@vpmedia/phaser 1.16.0 → 1.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (183) hide show
  1. package/README.md +1 -1
  2. package/package.json +3 -3
  3. package/src/phaser/core/animation.js +31 -18
  4. package/src/phaser/core/animation_manager.js +36 -21
  5. package/src/phaser/core/animation_parser.js +1 -1
  6. package/src/phaser/core/array_set.js +17 -9
  7. package/src/phaser/core/cache.js +61 -45
  8. package/src/phaser/core/const.js +66 -0
  9. package/src/phaser/core/device.js +87 -0
  10. package/src/phaser/core/dom.js +13 -8
  11. package/src/phaser/core/event_manager.js +2 -1
  12. package/src/phaser/core/factory.js +21 -21
  13. package/src/phaser/core/frame_data.js +1 -1
  14. package/src/phaser/core/game.js +1 -0
  15. package/src/phaser/core/input.js +37 -20
  16. package/src/phaser/core/input_handler.js +1 -1
  17. package/src/phaser/core/input_mouse.js +16 -12
  18. package/src/phaser/core/input_mspointer.js +7 -7
  19. package/src/phaser/core/input_pointer.js +26 -17
  20. package/src/phaser/core/input_touch.js +7 -7
  21. package/src/phaser/core/loader.js +104 -75
  22. package/src/phaser/core/raf.js +1 -1
  23. package/src/phaser/core/scale_manager.js +46 -29
  24. package/src/phaser/core/scene_manager.js +13 -9
  25. package/src/phaser/core/sound.js +3 -3
  26. package/src/phaser/core/sound_manager.js +17 -10
  27. package/src/phaser/core/sound_sprite.js +7 -4
  28. package/src/phaser/core/timer.js +38 -26
  29. package/src/phaser/core/timer_event.js +10 -8
  30. package/src/phaser/core/tween.js +66 -46
  31. package/src/phaser/core/tween_data.js +22 -15
  32. package/src/phaser/core/tween_manager.js +10 -6
  33. package/src/phaser/display/bitmap_text.js +7 -6
  34. package/src/phaser/display/canvas/pool.js +1 -1
  35. package/src/phaser/display/canvas/renderer.js +5 -4
  36. package/src/phaser/display/canvas/util.js +2 -2
  37. package/src/phaser/display/display_object.js +33 -16
  38. package/src/phaser/display/graphics.js +57 -36
  39. package/src/phaser/display/graphics_data.js +7 -7
  40. package/src/phaser/display/group.js +28 -20
  41. package/src/phaser/display/image.js +19 -12
  42. package/src/phaser/display/sprite_util.js +3 -2
  43. package/src/phaser/display/text.js +27 -14
  44. package/src/phaser/display/webgl/abstract_filter.js +2 -2
  45. package/src/phaser/display/webgl/base_texture.js +2 -2
  46. package/src/phaser/display/webgl/blend_manager.js +3 -2
  47. package/src/phaser/display/webgl/earcut_node.js +1 -1
  48. package/src/phaser/display/webgl/fast_sprite_batch.js +6 -6
  49. package/src/phaser/display/webgl/filter_manager.js +1 -1
  50. package/src/phaser/display/webgl/filter_texture.js +2 -2
  51. package/src/phaser/display/webgl/graphics_data.js +1 -1
  52. package/src/phaser/display/webgl/render_texture.js +7 -3
  53. package/src/phaser/display/webgl/renderer.js +9 -6
  54. package/src/phaser/display/webgl/shader/complex.js +1 -1
  55. package/src/phaser/display/webgl/shader/fast.js +1 -1
  56. package/src/phaser/display/webgl/shader/normal.js +2 -2
  57. package/src/phaser/display/webgl/shader/primitive.js +1 -1
  58. package/src/phaser/display/webgl/shader/strip.js +1 -1
  59. package/src/phaser/display/webgl/shader_manager.js +3 -3
  60. package/src/phaser/display/webgl/sprite_batch.js +9 -7
  61. package/src/phaser/display/webgl/stencil_manager.js +7 -7
  62. package/src/phaser/display/webgl/texture.js +8 -6
  63. package/types/phaser/core/animation.d.ts +43 -30
  64. package/types/phaser/core/animation.d.ts.map +1 -1
  65. package/types/phaser/core/animation_manager.d.ts +59 -43
  66. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  67. package/types/phaser/core/animation_parser.d.ts +2 -2
  68. package/types/phaser/core/array_set.d.ts +24 -16
  69. package/types/phaser/core/array_set.d.ts.map +1 -1
  70. package/types/phaser/core/cache.d.ts +79 -73
  71. package/types/phaser/core/cache.d.ts.map +1 -1
  72. package/types/phaser/core/const.d.ts +88 -22
  73. package/types/phaser/core/const.d.ts.map +1 -1
  74. package/types/phaser/core/device.d.ts +87 -0
  75. package/types/phaser/core/device.d.ts.map +1 -1
  76. package/types/phaser/core/dom.d.ts +19 -27
  77. package/types/phaser/core/dom.d.ts.map +1 -1
  78. package/types/phaser/core/event_manager.d.ts +4 -3
  79. package/types/phaser/core/event_manager.d.ts.map +1 -1
  80. package/types/phaser/core/factory.d.ts +28 -28
  81. package/types/phaser/core/factory.d.ts.map +1 -1
  82. package/types/phaser/core/frame_data.d.ts +2 -2
  83. package/types/phaser/core/frame_data.d.ts.map +1 -1
  84. package/types/phaser/core/game.d.ts +1 -0
  85. package/types/phaser/core/game.d.ts.map +1 -1
  86. package/types/phaser/core/input.d.ts +51 -34
  87. package/types/phaser/core/input.d.ts.map +1 -1
  88. package/types/phaser/core/input_handler.d.ts +2 -2
  89. package/types/phaser/core/input_handler.d.ts.map +1 -1
  90. package/types/phaser/core/input_mouse.d.ts +20 -19
  91. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  92. package/types/phaser/core/input_mspointer.d.ts +15 -15
  93. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  94. package/types/phaser/core/input_pointer.d.ts +39 -30
  95. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  96. package/types/phaser/core/input_touch.d.ts +15 -15
  97. package/types/phaser/core/input_touch.d.ts.map +1 -1
  98. package/types/phaser/core/loader.d.ts +118 -92
  99. package/types/phaser/core/loader.d.ts.map +1 -1
  100. package/types/phaser/core/raf.d.ts +3 -3
  101. package/types/phaser/core/raf.d.ts.map +1 -1
  102. package/types/phaser/core/scale_manager.d.ts +68 -51
  103. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  104. package/types/phaser/core/scene_manager.d.ts +18 -13
  105. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  106. package/types/phaser/core/sound.d.ts +4 -4
  107. package/types/phaser/core/sound.d.ts.map +1 -1
  108. package/types/phaser/core/sound_manager.d.ts +22 -15
  109. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  110. package/types/phaser/core/sound_sprite.d.ts +10 -7
  111. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  112. package/types/phaser/core/timer.d.ts +47 -35
  113. package/types/phaser/core/timer.d.ts.map +1 -1
  114. package/types/phaser/core/timer_event.d.ts +15 -14
  115. package/types/phaser/core/timer_event.d.ts.map +1 -1
  116. package/types/phaser/core/tween.d.ts +81 -61
  117. package/types/phaser/core/tween.d.ts.map +1 -1
  118. package/types/phaser/core/tween_data.d.ts +26 -19
  119. package/types/phaser/core/tween_data.d.ts.map +1 -1
  120. package/types/phaser/core/tween_manager.d.ts +16 -12
  121. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  122. package/types/phaser/display/bitmap_text.d.ts +10 -9
  123. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  124. package/types/phaser/display/canvas/buffer.d.ts +2 -2
  125. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  126. package/types/phaser/display/canvas/pool.d.ts +2 -2
  127. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  128. package/types/phaser/display/canvas/renderer.d.ts +5 -4
  129. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  130. package/types/phaser/display/canvas/util.d.ts +2 -2
  131. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  132. package/types/phaser/display/display_object.d.ts +50 -33
  133. package/types/phaser/display/display_object.d.ts.map +1 -1
  134. package/types/phaser/display/graphics.d.ts +65 -47
  135. package/types/phaser/display/graphics.d.ts.map +1 -1
  136. package/types/phaser/display/graphics_data.d.ts +16 -16
  137. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  138. package/types/phaser/display/group.d.ts +38 -30
  139. package/types/phaser/display/group.d.ts.map +1 -1
  140. package/types/phaser/display/image.d.ts +24 -23
  141. package/types/phaser/display/image.d.ts.map +1 -1
  142. package/types/phaser/display/sprite_util.d.ts +5 -4
  143. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  144. package/types/phaser/display/text.d.ts +33 -55
  145. package/types/phaser/display/text.d.ts.map +1 -1
  146. package/types/phaser/display/webgl/abstract_filter.d.ts +3 -3
  147. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  148. package/types/phaser/display/webgl/base_texture.d.ts +4 -4
  149. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  150. package/types/phaser/display/webgl/blend_manager.d.ts +6 -5
  151. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  152. package/types/phaser/display/webgl/earcut_node.d.ts +3 -3
  153. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  154. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +12 -12
  155. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  156. package/types/phaser/display/webgl/filter_manager.d.ts +3 -3
  157. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  158. package/types/phaser/display/webgl/filter_texture.d.ts +7 -7
  159. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  160. package/types/phaser/display/webgl/graphics_data.d.ts +5 -5
  161. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  162. package/types/phaser/display/webgl/render_texture.d.ts +9 -9
  163. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  164. package/types/phaser/display/webgl/renderer.d.ts +10 -7
  165. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  166. package/types/phaser/display/webgl/shader/complex.d.ts +11 -11
  167. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  168. package/types/phaser/display/webgl/shader/fast.d.ts +15 -15
  169. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  170. package/types/phaser/display/webgl/shader/normal.d.ts +11 -11
  171. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  172. package/types/phaser/display/webgl/shader/primitive.d.ts +12 -12
  173. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  174. package/types/phaser/display/webgl/shader/strip.d.ts +12 -12
  175. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  176. package/types/phaser/display/webgl/shader_manager.d.ts +5 -5
  177. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  178. package/types/phaser/display/webgl/sprite_batch.d.ts +16 -14
  179. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  180. package/types/phaser/display/webgl/stencil_manager.d.ts +12 -12
  181. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  182. package/types/phaser/display/webgl/texture.d.ts +15 -12
  183. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
@@ -1,5 +1,6 @@
1
1
  import { Point } from '../geom/point';
2
2
  import { Rectangle } from '../geom/rectangle';
3
+ import { Matrix } from '../geom/matrix';
3
4
  import { Image } from './image';
4
5
  import { create, remove } from './canvas/pool';
5
6
  import { textureFromCanvas } from './webgl/texture_util';
@@ -71,9 +72,9 @@ export class Text extends Image {
71
72
  * @param {number} x - TBD.
72
73
  * @param {number} y - TBD.
73
74
  * @param color - TBD.
74
- * @param blur
75
- * @param shadowStroke
76
- * @param shadowFill
75
+ * @param blur - TBD.
76
+ * @param shadowStroke - TBD.
77
+ * @param shadowFill - TBD.
77
78
  */
78
79
  setShadow(x = 0, y = 0, color = 'rgba(0, 0, 0, 1)', blur = 0, shadowStroke = true, shadowFill = true) {
79
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  this.style.shadowOffsetX = x;
@@ -297,10 +298,10 @@ export class Text extends Image {
297
298
 
298
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  /**
299
300
  * TBD.
300
- * @param line
301
+ * @param line - TBD.
301
302
  * @param {number} x - TBD.
302
303
  * @param {number} y - TBD.
303
- * @param fill
304
+ * @param fill - TBD.
304
305
  */
305
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  renderTabLine(line, x, y, fill) {
306
307
  const text = line.split(/(?:\t)/);
@@ -354,7 +355,7 @@ export class Text extends Image {
354
355
 
355
356
  /**
356
357
  * TBD.
357
- * @param line
358
+ * @param line - TBD.
358
359
  */
359
360
  measureLine(line) {
360
361
  let lineLength = 0;
@@ -390,7 +391,7 @@ export class Text extends Image {
390
391
 
391
392
  /**
392
393
  * TBD.
393
- * @param line
394
+ * @param line - TBD.
394
395
  * @param {number} x - TBD.
395
396
  * @param {number} y - TBD.
396
397
  */
@@ -428,6 +429,7 @@ export class Text extends Image {
428
429
 
429
430
  /**
430
431
  * TBD.
432
+ * @returns {Text} TBD.
431
433
  */
432
434
  clearColors() {
433
435
  this.colors = [];
@@ -438,6 +440,7 @@ export class Text extends Image {
438
440
 
439
441
  /**
440
442
  * TBD.
443
+ * @returns {Text} TBD.
441
444
  */
442
445
  clearFontValues() {
443
446
  this.fontStyles = [];
@@ -450,6 +453,7 @@ export class Text extends Image {
450
453
  * TBD.
451
454
  * @param color - TBD.
452
455
  * @param position - TBD.
456
+ * @returns {Text} TBD.
453
457
  */
454
458
  addColor(color, position) {
455
459
  this.colors[position] = color;
@@ -461,6 +465,7 @@ export class Text extends Image {
461
465
  * TBD.
462
466
  * @param color - TBD.
463
467
  * @param position - TBD.
468
+ * @returns {Text} TBD.
464
469
  */
465
470
  addStrokeColor(color, position) {
466
471
  this.strokeColors[position] = color;
@@ -470,8 +475,9 @@ export class Text extends Image {
470
475
 
471
476
  /**
472
477
  * TBD.
473
- * @param style
478
+ * @param style - TBD.
474
479
  * @param position - TBD.
480
+ * @returns {Text} TBD.
475
481
  */
476
482
  addFontStyle(style, position) {
477
483
  this.fontStyles[position] = style;
@@ -481,8 +487,9 @@ export class Text extends Image {
481
487
 
482
488
  /**
483
489
  * TBD.
484
- * @param weight
490
+ * @param weight - TBD.
485
491
  * @param position - TBD.
492
+ * @returns {Text} TBD.
486
493
  */
487
494
  addFontWeight(weight, position) {
488
495
  this.fontWeights[position] = weight;
@@ -643,6 +650,7 @@ export class Text extends Image {
643
650
  /**
644
651
  * TBD.
645
652
  * @param font - TBD.
653
+ * @returns {object} TBD.
646
654
  */
647
655
  fontToComponents(font) {
648
656
  // The format is specified in http://www.w3.org/TR/CSS2/fonts.html#font-shorthand:
@@ -677,7 +685,7 @@ export class Text extends Image {
677
685
 
678
686
  /**
679
687
  * TBD.
680
- * @param components
688
+ * @param components - TBD.
681
689
  */
682
690
  componentsToFont(components) {
683
691
  const parts = [];
@@ -712,7 +720,8 @@ export class Text extends Image {
712
720
  /**
713
721
  * TBD.
714
722
  * @param text - TBD.
715
- * @param immediate
723
+ * @param immediate - TBD.
724
+ * @returns {Text} TBD.
716
725
  */
717
726
  setText(text, immediate = false) {
718
727
  this.text = text.toString() || '';
@@ -727,6 +736,7 @@ export class Text extends Image {
727
736
  /**
728
737
  * TBD.
729
738
  * @param list
739
+ * @returns {Text} TBD.
730
740
  */
731
741
  parseList(list) {
732
742
  if (!Array.isArray(list)) {
@@ -757,6 +767,7 @@ export class Text extends Image {
757
767
  * @param {number} y - TBD.
758
768
  * @param {number} width - TBD.
759
769
  * @param {number} height - TBD.
770
+ * @returns {Text} TBD.
760
771
  */
761
772
  setTextBounds(x, y, width, height) {
762
773
  if (x === undefined) {
@@ -819,7 +830,7 @@ export class Text extends Image {
819
830
 
820
831
  /**
821
832
  * TBD.
822
- * @param renderSession - TBD.
833
+ * @param {object} renderSession - TBD.
823
834
  */
824
835
  renderWebGL(renderSession) {
825
836
  if (this.dirty) {
@@ -831,7 +842,7 @@ export class Text extends Image {
831
842
 
832
843
  /**
833
844
  * TBD.
834
- * @param renderSession - TBD.
845
+ * @param {object} renderSession - TBD.
835
846
  */
836
847
  renderCanvas(renderSession) {
837
848
  if (this.dirty) {
@@ -843,6 +854,7 @@ export class Text extends Image {
843
854
 
844
855
  /**
845
856
  * TBD.
857
+ * @returns {object} TBD.
846
858
  */
847
859
  getFontPropertiesCache() {
848
860
  if (!window.PhaserRegistry.fontPropertiesCache) {
@@ -853,6 +865,7 @@ export class Text extends Image {
853
865
 
854
866
  /**
855
867
  * TBD.
868
+ * @returns {HTMLCanvasElement} TBD.
856
869
  */
857
870
  getFontPropertiesCanvas() {
858
871
  if (!window.PhaserRegistry.fontPropertiesCanvas) {
@@ -953,7 +966,7 @@ export class Text extends Image {
953
966
 
954
967
  /**
955
968
  * TBD.
956
- * @param matrix - TBD.
969
+ * @param {Matrix} matrix - TBD.
957
970
  * @returns {Rectangle} TBD.
958
971
  */
959
972
  getBounds(matrix = null) {
@@ -1,8 +1,8 @@
1
1
  export class AbstractFilter {
2
2
  /**
3
3
  * TBD.
4
- * @param fragmentSrc
5
- * @param uniforms
4
+ * @param fragmentSrc - TBD.
5
+ * @param {object} uniforms - TBD.
6
6
  */
7
7
  constructor(fragmentSrc, uniforms) {
8
8
  this.passes = [this];
@@ -3,8 +3,8 @@ import { removeByCanvas } from '../canvas/pool';
3
3
  export class BaseTexture {
4
4
  /**
5
5
  * TBD.
6
- * @param source
7
- * @param scaleMode
6
+ * @param {HTMLCanvasElement} source - TBD.
7
+ * @param {number} scaleMode - TBD.
8
8
  */
9
9
  constructor(source, scaleMode) {
10
10
  this.resolution = 1;
@@ -9,7 +9,7 @@ export class WebGLBlendModeManager {
9
9
 
10
10
  /**
11
11
  * TBD.
12
- * @param gl - TBD.
12
+ * @param {WebGLRenderingContext} gl - TBD.
13
13
  */
14
14
  setContext(gl) {
15
15
  this.gl = gl;
@@ -17,7 +17,8 @@ export class WebGLBlendModeManager {
17
17
 
18
18
  /**
19
19
  * TBD.
20
- * @param blendMode
20
+ * @param {number} blendMode - TBD.
21
+ * @returns {boolean} TBD.
21
22
  */
22
23
  setBlendMode(blendMode) {
23
24
  if (this.currentBlendMode === blendMode) {
@@ -1,7 +1,7 @@
1
1
  export class Node {
2
2
  /**
3
3
  * TBD.
4
- * @param i
4
+ * @param {number} i - TBD.
5
5
  * @param {number} x - TBD.
6
6
  * @param {number} y - TBD.
7
7
  */
@@ -1,7 +1,7 @@
1
1
  export class FastSpriteBatch {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
6
  constructor(gl) {
7
7
  this.vertSize = 10;
@@ -36,7 +36,7 @@ export class FastSpriteBatch {
36
36
 
37
37
  /**
38
38
  * TBD.
39
- * @param gl - TBD.
39
+ * @param {WebGLRenderingContext} gl - TBD.
40
40
  */
41
41
  setContext(gl) {
42
42
  this.gl = gl;
@@ -53,8 +53,8 @@ export class FastSpriteBatch {
53
53
 
54
54
  /**
55
55
  * TBD.
56
- * @param spriteBatch
57
- * @param renderSession - TBD.
56
+ * @param spriteBatch - TBD.
57
+ * @param {object} renderSession - TBD.
58
58
  */
59
59
  begin(spriteBatch, renderSession) {
60
60
  this.renderSession = renderSession;
@@ -72,7 +72,7 @@ export class FastSpriteBatch {
72
72
 
73
73
  /**
74
74
  * TBD.
75
- * @param spriteBatch
75
+ * @param spriteBatch - TBD.
76
76
  */
77
77
  render(spriteBatch) {
78
78
  const children = spriteBatch.children;
@@ -96,7 +96,7 @@ export class FastSpriteBatch {
96
96
 
97
97
  /**
98
98
  * TBD.
99
- * @param sprite
99
+ * @param sprite - TBD.
100
100
  */
101
101
  renderSprite(sprite) {
102
102
  if (!sprite.visible) {
@@ -10,7 +10,7 @@ export class WebGLFilterManager {
10
10
 
11
11
  /**
12
12
  * TBD.
13
- * @param gl - TBD.
13
+ * @param {WebGLRenderingContext} gl - TBD.
14
14
  */
15
15
  setContext(gl) {
16
16
  this.gl = gl;
@@ -3,10 +3,10 @@ import { SCALE_LINEAR } from '../../core/const';
3
3
  export class FilterTexture {
4
4
  /**
5
5
  * TBD.
6
- * @param gl - TBD.
6
+ * @param {WebGLRenderingContext} gl - TBD.
7
7
  * @param {number} width - TBD.
8
8
  * @param {number} height - TBD.
9
- * @param scaleMode
9
+ * @param {number} scaleMode - TBD.
10
10
  */
11
11
  constructor(gl, width, height, scaleMode) {
12
12
  this.gl = gl;
@@ -1,7 +1,7 @@
1
1
  export class GraphicsData {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
6
  constructor(gl) {
7
7
  this.gl = gl;
@@ -11,9 +11,9 @@ export class RenderTexture extends Texture {
11
11
  * TBD.
12
12
  * @param {number} width - TBD.
13
13
  * @param {number} height - TBD.
14
- * @param renderer
15
- * @param scaleMode
16
- * @param resolution
14
+ * @param renderer - TBD.
15
+ * @param {number} scaleMode - TBD.
16
+ * @param {number} resolution - TBD.
17
17
  */
18
18
  constructor(width, height, renderer, scaleMode, resolution = 1) {
19
19
  const w = width || 100;
@@ -79,6 +79,7 @@ export class RenderTexture extends Texture {
79
79
 
80
80
  /**
81
81
  * TBD.
82
+ * @returns {HTMLImageElement} TBD.
82
83
  */
83
84
  getImage() {
84
85
  const image = new Image();
@@ -88,6 +89,7 @@ export class RenderTexture extends Texture {
88
89
 
89
90
  /**
90
91
  * TBD.
92
+ * @returns {string} TBD.
91
93
  */
92
94
  getBase64() {
93
95
  return this.getCanvas().toDataURL();
@@ -95,8 +97,10 @@ export class RenderTexture extends Texture {
95
97
 
96
98
  /**
97
99
  * TBD.
100
+ * @returns {HTMLCanvasElement} TBD.
98
101
  */
99
102
  getCanvas() {
100
103
  // TODO
104
+ return null;
101
105
  }
102
106
  }
@@ -22,6 +22,7 @@ import {
22
22
  import { remove } from '../canvas/pool';
23
23
  import { isPowerOfTwo } from '../../util/math';
24
24
  import { Point } from '../../geom/point';
25
+ import { Matrix } from '../../geom/matrix';
25
26
  import { WebGLShaderManager } from './shader_manager';
26
27
  import { WebGLSpriteBatch } from './sprite_batch';
27
28
  import * as WebGLMaskManager from './mask_manager';
@@ -39,6 +40,7 @@ export class WebGLRenderer {
39
40
  this.type = RENDER_WEBGL;
40
41
  this.resolution = game.config.resolution;
41
42
  this.autoResize = false;
43
+ this.contextLost = false;
42
44
  this.clearBeforeRender = game.config.clearBeforeRender;
43
45
  this.width = game.width;
44
46
  this.height = game.height;
@@ -152,7 +154,7 @@ export class WebGLRenderer {
152
154
 
153
155
  /**
154
156
  * TBD.
155
- * @param stage
157
+ * @param stage - TBD.
156
158
  */
157
159
  render(stage) {
158
160
  if (this.contextLost) {
@@ -174,10 +176,10 @@ export class WebGLRenderer {
174
176
 
175
177
  /**
176
178
  * TBD.
177
- * @param displayObject
178
- * @param projection
179
- * @param buffer
180
- * @param matrix - TBD.
179
+ * @param displayObject - TBD.
180
+ * @param projection - TBD.
181
+ * @param buffer - TBD.
182
+ * @param {Matrix} matrix - TBD.
181
183
  */
182
184
  renderDisplayObject(displayObject, projection, buffer, matrix) {
183
185
  this.renderSession.blendModeManager.setBlendMode(BLEND_NORMAL);
@@ -220,7 +222,8 @@ export class WebGLRenderer {
220
222
 
221
223
  /**
222
224
  * TBD.
223
- * @param texture
225
+ * @param texture - TBD.
226
+ * @returns {boolean} TBD.
224
227
  */
225
228
  updateTexture(texture) {
226
229
  if (!texture.hasLoaded) {
@@ -6,7 +6,7 @@ import { compileProgram } from '../util';
6
6
  export class ComplexPrimitiveShader {
7
7
  /**
8
8
  * TBD.
9
- * @param gl - TBD.
9
+ * @param {WebGLRenderingContext} gl - TBD.
10
10
  */
11
11
  constructor(gl) {
12
12
  this.gl = gl;
@@ -6,7 +6,7 @@ import { compileProgram } from '../util';
6
6
  export class FastShader {
7
7
  /**
8
8
  * TBD.
9
- * @param gl - TBD.
9
+ * @param {WebGLRenderingContext} gl - TBD.
10
10
  */
11
11
  constructor(gl) {
12
12
  this.gl = gl;
@@ -26,7 +26,7 @@ const defaultVertexSrc = [
26
26
  export class NormalShader {
27
27
  /**
28
28
  * TBD.
29
- * @param gl - TBD.
29
+ * @param {WebGLRenderingContext} gl - TBD.
30
30
  */
31
31
  constructor(gl) {
32
32
  this.gl = gl;
@@ -131,7 +131,7 @@ export class NormalShader {
131
131
 
132
132
  /**
133
133
  * TBD.
134
- * @param uniform
134
+ * @param uniform - TBD.
135
135
  */
136
136
  initSampler2D(uniform) {
137
137
  if (!uniform.value || !uniform.value.baseTexture || !uniform.value.baseTexture.hasLoaded) {
@@ -6,7 +6,7 @@ import { compileProgram } from '../util';
6
6
  export class PrimitiveShader {
7
7
  /**
8
8
  * TBD.
9
- * @param gl - TBD.
9
+ * @param {WebGLRenderingContext} gl - TBD.
10
10
  */
11
11
  constructor(gl) {
12
12
  this.gl = gl;
@@ -6,7 +6,7 @@ import { compileProgram } from '../util';
6
6
  export class StripShader {
7
7
  /**
8
8
  * TBD.
9
- * @param gl - TBD.
9
+ * @param {WebGLRenderingContext} gl - TBD.
10
10
  */
11
11
  constructor(gl) {
12
12
  this.gl = gl;
@@ -26,7 +26,7 @@ export class WebGLShaderManager {
26
26
 
27
27
  /**
28
28
  * TBD.
29
- * @param gl - TBD.
29
+ * @param {WebGLRenderingContext} gl - TBD.
30
30
  */
31
31
  setContext(gl) {
32
32
  this.gl = gl;
@@ -40,7 +40,7 @@ export class WebGLShaderManager {
40
40
 
41
41
  /**
42
42
  * TBD.
43
- * @param attribs
43
+ * @param attribs - TBD.
44
44
  */
45
45
  setAttribs(attribs) {
46
46
  // reset temp state
@@ -68,7 +68,7 @@ export class WebGLShaderManager {
68
68
 
69
69
  /**
70
70
  * TBD.
71
- * @param shader
71
+ * @param shader - TBD.
72
72
  */
73
73
  setShader(shader) {
74
74
  if (this._currentId === shader._UID) {
@@ -1,5 +1,7 @@
1
1
  import { AbstractFilter } from './abstract_filter';
2
2
  import { NormalShader } from './shader/normal';
3
+ import { BaseTexture } from './base_texture';
4
+ import { Matrix } from '../../geom/matrix';
3
5
 
4
6
  export class WebGLSpriteBatch {
5
7
  /**
@@ -46,7 +48,7 @@ export class WebGLSpriteBatch {
46
48
 
47
49
  /**
48
50
  * TBD.
49
- * @param gl - TBD.
51
+ * @param {WebGLRenderingContext} gl - TBD.
50
52
  */
51
53
  setContext(gl) {
52
54
  this.gl = gl;
@@ -69,7 +71,7 @@ export class WebGLSpriteBatch {
69
71
 
70
72
  /**
71
73
  * TBD.
72
- * @param renderSession - TBD.
74
+ * @param {object} renderSession - TBD.
73
75
  */
74
76
  begin(renderSession) {
75
77
  this.renderSession = renderSession;
@@ -86,8 +88,8 @@ export class WebGLSpriteBatch {
86
88
 
87
89
  /**
88
90
  * TBD.
89
- * @param sprite
90
- * @param matrix - TBD.
91
+ * @param sprite - TBD.
92
+ * @param {Matrix} matrix - TBD.
91
93
  */
92
94
  render(sprite, matrix) {
93
95
  const texture = sprite.texture;
@@ -294,9 +296,9 @@ export class WebGLSpriteBatch {
294
296
 
295
297
  /**
296
298
  * TBD.
297
- * @param texture
298
- * @param size
299
- * @param startIndex
299
+ * @param {BaseTexture} texture - TBD.
300
+ * @param {number} size - TBD.
301
+ * @param {number} startIndex - TBD.
300
302
  */
301
303
  renderBatch(texture, size, startIndex) {
302
304
  if (size === 0) {
@@ -12,7 +12,7 @@ export class WebGLStencilManager {
12
12
 
13
13
  /**
14
14
  * TBD.
15
- * @param gl - TBD.
15
+ * @param {WebGLRenderingContext} gl - TBD.
16
16
  */
17
17
  setContext(gl) {
18
18
  this.gl = gl;
@@ -29,8 +29,8 @@ export class WebGLStencilManager {
29
29
  /**
30
30
  * TBD.
31
31
  * @param graphics - TBD.
32
- * @param webGLData
33
- * @param renderSession - TBD.
32
+ * @param webGLData - TBD.
33
+ * @param {object} renderSession - TBD.
34
34
  */
35
35
  pushStencil(graphics, webGLData, renderSession) {
36
36
  const gl = renderSession.gl;
@@ -87,8 +87,8 @@ export class WebGLStencilManager {
87
87
  /**
88
88
  * TBD.
89
89
  * @param graphics - TBD.
90
- * @param webGLData
91
- * @param renderSession - TBD.
90
+ * @param webGLData - TBD.
91
+ * @param {object} renderSession - TBD.
92
92
  */
93
93
  bindGraphics(graphics, webGLData, renderSession) {
94
94
  // if(this._currentGraphics === graphics)return;
@@ -134,8 +134,8 @@ export class WebGLStencilManager {
134
134
  /**
135
135
  * TBD.
136
136
  * @param graphics - TBD.
137
- * @param webGLData
138
- * @param renderSession - TBD.
137
+ * @param webGLData - TBD.
138
+ * @param {object} renderSession - TBD.
139
139
  */
140
140
  popStencil(graphics, webGLData, renderSession) {
141
141
  const gl = renderSession.gl;
@@ -1,4 +1,5 @@
1
1
  import { Rectangle } from '../../geom/rectangle';
2
+ import { BaseTexture } from './base_texture';
2
3
 
3
4
  export class TextureUvs {
4
5
  /**
@@ -19,10 +20,10 @@ export class TextureUvs {
19
20
  export class Texture {
20
21
  /**
21
22
  * TBD.
22
- * @param baseTexture - TBD.
23
- * @param frame - TBD.
24
- * @param crop - TBD.
25
- * @param trim - TBD.
23
+ * @param {BaseTexture} baseTexture - TBD.
24
+ * @param {Rectangle} frame - TBD.
25
+ * @param {Rectangle} crop - TBD.
26
+ * @param {Rectangle} trim - TBD.
26
27
  */
27
28
  constructor(baseTexture, frame, crop, trim) {
28
29
  this.noFrame = false;
@@ -64,7 +65,7 @@ export class Texture {
64
65
 
65
66
  /**
66
67
  * TBD.
67
- * @param destroyBase - TBD.
68
+ * @param {boolean} destroyBase - TBD.
68
69
  */
69
70
  destroy(destroyBase = false) {
70
71
  if (destroyBase) {
@@ -75,7 +76,8 @@ export class Texture {
75
76
 
76
77
  /**
77
78
  * TBD.
78
- * @param frame - TBD.
79
+ * @param {Rectangle} frame - TBD.
80
+ * @throws Error.
79
81
  */
80
82
  setFrame(frame) {
81
83
  this.noFrame = false;