@vgai/engine 0.5.5 → 0.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (446) hide show
  1. package/dist/adapter/adapter-surface.d.ts +30 -0
  2. package/dist/adapter/adapter-surface.d.ts.map +1 -0
  3. package/dist/adapter/adapter-surface.js +18 -0
  4. package/dist/adapter/authoring.d.ts +597 -0
  5. package/dist/adapter/authoring.d.ts.map +1 -0
  6. package/dist/adapter/authoring.js +22 -0
  7. package/dist/adapter/colyseus-networking-adapter.d.ts +77 -0
  8. package/dist/adapter/colyseus-networking-adapter.d.ts.map +1 -0
  9. package/dist/adapter/colyseus-networking-adapter.js +76 -0
  10. package/dist/adapter/first-party-systems.d.ts +23 -0
  11. package/dist/adapter/first-party-systems.d.ts.map +1 -0
  12. package/dist/adapter/first-party-systems.js +196 -0
  13. package/dist/adapter/host-context.d.ts +194 -0
  14. package/dist/adapter/host-context.d.ts.map +1 -0
  15. package/dist/adapter/host-context.js +80 -0
  16. package/dist/adapter/index.d.ts +33 -0
  17. package/dist/adapter/index.d.ts.map +1 -0
  18. package/dist/adapter/index.js +25 -0
  19. package/dist/adapter/ingest/game-contract.d.ts +53 -0
  20. package/dist/adapter/ingest/game-contract.d.ts.map +1 -0
  21. package/dist/adapter/ingest/game-contract.js +30 -0
  22. package/dist/adapter/ingest/scene-capture.d.ts +121 -0
  23. package/dist/adapter/ingest/scene-capture.d.ts.map +1 -0
  24. package/dist/adapter/ingest/scene-capture.js +270 -0
  25. package/dist/adapter/ingest/structural-ids.d.ts +64 -0
  26. package/dist/adapter/ingest/structural-ids.d.ts.map +1 -0
  27. package/dist/adapter/ingest/structural-ids.js +110 -0
  28. package/dist/adapter/ingest/upstream-pin.d.ts +44 -0
  29. package/dist/adapter/ingest/upstream-pin.d.ts.map +1 -0
  30. package/dist/adapter/ingest/upstream-pin.js +47 -0
  31. package/dist/adapter/loop-gate-report.d.ts +34 -0
  32. package/dist/adapter/loop-gate-report.d.ts.map +1 -0
  33. package/dist/adapter/loop-gate-report.js +37 -0
  34. package/dist/adapter/rapier-physics-adapter.d.ts +69 -0
  35. package/dist/adapter/rapier-physics-adapter.d.ts.map +1 -0
  36. package/dist/adapter/rapier-physics-adapter.js +135 -0
  37. package/dist/adapter/root-adapter.d.ts +195 -0
  38. package/dist/adapter/root-adapter.d.ts.map +1 -0
  39. package/dist/adapter/root-adapter.js +25 -0
  40. package/dist/adapter/setup-three-root-adapter.d.ts +87 -0
  41. package/dist/adapter/setup-three-root-adapter.d.ts.map +1 -0
  42. package/dist/adapter/setup-three-root-adapter.js +791 -0
  43. package/dist/adapter/system-adapter.d.ts +453 -0
  44. package/dist/adapter/system-adapter.d.ts.map +1 -0
  45. package/dist/adapter/system-adapter.js +13 -0
  46. package/dist/adapter/transform.d.ts +18 -0
  47. package/dist/adapter/transform.d.ts.map +1 -0
  48. package/dist/adapter/transform.js +1 -0
  49. package/dist/ai/navigation.d.ts +78 -0
  50. package/dist/ai/navigation.d.ts.map +1 -0
  51. package/dist/ai/navigation.js +152 -0
  52. package/dist/animation/anim-graph-types.d.ts +25 -0
  53. package/dist/animation/anim-graph-types.d.ts.map +1 -0
  54. package/dist/animation/anim-graph-types.js +1 -0
  55. package/dist/animation/animation-clock.d.ts +213 -0
  56. package/dist/animation/animation-clock.d.ts.map +1 -0
  57. package/dist/animation/animation-clock.js +301 -0
  58. package/dist/animation/blend-node.d.ts +22 -0
  59. package/dist/animation/blend-node.d.ts.map +1 -0
  60. package/dist/animation/blend-node.js +97 -0
  61. package/dist/animation/camera-ownership.d.ts +249 -0
  62. package/dist/animation/camera-ownership.d.ts.map +1 -0
  63. package/dist/animation/camera-ownership.js +169 -0
  64. package/dist/animation/cinematic-cues.d.ts +200 -0
  65. package/dist/animation/cinematic-cues.d.ts.map +1 -0
  66. package/dist/animation/cinematic-cues.js +213 -0
  67. package/dist/animation/clip-map.d.ts +12 -0
  68. package/dist/animation/clip-map.d.ts.map +1 -0
  69. package/dist/animation/clip-map.js +31 -0
  70. package/dist/animation/cubic-spline-interpolant.d.ts +54 -0
  71. package/dist/animation/cubic-spline-interpolant.d.ts.map +1 -0
  72. package/dist/animation/cubic-spline-interpolant.js +111 -0
  73. package/dist/animation/theatre-clock-binding.d.ts +89 -0
  74. package/dist/animation/theatre-clock-binding.d.ts.map +1 -0
  75. package/dist/animation/theatre-clock-binding.js +29 -0
  76. package/dist/animation/theatre-director.d.ts +277 -0
  77. package/dist/animation/theatre-director.d.ts.map +1 -0
  78. package/dist/animation/theatre-director.js +248 -0
  79. package/dist/animation/theatre-object-binding.d.ts +305 -0
  80. package/dist/animation/theatre-object-binding.d.ts.map +1 -0
  81. package/dist/animation/theatre-object-binding.js +351 -0
  82. package/dist/animation/xstate-animation-binding.d.ts +119 -0
  83. package/dist/animation/xstate-animation-binding.d.ts.map +1 -0
  84. package/dist/animation/xstate-animation-binding.js +349 -0
  85. package/dist/animation/xstate-animation-meta.d.ts +266 -0
  86. package/dist/animation/xstate-animation-meta.d.ts.map +1 -0
  87. package/dist/animation/xstate-animation-meta.js +252 -0
  88. package/dist/asset-formats/camera.d.ts +15 -0
  89. package/dist/asset-formats/camera.d.ts.map +1 -0
  90. package/dist/asset-formats/camera.js +15 -0
  91. package/dist/asset-formats/collider.d.ts +21 -0
  92. package/dist/asset-formats/collider.d.ts.map +1 -0
  93. package/dist/asset-formats/collider.js +53 -0
  94. package/dist/asset-formats/index.d.ts +46 -0
  95. package/dist/asset-formats/index.d.ts.map +1 -0
  96. package/dist/asset-formats/index.js +36 -0
  97. package/dist/asset-formats/instances.d.ts +17 -0
  98. package/dist/asset-formats/instances.d.ts.map +1 -0
  99. package/dist/asset-formats/instances.js +31 -0
  100. package/dist/asset-formats/light.d.ts +21 -0
  101. package/dist/asset-formats/light.d.ts.map +1 -0
  102. package/dist/asset-formats/light.js +35 -0
  103. package/dist/asset-formats/material.d.ts +129 -0
  104. package/dist/asset-formats/material.d.ts.map +1 -0
  105. package/dist/asset-formats/material.js +88 -0
  106. package/dist/asset-formats/mesh.d.ts +22 -0
  107. package/dist/asset-formats/mesh.d.ts.map +1 -0
  108. package/dist/asset-formats/mesh.js +64 -0
  109. package/dist/asset-formats/parse.d.ts +20 -0
  110. package/dist/asset-formats/parse.d.ts.map +1 -0
  111. package/dist/asset-formats/parse.js +34 -0
  112. package/dist/asset-formats/particles.d.ts +1390 -0
  113. package/dist/asset-formats/particles.d.ts.map +1 -0
  114. package/dist/asset-formats/particles.js +319 -0
  115. package/dist/asset-formats/render-env.d.ts +387 -0
  116. package/dist/asset-formats/render-env.d.ts.map +1 -0
  117. package/dist/asset-formats/render-env.js +300 -0
  118. package/dist/asset-formats/tuples.d.ts +12 -0
  119. package/dist/asset-formats/tuples.d.ts.map +1 -0
  120. package/dist/asset-formats/tuples.js +14 -0
  121. package/dist/asset-loaders.d.ts +97 -0
  122. package/dist/asset-loaders.d.ts.map +1 -0
  123. package/dist/asset-loaders.js +209 -0
  124. package/dist/asset-parse-error.d.ts +24 -0
  125. package/dist/asset-parse-error.d.ts.map +1 -0
  126. package/dist/asset-parse-error.js +29 -0
  127. package/dist/asset-registry.d.ts +38 -0
  128. package/dist/asset-registry.d.ts.map +1 -0
  129. package/dist/asset-registry.js +66 -0
  130. package/dist/assets.d.ts +26 -0
  131. package/dist/assets.d.ts.map +1 -0
  132. package/dist/assets.js +55 -0
  133. package/dist/audio/wav-encode.d.ts +38 -0
  134. package/dist/audio/wav-encode.d.ts.map +1 -0
  135. package/dist/audio/wav-encode.js +97 -0
  136. package/dist/canvas-react/engine-bridge.d.ts +45 -0
  137. package/dist/canvas-react/engine-bridge.d.ts.map +1 -0
  138. package/dist/canvas-react/engine-bridge.js +45 -0
  139. package/dist/canvas-react/index.d.ts +42 -0
  140. package/dist/canvas-react/index.d.ts.map +1 -0
  141. package/dist/canvas-react/index.js +41 -0
  142. package/dist/canvas-react/pixi-primitive.d.ts +85 -0
  143. package/dist/canvas-react/pixi-primitive.d.ts.map +1 -0
  144. package/dist/canvas-react/pixi-primitive.js +181 -0
  145. package/dist/canvas-react/pixi-react-adapter.d.ts +71 -0
  146. package/dist/canvas-react/pixi-react-adapter.d.ts.map +1 -0
  147. package/dist/canvas-react/pixi-react-adapter.js +229 -0
  148. package/dist/canvas-react/pixi-react-root-factory.d.ts +56 -0
  149. package/dist/canvas-react/pixi-react-root-factory.d.ts.map +1 -0
  150. package/dist/canvas-react/pixi-react-root-factory.js +73 -0
  151. package/dist/canvas-react/world-context.d.ts +88 -0
  152. package/dist/canvas-react/world-context.d.ts.map +1 -0
  153. package/dist/canvas-react/world-context.js +212 -0
  154. package/dist/config.d.ts +9 -0
  155. package/dist/config.d.ts.map +1 -0
  156. package/dist/config.js +8 -0
  157. package/dist/core/frame-pacing.d.ts +90 -0
  158. package/dist/core/frame-pacing.d.ts.map +1 -0
  159. package/dist/core/frame-pacing.js +89 -0
  160. package/dist/core/game-loop.d.ts +62 -0
  161. package/dist/core/game-loop.d.ts.map +1 -0
  162. package/dist/core/game-loop.js +189 -0
  163. package/dist/core/seeded-random.d.ts +69 -0
  164. package/dist/core/seeded-random.d.ts.map +1 -0
  165. package/dist/core/seeded-random.js +121 -0
  166. package/dist/core/sim-clock.d.ts +199 -0
  167. package/dist/core/sim-clock.d.ts.map +1 -0
  168. package/dist/core/sim-clock.js +291 -0
  169. package/dist/core/system-runner.d.ts +96 -0
  170. package/dist/core/system-runner.d.ts.map +1 -0
  171. package/dist/core/system-runner.js +253 -0
  172. package/dist/core/types.d.ts +111 -0
  173. package/dist/core/types.d.ts.map +1 -0
  174. package/dist/core/types.js +25 -0
  175. package/dist/data/data-asset.d.ts +101 -0
  176. package/dist/data/data-asset.d.ts.map +1 -0
  177. package/dist/data/data-asset.js +122 -0
  178. package/dist/data/data-check-core.d.ts +109 -0
  179. package/dist/data/data-check-core.d.ts.map +1 -0
  180. package/dist/data/data-check-core.js +177 -0
  181. package/dist/data/data-ref.d.ts +79 -0
  182. package/dist/data/data-ref.d.ts.map +1 -0
  183. package/dist/data/data-ref.js +130 -0
  184. package/dist/data/vite-plugin-data.d.ts +79 -0
  185. package/dist/data/vite-plugin-data.d.ts.map +1 -0
  186. package/dist/data/vite-plugin-data.js +217 -0
  187. package/dist/defaults.d.ts +233 -0
  188. package/dist/defaults.d.ts.map +1 -0
  189. package/dist/defaults.js +137 -0
  190. package/dist/dev/chrome-trace.d.ts +45 -0
  191. package/dist/dev/chrome-trace.d.ts.map +1 -0
  192. package/dist/dev/chrome-trace.js +114 -0
  193. package/dist/dev/console-bridge.d.ts +22 -0
  194. package/dist/dev/console-bridge.d.ts.map +1 -0
  195. package/dist/dev/console-bridge.js +71 -0
  196. package/dist/dev/debug-draw.d.ts +24 -0
  197. package/dist/dev/debug-draw.d.ts.map +1 -0
  198. package/dist/dev/debug-draw.js +73 -0
  199. package/dist/dev/instruments.d.ts +133 -0
  200. package/dist/dev/instruments.d.ts.map +1 -0
  201. package/dist/dev/instruments.js +231 -0
  202. package/dist/dev/logger.d.ts +30 -0
  203. package/dist/dev/logger.d.ts.map +1 -0
  204. package/dist/dev/logger.js +90 -0
  205. package/dist/dev/performance-profiler.d.ts +111 -0
  206. package/dist/dev/performance-profiler.d.ts.map +1 -0
  207. package/dist/dev/performance-profiler.js +215 -0
  208. package/dist/dev/render-debug-adapter.d.ts +57 -0
  209. package/dist/dev/render-debug-adapter.d.ts.map +1 -0
  210. package/dist/dev/render-debug-adapter.js +141 -0
  211. package/dist/dev/render-memory.d.ts +53 -0
  212. package/dist/dev/render-memory.d.ts.map +1 -0
  213. package/dist/dev/render-memory.js +190 -0
  214. package/dist/dev/webgl-frame-capture.d.ts +134 -0
  215. package/dist/dev/webgl-frame-capture.d.ts.map +1 -0
  216. package/dist/dev/webgl-frame-capture.js +270 -0
  217. package/dist/dev/webgl-gpu-timer.d.ts +8 -0
  218. package/dist/dev/webgl-gpu-timer.d.ts.map +1 -0
  219. package/dist/dev/webgl-gpu-timer.js +52 -0
  220. package/dist/ecs/scene-index.d.ts +179 -0
  221. package/dist/ecs/scene-index.d.ts.map +1 -0
  222. package/dist/ecs/scene-index.js +331 -0
  223. package/dist/ecs/scene-query.d.ts +6 -0
  224. package/dist/ecs/scene-query.d.ts.map +1 -0
  225. package/dist/ecs/scene-query.js +40 -0
  226. package/dist/ecs/user-data.d.ts +193 -0
  227. package/dist/ecs/user-data.d.ts.map +1 -0
  228. package/dist/ecs/user-data.js +145 -0
  229. package/dist/index.d.ts +35 -0
  230. package/dist/index.d.ts.map +1 -0
  231. package/dist/index.js +29 -0
  232. package/dist/input/input-manager.d.ts +944 -0
  233. package/dist/input/input-manager.d.ts.map +1 -0
  234. package/dist/input/input-manager.js +2209 -0
  235. package/dist/input/input-types.d.ts +174 -0
  236. package/dist/input/input-types.d.ts.map +1 -0
  237. package/dist/input/input-types.js +1 -0
  238. package/dist/input/prompt-labels.d.ts +21 -0
  239. package/dist/input/prompt-labels.d.ts.map +1 -0
  240. package/dist/input/prompt-labels.js +121 -0
  241. package/dist/input/rebind-controller.d.ts +59 -0
  242. package/dist/input/rebind-controller.d.ts.map +1 -0
  243. package/dist/input/rebind-controller.js +85 -0
  244. package/dist/input/schema.d.ts +16 -0
  245. package/dist/input/schema.d.ts.map +1 -0
  246. package/dist/input/schema.js +228 -0
  247. package/dist/loader.d.ts +76 -0
  248. package/dist/loader.d.ts.map +1 -0
  249. package/dist/loader.js +114 -0
  250. package/dist/manifest/editor-port.d.ts +53 -0
  251. package/dist/manifest/editor-port.d.ts.map +1 -0
  252. package/dist/manifest/editor-port.js +67 -0
  253. package/dist/manifest/filename.d.ts +14 -0
  254. package/dist/manifest/filename.d.ts.map +1 -0
  255. package/dist/manifest/filename.js +43 -0
  256. package/dist/manifest/index.d.ts +6 -0
  257. package/dist/manifest/index.d.ts.map +1 -0
  258. package/dist/manifest/index.js +9 -0
  259. package/dist/manifest/load-file.d.ts +7 -0
  260. package/dist/manifest/load-file.d.ts.map +1 -0
  261. package/dist/manifest/load-file.js +23 -0
  262. package/dist/manifest/load.d.ts +161 -0
  263. package/dist/manifest/load.d.ts.map +1 -0
  264. package/dist/manifest/load.js +269 -0
  265. package/dist/manifest/locate.d.ts +24 -0
  266. package/dist/manifest/locate.d.ts.map +1 -0
  267. package/dist/manifest/locate.js +48 -0
  268. package/dist/manifest/schema.d.ts +293 -0
  269. package/dist/manifest/schema.d.ts.map +1 -0
  270. package/dist/manifest/schema.js +633 -0
  271. package/dist/physics/collider-dimensions.d.ts +63 -0
  272. package/dist/physics/collider-dimensions.d.ts.map +1 -0
  273. package/dist/physics/collider-dimensions.js +98 -0
  274. package/dist/physics/collision-system.d.ts +41 -0
  275. package/dist/physics/collision-system.d.ts.map +1 -0
  276. package/dist/physics/collision-system.js +64 -0
  277. package/dist/physics/physics-registry.d.ts +45 -0
  278. package/dist/physics/physics-registry.d.ts.map +1 -0
  279. package/dist/physics/physics-registry.js +65 -0
  280. package/dist/physics/transform-writer.d.ts +16 -0
  281. package/dist/physics/transform-writer.d.ts.map +1 -0
  282. package/dist/physics/transform-writer.js +38 -0
  283. package/dist/pixi/authoring.d.ts +93 -0
  284. package/dist/pixi/authoring.d.ts.map +1 -0
  285. package/dist/pixi/authoring.js +207 -0
  286. package/dist/pixi/index.d.ts +16 -0
  287. package/dist/pixi/index.d.ts.map +1 -0
  288. package/dist/pixi/index.js +15 -0
  289. package/dist/pixi/ingest-iframe.d.ts +82 -0
  290. package/dist/pixi/ingest-iframe.d.ts.map +1 -0
  291. package/dist/pixi/ingest-iframe.js +166 -0
  292. package/dist/pixi/ingest.d.ts +97 -0
  293. package/dist/pixi/ingest.d.ts.map +1 -0
  294. package/dist/pixi/ingest.js +40 -0
  295. package/dist/pixi/physics-registry.d.ts +24 -0
  296. package/dist/pixi/physics-registry.d.ts.map +1 -0
  297. package/dist/pixi/physics-registry.js +38 -0
  298. package/dist/pixi/scene-capture.d.ts +43 -0
  299. package/dist/pixi/scene-capture.d.ts.map +1 -0
  300. package/dist/pixi/scene-capture.js +92 -0
  301. package/dist/pixi/system-adapters.d.ts +16 -0
  302. package/dist/pixi/system-adapters.d.ts.map +1 -0
  303. package/dist/pixi/system-adapters.js +37 -0
  304. package/dist/react/unmanaged-root-detector.d.ts +18 -0
  305. package/dist/react/unmanaged-root-detector.d.ts.map +1 -0
  306. package/dist/react/unmanaged-root-detector.js +70 -0
  307. package/dist/react/use-data.d.ts +60 -0
  308. package/dist/react/use-data.d.ts.map +1 -0
  309. package/dist/react/use-data.js +101 -0
  310. package/dist/react/use-selection.d.ts +54 -0
  311. package/dist/react/use-selection.d.ts.map +1 -0
  312. package/dist/react/use-selection.js +71 -0
  313. package/dist/react/world-state.d.ts +154 -0
  314. package/dist/react/world-state.d.ts.map +1 -0
  315. package/dist/react/world-state.js +220 -0
  316. package/dist/render/auto-batcher.d.ts +34 -0
  317. package/dist/render/auto-batcher.d.ts.map +1 -0
  318. package/dist/render/auto-batcher.js +140 -0
  319. package/dist/render/instance-mesh.d.ts +5 -0
  320. package/dist/render/instance-mesh.d.ts.map +1 -0
  321. package/dist/render/instance-mesh.js +19 -0
  322. package/dist/render/light-camera-factory.d.ts +24 -0
  323. package/dist/render/light-camera-factory.d.ts.map +1 -0
  324. package/dist/render/light-camera-factory.js +71 -0
  325. package/dist/render/lod.d.ts +13 -0
  326. package/dist/render/lod.d.ts.map +1 -0
  327. package/dist/render/lod.js +16 -0
  328. package/dist/render/material-factory.d.ts +15 -0
  329. package/dist/render/material-factory.d.ts.map +1 -0
  330. package/dist/render/material-factory.js +186 -0
  331. package/dist/render/mesh-shadow.d.ts +11 -0
  332. package/dist/render/mesh-shadow.d.ts.map +1 -0
  333. package/dist/render/mesh-shadow.js +19 -0
  334. package/dist/render/particles-factory.d.ts +99 -0
  335. package/dist/render/particles-factory.d.ts.map +1 -0
  336. package/dist/render/particles-factory.js +361 -0
  337. package/dist/render/render-batch-system.d.ts +33 -0
  338. package/dist/render/render-batch-system.d.ts.map +1 -0
  339. package/dist/render/render-batch-system.js +223 -0
  340. package/dist/render/render-features.d.ts +47 -0
  341. package/dist/render/render-features.d.ts.map +1 -0
  342. package/dist/render/render-features.js +105 -0
  343. package/dist/render/render-settings.d.ts +35 -0
  344. package/dist/render/render-settings.d.ts.map +1 -0
  345. package/dist/render/render-settings.js +51 -0
  346. package/dist/render/spark-renderer-lifecycle.d.ts +18 -0
  347. package/dist/render/spark-renderer-lifecycle.d.ts.map +1 -0
  348. package/dist/render/spark-renderer-lifecycle.js +57 -0
  349. package/dist/render/viewport-shading.d.ts +17 -0
  350. package/dist/render/viewport-shading.d.ts.map +1 -0
  351. package/dist/render/viewport-shading.js +87 -0
  352. package/dist/runtime/create-runtime.d.ts +259 -0
  353. package/dist/runtime/create-runtime.d.ts.map +1 -0
  354. package/dist/runtime/create-runtime.js +666 -0
  355. package/dist/runtime/debug-bridge.d.ts +288 -0
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@@ -0,0 +1,387 @@
1
+ /**
2
+ * Render settings — the tone-mapping / post-processing / render-feature scope
3
+ * the engine's renderer setup reads (`setup/setup-renderer.ts`).
4
+ *
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+ * This used to be the `environment` block of the retired `.vscn.json` scene
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+ * format (WO-8). The format is gone; these three scopes stayed because
7
+ * `setup-renderer.ts` genuinely reads every field and builds the
8
+ * postprocessing chain from them. Everything that was `.vscn`-only (`skybox`,
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+ * `fog`, `ambient`, `background`, `envMapIntensity`, `navigation`, `physics`)
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+ * went with the format.
11
+ */
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+ import { z } from 'zod';
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+ export declare const ToneMappingDescriptorSchema: z.ZodObject<{
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+ mode: z.ZodOptional<z.ZodEnum<{
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+ aces: "aces";
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+ none: "none";
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+ linear: "linear";
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+ reinhard: "reinhard";
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+ cineon: "cineon";
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+ agx: "agx";
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+ }>>;
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+ exposure: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>;
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+ export type ToneMappingDescriptor = z.infer<typeof ToneMappingDescriptorSchema>;
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+ export declare const PostProcessingDescriptorSchema: z.ZodObject<{
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+ bloom: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ luminanceThreshold: z.ZodOptional<z.ZodNumber>;
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+ luminanceSmoothing: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ vignette: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ darkness: z.ZodOptional<z.ZodNumber>;
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+ offset: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ brightnessContrast: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ brightness: z.ZodOptional<z.ZodNumber>;
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+ contrast: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ hueSaturation: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ hue: z.ZodOptional<z.ZodNumber>;
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+ saturation: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ sepia: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ colorDepth: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ bits: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ chromaticAberration: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ offsetX: z.ZodOptional<z.ZodNumber>;
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+ offsetY: z.ZodOptional<z.ZodNumber>;
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+ radialModulation: z.ZodOptional<z.ZodBoolean>;
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+ modulationOffset: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ lensDistortion: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ distortionX: z.ZodOptional<z.ZodNumber>;
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+ distortionY: z.ZodOptional<z.ZodNumber>;
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+ focalLengthX: z.ZodOptional<z.ZodNumber>;
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+ focalLengthY: z.ZodOptional<z.ZodNumber>;
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+ skew: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ depthOfField: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ worldFocusDistance: z.ZodOptional<z.ZodNumber>;
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+ worldFocusRange: z.ZodOptional<z.ZodNumber>;
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+ bokehScale: z.ZodOptional<z.ZodNumber>;
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+ focalLength: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ tiltShift: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ offset: z.ZodOptional<z.ZodNumber>;
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+ rotation: z.ZodOptional<z.ZodNumber>;
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+ focusArea: z.ZodOptional<z.ZodNumber>;
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+ feather: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ noise: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ premultiply: z.ZodOptional<z.ZodBoolean>;
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+ }, z.core.$strip>>;
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+ scanline: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ density: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ dotScreen: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ angle: z.ZodOptional<z.ZodNumber>;
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+ scale: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ grid: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ scale: z.ZodOptional<z.ZodNumber>;
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+ lineWidth: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ pixelation: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ granularity: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ glitch: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ delayX: z.ZodOptional<z.ZodNumber>;
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+ delayY: z.ZodOptional<z.ZodNumber>;
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+ durationX: z.ZodOptional<z.ZodNumber>;
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+ durationY: z.ZodOptional<z.ZodNumber>;
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+ strengthX: z.ZodOptional<z.ZodNumber>;
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+ strengthY: z.ZodOptional<z.ZodNumber>;
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+ columns: z.ZodOptional<z.ZodNumber>;
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+ ratio: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ shockWave: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ speed: z.ZodOptional<z.ZodNumber>;
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+ maxRadius: z.ZodOptional<z.ZodNumber>;
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+ waveSize: z.ZodOptional<z.ZodNumber>;
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+ amplitude: z.ZodOptional<z.ZodNumber>;
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+ positionX: z.ZodOptional<z.ZodNumber>;
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+ positionY: z.ZodOptional<z.ZodNumber>;
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+ positionZ: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ smaa: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ preset: z.ZodOptional<z.ZodEnum<{
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+ high: "high";
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+ low: "low";
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+ medium: "medium";
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+ ultra: "ultra";
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+ }>>;
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+ }, z.core.$strip>>;
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+ ssao: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ radius: z.ZodOptional<z.ZodNumber>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ bias: z.ZodOptional<z.ZodNumber>;
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+ samples: z.ZodOptional<z.ZodNumber>;
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+ rings: z.ZodOptional<z.ZodNumber>;
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+ fade: z.ZodOptional<z.ZodNumber>;
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+ color: z.ZodOptional<z.ZodString>;
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+ }, z.core.$strip>>;
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+ n8ao: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ aoSamples: z.ZodOptional<z.ZodNumber>;
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+ aoRadius: z.ZodOptional<z.ZodNumber>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ denoiseSamples: z.ZodOptional<z.ZodNumber>;
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+ denoiseRadius: z.ZodOptional<z.ZodNumber>;
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+ distanceFalloff: z.ZodOptional<z.ZodNumber>;
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+ screenSpaceRadius: z.ZodOptional<z.ZodBoolean>;
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+ color: z.ZodOptional<z.ZodString>;
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+ halfRes: z.ZodOptional<z.ZodBoolean>;
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+ }, z.core.$strip>>;
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+ godRays: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ sourceEntity: z.ZodOptional<z.ZodString>;
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+ density: z.ZodOptional<z.ZodNumber>;
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+ decay: z.ZodOptional<z.ZodNumber>;
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+ weight: z.ZodOptional<z.ZodNumber>;
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+ exposure: z.ZodOptional<z.ZodNumber>;
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+ samples: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ outline: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ tags: z.ZodOptional<z.ZodArray<z.ZodString>>;
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+ edgeStrength: z.ZodOptional<z.ZodNumber>;
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+ pulseSpeed: z.ZodOptional<z.ZodNumber>;
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+ visibleEdgeColor: z.ZodOptional<z.ZodString>;
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+ hiddenEdgeColor: z.ZodOptional<z.ZodString>;
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+ xRay: z.ZodOptional<z.ZodBoolean>;
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+ }, z.core.$strip>>;
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+ ssr: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ exponent: z.ZodOptional<z.ZodNumber>;
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+ distance: z.ZodOptional<z.ZodNumber>;
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+ thickness: z.ZodOptional<z.ZodNumber>;
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+ maxRoughness: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ ssgi: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ distance: z.ZodOptional<z.ZodNumber>;
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+ thickness: z.ZodOptional<z.ZodNumber>;
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+ maxRoughness: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ motionBlur: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ jitter: z.ZodOptional<z.ZodNumber>;
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+ samples: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ }, z.core.$strip>;
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+ export type PostProcessingDescriptor = z.infer<typeof PostProcessingDescriptorSchema>;
199
+ export declare const RenderEnvironmentSchema: z.ZodObject<{
200
+ toneMapping: z.ZodOptional<z.ZodObject<{
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+ mode: z.ZodOptional<z.ZodEnum<{
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+ aces: "aces";
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+ none: "none";
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+ linear: "linear";
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+ reinhard: "reinhard";
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+ cineon: "cineon";
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+ agx: "agx";
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+ }>>;
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+ exposure: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ postProcessing: z.ZodOptional<z.ZodObject<{
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+ bloom: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ luminanceThreshold: z.ZodOptional<z.ZodNumber>;
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+ luminanceSmoothing: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ vignette: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ darkness: z.ZodOptional<z.ZodNumber>;
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+ offset: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ brightnessContrast: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ brightness: z.ZodOptional<z.ZodNumber>;
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+ contrast: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ hueSaturation: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ hue: z.ZodOptional<z.ZodNumber>;
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+ saturation: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ sepia: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ intensity: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ colorDepth: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ bits: z.ZodOptional<z.ZodNumber>;
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+ }, z.core.$strip>>;
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+ chromaticAberration: z.ZodOptional<z.ZodObject<{
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+ enabled: z.ZodOptional<z.ZodBoolean>;
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+ offsetX: z.ZodOptional<z.ZodNumber>;
244
+ offsetY: z.ZodOptional<z.ZodNumber>;
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+ radialModulation: z.ZodOptional<z.ZodBoolean>;
246
+ modulationOffset: z.ZodOptional<z.ZodNumber>;
247
+ }, z.core.$strip>>;
248
+ lensDistortion: z.ZodOptional<z.ZodObject<{
249
+ enabled: z.ZodOptional<z.ZodBoolean>;
250
+ distortionX: z.ZodOptional<z.ZodNumber>;
251
+ distortionY: z.ZodOptional<z.ZodNumber>;
252
+ focalLengthX: z.ZodOptional<z.ZodNumber>;
253
+ focalLengthY: z.ZodOptional<z.ZodNumber>;
254
+ skew: z.ZodOptional<z.ZodNumber>;
255
+ }, z.core.$strip>>;
256
+ depthOfField: z.ZodOptional<z.ZodObject<{
257
+ enabled: z.ZodOptional<z.ZodBoolean>;
258
+ worldFocusDistance: z.ZodOptional<z.ZodNumber>;
259
+ worldFocusRange: z.ZodOptional<z.ZodNumber>;
260
+ bokehScale: z.ZodOptional<z.ZodNumber>;
261
+ focalLength: z.ZodOptional<z.ZodNumber>;
262
+ }, z.core.$strip>>;
263
+ tiltShift: z.ZodOptional<z.ZodObject<{
264
+ enabled: z.ZodOptional<z.ZodBoolean>;
265
+ offset: z.ZodOptional<z.ZodNumber>;
266
+ rotation: z.ZodOptional<z.ZodNumber>;
267
+ focusArea: z.ZodOptional<z.ZodNumber>;
268
+ feather: z.ZodOptional<z.ZodNumber>;
269
+ }, z.core.$strip>>;
270
+ noise: z.ZodOptional<z.ZodObject<{
271
+ enabled: z.ZodOptional<z.ZodBoolean>;
272
+ premultiply: z.ZodOptional<z.ZodBoolean>;
273
+ }, z.core.$strip>>;
274
+ scanline: z.ZodOptional<z.ZodObject<{
275
+ enabled: z.ZodOptional<z.ZodBoolean>;
276
+ density: z.ZodOptional<z.ZodNumber>;
277
+ }, z.core.$strip>>;
278
+ dotScreen: z.ZodOptional<z.ZodObject<{
279
+ enabled: z.ZodOptional<z.ZodBoolean>;
280
+ angle: z.ZodOptional<z.ZodNumber>;
281
+ scale: z.ZodOptional<z.ZodNumber>;
282
+ }, z.core.$strip>>;
283
+ grid: z.ZodOptional<z.ZodObject<{
284
+ enabled: z.ZodOptional<z.ZodBoolean>;
285
+ scale: z.ZodOptional<z.ZodNumber>;
286
+ lineWidth: z.ZodOptional<z.ZodNumber>;
287
+ }, z.core.$strip>>;
288
+ pixelation: z.ZodOptional<z.ZodObject<{
289
+ enabled: z.ZodOptional<z.ZodBoolean>;
290
+ granularity: z.ZodOptional<z.ZodNumber>;
291
+ }, z.core.$strip>>;
292
+ glitch: z.ZodOptional<z.ZodObject<{
293
+ enabled: z.ZodOptional<z.ZodBoolean>;
294
+ delayX: z.ZodOptional<z.ZodNumber>;
295
+ delayY: z.ZodOptional<z.ZodNumber>;
296
+ durationX: z.ZodOptional<z.ZodNumber>;
297
+ durationY: z.ZodOptional<z.ZodNumber>;
298
+ strengthX: z.ZodOptional<z.ZodNumber>;
299
+ strengthY: z.ZodOptional<z.ZodNumber>;
300
+ columns: z.ZodOptional<z.ZodNumber>;
301
+ ratio: z.ZodOptional<z.ZodNumber>;
302
+ }, z.core.$strip>>;
303
+ shockWave: z.ZodOptional<z.ZodObject<{
304
+ enabled: z.ZodOptional<z.ZodBoolean>;
305
+ speed: z.ZodOptional<z.ZodNumber>;
306
+ maxRadius: z.ZodOptional<z.ZodNumber>;
307
+ waveSize: z.ZodOptional<z.ZodNumber>;
308
+ amplitude: z.ZodOptional<z.ZodNumber>;
309
+ positionX: z.ZodOptional<z.ZodNumber>;
310
+ positionY: z.ZodOptional<z.ZodNumber>;
311
+ positionZ: z.ZodOptional<z.ZodNumber>;
312
+ }, z.core.$strip>>;
313
+ smaa: z.ZodOptional<z.ZodObject<{
314
+ enabled: z.ZodOptional<z.ZodBoolean>;
315
+ preset: z.ZodOptional<z.ZodEnum<{
316
+ high: "high";
317
+ low: "low";
318
+ medium: "medium";
319
+ ultra: "ultra";
320
+ }>>;
321
+ }, z.core.$strip>>;
322
+ ssao: z.ZodOptional<z.ZodObject<{
323
+ enabled: z.ZodOptional<z.ZodBoolean>;
324
+ radius: z.ZodOptional<z.ZodNumber>;
325
+ intensity: z.ZodOptional<z.ZodNumber>;
326
+ bias: z.ZodOptional<z.ZodNumber>;
327
+ samples: z.ZodOptional<z.ZodNumber>;
328
+ rings: z.ZodOptional<z.ZodNumber>;
329
+ fade: z.ZodOptional<z.ZodNumber>;
330
+ color: z.ZodOptional<z.ZodString>;
331
+ }, z.core.$strip>>;
332
+ n8ao: z.ZodOptional<z.ZodObject<{
333
+ enabled: z.ZodOptional<z.ZodBoolean>;
334
+ aoSamples: z.ZodOptional<z.ZodNumber>;
335
+ aoRadius: z.ZodOptional<z.ZodNumber>;
336
+ intensity: z.ZodOptional<z.ZodNumber>;
337
+ denoiseSamples: z.ZodOptional<z.ZodNumber>;
338
+ denoiseRadius: z.ZodOptional<z.ZodNumber>;
339
+ distanceFalloff: z.ZodOptional<z.ZodNumber>;
340
+ screenSpaceRadius: z.ZodOptional<z.ZodBoolean>;
341
+ color: z.ZodOptional<z.ZodString>;
342
+ halfRes: z.ZodOptional<z.ZodBoolean>;
343
+ }, z.core.$strip>>;
344
+ godRays: z.ZodOptional<z.ZodObject<{
345
+ enabled: z.ZodOptional<z.ZodBoolean>;
346
+ sourceEntity: z.ZodOptional<z.ZodString>;
347
+ density: z.ZodOptional<z.ZodNumber>;
348
+ decay: z.ZodOptional<z.ZodNumber>;
349
+ weight: z.ZodOptional<z.ZodNumber>;
350
+ exposure: z.ZodOptional<z.ZodNumber>;
351
+ samples: z.ZodOptional<z.ZodNumber>;
352
+ }, z.core.$strip>>;
353
+ outline: z.ZodOptional<z.ZodObject<{
354
+ enabled: z.ZodOptional<z.ZodBoolean>;
355
+ tags: z.ZodOptional<z.ZodArray<z.ZodString>>;
356
+ edgeStrength: z.ZodOptional<z.ZodNumber>;
357
+ pulseSpeed: z.ZodOptional<z.ZodNumber>;
358
+ visibleEdgeColor: z.ZodOptional<z.ZodString>;
359
+ hiddenEdgeColor: z.ZodOptional<z.ZodString>;
360
+ xRay: z.ZodOptional<z.ZodBoolean>;
361
+ }, z.core.$strip>>;
362
+ ssr: z.ZodOptional<z.ZodObject<{
363
+ enabled: z.ZodOptional<z.ZodBoolean>;
364
+ intensity: z.ZodOptional<z.ZodNumber>;
365
+ exponent: z.ZodOptional<z.ZodNumber>;
366
+ distance: z.ZodOptional<z.ZodNumber>;
367
+ thickness: z.ZodOptional<z.ZodNumber>;
368
+ maxRoughness: z.ZodOptional<z.ZodNumber>;
369
+ }, z.core.$strip>>;
370
+ ssgi: z.ZodOptional<z.ZodObject<{
371
+ enabled: z.ZodOptional<z.ZodBoolean>;
372
+ intensity: z.ZodOptional<z.ZodNumber>;
373
+ distance: z.ZodOptional<z.ZodNumber>;
374
+ thickness: z.ZodOptional<z.ZodNumber>;
375
+ maxRoughness: z.ZodOptional<z.ZodNumber>;
376
+ }, z.core.$strip>>;
377
+ motionBlur: z.ZodOptional<z.ZodObject<{
378
+ enabled: z.ZodOptional<z.ZodBoolean>;
379
+ intensity: z.ZodOptional<z.ZodNumber>;
380
+ jitter: z.ZodOptional<z.ZodNumber>;
381
+ samples: z.ZodOptional<z.ZodNumber>;
382
+ }, z.core.$strip>>;
383
+ }, z.core.$strip>>;
384
+ rendering: z.ZodOptional<z.ZodType<unknown, unknown, z.core.$ZodTypeInternals<unknown, unknown>>>;
385
+ }, z.core.$strip>;
386
+ export type RenderEnvironment = z.infer<typeof RenderEnvironmentSchema>;
387
+ //# sourceMappingURL=render-env.d.ts.map
@@ -0,0 +1 @@
1
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