@wayward/types 2.14.3-beta.dev.20241227.1 → 2.14.4-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/IGlobal.d.ts +2 -9
- package/definitions/game/game/Game.d.ts +7 -7
- package/definitions/game/game/IGame.d.ts +16 -1
- package/definitions/game/game/ILoot.d.ts +1 -0
- package/definitions/game/game/IObject.d.ts +3 -2
- package/definitions/game/game/doodad/Doodad.d.ts +18 -9
- package/definitions/game/game/doodad/DoodadManager.d.ts +2 -0
- package/definitions/game/game/doodad/DoodadUtilities.d.ts +25 -0
- package/definitions/game/game/doodad/IDoodad.d.ts +30 -0
- package/definitions/game/game/entity/Entity.d.ts +11 -4
- package/definitions/game/game/entity/EntityManager.d.ts +10 -3
- package/definitions/game/game/entity/Human.d.ts +17 -4
- package/definitions/game/game/entity/action/ActionExecutor.d.ts +9 -8
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +32 -30
- package/definitions/game/game/entity/action/IAction.d.ts +30 -23
- package/definitions/game/game/entity/action/actions/Absorb.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Alter.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Consecrate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Craft.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CraftNew.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DiscoverRecipe.d.ts +14 -0
- package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DumpItems.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Enhance.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/EquipFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +24 -0
- package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Exude.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Kneel.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Repair.d.ts +2 -1
- package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rotate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAi.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAiAll.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Stack.d.ts +2 -2
- package/definitions/game/game/entity/action/actions/SwapWithArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/TakeFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/helper/ConfirmDumpDropItems.d.ts +13 -0
- package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -1
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +2 -0
- package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +3 -1
- package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
- package/definitions/game/game/entity/creature/Creature.d.ts +11 -2
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +2 -1
- package/definitions/game/game/entity/creature/ICreature.d.ts +25 -1
- package/definitions/game/game/entity/player/Player.d.ts +17 -2
- package/definitions/game/game/entity/player/quest/quest/IQuest.d.ts +1 -0
- package/definitions/game/game/inspection/InfoProvider.d.ts +0 -2
- package/definitions/game/game/inspection/infoProviders/LevelValue.d.ts +3 -1
- package/definitions/game/game/inspection/infoProviders/MagicalDamageReduction.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/MagicalDamageRegeneration.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +3 -2
- package/definitions/game/game/inspection/infoProviders/creature/CreatureTamedInfo.d.ts +1 -0
- package/definitions/game/game/inspection/infoProviders/doodad/DoodadScareRadius.d.ts +20 -0
- package/definitions/game/game/inspection/infoProviders/doodad/StillWater.d.ts +3 -5
- package/definitions/game/game/inspection/infoProviders/item/ItemInvoke.d.ts +20 -0
- package/definitions/game/game/inspection/infoProviders/item/MagicalSourceTooltip.d.ts +2 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemBuildInfo.d.ts +4 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemConsumeInfo.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/item/use/ItemEquipInfo.d.ts +1 -1
- package/definitions/game/game/inspection/infoProviders/stat/GenericInfo.d.ts +1 -0
- package/definitions/game/game/inspection/inspections/MagicInspection.d.ts +2 -2
- package/definitions/game/game/island/Island.d.ts +10 -3
- package/definitions/game/game/island/automation/IAutomation.d.ts +10 -0
- package/definitions/game/game/item/IItem.d.ts +28 -14
- package/definitions/game/game/item/IItemManager.d.ts +2 -2
- package/definitions/game/game/item/Item.d.ts +20 -7
- package/definitions/game/game/item/ItemFinder.d.ts +2 -1
- package/definitions/game/game/item/ItemManager.d.ts +7 -7
- package/definitions/game/game/item/ItemReference.d.ts +3 -3
- package/definitions/game/game/item/MagicalLoot.d.ts +21 -0
- package/definitions/game/game/magic/IMagicalProperty.d.ts +85 -0
- package/definitions/game/game/magic/MagicalPropertyManager.d.ts +7 -75
- package/definitions/game/game/magic/MagicalPropertyType.d.ts +25 -6
- package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
- package/definitions/game/game/mapgen/MapGenHelpers.d.ts +1 -1
- package/definitions/game/game/meta/prompt/IPrompt.d.ts +111 -109
- package/definitions/game/game/meta/prompt/PromptDescriptions.d.ts +2 -0
- package/definitions/game/game/milestones/Milestones.d.ts +2 -0
- package/definitions/game/game/milestones/milestone/Runekeeper.d.ts +1 -1
- package/definitions/game/game/options/GameOptions.d.ts +1 -1
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifier.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +126 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Afflicted.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Benevolent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Boundless.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Crafter.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Curator.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Dedicated.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Diverse.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Doctor.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/DragonSlayer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Exsanguinated.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Exterminator.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Gardener.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Gatherer.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Grandmaster.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Helmsman.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Hounded.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Hunter.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Huntsman.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Invoker.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Locksmith.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Malevolent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/MasterOfAll.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Merchant.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Multitasker.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Navigator.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Operator.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Retailer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Rouseabout.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/RunekeeperModifier.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Serene.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Statistician.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Talented.d.ts +3 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Thrower.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Traitor.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Trapper.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Treasurer.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Turbulent.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Versatile.d.ts +2 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/shared/StatBonusMilestoneModifier.d.ts +2 -0
- package/definitions/game/game/reference/IReferenceManager.d.ts +2 -1
- package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
- package/definitions/game/game/tile/ITileEvent.d.ts +2 -1
- package/definitions/game/game/tile/Tile.d.ts +37 -3
- package/definitions/game/game/tile/TileEvent.d.ts +0 -1
- package/definitions/game/game/tile/TileEventManager.d.ts +1 -1
- package/definitions/game/game/tile/events/Fire.d.ts +1 -1
- package/definitions/game/game/tile/events/MeltingTile.d.ts +1 -1
- package/definitions/game/game/tile/events/Puddles.d.ts +1 -1
- package/definitions/game/game/time/TimeManager.d.ts +8 -0
- package/definitions/game/language/Dictionary.d.ts +60 -58
- package/definitions/game/language/DictionaryMap.d.ts +122 -114
- package/definitions/game/language/ITranslation.d.ts +2 -0
- package/definitions/game/{multiplayer/packets/shared/DiscoverRecipePacket.d.ts → language/MagicAffix.d.ts} +5 -9
- package/definitions/game/language/Translation.d.ts +1 -2
- package/definitions/game/language/dictionary/Health.d.ts +2 -1
- package/definitions/game/language/dictionary/Message.d.ts +855 -830
- package/definitions/game/language/dictionary/Misc.d.ts +31 -26
- package/definitions/game/language/dictionary/UiTranslation.d.ts +931 -910
- package/definitions/game/language/english/item/MagicalPropertyAffixes.d.ts +13 -0
- package/definitions/game/language/english/item/MagicalSubPropertyAffixes.d.ts +13 -0
- package/definitions/game/language/impl/TranslationImpl.d.ts +8 -2
- package/definitions/game/mod/IMod.d.ts +1 -1
- package/definitions/game/multiplayer/IMultiplayer.d.ts +79 -76
- package/definitions/game/multiplayer/Multiplayer.d.ts +1 -1
- package/definitions/game/multiplayer/SyncRegion.d.ts +22 -0
- package/definitions/game/multiplayer/packets/IPacket.d.ts +3 -1
- package/definitions/game/renderer/IRenderer.d.ts +27 -26
- package/definitions/game/renderer/RenderersNotifiers.d.ts +2 -2
- package/definitions/game/renderer/notifier/INotifier.d.ts +51 -2
- package/definitions/game/renderer/notifier/Notifier.d.ts +2 -2
- package/definitions/game/renderer/world/WorldRenderer.d.ts +2 -1
- package/definitions/game/save/ISaveManager.d.ts +1 -1
- package/definitions/game/save/SaveManager.d.ts +1 -1
- package/definitions/game/save/SaveMetadata.d.ts +1 -1
- package/definitions/game/save/data/ISaveData.d.ts +23 -0
- package/definitions/game/save/data/ISaveDataGlobal.d.ts +3 -0
- package/definitions/game/save/data/SaveData.d.ts +10 -1
- package/definitions/game/save/data/SaveDataGlobal.d.ts +1 -1
- package/definitions/game/save/serializer/ISerializer.d.ts +1 -1
- package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +5 -1
- package/definitions/game/save/serializer/Serializer.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradePlayer.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradeSaveDataGlobal.d.ts +1 -1
- package/definitions/game/save/upgrade/UpgradeVersion.d.ts +18 -3
- package/definitions/game/save/upgrade/UpgradeVersionRegistry.d.ts +4 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000001.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev00000002.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta.2.14.4-dev20250422.d.ts +12 -0
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20241231.d.ts +12 -0
- package/definitions/game/save/upgrade/versions/beta2.14.4/beta2.14.4-dev20250220.d.ts +12 -0
- package/definitions/game/steamworks/ISteamworks.d.ts +1 -6
- package/definitions/game/steamworks/Steamworks.d.ts +14 -5
- package/definitions/game/ui/{screen/screens/splash → component}/Notice.d.ts +4 -2
- package/definitions/game/ui/component/dropdown/IslandDropdown.d.ts +1 -1
- package/definitions/game/ui/component/dropdown/MagicalPropertyDropdown.d.ts +1 -2
- package/definitions/game/ui/input/Bindable.d.ts +143 -142
- package/definitions/game/ui/input/InputManager.d.ts +4 -2
- package/definitions/game/ui/input/Macros.d.ts +1 -1
- package/definitions/game/ui/screen/screens/SplashScreen.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/DialogManager.d.ts +8 -3
- package/definitions/game/ui/screen/screens/game/InspectionsTooltipHandler.d.ts +5 -1
- package/definitions/game/ui/screen/screens/game/ReferenceTooltipHandler.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/InspectionsList.d.ts +0 -1
- package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +6 -0
- package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +3 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +2 -1
- package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/dialog/MilestonesDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/dialog/QuestDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/dialog/equipment/EquipmentSlotTooltip.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/dialog/unlockables/UnlockablesDialog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +2 -0
- package/definitions/game/ui/screen/screens/game/static/messages/MessageLog.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/util/item/ItemStylesheet.d.ts +12 -0
- package/definitions/game/ui/screen/screens/menu/menus/main/ChangelogMenu.d.ts +1 -1
- package/definitions/game/ui/screen/screens/menu/menus/options/ErrorReportingNotice.d.ts +14 -0
- package/definitions/game/ui/screen/screens/menu/menus/options/TabDeveloper.d.ts +3 -1
- package/definitions/game/ui/screen/screens/menu/menus/options/TabSaveData.d.ts +1 -0
- package/definitions/game/ui/screen/screens/splash/DevelopmentBranchNotice.d.ts +1 -1
- package/definitions/game/ui/tooltip/Tooltip.d.ts +2 -2
- package/definitions/game/ui/util/ComponentManipulator.d.ts +6 -5
- package/definitions/game/ui/util/Draggable.d.ts +8 -15
- package/definitions/game/ui/util/HighlightManager.d.ts +11 -1
- package/definitions/game/ui/util/IHighlight.d.ts +1 -0
- package/definitions/game/utilities/Observer.d.ts +1 -1
- package/definitions/game/utilities/VersionTranslation.d.ts +18 -0
- package/definitions/game/utilities/dev/Performance2.d.ts +1 -0
- package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +7 -1
- package/definitions/game/utilities/object/Merge.d.ts +3 -0
- package/definitions/game/utilities/object/PrettyJsonStringify.d.ts +23 -0
- package/definitions/game/utilities/trello/ITrello.d.ts +1 -1
- package/definitions/game/utilities/trello/Trello.d.ts +1 -1
- package/definitions/hosts/node/nodeLoader.d.ts +1 -0
- package/definitions/hosts/shared/globalTypes.d.ts +6 -0
- package/definitions/hosts/shared/globals.d.ts +2 -2
- package/definitions/lint/condition-complexity.d.mts +31 -0
- package/definitions/{devserver/middleware/util → server/core}/Middleware.d.ts +1 -0
- package/definitions/{devserver → server/core}/middleware/E404.d.ts +1 -1
- package/definitions/server/core/middleware/Probe.d.ts +13 -0
- package/definitions/{devserver → server/core}/middleware/Static.d.ts +1 -1
- package/definitions/{devserver → server/core}/middleware/Validate.d.ts +1 -1
- package/definitions/{devserver/middleware → server/core}/util/SendFile.d.ts +1 -1
- package/definitions/{matchmakingserver → server/dev}/index.d.ts +1 -3
- package/definitions/{devserver → server/dev}/middleware/CustomInternalMods.d.ts +1 -1
- package/definitions/{devserver → server/dev}/middleware/SaveFolder.d.ts +1 -1
- package/definitions/server/error/Router.d.ts +13 -0
- package/definitions/server/error/index.d.ts +11 -0
- package/definitions/server/error/middleware/ReportError.d.ts +13 -0
- package/definitions/server/error/util/SendDiscordMessage.d.ts +19 -0
- package/definitions/{matchmakingserver → server/matchmaking}/dedicatedServer.d.ts +1 -1
- package/definitions/test/core/applicationDom.d.ts +4 -2
- package/definitions/test/core/applicationInteractions.d.ts +4 -0
- package/definitions/test/suite/functionalTests/singleplayer/ui/DialogLeak.d.ts +13 -0
- package/definitions/{devserver/index.d.ts → utilities/ApplyTsConfigPaths.d.ts} +1 -1
- package/definitions/utilities/Errors.d.ts +4 -0
- package/definitions/utilities/Log.d.ts +31 -3
- package/definitions/{game/utilities → utilities}/Version.d.ts +5 -9
- package/definitions/utilities/event/EventEmitter.d.ts +39 -7
- package/definitions/utilities/memory/ILifetime.d.ts +5 -1
- package/definitions/utilities/object/Objects.d.ts +9 -0
- package/definitions/utilities/prototype/Array.d.ts +2 -1
- package/definitions/utilities/random/IRandom.d.ts +1 -1
- package/definitions/utilities/random/Random.d.ts +1 -1
- package/definitions/utilities/random/RandomUtilities.d.ts +2 -2
- package/definitions/utilities/random/SeededGenerator.d.ts +1 -1
- package/definitions/utilities/{typesglobal → types}/Types.d.ts +3 -0
- package/definitions/utilities/types.d.ts +18 -0
- package/package.json +3 -3
- /package/definitions/game/game/entity/action/actions/helper/{ConfirmGatherHarvest.d.ts → ConfirmGatherHarvestButcher.d.ts} +0 -0
- /package/definitions/{devserver → server/core}/util/Log.d.ts +0 -0
- /package/definitions/{devserver → server/dev}/Router.d.ts +0 -0
- /package/definitions/{devserver/middleware → server/dev}/util/GameLogFilter.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/directoryConnection.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/globalMatchmaking.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/globalServerDirectory.d.ts +0 -0
- /package/definitions/{matchmakingserver/vps.d.ts → server/matchmaking/index.d.ts} +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/server.d.ts +0 -0
- /package/definitions/{matchmakingserver → server/matchmaking}/shared.d.ts +0 -0
- /package/definitions/utilities/{types → type}/Assert.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Class.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Descriptions.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Function.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Immutable.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Iterables.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Misc.d.ts +0 -0
- /package/definitions/utilities/{typesglobal → types}/Objects.d.ts +0 -0
@@ -0,0 +1,31 @@
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declare namespace _default {
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export namespace meta {
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export let type: string;
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export namespace docs {
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let description: string;
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let category: string;
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let recommended: boolean;
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}
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export { messages };
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export let schema: never[];
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export let fixable: string | undefined;
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}
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export { createRuleListener as create };
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}
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export default _default;
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export type Context = TSESLint.RuleContext<keyof typeof messages, []>;
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export type Complexity = {
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value: number;
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functionValue: number;
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conditional: boolean;
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};
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declare namespace messages {
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let conditionTooComplexVariable: string;
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let conditionTooComplexFunction: string;
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}
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/**
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* @param {Context} context
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* @returns {TSESLint.RuleListener}
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*/
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declare function createRuleListener(context: Context): TSESLint.RuleListener;
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import type { TSESLint } from '@typescript-eslint/utils';
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@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import Middleware from "@wayward/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware<[message?: string]>;
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export default _default;
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@@ -0,0 +1,13 @@
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/*!
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* Copyright 2011-2024 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware;
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export default _default;
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@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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-
import Middleware from "@wayward/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware<[]>;
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export default _default;
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@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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-
import Middleware from "@wayward/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware<[]>;
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export default _default;
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@@ -9,5 +9,5 @@
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* https://github.com/WaywardGame/types/wiki
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*/
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import type { ServerResponse } from "http";
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-
import type { IncomingMessage } from "@wayward/
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import type { IncomingMessage } from "@wayward/server/core/Middleware";
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export default function (req: IncomingMessage, res: ServerResponse, filePath: string): Promise<ServerResponse | void | undefined>;
|
@@ -8,6 +8,4 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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-
import
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declare const server: DedicatedServer;
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export = server;
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import "../../hosts/node/nodeLoader";
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@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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10
10
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*/
|
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-
import Middleware from "@wayward/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware<[]>;
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export default _default;
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@@ -8,6 +8,6 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
|
10
10
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*/
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-
import Middleware from "@wayward/
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import Middleware from "@wayward/server/core/Middleware";
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declare const _default: Middleware<[]>;
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export default _default;
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@@ -0,0 +1,13 @@
|
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1
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/*!
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* Copyright 2011-2024 Unlok
|
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* https://www.unlok.ca
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*
|
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* Credits & Thanks:
|
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* https://www.unlok.ca/credits-thanks/
|
7
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*
|
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|
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
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+
import type { RequestListener } from "http";
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declare const Router: RequestListener;
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export default Router;
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@@ -0,0 +1,11 @@
|
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1
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+
/*!
|
2
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* Copyright 2011-2024 Unlok
|
3
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* https://www.unlok.ca
|
4
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*
|
5
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* Credits & Thanks:
|
6
|
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* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
import "../../utilities/ApplyTsConfigPaths";
|
@@ -0,0 +1,13 @@
|
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1
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+
/*!
|
2
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* Copyright 2011-2024 Unlok
|
3
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* https://www.unlok.ca
|
4
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+
*
|
5
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+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
import Middleware from "@wayward/server/core/Middleware";
|
12
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+
declare const _default: Middleware<[message?: string]>;
|
13
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+
export default _default;
|
@@ -0,0 +1,19 @@
|
|
1
|
+
/*!
|
2
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* Copyright 2011-2024 Unlok
|
3
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+
* https://www.unlok.ca
|
4
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+
*
|
5
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+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
export interface IDiscordMessage {
|
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color?: number;
|
13
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author?: string;
|
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title: string;
|
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url?: string;
|
16
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description?: string;
|
17
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footer?: string;
|
18
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}
|
19
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export default function (message: IDiscordMessage): Promise<void>;
|
@@ -12,7 +12,7 @@ import type * as ws from "ws";
|
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import Server from "./server";
|
13
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import * as shared from "./shared";
|
14
14
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import type { IServerGameDetails, IServerServerDetails } from "@wayward/hosts-shared/interfaces";
|
15
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-
export
|
15
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export declare class DedicatedServer extends Server {
|
16
16
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private host;
|
17
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private readonly dedicatedServerId;
|
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stop(): void;
|
@@ -15,7 +15,7 @@ export declare class ApplicationDom {
|
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15
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private readonly browser;
|
16
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private readonly logger;
|
17
17
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constructor(browser: WebdriverIO.Browser, logger: ApplicationLogger);
|
18
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-
executeFunction<T2 extends any[], T>(executor: (...extraArgs: T2) => T
|
18
|
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executeFunction<T2 extends any[], T>(executor: (...extraArgs: T2) => T | Promise<T>, ...extraArgs: T2): Promise<T>;
|
19
19
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executeJavaScript<T>(javascript: string): Promise<T>;
|
20
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getElement(selector: string): Promise<WebdriverIO.Element>;
|
21
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getElements(selector: string, onlyVisible?: boolean): Promise<WebdriverIO.Element[]>;
|
@@ -31,7 +31,9 @@ export declare class ApplicationDom {
|
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31
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}>): Promise<void>;
|
32
32
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waitForVisibleElements(selector: string, timeout?: number, scrollIntoView?: boolean): Promise<WebdriverIO.Element[]>;
|
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waitForNotVisible(selector: string, timeout?: number): Promise<void>;
|
34
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-
waitUntil(executor: () => Promise<boolean>, options: WaitUntilOptions
|
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waitUntil(executor: () => Promise<boolean>, options: WaitUntilOptions & {
|
35
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triggerDebugger?: true;
|
36
|
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}): Promise<true | void>;
|
35
37
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}
|
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export interface WaitUntilOptions extends Omit<webdriverio.WaitUntilOptions, "timeoutMsg"> {
|
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timeoutMsg?: string | (() => string);
|
@@ -111,4 +111,8 @@ export default class ApplicationInteractions {
|
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111
111
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randomMovement(count: number): Promise<void>;
|
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112
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pressKey(key: string, modifier?: string, duration?: number): Promise<void>;
|
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screenshot(suffix: string): Promise<void>;
|
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/**
|
115
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* Runs a garbage collection and counts the number of objects remaining for the specified item
|
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*/
|
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garbageCollectAndCount(objectIdentifier: string): Promise<number>;
|
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}
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@@ -0,0 +1,13 @@
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1
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/*!
|
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* Copyright 2011-2024 Unlok
|
3
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* https://www.unlok.ca
|
4
|
+
*
|
5
|
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* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
import type { TestExecutor } from "@wayward/test/testRunner";
|
12
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+
declare const _default: [string, TestExecutor];
|
13
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export default _default;
|
@@ -8,4 +8,4 @@
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
10
10
|
*/
|
11
|
-
|
11
|
+
export {};
|
@@ -24,6 +24,10 @@ declare namespace Errors {
|
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24
24
|
* Returns the Error callsite string for the caller of the current function.
|
25
25
|
*/
|
26
26
|
function caller(skip?: number): string;
|
27
|
+
/**
|
28
|
+
* Returns the filename of the caller of the current function.
|
29
|
+
*/
|
30
|
+
function callerFileBasename(skip?: number): string;
|
27
31
|
}
|
28
32
|
export default Errors;
|
29
33
|
export declare function ensureExhaustive(value: never): never;
|
@@ -9,6 +9,7 @@
|
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9
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* https://github.com/WaywardGame/types/wiki
|
10
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*/
|
11
11
|
import type { IFileSystem } from "@wayward/hosts/shared/ipc/fileSystem";
|
12
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+
import Version from "@wayward/utilities/Version";
|
12
13
|
export declare enum LogLineType {
|
13
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Debug = 0,
|
14
15
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Error = 1,
|
@@ -87,7 +88,9 @@ declare namespace Log {
|
|
87
88
|
Memory = 2
|
88
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|
}
|
89
90
|
function setMemoryLog(memoryLog: MemoryLog | undefined): void;
|
90
|
-
function
|
91
|
+
function setTimestampType(type: "full" | "build"): void;
|
92
|
+
function disableFileLogger(): void;
|
93
|
+
function disableFileLoggingForSource(source: string): void;
|
91
94
|
function initializeGameState(): void;
|
92
95
|
function setCallback(cb?: (...args: any[]) => void): void;
|
93
96
|
function addPreConsoleCallback(cb: (...args: any[]) => void): void;
|
@@ -95,7 +98,7 @@ declare namespace Log {
|
|
95
98
|
/**
|
96
99
|
* Setups file logging
|
97
100
|
*/
|
98
|
-
function setupFileLogger(fileSystem: IFileSystem, logsPath: string): void
|
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|
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function setupFileLogger(fileSystem: IFileSystem, logsPath: string): Promise<void>;
|
99
102
|
/**
|
100
103
|
* Flushes pending logs to disk if the file logger is active
|
101
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*/
|
@@ -127,11 +130,36 @@ declare namespace Log {
|
|
127
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* @param sources A list of sources to log to.
|
128
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*/
|
129
132
|
function trace(...sources: string[]): (...args: any[]) => void;
|
133
|
+
function shouldSendErrorReport(versionInfo?: Version.Info | undefined): boolean;
|
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|
+
/**
|
135
|
+
* Warns about an occurrence of something, due to a specific caller, once per session.
|
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|
+
* @param skip Number of callsites to skip. Automatically skips this function and its caller.
|
137
|
+
* If this is called from a function that is registered in `Errors.ts` as a skipped callsite, you might have to pass `-1`.
|
138
|
+
* @param id The ID of this warning. Can be `Log.simplify` strings.
|
139
|
+
*/
|
140
|
+
function warnForCaller(skip: number, id: ArrayOr<string | SimplifyString>, ...message: any[]): void;
|
130
141
|
/**
|
131
142
|
* Warn about something once per session based on unique warning ids.
|
132
143
|
* This is like how node.js does warnings in console.
|
133
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|
*/
|
134
|
-
function warnOncePerSession(warningId: string |
|
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|
+
function warnOncePerSession(warningId: ArrayOr<string | SimplifyString>, ...message: any[]): void;
|
146
|
+
interface SimplifyString extends String {
|
147
|
+
simplified: string;
|
148
|
+
}
|
149
|
+
namespace SimplifyString {
|
150
|
+
function is(value: unknown): value is SimplifyString;
|
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|
+
function get(value: unknown): string;
|
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|
+
}
|
153
|
+
function simplify(segments: TemplateStringsArray, ...interpolations: unknown[]): SimplifyString;
|
154
|
+
function simplify(mainLog: string, simplified: string): SimplifyString;
|
155
|
+
/**
|
156
|
+
* Returns a combination of the object's constructor and the result of calling `toString` on it.
|
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|
+
*
|
158
|
+
* If the `toString` result is redundant or useless, it is omitted.
|
159
|
+
*
|
160
|
+
* The resulting string will be automatically simplified when reported to the error server.
|
161
|
+
*/
|
162
|
+
function objectToString(object?: object): string;
|
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163
|
}
|
136
164
|
declare class NullLog extends BaseLog {
|
137
165
|
setup(): void;
|
@@ -8,8 +8,8 @@
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
10
10
|
*/
|
11
|
-
import
|
12
|
-
import type {
|
11
|
+
import type { IBuild, IBuildId } from "@wayward/hosts/shared/globalTypes";
|
12
|
+
import type { IFileSystem } from "@wayward/hosts/shared/ipc/fileSystem";
|
13
13
|
export interface IVersionInfo {
|
14
14
|
str: Version.String;
|
15
15
|
strSemver: Version.StringSemVer;
|
@@ -31,6 +31,7 @@ export declare namespace IVersionInfo {
|
|
31
31
|
}
|
32
32
|
}
|
33
33
|
declare namespace Version {
|
34
|
+
export function readBuildFile(path?: string, fs?: IFileSystem): Promise<IBuild | undefined>;
|
34
35
|
export type Stage = "beta" | "release";
|
35
36
|
export type String = `${Stage}${bigint}.${bigint}.${bigint}` | `${Stage}${bigint}.${bigint}` | `${Stage}${bigint}`;
|
36
37
|
export type StringSemVer = `${bigint}.${bigint}.${bigint}-${Stage}` | `${bigint}.${bigint}.${bigint}`;
|
@@ -68,20 +69,17 @@ declare namespace Version {
|
|
68
69
|
export function createRawVersionInfo(stage: Version.Stage, major: number, minor: number, patch?: number, date?: Date): IVersionInfo;
|
69
70
|
export function convertStringToRawInfo(version: Version.String | Version.StringSemVer | Version.StringBuildId): IVersionInfo;
|
70
71
|
export function create(stage: Version.Stage, major: number, minor: number, patch?: number, date?: Date): Info;
|
71
|
-
export function getVersionInfo(version
|
72
|
+
export function getVersionInfo(version?: IVersionInfo | Version.String | Version.StringSemVer | Version.StringBuildId): Info;
|
72
73
|
export function isSameVersion(version: IVersionInfo, compareVersion: IVersionInfo): boolean;
|
73
|
-
export function getVersionDisplayTranslation(version?: Version.String | Version.StringSemVer | IVersionInfo, development?: boolean): TranslationImpl;
|
74
|
-
export function getUpdateDisplayTranslation(version?: Version.String | Version.StringSemVer | IVersionInfo): TranslationImpl | undefined;
|
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|
const timezones: {
|
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75
|
nz: string;
|
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76
|
pt: string;
|
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77
|
build: string;
|
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78
|
};
|
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|
-
export function isTimeBefore(date: Date, dateStr: DateString, timezone: keyof typeof timezones): boolean;
|
81
79
|
export interface Info extends IVersionInfo {
|
82
80
|
}
|
83
81
|
export class Info {
|
84
|
-
constructor(info: IVersionInfo | Version.String | Version.StringSemVer);
|
82
|
+
constructor(info: IVersionInfo | Version.String | Version.StringSemVer | Version.StringBuildId);
|
85
83
|
/**
|
86
84
|
* Returns whether this version is compatible with the game's version. This is used to check, for example,
|
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85
|
* if a mod is compatible with the game's version.
|
@@ -111,8 +109,6 @@ declare namespace Version {
|
|
111
109
|
*/
|
112
110
|
isBefore(dateStr: DateString, timezone: keyof typeof timezones): boolean;
|
113
111
|
equals(version: IVersionInfo | Version.String | Version.StringSemVer): boolean;
|
114
|
-
getTranslation(): TranslationImpl;
|
115
|
-
getUpdateTranslation(): TranslationImpl | undefined;
|
116
112
|
}
|
117
113
|
export {};
|
118
114
|
}
|
@@ -49,6 +49,7 @@ type Handler<H, F> = (host: H, ...args: ArgsOf<F>) => ReturnOf<F>;
|
|
49
49
|
type WeakHandler<H, F> = WeakRef<Handler<H, F>>;
|
50
50
|
type UndefinedFromVoid<V> = V extends void ? undefined : V;
|
51
51
|
export interface IEventEmitter<H = any, E = any> {
|
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|
+
readonly closed?: boolean;
|
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53
|
emit<K extends keyof E>(event: K, ...args: ArgsOf<E[K]>): H;
|
53
54
|
/**
|
54
55
|
* Emit an event only to the subscribers of this emitter instance.
|
@@ -64,11 +65,11 @@ export interface IEventEmitter<H = any, E = any> {
|
|
64
65
|
emitAsyncParallel<K extends keyof E>(event: K, ...args: ArgsOf<E[K]>): Promise<Array<(Extract<ReturnOf<E[K]>, Promise<any>> extends Promise<infer R> ? R : never) | Exclude<ReturnOf<E[K]>, Promise<any>>>> & {
|
65
66
|
isResolved?: true;
|
66
67
|
};
|
67
|
-
subscribe<K extends ArrayOr<keyof E>>(host: IEventEmitterHost<IEventSubscriberEvents>, event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number, once?: boolean): H;
|
68
|
+
subscribe<K extends ArrayOr<keyof E>>(this: IEventEmitter<IEventEmitterHost<IEventSubscriberEvents>, E>, host: IEventEmitterHost<IEventSubscriberEvents>, event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number, once?: boolean): H;
|
68
69
|
/** @deprecated */
|
69
70
|
subscribe<K extends ArrayOr<keyof E>>(event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number, once?: boolean): H;
|
70
71
|
subscribeUnsafe<K extends ArrayOr<keyof E>>(event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number, once?: boolean): H;
|
71
|
-
subscribeNext<K extends ArrayOr<keyof E>>(host: IEventEmitterHost<IEventSubscriberEvents>, event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number): H;
|
72
|
+
subscribeNext<K extends ArrayOr<keyof E>>(this: IEventEmitter<IEventEmitterHost<IEventSubscriberEvents>, E>, host: IEventEmitterHost<IEventSubscriberEvents>, event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number): H;
|
72
73
|
/** @deprecated */
|
73
74
|
subscribeNext<K extends ArrayOr<keyof E>>(event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number): H;
|
74
75
|
subscribeNextUnsafe<K extends ArrayOr<keyof E>>(event: K, handler: Handler<H, K extends any[] ? E[K[number]] : E[Extract<K, keyof E>]>, priority?: number): H;
|
@@ -79,6 +80,14 @@ export interface IEventEmitter<H = any, E = any> {
|
|
79
80
|
until<E2>(emitter: IEventEmitterHost<E2>, ...events: Array<keyof E2>): IUntilSubscriber<H, E>;
|
80
81
|
until(promise: Promise<any>): IUntilSubscriber<H, E>;
|
81
82
|
hasHandlersForEvent(...events: Array<keyof E>): boolean;
|
83
|
+
/**
|
84
|
+
* Re-opens a closed event emitter
|
85
|
+
*/
|
86
|
+
open(): void;
|
87
|
+
/**
|
88
|
+
* Closes an event emitter, which will prevent any further subscriptions from being made.
|
89
|
+
*/
|
90
|
+
close(): void;
|
82
91
|
}
|
83
92
|
export interface IUntilSubscriber<H, E> {
|
84
93
|
until(promise: Promise<any>): this;
|
@@ -94,12 +103,32 @@ export interface IUntilSubscriber<H, E> {
|
|
94
103
|
}
|
95
104
|
declare class EventEmitter<H, E> {
|
96
105
|
private readonly host;
|
97
|
-
static RECORD_MODE: boolean;
|
98
106
|
private readonly hostClass;
|
99
|
-
|
100
|
-
|
101
|
-
|
107
|
+
/**
|
108
|
+
* We're not always initializing these since they're not always needed.
|
109
|
+
*/
|
110
|
+
private subscriptions?;
|
111
|
+
private cachedEmitSelfHandlers?;
|
112
|
+
private cachedClassHandlers?;
|
113
|
+
/**
|
114
|
+
* Set to true when the event emitted is closed.
|
115
|
+
* This means no more events will be emitted and no more subscriptions can be made.
|
116
|
+
* Public so that the interface can expose a readonly version of this.
|
117
|
+
*/
|
118
|
+
closed?: boolean;
|
102
119
|
constructor(host: H);
|
120
|
+
/**
|
121
|
+
* Re-opens a closed event emitter
|
122
|
+
*/
|
123
|
+
open(): void;
|
124
|
+
/**
|
125
|
+
* Closes an event emitter, which will prevent any further subscriptions from being made.
|
126
|
+
*/
|
127
|
+
close(): void;
|
128
|
+
/**
|
129
|
+
* @returns True if closed
|
130
|
+
*/
|
131
|
+
private throwErrorIfClosed;
|
103
132
|
raw(): IEventEmitter<H, E>;
|
104
133
|
emitSelf<K extends keyof E>(event: K, ...args: ArgsOf<E[K]>): H;
|
105
134
|
emit<K extends keyof E>(event: K, ...args: ArgsOf<E[K]>): H;
|
@@ -125,8 +154,11 @@ declare class EventEmitter<H, E> {
|
|
125
154
|
until(promise: Promise<any>): IUntilSubscriber<H, E>;
|
126
155
|
hasHandlersForEvent(...events: Array<keyof E>): boolean;
|
127
156
|
private copyFrom;
|
128
|
-
private readonly cachedClassHandlers;
|
129
157
|
protected handlersForEvent<K extends keyof E>(event: K, ignoreClassSubscriptions?: true): Array<keyof H | WeakHandler<any, any>>;
|
158
|
+
/**
|
159
|
+
* Deletes an event from the cached handler maps and deletes the maps if they are empty.
|
160
|
+
*/
|
161
|
+
private deleteCachedHandler;
|
130
162
|
}
|
131
163
|
declare namespace EventEmitter {
|
132
164
|
class Host<E> implements IEventEmitterHost<E> {
|
@@ -16,5 +16,9 @@ export declare enum ExpectedLifetime {
|
|
16
16
|
/**
|
17
17
|
* should only exist while playing the game
|
18
18
|
*/
|
19
|
-
WhilePlaying = 1
|
19
|
+
WhilePlaying = 1,
|
20
|
+
/**
|
21
|
+
* The object is expected to last until the next garbage collection system
|
22
|
+
*/
|
23
|
+
UntilNextGarbageCollection = 2
|
20
24
|
}
|
@@ -49,6 +49,15 @@ declare namespace Objects {
|
|
49
49
|
};
|
50
50
|
function getDirections(target: any, within: any): Generator<string[]>;
|
51
51
|
function stringify(object: any, pretty?: boolean, noDepth?: boolean, maxIterations?: number): string;
|
52
|
+
namespace stringify {
|
53
|
+
const SYMBOL_EXCLUDED_PROPERTIES: unique symbol;
|
54
|
+
export function excludeProperties(...properties: Array<string | object>): {
|
55
|
+
[SYMBOL_EXCLUDED_PROPERTIES]: string[];
|
56
|
+
};
|
57
|
+
export function isExcluded(object: any, property: string): boolean;
|
58
|
+
export function getExcluded(object: any): string[];
|
59
|
+
export {};
|
60
|
+
}
|
52
61
|
function mutable<T>(object: T): Mutable<T>;
|
53
62
|
function removeUndefinedProperties<T extends object>(object: T): T;
|
54
63
|
function filterProperties<T extends object>(object: T, filter: (key: keyof T, value: T[keyof T]) => any): T;
|
@@ -25,7 +25,8 @@ declare global {
|
|
25
25
|
toggle(value: T, includes?: boolean): void;
|
26
26
|
awaitAll(): Promise<Array<Awaited<T>>>;
|
27
27
|
layerSort(sortInitializer: (sorter: ISorter<T>) => any): T[];
|
28
|
-
groupBy<GROUP>(grouper: (value: T, index: number,
|
28
|
+
groupBy<GROUP>(grouper: (value: T, index: number, array: T[]) => GROUP): Array<[GROUP, T[]]>;
|
29
|
+
groupBy<GROUP, R>(grouper: (value: T, index: number, array: T[]) => GROUP, mapper: (values: T[], group: GROUP) => R): Array<[GROUP, R]>;
|
29
30
|
/**
|
30
31
|
* Alias of `.toSet().toArray()`
|
31
32
|
*/
|
@@ -97,5 +97,5 @@ export declare class Random<G extends IRandomGenerator = IRandomGenerator> {
|
|
97
97
|
* @returns number between provided min/max, rounded.
|
98
98
|
*/
|
99
99
|
intInRangeExponential(min: number, max: number, steepness?: number): number;
|
100
|
-
advance(): this;
|
100
|
+
advance(times?: number): this;
|
101
101
|
}
|
@@ -21,7 +21,7 @@ export declare function convertStringToSeed(seed: string | number): number;
|
|
21
21
|
/**
|
22
22
|
* Creates a seeded random generator with the latest one available
|
23
23
|
*/
|
24
|
-
export declare function createLatestSeededRandom(requiresSynchronization: RandomSychronizationCheck, seed?: Uint16Array | number): Random<PCGSeededGenerator> | Random<LegacySeededGenerator>;
|
24
|
+
export declare function createLatestSeededRandom(requiresSynchronization: RandomSychronizationCheck, seed?: Uint16Array | number, advance?: number): Random<PCGSeededGenerator> | Random<LegacySeededGenerator>;
|
25
25
|
interface SeededGeneratorMap {
|
26
26
|
[SeedType.PCG]: PCGSeededGenerator;
|
27
27
|
[SeedType.Legacy]: LegacySeededGenerator;
|
@@ -29,7 +29,7 @@ interface SeededGeneratorMap {
|
|
29
29
|
/**
|
30
30
|
* Creates seeded random generator for the given type
|
31
31
|
*/
|
32
|
-
export declare function createSeededRandom<TYPE extends SeedType = SeedType>(seedType: TYPE, requiresSynchronization: RandomSychronizationCheck, seed?: Uint16Array | number): Random<SeededGeneratorMap[TYPE]>;
|
32
|
+
export declare function createSeededRandom<TYPE extends SeedType = SeedType>(seedType: TYPE, requiresSynchronization: RandomSychronizationCheck, seed?: Uint16Array | number, advance?: number): Random<SeededGeneratorMap[TYPE]>;
|
33
33
|
/**
|
34
34
|
* Random without seeds
|
35
35
|
*/
|
@@ -40,5 +40,5 @@ export declare abstract class SeededGenerator<T> implements IRandomGenerator {
|
|
40
40
|
getHistory(): Array<IRandomHistory<T>> | undefined;
|
41
41
|
takeHistory(): Array<IRandomHistory<T>> | undefined;
|
42
42
|
stopHistory(): Array<IRandomHistory<T>>;
|
43
|
-
advance(): this;
|
43
|
+
advance(times?: number): this;
|
44
44
|
}
|
@@ -19,6 +19,9 @@ interface PartialUnionizer<TYPES extends any[]> {
|
|
19
19
|
}
|
20
20
|
declare global {
|
21
21
|
type PartialUnion<TYPES extends any[]> = TYPES[number] & PartialUnionizer<TYPES>[Extract<TYPES["length"], keyof PartialUnionizer<TYPES>>];
|
22
|
+
type MappedOmit<T, K extends keyof T> = {
|
23
|
+
[P in keyof T as P extends K ? never : P]: T[P];
|
24
|
+
};
|
22
25
|
}
|
23
26
|
declare const _default: {};
|
24
27
|
export default _default;
|
@@ -0,0 +1,18 @@
|
|
1
|
+
/*!
|
2
|
+
* Copyright 2011-2024 Unlok
|
3
|
+
* https://www.unlok.ca
|
4
|
+
*
|
5
|
+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
import "@wayward/utilities/types/Class";
|
12
|
+
import "@wayward/utilities/types/Descriptions";
|
13
|
+
import "@wayward/utilities/types/Function";
|
14
|
+
import "@wayward/utilities/types/Immutable";
|
15
|
+
import "@wayward/utilities/types/Iterables";
|
16
|
+
import "@wayward/utilities/types/Misc";
|
17
|
+
import "@wayward/utilities/types/Objects";
|
18
|
+
import "@wayward/utilities/types/Types";
|
package/package.json
CHANGED
@@ -1,17 +1,17 @@
|
|
1
1
|
{
|
2
2
|
"name": "@wayward/types",
|
3
3
|
"description": "TypeScript declarations for Wayward, used for modding.",
|
4
|
-
"version": "2.14.
|
4
|
+
"version": "2.14.4-beta",
|
5
5
|
"license": "MIT",
|
6
6
|
"repository": {
|
7
7
|
"type": "git",
|
8
8
|
"url": "https://github.com/WaywardGame/types.git"
|
9
9
|
},
|
10
10
|
"scripts": {
|
11
|
-
"clean": "rimraf ./definitions ./*.tsbuildinfo"
|
11
|
+
"clean": "npx rimraf ./definitions ./*.tsbuildinfo"
|
12
12
|
},
|
13
13
|
"dependencies": {
|
14
|
-
"@types/node": "22.
|
14
|
+
"@types/node": "22.13.10",
|
15
15
|
"@wayward/goodstream": "0.10.0"
|
16
16
|
},
|
17
17
|
"devDependencies": {
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|