@vpmedia/phaser 1.16.0 → 1.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (183) hide show
  1. package/README.md +1 -1
  2. package/package.json +3 -3
  3. package/src/phaser/core/animation.js +31 -18
  4. package/src/phaser/core/animation_manager.js +36 -21
  5. package/src/phaser/core/animation_parser.js +1 -1
  6. package/src/phaser/core/array_set.js +17 -9
  7. package/src/phaser/core/cache.js +61 -45
  8. package/src/phaser/core/const.js +66 -0
  9. package/src/phaser/core/device.js +87 -0
  10. package/src/phaser/core/dom.js +13 -8
  11. package/src/phaser/core/event_manager.js +2 -1
  12. package/src/phaser/core/factory.js +21 -21
  13. package/src/phaser/core/frame_data.js +1 -1
  14. package/src/phaser/core/game.js +1 -0
  15. package/src/phaser/core/input.js +37 -20
  16. package/src/phaser/core/input_handler.js +1 -1
  17. package/src/phaser/core/input_mouse.js +16 -12
  18. package/src/phaser/core/input_mspointer.js +7 -7
  19. package/src/phaser/core/input_pointer.js +26 -17
  20. package/src/phaser/core/input_touch.js +7 -7
  21. package/src/phaser/core/loader.js +104 -75
  22. package/src/phaser/core/raf.js +1 -1
  23. package/src/phaser/core/scale_manager.js +46 -29
  24. package/src/phaser/core/scene_manager.js +13 -9
  25. package/src/phaser/core/sound.js +3 -3
  26. package/src/phaser/core/sound_manager.js +17 -10
  27. package/src/phaser/core/sound_sprite.js +7 -4
  28. package/src/phaser/core/timer.js +38 -26
  29. package/src/phaser/core/timer_event.js +10 -8
  30. package/src/phaser/core/tween.js +66 -46
  31. package/src/phaser/core/tween_data.js +22 -15
  32. package/src/phaser/core/tween_manager.js +10 -6
  33. package/src/phaser/display/bitmap_text.js +7 -6
  34. package/src/phaser/display/canvas/pool.js +1 -1
  35. package/src/phaser/display/canvas/renderer.js +5 -4
  36. package/src/phaser/display/canvas/util.js +2 -2
  37. package/src/phaser/display/display_object.js +33 -16
  38. package/src/phaser/display/graphics.js +57 -36
  39. package/src/phaser/display/graphics_data.js +7 -7
  40. package/src/phaser/display/group.js +28 -20
  41. package/src/phaser/display/image.js +19 -12
  42. package/src/phaser/display/sprite_util.js +3 -2
  43. package/src/phaser/display/text.js +27 -14
  44. package/src/phaser/display/webgl/abstract_filter.js +2 -2
  45. package/src/phaser/display/webgl/base_texture.js +2 -2
  46. package/src/phaser/display/webgl/blend_manager.js +3 -2
  47. package/src/phaser/display/webgl/earcut_node.js +1 -1
  48. package/src/phaser/display/webgl/fast_sprite_batch.js +6 -6
  49. package/src/phaser/display/webgl/filter_manager.js +1 -1
  50. package/src/phaser/display/webgl/filter_texture.js +2 -2
  51. package/src/phaser/display/webgl/graphics_data.js +1 -1
  52. package/src/phaser/display/webgl/render_texture.js +7 -3
  53. package/src/phaser/display/webgl/renderer.js +9 -6
  54. package/src/phaser/display/webgl/shader/complex.js +1 -1
  55. package/src/phaser/display/webgl/shader/fast.js +1 -1
  56. package/src/phaser/display/webgl/shader/normal.js +2 -2
  57. package/src/phaser/display/webgl/shader/primitive.js +1 -1
  58. package/src/phaser/display/webgl/shader/strip.js +1 -1
  59. package/src/phaser/display/webgl/shader_manager.js +3 -3
  60. package/src/phaser/display/webgl/sprite_batch.js +9 -7
  61. package/src/phaser/display/webgl/stencil_manager.js +7 -7
  62. package/src/phaser/display/webgl/texture.js +8 -6
  63. package/types/phaser/core/animation.d.ts +43 -30
  64. package/types/phaser/core/animation.d.ts.map +1 -1
  65. package/types/phaser/core/animation_manager.d.ts +59 -43
  66. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  67. package/types/phaser/core/animation_parser.d.ts +2 -2
  68. package/types/phaser/core/array_set.d.ts +24 -16
  69. package/types/phaser/core/array_set.d.ts.map +1 -1
  70. package/types/phaser/core/cache.d.ts +79 -73
  71. package/types/phaser/core/cache.d.ts.map +1 -1
  72. package/types/phaser/core/const.d.ts +88 -22
  73. package/types/phaser/core/const.d.ts.map +1 -1
  74. package/types/phaser/core/device.d.ts +87 -0
  75. package/types/phaser/core/device.d.ts.map +1 -1
  76. package/types/phaser/core/dom.d.ts +19 -27
  77. package/types/phaser/core/dom.d.ts.map +1 -1
  78. package/types/phaser/core/event_manager.d.ts +4 -3
  79. package/types/phaser/core/event_manager.d.ts.map +1 -1
  80. package/types/phaser/core/factory.d.ts +28 -28
  81. package/types/phaser/core/factory.d.ts.map +1 -1
  82. package/types/phaser/core/frame_data.d.ts +2 -2
  83. package/types/phaser/core/frame_data.d.ts.map +1 -1
  84. package/types/phaser/core/game.d.ts +1 -0
  85. package/types/phaser/core/game.d.ts.map +1 -1
  86. package/types/phaser/core/input.d.ts +51 -34
  87. package/types/phaser/core/input.d.ts.map +1 -1
  88. package/types/phaser/core/input_handler.d.ts +2 -2
  89. package/types/phaser/core/input_handler.d.ts.map +1 -1
  90. package/types/phaser/core/input_mouse.d.ts +20 -19
  91. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  92. package/types/phaser/core/input_mspointer.d.ts +15 -15
  93. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  94. package/types/phaser/core/input_pointer.d.ts +39 -30
  95. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  96. package/types/phaser/core/input_touch.d.ts +15 -15
  97. package/types/phaser/core/input_touch.d.ts.map +1 -1
  98. package/types/phaser/core/loader.d.ts +118 -92
  99. package/types/phaser/core/loader.d.ts.map +1 -1
  100. package/types/phaser/core/raf.d.ts +3 -3
  101. package/types/phaser/core/raf.d.ts.map +1 -1
  102. package/types/phaser/core/scale_manager.d.ts +68 -51
  103. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  104. package/types/phaser/core/scene_manager.d.ts +18 -13
  105. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  106. package/types/phaser/core/sound.d.ts +4 -4
  107. package/types/phaser/core/sound.d.ts.map +1 -1
  108. package/types/phaser/core/sound_manager.d.ts +22 -15
  109. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  110. package/types/phaser/core/sound_sprite.d.ts +10 -7
  111. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  112. package/types/phaser/core/timer.d.ts +47 -35
  113. package/types/phaser/core/timer.d.ts.map +1 -1
  114. package/types/phaser/core/timer_event.d.ts +15 -14
  115. package/types/phaser/core/timer_event.d.ts.map +1 -1
  116. package/types/phaser/core/tween.d.ts +81 -61
  117. package/types/phaser/core/tween.d.ts.map +1 -1
  118. package/types/phaser/core/tween_data.d.ts +26 -19
  119. package/types/phaser/core/tween_data.d.ts.map +1 -1
  120. package/types/phaser/core/tween_manager.d.ts +16 -12
  121. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  122. package/types/phaser/display/bitmap_text.d.ts +10 -9
  123. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  124. package/types/phaser/display/canvas/buffer.d.ts +2 -2
  125. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  126. package/types/phaser/display/canvas/pool.d.ts +2 -2
  127. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  128. package/types/phaser/display/canvas/renderer.d.ts +5 -4
  129. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  130. package/types/phaser/display/canvas/util.d.ts +2 -2
  131. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  132. package/types/phaser/display/display_object.d.ts +50 -33
  133. package/types/phaser/display/display_object.d.ts.map +1 -1
  134. package/types/phaser/display/graphics.d.ts +65 -47
  135. package/types/phaser/display/graphics.d.ts.map +1 -1
  136. package/types/phaser/display/graphics_data.d.ts +16 -16
  137. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  138. package/types/phaser/display/group.d.ts +38 -30
  139. package/types/phaser/display/group.d.ts.map +1 -1
  140. package/types/phaser/display/image.d.ts +24 -23
  141. package/types/phaser/display/image.d.ts.map +1 -1
  142. package/types/phaser/display/sprite_util.d.ts +5 -4
  143. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  144. package/types/phaser/display/text.d.ts +33 -55
  145. package/types/phaser/display/text.d.ts.map +1 -1
  146. package/types/phaser/display/webgl/abstract_filter.d.ts +3 -3
  147. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  148. package/types/phaser/display/webgl/base_texture.d.ts +4 -4
  149. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  150. package/types/phaser/display/webgl/blend_manager.d.ts +6 -5
  151. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  152. package/types/phaser/display/webgl/earcut_node.d.ts +3 -3
  153. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  154. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +12 -12
  155. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  156. package/types/phaser/display/webgl/filter_manager.d.ts +3 -3
  157. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  158. package/types/phaser/display/webgl/filter_texture.d.ts +7 -7
  159. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  160. package/types/phaser/display/webgl/graphics_data.d.ts +5 -5
  161. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  162. package/types/phaser/display/webgl/render_texture.d.ts +9 -9
  163. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  164. package/types/phaser/display/webgl/renderer.d.ts +10 -7
  165. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  166. package/types/phaser/display/webgl/shader/complex.d.ts +11 -11
  167. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  168. package/types/phaser/display/webgl/shader/fast.d.ts +15 -15
  169. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  170. package/types/phaser/display/webgl/shader/normal.d.ts +11 -11
  171. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  172. package/types/phaser/display/webgl/shader/primitive.d.ts +12 -12
  173. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  174. package/types/phaser/display/webgl/shader/strip.d.ts +12 -12
  175. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  176. package/types/phaser/display/webgl/shader_manager.d.ts +5 -5
  177. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  178. package/types/phaser/display/webgl/sprite_batch.d.ts +16 -14
  179. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  180. package/types/phaser/display/webgl/stencil_manager.d.ts +12 -12
  181. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  182. package/types/phaser/display/webgl/texture.d.ts +15 -12
  183. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
package/README.md CHANGED
@@ -1,6 +1,6 @@
1
1
  # @vpmedia/phaser
2
2
 
3
- [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.16.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
3
+ [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.18.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
4
4
  [![Node.js CI](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml/badge.svg)](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml)
5
5
 
6
6
  @vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vpmedia/phaser",
3
- "version": "1.16.0",
3
+ "version": "1.18.0",
4
4
  "description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
5
5
  "author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
6
6
  "license": "MIT",
@@ -22,11 +22,11 @@
22
22
  "main": "./src/index.js",
23
23
  "types": "./types/index.d.ts",
24
24
  "devDependencies": {
25
- "eslint": "^8.38.0",
25
+ "eslint": "^8.39.0",
26
26
  "eslint-config-prettier": "^8.8.0",
27
27
  "eslint-plugin-import": "^2.27.5",
28
28
  "eslint-plugin-jest": "^27.2.1",
29
- "eslint-plugin-jsdoc": "^43.0.6",
29
+ "eslint-plugin-jsdoc": "^43.0.7",
30
30
  "eslint-plugin-prettier": "^4.2.1",
31
31
  "husky": "^8.0.3",
32
32
  "jest": "^29.5.0",
@@ -1,16 +1,18 @@
1
1
  import { Game } from './game';
2
2
  import { Signal } from './signal';
3
+ import { FrameData } from './frame_data';
4
+ import { Image } from '../display/image';
3
5
 
4
6
  export class Animation {
5
7
  /**
6
8
  * TBD.
7
9
  * @param {Game} game - TBD.
8
- * @param parent - TBD.
9
- * @param name - TBD.
10
- * @param frameData - TBD.
11
- * @param frames - TBD.
12
- * @param frameRate - TBD.
13
- * @param loop - TBD.
10
+ * @param {Image} parent - TBD.
11
+ * @param {string} name - TBD.
12
+ * @param {FrameData} frameData - TBD.
13
+ * @param {string[]|number[]} frames - TBD.
14
+ * @param {number} frameRate - TBD.
15
+ * @param {boolean} loop - TBD.
14
16
  */
15
17
  constructor(game, parent, name, frameData, frames, frameRate, loop = false) {
16
18
  this.game = game;
@@ -43,9 +45,10 @@ export class Animation {
43
45
 
44
46
  /**
45
47
  * TBD.
46
- * @param frameRate - TBD.
47
- * @param loop - TBD.
48
- * @param killOnComplete - TBD.
48
+ * @param {number} frameRate - TBD.
49
+ * @param {boolean} loop - TBD.
50
+ * @param {boolean} killOnComplete - TBD.
51
+ * @returns {Animation} TBD.
49
52
  */
50
53
  play(frameRate, loop, killOnComplete) {
51
54
  if (typeof frameRate === 'number') {
@@ -95,6 +98,7 @@ export class Animation {
95
98
 
96
99
  /**
97
100
  * TBD.
101
+ * @returns {Animation} TBD.
98
102
  */
99
103
  reverse() {
100
104
  this.reversed = !this.reversed;
@@ -103,6 +107,7 @@ export class Animation {
103
107
 
104
108
  /**
105
109
  * TBD.
110
+ * @returns {Animation} TBD.
106
111
  */
107
112
  reverseOnce() {
108
113
  this.onComplete.addOnce(this.reverse, this);
@@ -111,8 +116,8 @@ export class Animation {
111
116
 
112
117
  /**
113
118
  * TBD.
114
- * @param frameId - TBD.
115
- * @param useLocalFrameIndex - TBD.
119
+ * @param {number|string} frameId - TBD.
120
+ * @param {boolean} useLocalFrameIndex - TBD.
116
121
  */
117
122
  setFrame(frameId, useLocalFrameIndex = false) {
118
123
  let frameIndex;
@@ -145,8 +150,8 @@ export class Animation {
145
150
 
146
151
  /**
147
152
  * TBD.
148
- * @param resetFrame - TBD.
149
- * @param dispatchComplete - TBD.
153
+ * @param {boolean} resetFrame - TBD.
154
+ * @param {boolean} dispatchComplete - TBD.
150
155
  */
151
156
  stop(resetFrame = false, dispatchComplete = false) {
152
157
  this.isPlaying = false;
@@ -184,6 +189,7 @@ export class Animation {
184
189
 
185
190
  /**
186
191
  * TBD.
192
+ * @returns {boolean} TBD.
187
193
  */
188
194
  update() {
189
195
  if (this.isPaused) {
@@ -242,8 +248,9 @@ export class Animation {
242
248
 
243
249
  /**
244
250
  * TBD.
245
- * @param signalUpdate - TBD.
246
- * @param fromPlay - TBD.
251
+ * @param {boolean} signalUpdate - TBD.
252
+ * @param {boolean} fromPlay - TBD.
253
+ * @returns {boolean} TBD.
247
254
  */
248
255
  updateCurrentFrame(signalUpdate, fromPlay = false) {
249
256
  if (!this._frameData || !this.currentFrame) {
@@ -266,7 +273,7 @@ export class Animation {
266
273
 
267
274
  /**
268
275
  * TBD.
269
- * @param quantity - TBD.
276
+ * @param {number} quantity - TBD.
270
277
  */
271
278
  next(quantity = 1) {
272
279
  let frame = this._frameIndex + quantity;
@@ -285,7 +292,7 @@ export class Animation {
285
292
 
286
293
  /**
287
294
  * TBD.
288
- * @param quantity - TBD.
295
+ * @param {number} quantity - TBD.
289
296
  */
290
297
  previous(quantity = 1) {
291
298
  let frame = this._frameIndex - quantity;
@@ -304,7 +311,7 @@ export class Animation {
304
311
 
305
312
  /**
306
313
  * TBD.
307
- * @param frameData - TBD.
314
+ * @param {FrameData} frameData - TBD.
308
315
  */
309
316
  updateFrameData(frameData) {
310
317
  this._frameData = frameData;
@@ -355,6 +362,7 @@ export class Animation {
355
362
 
356
363
  /**
357
364
  * TBD.
365
+ * @returns {boolean} TBD.
358
366
  */
359
367
  get paused() {
360
368
  return this.isPaused;
@@ -374,6 +382,7 @@ export class Animation {
374
382
 
375
383
  /**
376
384
  * TBD.
385
+ * @returns {boolean} TBD.
377
386
  */
378
387
  get reversed() {
379
388
  return this.isReversed;
@@ -388,6 +397,7 @@ export class Animation {
388
397
 
389
398
  /**
390
399
  * TBD.
400
+ * @returns {number} TBD.
391
401
  */
392
402
  get frameTotal() {
393
403
  return this._frames.length;
@@ -395,6 +405,7 @@ export class Animation {
395
405
 
396
406
  /**
397
407
  * TBD.
408
+ * @returns {number} TBD.
398
409
  */
399
410
  get frame() {
400
411
  if (this.currentFrame !== null) {
@@ -419,6 +430,7 @@ export class Animation {
419
430
 
420
431
  /**
421
432
  * TBD.
433
+ * @returns {number} TBD.
422
434
  */
423
435
  get speed() {
424
436
  return 1000 / this.delay;
@@ -435,6 +447,7 @@ export class Animation {
435
447
 
436
448
  /**
437
449
  * TBD.
450
+ * @returns {boolean} TBD.
438
451
  */
439
452
  get enableUpdate() {
440
453
  return this.onUpdate !== null;
@@ -1,9 +1,11 @@
1
1
  import { Animation } from './animation';
2
+ import { FrameData } from './frame_data';
3
+ import { Image } from '../display/image';
2
4
 
3
5
  export class AnimationManager {
4
6
  /**
5
7
  * TBD.
6
- * @param sprite - TBD.
8
+ * @param {Image} sprite - TBD.
7
9
  */
8
10
  constructor(sprite) {
9
11
  this.sprite = sprite;
@@ -36,8 +38,9 @@ export class AnimationManager {
36
38
 
37
39
  /**
38
40
  * TBD.
39
- * @param frameData - TBD.
40
- * @param frame - TBD.
41
+ * @param {FrameData} frameData - TBD.
42
+ * @param {number|string} frame - TBD.
43
+ * @returns {boolean} TBD.
41
44
  */
42
45
  loadFrameData(frameData, frame) {
43
46
  if (!frameData) {
@@ -65,8 +68,9 @@ export class AnimationManager {
65
68
 
66
69
  /**
67
70
  * TBD.
68
- * @param frameData - TBD.
69
- * @param frame - TBD.
71
+ * @param {FrameData} frameData - TBD.
72
+ * @param {number|string} frame - TBD.
73
+ * @returns {boolean} TBD.
70
74
  */
71
75
  copyFrameData(frameData, frame) {
72
76
  this._frameData = frameData.clone();
@@ -91,11 +95,12 @@ export class AnimationManager {
91
95
 
92
96
  /**
93
97
  * TBD.
94
- * @param name - TBD.
95
- * @param frameList - TBD.
96
- * @param frameRate - TBD.
97
- * @param loop - TBD.
98
- * @param useNumericIndex - TBD.
98
+ * @param {string} name - TBD.
99
+ * @param {number[]|string[]} frameList - TBD.
100
+ * @param {number} frameRate - TBD.
101
+ * @param {boolean} loop - TBD.
102
+ * @param {boolean} useNumericIndex - TBD.
103
+ * @returns {Animation} TBD.
99
104
  */
100
105
  add(name, frameList, frameRate = 60, loop = false, useNumericIndex = undefined) {
101
106
  const frames = frameList || [];
@@ -127,8 +132,9 @@ export class AnimationManager {
127
132
 
128
133
  /**
129
134
  * TBD.
130
- * @param frames - TBD.
131
- * @param useNumericIndex - TBD.
135
+ * @param {string[]|number[]} frames - TBD.
136
+ * @param {boolean} useNumericIndex - TBD.
137
+ * @returns {boolean} TBD.
132
138
  */
133
139
  validateFrames(frames, useNumericIndex = false) {
134
140
  for (let i = 0; i < frames.length; i += 1) {
@@ -145,10 +151,11 @@ export class AnimationManager {
145
151
 
146
152
  /**
147
153
  * TBD.
148
- * @param name - TBD.
149
- * @param frameRate - TBD.
150
- * @param loop - TBD.
151
- * @param killOnComplete - TBD.
154
+ * @param {string} name - TBD.
155
+ * @param {number} frameRate - TBD.
156
+ * @param {boolean} loop - TBD.
157
+ * @param {boolean} killOnComplete - TBD.
158
+ * @returns {Animation} TBD.
152
159
  */
153
160
  play(name, frameRate, loop, killOnComplete) {
154
161
  if (this._anims[name]) {
@@ -172,8 +179,8 @@ export class AnimationManager {
172
179
 
173
180
  /**
174
181
  * TBD.
175
- * @param name - TBD.
176
- * @param resetFrame - TBD.
182
+ * @param {string} name - TBD.
183
+ * @param {boolean} resetFrame - TBD.
177
184
  */
178
185
  stop(name, resetFrame = false) {
179
186
  if (this.currentAnim && (typeof name !== 'string' || name === this.currentAnim.name)) {
@@ -183,6 +190,7 @@ export class AnimationManager {
183
190
 
184
191
  /**
185
192
  * TBD.
193
+ * @returns {boolean} TBD.
186
194
  */
187
195
  update() {
188
196
  if (this.updateIfVisible && !this.sprite.visible) {
@@ -197,7 +205,7 @@ export class AnimationManager {
197
205
 
198
206
  /**
199
207
  * TBD.
200
- * @param quantity - TBD.
208
+ * @param {number} quantity - TBD.
201
209
  */
202
210
  next(quantity) {
203
211
  if (this.currentAnim) {
@@ -208,7 +216,7 @@ export class AnimationManager {
208
216
 
209
217
  /**
210
218
  * TBD.
211
- * @param quantity - TBD.
219
+ * @param {number} quantity - TBD.
212
220
  */
213
221
  previous(quantity) {
214
222
  if (this.currentAnim) {
@@ -219,7 +227,8 @@ export class AnimationManager {
219
227
 
220
228
  /**
221
229
  * TBD.
222
- * @param name - TBD.
230
+ * @param {string} name - TBD.
231
+ * @returns {Animation} TBD.
223
232
  */
224
233
  getAnimation(name) {
225
234
  if (name && this._anims[name]) {
@@ -239,6 +248,7 @@ export class AnimationManager {
239
248
 
240
249
  /**
241
250
  * TBD.
251
+ * @returns {FrameData} TBD.
242
252
  */
243
253
  get frameData() {
244
254
  return this._frameData;
@@ -246,6 +256,7 @@ export class AnimationManager {
246
256
 
247
257
  /**
248
258
  * TBD.
259
+ * @returns {number} TBD.
249
260
  */
250
261
  get frameTotal() {
251
262
  return this._frameData.total;
@@ -253,6 +264,7 @@ export class AnimationManager {
253
264
 
254
265
  /**
255
266
  * TBD.
267
+ * @returns {boolean} TBD.
256
268
  */
257
269
  get paused() {
258
270
  return this.currentAnim.isPaused;
@@ -267,6 +279,7 @@ export class AnimationManager {
267
279
 
268
280
  /**
269
281
  * TBD.
282
+ * @returns {string} TBD.
270
283
  */
271
284
  get name() {
272
285
  if (this.currentAnim) {
@@ -277,6 +290,7 @@ export class AnimationManager {
277
290
 
278
291
  /**
279
292
  * TBD.
293
+ * @returns {number} TBD.
280
294
  */
281
295
  get frame() {
282
296
  if (this.currentFrame) {
@@ -301,6 +315,7 @@ export class AnimationManager {
301
315
 
302
316
  /**
303
317
  * TBD.
318
+ * @returns {string} TBD.
304
319
  */
305
320
  get frameName() {
306
321
  if (this.currentFrame) {
@@ -5,7 +5,7 @@ import { Game } from './game';
5
5
  /**
6
6
  * TBD.
7
7
  * @param {Game} game - TBD.
8
- * @param {object} key - TBD.
8
+ * @param {string} key - TBD.
9
9
  * @param {number} frameWidth - TBD.
10
10
  * @param {number} frameHeight - TBD.
11
11
  * @param {number} frameMax - TBD.
@@ -1,7 +1,7 @@
1
1
  export class ArraySet {
2
2
  /**
3
3
  * TBD.
4
- * @param list - TBD.
4
+ * @param {object[]} list - TBD.
5
5
  */
6
6
  constructor(list = []) {
7
7
  this.position = 0;
@@ -10,7 +10,8 @@ export class ArraySet {
10
10
 
11
11
  /**
12
12
  * TBD.
13
- * @param item - TBD.
13
+ * @param {object} item - TBD.
14
+ * @returns {object} TBD.
14
15
  */
15
16
  add(item) {
16
17
  if (!this.exists(item)) {
@@ -21,7 +22,8 @@ export class ArraySet {
21
22
 
22
23
  /**
23
24
  * TBD.
24
- * @param item - TBD.
25
+ * @param {object} item - TBD.
26
+ * @returns {number} TBD.
25
27
  */
26
28
  getIndex(item) {
27
29
  return this.list.indexOf(item);
@@ -29,8 +31,9 @@ export class ArraySet {
29
31
 
30
32
  /**
31
33
  * TBD.
32
- * @param property - TBD.
33
- * @param value - TBD.
34
+ * @param {string} property - TBD.
35
+ * @param {object} value - TBD.
36
+ * @returns {object} TBD.
34
37
  */
35
38
  getByKey(property, value) {
36
39
  let i = this.list.length;
@@ -45,7 +48,8 @@ export class ArraySet {
45
48
 
46
49
  /**
47
50
  * TBD.
48
- * @param item - TBD.
51
+ * @param {object} item - TBD.
52
+ * @returns {boolean} TBD.
49
53
  */
50
54
  exists(item) {
51
55
  return this.list.indexOf(item) > -1;
@@ -60,7 +64,8 @@ export class ArraySet {
60
64
 
61
65
  /**
62
66
  * TBD.
63
- * @param item - TBD.
67
+ * @param {object} item - TBD.
68
+ * @returns {object} TBD.
64
69
  */
65
70
  remove(item) {
66
71
  const idx = this.list.indexOf(item);
@@ -74,7 +79,7 @@ export class ArraySet {
74
79
  /**
75
80
  * TBD.
76
81
  * @param {string} key - TBD.
77
- * @param value - TBD.
82
+ * @param {object} value - TBD.
78
83
  */
79
84
  setAll(key, value) {
80
85
  let i = this.list.length;
@@ -103,7 +108,7 @@ export class ArraySet {
103
108
 
104
109
  /**
105
110
  * TBD.
106
- * @param destroy - TBD.
111
+ * @param {boolean} destroy - TBD.
107
112
  */
108
113
  removeAll(destroy = false) {
109
114
  let i = this.list.length;
@@ -122,6 +127,7 @@ export class ArraySet {
122
127
 
123
128
  /**
124
129
  * TBD.
130
+ * @returns {number} TBD.
125
131
  */
126
132
  get total() {
127
133
  return this.list.length;
@@ -129,6 +135,7 @@ export class ArraySet {
129
135
 
130
136
  /**
131
137
  * TBD.
138
+ * @returns {object} TBD.
132
139
  */
133
140
  get first() {
134
141
  this.position = 0;
@@ -140,6 +147,7 @@ export class ArraySet {
140
147
 
141
148
  /**
142
149
  * TBD.
150
+ * @returns {object} TBD.
143
151
  */
144
152
  get next() {
145
153
  if (this.position < this.list.length) {