@visactor/vrender-animate 0.22.4 → 0.22.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate-extension.d.ts +12 -5
- package/cjs/animate-extension.js +23 -12
- package/cjs/animate-extension.js.map +1 -1
- package/cjs/animate.d.ts +2 -5
- package/cjs/animate.js +23 -18
- package/cjs/animate.js.map +1 -1
- package/cjs/component/component-animate-extension.d.ts +1 -0
- package/cjs/component/component-animate-extension.js +1 -0
- package/cjs/component/component-animate-extension.js.map +1 -0
- package/cjs/component/component-animator.d.ts +22 -0
- package/cjs/component/component-animator.js +67 -0
- package/cjs/component/component-animator.js.map +1 -0
- package/cjs/component/index.d.ts +1 -0
- package/cjs/component/index.js +21 -0
- package/cjs/component/index.js.map +1 -0
- package/cjs/config/morphing.d.ts +2 -0
- package/cjs/config/morphing.js +9 -0
- package/cjs/config/morphing.js.map +1 -0
- package/cjs/custom/clip-graphic.d.ts +1 -1
- package/cjs/custom/clip-graphic.js +2 -2
- package/cjs/custom/clip-graphic.js.map +1 -1
- package/cjs/custom/clip.d.ts +2 -1
- package/cjs/custom/clip.js +9 -1
- package/cjs/custom/clip.js.map +1 -1
- package/cjs/custom/common.d.ts +1 -3
- package/cjs/custom/common.js +21 -17
- package/cjs/custom/common.js.map +1 -1
- package/cjs/custom/custom-animate.d.ts +7 -3
- package/cjs/custom/custom-animate.js +13 -2
- package/cjs/custom/custom-animate.js.map +1 -1
- package/cjs/custom/fade.d.ts +1 -1
- package/cjs/custom/fade.js +7 -2
- package/cjs/custom/fade.js.map +1 -1
- package/cjs/custom/fromTo.d.ts +10 -0
- package/cjs/custom/fromTo.js +42 -0
- package/cjs/custom/fromTo.js.map +1 -0
- package/cjs/custom/groupFade.d.ts +10 -0
- package/cjs/custom/groupFade.js +25 -0
- package/cjs/custom/groupFade.js.map +1 -0
- package/cjs/custom/growAngle.d.ts +10 -5
- package/cjs/custom/growAngle.js +38 -17
- package/cjs/custom/growAngle.js.map +1 -1
- package/cjs/custom/growCenter.d.ts +1 -2
- package/cjs/custom/growCenter.js +16 -10
- package/cjs/custom/growCenter.js.map +1 -1
- package/cjs/custom/growHeight.d.ts +1 -3
- package/cjs/custom/growHeight.js +19 -13
- package/cjs/custom/growHeight.js.map +1 -1
- package/cjs/custom/growPoints.d.ts +1 -2
- package/cjs/custom/growPoints.js +41 -36
- package/cjs/custom/growPoints.js.map +1 -1
- package/cjs/custom/growRadius.d.ts +4 -5
- package/cjs/custom/growRadius.js +22 -18
- package/cjs/custom/growRadius.js.map +1 -1
- package/cjs/custom/growWidth.d.ts +1 -3
- package/cjs/custom/growWidth.js +15 -9
- package/cjs/custom/growWidth.js.map +1 -1
- package/cjs/custom/input-text.d.ts +1 -2
- package/cjs/custom/input-text.js.map +1 -1
- package/cjs/custom/label-item-animate.d.ts +7 -0
- package/cjs/custom/label-item-animate.js +221 -0
- package/cjs/custom/label-item-animate.js.map +1 -0
- package/cjs/custom/morphing.d.ts +51 -0
- package/cjs/custom/morphing.js +298 -0
- package/cjs/custom/morphing.js.map +1 -0
- package/cjs/custom/motionPath.d.ts +21 -0
- package/cjs/custom/motionPath.js +31 -0
- package/cjs/custom/motionPath.js.map +1 -0
- package/cjs/custom/move.d.ts +96 -0
- package/cjs/custom/move.js +133 -0
- package/cjs/custom/move.js.map +1 -0
- package/cjs/custom/number.d.ts +1 -2
- package/cjs/custom/number.js.map +1 -1
- package/cjs/custom/poptip-animate.d.ts +7 -0
- package/cjs/custom/poptip-animate.js +109 -0
- package/cjs/custom/poptip-animate.js.map +1 -0
- package/cjs/custom/register.d.ts +27 -0
- package/cjs/custom/register.js +418 -3
- package/cjs/custom/register.js.map +1 -1
- package/cjs/custom/richtext/input-richtext.d.ts +35 -0
- package/cjs/custom/richtext/input-richtext.js +80 -0
- package/cjs/custom/richtext/input-richtext.js.map +1 -0
- package/cjs/custom/richtext/output-richtext.d.ts +37 -0
- package/cjs/custom/richtext/output-richtext.js +94 -0
- package/cjs/custom/richtext/output-richtext.js.map +1 -0
- package/cjs/custom/richtext/slide-out-richtext.d.ts +38 -0
- package/cjs/custom/richtext/slide-out-richtext.js +146 -0
- package/cjs/custom/richtext/slide-out-richtext.js.map +1 -0
- package/cjs/custom/richtext/slide-richtext.d.ts +36 -0
- package/cjs/custom/richtext/slide-richtext.js +144 -0
- package/cjs/custom/richtext/slide-richtext.js.map +1 -0
- package/cjs/custom/rotate.d.ts +33 -0
- package/cjs/custom/rotate.js +79 -0
- package/cjs/custom/rotate.js.map +1 -0
- package/cjs/custom/scale.d.ts +6 -2
- package/cjs/custom/scale.js +32 -17
- package/cjs/custom/scale.js.map +1 -1
- package/cjs/custom/sphere.d.ts +2 -1
- package/cjs/custom/sphere.js +14 -5
- package/cjs/custom/sphere.js.map +1 -1
- package/cjs/custom/state.d.ts +1 -1
- package/cjs/custom/state.js +1 -1
- package/cjs/custom/state.js.map +1 -1
- package/cjs/custom/story.d.ts +196 -0
- package/cjs/custom/story.js +497 -0
- package/cjs/custom/story.js.map +1 -0
- package/cjs/custom/streamLight.d.ts +27 -0
- package/cjs/custom/streamLight.js +161 -0
- package/cjs/custom/streamLight.js.map +1 -0
- package/cjs/custom/tag-points.d.ts +2 -3
- package/cjs/custom/tag-points.js +20 -4
- package/cjs/custom/tag-points.js.map +1 -1
- package/cjs/custom/update.d.ts +2 -2
- package/cjs/custom/update.js +10 -2
- package/cjs/custom/update.js.map +1 -1
- package/cjs/executor/animate-executor.d.ts +7 -6
- package/cjs/executor/animate-executor.js +118 -62
- package/cjs/executor/animate-executor.js.map +1 -1
- package/cjs/executor/executor.d.ts +9 -3
- package/cjs/executor/executor.js.map +1 -1
- package/cjs/index.d.ts +8 -8
- package/cjs/index.js +50 -18
- package/cjs/index.js.map +1 -1
- package/cjs/interpolate/store.d.ts +6 -2
- package/cjs/interpolate/store.js +13 -2
- package/cjs/interpolate/store.js.map +1 -1
- package/cjs/register.js +1 -5
- package/cjs/register.js.map +1 -1
- package/cjs/state/animation-state.d.ts +20 -2
- package/cjs/state/animation-state.js +48 -4
- package/cjs/state/animation-state.js.map +1 -1
- package/cjs/state/animation-states-registry.js +18 -0
- package/cjs/state/animation-states-registry.js.map +1 -1
- package/cjs/state/graphic-extension.d.ts +7 -1
- package/cjs/state/graphic-extension.js +20 -0
- package/cjs/state/graphic-extension.js.map +1 -1
- package/cjs/step.d.ts +7 -4
- package/cjs/step.js +33 -15
- package/cjs/step.js.map +1 -1
- package/cjs/ticker/default-ticker.d.ts +12 -7
- package/cjs/ticker/default-ticker.js +38 -33
- package/cjs/ticker/default-ticker.js.map +1 -1
- package/cjs/ticker/manual-ticker.d.ts +6 -1
- package/cjs/ticker/manual-ticker.js +26 -4
- package/cjs/ticker/manual-ticker.js.map +1 -1
- package/cjs/timeline.d.ts +14 -7
- package/cjs/timeline.js +31 -18
- package/cjs/timeline.js.map +1 -1
- package/cjs/utils/transform.d.ts +2 -0
- package/cjs/utils/transform.js +10 -0
- package/cjs/utils/transform.js.map +1 -0
- package/dist/index.es.js +3765 -527
- package/es/animate-extension.d.ts +12 -5
- package/es/animate-extension.js +24 -11
- package/es/animate-extension.js.map +1 -1
- package/es/animate.d.ts +2 -5
- package/es/animate.js +14 -11
- package/es/animate.js.map +1 -1
- package/es/component/component-animate-extension.d.ts +1 -0
- package/es/component/component-animate-extension.js +1 -0
- package/es/component/component-animate-extension.js.map +1 -0
- package/es/component/component-animator.d.ts +22 -0
- package/es/component/component-animator.js +59 -0
- package/es/component/component-animator.js.map +1 -0
- package/es/component/index.d.ts +1 -0
- package/es/component/index.js +2 -0
- package/es/component/index.js.map +1 -0
- package/es/config/morphing.d.ts +2 -0
- package/es/config/morphing.js +5 -0
- package/es/config/morphing.js.map +1 -0
- package/es/custom/clip-graphic.d.ts +1 -1
- package/es/custom/clip-graphic.js +2 -2
- package/es/custom/clip-graphic.js.map +1 -1
- package/es/custom/clip.d.ts +2 -1
- package/es/custom/clip.js +9 -1
- package/es/custom/clip.js.map +1 -1
- package/es/custom/common.d.ts +1 -3
- package/es/custom/common.js +21 -17
- package/es/custom/common.js.map +1 -1
- package/es/custom/custom-animate.d.ts +7 -3
- package/es/custom/custom-animate.js +10 -1
- package/es/custom/custom-animate.js.map +1 -1
- package/es/custom/fade.d.ts +1 -1
- package/es/custom/fade.js +7 -2
- package/es/custom/fade.js.map +1 -1
- package/es/custom/fromTo.d.ts +10 -0
- package/es/custom/fromTo.js +34 -0
- package/es/custom/fromTo.js.map +1 -0
- package/es/custom/groupFade.d.ts +10 -0
- package/es/custom/groupFade.js +15 -0
- package/es/custom/groupFade.js.map +1 -0
- package/es/custom/growAngle.d.ts +10 -5
- package/es/custom/growAngle.js +39 -15
- package/es/custom/growAngle.js.map +1 -1
- package/es/custom/growCenter.d.ts +1 -2
- package/es/custom/growCenter.js +16 -10
- package/es/custom/growCenter.js.map +1 -1
- package/es/custom/growHeight.d.ts +1 -3
- package/es/custom/growHeight.js +20 -14
- package/es/custom/growHeight.js.map +1 -1
- package/es/custom/growPoints.d.ts +1 -2
- package/es/custom/growPoints.js +40 -36
- package/es/custom/growPoints.js.map +1 -1
- package/es/custom/growRadius.d.ts +4 -5
- package/es/custom/growRadius.js +22 -16
- package/es/custom/growRadius.js.map +1 -1
- package/es/custom/growWidth.d.ts +1 -3
- package/es/custom/growWidth.js +16 -10
- package/es/custom/growWidth.js.map +1 -1
- package/es/custom/input-text.d.ts +1 -2
- package/es/custom/input-text.js.map +1 -1
- package/es/custom/label-item-animate.d.ts +7 -0
- package/es/custom/label-item-animate.js +215 -0
- package/es/custom/label-item-animate.js.map +1 -0
- package/es/custom/morphing.d.ts +51 -0
- package/es/custom/morphing.js +289 -0
- package/es/custom/morphing.js.map +1 -0
- package/es/custom/motionPath.d.ts +21 -0
- package/es/custom/motionPath.js +23 -0
- package/es/custom/motionPath.js.map +1 -0
- package/es/custom/move.d.ts +96 -0
- package/es/custom/move.js +118 -0
- package/es/custom/move.js.map +1 -0
- package/es/custom/number.d.ts +1 -2
- package/es/custom/number.js.map +1 -1
- package/es/custom/poptip-animate.d.ts +7 -0
- package/es/custom/poptip-animate.js +103 -0
- package/es/custom/poptip-animate.js.map +1 -0
- package/es/custom/register.d.ts +27 -0
- package/es/custom/register.js +48 -1
- package/es/custom/register.js.map +1 -1
- package/es/custom/richtext/input-richtext.d.ts +35 -0
- package/es/custom/richtext/input-richtext.js +74 -0
- package/es/custom/richtext/input-richtext.js.map +1 -0
- package/es/custom/richtext/output-richtext.d.ts +37 -0
- package/es/custom/richtext/output-richtext.js +88 -0
- package/es/custom/richtext/output-richtext.js.map +1 -0
- package/es/custom/richtext/slide-out-richtext.d.ts +38 -0
- package/es/custom/richtext/slide-out-richtext.js +140 -0
- package/es/custom/richtext/slide-out-richtext.js.map +1 -0
- package/es/custom/richtext/slide-richtext.d.ts +36 -0
- package/es/custom/richtext/slide-richtext.js +138 -0
- package/es/custom/richtext/slide-richtext.js.map +1 -0
- package/es/custom/rotate.d.ts +33 -0
- package/es/custom/rotate.js +65 -0
- package/es/custom/rotate.js.map +1 -0
- package/es/custom/scale.d.ts +6 -2
- package/es/custom/scale.js +32 -17
- package/es/custom/scale.js.map +1 -1
- package/es/custom/sphere.d.ts +2 -1
- package/es/custom/sphere.js +14 -5
- package/es/custom/sphere.js.map +1 -1
- package/es/custom/state.d.ts +1 -1
- package/es/custom/state.js +1 -1
- package/es/custom/state.js.map +1 -1
- package/es/custom/story.d.ts +196 -0
- package/es/custom/story.js +468 -0
- package/es/custom/story.js.map +1 -0
- package/es/custom/streamLight.d.ts +27 -0
- package/es/custom/streamLight.js +157 -0
- package/es/custom/streamLight.js.map +1 -0
- package/es/custom/tag-points.d.ts +2 -3
- package/es/custom/tag-points.js +21 -5
- package/es/custom/tag-points.js.map +1 -1
- package/es/custom/update.d.ts +2 -2
- package/es/custom/update.js +10 -2
- package/es/custom/update.js.map +1 -1
- package/es/executor/animate-executor.d.ts +7 -6
- package/es/executor/animate-executor.js +116 -61
- package/es/executor/animate-executor.js.map +1 -1
- package/es/executor/executor.d.ts +9 -3
- package/es/executor/executor.js.map +1 -1
- package/es/index.d.ts +8 -8
- package/es/index.js +10 -12
- package/es/index.js.map +1 -1
- package/es/interpolate/store.d.ts +6 -2
- package/es/interpolate/store.js +13 -3
- package/es/interpolate/store.js.map +1 -1
- package/es/register.js +0 -8
- package/es/register.js.map +1 -1
- package/es/state/animation-state.d.ts +20 -2
- package/es/state/animation-state.js +48 -2
- package/es/state/animation-state.js.map +1 -1
- package/es/state/animation-states-registry.js +18 -0
- package/es/state/animation-states-registry.js.map +1 -1
- package/es/state/graphic-extension.d.ts +7 -1
- package/es/state/graphic-extension.js +20 -0
- package/es/state/graphic-extension.js.map +1 -1
- package/es/step.d.ts +7 -4
- package/es/step.js +34 -16
- package/es/step.js.map +1 -1
- package/es/ticker/default-ticker.d.ts +12 -7
- package/es/ticker/default-ticker.js +30 -27
- package/es/ticker/default-ticker.js.map +1 -1
- package/es/ticker/manual-ticker.d.ts +6 -1
- package/es/ticker/manual-ticker.js +27 -3
- package/es/ticker/manual-ticker.js.map +1 -1
- package/es/timeline.d.ts +14 -7
- package/es/timeline.js +33 -18
- package/es/timeline.js.map +1 -1
- package/es/utils/transform.d.ts +2 -0
- package/es/utils/transform.js +4 -0
- package/es/utils/transform.js.map +1 -0
- package/package.json +16 -16
- package/cjs/custom/group-fade.d.ts +0 -16
- package/cjs/custom/group-fade.js +0 -66
- package/cjs/custom/group-fade.js.map +0 -1
- package/cjs/custom/scale-in.d.ts +0 -13
- package/cjs/custom/scale-in.js +0 -57
- package/cjs/custom/scale-in.js.map +0 -1
- package/cjs/interpolate/executor.d.ts +0 -66
- package/cjs/interpolate/executor.js +0 -6
- package/cjs/interpolate/executor.js.map +0 -1
- package/cjs/intreface/animate.d.ts +0 -91
- package/cjs/intreface/animate.js +0 -10
- package/cjs/intreface/animate.js.map +0 -1
- package/cjs/intreface/easing.d.ts +0 -3
- package/cjs/intreface/easing.js +0 -6
- package/cjs/intreface/easing.js.map +0 -1
- package/cjs/intreface/state.d.ts +0 -35
- package/cjs/intreface/state.js +0 -6
- package/cjs/intreface/state.js.map +0 -1
- package/cjs/intreface/ticker.d.ts +0 -37
- package/cjs/intreface/ticker.js +0 -10
- package/cjs/intreface/ticker.js.map +0 -1
- package/cjs/intreface/timeline.d.ts +0 -17
- package/cjs/intreface/timeline.js +0 -6
- package/cjs/intreface/timeline.js.map +0 -1
- package/cjs/intreface/type.d.ts +0 -13
- package/cjs/intreface/type.js +0 -15
- package/cjs/intreface/type.js.map +0 -1
- package/cjs/state/animation-state-machine.d.ts +0 -22
- package/cjs/state/animation-state-machine.js +0 -53
- package/cjs/state/animation-state-machine.js.map +0 -1
- package/cjs/state/animation-state-queue.d.ts +0 -24
- package/cjs/state/animation-state-queue.js +0 -66
- package/cjs/state/animation-state-queue.js.map +0 -1
- package/cjs/state/animation-state-registry.d.ts +0 -14
- package/cjs/state/animation-state-registry.js +0 -53
- package/cjs/state/animation-state-registry.js.map +0 -1
- package/es/custom/group-fade.d.ts +0 -16
- package/es/custom/group-fade.js +0 -56
- package/es/custom/group-fade.js.map +0 -1
- package/es/custom/scale-in.d.ts +0 -13
- package/es/custom/scale-in.js +0 -49
- package/es/custom/scale-in.js.map +0 -1
- package/es/interpolate/executor.d.ts +0 -66
- package/es/interpolate/executor.js +0 -2
- package/es/interpolate/executor.js.map +0 -1
- package/es/intreface/animate.d.ts +0 -91
- package/es/intreface/animate.js +0 -6
- package/es/intreface/animate.js.map +0 -1
- package/es/intreface/easing.d.ts +0 -3
- package/es/intreface/easing.js +0 -2
- package/es/intreface/easing.js.map +0 -1
- package/es/intreface/state.d.ts +0 -35
- package/es/intreface/state.js +0 -2
- package/es/intreface/state.js.map +0 -1
- package/es/intreface/ticker.d.ts +0 -37
- package/es/intreface/ticker.js +0 -6
- package/es/intreface/ticker.js.map +0 -1
- package/es/intreface/timeline.d.ts +0 -17
- package/es/intreface/timeline.js +0 -2
- package/es/intreface/timeline.js.map +0 -1
- package/es/intreface/type.d.ts +0 -13
- package/es/intreface/type.js +0 -14
- package/es/intreface/type.js.map +0 -1
- package/es/state/animation-state-machine.d.ts +0 -22
- package/es/state/animation-state-machine.js +0 -47
- package/es/state/animation-state-machine.js.map +0 -1
- package/es/state/animation-state-queue.d.ts +0 -24
- package/es/state/animation-state-queue.js +0 -58
- package/es/state/animation-state-queue.js.map +0 -1
- package/es/state/animation-state-registry.d.ts +0 -14
- package/es/state/animation-state-registry.js +0 -45
- package/es/state/animation-state-registry.js.map +0 -1
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import { splitArc, splitCircle, splitLine, splitRect, splitPolygon, splitArea, splitPath, CustomPath2D, application, interpolateColor, ColorStore, ColorType, alignBezierCurves, applyTransformOnBezierCurves, findBestMorphingRotation, pathToBezierCurves, AttributeUpdateType } from "@visactor/vrender-core";
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import { isArray, isNil } from "@visactor/vutils";
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import { ACustomAnimate } from "./custom-animate";
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import { DefaultMorphingAnimateConfig } from "../config/morphing";
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import { isTransformKey } from "../utils/transform";
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const interpolateOtherAttrs = (attrs, out, ratio) => {
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attrs.forEach((entry => {
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if (Number.isFinite(entry.to)) out[entry.key] = entry.from + (entry.to - entry.from) * ratio; else if ("fill" === entry.key || "stroke" === entry.key) {
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const color = interpolateColor(entry.from, entry.to, ratio, !1);
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const item = morphingData[i], from = item.from, to = item.to, angle = item.rotation * ratio, fromCp = item.fromCp, toCp = item.toCp, sa = Math.sin(angle), ca = Math.cos(angle);
|
|
23
|
+
newCp[0] = fromCp[0] + (toCp[0] - fromCp[0]) * ratio, newCp[1] = fromCp[1] + (toCp[1] - fromCp[1]) * ratio;
|
|
24
|
+
for (let m = 0; m < from.length; m += 2) {
|
|
25
|
+
const x0 = from[m], y0 = from[m + 1], x = x0 * (1 - ratio) + to[m] * ratio, y = y0 * (1 - ratio) + to[m + 1] * ratio;
|
|
26
|
+
tmpArr[m] = x * ca - y * sa + newCp[0], tmpArr[m + 1] = x * sa + y * ca + newCp[1];
|
|
27
|
+
}
|
|
28
|
+
let x0 = tmpArr[0], y0 = tmpArr[1];
|
|
29
|
+
path.moveTo(x0, y0);
|
|
30
|
+
for (let m = 2; m < from.length; m += 6) {
|
|
31
|
+
const x1 = tmpArr[m], y1 = tmpArr[m + 1], x2 = tmpArr[m + 2], y2 = tmpArr[m + 3], x3 = tmpArr[m + 4], y3 = tmpArr[m + 5];
|
|
32
|
+
x0 === x1 && y0 === y1 && x2 === x3 && y2 === y3 ? path.lineTo(x3, y3) : path.bezierCurveTo(x1, y1, x2, y2, x3, y3),
|
|
33
|
+
x0 = x3, y0 = y3;
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
}, parseMorphingData = (fromPath, toPath, config) => {
|
|
37
|
+
const fromBezier = fromPath ? pathToBezierCurves(fromPath) : [], toBezier = pathToBezierCurves(toPath);
|
|
38
|
+
config && fromBezier && (config.fromTransform && applyTransformOnBezierCurves(fromBezier, config.fromTransform.clone().getInverse()),
|
|
39
|
+
applyTransformOnBezierCurves(fromBezier, config.toTransfrom));
|
|
40
|
+
const [fromBezierCurves, toBezierCurves] = alignBezierCurves(fromBezier, toBezier);
|
|
41
|
+
return fromPath ? findBestMorphingRotation(fromBezierCurves, toBezierCurves, 10, Math.PI) : toBezierCurves.map(((to, index) => ({
|
|
42
|
+
from: fromBezierCurves[index],
|
|
43
|
+
to: to,
|
|
44
|
+
fromCp: [ 0, 0 ],
|
|
45
|
+
toCp: [ 0, 0 ],
|
|
46
|
+
rotation: 0
|
|
47
|
+
})));
|
|
48
|
+
}, validateOtherAttrs = [ "fill", "fillOpacity", "shadowBlur", "shadowColor", "shadowOffsetX", "shadowOffsetY", "stroke", "strokeOpacity", "lineDashOffset" ], parseOtherAnimateAttrs = (fromAttrs, toAttrs) => {
|
|
49
|
+
if (!fromAttrs || !toAttrs) return null;
|
|
50
|
+
const res = [];
|
|
51
|
+
let hasAttr = !1;
|
|
52
|
+
return Object.keys(fromAttrs).forEach((fromKey => {
|
|
53
|
+
if (!validateOtherAttrs.includes(fromKey)) return;
|
|
54
|
+
const toValue = toAttrs[fromKey];
|
|
55
|
+
if (!isNil(toValue) && !isNil(fromAttrs[fromKey]) && toValue !== fromAttrs[fromKey]) {
|
|
56
|
+
if ("fill" === fromKey || "stroke" === fromKey) {
|
|
57
|
+
const parseColor = color => "string" == typeof color ? ColorStore.Get(color, ColorType.Color255) : color;
|
|
58
|
+
res.push({
|
|
59
|
+
from: isArray(fromAttrs[fromKey]) ? fromAttrs[fromKey].map(parseColor) : parseColor(fromAttrs[fromKey]),
|
|
60
|
+
to: isArray(toValue) ? toValue.map(parseColor) : parseColor(toValue),
|
|
61
|
+
key: fromKey
|
|
62
|
+
});
|
|
63
|
+
} else res.push({
|
|
64
|
+
from: fromAttrs[fromKey],
|
|
65
|
+
to: toValue,
|
|
66
|
+
key: fromKey
|
|
67
|
+
});
|
|
68
|
+
hasAttr = !0;
|
|
69
|
+
}
|
|
70
|
+
})), hasAttr ? res : null;
|
|
71
|
+
};
|
|
72
|
+
|
|
73
|
+
export class MorphingPath extends ACustomAnimate {
|
|
74
|
+
constructor(config, duration, easing) {
|
|
75
|
+
super({}, {}, duration, easing), this.morphingData = config.morphingData, this.otherAttrs = config.otherAttrs,
|
|
76
|
+
this.saveOnEnd = config.saveOnEnd;
|
|
77
|
+
}
|
|
78
|
+
getEndProps() {
|
|
79
|
+
return {};
|
|
80
|
+
}
|
|
81
|
+
onBind() {
|
|
82
|
+
this.target.createPathProxy(), this.onUpdate(!1, 0, this.target.attribute);
|
|
83
|
+
}
|
|
84
|
+
onEnd() {}
|
|
85
|
+
onUpdate(end, ratio, out) {
|
|
86
|
+
const target = this.target, pathProxy = "function" == typeof target.pathProxy ? target.pathProxy(target.attribute) : target.pathProxy;
|
|
87
|
+
interpolateMorphingData(this.morphingData, pathProxy, ratio), this.otherAttrs && this.otherAttrs.length && interpolateOtherAttrs(this.otherAttrs, out, ratio),
|
|
88
|
+
this.target.setAttributes(out), end && !this.saveOnEnd && (this.target.pathProxy = null);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
export const morphPath = (fromGraphic, toGraphic, animationConfig, fromGraphicTransform) => {
|
|
93
|
+
var _a, _b, _c;
|
|
94
|
+
if (fromGraphic && (!fromGraphic.valid || !fromGraphic.toCustomPath)) return __DEV__ && console.error(fromGraphic, " is not validate"),
|
|
95
|
+
null;
|
|
96
|
+
if (!toGraphic.valid || !toGraphic.toCustomPath) return __DEV__ && console.error(toGraphic, " is not validate"),
|
|
97
|
+
null;
|
|
98
|
+
let fromTransform = null == fromGraphic ? void 0 : fromGraphic.globalTransMatrix;
|
|
99
|
+
fromGraphicTransform && fromTransform && (fromTransform = fromGraphicTransform.clone().multiply(fromTransform.a, fromTransform.b, fromTransform.c, fromTransform.d, fromTransform.e, fromTransform.f));
|
|
100
|
+
const morphingData = parseMorphingData(null === (_a = null == fromGraphic ? void 0 : fromGraphic.toCustomPath) || void 0 === _a ? void 0 : _a.call(fromGraphic), toGraphic.toCustomPath(), {
|
|
101
|
+
fromTransform: fromTransform,
|
|
102
|
+
toTransfrom: toGraphic.globalTransMatrix
|
|
103
|
+
}), attrs = parseOtherAnimateAttrs(null == fromGraphic ? void 0 : fromGraphic.attribute, toGraphic.attribute), animate = toGraphic.animate(animationConfig);
|
|
104
|
+
(null == animationConfig ? void 0 : animationConfig.delay) && animate.wait(animationConfig.delay);
|
|
105
|
+
const morphingPath = new MorphingPath({
|
|
106
|
+
morphingData: morphingData,
|
|
107
|
+
otherAttrs: attrs
|
|
108
|
+
}, null !== (_b = null == animationConfig ? void 0 : animationConfig.duration) && void 0 !== _b ? _b : DefaultMorphingAnimateConfig.duration, null !== (_c = null == animationConfig ? void 0 : animationConfig.easing) && void 0 !== _c ? _c : DefaultMorphingAnimateConfig.easing);
|
|
109
|
+
return animate.play(morphingPath), animate;
|
|
110
|
+
};
|
|
111
|
+
|
|
112
|
+
export const oneToMultiMorph = (fromGraphic, toGraphics, animationConfig) => {
|
|
113
|
+
var _a;
|
|
114
|
+
const validateToGraphics = toGraphics.filter((graphic => graphic && graphic.toCustomPath && graphic.valid));
|
|
115
|
+
validateToGraphics.length || __DEV__ && console.error(validateToGraphics, " is not validate"),
|
|
116
|
+
fromGraphic.valid && fromGraphic.toCustomPath || __DEV__ && console.error(fromGraphic, " is not validate");
|
|
117
|
+
const childGraphics = ("clone" === (null == animationConfig ? void 0 : animationConfig.splitPath) ? cloneGraphic : null !== (_a = null == animationConfig ? void 0 : animationConfig.splitPath) && void 0 !== _a ? _a : splitGraphic)(fromGraphic, validateToGraphics.length, !1), oldOnEnd = null == animationConfig ? void 0 : animationConfig.onEnd;
|
|
118
|
+
let count = validateToGraphics.length;
|
|
119
|
+
const onEachEnd = () => {
|
|
120
|
+
count--, 0 === count && oldOnEnd && oldOnEnd();
|
|
121
|
+
};
|
|
122
|
+
validateToGraphics.forEach(((toChild, index) => {
|
|
123
|
+
var _a;
|
|
124
|
+
const fromChild = childGraphics[index], delay = (null !== (_a = null == animationConfig ? void 0 : animationConfig.delay) && void 0 !== _a ? _a : 0) + ((null == animationConfig ? void 0 : animationConfig.individualDelay) ? animationConfig.individualDelay(index, validateToGraphics.length, fromChild, toChild) : 0);
|
|
125
|
+
morphPath(fromChild, toChild, Object.assign({}, animationConfig, {
|
|
126
|
+
onEnd: onEachEnd,
|
|
127
|
+
delay: delay
|
|
128
|
+
}), fromGraphic.globalTransMatrix);
|
|
129
|
+
}));
|
|
130
|
+
};
|
|
131
|
+
|
|
132
|
+
export class MultiToOneMorphingPath extends ACustomAnimate {
|
|
133
|
+
constructor(config, duration, easing) {
|
|
134
|
+
super({}, {}, duration, easing), this.morphingData = config.morphingData, this.otherAttrs = config.otherAttrs;
|
|
135
|
+
}
|
|
136
|
+
getEndProps() {
|
|
137
|
+
return {};
|
|
138
|
+
}
|
|
139
|
+
onBind() {
|
|
140
|
+
this.addPathProxy();
|
|
141
|
+
}
|
|
142
|
+
addPathProxy() {
|
|
143
|
+
this.target.shadowRoot.forEachChildren((child => {
|
|
144
|
+
child.createPathProxy();
|
|
145
|
+
})), this.onUpdate(!1, 0, this.target.attribute);
|
|
146
|
+
}
|
|
147
|
+
clearPathProxy() {
|
|
148
|
+
this.target.shadowRoot.forEachChildren((child => {
|
|
149
|
+
child.pathProxy = null;
|
|
150
|
+
}));
|
|
151
|
+
}
|
|
152
|
+
onEnd() {}
|
|
153
|
+
onUpdate(end, ratio, out) {
|
|
154
|
+
this.target.shadowRoot.forEachChildren(((child, index) => {
|
|
155
|
+
var _a;
|
|
156
|
+
interpolateMorphingData(this.morphingData[index], "function" == typeof child.pathProxy ? child.pathProxy(child.attribute) : child.pathProxy, ratio),
|
|
157
|
+
(null === (_a = this.otherAttrs) || void 0 === _a ? void 0 : _a[index]) && this.otherAttrs[index].length && interpolateOtherAttrs(this.otherAttrs[index], child.attribute, ratio);
|
|
158
|
+
})), end && (this.clearPathProxy(), this.morphingData = null);
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
const parseShadowChildAttrs = graphicAttrs => {
|
|
163
|
+
const attrs = {};
|
|
164
|
+
return Object.keys(graphicAttrs).forEach((key => {
|
|
165
|
+
isTransformKey(key) || (attrs[key] = graphicAttrs[key]);
|
|
166
|
+
})), attrs;
|
|
167
|
+
}, appendShadowChildrenToGraphic = (graphic, children, count) => {
|
|
168
|
+
const childAttrs = parseShadowChildAttrs(graphic.attribute), shadowRoot = graphic.attachShadow();
|
|
169
|
+
if (children.length) shadowRoot.setTheme({
|
|
170
|
+
[children[0].type]: childAttrs
|
|
171
|
+
}), children.forEach((element => {
|
|
172
|
+
element.setAttributes({
|
|
173
|
+
pickable: !1
|
|
174
|
+
}), shadowRoot.appendChild(element);
|
|
175
|
+
})); else {
|
|
176
|
+
const box = graphic.AABBBounds, width = box.width(), height = box.height();
|
|
177
|
+
shadowRoot.setTheme({
|
|
178
|
+
rect: childAttrs
|
|
179
|
+
}), new Array(count).fill(0).forEach((el => {
|
|
180
|
+
const child = application.graphicService.creator.rect({
|
|
181
|
+
x: 0,
|
|
182
|
+
y: 0,
|
|
183
|
+
width: width,
|
|
184
|
+
height: height,
|
|
185
|
+
pickable: !1
|
|
186
|
+
});
|
|
187
|
+
shadowRoot.appendChild(child), children.push(child);
|
|
188
|
+
}));
|
|
189
|
+
}
|
|
190
|
+
};
|
|
191
|
+
|
|
192
|
+
export const cloneGraphic = (graphic, count, needAppend) => {
|
|
193
|
+
const children = [], childAttrs = needAppend ? null : parseShadowChildAttrs(graphic.attribute), path = graphic.toCustomPath();
|
|
194
|
+
for (let i = 0; i < count; i++) {
|
|
195
|
+
const element = {
|
|
196
|
+
path: (new CustomPath2D).fromCustomPath2D(path)
|
|
197
|
+
};
|
|
198
|
+
children.push(application.graphicService.creator.path(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
199
|
+
}
|
|
200
|
+
return needAppend && appendShadowChildrenToGraphic(graphic, children, count), children;
|
|
201
|
+
};
|
|
202
|
+
|
|
203
|
+
export const splitGraphic = (graphic, count, needAppend) => {
|
|
204
|
+
const children = [], childAttrs = needAppend ? null : parseShadowChildAttrs(graphic.attribute);
|
|
205
|
+
if ("rect" === graphic.type) {
|
|
206
|
+
splitRect(graphic, count).forEach((element => {
|
|
207
|
+
children.push(application.graphicService.creator.rect(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
208
|
+
}));
|
|
209
|
+
} else if ("arc" === graphic.type) {
|
|
210
|
+
splitArc(graphic, count).forEach((element => {
|
|
211
|
+
children.push(application.graphicService.creator.arc(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
212
|
+
}));
|
|
213
|
+
} else if ("circle" === graphic.type) {
|
|
214
|
+
splitCircle(graphic, count).forEach((element => {
|
|
215
|
+
children.push(application.graphicService.creator.arc(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
216
|
+
}));
|
|
217
|
+
} else if ("line" === graphic.type) {
|
|
218
|
+
const childrenAttrs = splitLine(graphic, count), defaultSymbol = {
|
|
219
|
+
size: 10,
|
|
220
|
+
symbolType: "circle"
|
|
221
|
+
};
|
|
222
|
+
childrenAttrs.forEach((element => {
|
|
223
|
+
children.push(application.graphicService.creator.symbol(needAppend ? Object.assign({}, element, defaultSymbol) : Object.assign({}, childAttrs, element, defaultSymbol)));
|
|
224
|
+
}));
|
|
225
|
+
} else if ("polygon" === graphic.type) {
|
|
226
|
+
splitPolygon(graphic, count).forEach((element => {
|
|
227
|
+
children.push(application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
228
|
+
}));
|
|
229
|
+
} else if ("area" === graphic.type) {
|
|
230
|
+
splitArea(graphic, count).forEach((element => {
|
|
231
|
+
children.push(application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
232
|
+
}));
|
|
233
|
+
} else if ("path" === graphic.type) {
|
|
234
|
+
splitPath(graphic, count).forEach((element => {
|
|
235
|
+
"path" in element ? children.push(application.graphicService.creator.path(needAppend ? element : Object.assign({}, childAttrs, element))) : children.push(application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element)));
|
|
236
|
+
}));
|
|
237
|
+
}
|
|
238
|
+
return needAppend && appendShadowChildrenToGraphic(graphic, children, count), children;
|
|
239
|
+
};
|
|
240
|
+
|
|
241
|
+
export const multiToOneMorph = (fromGraphics, toGraphic, animationConfig) => {
|
|
242
|
+
var _a, _b, _c;
|
|
243
|
+
const validateFromGraphics = fromGraphics.filter((graphic => graphic.toCustomPath && graphic.valid));
|
|
244
|
+
validateFromGraphics.length || __DEV__ && console.error(fromGraphics, " is not validate"),
|
|
245
|
+
toGraphic.valid && toGraphic.toCustomPath || __DEV__ && console.error(toGraphic, " is not validate");
|
|
246
|
+
const childGraphics = ("clone" === (null == animationConfig ? void 0 : animationConfig.splitPath) ? cloneGraphic : null !== (_a = null == animationConfig ? void 0 : animationConfig.splitPath) && void 0 !== _a ? _a : splitGraphic)(toGraphic, validateFromGraphics.length, !0), toAttrs = toGraphic.attribute;
|
|
247
|
+
toGraphic.setAttribute("visible", !1);
|
|
248
|
+
const morphingData = validateFromGraphics.map(((graphic, index) => parseMorphingData(graphic.toCustomPath(), childGraphics[index].toCustomPath(), {
|
|
249
|
+
fromTransform: graphic.globalTransMatrix,
|
|
250
|
+
toTransfrom: childGraphics[index].globalTransMatrix
|
|
251
|
+
}))), otherAttrs = validateFromGraphics.map(((graphic, index) => parseOtherAnimateAttrs(graphic.attribute, toAttrs)));
|
|
252
|
+
if (null == animationConfig ? void 0 : animationConfig.individualDelay) {
|
|
253
|
+
const oldOnEnd = animationConfig.onEnd;
|
|
254
|
+
let count = validateFromGraphics.length;
|
|
255
|
+
const onEachEnd = () => {
|
|
256
|
+
count--, 0 === count && (toGraphic.setAttributes({
|
|
257
|
+
visible: !0,
|
|
258
|
+
ratio: null
|
|
259
|
+
}, !1, {
|
|
260
|
+
type: AttributeUpdateType.ANIMATE_END
|
|
261
|
+
}), toGraphic.detachShadow(), oldOnEnd && oldOnEnd());
|
|
262
|
+
};
|
|
263
|
+
childGraphics.forEach(((to, index) => {
|
|
264
|
+
var _a, _b, _c;
|
|
265
|
+
const delay = (null !== (_a = animationConfig.delay) && void 0 !== _a ? _a : 0) + animationConfig.individualDelay(index, validateFromGraphics.length, fromGraphics[index], to), animate = to.animate(Object.assign({}, animationConfig, {
|
|
266
|
+
onEnd: onEachEnd
|
|
267
|
+
}));
|
|
268
|
+
animate.wait(delay), animate.play(new MorphingPath({
|
|
269
|
+
morphingData: morphingData[index],
|
|
270
|
+
saveOnEnd: !0,
|
|
271
|
+
otherAttrs: otherAttrs[index]
|
|
272
|
+
}, null !== (_b = animationConfig.duration) && void 0 !== _b ? _b : DefaultMorphingAnimateConfig.duration, null !== (_c = animationConfig.easing) && void 0 !== _c ? _c : DefaultMorphingAnimateConfig.easing));
|
|
273
|
+
}));
|
|
274
|
+
} else {
|
|
275
|
+
const oldOnEnd = null == animationConfig ? void 0 : animationConfig.onEnd, config = animationConfig ? Object.assign({}, animationConfig) : {};
|
|
276
|
+
config.onEnd = () => {
|
|
277
|
+
toGraphic.setAttribute("visible", !0, !1, {
|
|
278
|
+
type: AttributeUpdateType.ANIMATE_END
|
|
279
|
+
}), toGraphic.detachShadow(), oldOnEnd && oldOnEnd();
|
|
280
|
+
};
|
|
281
|
+
const animate = toGraphic.animate(config);
|
|
282
|
+
(null == animationConfig ? void 0 : animationConfig.delay) && animate.wait(animationConfig.delay),
|
|
283
|
+
animate.play(new MultiToOneMorphingPath({
|
|
284
|
+
morphingData: morphingData,
|
|
285
|
+
otherAttrs: otherAttrs
|
|
286
|
+
}, null !== (_b = null == animationConfig ? void 0 : animationConfig.duration) && void 0 !== _b ? _b : DefaultMorphingAnimateConfig.duration, null !== (_c = null == animationConfig ? void 0 : animationConfig.easing) && void 0 !== _c ? _c : DefaultMorphingAnimateConfig.easing));
|
|
287
|
+
}
|
|
288
|
+
};
|
|
289
|
+
//# sourceMappingURL=morphing.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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{\n splitArc,\n splitCircle,\n splitLine,\n splitRect,\n splitPolygon,\n splitArea,\n splitPath,\n CustomPath2D,\n application,\n interpolateColor,\n ColorStore,\n ColorType,\n alignBezierCurves,\n applyTransformOnBezierCurves,\n findBestMorphingRotation,\n pathToBezierCurves,\n AttributeUpdateType,\n type MorphingAnimateConfig,\n type MultiMorphingAnimateConfig,\n type ICustomPath2D,\n type IGraphic,\n type IRect,\n type EasingType,\n type IArc,\n type ICircle,\n type IGraphicAttribute,\n type ILine,\n type IPolygon,\n type IArea,\n type IPath\n} from '@visactor/vrender-core';\nimport { isArray, isNil, type IMatrix } from '@visactor/vutils';\nimport { ACustomAnimate } from './custom-animate';\nimport { DefaultMorphingAnimateConfig } from '../config/morphing';\nimport { isTransformKey } from '../utils/transform';\n\ndeclare const __DEV__: boolean;\n\ninterface MorphingDataItem {\n from: number[];\n to: number[];\n fromCp: number[];\n toCp: number[];\n rotation: number;\n}\n\ninterface OtherAttrItem {\n from: any;\n to: any;\n key: string;\n}\n\n/**\n * 插值计算非路径属性(如颜色、透明度等)\n * @param attrs 要插值的属性数组\n * @param out 输出对象\n * @param ratio 插值比例\n */\nconst interpolateOtherAttrs = (attrs: OtherAttrItem[], out: any, ratio: number) => {\n attrs.forEach(entry => {\n if (Number.isFinite(entry.to)) {\n out[entry.key] = entry.from + (entry.to - entry.from) * ratio;\n } else if (entry.key === 'fill' || entry.key === 'stroke') {\n // 保存解析的结果到step\n const color = interpolateColor(entry.from, entry.to, ratio, false);\n if (color) {\n out[entry.key] = color;\n }\n }\n });\n};\n\n/* Adapted from zrender by ecomfe\n * https://github.com/ecomfe/zrender\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/ecomfe/zrender/blob/master/src/tool/morphPath.ts\n * License: https://github.com/ecomfe/zrender/blob/master/LICENSE\n * @license\n */\n/**\n * 根据给定比例插值计算形变数据并应用到路径\n * @param morphingData 形变数据\n * @param path 目标路径对象\n * @param ratio 插值比例\n */\nconst interpolateMorphingData = (morphingData: MorphingDataItem[], path: ICustomPath2D, ratio: number) => {\n const tmpArr: number[] = [];\n const newCp: number[] = [];\n path.clear();\n\n for (let i = 0; i < morphingData.length; i++) {\n const item = morphingData[i];\n const from = item.from;\n const to = item.to;\n const angle = item.rotation * ratio;\n const fromCp = item.fromCp;\n const toCp = item.toCp;\n const sa = Math.sin(angle);\n const ca = Math.cos(angle);\n\n newCp[0] = fromCp[0] + (toCp[0] - fromCp[0]) * ratio;\n newCp[1] = fromCp[1] + (toCp[1] - fromCp[1]) * ratio;\n\n for (let m = 0; m < from.length; m += 2) {\n const x0 = from[m];\n const y0 = from[m + 1];\n const x1 = to[m];\n const y1 = to[m + 1];\n\n const x = x0 * (1 - ratio) + x1 * ratio;\n const y = y0 * (1 - ratio) + y1 * ratio;\n\n tmpArr[m] = x * ca - y * sa + newCp[0];\n tmpArr[m + 1] = x * sa + y * ca + newCp[1];\n }\n\n let x0 = tmpArr[0];\n let y0 = tmpArr[1];\n\n path.moveTo(x0, y0);\n\n for (let m = 2; m < from.length; m += 6) {\n const x1 = tmpArr[m];\n const y1 = tmpArr[m + 1];\n const x2 = tmpArr[m + 2];\n const y2 = tmpArr[m + 3];\n const x3 = tmpArr[m + 4];\n const y3 = tmpArr[m + 5];\n\n // Is a line.\n if (x0 === x1 && y0 === y1 && x2 === x3 && y2 === y3) {\n path.lineTo(x3, y3);\n } else {\n path.bezierCurveTo(x1, y1, x2, y2, x3, y3);\n }\n x0 = x3;\n y0 = y3;\n }\n }\n};\n\n/**\n * 解析形变数据,将源路径和目标路径转换为贝塞尔曲线并找到最佳旋转角度\n * @param fromPath 源路径\n * @param toPath 目标路径\n * @param config 变换配置\n * @returns 形变数据数组\n */\nconst parseMorphingData = (\n fromPath: ICustomPath2D | null,\n toPath: ICustomPath2D,\n config?: {\n fromTransform?: IMatrix;\n toTransfrom: IMatrix;\n }\n) => {\n // [fromPath, toPath] = [toPath, fromPath];\n const fromBezier = fromPath ? pathToBezierCurves(fromPath) : [];\n const toBezier = pathToBezierCurves(toPath);\n\n if (config && fromBezier) {\n config.fromTransform && applyTransformOnBezierCurves(fromBezier, config.fromTransform.clone().getInverse());\n applyTransformOnBezierCurves(fromBezier, config.toTransfrom);\n // applyTransformOnBezierCurves(toBezier, config.toTransfrom.clone().getInverse());\n }\n\n const [fromBezierCurves, toBezierCurves] = alignBezierCurves(fromBezier, toBezier);\n\n return fromPath\n ? findBestMorphingRotation(fromBezierCurves, toBezierCurves, 10, Math.PI)\n : toBezierCurves.map((to, index) => {\n return {\n from: fromBezierCurves[index],\n to,\n fromCp: [0, 0],\n toCp: [0, 0],\n rotation: 0\n };\n });\n};\n\nconst validateOtherAttrs = [\n 'fill',\n 'fillOpacity',\n 'shadowBlur',\n 'shadowColor',\n 'shadowOffsetX',\n 'shadowOffsetY',\n 'stroke',\n 'strokeOpacity',\n 'lineDashOffset'\n // 'lineWidth'\n];\n\n/**\n * 解析可动画属性,提取源属性和目标属性的差异\n * @param fromAttrs 源属性\n * @param toAttrs 目标属性\n * @returns 可动画属性数组\n */\nconst parseOtherAnimateAttrs = (\n fromAttrs: Partial<IGraphicAttribute> | null,\n toAttrs: Partial<IGraphicAttribute> | null\n) => {\n if (!fromAttrs || !toAttrs) {\n return null;\n }\n const res: OtherAttrItem[] = [];\n let hasAttr = false;\n\n Object.keys(fromAttrs).forEach(fromKey => {\n if (!validateOtherAttrs.includes(fromKey)) {\n return;\n }\n\n const toValue = (toAttrs as any)[fromKey];\n if (!isNil(toValue) && !isNil((fromAttrs as any)[fromKey]) && toValue !== (fromAttrs as any)[fromKey]) {\n if (fromKey === 'fill' || fromKey === 'stroke') {\n const parseColor = (color: string) => {\n return typeof color === 'string' ? ColorStore.Get(color, ColorType.Color255) : color;\n };\n res.push({\n from: isArray(fromAttrs[fromKey])\n ? (fromAttrs[fromKey] as any).map(parseColor)\n : parseColor((fromAttrs as any)[fromKey]),\n to: isArray(toValue) ? toValue.map(parseColor) : parseColor(toValue),\n key: fromKey\n });\n } else {\n res.push({ from: (fromAttrs as any)[fromKey], to: toValue, key: fromKey });\n }\n\n hasAttr = true;\n }\n });\n\n return hasAttr ? res : null;\n};\n\n/**\n * 形变路径动画类,用于处理路径和其他属性的形变\n */\nexport class MorphingPath extends ACustomAnimate<Record<string, any>> {\n declare path: CustomPath2D;\n\n saveOnEnd?: boolean;\n otherAttrs?: OtherAttrItem[];\n\n constructor(\n config: { morphingData: MorphingDataItem[]; otherAttrs?: OtherAttrItem[]; saveOnEnd?: boolean },\n duration: number,\n easing: EasingType\n ) {\n super({}, {}, duration, easing);\n this.morphingData = config.morphingData;\n this.otherAttrs = config.otherAttrs;\n this.saveOnEnd = config.saveOnEnd;\n }\n\n private morphingData?: MorphingDataItem[];\n\n getEndProps(): Record<string, any> {\n return {};\n }\n\n onBind(): void {\n (this.target as IGraphic).createPathProxy();\n this.onUpdate(false, 0, (this.target as IGraphic).attribute);\n }\n\n onEnd(): void {\n return;\n }\n\n /**\n * 更新动画状态\n * @param end 是否结束\n * @param ratio 动画进度比例\n * @param out 输出属性对象\n */\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const target = this.target as IGraphic;\n const pathProxy = typeof target.pathProxy === 'function' ? target.pathProxy(target.attribute) : target.pathProxy;\n interpolateMorphingData(this.morphingData, pathProxy, ratio);\n if (this.otherAttrs && this.otherAttrs.length) {\n interpolateOtherAttrs(this.otherAttrs, out, ratio);\n }\n this.target.setAttributes(out);\n // 计算位置\n if (end && !this.saveOnEnd) {\n (this.target as IGraphic).pathProxy = null;\n }\n }\n}\n\n/**\n * 创建从一个图形到另一个图形的形变动画\n * @param fromGraphic 源图形\n * @param toGraphic 目标图形\n * @param animationConfig 动画配置\n * @param fromGraphicTransform 源图形变换矩阵\n * @returns 动画实例\n */\nexport const morphPath = (\n fromGraphic: IGraphic | null,\n toGraphic: IGraphic,\n animationConfig?: MorphingAnimateConfig,\n fromGraphicTransform?: IMatrix\n) => {\n if (fromGraphic && (!fromGraphic.valid || !fromGraphic.toCustomPath)) {\n if (__DEV__) {\n console.error(fromGraphic, ' is not validate');\n }\n return null;\n }\n\n if (!toGraphic.valid || !toGraphic.toCustomPath) {\n if (__DEV__) {\n console.error(toGraphic, ' is not validate');\n }\n return null;\n }\n\n let fromTransform = fromGraphic?.globalTransMatrix;\n\n if (fromGraphicTransform && fromTransform) {\n fromTransform = fromGraphicTransform\n .clone()\n .multiply(fromTransform.a, fromTransform.b, fromTransform.c, fromTransform.d, fromTransform.e, fromTransform.f);\n }\n const morphingData = parseMorphingData(fromGraphic?.toCustomPath?.(), toGraphic.toCustomPath(), {\n fromTransform,\n toTransfrom: toGraphic.globalTransMatrix\n });\n\n const attrs = parseOtherAnimateAttrs(fromGraphic?.attribute, toGraphic.attribute);\n const animate = toGraphic.animate(animationConfig);\n\n if (animationConfig?.delay) {\n animate.wait(animationConfig.delay);\n }\n\n const morphingPath = new MorphingPath(\n { morphingData, otherAttrs: attrs },\n animationConfig?.duration ?? DefaultMorphingAnimateConfig.duration,\n animationConfig?.easing ?? DefaultMorphingAnimateConfig.easing\n );\n animate.play(morphingPath);\n\n return animate;\n};\n\n/**\n * 创建从一个图形到多个图形的形变动画\n * @param fromGraphic 源图形\n * @param toGraphics 目标图形数组\n * @param animationConfig 动画配置\n */\nexport const oneToMultiMorph = (\n fromGraphic: IGraphic,\n toGraphics: IGraphic[],\n animationConfig?: MultiMorphingAnimateConfig\n) => {\n const validateToGraphics = toGraphics.filter(graphic => graphic && graphic.toCustomPath && graphic.valid);\n if (!validateToGraphics.length) {\n if (__DEV__) {\n console.error(validateToGraphics, ' is not validate');\n }\n }\n\n if (!fromGraphic.valid || !fromGraphic.toCustomPath) {\n if (__DEV__) {\n console.error(fromGraphic, ' is not validate');\n }\n }\n\n const childGraphics: IGraphic[] = (\n animationConfig?.splitPath === 'clone' ? cloneGraphic : animationConfig?.splitPath ?? splitGraphic\n )(fromGraphic, validateToGraphics.length, false);\n\n const oldOnEnd = animationConfig?.onEnd;\n let count = validateToGraphics.length;\n const onEachEnd = () => {\n count--;\n if (count === 0 && oldOnEnd) {\n oldOnEnd();\n }\n };\n\n validateToGraphics.forEach((toChild, index) => {\n const fromChild = childGraphics[index];\n const delay =\n (animationConfig?.delay ?? 0) +\n (animationConfig?.individualDelay\n ? animationConfig.individualDelay(index, validateToGraphics.length, fromChild, toChild)\n : 0);\n morphPath(\n fromChild,\n toChild,\n Object.assign({}, animationConfig, { onEnd: onEachEnd, delay }),\n fromGraphic.globalTransMatrix\n );\n });\n};\n\n/**\n * 多对一形变路径动画类,用于处理多个路径形变为一个目标路径\n */\nexport class MultiToOneMorphingPath extends ACustomAnimate<Record<string, any>> {\n declare path: CustomPath2D;\n\n otherAttrs?: OtherAttrItem[][];\n\n constructor(\n config: { morphingData: MorphingDataItem[][]; otherAttrs?: OtherAttrItem[][] },\n duration: number,\n easing: EasingType\n ) {\n super({}, {}, duration, easing);\n this.morphingData = config.morphingData;\n this.otherAttrs = config.otherAttrs;\n }\n\n private morphingData?: MorphingDataItem[][];\n\n getEndProps(): Record<string, any> {\n return {};\n }\n\n onBind(): void {\n this.addPathProxy();\n }\n\n /**\n * 为每个子图形添加路径代理\n */\n private addPathProxy() {\n const shadowRoot = (this.target as IGraphic).shadowRoot;\n\n shadowRoot.forEachChildren(child => {\n (child as IGraphic).createPathProxy();\n });\n\n this.onUpdate(false, 0, (this.target as IGraphic).attribute);\n }\n\n /**\n * 清除所有子图形的路径代理\n */\n private clearPathProxy() {\n const shadowRoot = (this.target as IGraphic).shadowRoot;\n\n shadowRoot.forEachChildren(child => {\n (child as IGraphic).pathProxy = null;\n });\n }\n\n onEnd(): void {\n return;\n }\n\n /**\n * 更新动画状态\n * @param end 是否结束\n * @param ratio 动画进度比例\n * @param out 输出属性对象\n */\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const shadowRoot = (this.target as IGraphic).shadowRoot;\n\n shadowRoot.forEachChildren((child: IGraphic, index) => {\n interpolateMorphingData(\n this.morphingData[index],\n typeof child.pathProxy === 'function' ? child.pathProxy(child.attribute) : child.pathProxy,\n ratio\n );\n\n if (this.otherAttrs?.[index] && this.otherAttrs[index].length) {\n interpolateOtherAttrs(this.otherAttrs[index], child.attribute, ratio);\n }\n });\n\n // 计算位置\n if (end) {\n this.clearPathProxy();\n this.morphingData = null;\n }\n }\n}\n\n/**\n * 解析图形的阴影子元素属性(排除变换相关属性)\n * @param graphicAttrs 图形属性\n * @returns 阴影子元素属性\n */\nconst parseShadowChildAttrs = (graphicAttrs: Partial<IGraphicAttribute>) => {\n const attrs: Partial<IGraphicAttribute> = {};\n\n Object.keys(graphicAttrs).forEach(key => {\n if (!isTransformKey(key)) {\n (attrs as any)[key] = (graphicAttrs as any)[key];\n }\n });\n\n // if (attrs.fill == null) {\n // attrs.fill = !!attrs.fillColor;\n // }\n // if (attrs.stroke == null) {\n // attrs.stroke = !!attrs.strokeColor;\n // }\n\n return attrs;\n};\n\n/**\n * 将阴影子元素添加到图形中\n * @param graphic 目标图形\n * @param children 子元素数组\n * @param count 子元素数量\n */\nconst appendShadowChildrenToGraphic = (graphic: IGraphic, children: IGraphic[], count: number) => {\n const childAttrs = parseShadowChildAttrs(graphic.attribute);\n const shadowRoot = graphic.attachShadow();\n\n if (children.length) {\n shadowRoot.setTheme({\n [children[0].type]: childAttrs\n });\n children.forEach(element => {\n element.setAttributes({ pickable: false });\n shadowRoot.appendChild(element);\n });\n } else {\n const box = graphic.AABBBounds;\n const width = box.width();\n const height = box.height();\n\n shadowRoot.setTheme({\n rect: childAttrs\n });\n new Array(count).fill(0).forEach(el => {\n const child = application.graphicService.creator.rect({\n x: 0,\n y: 0,\n width,\n height: height,\n pickable: false\n });\n shadowRoot.appendChild(child);\n children.push(child);\n });\n }\n};\n\n/**\n * 克隆图形为多个相同的图形\n * @param graphic 源图形\n * @param count 克隆数量\n * @param needAppend 是否需要添加到源图形中\n * @returns 克隆的图形数组\n */\nexport const cloneGraphic = (graphic: IGraphic, count: number, needAppend?: boolean) => {\n const children: IGraphic[] = [];\n const childAttrs = needAppend ? null : parseShadowChildAttrs(graphic.attribute);\n const path = graphic.toCustomPath();\n\n for (let i = 0; i < count; i++) {\n const element = {\n path: new CustomPath2D().fromCustomPath2D(path)\n };\n\n children.push(\n application.graphicService.creator.path(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n }\n\n if (needAppend) {\n appendShadowChildrenToGraphic(graphic, children, count);\n }\n\n return children;\n};\n\n/**\n * 将图形分割为多个子图形\n * @param graphic 源图形\n * @param count 分割数量\n * @param needAppend 是否需要添加到源图形中\n * @returns 分割后的图形数组\n */\nexport const splitGraphic = (graphic: IGraphic, count: number, needAppend?: boolean) => {\n const children: IGraphic[] = [];\n const childAttrs = needAppend ? null : parseShadowChildAttrs(graphic.attribute);\n\n if (graphic.type === 'rect') {\n const childrenAttrs = splitRect(graphic as IRect, count);\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.rect(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n });\n } else if (graphic.type === 'arc') {\n const childrenAttrs = splitArc(graphic as IArc, count);\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.arc(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n });\n } else if (graphic.type === 'circle') {\n const childrenAttrs = splitCircle(graphic as ICircle, count);\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.arc(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n });\n } else if (graphic.type === 'line') {\n const childrenAttrs = splitLine(graphic as ILine, count);\n const defaultSymbol = { size: 10, symbolType: 'circle' };\n\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.symbol(\n needAppend ? Object.assign({}, element, defaultSymbol) : Object.assign({}, childAttrs, element, defaultSymbol)\n )\n );\n });\n } else if (graphic.type === 'polygon') {\n const childrenAttrs = splitPolygon(graphic as IPolygon, count);\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n });\n } else if (graphic.type === 'area') {\n const childrenAttrs = splitArea(graphic as IArea, count);\n childrenAttrs.forEach(element => {\n children.push(\n application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n });\n } else if (graphic.type === 'path') {\n const childrenAttrs = splitPath(graphic as IPath, count);\n childrenAttrs.forEach(element => {\n if ('path' in element) {\n children.push(\n application.graphicService.creator.path(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n } else {\n children.push(\n application.graphicService.creator.polygon(needAppend ? element : Object.assign({}, childAttrs, element))\n );\n }\n });\n }\n\n if (needAppend) {\n appendShadowChildrenToGraphic(graphic, children, count);\n }\n\n return children;\n};\n\n/**\n * 创建从多个图形到一个图形的形变动画\n * @param fromGraphics 源图形数组\n * @param toGraphic 目标图形\n * @param animationConfig 动画配置\n */\nexport const multiToOneMorph = (\n fromGraphics: IGraphic[],\n toGraphic: IGraphic,\n animationConfig?: MultiMorphingAnimateConfig\n) => {\n const validateFromGraphics = fromGraphics.filter(graphic => graphic.toCustomPath && graphic.valid);\n if (!validateFromGraphics.length) {\n if (__DEV__) {\n console.error(fromGraphics, ' is not validate');\n }\n }\n\n if (!toGraphic.valid || !toGraphic.toCustomPath) {\n if (__DEV__) {\n console.error(toGraphic, ' is not validate');\n }\n }\n\n const childGraphics: IGraphic[] = (\n animationConfig?.splitPath === 'clone' ? cloneGraphic : animationConfig?.splitPath ?? splitGraphic\n )(toGraphic, validateFromGraphics.length, true);\n\n const toAttrs = toGraphic.attribute;\n toGraphic.setAttribute('visible', false);\n\n const morphingData = validateFromGraphics.map((graphic, index) => {\n return parseMorphingData(graphic.toCustomPath(), childGraphics[index].toCustomPath(), {\n fromTransform: graphic.globalTransMatrix,\n toTransfrom: childGraphics[index].globalTransMatrix\n });\n });\n const otherAttrs = validateFromGraphics.map((graphic, index) => {\n return parseOtherAnimateAttrs(graphic.attribute, toAttrs);\n });\n\n if (animationConfig?.individualDelay) {\n const oldOnEnd = animationConfig.onEnd;\n let count = validateFromGraphics.length;\n const onEachEnd = () => {\n count--;\n if (count === 0) {\n toGraphic.setAttributes({ visible: true, ratio: null } as any, false, {\n type: AttributeUpdateType.ANIMATE_END\n });\n toGraphic.detachShadow();\n if (oldOnEnd) {\n oldOnEnd();\n }\n }\n };\n childGraphics.forEach((to, index) => {\n const delay =\n (animationConfig.delay ?? 0) +\n animationConfig.individualDelay(index, validateFromGraphics.length, fromGraphics[index], to);\n const animate = to.animate(Object.assign({}, animationConfig, { onEnd: onEachEnd }));\n animate.wait(delay);\n\n animate.play(\n new MorphingPath(\n {\n morphingData: morphingData[index],\n saveOnEnd: true,\n otherAttrs: otherAttrs[index]\n },\n animationConfig.duration ?? DefaultMorphingAnimateConfig.duration,\n animationConfig.easing ?? DefaultMorphingAnimateConfig.easing\n )\n );\n });\n } else {\n const oldOnEnd = animationConfig?.onEnd;\n const config = animationConfig ? Object.assign({}, animationConfig) : {};\n\n config.onEnd = () => {\n toGraphic.setAttribute('visible', true, false, { type: AttributeUpdateType.ANIMATE_END });\n toGraphic.detachShadow();\n\n if (oldOnEnd) {\n oldOnEnd();\n }\n };\n\n const animate = toGraphic.animate(config);\n\n if (animationConfig?.delay) {\n animate.wait(animationConfig.delay);\n }\n\n animate.play(\n new MultiToOneMorphingPath(\n { morphingData, otherAttrs },\n animationConfig?.duration ?? DefaultMorphingAnimateConfig.duration,\n animationConfig?.easing ?? DefaultMorphingAnimateConfig.easing\n )\n );\n }\n};\n"]}
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import type { CustomPath2D, IGraphic, EasingType } from '@visactor/vrender-core';
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import { ACustomAnimate } from './custom-animate';
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export declare class MotionPath extends ACustomAnimate<any> {
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valid: boolean;
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pathLength: number;
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path: CustomPath2D;
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distance: number;
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totalLength: number;
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initAngle: number;
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changeAngle: boolean;
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cb?: (from: any, to: any, ratio: number, target: IGraphic) => void;
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constructor(from: any, to: any, duration: number, easing: EasingType, params?: {
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path: CustomPath2D;
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distance: number;
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cb?: (from: any, to: any, ratio: number, target: IGraphic) => void;
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initAngle?: number;
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changeAngle?: boolean;
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});
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onBind(): void;
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onUpdate(end: boolean, ratio: number, out: Record<string, any>): void;
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}
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import { ACustomAnimate } from "./custom-animate";
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export class MotionPath extends ACustomAnimate {
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constructor(from, to, duration, easing, params) {
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var _a;
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super(from, to, duration, easing, params), params && (this.pathLength = params.path.getLength(),
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this.path = params.path, this.distance = params.distance, this.totalLength = this.distance * this.pathLength,
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this.initAngle = null !== (_a = params.initAngle) && void 0 !== _a ? _a : 0, this.changeAngle = !!params.changeAngle,
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this.cb = params.cb);
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}
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onBind() {
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this.from = {
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x: 0,
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y: 0
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}, this.to = this.path.getAttrAt(this.totalLength).pos, this.props = this.to;
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}
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onUpdate(end, ratio, out) {
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const attrs = {}, at = this.totalLength * ratio, {pos: pos, angle: angle} = this.path.getAttrAt(at);
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attrs.x = pos.x, attrs.y = pos.y, this.changeAngle && (attrs.angle = angle + this.initAngle),
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this.cb && this.cb(this.from, this.to, ratio, this.target), this.target.setAttributes(attrs);
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{"version":3,"sources":["../src/custom/motionPath.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,MAAM,OAAO,UAAW,SAAQ,cAAmB;IASjD,YACE,IAAS,EACT,EAAO,EACP,QAAgB,EAChB,MAAkB,EAClB,MAMC;;QAED,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;YAC1C,IAAI,CAAC,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;YACxB,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;YAChC,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;YACnD,IAAI,CAAC,SAAS,GAAG,MAAA,MAAM,CAAC,SAAS,mCAAI,CAAC,CAAC;YACvC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,MAAM,CAAC,WAAW,CAAC;YACxC,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;SACrB;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,IAAI,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC;QACpD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC;IACvB,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAC5D,MAAM,KAAK,GAAG,EAAS,CAAC;QAExB,MAAM,EAAE,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACpC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QAC/C,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAChB,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAChB,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,KAAK,CAAC,KAAK,GAAG,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC;SACtC;QACD,IAAI,CAAC,EAAE,IAAI,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,MAAkB,CAAC,CAAC;QACvE,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;CACF","file":"motionPath.js","sourcesContent":["import type { CustomPath2D, IGraphic, EasingType } from '@visactor/vrender-core';\nimport { ACustomAnimate } from './custom-animate';\n\nexport class MotionPath extends ACustomAnimate<any> {\n declare valid: boolean;\n declare pathLength: number;\n declare path: CustomPath2D;\n declare distance: number;\n declare totalLength: number;\n declare initAngle: number;\n declare changeAngle: boolean;\n declare cb?: (from: any, to: any, ratio: number, target: IGraphic) => void;\n constructor(\n from: any,\n to: any,\n duration: number,\n easing: EasingType,\n params?: {\n path: CustomPath2D;\n distance: number;\n cb?: (from: any, to: any, ratio: number, target: IGraphic) => void;\n initAngle?: number;\n changeAngle?: boolean;\n }\n ) {\n super(from, to, duration, easing, params);\n if (params) {\n this.pathLength = params.path.getLength();\n this.path = params.path;\n this.distance = params.distance;\n this.totalLength = this.distance * this.pathLength;\n this.initAngle = params.initAngle ?? 0;\n this.changeAngle = !!params.changeAngle;\n this.cb = params.cb;\n }\n }\n\n onBind(): void {\n this.from = { x: 0, y: 0 };\n this.to = this.path.getAttrAt(this.totalLength).pos;\n this.props = this.to;\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attrs = {} as any;\n // 计算位置\n const at = this.totalLength * ratio;\n const { pos, angle } = this.path.getAttrAt(at);\n attrs.x = pos.x;\n attrs.y = pos.y;\n if (this.changeAngle) {\n attrs.angle = angle + this.initAngle;\n }\n this.cb && this.cb(this.from, this.to, ratio, this.target as IGraphic);\n this.target.setAttributes(attrs);\n }\n}\n"]}
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1
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import type { EasingType, IGraphic, IGroup } from '@visactor/vrender-core';
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import { ACustomAnimate } from './custom-animate';
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export type FunctionCallback<T> = (...args: any[]) => T;
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export interface IMoveAnimationOptions {
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direction?: 'x' | 'y' | 'xy';
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orient?: 'positive' | 'negative';
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offset?: number;
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point?: {
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x?: number;
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y?: number;
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} | FunctionCallback<{
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x?: number;
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y?: number;
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}>;
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excludeChannels?: string[];
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layoutRect?: {
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width: number;
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height: number;
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};
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}
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interface IAnimationParameters {
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width: number;
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height: number;
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group: IGroup;
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elementIndex: number;
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elementCount: number;
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view: any;
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}
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export declare const moveIn: (graphic: IGraphic, options: IMoveAnimationOptions, animationParameters: IAnimationParameters) => {
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from: {
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x: any;
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y?: undefined;
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};
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to: {
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x: any;
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y?: undefined;
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};
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} | {
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from: {
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y: any;
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x?: undefined;
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};
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to: {
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y: any;
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x?: undefined;
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};
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} | {
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from: {
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x: any;
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y: any;
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};
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to: {
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x: any;
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y: any;
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};
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};
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export declare const moveOut: (graphic: IGraphic, options: IMoveAnimationOptions, animationParameters: IAnimationParameters) => {
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from: {
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x: number;
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y?: undefined;
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};
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to: {
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x: any;
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y?: undefined;
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};
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} | {
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from: {
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y: number;
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x?: undefined;
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};
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to: {
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y: any;
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x?: undefined;
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};
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} | {
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from: {
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x: number;
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y: number;
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};
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to: {
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x: any;
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y: any;
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};
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};
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export declare class MoveBase extends ACustomAnimate<Record<string, number>> {
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valid: boolean;
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constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
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onUpdate(end: boolean, ratio: number, out: Record<string, any>): void;
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}
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export declare class MoveIn extends MoveBase {
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onBind(): void;
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}
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export declare class MoveOut extends MoveBase {
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onBind(): void;
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}
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export {};
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1
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import { isFunction, isValidNumber } from "@visactor/vutils";
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2
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3
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import { ACustomAnimate } from "./custom-animate";
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export const moveIn = (graphic, options, animationParameters) => {
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var _a, _b, _c, _d;
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const {offset: offset = 0, orient: orient, direction: direction, point: pointOpt, excludeChannels: excludeChannels = [], layoutRect: layoutRect = {}} = null != options ? options : {};
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let changedX = 0, changedY = 0;
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"negative" === orient && (changedX = null !== (_a = layoutRect.width) && void 0 !== _a ? _a : graphic.stage.viewWidth,
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changedY = null !== (_b = layoutRect.height) && void 0 !== _b ? _b : graphic.stage.viewHeight),
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changedX += offset, changedY += offset;
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const point = isFunction(pointOpt) ? pointOpt.call(null, null === (_d = null === (_c = graphic.context) || void 0 === _c ? void 0 : _c.data) || void 0 === _d ? void 0 : _d[0], graphic, animationParameters) : pointOpt, fromX = point && isValidNumber(point.x) ? point.x : changedX, fromY = point && isValidNumber(point.y) ? point.y : changedY, finalAttrs = graphic.getFinalAttribute(), finalAttrsX = excludeChannels.includes("x") ? graphic.attribute.x : finalAttrs.x, finalAttrsY = excludeChannels.includes("y") ? graphic.attribute.y : finalAttrs.y;
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switch (direction) {
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case "x":
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return {
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from: {
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x: fromX
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},
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to: {
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x: finalAttrsX
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}
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};
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case "y":
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return {
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from: {
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y: fromY
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},
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to: {
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y: finalAttrsY
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}
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};
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default:
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return {
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from: {
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x: fromX,
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y: fromY
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},
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to: {
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x: finalAttrsX,
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y: finalAttrsY
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}
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};
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}
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};
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export const moveOut = (graphic, options, animationParameters) => {
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var _a, _b, _c, _d, _e, _f;
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const {offset: offset = 0, orient: orient, direction: direction, point: pointOpt} = null != options ? options : {}, groupWidth = null !== (_b = null === (_a = options.layoutRect) || void 0 === _a ? void 0 : _a.width) && void 0 !== _b ? _b : graphic.stage.viewWidth, groupHeight = null !== (_d = null === (_c = options.layoutRect) || void 0 === _c ? void 0 : _c.height) && void 0 !== _d ? _d : graphic.stage.viewHeight, changedX = ("negative" === orient ? groupWidth : 0) + offset, changedY = ("negative" === orient ? groupHeight : 0) + offset, point = isFunction(pointOpt) ? pointOpt.call(null, null === (_f = null === (_e = graphic.context) || void 0 === _e ? void 0 : _e.data) || void 0 === _f ? void 0 : _f[0], graphic, animationParameters) : pointOpt, fromX = point && isValidNumber(point.x) ? point.x : changedX, fromY = point && isValidNumber(point.y) ? point.y : changedY;
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switch (direction) {
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case "x":
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return {
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from: {
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x: graphic.attribute.x
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},
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to: {
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x: fromX
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}
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};
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case "y":
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return {
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from: {
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y: graphic.attribute.y
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},
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to: {
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y: fromY
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}
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};
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default:
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return {
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from: {
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x: graphic.attribute.x,
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y: graphic.attribute.y
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},
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to: {
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x: fromX,
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y: fromY
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}
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};
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}
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};
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export class MoveBase extends ACustomAnimate {
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constructor(from, to, duration, easing, params) {
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super(from, to, duration, easing, params);
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}
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onUpdate(end, ratio, out) {
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const attribute = this.target.attribute;
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this.propKeys.forEach((key => {
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attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
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})), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
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}
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}
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export class MoveIn extends MoveBase {
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onBind() {
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var _a;
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super.onBind();
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const {from: from, to: to} = moveIn(this.target, this.params.options, this.params);
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this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
|
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this.from = from, this.to = to;
|
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+
const finalAttribute = this.target.getFinalAttribute();
|
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finalAttribute && this.target.setAttributes(finalAttribute), !1 !== (null === (_a = this.params.controlOptions) || void 0 === _a ? void 0 : _a.immediatelyApply) && this.target.setAttributes(from);
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}
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}
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export class MoveOut extends MoveBase {
|
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onBind() {
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super.onBind();
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const {from: from, to: to} = moveOut(this.target, this.params.options, this.params);
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this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
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this.from = from, this.to = to;
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}
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}
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//# sourceMappingURL=move.js.map
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