@vpmedia/phaser 1.16.0 → 1.18.0

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Files changed (183) hide show
  1. package/README.md +1 -1
  2. package/package.json +3 -3
  3. package/src/phaser/core/animation.js +31 -18
  4. package/src/phaser/core/animation_manager.js +36 -21
  5. package/src/phaser/core/animation_parser.js +1 -1
  6. package/src/phaser/core/array_set.js +17 -9
  7. package/src/phaser/core/cache.js +61 -45
  8. package/src/phaser/core/const.js +66 -0
  9. package/src/phaser/core/device.js +87 -0
  10. package/src/phaser/core/dom.js +13 -8
  11. package/src/phaser/core/event_manager.js +2 -1
  12. package/src/phaser/core/factory.js +21 -21
  13. package/src/phaser/core/frame_data.js +1 -1
  14. package/src/phaser/core/game.js +1 -0
  15. package/src/phaser/core/input.js +37 -20
  16. package/src/phaser/core/input_handler.js +1 -1
  17. package/src/phaser/core/input_mouse.js +16 -12
  18. package/src/phaser/core/input_mspointer.js +7 -7
  19. package/src/phaser/core/input_pointer.js +26 -17
  20. package/src/phaser/core/input_touch.js +7 -7
  21. package/src/phaser/core/loader.js +104 -75
  22. package/src/phaser/core/raf.js +1 -1
  23. package/src/phaser/core/scale_manager.js +46 -29
  24. package/src/phaser/core/scene_manager.js +13 -9
  25. package/src/phaser/core/sound.js +3 -3
  26. package/src/phaser/core/sound_manager.js +17 -10
  27. package/src/phaser/core/sound_sprite.js +7 -4
  28. package/src/phaser/core/timer.js +38 -26
  29. package/src/phaser/core/timer_event.js +10 -8
  30. package/src/phaser/core/tween.js +66 -46
  31. package/src/phaser/core/tween_data.js +22 -15
  32. package/src/phaser/core/tween_manager.js +10 -6
  33. package/src/phaser/display/bitmap_text.js +7 -6
  34. package/src/phaser/display/canvas/pool.js +1 -1
  35. package/src/phaser/display/canvas/renderer.js +5 -4
  36. package/src/phaser/display/canvas/util.js +2 -2
  37. package/src/phaser/display/display_object.js +33 -16
  38. package/src/phaser/display/graphics.js +57 -36
  39. package/src/phaser/display/graphics_data.js +7 -7
  40. package/src/phaser/display/group.js +28 -20
  41. package/src/phaser/display/image.js +19 -12
  42. package/src/phaser/display/sprite_util.js +3 -2
  43. package/src/phaser/display/text.js +27 -14
  44. package/src/phaser/display/webgl/abstract_filter.js +2 -2
  45. package/src/phaser/display/webgl/base_texture.js +2 -2
  46. package/src/phaser/display/webgl/blend_manager.js +3 -2
  47. package/src/phaser/display/webgl/earcut_node.js +1 -1
  48. package/src/phaser/display/webgl/fast_sprite_batch.js +6 -6
  49. package/src/phaser/display/webgl/filter_manager.js +1 -1
  50. package/src/phaser/display/webgl/filter_texture.js +2 -2
  51. package/src/phaser/display/webgl/graphics_data.js +1 -1
  52. package/src/phaser/display/webgl/render_texture.js +7 -3
  53. package/src/phaser/display/webgl/renderer.js +9 -6
  54. package/src/phaser/display/webgl/shader/complex.js +1 -1
  55. package/src/phaser/display/webgl/shader/fast.js +1 -1
  56. package/src/phaser/display/webgl/shader/normal.js +2 -2
  57. package/src/phaser/display/webgl/shader/primitive.js +1 -1
  58. package/src/phaser/display/webgl/shader/strip.js +1 -1
  59. package/src/phaser/display/webgl/shader_manager.js +3 -3
  60. package/src/phaser/display/webgl/sprite_batch.js +9 -7
  61. package/src/phaser/display/webgl/stencil_manager.js +7 -7
  62. package/src/phaser/display/webgl/texture.js +8 -6
  63. package/types/phaser/core/animation.d.ts +43 -30
  64. package/types/phaser/core/animation.d.ts.map +1 -1
  65. package/types/phaser/core/animation_manager.d.ts +59 -43
  66. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  67. package/types/phaser/core/animation_parser.d.ts +2 -2
  68. package/types/phaser/core/array_set.d.ts +24 -16
  69. package/types/phaser/core/array_set.d.ts.map +1 -1
  70. package/types/phaser/core/cache.d.ts +79 -73
  71. package/types/phaser/core/cache.d.ts.map +1 -1
  72. package/types/phaser/core/const.d.ts +88 -22
  73. package/types/phaser/core/const.d.ts.map +1 -1
  74. package/types/phaser/core/device.d.ts +87 -0
  75. package/types/phaser/core/device.d.ts.map +1 -1
  76. package/types/phaser/core/dom.d.ts +19 -27
  77. package/types/phaser/core/dom.d.ts.map +1 -1
  78. package/types/phaser/core/event_manager.d.ts +4 -3
  79. package/types/phaser/core/event_manager.d.ts.map +1 -1
  80. package/types/phaser/core/factory.d.ts +28 -28
  81. package/types/phaser/core/factory.d.ts.map +1 -1
  82. package/types/phaser/core/frame_data.d.ts +2 -2
  83. package/types/phaser/core/frame_data.d.ts.map +1 -1
  84. package/types/phaser/core/game.d.ts +1 -0
  85. package/types/phaser/core/game.d.ts.map +1 -1
  86. package/types/phaser/core/input.d.ts +51 -34
  87. package/types/phaser/core/input.d.ts.map +1 -1
  88. package/types/phaser/core/input_handler.d.ts +2 -2
  89. package/types/phaser/core/input_handler.d.ts.map +1 -1
  90. package/types/phaser/core/input_mouse.d.ts +20 -19
  91. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  92. package/types/phaser/core/input_mspointer.d.ts +15 -15
  93. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  94. package/types/phaser/core/input_pointer.d.ts +39 -30
  95. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  96. package/types/phaser/core/input_touch.d.ts +15 -15
  97. package/types/phaser/core/input_touch.d.ts.map +1 -1
  98. package/types/phaser/core/loader.d.ts +118 -92
  99. package/types/phaser/core/loader.d.ts.map +1 -1
  100. package/types/phaser/core/raf.d.ts +3 -3
  101. package/types/phaser/core/raf.d.ts.map +1 -1
  102. package/types/phaser/core/scale_manager.d.ts +68 -51
  103. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  104. package/types/phaser/core/scene_manager.d.ts +18 -13
  105. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  106. package/types/phaser/core/sound.d.ts +4 -4
  107. package/types/phaser/core/sound.d.ts.map +1 -1
  108. package/types/phaser/core/sound_manager.d.ts +22 -15
  109. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  110. package/types/phaser/core/sound_sprite.d.ts +10 -7
  111. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  112. package/types/phaser/core/timer.d.ts +47 -35
  113. package/types/phaser/core/timer.d.ts.map +1 -1
  114. package/types/phaser/core/timer_event.d.ts +15 -14
  115. package/types/phaser/core/timer_event.d.ts.map +1 -1
  116. package/types/phaser/core/tween.d.ts +81 -61
  117. package/types/phaser/core/tween.d.ts.map +1 -1
  118. package/types/phaser/core/tween_data.d.ts +26 -19
  119. package/types/phaser/core/tween_data.d.ts.map +1 -1
  120. package/types/phaser/core/tween_manager.d.ts +16 -12
  121. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  122. package/types/phaser/display/bitmap_text.d.ts +10 -9
  123. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  124. package/types/phaser/display/canvas/buffer.d.ts +2 -2
  125. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  126. package/types/phaser/display/canvas/pool.d.ts +2 -2
  127. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  128. package/types/phaser/display/canvas/renderer.d.ts +5 -4
  129. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  130. package/types/phaser/display/canvas/util.d.ts +2 -2
  131. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  132. package/types/phaser/display/display_object.d.ts +50 -33
  133. package/types/phaser/display/display_object.d.ts.map +1 -1
  134. package/types/phaser/display/graphics.d.ts +65 -47
  135. package/types/phaser/display/graphics.d.ts.map +1 -1
  136. package/types/phaser/display/graphics_data.d.ts +16 -16
  137. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  138. package/types/phaser/display/group.d.ts +38 -30
  139. package/types/phaser/display/group.d.ts.map +1 -1
  140. package/types/phaser/display/image.d.ts +24 -23
  141. package/types/phaser/display/image.d.ts.map +1 -1
  142. package/types/phaser/display/sprite_util.d.ts +5 -4
  143. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  144. package/types/phaser/display/text.d.ts +33 -55
  145. package/types/phaser/display/text.d.ts.map +1 -1
  146. package/types/phaser/display/webgl/abstract_filter.d.ts +3 -3
  147. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  148. package/types/phaser/display/webgl/base_texture.d.ts +4 -4
  149. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  150. package/types/phaser/display/webgl/blend_manager.d.ts +6 -5
  151. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  152. package/types/phaser/display/webgl/earcut_node.d.ts +3 -3
  153. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  154. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +12 -12
  155. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  156. package/types/phaser/display/webgl/filter_manager.d.ts +3 -3
  157. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  158. package/types/phaser/display/webgl/filter_texture.d.ts +7 -7
  159. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  160. package/types/phaser/display/webgl/graphics_data.d.ts +5 -5
  161. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  162. package/types/phaser/display/webgl/render_texture.d.ts +9 -9
  163. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  164. package/types/phaser/display/webgl/renderer.d.ts +10 -7
  165. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  166. package/types/phaser/display/webgl/shader/complex.d.ts +11 -11
  167. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  168. package/types/phaser/display/webgl/shader/fast.d.ts +15 -15
  169. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  170. package/types/phaser/display/webgl/shader/normal.d.ts +11 -11
  171. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  172. package/types/phaser/display/webgl/shader/primitive.d.ts +12 -12
  173. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  174. package/types/phaser/display/webgl/shader/strip.d.ts +12 -12
  175. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  176. package/types/phaser/display/webgl/shader_manager.d.ts +5 -5
  177. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  178. package/types/phaser/display/webgl/sprite_batch.d.ts +16 -14
  179. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  180. package/types/phaser/display/webgl/stencil_manager.d.ts +12 -12
  181. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  182. package/types/phaser/display/webgl/texture.d.ts +15 -12
  183. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
@@ -4,10 +4,10 @@ export class WebGLFilterManager {
4
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  offsetY: number;
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  /**
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  * TBD.
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- * @param gl - TBD.
7
+ * @param {WebGLRenderingContext} gl - TBD.
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  */
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- setContext(gl: any): void;
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- gl: any;
9
+ setContext(gl: WebGLRenderingContext): void;
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+ gl: WebGLRenderingContext;
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  texturePool: any[];
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  /**
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  * TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.js"],"names":[],"mappings":"AAAA;IAKI,mBAAqB;IACrB,gBAAgB;IAChB,gBAAgB;IAGlB;;;OAGG;IACH,0BAIC;IAHC,QAAY;IACZ,mBAAqB;IAIvB;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,mBAEC;IAED;;OAEG;IACH,kBAEC;IAED;;OAEG;IACH,wBAEC;IAED;;OAEG;IACH,0BAEC;IAED;;OAEG;IACH,gBAEC;CACF"}
1
+ {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.js"],"names":[],"mappings":"AAAA;IAKI,mBAAqB;IACrB,gBAAgB;IAChB,gBAAgB;IAGlB;;;OAGG;IACH,eAFW,qBAAqB,QAM/B;IAHC,0BAAY;IACZ,mBAAqB;IAIvB;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,mBAEC;IAED;;OAEG;IACH,kBAEC;IAED;;OAEG;IACH,wBAEC;IAED;;OAEG;IACH,0BAEC;IAED;;OAEG;IACH,gBAEC;CACF"}
@@ -1,16 +1,16 @@
1
1
  export class FilterTexture {
2
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  /**
3
3
  * TBD.
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- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
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  * @param {number} width - TBD.
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  * @param {number} height - TBD.
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- * @param scaleMode
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+ * @param {number} scaleMode - TBD.
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  */
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- constructor(gl: any, width: number, height: number, scaleMode: any);
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- gl: any;
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- frameBuffer: any;
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- texture: any;
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- renderBuffer: any;
9
+ constructor(gl: WebGLRenderingContext, width: number, height: number, scaleMode: number);
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+ gl: WebGLRenderingContext;
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+ frameBuffer: WebGLFramebuffer;
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+ texture: WebGLTexture;
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+ renderBuffer: WebGLRenderbuffer;
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  /**
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  * TBD.
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  */
@@ -1 +1 @@
1
- {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.js"],"names":[],"mappings":"AAEA;IACE;;;;;;OAMG;IACH,4BAJW,MAAM,UACN,MAAM,kBAqBhB;IAjBC,QAAY;IACZ,iBAAyC;IACzC,aAAiC;IAWjC,kBAA2C;IAM7C;;OAEG;IACH,cAIC;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IARC,WAAkB;IAClB,eAAoB;IAStB;;OAEG;IACH,gBAQC;CACF"}
1
+ {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.js"],"names":[],"mappings":"AAEA;IACE;;;;;;OAMG;IACH,gBALW,qBAAqB,SACrB,MAAM,UACN,MAAM,aACN,MAAM,EAoBhB;IAjBC,0BAAY;IACZ,8BAAyC;IACzC,sBAAiC;IAWjC,gCAA2C;IAM7C;;OAEG;IACH,cAIC;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IARC,WAAkB;IAClB,eAAoB;IAStB;;OAEG;IACH,gBAQC;CACF"}
@@ -1,15 +1,15 @@
1
1
  export class GraphicsData {
2
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  /**
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  * TBD.
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- * @param gl - TBD.
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+ * @param {WebGLRenderingContext} gl - TBD.
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  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
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  color: number[];
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  points: any[];
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  indices: any[];
11
- buffer: any;
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- indexBuffer: any;
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+ buffer: WebGLBuffer;
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+ indexBuffer: WebGLBuffer;
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  mode: number;
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  alpha: number;
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  dirty: boolean;
@@ -1 +1 @@
1
- {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,qBAWC;IAVC,QAAY;IAEZ,gBAAsB;IACtB,cAAgB;IAChB,eAAiB;IACjB,YAA+B;IAC/B,iBAAoC;IACpC,aAAa;IACb,cAAc;IACd,eAAiB;IAGnB;;OAEG;IACH,cAKC;IAFC,uBAAoB;IACpB,wBAAsB;IAGxB;;OAEG;IACH,eAUC;CACF"}
1
+ {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EAa/B;IAVC,0BAAY;IAEZ,gBAAsB;IACtB,cAAgB;IAChB,eAAiB;IACjB,oBAA+B;IAC/B,yBAAoC;IACpC,aAAa;IACb,cAAc;IACd,eAAiB;IAGnB;;OAEG;IACH,cAKC;IAFC,uBAAoB;IACpB,wBAAsB;IAGxB;;OAEG;IACH,eAUC;CACF"}
@@ -3,14 +3,12 @@ export class RenderTexture extends Texture {
3
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  * TBD.
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  * @param {number} width - TBD.
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  * @param {number} height - TBD.
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- * @param renderer
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- * @param scaleMode
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- * @param resolution
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+ * @param renderer - TBD.
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+ * @param {number} scaleMode - TBD.
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+ * @param {number} resolution - TBD.
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  */
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- constructor(width: number, height: number, renderer: any, scaleMode: any, resolution?: number);
10
+ constructor(width: number, height: number, renderer: any, scaleMode: number, resolution?: number);
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  resolution: number;
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- frame: Rectangle;
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- crop: Rectangle;
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  renderer: any;
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  textureBuffer: CanvasBuffer | FilterTexture;
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  render: () => void;
@@ -33,19 +31,21 @@ export class RenderTexture extends Texture {
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  renderCanvas(): void;
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  /**
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  * TBD.
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+ * @returns {HTMLImageElement} TBD.
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  */
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  getImage(): HTMLImageElement;
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  /**
39
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  * TBD.
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+ * @returns {string} TBD.
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  */
41
- getBase64(): any;
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+ getBase64(): string;
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  /**
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  * TBD.
44
+ * @returns {HTMLCanvasElement} TBD.
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  */
45
- getCanvas(): void;
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+ getCanvas(): HTMLCanvasElement;
46
47
  }
47
48
  import { Texture } from './texture';
48
- import { Rectangle } from '../../geom/rectangle';
49
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  import { CanvasBuffer } from '../canvas/buffer';
50
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  import { FilterTexture } from './filter_texture';
51
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  import { Point } from '../../geom/point';
@@ -1 +1 @@
1
- {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.js"],"names":[],"mappings":"AAQA;IACE;;;;;;;OAOG;IACH,mBANW,MAAM,UACN,MAAM,sDAqChB;IAlBC,mBAAqB;IACrB,iBAA6F;IAC7F,gBAA4F;IAC5F,cAAwB;IAItB,4CAA+F;IAE/F,mBAA8B;IAC9B,kBAAiE;IAUrE;;OAEG;IACH,eAEC;IAED;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,oBAEC;IAED;;OAEG;IACH,qBAEC;IAED;;OAEG;IACH,6BAIC;IAED;;OAEG;IACH,iBAEC;IAED;;OAEG;IACH,kBAEC;CACF;wBAnGuB,WAAW;0BAFT,sBAAsB;6BAKnB,kBAAkB;8BADjB,kBAAkB;sBAH1B,kBAAkB"}
1
+ {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.js"],"names":[],"mappings":"AAQA;IACE;;;;;;;OAOG;IACH,mBANW,MAAM,UACN,MAAM,4BAEN,MAAM,eACN,MAAM,EAkChB;IAlBC,mBAAqB;IAGrB,cAAwB;IAItB,4CAA+F;IAE/F,mBAA8B;IAC9B,kBAAiE;IAUrE;;OAEG;IACH,eAEC;IAED;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,oBAEC;IAED;;OAEG;IACH,qBAEC;IAED;;;OAGG;IACH,YAFa,gBAAgB,CAM5B;IAED;;;OAGG;IACH,aAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,aAFa,iBAAiB,CAK7B;CACF;wBAvGuB,WAAW;6BAGN,kBAAkB;8BADjB,kBAAkB;sBAH1B,kBAAkB"}
@@ -7,6 +7,7 @@ export class WebGLRenderer {
7
7
  type: number;
8
8
  resolution: any;
9
9
  autoResize: boolean;
10
+ contextLost: boolean;
10
11
  clearBeforeRender: any;
11
12
  width: number;
12
13
  height: number;
@@ -44,17 +45,17 @@ export class WebGLRenderer {
44
45
  glContextId: any;
45
46
  /**
46
47
  * TBD.
47
- * @param stage
48
+ * @param stage - TBD.
48
49
  */
49
50
  render(stage: any): void;
50
51
  /**
51
52
  * TBD.
52
- * @param displayObject
53
- * @param projection
54
- * @param buffer
55
- * @param matrix - TBD.
53
+ * @param displayObject - TBD.
54
+ * @param projection - TBD.
55
+ * @param buffer - TBD.
56
+ * @param {Matrix} matrix - TBD.
56
57
  */
57
- renderDisplayObject(displayObject: any, projection: any, buffer: any, matrix: any): void;
58
+ renderDisplayObject(displayObject: any, projection: any, buffer: any, matrix: Matrix): void;
58
59
  /**
59
60
  * TBD.
60
61
  * @param {number} width - TBD.
@@ -63,7 +64,8 @@ export class WebGLRenderer {
63
64
  resize(width: number, height: number): void;
64
65
  /**
65
66
  * TBD.
66
- * @param texture
67
+ * @param texture - TBD.
68
+ * @returns {boolean} TBD.
67
69
  */
68
70
  updateTexture(texture: any): boolean;
69
71
  /**
@@ -77,5 +79,6 @@ import { WebGLSpriteBatch } from './sprite_batch';
77
79
  import { WebGLFilterManager } from './filter_manager';
78
80
  import { WebGLStencilManager } from './stencil_manager';
79
81
  import { WebGLBlendModeManager } from './blend_manager';
82
+ import { Matrix } from '../../geom/matrix';
80
83
  import { Game } from '../../core/game';
81
84
  //# sourceMappingURL=renderer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.js"],"names":[],"mappings":"AAgCA;IACE;;;OAGG;IACH,kBAFW,IAAI,EAuCd;IApCC,aAAwB;IACxB,gBAAwC;IACxC,oBAAuB;IACvB,uBAAsD;IACtD,cAAuB;IACvB,eAAyB;IACzB,UAAuB;IACvB;;;;;;;;MAQC;IACD,kBAA6B;IAC7B,cAAyB;IACzB,kCAA6C;IAC7C,8BAAyC;IACzC,kCAA6C;IAC7C,oCAA+C;IAC/C,wCAAmD;IACnD,kBAAuB;IAezB;;OAEG;IACH,gBAuBC;IALC,QAAc;IAOhB;;OAEG;IACH,qBAUC;IAED;;OAEG;IACH,oBA4BC;IAlBC,iBAAsD;IAoBxD;;;OAGG;IACH,yBAgBC;IAED;;;;;;OAMG;IACH,yFAkBC;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IAED;;;OAGG;IACH,qCAoCC;IAED;;OAEG;IACH,sBAwBC;CACF;sBA3QqB,kBAAkB;mCACL,kBAAkB;iCACpB,gBAAgB;mCAEd,kBAAkB;oCACjB,mBAAmB;sCACjB,iBAAiB;qBAClC,iBAAiB"}
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.js"],"names":[],"mappings":"AAiCA;IACE;;;OAGG;IACH,kBAFW,IAAI,EAwCd;IArCC,aAAwB;IACxB,gBAAwC;IACxC,oBAAuB;IACvB,qBAAwB;IACxB,uBAAsD;IACtD,cAAuB;IACvB,eAAyB;IACzB,UAAuB;IACvB;;;;;;;;MAQC;IACD,kBAA6B;IAC7B,cAAyB;IACzB,kCAA6C;IAC7C,8BAAyC;IACzC,kCAA6C;IAC7C,oCAA+C;IAC/C,wCAAmD;IACnD,kBAAuB;IAezB;;OAEG;IACH,gBAuBC;IALC,QAAc;IAOhB;;OAEG;IACH,qBAUC;IAED;;OAEG;IACH,oBA4BC;IAlBC,iBAAsD;IAoBxD;;;OAGG;IACH,yBAgBC;IAED;;;;;;OAMG;IACH,8EAFW,MAAM,QAoBhB;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IAED;;;;OAIG;IACH,6BAFa,OAAO,CAsCnB;IAED;;OAEG;IACH,sBAwBC;CACF;sBA9QqB,kBAAkB;mCAEL,kBAAkB;iCACpB,gBAAgB;mCAEd,kBAAkB;oCACjB,mBAAmB;sCACjB,iBAAiB;uBANhC,mBAAmB;qBAOrB,iBAAiB"}
@@ -1,10 +1,10 @@
1
1
  export class ComplexPrimitiveShader {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
8
  _UID: string;
9
9
  program: any;
10
10
  fragmentSrc: string[];
@@ -13,15 +13,15 @@ export class ComplexPrimitiveShader {
13
13
  * TBD.
14
14
  */
15
15
  init(): void;
16
- projectionVector: any;
17
- offsetVector: any;
18
- tintColor: any;
19
- color: any;
20
- flipY: any;
21
- aVertexPosition: any;
16
+ projectionVector: WebGLUniformLocation;
17
+ offsetVector: WebGLUniformLocation;
18
+ tintColor: WebGLUniformLocation;
19
+ color: WebGLUniformLocation;
20
+ flipY: WebGLUniformLocation;
21
+ aVertexPosition: number;
22
22
  attributes: any[];
23
- translationMatrix: any;
24
- alpha: any;
23
+ translationMatrix: WebGLUniformLocation;
24
+ alpha: WebGLUniformLocation;
25
25
  /**
26
26
  * TBD.
27
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,qBAgCC;IA/BC,QAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAMC;IACD,oBAmBC;IAIH;;OAEG;IACH,aAiBC;IAZC,sBAA0E;IAC1E,kBAAkE;IAClE,eAAuD;IACvD,WAAoD;IACpD,WAAoD;IAEpD,qBAAuE;IAEvE,kBAA6D;IAC7D,uBAA4E;IAC5E,WAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
1
+ {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EAkC/B;IA/BC,0BAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAMC;IACD,oBAmBC;IAIH;;OAEG;IACH,aAiBC;IAZC,uCAA0E;IAC1E,mCAAkE;IAClE,gCAAuD;IACvD,4BAAoD;IACpD,4BAAoD;IAEpD,wBAAuE;IAEvE,kBAA6D;IAC7D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
@@ -1,10 +1,10 @@
1
1
  export class FastShader {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
8
  _UID: string;
9
9
  program: any;
10
10
  textureCount: number;
@@ -14,18 +14,18 @@ export class FastShader {
14
14
  * TBD.
15
15
  */
16
16
  init(): void;
17
- uSampler: any;
18
- projectionVector: any;
19
- offsetVector: any;
20
- dimensions: any;
21
- uMatrix: any;
22
- aVertexPosition: any;
23
- aPositionCoord: any;
24
- aScale: any;
25
- aRotation: any;
26
- aTextureCoord: any;
27
- colorAttribute: any;
28
- attributes: any[];
17
+ uSampler: WebGLUniformLocation;
18
+ projectionVector: WebGLUniformLocation;
19
+ offsetVector: WebGLUniformLocation;
20
+ dimensions: WebGLUniformLocation;
21
+ uMatrix: WebGLUniformLocation;
22
+ aVertexPosition: number;
23
+ aPositionCoord: number;
24
+ aScale: number;
25
+ aRotation: number;
26
+ aTextureCoord: number;
27
+ colorAttribute: number;
28
+ attributes: number[];
29
29
  /**
30
30
  * TBD.
31
31
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,qBA4CC;IA3CC,QAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,qBAAqB;IACrB,sBAQC;IACD,oBA4BC;IAIH;;OAEG;IACH,aAmCC;IA9BC,cAA0D;IAC1D,sBAA0E;IAC1E,kBAAkE;IAClE,gBAA8D;IAC9D,aAAwD;IAExD,qBAAuE;IACvE,oBAAqE;IACrE,YAAqD;IACrD,eAA2D;IAC3D,mBAAmE;IACnE,oBAA6D;IAS7D,kBAOC;IAKH;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
1
+ {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EA8C/B;IA3CC,0BAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,qBAAqB;IACrB,sBAQC;IACD,oBA4BC;IAIH;;OAEG;IACH,aAmCC;IA9BC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,iCAA8D;IAC9D,8BAAwD;IAExD,wBAAuE;IACvE,uBAAqE;IACrE,eAAqD;IACrD,kBAA2D;IAC3D,sBAAmE;IACnE,uBAA6D;IAS7D,qBAOC;IAKH;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
@@ -1,10 +1,10 @@
1
1
  export class NormalShader {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
8
  _UID: string;
9
9
  program: any;
10
10
  fragmentSrc: string[];
@@ -17,20 +17,20 @@ export class NormalShader {
17
17
  * TBD.
18
18
  */
19
19
  init(): void;
20
- uSampler: any;
21
- projectionVector: any;
22
- offsetVector: any;
23
- dimensions: any;
24
- aVertexPosition: any;
25
- aTextureCoord: any;
26
- colorAttribute: any;
20
+ uSampler: WebGLUniformLocation;
21
+ projectionVector: WebGLUniformLocation;
22
+ offsetVector: WebGLUniformLocation;
23
+ dimensions: WebGLUniformLocation;
24
+ aVertexPosition: number;
25
+ aTextureCoord: number;
26
+ colorAttribute: number;
27
27
  /**
28
28
  * TBD.
29
29
  */
30
30
  initUniforms(): void;
31
31
  /**
32
32
  * TBD.
33
- * @param uniform
33
+ * @param uniform - TBD.
34
34
  */
35
35
  initSampler2D(uniform: any): void;
36
36
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.js"],"names":[],"mappings":"AAyBA;IACE;;;OAGG;IACH,qBAmBC;IAlBC,QAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAQC;IACD,qBAAqB;IACrB,kBAAoB;IACpB,eAAiB;IACjB,aAAkB;IAClB,kBAAoB;IAItB;;OAEG;IACH,aA+BC;IA1BC,cAA0D;IAC1D,sBAA0E;IAC1E,kBAAkE;IAClE,gBAA8D;IAE9D,qBAAuE;IACvE,mBAAmE;IACnE,oBAA6D;IAqB/D;;OAEG;IACH,qBAuCC;IAED;;;OAGG;IACH,kCA+CC;IAED;;OAEG;IACH,qBA6CC;IAED;;OAEG;IACH,gBAKC;CACF"}
1
+ {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.js"],"names":[],"mappings":"AAyBA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EAqB/B;IAlBC,0BAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAQC;IACD,qBAAqB;IACrB,kBAAoB;IACpB,eAAiB;IACjB,aAAkB;IAClB,kBAAoB;IAItB;;OAEG;IACH,aA+BC;IA1BC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,iCAA8D;IAE9D,wBAAuE;IACvE,sBAAmE;IACnE,uBAA6D;IAqB/D;;OAEG;IACH,qBAuCC;IAED;;;OAGG;IACH,kCA+CC;IAED;;OAEG;IACH,qBA6CC;IAED;;OAEG;IACH,gBAKC;CACF"}
@@ -1,10 +1,10 @@
1
1
  export class PrimitiveShader {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
8
  _UID: string;
9
9
  program: any;
10
10
  fragmentSrc: string[];
@@ -13,15 +13,15 @@ export class PrimitiveShader {
13
13
  * TBD.
14
14
  */
15
15
  init(): void;
16
- projectionVector: any;
17
- offsetVector: any;
18
- tintColor: any;
19
- flipY: any;
20
- aVertexPosition: any;
21
- colorAttribute: any;
22
- attributes: any[];
23
- translationMatrix: any;
24
- alpha: any;
16
+ projectionVector: WebGLUniformLocation;
17
+ offsetVector: WebGLUniformLocation;
18
+ tintColor: WebGLUniformLocation;
19
+ flipY: WebGLUniformLocation;
20
+ aVertexPosition: number;
21
+ colorAttribute: number;
22
+ attributes: number[];
23
+ translationMatrix: WebGLUniformLocation;
24
+ alpha: WebGLUniformLocation;
25
25
  /**
26
26
  * TBD.
27
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,qBA+BC;IA9BC,QAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAOC;IACD,oBAiBC;IAIH;;OAEG;IACH,aAgBC;IAXC,sBAA0E;IAC1E,kBAAkE;IAClE,eAAuD;IACvD,WAAoD;IAEpD,qBAAuE;IACvE,oBAA6D;IAC7D,kBAA6D;IAC7D,uBAA4E;IAC5E,WAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
1
+ {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EAiC/B;IA9BC,0BAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAOC;IACD,oBAiBC;IAIH;;OAEG;IACH,aAgBC;IAXC,uCAA0E;IAC1E,mCAAkE;IAClE,gCAAuD;IACvD,4BAAoD;IAEpD,wBAAuE;IACvE,uBAA6D;IAC7D,qBAA6D;IAC7D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
@@ -1,10 +1,10 @@
1
1
  export class StripShader {
2
2
  /**
3
3
  * TBD.
4
- * @param gl - TBD.
4
+ * @param {WebGLRenderingContext} gl - TBD.
5
5
  */
6
- constructor(gl: any);
7
- gl: any;
6
+ constructor(gl: WebGLRenderingContext);
7
+ gl: WebGLRenderingContext;
8
8
  _UID: string;
9
9
  program: any;
10
10
  fragmentSrc: string[];
@@ -13,15 +13,15 @@ export class StripShader {
13
13
  * TBD.
14
14
  */
15
15
  init(): void;
16
- uSampler: any;
17
- projectionVector: any;
18
- offsetVector: any;
19
- colorAttribute: any;
20
- aVertexPosition: any;
21
- aTextureCoord: any;
22
- attributes: any[];
23
- translationMatrix: any;
24
- alpha: any;
16
+ uSampler: WebGLUniformLocation;
17
+ projectionVector: WebGLUniformLocation;
18
+ offsetVector: WebGLUniformLocation;
19
+ colorAttribute: number;
20
+ aVertexPosition: number;
21
+ aTextureCoord: number;
22
+ attributes: number[];
23
+ translationMatrix: WebGLUniformLocation;
24
+ alpha: WebGLUniformLocation;
25
25
  /**
26
26
  * TBD.
27
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,qBAmCC;IAlCC,QAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAUC;IACD,oBAiBC;IAKH;;OAEG;IACH,aAiBC;IAZC,cAA0D;IAC1D,sBAA0E;IAC1E,kBAAkE;IAClE,oBAA6D;IAG7D,qBAAuE;IACvE,mBAAmE;IACnE,kBAA4D;IAC5D,uBAA4E;IAC5E,WAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
1
+ {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EAqC/B;IAlCC,0BAAY;IACZ,aAA8B;IAC9B,aAAmB;IACnB,sBAUC;IACD,oBAiBC;IAKH;;OAEG;IACH,aAiBC;IAZC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,uBAA6D;IAG7D,wBAAuE;IACvE,sBAAmE;IACnE,qBAA4D;IAC5D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
@@ -1,5 +1,5 @@
1
1
  export class WebGLShaderManager {
2
- gl: any;
2
+ gl: WebGLRenderingContext;
3
3
  primitiveShader: PrimitiveShader;
4
4
  complexPrimitiveShader: ComplexPrimitiveShader;
5
5
  defaultShader: NormalShader;
@@ -11,17 +11,17 @@ export class WebGLShaderManager {
11
11
  stack: any[];
12
12
  /**
13
13
  * TBD.
14
- * @param gl - TBD.
14
+ * @param {WebGLRenderingContext} gl - TBD.
15
15
  */
16
- setContext(gl: any): void;
16
+ setContext(gl: WebGLRenderingContext): void;
17
17
  /**
18
18
  * TBD.
19
- * @param attribs
19
+ * @param attribs - TBD.
20
20
  */
21
21
  setAttribs(attribs: any): void;
22
22
  /**
23
23
  * TBD.
24
- * @param shader
24
+ * @param shader - TBD.
25
25
  */
26
26
  setShader(shader: any): boolean;
27
27
  _currentId: any;
@@ -1 +1 @@
1
- {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAMA;IAKI,QAAc;IACd,iCAA2B;IAC3B,+CAAkC;IAClC,4BAAyB;IACzB,uBAAsB;IACtB,yBAAuB;IACvB,kBAAmB;IACnB,uBAAqB;IACrB,uBAAyB;IAIzB,aAAe;IAGjB;;;OAGG;IACH,0BAQC;IAED;;;OAGG;IACH,+BAsBC;IAED;;;OAGG;IACH,gCASC;IALC,gBAA6B;IAC7B,mBAA2B;IAM7B;;OAEG;IACH,gBAWC;CACF;gCAlG+B,oBAAoB;uCACb,kBAAkB;6BAC5B,iBAAiB;2BACnB,eAAe;4BACd,gBAAgB"}
1
+ {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAMA;IAKI,0BAAc;IACd,iCAA2B;IAC3B,+CAAkC;IAClC,4BAAyB;IACzB,uBAAsB;IACtB,yBAAuB;IACvB,kBAAmB;IACnB,uBAAqB;IACrB,uBAAyB;IAIzB,aAAe;IAGjB;;;OAGG;IACH,eAFW,qBAAqB,QAU/B;IAED;;;OAGG;IACH,+BAsBC;IAED;;;OAGG;IACH,gCASC;IALC,gBAA6B;IAC7B,mBAA2B;IAM7B;;OAEG;IACH,gBAWC;CACF;gCAlG+B,oBAAoB;uCACb,kBAAkB;6BAC5B,iBAAiB;2BACnB,eAAe;4BACd,gBAAgB"}
@@ -17,18 +17,18 @@ export class WebGLSpriteBatch {
17
17
  defaultShader: AbstractFilter;
18
18
  /**
19
19
  * TBD.
20
- * @param gl - TBD.
20
+ * @param {WebGLRenderingContext} gl - TBD.
21
21
  */
22
- setContext(gl: any): void;
23
- gl: any;
24
- vertexBuffer: any;
25
- indexBuffer: any;
22
+ setContext(gl: WebGLRenderingContext): void;
23
+ gl: WebGLRenderingContext;
24
+ vertexBuffer: WebGLBuffer;
25
+ indexBuffer: WebGLBuffer;
26
26
  currentBlendMode: number;
27
27
  /**
28
28
  * TBD.
29
- * @param renderSession - TBD.
29
+ * @param {object} renderSession - TBD.
30
30
  */
31
- begin(renderSession: any): void;
31
+ begin(renderSession: object): void;
32
32
  renderSession: any;
33
33
  shader: any;
34
34
  /**
@@ -37,10 +37,10 @@ export class WebGLSpriteBatch {
37
37
  end(): void;
38
38
  /**
39
39
  * TBD.
40
- * @param sprite
41
- * @param matrix - TBD.
40
+ * @param sprite - TBD.
41
+ * @param {Matrix} matrix - TBD.
42
42
  */
43
- render(sprite: any, matrix: any): void;
43
+ render(sprite: any, matrix: Matrix): void;
44
44
  /**
45
45
  * TBD.
46
46
  */
@@ -51,11 +51,11 @@ export class WebGLSpriteBatch {
51
51
  flush(): void;
52
52
  /**
53
53
  * TBD.
54
- * @param texture
55
- * @param size
56
- * @param startIndex
54
+ * @param {BaseTexture} texture - TBD.
55
+ * @param {number} size - TBD.
56
+ * @param {number} startIndex - TBD.
57
57
  */
58
- renderBatch(texture: any, size: any, startIndex: any): void;
58
+ renderBatch(texture: BaseTexture, size: number, startIndex: number): void;
59
59
  /**
60
60
  * TBD.
61
61
  */
@@ -70,4 +70,6 @@ export class WebGLSpriteBatch {
70
70
  destroy(): void;
71
71
  }
72
72
  import { AbstractFilter } from './abstract_filter';
73
+ import { Matrix } from '../../geom/matrix';
74
+ import { BaseTexture } from './base_texture';
73
75
  //# sourceMappingURL=sprite_batch.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AAGA;IAKI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ;;;OAGG;IACH,0BAiBC;IAhBC,QAAY;IAEZ,kBAAqC;IACrC,iBAAoC;IAOpC,yBAA6B;IAQ/B;;;OAGG;IACH,gCAIC;IAHC,mBAAkC;IAClC,YAA4D;IAI9D;;OAEG;IACH,YAEC;IAED;;;;OAIG;IACH,uCA+FC;IAED;;OAEG;IACH,2BAEC;IAED;;OAEG;IACH,cA8FC;IAED;;;;;OAKG;IACH,4DAmBC;IAED;;OAEG;IACH,aAGC;IAED;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,gBASC;CACF;+BA7V8B,mBAAmB"}
1
+ {"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AAKA;IAKI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ;;;OAGG;IACH,eAFW,qBAAqB,QAmB/B;IAhBC,0BAAY;IAEZ,0BAAqC;IACrC,yBAAoC;IAOpC,yBAA6B;IAQ/B;;;OAGG;IACH,qBAFW,MAAM,QAMhB;IAHC,mBAAkC;IAClC,YAA4D;IAI9D;;OAEG;IACH,YAEC;IAED;;;;OAIG;IACH,4BAFW,MAAM,QAiGhB;IAED;;OAEG;IACH,2BAEC;IAED;;OAEG;IACH,cA8FC;IAED;;;;;OAKG;IACH,qBAJW,WAAW,QACX,MAAM,cACN,MAAM,QAqBhB;IAED;;OAEG;IACH,aAGC;IAED;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,gBASC;CACF;+BA/V8B,mBAAmB;uBAG3B,mBAAmB;4BADd,gBAAgB"}
@@ -4,10 +4,10 @@ export class WebGLStencilManager {
4
4
  count: number;
5
5
  /**
6
6
  * TBD.
7
- * @param gl - TBD.
7
+ * @param {WebGLRenderingContext} gl - TBD.
8
8
  */
9
- setContext(gl: any): void;
10
- gl: any;
9
+ setContext(gl: WebGLRenderingContext): void;
10
+ gl: WebGLRenderingContext;
11
11
  /**
12
12
  * TBD.
13
13
  */
@@ -15,23 +15,23 @@ export class WebGLStencilManager {
15
15
  /**
16
16
  * TBD.
17
17
  * @param graphics - TBD.
18
- * @param webGLData
19
- * @param renderSession - TBD.
18
+ * @param webGLData - TBD.
19
+ * @param {object} renderSession - TBD.
20
20
  */
21
- pushStencil(graphics: any, webGLData: any, renderSession: any): void;
21
+ pushStencil(graphics: any, webGLData: any, renderSession: object): void;
22
22
  /**
23
23
  * TBD.
24
24
  * @param graphics - TBD.
25
- * @param webGLData
26
- * @param renderSession - TBD.
25
+ * @param webGLData - TBD.
26
+ * @param {object} renderSession - TBD.
27
27
  */
28
- bindGraphics(graphics: any, webGLData: any, renderSession: any): void;
28
+ bindGraphics(graphics: any, webGLData: any, renderSession: object): void;
29
29
  /**
30
30
  * TBD.
31
31
  * @param graphics - TBD.
32
- * @param webGLData
33
- * @param renderSession - TBD.
32
+ * @param webGLData - TBD.
33
+ * @param {object} renderSession - TBD.
34
34
  */
35
- popStencil(graphics: any, webGLData: any, renderSession: any): void;
35
+ popStencil(graphics: any, webGLData: any, renderSession: object): void;
36
36
  }
37
37
  //# sourceMappingURL=stencil_manager.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.js"],"names":[],"mappings":"AAEA;IAKI,oBAAsB;IACtB,iBAAmB;IACnB,cAAc;IAGhB;;;OAGG;IACH,0BAEC;IADC,QAAY;IAGd;;OAEG;IACH,gBAGC;IAED;;;;;OAKG;IACH,qEAkDC;IAED;;;;;OAKG;IACH,sEAuCC;IAED;;;;;OAKG;IACH,oEAiDC;CACF"}
1
+ {"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.js"],"names":[],"mappings":"AAEA;IAKI,oBAAsB;IACtB,iBAAmB;IACnB,cAAc;IAGhB;;;OAGG;IACH,eAFW,qBAAqB,QAI/B;IADC,0BAAY;IAGd;;OAEG;IACH,gBAGC;IAED;;;;;OAKG;IACH,0DAFW,MAAM,QAoDhB;IAED;;;;;OAKG;IACH,2DAFW,MAAM,QAyChB;IAED;;;;;OAKG;IACH,yDAFW,MAAM,QAmDhB;CACF"}
@@ -11,16 +11,16 @@ export class TextureUvs {
11
11
  export class Texture {
12
12
  /**
13
13
  * TBD.
14
- * @param baseTexture - TBD.
15
- * @param frame - TBD.
16
- * @param crop - TBD.
17
- * @param trim - TBD.
14
+ * @param {BaseTexture} baseTexture - TBD.
15
+ * @param {Rectangle} frame - TBD.
16
+ * @param {Rectangle} crop - TBD.
17
+ * @param {Rectangle} trim - TBD.
18
18
  */
19
- constructor(baseTexture: any, frame: any, crop: any, trim: any);
19
+ constructor(baseTexture: BaseTexture, frame: Rectangle, crop: Rectangle, trim: Rectangle);
20
20
  noFrame: boolean;
21
- baseTexture: any;
22
- frame: any;
23
- trim: any;
21
+ baseTexture: BaseTexture;
22
+ frame: Rectangle;
23
+ trim: Rectangle;
24
24
  valid: boolean;
25
25
  isTiling: boolean;
26
26
  requiresUpdate: boolean;
@@ -28,24 +28,27 @@ export class Texture {
28
28
  _uvs: TextureUvs;
29
29
  width: number;
30
30
  height: number;
31
- crop: any;
31
+ crop: Rectangle;
32
32
  /**
33
33
  * TBD.
34
34
  */
35
35
  onBaseTextureLoaded(): void;
36
36
  /**
37
37
  * TBD.
38
- * @param destroyBase - TBD.
38
+ * @param {boolean} destroyBase - TBD.
39
39
  */
40
40
  destroy(destroyBase?: boolean): void;
41
41
  /**
42
42
  * TBD.
43
- * @param frame - TBD.
43
+ * @param {Rectangle} frame - TBD.
44
+ * @throws Error.
44
45
  */
45
- setFrame(frame: any): void;
46
+ setFrame(frame: Rectangle): void;
46
47
  /**
47
48
  * TBD.
48
49
  */
49
50
  _updateUvs(): void;
50
51
  }
52
+ import { BaseTexture } from './base_texture';
53
+ import { Rectangle } from '../../geom/rectangle';
51
54
  //# sourceMappingURL=texture.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture.js"],"names":[],"mappings":"AAEA;IAKI,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;CAEd;AAED;IACE;;;;;;OAMG;IACH,gEA0BC;IAzBC,iBAAoB;IAQpB,iBAA8B;IAC9B,WAAkB;IAClB,UAAgB;IAChB,eAAkB;IAClB,kBAAqB;IACrB,wBAA2B;IAC3B,wBAA2B;IAC3B,iBAAgB;IAChB,cAAc;IACd,eAAe;IACf,UAA6C;IAS/C;;OAEG;IACH,4BAKC;IAED;;;OAGG;IACH,qCAKC;IAED;;;OAGG;IACH,2BAiCC;IAED;;OAEG;IACH,mBAeC;CACF"}
1
+ {"version":3,"file":"texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/texture.js"],"names":[],"mappings":"AAGA;IAKI,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;IACX,WAAW;CAEd;AAED;IACE;;;;;;OAMG;IACH,yBALW,WAAW,SACX,SAAS,QACT,SAAS,QACT,SAAS,EA4BnB;IAzBC,iBAAoB;IAQpB,yBAA8B;IAC9B,iBAAkB;IAClB,gBAAgB;IAChB,eAAkB;IAClB,kBAAqB;IACrB,wBAA2B;IAC3B,wBAA2B;IAC3B,iBAAgB;IAChB,cAAc;IACd,eAAe;IACf,gBAA6C;IAS/C;;OAEG;IACH,4BAKC;IAED;;;OAGG;IACH,sBAFW,OAAO,QAOjB;IAED;;;;OAIG;IACH,gBAHW,SAAS,QAoCnB;IAED;;OAEG;IACH,mBAeC;CACF;4BAtI2B,gBAAgB;0BADlB,sBAAsB"}