293. package/dist/storybook/components/settings/NumericInput.stories.d.ts +14 -0
  294. package/dist/storybook/components/settings/NumericInput.stories.js +15 -0
  295. package/dist/storybook/components/settings/NumericInput.stories.js.map +1 -0
  296. package/dist/storybook/components/settings/ToggleButton.stories.d.ts +13 -0
  297. package/dist/storybook/components/settings/ToggleButton.stories.js +14 -0
  298. package/dist/storybook/components/settings/ToggleButton.stories.js.map +1 -0
  299. package/dist/storybook/schemaValidation/sampleData.d.ts +122 -0
  300. package/dist/storybook/schemaValidation/sampleData.js +172 -0
  301. package/dist/storybook/schemaValidation/sampleData.js.map +1 -0
  302. package/dist/storybook/schemaValidation/schemaValidation.stories.d.ts +31 -0
  303. package/dist/storybook/schemaValidation/schemaValidation.stories.js +42 -0
  304. package/dist/storybook/schemaValidation/schemaValidation.stories.js.map +1 -0
  305. package/dist/utils/configuration.d.ts +631 -0
  306. package/dist/utils/configuration.js +36 -0
  307. package/dist/utils/configuration.js.map +1 -0
  308. package/dist/utils/fit-bounds.d.ts +15 -0
  309. package/dist/utils/fit-bounds.js +66 -0
  310. package/dist/utils/fit-bounds.js.map +1 -0
  311. package/dist/utils/measurement.d.ts +6 -0
  312. package/dist/utils/measurement.js +47 -0
  313. package/dist/utils/measurement.js.map +1 -0
  314. package/dist/utils/northArrow.d.ts +113 -0
  315. package/dist/utils/northArrow.js +5 -0
  316. package/dist/utils/northArrow.js.map +1 -0
  317. package/dist/utils/specExtractor.d.ts +3 -0
  318. package/dist/utils/specExtractor.js +24 -0
  319. package/dist/utils/specExtractor.js.map +1 -0
  320. package/dist/viewports/index.d.ts +1 -0
  321. package/dist/viewports/index.js +2 -0
  322. package/dist/viewports/index.js.map +1 -0
  323. package/dist/viewports/intersectionViewport.d.ts +35 -0
  324. package/dist/viewports/intersectionViewport.js +65 -0
  325. package/dist/viewports/intersectionViewport.js.map +1 -0
  326. package/dist/views/index.d.ts +1 -0
  327. package/dist/views/index.js +2 -0
  328. package/dist/views/index.js.map +1 -0
  329. package/dist/views/intersectionView.d.ts +18 -0
  330. package/dist/views/intersectionView.js +17 -0
  331. package/dist/views/intersectionView.js.map +1 -0
  332. package/package.json +35 -0
  333. package/src/DashSubsurfaceViewer.tsx +270 -0
  334. package/src/SubsurfaceViewer.stories.tsx +449 -0
  335. package/src/SubsurfaceViewer.test.tsx +98 -0
  336. package/src/SubsurfaceViewer.tsx +356 -0
  337. package/src/__snapshots__/SubsurfaceViewer.test.tsx.snap +178 -0
  338. package/src/assets/glTF/north_arrow/scene.bin +0 -0
  339. package/src/assets/glTF/north_arrow/scene.gltf +315 -0
  340. package/src/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  341. package/src/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  342. package/src/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  343. package/src/components/ColorLegend.test.tsx +32 -0
  344. package/src/components/ColorLegend.tsx +80 -0
  345. package/src/components/ColorLegends.test.tsx +97 -0
  346. package/src/components/ColorLegends.tsx +46 -0
  347. package/src/components/DistanceScale.stories.tsx +28 -0
  348. package/src/components/DistanceScale.test.tsx +36 -0
  349. package/src/components/DistanceScale.tsx +84 -0
  350. package/src/components/InfoCard.test.tsx +110 -0
  351. package/src/components/InfoCard.tsx +263 -0
  352. package/src/components/Map.test.tsx +142 -0
  353. package/src/components/Map.tsx +1435 -0
  354. package/src/components/StatusIndicator.test.tsx +14 -0
  355. package/src/components/StatusIndicator.tsx +38 -0
  356. package/src/components/ViewAnnotation.tsx +16 -0
  357. package/src/components/ViewFooter.test.tsx +12 -0
  358. package/src/components/ViewFooter.tsx +30 -0
  359. package/src/components/__snapshots__/ColorLegends.test.tsx.snap +15 -0
  360. package/src/components/__snapshots__/DistanceScale.test.tsx.snap +33 -0
  361. package/src/components/__snapshots__/InfoCard.test.tsx.snap +561 -0
  362. package/src/components/__snapshots__/Map.test.tsx.snap +119 -0
  363. package/src/components/__snapshots__/StatusIndicator.test.tsx.snap +3 -0
  364. package/src/components/__snapshots__/ViewFooter.test.tsx.snap +7 -0
  365. package/src/components/settings/DrawModeSelector.test.tsx +45 -0
  366. package/src/components/settings/DrawModeSelector.tsx +58 -0
  367. package/src/components/settings/DrawModeSelector_performance.test.tsx +35 -0
  368. package/src/components/settings/LayerProperty.test.tsx +35 -0
  369. package/src/components/settings/LayerProperty.tsx +153 -0
  370. package/src/components/settings/LayerProperty_performance.test.tsx +39 -0
  371. package/src/components/settings/LayerSettingsButton.test.tsx +133 -0
  372. package/src/components/settings/LayerSettingsButton.tsx +95 -0
  373. package/src/components/settings/LayersButton.test.tsx +102 -0
  374. package/src/components/settings/LayersButton.tsx +97 -0
  375. package/src/components/settings/NumericInput.test.tsx +25 -0
  376. package/src/components/settings/NumericInput.tsx +67 -0
  377. package/src/components/settings/Settings.tsx +71 -0
  378. package/src/components/settings/SliderInput.test.tsx +28 -0
  379. package/src/components/settings/SliderInput.tsx +71 -0
  380. package/src/components/settings/ToggleButton.test.tsx +25 -0
  381. package/src/components/settings/ToggleButton.tsx +53 -0
  382. package/src/components/settings/__snapshots__/DrawModeSelector.test.tsx.snap +124 -0
  383. package/src/components/settings/__snapshots__/LayerProperty.test.tsx.snap +124 -0
  384. package/src/components/settings/__snapshots__/LayerSettingsButton.test.tsx.snap +36 -0
  385. package/src/components/settings/__snapshots__/LayersButton.test.tsx.snap +83 -0
  386. package/src/components/settings/__snapshots__/NumericInput.test.tsx.snap +123 -0
  387. package/src/components/settings/__snapshots__/SliderInput.test.tsx.snap +244 -0
  388. package/src/components/settings/__snapshots__/ToggleButton.test.tsx.snap +182 -0
  389. package/src/custom.d.ts +9 -0
  390. package/src/index.ts +5 -0
  391. package/src/inputSchema/ColorTables.json +51 -0
  392. package/src/inputSchema/FaultPolygons.json +80 -0
  393. package/src/inputSchema/Grid.json +39 -0
  394. package/src/inputSchema/PieChart.json +72 -0
  395. package/src/inputSchema/WellLog.json +126 -0
  396. package/src/inputSchema/WellLogTemplate.json +136 -0
  397. package/src/inputSchema/WellLogs.json +5 -0
  398. package/src/inputSchema/Wells.json +106 -0
  399. package/src/inputSchema/schemaValidationUtil.tsx +55 -0
  400. package/src/inputSchema/validator.tsx +72 -0
  401. package/src/inputSchema/wellCompletions.json +108 -0
  402. package/src/layers/BoxSelectionLayer/boxSelectionLayer.stories.tsx +172 -0
  403. package/src/layers/BoxSelectionLayer/boxSelectionLayer.tsx +136 -0
  404. package/src/layers/axes/axes-fragment.glsl.ts +15 -0
  405. package/src/layers/axes/axesLayer.stories.tsx +87 -0
  406. package/src/layers/axes/axesLayer.ts +692 -0
  407. package/src/layers/axes/boxLayer.ts +71 -0
  408. package/src/layers/axes/grid-vertex.glsl.ts +14 -0
  409. package/src/layers/axes2d/axes2DLayer.stories.tsx +150 -0
  410. package/src/layers/axes2d/axes2DLayer.ts +841 -0
  411. package/src/layers/axes2d/font-atlas.png +0 -0
  412. package/src/layers/axes2d/label-fragment.glsl.js +37 -0
  413. package/src/layers/axes2d/label-vertex.glsl.js +20 -0
  414. package/src/layers/axes2d/line-fragment.glsl.js +14 -0
  415. package/src/layers/axes2d/line-vertex.glsl.js +13 -0
  416. package/src/layers/colormap/colormap.fs.glsl.ts +42 -0
  417. package/src/layers/colormap/colormapLayer.ts +247 -0
  418. package/src/layers/drawing/drawingLayer.tsx +256 -0
  419. package/src/layers/fault_polygons/faultPolygonsLayer.ts +54 -0
  420. package/src/layers/grid3d/fragment.fs.glsl.ts +109 -0
  421. package/src/layers/grid3d/fragment_lines.glsl.ts +21 -0
  422. package/src/layers/grid3d/grid3dLayer.stories.tsx +172 -0
  423. package/src/layers/grid3d/grid3dLayer.ts +248 -0
  424. package/src/layers/grid3d/privateLayer.ts +292 -0
  425. package/src/layers/grid3d/vertex.glsl.ts +43 -0
  426. package/src/layers/grid3d/vertex_lines.glsl.ts +15 -0
  427. package/src/layers/grid3d/webworker.ts +173 -0
  428. package/src/layers/hillshading2d/hillshading2d.fs.glsl.ts +62 -0
  429. package/src/layers/hillshading2d/hillshading2dLayer.ts +172 -0
  430. package/src/layers/index.ts +35 -0
  431. package/src/layers/intersection/intersectionView.stories.tsx +294 -0
  432. package/src/layers/intersection/unfoldedGeoJsonLayer.ts +92 -0
  433. package/src/layers/map/fragment.fs.glsl.ts +127 -0
  434. package/src/layers/map/fragment_lines.glsl.ts +21 -0
  435. package/src/layers/map/mapLayer.stories.tsx +1369 -0
  436. package/src/layers/map/mapLayer.ts +470 -0
  437. package/src/layers/map/privateMapLayer.ts +317 -0
  438. package/src/layers/map/vertex.glsl.ts +45 -0
  439. package/src/layers/map/vertex_lines.glsl.ts +15 -0
  440. package/src/layers/map/webworker.ts +479 -0
  441. package/src/layers/northarrow/northArrow.stories.tsx +108 -0
  442. package/src/layers/northarrow/northArrow3DLayer.ts +204 -0
  443. package/src/layers/northarrow/northarrow-fragment.glsl.js +14 -0
  444. package/src/layers/northarrow/northarrow-vertex.glsl.js +13 -0
  445. package/src/layers/piechart/fragment.glsl.js +42 -0
  446. package/src/layers/piechart/pieChartLayer.ts +246 -0
  447. package/src/layers/piechart/vertex.glsl.js +42 -0
  448. package/src/layers/points/pointsLayer.stories.tsx +141 -0
  449. package/src/layers/points/pointsLayer.ts +143 -0
  450. package/src/layers/polylines/polylinesLayer.stories.tsx +144 -0
  451. package/src/layers/polylines/polylinesLayer.ts +263 -0
  452. package/src/layers/selectable_geojson/selectableGeoJsonLayer.ts +25 -0
  453. package/src/layers/shader_modules/decoder.fs.glsl.ts +41 -0
  454. package/src/layers/shader_modules/decoder.ts +46 -0
  455. package/src/layers/shader_modules/index.ts +1 -0
  456. package/src/layers/terrain/map3DLayer.stories.tsx +340 -0
  457. package/src/layers/terrain/map3DLayer.ts +556 -0
  458. package/src/layers/terrain/terrainMapLayer.ts +334 -0
  459. package/src/layers/terrain/terrainmap.fs.glsl.ts +134 -0
  460. package/src/layers/triangle/fragment.fs.glsl.ts +126 -0
  461. package/src/layers/triangle/fragment_lines.glsl.ts +21 -0
  462. package/src/layers/triangle/privateTriangleLayer.ts +203 -0
  463. package/src/layers/triangle/test_data/surfacePoints.ts +4344 -0
  464. package/src/layers/triangle/test_data/surfaceTriangles.ts +7392 -0
  465. package/src/layers/triangle/triangleLayer.stories.tsx +191 -0
  466. package/src/layers/triangle/triangleLayer.ts +273 -0
  467. package/src/layers/triangle/vertex.glsl.ts +35 -0
  468. package/src/layers/triangle/vertex_lines.glsl.ts +15 -0
  469. package/src/layers/triangle/webworker.ts +165 -0
  470. package/src/layers/utils/glsl.d.ts +4 -0
  471. package/src/layers/utils/layerTools.ts +182 -0
  472. package/src/layers/utils/propertyMapTools.ts +43 -0
  473. package/src/layers/wells/utils/spline.ts +318 -0
  474. package/src/layers/wells/wellsLayer.stories.tsx +625 -0
  475. package/src/layers/wells/wellsLayer.ts +1377 -0
  476. package/src/redux/actions.ts +8 -0
  477. package/src/redux/reducer.ts +43 -0
  478. package/src/redux/store.ts +15 -0
  479. package/src/redux/types.ts +114 -0
  480. package/src/storybook/SubsurfaceViewer.stories.jsx +644 -0
  481. package/src/storybook/components/InfoCard.stories.jsx +39 -0
  482. package/src/storybook/components/colorLegends/ContinuousLegend.stories.jsx +32 -0
  483. package/src/storybook/components/colorLegends/DiscreteLegend.stories.jsx +33 -0
  484. package/src/storybook/components/colorLegends/IndividualScaleForMap.stories.jsx +99 -0
  485. package/src/storybook/components/colorLegends/SingleScaleForMap.stories.jsx +120 -0
  486. package/src/storybook/components/settings/LayerSettingsButton.stories.jsx +34 -0
  487. package/src/storybook/components/settings/NumericInput.stories.jsx +17 -0
  488. package/src/storybook/components/settings/ToggleButton.stories.jsx +16 -0
  489. package/src/storybook/schemaValidation/sampleData.js +177 -0
  490. package/src/storybook/schemaValidation/schemaValidation.stories.jsx +91 -0
  491. package/src/test/TestWrapper.tsx +13 -0
  492. package/src/utils/configuration.ts +61 -0
  493. package/src/utils/fit-bounds.js +85 -0
  494. package/src/utils/measurement.ts +61 -0
  495. package/src/utils/northArrow.ts +4 -0
  496. package/src/utils/specExtractor.ts +36 -0
  497. package/src/viewports/index.js +1 -0
  498. package/src/viewports/intersectionViewport.ts +137 -0
  499. package/src/views/index.js +1 -0
  500. package/src/views/intersectionView.ts +38 -0
  501. package/tsconfig.json +7 -0
@@ -0,0 +1,190 @@
1
+ import { COORDINATE_SYSTEM, Layer, picking, project, phongLighting, } from "@deck.gl/core/typed";
2
+ import { createPropertyData, } from "../utils/layerTools";
3
+ import { Model, Geometry } from "@luma.gl/engine";
4
+ import vsShader from "./vertex.glsl";
5
+ import fsShader from "./fragment.fs.glsl";
6
+ import vsLineShader from "./vertex_lines.glsl";
7
+ import fsLineShader from "./fragment_lines.glsl";
8
+ import { rgbValues } from "@emerson-eps/color-tables/";
9
+ import { createDefaultContinuousColorScale } from "@emerson-eps/color-tables/dist/component/Utils/legendCommonFunction";
10
+ import { Texture2D } from "@luma.gl/webgl";
11
+ import GL from "@luma.gl/constants";
12
+ const DEFAULT_TEXTURE_PARAMETERS = {
13
+ [GL.TEXTURE_MIN_FILTER]: GL.LINEAR_MIPMAP_LINEAR,
14
+ [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,
15
+ [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
16
+ [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
17
+ };
18
+ function getImageData(colorMapName, colorTables, colorMapFunction) {
19
+ const isColorMapFunctionDefined = typeof colorMapFunction !== "undefined";
20
+ const isColorMapNameDefined = !!colorMapName;
21
+ const defaultColorMap = createDefaultContinuousColorScale;
22
+ let colorMap = defaultColorMap();
23
+ if (isColorMapFunctionDefined) {
24
+ colorMap =
25
+ typeof colorMapFunction === "function"
26
+ ? colorMapFunction
27
+ : (() => colorMapFunction);
28
+ }
29
+ else if (isColorMapNameDefined) {
30
+ colorMap = (value) => rgbValues(value, colorMapName, colorTables);
31
+ }
32
+ const data = new Uint8Array(256 * 3);
33
+ for (let i = 0; i < 256; i++) {
34
+ const value = i / 255.0;
35
+ const color = colorMap ? colorMap(value) : [0, 0, 0];
36
+ if (color) {
37
+ data[3 * i + 0] = color[0];
38
+ data[3 * i + 1] = color[1];
39
+ data[3 * i + 2] = color[2];
40
+ }
41
+ }
42
+ return data ? data : [0, 0, 0];
43
+ }
44
+ const defaultProps = {
45
+ data: ["dummy"],
46
+ contours: [-1, -1],
47
+ isContoursDepth: true,
48
+ gridLines: false,
49
+ colorMapName: "",
50
+ coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
51
+ propertyValueRange: [0.0, 1.0],
52
+ meshValueRange: [0.0, 1.0],
53
+ depthTest: true,
54
+ };
55
+ // This is a private layer used only by the composite Map3DLayer
56
+ export default class privateMapLayer extends Layer {
57
+ initializeState(context) {
58
+ const { gl } = context;
59
+ const [model_mesh, mesh_lines_model] = this._getModels(gl);
60
+ this.setState({ models: [model_mesh, mesh_lines_model] });
61
+ }
62
+ shouldUpdateState({ props, oldProps, context, changeFlags, }) {
63
+ return (super.shouldUpdateState({
64
+ props,
65
+ oldProps,
66
+ context,
67
+ changeFlags,
68
+ }) || changeFlags.propsOrDataChanged);
69
+ }
70
+ updateState({ context }) {
71
+ this.initializeState(context);
72
+ }
73
+ //eslint-disable-next-line
74
+ _getModels(gl) {
75
+ // MESH MODEL
76
+ const mesh_model = new Model(gl, {
77
+ id: `${this.props.id}-mesh`,
78
+ vs: vsShader,
79
+ fs: fsShader,
80
+ geometry: new Geometry({
81
+ drawMode: this.props.mesh.drawMode,
82
+ attributes: {
83
+ positions: this.props.mesh.attributes.positions,
84
+ normals: this.props.mesh.attributes.normals,
85
+ properties: this.props.mesh.attributes.properties,
86
+ vertex_indexs: this.props.mesh.attributes.vertex_indexs,
87
+ },
88
+ vertexCount: this.props.mesh.vertexCount,
89
+ indices: this.props.mesh.indices,
90
+ }),
91
+ modules: [project, picking, phongLighting],
92
+ isInstanced: false, // This only works when set to false.
93
+ });
94
+ // MESH LINES
95
+ const mesh_lines_model = new Model(gl, {
96
+ id: `${this.props.id}-lines`,
97
+ vs: vsLineShader,
98
+ fs: fsLineShader,
99
+ geometry: new Geometry(this.props.meshLines),
100
+ modules: [project, picking],
101
+ isInstanced: false,
102
+ });
103
+ return [mesh_model, mesh_lines_model];
104
+ }
105
+ // Signature from the base class, eslint doesn't like the any type.
106
+ // eslint-disable-next-line
107
+ draw(args) {
108
+ var _a, _b, _c, _d, _e, _f, _g, _h;
109
+ if (!this.state["models"]) {
110
+ return;
111
+ }
112
+ const { uniforms, context } = args;
113
+ const { gl } = context;
114
+ const contourReferencePoint = (_a = this.props.contours[0]) !== null && _a !== void 0 ? _a : -1.0;
115
+ const contourInterval = (_b = this.props.contours[1]) !== null && _b !== void 0 ? _b : -1.0;
116
+ const isContoursDepth = this.props.isContoursDepth;
117
+ const [model_mesh, mesh_lines_model] = this.state["models"];
118
+ const valueRangeMin = (_c = this.props.propertyValueRange[0]) !== null && _c !== void 0 ? _c : 0.0;
119
+ const valueRangeMax = (_d = this.props.propertyValueRange[1]) !== null && _d !== void 0 ? _d : 1.0;
120
+ // If specified color map will extend from colorMapRangeMin to colorMapRangeMax.
121
+ // Otherwise it will extend from valueRangeMin to valueRangeMax.
122
+ const colorMapRangeMin = (_f = (_e = this.props.colorMapRange) === null || _e === void 0 ? void 0 : _e[0]) !== null && _f !== void 0 ? _f : valueRangeMin;
123
+ const colorMapRangeMax = (_h = (_g = this.props.colorMapRange) === null || _g === void 0 ? void 0 : _g[1]) !== null && _h !== void 0 ? _h : valueRangeMax;
124
+ const isClampColor = this.props.colorMapClampColor !== undefined &&
125
+ this.props.colorMapClampColor !== true &&
126
+ this.props.colorMapClampColor !== false;
127
+ let colorMapClampColor = isClampColor
128
+ ? this.props.colorMapClampColor
129
+ : [0, 0, 0];
130
+ // Normalize to [0,1] range.
131
+ colorMapClampColor = colorMapClampColor.map((x) => (x !== null && x !== void 0 ? x : 0) / 255);
132
+ const isColorMapClampColorTransparent = this.props.colorMapClampColor === false;
133
+ const smoothShading = this.props.smoothShading;
134
+ gl.enable(GL.POLYGON_OFFSET_FILL);
135
+ if (!this.props.depthTest) {
136
+ gl.disable(GL.DEPTH_TEST);
137
+ }
138
+ gl.polygonOffset(1, 1);
139
+ model_mesh
140
+ .setUniforms(Object.assign(Object.assign({}, uniforms), { contourReferencePoint,
141
+ contourInterval,
142
+ isContoursDepth, colormap: new Texture2D(context.gl, {
143
+ width: 256,
144
+ height: 1,
145
+ format: GL.RGB,
146
+ data: getImageData(this.props.colorMapName, this.context.userData
147
+ .colorTables, this.props.colorMapFunction),
148
+ parameters: DEFAULT_TEXTURE_PARAMETERS,
149
+ }), valueRangeMin,
150
+ valueRangeMax,
151
+ colorMapRangeMin,
152
+ colorMapRangeMax,
153
+ colorMapClampColor,
154
+ isColorMapClampColorTransparent,
155
+ isClampColor,
156
+ smoothShading }))
157
+ .draw();
158
+ gl.disable(GL.POLYGON_OFFSET_FILL);
159
+ if (!this.props.depthTest) {
160
+ gl.enable(GL.DEPTH_TEST);
161
+ }
162
+ if (this.props.gridLines) {
163
+ mesh_lines_model.draw();
164
+ }
165
+ }
166
+ decodePickingColor() {
167
+ return 0;
168
+ }
169
+ getPickingInfo({ info }) {
170
+ if (!info.color) {
171
+ return info;
172
+ }
173
+ const layer_properties = [];
174
+ // Note these colors are in the 0-255 range.
175
+ const r = info.color[0];
176
+ const g = info.color[1];
177
+ const b = info.color[2];
178
+ const vertexIndex = 256 * 256 * r + 256 * g + b;
179
+ const vertexs = this.props.mesh.attributes.positions.value;
180
+ const depth = -vertexs[3 * vertexIndex + 2];
181
+ layer_properties.push(createPropertyData("Depth", depth));
182
+ const properties = this.props.mesh.attributes.properties.value;
183
+ const property = properties[vertexIndex];
184
+ layer_properties.push(createPropertyData("Property", property));
185
+ return Object.assign(Object.assign({}, info), { properties: layer_properties });
186
+ }
187
+ }
188
+ privateMapLayer.layerName = "privateMapLayer";
189
+ privateMapLayer.defaultProps = defaultProps;
190
+ //# sourceMappingURL=privateMapLayer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"privateMapLayer.js","sourceRoot":"","sources":["../../../src/layers/map/privateMapLayer.ts"],"names":[],"mappings":"AAAA,OAAO,EACH,iBAAiB,EACjB,KAAK,EACL,OAAO,EACP,OAAO,EACP,aAAa,GAIhB,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EACH,kBAAkB,GAGrB,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,iBAAiB,CAAC;AAGlD,OAAO,QAAQ,MAAM,eAAe,CAAC;AACrC,OAAO,QAAQ,MAAM,oBAAoB,CAAC;AAC1C,OAAO,YAAY,MAAM,qBAAqB,CAAC;AAC/C,OAAO,YAAY,MAAM,uBAAuB,CAAC;AAEjD,OAAO,EAAoB,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACzE,OAAO,EAAE,iCAAiC,EAAE,MAAM,qEAAqE,CAAC;AACxH,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAEpC,MAAM,0BAA0B,GAAG;IAC/B,CAAC,EAAE,CAAC,kBAAkB,CAAC,EAAE,EAAE,CAAC,oBAAoB;IAChD,CAAC,EAAE,CAAC,kBAAkB,CAAC,EAAE,EAAE,CAAC,MAAM;IAClC,CAAC,EAAE,CAAC,cAAc,CAAC,EAAE,EAAE,CAAC,aAAa;IACrC,CAAC,EAAE,CAAC,cAAc,CAAC,EAAE,EAAE,CAAC,aAAa;CACxC,CAAC;AAgCF,SAAS,YAAY,CACjB,YAAoB,EACpB,WAA6B,EAC7B,gBAAkD;IAIlD,MAAM,yBAAyB,GAAG,OAAO,gBAAgB,KAAK,WAAW,CAAC;IAC1E,MAAM,qBAAqB,GAAG,CAAC,CAAC,YAAY,CAAC;IAE7C,MAAM,eAAe,GAAG,iCAAiC,CAAC;IAC1D,IAAI,QAAQ,GAAG,eAAe,EAAyB,CAAC;IAExD,IAAI,yBAAyB,EAAE;QAC3B,QAAQ;YACJ,OAAO,gBAAgB,KAAK,UAAU;gBAClC,CAAC,CAAE,gBAA6B;gBAChC,CAAC,CAAE,CAAC,GAAG,EAAE,CAAC,gBAAgB,CAAyB,CAAC;KAC/D;SAAM,IAAI,qBAAqB,EAAE;QAC9B,QAAQ,GAAG,CAAC,KAAa,EAAE,EAAE,CACzB,SAAS,CAAC,KAAK,EAAE,YAAY,EAAE,WAAW,CAAC,CAAC;KACnD;IAED,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;IAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC1B,MAAM,KAAK,GAAG,CAAC,GAAG,KAAK,CAAC;QACxB,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,KAAK,EAAE;YACP,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;SAC9B;KACJ;IAED,OAAO,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AACnC,CAAC;AAiBD,MAAM,YAAY,GAAG;IACjB,IAAI,EAAE,CAAC,OAAO,CAAC;IACf,QAAQ,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAClB,eAAe,EAAE,IAAI;IACrB,SAAS,EAAE,KAAK;IAChB,YAAY,EAAE,EAAE;IAChB,gBAAgB,EAAE,iBAAiB,CAAC,SAAS;IAC7C,kBAAkB,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;IAC9B,cAAc,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;IAC1B,SAAS,EAAE,IAAI;CAClB,CAAC;AAEF,gEAAgE;AAChE,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,KAE5C;IACG,eAAe,CAAC,OAA2B;QACvC,MAAM,EAAE,EAAE,EAAE,GAAG,OAAO,CAAC;QACvB,MAAM,CAAC,UAAU,EAAE,gBAAgB,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;QAC3D,IAAI,CAAC,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAC,UAAU,EAAE,gBAAgB,CAAC,EAAE,CAAC,CAAC;IAC9D,CAAC;IAED,iBAAiB,CAAC,EACd,KAAK,EACL,QAAQ,EACR,OAAO,EACP,WAAW,GACU;QACrB,OAAO,CACH,KAAK,CAAC,iBAAiB,CAAC;YACpB,KAAK;YACL,QAAQ;YACR,OAAO;YACP,WAAW;SACd,CAAC,IAAI,WAAW,CAAC,kBAAkB,CACvC,CAAC;IACN,CAAC;IAED,WAAW,CAAC,EAAE,OAAO,EAA0B;QAC3C,IAAI,CAAC,eAAe,CAAC,OAA6B,CAAC,CAAC;IACxD,CAAC;IAED,0BAA0B;IAC1B,UAAU,CAAC,EAAO;QACd,aAAa;QACb,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC,EAAE,EAAE;YAC7B,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,OAAO;YAC3B,EAAE,EAAE,QAAQ;YACZ,EAAE,EAAE,QAAQ;YACZ,QAAQ,EAAE,IAAI,QAAQ,CAAC;gBACnB,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ;gBAClC,UAAU,EAAE;oBACR,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS;oBAC/C,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO;oBAC3C,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU;oBACjD,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,aAAa;iBAC1D;gBACD,WAAW,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW;gBACxC,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO;aACnC,CAAC;YACF,OAAO,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,aAAa,CAAC;YAC1C,WAAW,EAAE,KAAK,EAAE,qCAAqC;SAC5D,CAAC,CAAC;QAEH,aAAa;QACb,MAAM,gBAAgB,GAAG,IAAI,KAAK,CAAC,EAAE,EAAE;YACnC,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,QAAQ;YAC5B,EAAE,EAAE,YAAY;YAChB,EAAE,EAAE,YAAY;YAChB,QAAQ,EAAE,IAAI,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;YAC5C,OAAO,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC;YAC3B,WAAW,EAAE,KAAK;SACrB,CAAC,CAAC;QAEH,OAAO,CAAC,UAAU,EAAE,gBAAgB,CAAC,CAAC;IAC1C,CAAC;IAED,mEAAmE;IACnE,2BAA2B;IAC3B,IAAI,CAAC,IAAS;;QACV,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE;YACvB,OAAO;SACV;QAED,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC;QACnC,MAAM,EAAE,EAAE,EAAE,GAAG,OAAO,CAAC;QAEvB,MAAM,qBAAqB,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,mCAAI,CAAC,GAAG,CAAC;QAC7D,MAAM,eAAe,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,mCAAI,CAAC,GAAG,CAAC;QACvD,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAEnD,MAAM,CAAC,UAAU,EAAE,gBAAgB,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QAE5D,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC,mCAAI,GAAG,CAAC;QAC9D,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,CAAC,CAAC,mCAAI,GAAG,CAAC;QAE9D,gFAAgF;QAChF,gEAAgE;QAChE,MAAM,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,aAAa,0CAAG,CAAC,CAAC,mCAAI,aAAa,CAAC;QACxE,MAAM,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,aAAa,0CAAG,CAAC,CAAC,mCAAI,aAAa,CAAC;QAExE,MAAM,YAAY,GACd,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,SAAS;YAC3C,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,IAAI;YACtC,IAAI,CAAC,KAAK,CAAC,kBAAkB,KAAK,KAAK,CAAC;QAC5C,IAAI,kBAAkB,GAAG,YAAY;YACjC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB;YAC/B,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAEhB,4BAA4B;QAC5B,kBAAkB,GAAI,kBAA4B,CAAC,GAAG,CAClD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,aAAD,CAAC,cAAD,CAAC,GAAI,CAAC,CAAC,GAAG,GAAG,CACxB,CAAC;QAEF,MAAM,+BAA+B,GAChC,IAAI,CAAC,KAAK,CAAC,kBAA8B,KAAK,KAAK,CAAC;QAEzD,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC;QAE/C,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,mBAAmB,CAAC,CAAC;QAClC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YACvB,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;SAC7B;QAED,EAAE,CAAC,aAAa,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvB,UAAU;aACL,WAAW,iCACL,QAAQ,KACX,qBAAqB;YACrB,eAAe;YACf,eAAe,EACf,QAAQ,EAAE,IAAI,SAAS,CAAC,OAAO,CAAC,EAAE,EAAE;gBAChC,KAAK,EAAE,GAAG;gBACV,MAAM,EAAE,CAAC;gBACT,MAAM,EAAE,EAAE,CAAC,GAAG;gBACd,IAAI,EAAE,YAAY,CACd,IAAI,CAAC,KAAK,CAAC,YAAY,EACtB,IAAI,CAAC,OAA8B,CAAC,QAAQ;qBACxC,WAAW,EAChB,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAC9B;gBACD,UAAU,EAAE,0BAA0B;aACzC,CAAC,EACF,aAAa;YACb,aAAa;YACb,gBAAgB;YAChB,gBAAgB;YAChB,kBAAkB;YAClB,+BAA+B;YAC/B,YAAY;YACZ,aAAa,IACf;aACD,IAAI,EAAE,CAAC;QACZ,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,mBAAmB,CAAC,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YACvB,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;SAC5B;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YACtB,gBAAgB,CAAC,IAAI,EAAE,CAAC;SAC3B;IACL,CAAC;IAED,kBAAkB;QACd,OAAO,CAAC,CAAC;IACb,CAAC;IAED,cAAc,CAAC,EAAE,IAAI,EAAyB;QAC1C,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACb,OAAO,IAAI,CAAC;SACf;QAED,MAAM,gBAAgB,GAAuB,EAAE,CAAC;QAEhD,6CAA6C;QAC7C,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;QAExB,MAAM,WAAW,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;QAEhD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC;QAC3D,MAAM,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,WAAW,GAAG,CAAC,CAAC,CAAC;QAC5C,gBAAgB,CAAC,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC;QAE1D,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC;QAC/D,MAAM,QAAQ,GAAG,UAAU,CAAC,WAAW,CAAC,CAAC;QACzC,gBAAgB,CAAC,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAC,CAAC;QAEhE,uCACO,IAAI,KACP,UAAU,EAAE,gBAAgB,IAC9B;IACN,CAAC;CACJ;AAED,eAAe,CAAC,SAAS,GAAG,iBAAiB,CAAC;AAC9C,eAAe,CAAC,YAAY,GAAG,YAAY,CAAC"}
@@ -0,0 +1,2 @@
1
+ declare const vsShader = "#version 300 es\n#define SHADER_NAME vertex-shader\n\nprecision highp float;\n\n// Primitive attributes\nin vec3 positions;\nin float properties;\nin vec3 normals;\nin vec3 colors;\n\nin int vertex_indexs;\nflat out int vertex_indexs_;\n\n\n// Outputs to fragment shader\nout vec2 vTexCoord;\nout vec3 cameraPosition;\nout vec3 normals_commonspace;\nout vec4 position_commonspace;\nout vec4 vColor;\nout vec3 worldPos;\nout float property;\n\n\nvoid main(void) {\n cameraPosition = project_uCameraPosition;\n\n worldPos = positions;\n\n normals_commonspace = normals;\n\n vertex_indexs_ = vertex_indexs;\n\n vColor = vec4(colors.rgb, 1.0);\n\n property = properties;\n\n position_commonspace = vec4(project_position(positions), 0.0);\n gl_Position = project_common_position_to_clipspace(position_commonspace);\n}\n";
2
+ export default vsShader;
@@ -0,0 +1,45 @@
1
+ const vsShader = `\
2
+ #version 300 es
3
+ #define SHADER_NAME vertex-shader
4
+
5
+ precision highp float;
6
+
7
+ // Primitive attributes
8
+ in vec3 positions;
9
+ in float properties;
10
+ in vec3 normals;
11
+ in vec3 colors;
12
+
13
+ in int vertex_indexs;
14
+ flat out int vertex_indexs_;
15
+
16
+
17
+ // Outputs to fragment shader
18
+ out vec2 vTexCoord;
19
+ out vec3 cameraPosition;
20
+ out vec3 normals_commonspace;
21
+ out vec4 position_commonspace;
22
+ out vec4 vColor;
23
+ out vec3 worldPos;
24
+ out float property;
25
+
26
+
27
+ void main(void) {
28
+ cameraPosition = project_uCameraPosition;
29
+
30
+ worldPos = positions;
31
+
32
+ normals_commonspace = normals;
33
+
34
+ vertex_indexs_ = vertex_indexs;
35
+
36
+ vColor = vec4(colors.rgb, 1.0);
37
+
38
+ property = properties;
39
+
40
+ position_commonspace = vec4(project_position(positions), 0.0);
41
+ gl_Position = project_common_position_to_clipspace(position_commonspace);
42
+ }
43
+ `;
44
+ export default vsShader;
45
+ //# sourceMappingURL=vertex.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vertex.glsl.js","sourceRoot":"","sources":["../../../src/layers/map/vertex.glsl.ts"],"names":[],"mappings":"AAAA,MAAM,QAAQ,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA0ChB,CAAC;AAEF,eAAe,QAAQ,CAAC"}
@@ -0,0 +1,2 @@
1
+ declare const _default: "#version 300 es\n#define SHADER_NAME vertex-lines-shader\n\nprecision highp float;\n\nin vec3 positions;\n\nout vec4 position_commonspace;\n\nvoid main(void) {\n vec3 position_commonspace = project_position(positions);\n gl_Position = project_common_position_to_clipspace(vec4(position_commonspace, 0.0));\n}\n";
2
+ export default _default;
@@ -0,0 +1,16 @@
1
+ export default `\
2
+ #version 300 es
3
+ #define SHADER_NAME vertex-lines-shader
4
+
5
+ precision highp float;
6
+
7
+ in vec3 positions;
8
+
9
+ out vec4 position_commonspace;
10
+
11
+ void main(void) {
12
+ vec3 position_commonspace = project_position(positions);
13
+ gl_Position = project_common_position_to_clipspace(vec4(position_commonspace, 0.0));
14
+ }
15
+ `;
16
+ //# sourceMappingURL=vertex_lines.glsl.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"vertex_lines.glsl.js","sourceRoot":"","sources":["../../../src/layers/map/vertex_lines.glsl.ts"],"names":[],"mappings":"AAAA,eAAe;;;;;;;;;;;;;;CAcd,CAAC"}
@@ -0,0 +1,4 @@
1
+ import { Params } from "./mapLayer";
2
+ export declare function makeFullMesh(e: {
3
+ data: Params;
4
+ }): void;
@@ -0,0 +1,362 @@
1
+ export function makeFullMesh(e) {
2
+ const params = e.data;
3
+ // Keep
4
+ //const t0 = performance.now();
5
+ const meshData = params.meshData;
6
+ const propertiesData = params.propertiesData;
7
+ const isMesh = params.isMesh;
8
+ const frame = params.frame;
9
+ const smoothShading = params.smoothShading;
10
+ function getFloat32ArrayMinMax(data) {
11
+ let max = -99999999;
12
+ let min = 99999999;
13
+ for (let i = 0; i < data.length; i++) {
14
+ max = data[i] > max ? data[i] : max;
15
+ min = data[i] < min ? data[i] : min;
16
+ }
17
+ return [min, max];
18
+ }
19
+ function crossProduct(a, b) {
20
+ const c = [
21
+ a[1] * b[2] - a[2] * b[1],
22
+ a[2] * b[0] - a[0] * b[2],
23
+ a[0] * b[1] - a[1] * b[0],
24
+ ];
25
+ return c;
26
+ }
27
+ function normalize(a) {
28
+ const L = Math.sqrt(a[0] * a[0] + a[1] * a[1] + a[2] * a[2]);
29
+ a[0] /= L;
30
+ a[1] /= L;
31
+ a[2] /= L;
32
+ }
33
+ function calcNormal(w, h, nx, ny, isMesh, smoothShading, meshData, ox, oy) {
34
+ if (!smoothShading) {
35
+ return [1, 1, 1];
36
+ }
37
+ if (!isMesh) {
38
+ return [0, 0, 1];
39
+ }
40
+ const i0 = h * nx + w;
41
+ const i1 = h * nx + (w - 1);
42
+ const i2 = (h + 1) * nx + w;
43
+ const i3 = h * nx + (w + 1);
44
+ const i4 = (h - 1) * nx + w;
45
+ const i0_act = !isNaN(meshData[i0]); // eslint-disable-line
46
+ const i1_act = (w - 1) >= 0 && !isNaN(meshData[i1]); // eslint-disable-line
47
+ const i2_act = (h + 1) < ny && !isNaN(meshData[i2]); // eslint-disable-line
48
+ const i3_act = (w + 1) < nx && !isNaN(meshData[i3]); // eslint-disable-line
49
+ const i4_act = (h - 1) >= 0 && !isNaN(meshData[i4]); // eslint-disable-line
50
+ const noNormal = [0, 0, 1]; // signals a normal could not be calculated.
51
+ if (!i0_act) {
52
+ return noNormal;
53
+ }
54
+ const hh = ny - 1 - h; // Note use hh for h for getting y values.
55
+ const p0 = [ox + w * dx, oy + hh * dy, i0_act ? -meshData[i0] : 0]; // eslint-disable-line
56
+ const p1 = [ox + (w - 1) * dx, oy + hh * dy, i1_act ? -meshData[i1] : 0]; // eslint-disable-line
57
+ const p2 = [ox + w * dx, oy + (hh + 1) * dy, i2_act ? -meshData[i2] : 0]; // eslint-disable-line
58
+ const p3 = [ox + (w + 1) * dx, oy + hh * dy, i3_act ? -meshData[i3] : 0]; // eslint-disable-line
59
+ const p4 = [ox + w * dx, oy + (hh - 1) * dy, i4_act ? -meshData[i4] : 0]; // eslint-disable-line
60
+ const v1 = [p1[0] - p0[0], p1[1] - p0[1], p1[2] - p0[2]];
61
+ const v2 = [p2[0] - p0[0], p2[1] - p0[1], p2[2] - p0[2]];
62
+ const v3 = [p3[0] - p0[0], p3[1] - p0[1], p3[2] - p0[2]];
63
+ const v4 = [p4[0] - p0[0], p4[1] - p0[1], p4[2] - p0[2]];
64
+ // Estimating a normal vector at p0:
65
+ // Take cross product of vectors v1, v2,
66
+ // Do this for all 4 quadrants.
67
+ // The resulting normal will be the mean of these four normals.
68
+ // p2
69
+ // |
70
+ // p1 - p0 - p3
71
+ // |
72
+ // p4
73
+ const normals = [];
74
+ if (i1_act && i2_act) {
75
+ const normal = crossProduct(v2, v1);
76
+ normals.push(normal);
77
+ }
78
+ if (i2_act && i3_act) {
79
+ const normal = crossProduct(v3, v2);
80
+ normals.push(normal);
81
+ }
82
+ if (i3_act && i4_act) {
83
+ const normal = crossProduct(v4, v3);
84
+ normals.push(normal);
85
+ }
86
+ if (i4_act && i1_act) {
87
+ const normal = crossProduct(v1, v4);
88
+ normals.push(normal);
89
+ }
90
+ if (normals.length === 0) {
91
+ return noNormal;
92
+ }
93
+ const mean = normals[0];
94
+ for (let i = 1; i < normals.length; i++) {
95
+ mean[0] += normals[i][0];
96
+ mean[1] += normals[i][1];
97
+ mean[2] += normals[i][2];
98
+ }
99
+ normalize(mean);
100
+ return mean;
101
+ }
102
+ const meshZValueRange = getFloat32ArrayMinMax(meshData);
103
+ const propertyValueRange = getFloat32ArrayMinMax(propertiesData);
104
+ // Dimensions.
105
+ const ox = frame.origin[0];
106
+ const oy = frame.origin[1];
107
+ const dx = frame.increment[0];
108
+ const dy = frame.increment[1];
109
+ const nx = frame.count[0];
110
+ const ny = frame.count[1];
111
+ const propLength = propertiesData.length;
112
+ const isCellCenteredProperties = propLength === (nx - 1) * (ny - 1);
113
+ if (propLength !== (nx - 1) * (ny - 1) && propLength !== nx * ny) {
114
+ console.error("There should be as many property values as nodes (nx*ny) OR as many as cells (nx - 1) * (ny - 1).");
115
+ }
116
+ const positions = [];
117
+ const normals = [];
118
+ const indices = [];
119
+ const vertexProperties = [];
120
+ const vertexIndexs = [];
121
+ const line_positions = [];
122
+ // Note: Assumed layout of the incomming 2D array of data:
123
+ // First coloumn corresponds to lowest x value. Last column highest x value.
124
+ // First row corresponds to max y value. Last row corresponds to lowest y value.
125
+ // This must be taken into account when calculating vertex x,y values and texture coordinates.
126
+ if (!isCellCenteredProperties) {
127
+ // PROPERTIES IS SET INTERPOLATED OVER A CELL.
128
+ let i = 0;
129
+ // Loop over nodes.
130
+ for (let h = 0; h < ny; h++) {
131
+ for (let w = 0; w < nx; w++) {
132
+ const i0 = h * nx + w;
133
+ const x0 = ox + w * dx;
134
+ const y0 = oy + (ny - 1 - h) * dy; // See note above.
135
+ const z = isMesh ? -meshData[i0] : 0;
136
+ const propertyValue = propertiesData[i0];
137
+ positions.push(x0, y0, z);
138
+ const normal = calcNormal(w, h, nx, ny, isMesh, smoothShading, meshData, ox, oy); // eslint-disable-line
139
+ normals.push(normal[0], normal[1], normal[2]);
140
+ vertexProperties.push(propertyValue);
141
+ vertexIndexs.push(i++);
142
+ }
143
+ }
144
+ for (let h = 0; h < ny - 1; h++) {
145
+ for (let w = 0; w < nx - 1; w++) {
146
+ const i0 = h * nx + w;
147
+ const i1 = h * nx + (w + 1);
148
+ const i2 = (h + 1) * nx + (w + 1);
149
+ const i3 = (h + 1) * nx + w;
150
+ const i0_act = !isMesh || (!isNaN(meshData[i0]) && !isNaN(propertiesData[i0])); // eslint-disable-line
151
+ const i1_act = !isMesh || (!isNaN(meshData[i1]) && !isNaN(propertiesData[i1])); // eslint-disable-line
152
+ const i2_act = !isMesh || (!isNaN(meshData[i2]) && !isNaN(propertiesData[i2])); // eslint-disable-line
153
+ const i3_act = !isMesh || (!isNaN(meshData[i3]) && !isNaN(propertiesData[i3])); // eslint-disable-line
154
+ const hh = ny - h - 1; // See note above.
155
+ const x0 = ox + w * dx;
156
+ const y0 = oy + hh * dy;
157
+ const z0 = isMesh ? -meshData[i0] : 0;
158
+ const x1 = ox + (w + 1) * dx;
159
+ const y1 = oy + hh * dy;
160
+ const z1 = isMesh ? -meshData[i1] : 0;
161
+ const x2 = ox + (w + 1) * dx;
162
+ const y2 = oy + (hh - 1) * dy;
163
+ const z2 = isMesh ? -meshData[i2] : 0;
164
+ const x3 = ox + w * dx;
165
+ const y3 = oy + (hh - 1) * dy;
166
+ const z3 = isMesh ? -meshData[i3] : 0;
167
+ if (i1_act && i3_act) {
168
+ // diagonal i1, i3
169
+ if (i0_act) {
170
+ indices.push(i1, i3, i0); // t1 - i0 provoking index.
171
+ line_positions.push(x0, y0, z0);
172
+ line_positions.push(x3, y3, z3);
173
+ line_positions.push(x0, y0, z0);
174
+ line_positions.push(x1, y1, z1);
175
+ }
176
+ if (i2_act) {
177
+ indices.push(i1, i3, i2); // t2 - i2 provoking index.
178
+ line_positions.push(x2, y2, z2);
179
+ line_positions.push(x3, y3, z3);
180
+ line_positions.push(x2, y2, z2);
181
+ line_positions.push(x1, y1, z1);
182
+ }
183
+ // diagonal
184
+ if ((i0_act && !i2_act) || (!i0_act && i2_act)) {
185
+ line_positions.push(x1, y1, z1);
186
+ line_positions.push(x3, y3, z3);
187
+ }
188
+ }
189
+ else if (i0_act && i2_act) {
190
+ // diagonal i0, i2
191
+ if (i1_act) {
192
+ indices.push(i1, i2, i0); // t1 - i0 provoking index.
193
+ }
194
+ if (i3_act) {
195
+ indices.push(i3, i0, i2); // t2 - i2 provoking index.
196
+ }
197
+ // diagonal
198
+ if ((i3_act && !i1_act) || (!i3_act && i1_act)) {
199
+ line_positions.push(x0, y0, z0);
200
+ line_positions.push(x2, y2, z2);
201
+ }
202
+ }
203
+ }
204
+ }
205
+ }
206
+ else {
207
+ // PROPERTIES IS SET CONSTANT OVER A CELL.
208
+ let i_indices = 0;
209
+ let i_vertices = 0;
210
+ // Loop over cells.
211
+ for (let h = 0; h < ny - 1; h++) {
212
+ for (let w = 0; w < nx - 1; w++) {
213
+ const hh = ny - 1 - h; // See note above.
214
+ const i0 = h * nx + w;
215
+ const i1 = h * nx + (w + 1);
216
+ const i2 = (h + 1) * nx + (w + 1);
217
+ const i3 = (h + 1) * nx + w;
218
+ const normal0 = calcNormal(w, h, nx, ny, isMesh, smoothShading, meshData, ox, oy); // eslint-disable-line
219
+ const normal1 = calcNormal(w + 1, h, nx, ny, isMesh, smoothShading, meshData, ox, oy); // eslint-disable-line
220
+ const normal2 = calcNormal(w + 1, h + 1, nx, ny, isMesh, smoothShading, meshData, ox, oy); // eslint-disable-line
221
+ const normal3 = calcNormal(w, h + 1, nx, ny, isMesh, smoothShading, meshData, ox, oy); // eslint-disable-line
222
+ const i0_act = !isMesh || !isNaN(meshData[i0]); // eslint-disable-line
223
+ const i1_act = !isMesh || !isNaN(meshData[i1]); // eslint-disable-line
224
+ const i2_act = !isMesh || !isNaN(meshData[i2]); // eslint-disable-line
225
+ const i3_act = !isMesh || !isNaN(meshData[i3]); // eslint-disable-line
226
+ const x0 = ox + w * dx;
227
+ const y0 = oy + hh * dy;
228
+ const z0 = isMesh ? -meshData[i0] : 0;
229
+ const x1 = ox + (w + 1) * dx;
230
+ const y1 = oy + hh * dy;
231
+ const z1 = isMesh ? -meshData[i1] : 0;
232
+ const x2 = ox + (w + 1) * dx;
233
+ const y2 = oy + (hh - 1) * dy; // Note hh - 1 here.
234
+ const z2 = isMesh ? -meshData[i2] : 0;
235
+ const x3 = ox + w * dx;
236
+ const y3 = oy + (hh - 1) * dy; // Note hh - 1 here.
237
+ const z3 = isMesh ? -meshData[i3] : 0;
238
+ const propertyIndex = h * (nx - 1) + w; // (nx - 1) -> the width of the property 2D array is one less than for the nodes in this case.
239
+ const propertyValue = propertiesData[propertyIndex];
240
+ if (isNaN(propertyValue)) {
241
+ // Inactive cell, dont draw.
242
+ continue;
243
+ }
244
+ if (i1_act && i3_act) {
245
+ // diagonal i1, i3
246
+ if (i0_act) {
247
+ // t1 - i0 provoking index.
248
+ positions.push(x1, y1, z1);
249
+ positions.push(x3, y3, z3);
250
+ positions.push(x0, y0, z0);
251
+ normals.push(normal1[0], normal1[1], normal1[2]);
252
+ normals.push(normal3[0], normal3[1], normal3[2]);
253
+ normals.push(normal0[0], normal0[1], normal0[2]);
254
+ vertexIndexs.push(i_vertices++, i_vertices++, i_vertices++);
255
+ indices.push(i_indices++, i_indices++, i_indices++);
256
+ vertexProperties.push(propertyValue);
257
+ vertexProperties.push(propertyValue);
258
+ vertexProperties.push(propertyValue);
259
+ line_positions.push(x0, y0, z0);
260
+ line_positions.push(x3, y3, z3);
261
+ line_positions.push(x0, y0, z0);
262
+ line_positions.push(x1, y1, z1);
263
+ }
264
+ if (i2_act) {
265
+ // t2 - i2 provoking index.
266
+ positions.push(x1, y1, z1);
267
+ positions.push(x3, y3, z3);
268
+ positions.push(x2, y2, z2);
269
+ normals.push(normal1[0], normal1[1], normal1[2]);
270
+ normals.push(normal3[0], normal3[1], normal3[2]);
271
+ normals.push(normal2[0], normal2[1], normal2[2]);
272
+ vertexIndexs.push(i_vertices++, i_vertices++, i_vertices++);
273
+ indices.push(i_indices++, i_indices++, i_indices++);
274
+ vertexProperties.push(propertyValue);
275
+ vertexProperties.push(propertyValue);
276
+ vertexProperties.push(propertyValue);
277
+ line_positions.push(x2, y2, z2);
278
+ line_positions.push(x3, y3, z3);
279
+ line_positions.push(x2, y2, z2);
280
+ line_positions.push(x1, y1, z1);
281
+ }
282
+ // diagonal
283
+ if ((i0_act && !i2_act) || (!i0_act && i2_act)) {
284
+ line_positions.push(x1, y1, z1);
285
+ line_positions.push(x3, y3, z3);
286
+ }
287
+ }
288
+ else if (i0_act && i2_act) {
289
+ // diagonal i0, i2
290
+ if (i1_act) {
291
+ // t1 - i0 provoking index.
292
+ positions.push(x1, y1, z1);
293
+ positions.push(x2, y2, z2);
294
+ positions.push(x0, y0, z0);
295
+ normals.push(normal1[0], normal1[1], normal1[2]);
296
+ normals.push(normal2[0], normal2[1], normal2[2]);
297
+ normals.push(normal0[0], normal0[1], normal0[2]);
298
+ vertexIndexs.push(i_vertices++, i_vertices++, i_vertices++);
299
+ indices.push(i_indices++, i_indices++, i_indices++);
300
+ vertexProperties.push(propertyValue);
301
+ vertexProperties.push(propertyValue);
302
+ vertexProperties.push(propertyValue);
303
+ line_positions.push(x1, y1, z1);
304
+ line_positions.push(x0, y0, z0);
305
+ line_positions.push(x1, y1, z1);
306
+ line_positions.push(x2, y2, z2);
307
+ }
308
+ if (i3_act) {
309
+ // t2 - i2 provoking index.
310
+ positions.push(x0, y0, z0);
311
+ positions.push(x3, y3, z3);
312
+ positions.push(x2, y2, z2);
313
+ normals.push(normal0[0], normal0[1], normal0[2]);
314
+ normals.push(normal3[0], normal3[1], normal3[2]);
315
+ normals.push(normal2[0], normal2[1], normal2[2]);
316
+ vertexIndexs.push(i_vertices++, i_vertices++, i_vertices++);
317
+ indices.push(i_indices++, i_indices++, i_indices++);
318
+ vertexProperties.push(propertyValue);
319
+ vertexProperties.push(propertyValue);
320
+ vertexProperties.push(propertyValue);
321
+ line_positions.push(x3, y3, z3);
322
+ line_positions.push(x0, y0, z0);
323
+ line_positions.push(x3, y3, z3);
324
+ line_positions.push(x2, y2, z2);
325
+ }
326
+ // diagonal
327
+ if ((i3_act && !i1_act) || (!i3_act && i1_act)) {
328
+ line_positions.push(x0, y0, z0);
329
+ line_positions.push(x2, y2, z2);
330
+ }
331
+ }
332
+ }
333
+ }
334
+ }
335
+ const mesh = {
336
+ drawMode: 4,
337
+ attributes: {
338
+ positions: { value: new Float32Array(positions), size: 3 },
339
+ normals: { value: new Float32Array(normals), size: 3 },
340
+ properties: { value: new Float32Array(vertexProperties), size: 1 },
341
+ vertex_indexs: { value: new Int32Array(vertexIndexs), size: 1 },
342
+ },
343
+ vertexCount: indices.length,
344
+ indices: { value: new Uint32Array(indices), size: 1 },
345
+ };
346
+ const mesh_lines = {
347
+ drawMode: 1,
348
+ attributes: {
349
+ positions: { value: new Float32Array(line_positions), size: 3 },
350
+ },
351
+ vertexCount: line_positions.length / 3,
352
+ };
353
+ //const t1 = performance.now();
354
+ // Keep this.
355
+ //console.log(`Task makeMesh took ${(t1 - t0) * 0.001} seconds.`);
356
+ // Note: typescript gives this error "error TS2554: Expected 2-3 arguments, but got 1."
357
+ // Disabling this for now as the second argument should be optional.
358
+ // eslint-disable-next-line @typescript-eslint/ban-ts-comment
359
+ // @ts-ignore
360
+ postMessage([mesh, mesh_lines, meshZValueRange, propertyValueRange]);
361
+ }
362
+ //# sourceMappingURL=webworker.js.map