@uptimizr/dashboard 0.3.4 → 0.3.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,34834,e=>{"use strict";var i=e.i(37875);e.i(23044),e.i(64010);let r="defaultUboDeclaration",t=`layout(std140,column_major) uniform;uniform Material
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{vec4 diffuseLeftColor;vec4 diffuseRightColor;vec4 opacityParts;vec4 reflectionLeftColor;vec4 reflectionRightColor;vec4 refractionLeftColor;vec4 refractionRightColor;vec4 emissiveLeftColor;vec4 emissiveRightColor;vec2 vDiffuseInfos;vec2 vAmbientInfos;vec2 vOpacityInfos;vec2 vEmissiveInfos;vec2 vLightmapInfos;vec2 vSpecularInfos;vec3 vBumpInfos;mat4 diffuseMatrix;mat4 ambientMatrix;mat4 opacityMatrix;mat4 emissiveMatrix;mat4 lightmapMatrix;mat4 specularMatrix;mat4 bumpMatrix;vec2 vTangentSpaceParams;float pointSize;float alphaCutOff;mat4 refractionMatrix;vec4 vRefractionInfos;vec3 vRefractionPosition;vec3 vRefractionSize;vec4 vSpecularColor;vec3 vEmissiveColor;vec4 vDiffuseColor;vec3 vAmbientColor;vec4 cameraInfo;vec4 vTextureRepetitionHexTilingParams;vec2 vReflectionInfos;mat4 reflectionMatrix;vec3 vReflectionPosition;vec3 vReflectionSize;
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#define ADDITIONAL_UBO_DECLARATION
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};
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["defaultUboDeclaration",0,{name:r,shader:t}])},87027,e=>{"use strict";var i=e.i(37875);let r="helperFunctions",t=`const float PI=3.1415926535897932384626433832795;const float TWO_PI=6.283185307179586;const float HALF_PI=1.5707963267948966;const float RECIPROCAL_PI=0.3183098861837907;const float RECIPROCAL_PI2=0.15915494309189535;const float RECIPROCAL_PI4=0.07957747154594767;const float HALF_MIN=5.96046448e-08;
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const float LinearEncodePowerApprox=2.2;const float GammaEncodePowerApprox=1.0/LinearEncodePowerApprox;const vec3 LuminanceEncodeApprox=vec3(0.2126,0.7152,0.0722);const float Epsilon=0.0000001;
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#define saturate(x) clamp(x,0.0,1.0)
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#define absEps(x) abs(x)+Epsilon
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vec2 plasticSequence(const uint rstate) {return vec2(uint2float(rstate*3242174889u),
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["helperFunctions",0,{name:r,shader:t}])},23044,e=>{"use strict";var i=e.i(37875);let r="sceneUboDeclaration",t=`layout(std140,column_major) uniform;uniform Scene {mat4 viewProjection;
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mat4 viewProjectionR;
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["sceneUboDeclaration",0,{name:r,shader:t}])},64010,46349,85394,e=>{"use strict";var i=e.i(37875);let r="meshUboDeclaration",t=`#ifdef WEBGL2
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uniform mat4 world;uniform float visibility;
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layout(std140,column_major) uniform;uniform Mesh
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["meshUboDeclaration",0,{name:r,shader:t}],64010);let a="mainUVVaryingDeclaration",n=`#ifdef MAINUV{X}
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`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["mainUVVaryingDeclaration",0,{name:a,shader:n}],46349);let o="logDepthDeclaration",d=`#ifdef LOGARITHMICDEPTH
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uniform float logarithmicDepthConstant;varying float vFragmentDepth;
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["logDepthDeclaration",0,{name:o,shader:d}],85394)},40498,71372,e=>{"use strict";var i=e.i(37875);let r="bonesDeclaration",t=`#if NUM_BONE_INFLUENCERS>0
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attribute vec4 matricesIndices;attribute vec4 matricesWeights;
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attribute vec4 matricesIndicesExtra;attribute vec4 matricesWeightsExtra;
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bonesDeclaration",0,{name:r,shader:t}],40498);let a="bakedVertexAnimationDeclaration",n=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
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uniform float bakedVertexAnimationTime;
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uniform vec2 bakedVertexAnimationTextureSizeInverted;
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}
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`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["bakedVertexAnimationDeclaration",0,{name:a,shader:n}],71372)},41416,e=>{"use strict";var i=e.i(37875);let r="instancesDeclaration",t=`#ifdef INSTANCES
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attribute vec4 world0;attribute vec4 world1;attribute vec4 world2;attribute vec4 world3;
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#ifdef INSTANCESCOLOR
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attribute vec4 instanceColor;
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uniform mat4 previousWorld;
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uniform vec4 vClipPlane;varying float fClipDistance;
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#ifdef CLIPPLANE2
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#ifdef CLIPPLANE6
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["clipPlaneVertexDeclaration",0,{name:r,shader:t}])},66567,51390,80190,59452,e=>{"use strict";var i=e.i(37875);let r="instancesVertex",t=`#ifdef INSTANCES
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mat4 finalWorld=mat4(world0,world1,world2,world3);
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mat4 finalPreviousWorld=mat4(previousWorld0,previousWorld1,
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["instancesVertex",0,{name:r,shader:t}],66567);let a="bonesVertex",n=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
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mat4 influence;
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`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["bonesVertex",0,{name:a,shader:n}],51390);let o="bakedVertexAnimation",d=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
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{
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#define BVASNAME bakedVertexAnimationSettingsInstanced
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#endif
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finalWorld=finalWorld*VATInfluence;}
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["bakedVertexAnimation",0,{name:o,shader:d}],80190);let f="clipPlaneVertex",l=`#ifdef CLIPPLANE
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`;i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=l),e.s(["clipPlaneVertex",0,{name:f,shader:l}],59452)},70638,82576,29839,e=>{"use strict";var i=e.i(37875);let r="fogVertexDeclaration",t=`#ifdef FOG
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["fogVertexDeclaration",0,{name:r,shader:t}],70638);let a="fogVertex",n=`#ifdef FOG
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-
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["fogVertex",0,{name:a,shader:n}],
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+
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["fogVertex",0,{name:a,shader:n}],82576);let o="vertexColorMixing",d=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
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vColor=vec4(1.0);
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#ifdef VERTEXCOLOR
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#ifdef VERTEXALPHA
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@@ -367,13 +367,13 @@ vColor.rgb*=colorUpdated.rgb;
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vColor*=instanceColor;
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#endif
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#endif
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-
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["vertexColorMixing",0,{name:o,shader:d}],
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370
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["vertexColorMixing",0,{name:o,shader:d}],29839)},13222,97761,2599,80514,20738,52028,52308,78652,50048,99149,85804,e=>{"use strict";var i=e.i(37875);let r="decalVertexDeclaration",t=`#ifdef DECAL
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uniform vec4 vDecalInfos;uniform mat4 decalMatrix;
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#endif
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-
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["decalVertexDeclaration",0,{name:r,shader:t}],
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+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["decalVertexDeclaration",0,{name:r,shader:t}],13222);let a="uvAttributeDeclaration",n=`#ifdef UV{X}
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attribute vec2 uv{X};
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#endif
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-
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["uvAttributeDeclaration",0,{name:a,shader:n}],
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376
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+
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["uvAttributeDeclaration",0,{name:a,shader:n}],97761);let o="prePassVertexDeclaration",d=`#ifdef PREPASS
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#ifdef PREPASS_LOCAL_POSITION
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varying vec3 vPosition;
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#endif
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@@ -387,10 +387,10 @@ varying float vNormViewDepth;
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uniform mat4 previousViewProjection;varying vec4 vCurrentPosition;varying vec4 vPreviousPosition;
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#endif
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#endif
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-
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["prePassVertexDeclaration",0,{name:o,shader:d}],
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390
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+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["prePassVertexDeclaration",0,{name:o,shader:d}],2599);let f="samplerVertexDeclaration",l=`#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0
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varying vec2 v_VARYINGNAME_UV;
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#endif
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393
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-
`;i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=l),e.s(["samplerVertexDeclaration",0,{name:f,shader:l}],
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393
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+
`;i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=l),e.s(["samplerVertexDeclaration",0,{name:f,shader:l}],80514);let c="lightVxFragmentDeclaration",s=`#ifdef LIGHT{X}
|
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uniform vec4 vLightData{X};uniform vec4 vLightDiffuse{X};
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395
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#ifdef SPECULARTERM
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396
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uniform vec4 vLightSpecular{X};
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@@ -417,7 +417,7 @@ uniform vec3 vLightGround{X};
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417
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uniform vec4 vLightWidth{X};uniform vec4 vLightHeight{X};
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#endif
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#endif
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420
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-
`;i.ShaderStore.IncludesShadersStore[c]||(i.ShaderStore.IncludesShadersStore[c]=s),e.s(["lightVxFragmentDeclaration",0,{name:c,shader:s}],
|
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420
|
+
`;i.ShaderStore.IncludesShadersStore[c]||(i.ShaderStore.IncludesShadersStore[c]=s),e.s(["lightVxFragmentDeclaration",0,{name:c,shader:s}],20738);let m="lightVxUboDeclaration",S=`#ifdef LIGHT{X}
|
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421
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uniform Light{X}
|
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422
422
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{vec4 vLightData;vec4 vLightDiffuse;vec4 vLightSpecular;
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423
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#ifdef SPOTLIGHT{X}
|
|
@@ -442,7 +442,7 @@ varying vec4 vPositionFromLight{X};varying float vDepthMetric{X};uniform mat4 li
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442
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|
#endif
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443
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#endif
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444
444
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#endif
|
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445
|
-
`;i.ShaderStore.IncludesShadersStore[m]||(i.ShaderStore.IncludesShadersStore[m]=S),e.s(["lightVxUboDeclaration",0,{name:m,shader:S}],
|
|
445
|
+
`;i.ShaderStore.IncludesShadersStore[m]||(i.ShaderStore.IncludesShadersStore[m]=S),e.s(["lightVxUboDeclaration",0,{name:m,shader:S}],52028);let E="prePassVertex",v=`#ifdef PREPASS_DEPTH
|
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446
446
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vViewPos=(view*worldPos).rgb;
|
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447
447
|
#endif
|
|
448
448
|
#ifdef PREPASS_NORMALIZED_VIEW_DEPTH
|
|
@@ -481,13 +481,13 @@ vPreviousPosition=previousViewProjection*finalPreviousWorld*previousInfluence*ve
|
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481
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vPreviousPosition=previousViewProjection*finalPreviousWorld*vec4(positionUpdated,1.0);
|
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|
#endif
|
|
483
483
|
#endif
|
|
484
|
-
`;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=v),e.s(["prePassVertex",0,{name:E,shader:v}],
|
|
484
|
+
`;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=v),e.s(["prePassVertex",0,{name:E,shader:v}],52308);let u="uvVariableDeclaration",I=`#if !defined(UV{X}) && defined(MAINUV{X})
|
|
485
485
|
vec2 uv{X}=vec2(0.,0.);
|
|
486
486
|
#endif
|
|
487
487
|
#ifdef MAINUV{X}
|
|
488
488
|
vMainUV{X}=uv{X};
|
|
489
489
|
#endif
|
|
490
|
-
`;i.ShaderStore.IncludesShadersStore[u]||(i.ShaderStore.IncludesShadersStore[u]=I),e.s(["uvVariableDeclaration",0,{name:u,shader:I}],
|
|
490
|
+
`;i.ShaderStore.IncludesShadersStore[u]||(i.ShaderStore.IncludesShadersStore[u]=I),e.s(["uvVariableDeclaration",0,{name:u,shader:I}],78652);let A="samplerVertexImplementation",N=`#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0
|
|
491
491
|
if (v_INFONAME_==0.)
|
|
492
492
|
{v_VARYINGNAME_UV=vec2(_MATRIXNAME_Matrix*vec4(uvUpdated,1.0,0.0));}
|
|
493
493
|
#ifdef UV2
|
|
@@ -511,7 +511,7 @@ else if (v_INFONAME_==5.)
|
|
|
511
511
|
{v_VARYINGNAME_UV=vec2(_MATRIXNAME_Matrix*vec4(uv6,1.0,0.0));}
|
|
512
512
|
#endif
|
|
513
513
|
#endif
|
|
514
|
-
`;i.ShaderStore.IncludesShadersStore[A]||(i.ShaderStore.IncludesShadersStore[A]=N),e.s(["samplerVertexImplementation",0,{name:A,shader:N}],
|
|
514
|
+
`;i.ShaderStore.IncludesShadersStore[A]||(i.ShaderStore.IncludesShadersStore[A]=N),e.s(["samplerVertexImplementation",0,{name:A,shader:N}],50048);let x="shadowsVertex",T=`#ifdef SHADOWS
|
|
515
515
|
#if defined(SHADOWCSM{X})
|
|
516
516
|
vPositionFromCamera{X}=view*worldPos;for (int i=0; i<SHADOWCSMNUM_CASCADES{X}; i++) {vPositionFromLight{X}[i]=lightMatrix{X}[i]*worldPos;
|
|
517
517
|
#ifdef USE_REVERSE_DEPTHBUFFER
|
|
@@ -529,10 +529,10 @@ vDepthMetric{X}=(vPositionFromLight{X}.z+light{X}.depthValues.x)/light{X}.depthV
|
|
|
529
529
|
#endif
|
|
530
530
|
#endif
|
|
531
531
|
#endif
|
|
532
|
-
`;i.ShaderStore.IncludesShadersStore[x]||(i.ShaderStore.IncludesShadersStore[x]=T),e.s(["shadowsVertex",0,{name:x,shader:T}],
|
|
532
|
+
`;i.ShaderStore.IncludesShadersStore[x]||(i.ShaderStore.IncludesShadersStore[x]=T),e.s(["shadowsVertex",0,{name:x,shader:T}],99149);let h="logDepthVertex",p=`#ifdef LOGARITHMICDEPTH
|
|
533
533
|
vFragmentDepth=1.0+gl_Position.w;gl_Position.z=log2(max(0.000001,vFragmentDepth))*logarithmicDepthConstant;
|
|
534
534
|
#endif
|
|
535
|
-
`;i.ShaderStore.IncludesShadersStore[h]||(i.ShaderStore.IncludesShadersStore[h]=p),e.s(["logDepthVertex",0,{name:h,shader:p}],
|
|
535
|
+
`;i.ShaderStore.IncludesShadersStore[h]||(i.ShaderStore.IncludesShadersStore[h]=p),e.s(["logDepthVertex",0,{name:h,shader:p}],85804)},46389,29263,7203,80875,e=>{"use strict";var i=e.i(37875);let r="morphTargetsVertexGlobalDeclaration",t=`#ifdef MORPHTARGETS
|
|
536
536
|
uniform float morphTargetInfluences[NUM_MORPH_INFLUENCERS];
|
|
537
537
|
#ifdef MORPHTARGETS_TEXTURE
|
|
538
538
|
uniform float morphTargetTextureIndices[NUM_MORPH_INFLUENCERS];uniform vec3 morphTargetTextureInfo;uniform highp sampler2DArray morphTargets;vec3 readVector3FromRawSampler(int targetIndex,float vertexIndex)
|
|
@@ -553,7 +553,7 @@ float y=floor(vertexIndex/morphTargetTextureInfo.y);float x=vertexIndex-y*morphT
|
|
|
553
553
|
}
|
|
554
554
|
#endif
|
|
555
555
|
#endif
|
|
556
|
-
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["morphTargetsVertexGlobalDeclaration",0,{name:r,shader:t}],
|
|
556
|
+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["morphTargetsVertexGlobalDeclaration",0,{name:r,shader:t}],46389);let a="morphTargetsVertexDeclaration",n=`#ifdef MORPHTARGETS
|
|
557
557
|
#ifndef MORPHTARGETS_TEXTURE
|
|
558
558
|
#ifdef MORPHTARGETS_POSITION
|
|
559
559
|
attribute vec3 position{X};
|
|
@@ -577,12 +577,12 @@ attribute vec4 color{X};
|
|
|
577
577
|
uniform float morphTargetCount;
|
|
578
578
|
#endif
|
|
579
579
|
#endif
|
|
580
|
-
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["morphTargetsVertexDeclaration",0,{name:a,shader:n}],
|
|
580
|
+
`;i.ShaderStore.IncludesShadersStore[a]||(i.ShaderStore.IncludesShadersStore[a]=n),e.s(["morphTargetsVertexDeclaration",0,{name:a,shader:n}],29263);let o="morphTargetsVertexGlobal",d=`#ifdef MORPHTARGETS
|
|
581
581
|
#ifdef MORPHTARGETS_TEXTURE
|
|
582
582
|
float vertexID;
|
|
583
583
|
#endif
|
|
584
584
|
#endif
|
|
585
|
-
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["morphTargetsVertexGlobal",0,{name:o,shader:d}],
|
|
585
|
+
`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=d),e.s(["morphTargetsVertexGlobal",0,{name:o,shader:d}],7203);let f="morphTargetsVertex",l=`#ifdef MORPHTARGETS
|
|
586
586
|
#ifdef MORPHTARGETS_TEXTURE
|
|
587
587
|
#if {X}==0
|
|
588
588
|
for (int i=0; i<NUM_MORPH_INFLUENCERS; i++) {if (float(i)>=morphTargetCount) break;vertexID=float(gl_VertexID)*morphTargetTextureInfo.x;
|
|
@@ -642,17 +642,17 @@ colorUpdated+=(color{X}-color)*morphTargetInfluences[{X}];
|
|
|
642
642
|
#endif
|
|
643
643
|
#endif
|
|
644
644
|
#endif
|
|
645
|
-
`;i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=l),e.s(["morphTargetsVertex",0,{name:f,shader:l}],
|
|
645
|
+
`;i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=l),e.s(["morphTargetsVertex",0,{name:f,shader:l}],80875)},69609,e=>{"use strict";var i=e.i(37875);let r="bumpVertex",t=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
|
|
646
646
|
#if defined(TANGENT) && defined(NORMAL)
|
|
647
647
|
vec3 tbnNormal=normalize(normalUpdated);vec3 tbnTangent=normalize(tangentUpdated.xyz);vec3 tbnBitangent=cross(tbnNormal,tbnTangent)*tangentUpdated.w;vTBN=mat3(finalWorld)*mat3(tbnTangent,tbnBitangent,tbnNormal);
|
|
648
648
|
#endif
|
|
649
649
|
#endif
|
|
650
|
-
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},
|
|
650
|
+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},86713,e=>{"use strict";var i=e.i(37875);let r="bumpVertexDeclaration",t=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
|
|
651
651
|
#if defined(TANGENT) && defined(NORMAL)
|
|
652
652
|
varying mat3 vTBN;
|
|
653
653
|
#endif
|
|
654
654
|
#endif
|
|
655
|
-
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertexDeclaration",0,{name:r,shader:t}])},
|
|
655
|
+
`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertexDeclaration",0,{name:r,shader:t}])},17555,e=>{"use strict";var i=e.i(37875),r=e.i(13222);let t="defaultVertexDeclaration",a=`uniform mat4 viewProjection;
|
|
656
656
|
#ifdef MULTIVIEW
|
|
657
657
|
mat4 viewProjectionR;
|
|
658
658
|
#endif
|
|
@@ -690,10 +690,10 @@ uniform vec4 vDetailInfos;uniform mat4 detailMatrix;
|
|
|
690
690
|
uniform vec4 cameraInfo;uniform vec4 vTextureRepetitionHexTilingParams;
|
|
691
691
|
#include<decalVertexDeclaration>
|
|
692
692
|
#define ADDITIONAL_VERTEX_DECLARATION
|
|
693
|
-
`;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=a);var n=e.i(
|
|
693
|
+
`;i.ShaderStore.IncludesShadersStore[t]||(i.ShaderStore.IncludesShadersStore[t]=a);var n=e.i(23044),o=e.i(64010),d=e.i(34834),f=e.i(97761),l=e.i(87027),c=e.i(40498),s=e.i(71372),m=e.i(41416),S=e.i(2599),E=e.i(46349),v=e.i(80514),u=e.i(86713),I=e.i(76544),A=e.i(70638),N=e.i(20738),x=e.i(52028),T=e.i(46389),h=e.i(29263),p=e.i(85394),_=e.i(7203),V=e.i(80875),R=e.i(66567),M=e.i(51390),P=e.i(80190),g=e.i(52308),D=e.i(78652),U=e.i(50048),O=e.i(69609),L=e.i(59452),C=e.i(82576),F=e.i(99149),b=e.i(29839);let X="pointCloudVertex",G=`#if defined(POINTSIZE) && !defined(WEBGPU)
|
|
694
694
|
gl_PointSize=pointSize;
|
|
695
695
|
#endif
|
|
696
|
-
`;i.ShaderStore.IncludesShadersStore[X]||(i.ShaderStore.IncludesShadersStore[X]=G);var W=e.i(
|
|
696
|
+
`;i.ShaderStore.IncludesShadersStore[X]||(i.ShaderStore.IncludesShadersStore[X]=G);var W=e.i(85804);let B="defaultVertexShader",w=`#define CUSTOM_VERTEX_EXTENSION
|
|
697
697
|
#include<__decl__defaultVertex>
|
|
698
698
|
#define CUSTOM_VERTEX_BEGIN
|
|
699
699
|
attribute vec3 position;
|
|
@@ -847,4 +847,4 @@ vMainUV2=uv2Updated;
|
|
|
847
847
|
#include<logDepthVertex>
|
|
848
848
|
#define CUSTOM_VERTEX_MAIN_END
|
|
849
849
|
}
|
|
850
|
-
`;for(let e of(i.ShaderStore.ShadersStore[B]||(i.ShaderStore.ShadersStore[B]=w),[r.decalVertexDeclaration,{name:t,shader:a},n.sceneUboDeclaration,o.meshUboDeclaration,d.defaultUboDeclaration,f.uvAttributeDeclaration,l.helperFunctions,c.bonesDeclaration,s.bakedVertexAnimationDeclaration,m.instancesDeclaration,S.prePassVertexDeclaration,E.mainUVVaryingDeclaration,v.samplerVertexDeclaration,u.bumpVertexDeclaration,I.clipPlaneVertexDeclaration,A.fogVertexDeclaration,N.lightVxFragmentDeclaration,x.lightVxUboDeclaration,T.morphTargetsVertexGlobalDeclaration,h.morphTargetsVertexDeclaration,p.logDepthDeclaration,_.morphTargetsVertexGlobal,V.morphTargetsVertex,R.instancesVertex,M.bonesVertex,P.bakedVertexAnimation,g.prePassVertex,D.uvVariableDeclaration,U.samplerVertexImplementation,O.bumpVertex,L.clipPlaneVertex,C.fogVertex,F.shadowsVertex,b.vertexColorMixing,{name:X,shader:G},W.logDepthVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultVertexShader",0,{name:B,shader:w}],
|
|
850
|
+
`;for(let e of(i.ShaderStore.ShadersStore[B]||(i.ShaderStore.ShadersStore[B]=w),[r.decalVertexDeclaration,{name:t,shader:a},n.sceneUboDeclaration,o.meshUboDeclaration,d.defaultUboDeclaration,f.uvAttributeDeclaration,l.helperFunctions,c.bonesDeclaration,s.bakedVertexAnimationDeclaration,m.instancesDeclaration,S.prePassVertexDeclaration,E.mainUVVaryingDeclaration,v.samplerVertexDeclaration,u.bumpVertexDeclaration,I.clipPlaneVertexDeclaration,A.fogVertexDeclaration,N.lightVxFragmentDeclaration,x.lightVxUboDeclaration,T.morphTargetsVertexGlobalDeclaration,h.morphTargetsVertexDeclaration,p.logDepthDeclaration,_.morphTargetsVertexGlobal,V.morphTargetsVertex,R.instancesVertex,M.bonesVertex,P.bakedVertexAnimation,g.prePassVertex,D.uvVariableDeclaration,U.samplerVertexImplementation,O.bumpVertex,L.clipPlaneVertex,C.fogVertex,F.shadowsVertex,b.vertexColorMixing,{name:X,shader:G},W.logDepthVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["defaultVertexShader",0,{name:B,shader:w}],17555)}]);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,98491,e=>{"use strict";var t=e.i(16147),i=e.i(10534),s=e.i(40220),r=e.i(57554),n=e.i(47867),a=e.i(54670),o=e.i(95397);class h{constructor(){this._doNotSerialize=!1,this._isDisposed=!1,this._sceneRootNodesIndex=-1,this._isEnabled=!0,this._isParentEnabled=!0,this._isReady=!0,this._onEnabledStateChangedObservable=new r.Observable,this._onClonedObservable=new r.Observable,this._inheritVisibility=!1,this._isVisible=!0}}class d{static AddNodeConstructor(e,t){this._NodeConstructors[e]=t}static Construct(e,t,i,s){let r=this._NodeConstructors[e];return r?r(t,i,s):null}set accessibilityTag(e){this._accessibilityTag=e,this.onAccessibilityTagChangedObservable.notifyObservers(e)}get accessibilityTag(){return this._accessibilityTag}get doNotSerialize(){return!!this._nodeDataStorage._doNotSerialize||!!this._parentNode&&this._parentNode.doNotSerialize}set doNotSerialize(e){this._nodeDataStorage._doNotSerialize=e}isDisposed(){return this._nodeDataStorage._isDisposed}set parent(e){if(this._parentNode===e)return;let t=this._parentNode;if(this._parentNode&&void 0!==this._parentNode._children&&null!==this._parentNode._children){let t=this._parentNode._children.indexOf(this);-1!==t&&this._parentNode._children.splice(t,1),e||this._nodeDataStorage._isDisposed||this._addToSceneRootNodes()}this._parentNode=e,this._isDirty=!0,this._parentNode&&((void 0===this._parentNode._children||null===this._parentNode._children)&&(this._parentNode._children=[]),this._parentNode._children.push(this),t||this._removeFromSceneRootNodes()),this._syncParentEnabledState()}get parent(){return this._parentNode}get inheritVisibility(){return this._nodeDataStorage._inheritVisibility}set inheritVisibility(e){this._nodeDataStorage._inheritVisibility=e}get isVisible(){return(!this.inheritVisibility||!this._parentNode||!!this._parentNode.isVisible)&&this._nodeDataStorage._isVisible}set isVisible(e){this._nodeDataStorage._isVisible=e}_serializeAsParent(e){e.parentId=this.uniqueId}_addToSceneRootNodes(){-1===this._nodeDataStorage._sceneRootNodesIndex&&(this._nodeDataStorage._sceneRootNodesIndex=this._scene.rootNodes.length,this._scene.rootNodes.push(this))}_removeFromSceneRootNodes(){if(-1!==this._nodeDataStorage._sceneRootNodesIndex){let e=this._scene.rootNodes,t=e.length-1;e[this._nodeDataStorage._sceneRootNodesIndex]=e[t],e[this._nodeDataStorage._sceneRootNodesIndex]._nodeDataStorage._sceneRootNodesIndex=this._nodeDataStorage._sceneRootNodesIndex,this._scene.rootNodes.pop(),this._nodeDataStorage._sceneRootNodesIndex=-1}}get animationPropertiesOverride(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride}set animationPropertiesOverride(e){this._animationPropertiesOverride=e}getClassName(){return"Node"}set onDispose(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)}get onEnabledStateChangedObservable(){return this._nodeDataStorage._onEnabledStateChangedObservable}get onClonedObservable(){return this._nodeDataStorage._onClonedObservable}constructor(e,t=null,s=!0){this._isDirty=!1,this._nodeDataStorage=new h,this.state="",this.metadata=null,this.reservedDataStore=null,this._accessibilityTag=null,this.onAccessibilityTagChangedObservable=new r.Observable,this._parentContainer=null,this.animations=[],this._ranges={},this.onReady=null,this._currentRenderId=-1,this._parentUpdateId=-1,this._childUpdateId=-1,this._waitingParentId=null,this._waitingParentInstanceIndex=null,this._waitingParsedUniqueId=null,this._cache={},this._parentNode=null,this._children=null,this._worldMatrix=i.Matrix.Identity(),this._worldMatrixDeterminant=0,this._worldMatrixDeterminantIsDirty=!0,this._animationPropertiesOverride=null,this._isNode=!0,this.onDisposeObservable=new r.Observable,this._onDisposeObserver=null,this._behaviors=[],this.name=e,this.id=e,this._scene=t||n.EngineStore.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._initCache(),s&&this._addToSceneRootNodes()}getScene(){return this._scene}getEngine(){return this._scene.getEngine()}addBehavior(e,t=!1){return -1!==this._behaviors.indexOf(e)||(e.init(),this._scene.isLoading&&!t?this._scene.onDataLoadedObservable.addOnce(()=>{this._behaviors.includes(e)&&e.attach(this)}):e.attach(this),this._behaviors.push(e)),this}removeBehavior(e){let t=this._behaviors.indexOf(e);return -1===t||(this._behaviors.splice(t,1),e.detach()),this}get behaviors(){return this._behaviors}getBehaviorByName(e){for(let t of this._behaviors)if(t.name===e)return t;return null}getWorldMatrix(){return this._currentRenderId!==this._scene.getRenderId()&&this.computeWorldMatrix(),this._worldMatrix}_getWorldMatrixDeterminant(){return this._worldMatrixDeterminantIsDirty&&(this._worldMatrixDeterminantIsDirty=!1,this._worldMatrixDeterminant=this._worldMatrix.determinant()),this._worldMatrixDeterminant}get worldMatrixFromCache(){return this._worldMatrix}_initCache(){this._cache={}}updateCache(e){!e&&this.isSynchronized()||this._updateCache()}_getActionManagerForTrigger(e,t=!0){return this.parent?this.parent._getActionManagerForTrigger(e,!1):null}_updateCache(e){}_isSynchronized(){return!0}_markSyncedWithParent(){this._parentNode&&(this._parentUpdateId=this._parentNode._childUpdateId)}isSynchronizedWithParent(){return!this._parentNode||!this._parentNode._isDirty&&this._parentUpdateId===this._parentNode._childUpdateId&&this._parentNode.isSynchronized()}isSynchronized(){return(!this._parentNode||!!this.isSynchronizedWithParent())&&this._isSynchronized()}isReady(e=!1){return this._nodeDataStorage._isReady}markAsDirty(e){return this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this}isEnabled(e=!0){return!1===e?this._nodeDataStorage._isEnabled:!!this._nodeDataStorage._isEnabled&&this._nodeDataStorage._isParentEnabled}_syncParentEnabledState(){if(this._nodeDataStorage._isParentEnabled=!this._parentNode||this._parentNode.isEnabled(),this._children)for(let e of this._children)e._syncParentEnabledState()}setEnabled(e){this._nodeDataStorage._isEnabled!==e&&(this._nodeDataStorage._isEnabled=e,this._syncParentEnabledState(),this._nodeDataStorage._onEnabledStateChangedObservable.notifyObservers(e))}isDescendantOf(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))}_getDescendants(e,t=!1,i){if(this._children)for(let s=0;s<this._children.length;s++){let r=this._children[s];(!i||i(r))&&e.push(r),t||r._getDescendants(e,!1,i)}}getDescendants(e,t){let i=[];return this._getDescendants(i,e,t),i}getChildMeshes(e,t){let i=[];return this._getDescendants(i,e,e=>(!t||t(e))&&void 0!==e.cullingStrategy),i}getChildren(e,t=!0){return this.getDescendants(t,e)}_setReady(e){if(e!==this._nodeDataStorage._isReady){if(!e){this._nodeDataStorage._isReady=!1;return}this.onReady&&this.onReady(this),this._nodeDataStorage._isReady=!0}}getAnimationByName(e){for(let t=0;t<this.animations.length;t++){let i=this.animations[t];if(i.name===e)return i}return null}createAnimationRange(e,t,i){if(!this._ranges[e]){this._ranges[e]=d._AnimationRangeFactory(e,t,i);for(let s=0,r=this.animations.length;s<r;s++)this.animations[s]&&this.animations[s].createRange(e,t,i)}}deleteAnimationRange(e,t=!0){for(let i=0,s=this.animations.length;i<s;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=null}getAnimationRange(e){return this._ranges[e]||null}clone(e,t,i){let s=o.SerializationHelper.Clone(()=>new d(e,this.getScene()),this);if(t&&(s.parent=t),!i){let t=this.getDescendants(!0);for(let i=0;i<t.length;i++){let r=t[i];r.clone(e+"."+r.name,s)}}return s}getAnimationRanges(){let e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t}beginAnimation(e,t,i,s){let r=this.getAnimationRange(e);return r?this._scene.beginAnimation(this,r.from,r.to,t,i,s):null}serializeAnimationRanges(){let e=[];for(let t in this._ranges){let i=this._ranges[t];if(!i)continue;let s={};s.name=t,s.from=i.from,s.to=i.to,e.push(s)}return e}computeWorldMatrix(e){return this._worldMatrix||(this._worldMatrix=i.Matrix.Identity()),this._worldMatrix}dispose(e,t=!1){if(this._nodeDataStorage._isDisposed=!0,!e)for(let i of this.getDescendants(!0))i.dispose(e,t);for(let e of(this.parent?this.parent=null:this._removeFromSceneRootNodes(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onEnabledStateChangedObservable.clear(),this.onClonedObservable.clear(),this._behaviors))e.detach();this._behaviors.length=0,this.metadata=null}static ParseAnimationRanges(e,t,i){if(t.ranges)for(let i=0;i<t.ranges.length;i++){let s=t.ranges[i];e.createAnimationRange(s.name,s.from,s.to)}}getHierarchyBoundingVectors(e=!0,t=null){let s,r;if(this.getScene().incrementRenderId(),this.computeWorldMatrix(!0),this.getBoundingInfo&&this.subMeshes){let e=this.getBoundingInfo();s=e.boundingBox.minimumWorld.clone(),r=e.boundingBox.maximumWorld.clone()}else s=new i.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),r=new i.Vector3(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);if(e)for(let e of this.getDescendants(!1)){if(e.computeWorldMatrix(!0),t&&!t(e)||!e.getBoundingInfo||0===e.getTotalVertices())continue;let n=e.getBoundingInfo().boundingBox,a=n.minimumWorld,o=n.maximumWorld;i.Vector3.CheckExtends(a,s,r),i.Vector3.CheckExtends(o,s,r)}return{min:s,max:r}}}d._AnimationRangeFactory=(e,t,i)=>{throw(0,a._WarnImport)("AnimationRange")},d._NodeConstructors={},(0,t.__decorate)([(0,s.serialize)()],d.prototype,"name",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"id",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"uniqueId",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"state",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"metadata",void 0),e.s(["Node",0,d])},44336,e=>{"use strict";var t=e.i(16147),i=e.i(40220),s=e.i(10534),r=e.i(75053),n=e.i(98491),a=e.i(39766),o=e.i(48477),h=e.i(86143),d=e.i(95397);class l extends n.Node{get range(){return this._range}set range(e){this._range=e,this._inverseSquaredRange=1/(this.range*this.range)}get intensityMode(){return this._intensityMode}set intensityMode(e){this._intensityMode=e,this._computePhotometricScale()}get radius(){return this._radius}set radius(e){this._radius=e,this._computePhotometricScale()}get shadowEnabled(){return this._shadowEnabled}set shadowEnabled(e){this._shadowEnabled!==e&&(this._shadowEnabled=e,this._markMeshesAsLightDirty())}get includedOnlyMeshes(){return this._includedOnlyMeshes}set includedOnlyMeshes(e){this._includedOnlyMeshes=e,this._hookArrayForIncludedOnly(e)}get excludedMeshes(){return this._excludedMeshes}set excludedMeshes(e){this._excludedMeshes=e,this._hookArrayForExcluded(e)}get excludeWithLayerMask(){return this._excludeWithLayerMask}set excludeWithLayerMask(e){this._excludeWithLayerMask=e,this._resyncMeshes()}get includeOnlyWithLayerMask(){return this._includeOnlyWithLayerMask}set includeOnlyWithLayerMask(e){this._includeOnlyWithLayerMask=e,this._resyncMeshes()}get lightmapMode(){return this._lightmapMode}set lightmapMode(e){this._lightmapMode!==e&&(this._lightmapMode=e,this._markMeshesAsLightDirty())}getViewMatrix(e){return null}getProjectionMatrix(e,t){return null}constructor(e,t,i){super(e,t,!1),this.diffuse=new r.Color3(1,1,1),this.specular=new r.Color3(1,1,1),this.falloffType=l.FALLOFF_DEFAULT,this.intensity=1,this._range=Number.MAX_VALUE,this._inverseSquaredRange=0,this._photometricScale=1,this._intensityMode=l.INTENSITYMODE_AUTOMATIC,this._radius=1e-5,this.renderPriority=0,this._shadowEnabled=!0,this._excludeWithLayerMask=0,this._includeOnlyWithLayerMask=0,this._lightmapMode=0,this._shadowGenerators=null,this._excludedMeshesIds=[],this._includedOnlyMeshesIds=[],this._currentViewDepth=0,this._clusteredContainer=null,this._isLight=!0,i||this.getScene().addLight(this),this._uniformBuffer=new a.UniformBuffer(this.getScene().getEngine(),void 0,void 0,e),this._buildUniformLayout(),this.includedOnlyMeshes=[],this.excludedMeshes=[],i||this._resyncMeshes()}transferTexturesToEffect(e,t){return this}_bindLight(e,t,i,s,n=!0){let a=e.toString(),o=!1;if(this._uniformBuffer.bindToEffect(i,"Light"+a),this._renderId!==t.getRenderId()||this._lastUseSpecular!==s||!this._uniformBuffer.useUbo){this._renderId=t.getRenderId(),this._lastUseSpecular=s;let e=this.getScaledIntensity();this.transferToEffect(i,a),this.diffuse.scaleToRef(e,r.TmpColors.Color3[0]),this._uniformBuffer.updateColor4("vLightDiffuse",r.TmpColors.Color3[0],this.range,a),s&&(this.specular.scaleToRef(e,r.TmpColors.Color3[1]),this._uniformBuffer.updateColor4("vLightSpecular",r.TmpColors.Color3[1],this.radius,a)),o=!0}if(this.transferTexturesToEffect(i,a),t.shadowsEnabled&&this.shadowEnabled&&n){let e=this.getShadowGenerator(t.activeCamera)??this.getShadowGenerator();e&&(e.bindShadowLight(a,i),o=!0)}o?this._uniformBuffer.update():this._uniformBuffer.bindUniformBuffer()}getClassName(){return"Light"}toString(e){let t="Name: "+this.name;if(t+=", type: "+["Point","Directional","Spot","Hemispheric","Clustered"][this.getTypeID()],this.animations)for(let i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t}_syncParentEnabledState(){super._syncParentEnabledState(),this.isDisposed()||this._resyncMeshes()}setEnabled(e){super.setEnabled(e),this._resyncMeshes()}getShadowGenerator(e=null){return null===this._shadowGenerators?null:this._shadowGenerators.get(e)??null}getShadowGenerators(){return this._shadowGenerators}getAbsolutePosition(){return s.Vector3.Zero()}canAffectMesh(e){return!e||(!this.includedOnlyMeshes||!(this.includedOnlyMeshes.length>0)||-1!==this.includedOnlyMeshes.indexOf(e))&&(!this.excludedMeshes||!(this.excludedMeshes.length>0)||-1===this.excludedMeshes.indexOf(e))&&(0===this.includeOnlyWithLayerMask||(this.includeOnlyWithLayerMask&e.layerMask)!=0)&&(0===this.excludeWithLayerMask||!(this.excludeWithLayerMask&e.layerMask))}dispose(e,t=!1){if(this._shadowGenerators){let e=this._shadowGenerators.values();for(let t=e.next();!0!==t.done;t=e.next())t.value.dispose();this._shadowGenerators=null}if(this.getScene().stopAnimation(this),this._parentContainer){let e=this._parentContainer.lights.indexOf(this);e>-1&&this._parentContainer.lights.splice(e,1),this._parentContainer=null}for(let e of this.getScene().meshes)e._removeLightSource(this,!0);this._uniformBuffer.dispose(),this.getScene().removeLight(this),super.dispose(e,t)}getTypeID(){return 0}getScaledIntensity(){return this._photometricScale*this.intensity}clone(e,t=null){let i=l.GetConstructorFromName(this.getTypeID(),e,this.getScene());if(!i)return null;let s=d.SerializationHelper.Clone(i,this);return e&&(s.name=e),t&&(s.parent=t),s.setEnabled(this.isEnabled()),this.onClonedObservable.notifyObservers(s),s}serialize(){let e=d.SerializationHelper.Serialize(this);if(e.uniqueId=this.uniqueId,e.type=this.getTypeID(),this.parent&&this.parent._serializeAsParent(e),this.excludedMeshes.length>0)for(let t of(e.excludedMeshesIds=[],this.excludedMeshes))e.excludedMeshesIds.push(t.id);if(this.includedOnlyMeshes.length>0)for(let t of(e.includedOnlyMeshesIds=[],this.includedOnlyMeshes))e.includedOnlyMeshesIds.push(t.id);return d.SerializationHelper.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e.isEnabled=this.isEnabled(),e}static GetConstructorFromName(e,t,i){let s=n.Node.Construct("Light_Type_"+e,t,i);return s||null}static Parse(e,t,i=""){let s=l.GetConstructorFromName(e.type,e.name,t);if(!s)return null;let r=d.SerializationHelper.Parse(s,e,t,i);if(e.excludedMeshesIds&&(r._excludedMeshesIds=e.excludedMeshesIds),e.includedOnlyMeshesIds&&(r._includedOnlyMeshesIds=e.includedOnlyMeshesIds),void 0!==e.parentId&&(r._waitingParentId=e.parentId),void 0!==e.parentInstanceIndex&&(r._waitingParentInstanceIndex=e.parentInstanceIndex),void 0!==e.falloffType&&(r.falloffType=e.falloffType),void 0!==e.lightmapMode&&(r.lightmapMode=e.lightmapMode),e.animations){for(let t=0;t<e.animations.length;t++){let i=e.animations[t],s=(0,o.GetClass)("BABYLON.Animation");s&&r.animations.push(s.Parse(i))}n.Node.ParseAnimationRanges(r,e,t)}return e.autoAnimate&&t.beginAnimation(r,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),void 0!==e.isEnabled&&r.setEnabled(e.isEnabled),r._onParsed(e,t,i),r}_onParsed(e,t,i=""){}_hookArrayForExcluded(e){let t=e.push;e.push=(...i)=>{let s=t.apply(e,i);if(this._clusteredContainer)return s;for(let e of i)e._resyncLightSource(this);return s};let i=e.splice;if(e.splice=(t,s)=>{let r=i.call(e,t,s??e.length);if(this._clusteredContainer)return r;for(let e of r)e._resyncLightSource(this);return r},!this._clusteredContainer)for(let t of e)t._resyncLightSource(this)}_hookArrayForIncludedOnly(e){let t=e.push;e.push=(...i)=>{let s=t.apply(e,i);return this._resyncMeshes(),s};let i=e.splice;e.splice=(t,s)=>{let r=i.call(e,t,s??e.length);return this._resyncMeshes(),r},this._resyncMeshes()}_resyncMeshes(){if(!this._clusteredContainer)for(let e of this.getScene().meshes)e._resyncLightSource(this)}_markMeshesAsLightDirty(){for(let e of this.getScene().meshes)-1!==e.lightSources.indexOf(this)&&e._markSubMeshesAsLightDirty()}_computePhotometricScale(){this._photometricScale=this._getPhotometricScale(),this.getScene().resetCachedMaterial()}_getPhotometricScale(){let e=0,t=this.getTypeID(),i=this.intensityMode;switch(i===l.INTENSITYMODE_AUTOMATIC&&(i=t===l.LIGHTTYPEID_DIRECTIONALLIGHT?l.INTENSITYMODE_ILLUMINANCE:l.INTENSITYMODE_LUMINOUSINTENSITY),t){case l.LIGHTTYPEID_POINTLIGHT:case l.LIGHTTYPEID_SPOTLIGHT:switch(i){case l.INTENSITYMODE_LUMINOUSPOWER:e=1/(4*Math.PI);break;case l.INTENSITYMODE_LUMINOUSINTENSITY:e=1;break;case l.INTENSITYMODE_LUMINANCE:e=this.radius*this.radius}break;case l.LIGHTTYPEID_DIRECTIONALLIGHT:switch(i){case l.INTENSITYMODE_ILLUMINANCE:e=1;break;case l.INTENSITYMODE_LUMINANCE:{let t=this.radius;e=2*Math.PI*(1-Math.cos(t=Math.max(t,.001)))}}break;case l.LIGHTTYPEID_HEMISPHERICLIGHT:case l.LIGHTTYPEID_RECT_AREALIGHT:e=1}return e}_reorderLightsInScene(){let e=this.getScene();0!=this._renderPriority&&(e.requireLightSorting=!0),this.getScene().sortLightsByPriority()}areLightTexturesReady(){return!0}_isReady(){return!0}}l.FALLOFF_DEFAULT=h.LightConstants.FALLOFF_DEFAULT,l.FALLOFF_PHYSICAL=h.LightConstants.FALLOFF_PHYSICAL,l.FALLOFF_GLTF=h.LightConstants.FALLOFF_GLTF,l.FALLOFF_STANDARD=h.LightConstants.FALLOFF_STANDARD,l.LIGHTMAP_DEFAULT=h.LightConstants.LIGHTMAP_DEFAULT,l.LIGHTMAP_SPECULAR=h.LightConstants.LIGHTMAP_SPECULAR,l.LIGHTMAP_SHADOWSONLY=h.LightConstants.LIGHTMAP_SHADOWSONLY,l.INTENSITYMODE_AUTOMATIC=h.LightConstants.INTENSITYMODE_AUTOMATIC,l.INTENSITYMODE_LUMINOUSPOWER=h.LightConstants.INTENSITYMODE_LUMINOUSPOWER,l.INTENSITYMODE_LUMINOUSINTENSITY=h.LightConstants.INTENSITYMODE_LUMINOUSINTENSITY,l.INTENSITYMODE_ILLUMINANCE=h.LightConstants.INTENSITYMODE_ILLUMINANCE,l.INTENSITYMODE_LUMINANCE=h.LightConstants.INTENSITYMODE_LUMINANCE,l.LIGHTTYPEID_POINTLIGHT=h.LightConstants.LIGHTTYPEID_POINTLIGHT,l.LIGHTTYPEID_DIRECTIONALLIGHT=h.LightConstants.LIGHTTYPEID_DIRECTIONALLIGHT,l.LIGHTTYPEID_SPOTLIGHT=h.LightConstants.LIGHTTYPEID_SPOTLIGHT,l.LIGHTTYPEID_HEMISPHERICLIGHT=h.LightConstants.LIGHTTYPEID_HEMISPHERICLIGHT,l.LIGHTTYPEID_RECT_AREALIGHT=h.LightConstants.LIGHTTYPEID_RECT_AREALIGHT,(0,t.__decorate)([(0,i.serializeAsColor3)()],l.prototype,"diffuse",void 0),(0,t.__decorate)([(0,i.serializeAsColor3)()],l.prototype,"specular",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"falloffType",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"intensity",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"range",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"intensityMode",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"radius",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"_renderPriority",void 0),(0,t.__decorate)([(0,i.expandToProperty)("_reorderLightsInScene")],l.prototype,"renderPriority",void 0),(0,t.__decorate)([(0,i.serialize)("shadowEnabled")],l.prototype,"_shadowEnabled",void 0),(0,t.__decorate)([(0,i.serialize)("excludeWithLayerMask")],l.prototype,"_excludeWithLayerMask",void 0),(0,t.__decorate)([(0,i.serialize)("includeOnlyWithLayerMask")],l.prototype,"_includeOnlyWithLayerMask",void 0),(0,t.__decorate)([(0,i.serialize)("lightmapMode")],l.prototype,"_lightmapMode",void 0),e.s(["Light",0,l])},38153,19895,e=>{"use strict";var t=e.i(16147),i=e.i(40220),s=e.i(10534),r=e.i(75053),n=e.i(44336),a=e.i(98491),o=e.i(48477);class h extends n.Light{constructor(e,t,i,n){super(e,i,n),this.groundColor=new r.Color3(0,0,0),this.direction=t||s.Vector3.Up()}_buildUniformLayout(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",4),this._uniformBuffer.addUniform("vLightGround",3),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()}getClassName(){return"HemisphericLight"}setDirectionToTarget(e){return this.direction=s.Vector3.Normalize(e.subtract(s.Vector3.Zero())),this.direction}getShadowGenerator(){return null}transferToEffect(e,t){let i=s.Vector3.Normalize(this.direction);return this._uniformBuffer.updateFloat4("vLightData",i.x,i.y,i.z,0,t),this._uniformBuffer.updateColor3("vLightGround",this.groundColor.scale(this.intensity),t),this}transferToNodeMaterialEffect(e,t){let i=s.Vector3.Normalize(this.direction);return e.setFloat3(t,i.x,i.y,i.z),this}computeWorldMatrix(){return this._worldMatrix||(this._worldMatrix=s.Matrix.Identity()),this._worldMatrix}getTypeID(){return n.Light.LIGHTTYPEID_HEMISPHERICLIGHT}prepareLightSpecificDefines(e,t){e["HEMILIGHT"+t]=!0}}(0,t.__decorate)([(0,i.serializeAsColor3)()],h.prototype,"groundColor",void 0),(0,t.__decorate)([(0,i.serializeAsVector3)()],h.prototype,"direction",void 0);let d=!1;function l(){d||(d=!0,a.Node.AddNodeConstructor("Light_Type_3",(e,t)=>()=>new h(e,s.Vector3.Zero(),t)),(0,o.RegisterClass)("BABYLON.HemisphericLight",h))}e.s(["HemisphericLight",0,h,"RegisterHemisphericLight",0,l],19895),l(),e.s([],38153)},15768,e=>{"use strict";e.i(38153);var t=e.i(19895);e.s(["HemisphericLight",()=>t.HemisphericLight,"RegisterHemisphericLight",()=>t.RegisterHemisphericLight])}]);
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,18418,e=>{"use strict";var t=e.i(85595),i=e.i(95410),s=e.i(53773),r=e.i(90176),n=e.i(70855),a=e.i(33945),o=e.i(68401);class h{constructor(){this._doNotSerialize=!1,this._isDisposed=!1,this._sceneRootNodesIndex=-1,this._isEnabled=!0,this._isParentEnabled=!0,this._isReady=!0,this._onEnabledStateChangedObservable=new r.Observable,this._onClonedObservable=new r.Observable,this._inheritVisibility=!1,this._isVisible=!0}}class d{static AddNodeConstructor(e,t){this._NodeConstructors[e]=t}static Construct(e,t,i,s){let r=this._NodeConstructors[e];return r?r(t,i,s):null}set accessibilityTag(e){this._accessibilityTag=e,this.onAccessibilityTagChangedObservable.notifyObservers(e)}get accessibilityTag(){return this._accessibilityTag}get doNotSerialize(){return!!this._nodeDataStorage._doNotSerialize||!!this._parentNode&&this._parentNode.doNotSerialize}set doNotSerialize(e){this._nodeDataStorage._doNotSerialize=e}isDisposed(){return this._nodeDataStorage._isDisposed}set parent(e){if(this._parentNode===e)return;let t=this._parentNode;if(this._parentNode&&void 0!==this._parentNode._children&&null!==this._parentNode._children){let t=this._parentNode._children.indexOf(this);-1!==t&&this._parentNode._children.splice(t,1),e||this._nodeDataStorage._isDisposed||this._addToSceneRootNodes()}this._parentNode=e,this._isDirty=!0,this._parentNode&&((void 0===this._parentNode._children||null===this._parentNode._children)&&(this._parentNode._children=[]),this._parentNode._children.push(this),t||this._removeFromSceneRootNodes()),this._syncParentEnabledState()}get parent(){return this._parentNode}get inheritVisibility(){return this._nodeDataStorage._inheritVisibility}set inheritVisibility(e){this._nodeDataStorage._inheritVisibility=e}get isVisible(){return(!this.inheritVisibility||!this._parentNode||!!this._parentNode.isVisible)&&this._nodeDataStorage._isVisible}set isVisible(e){this._nodeDataStorage._isVisible=e}_serializeAsParent(e){e.parentId=this.uniqueId}_addToSceneRootNodes(){-1===this._nodeDataStorage._sceneRootNodesIndex&&(this._nodeDataStorage._sceneRootNodesIndex=this._scene.rootNodes.length,this._scene.rootNodes.push(this))}_removeFromSceneRootNodes(){if(-1!==this._nodeDataStorage._sceneRootNodesIndex){let e=this._scene.rootNodes,t=e.length-1;e[this._nodeDataStorage._sceneRootNodesIndex]=e[t],e[this._nodeDataStorage._sceneRootNodesIndex]._nodeDataStorage._sceneRootNodesIndex=this._nodeDataStorage._sceneRootNodesIndex,this._scene.rootNodes.pop(),this._nodeDataStorage._sceneRootNodesIndex=-1}}get animationPropertiesOverride(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride}set animationPropertiesOverride(e){this._animationPropertiesOverride=e}getClassName(){return"Node"}set onDispose(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)}get onEnabledStateChangedObservable(){return this._nodeDataStorage._onEnabledStateChangedObservable}get onClonedObservable(){return this._nodeDataStorage._onClonedObservable}constructor(e,t=null,s=!0){this._isDirty=!1,this._nodeDataStorage=new h,this.state="",this.metadata=null,this.reservedDataStore=null,this._accessibilityTag=null,this.onAccessibilityTagChangedObservable=new r.Observable,this._parentContainer=null,this.animations=[],this._ranges={},this.onReady=null,this._currentRenderId=-1,this._parentUpdateId=-1,this._childUpdateId=-1,this._waitingParentId=null,this._waitingParentInstanceIndex=null,this._waitingParsedUniqueId=null,this._cache={},this._parentNode=null,this._children=null,this._worldMatrix=i.Matrix.Identity(),this._worldMatrixDeterminant=0,this._worldMatrixDeterminantIsDirty=!0,this._animationPropertiesOverride=null,this._isNode=!0,this.onDisposeObservable=new r.Observable,this._onDisposeObserver=null,this._behaviors=[],this.name=e,this.id=e,this._scene=t||n.EngineStore.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._initCache(),s&&this._addToSceneRootNodes()}getScene(){return this._scene}getEngine(){return this._scene.getEngine()}addBehavior(e,t=!1){return -1!==this._behaviors.indexOf(e)||(e.init(),this._scene.isLoading&&!t?this._scene.onDataLoadedObservable.addOnce(()=>{this._behaviors.includes(e)&&e.attach(this)}):e.attach(this),this._behaviors.push(e)),this}removeBehavior(e){let t=this._behaviors.indexOf(e);return -1===t||(this._behaviors.splice(t,1),e.detach()),this}get behaviors(){return this._behaviors}getBehaviorByName(e){for(let t of this._behaviors)if(t.name===e)return t;return null}getWorldMatrix(){return this._currentRenderId!==this._scene.getRenderId()&&this.computeWorldMatrix(),this._worldMatrix}_getWorldMatrixDeterminant(){return this._worldMatrixDeterminantIsDirty&&(this._worldMatrixDeterminantIsDirty=!1,this._worldMatrixDeterminant=this._worldMatrix.determinant()),this._worldMatrixDeterminant}get worldMatrixFromCache(){return this._worldMatrix}_initCache(){this._cache={}}updateCache(e){!e&&this.isSynchronized()||this._updateCache()}_getActionManagerForTrigger(e,t=!0){return this.parent?this.parent._getActionManagerForTrigger(e,!1):null}_updateCache(e){}_isSynchronized(){return!0}_markSyncedWithParent(){this._parentNode&&(this._parentUpdateId=this._parentNode._childUpdateId)}isSynchronizedWithParent(){return!this._parentNode||!this._parentNode._isDirty&&this._parentUpdateId===this._parentNode._childUpdateId&&this._parentNode.isSynchronized()}isSynchronized(){return(!this._parentNode||!!this.isSynchronizedWithParent())&&this._isSynchronized()}isReady(e=!1){return this._nodeDataStorage._isReady}markAsDirty(e){return this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this}isEnabled(e=!0){return!1===e?this._nodeDataStorage._isEnabled:!!this._nodeDataStorage._isEnabled&&this._nodeDataStorage._isParentEnabled}_syncParentEnabledState(){if(this._nodeDataStorage._isParentEnabled=!this._parentNode||this._parentNode.isEnabled(),this._children)for(let e of this._children)e._syncParentEnabledState()}setEnabled(e){this._nodeDataStorage._isEnabled!==e&&(this._nodeDataStorage._isEnabled=e,this._syncParentEnabledState(),this._nodeDataStorage._onEnabledStateChangedObservable.notifyObservers(e))}isDescendantOf(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))}_getDescendants(e,t=!1,i){if(this._children)for(let s=0;s<this._children.length;s++){let r=this._children[s];(!i||i(r))&&e.push(r),t||r._getDescendants(e,!1,i)}}getDescendants(e,t){let i=[];return this._getDescendants(i,e,t),i}getChildMeshes(e,t){let i=[];return this._getDescendants(i,e,e=>(!t||t(e))&&void 0!==e.cullingStrategy),i}getChildren(e,t=!0){return this.getDescendants(t,e)}_setReady(e){if(e!==this._nodeDataStorage._isReady){if(!e){this._nodeDataStorage._isReady=!1;return}this.onReady&&this.onReady(this),this._nodeDataStorage._isReady=!0}}getAnimationByName(e){for(let t=0;t<this.animations.length;t++){let i=this.animations[t];if(i.name===e)return i}return null}createAnimationRange(e,t,i){if(!this._ranges[e]){this._ranges[e]=d._AnimationRangeFactory(e,t,i);for(let s=0,r=this.animations.length;s<r;s++)this.animations[s]&&this.animations[s].createRange(e,t,i)}}deleteAnimationRange(e,t=!0){for(let i=0,s=this.animations.length;i<s;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=null}getAnimationRange(e){return this._ranges[e]||null}clone(e,t,i){let s=o.SerializationHelper.Clone(()=>new d(e,this.getScene()),this);if(t&&(s.parent=t),!i){let t=this.getDescendants(!0);for(let i=0;i<t.length;i++){let r=t[i];r.clone(e+"."+r.name,s)}}return s}getAnimationRanges(){let e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t}beginAnimation(e,t,i,s){let r=this.getAnimationRange(e);return r?this._scene.beginAnimation(this,r.from,r.to,t,i,s):null}serializeAnimationRanges(){let e=[];for(let t in this._ranges){let i=this._ranges[t];if(!i)continue;let s={};s.name=t,s.from=i.from,s.to=i.to,e.push(s)}return e}computeWorldMatrix(e){return this._worldMatrix||(this._worldMatrix=i.Matrix.Identity()),this._worldMatrix}dispose(e,t=!1){if(this._nodeDataStorage._isDisposed=!0,!e)for(let i of this.getDescendants(!0))i.dispose(e,t);for(let e of(this.parent?this.parent=null:this._removeFromSceneRootNodes(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onEnabledStateChangedObservable.clear(),this.onClonedObservable.clear(),this._behaviors))e.detach();this._behaviors.length=0,this.metadata=null}static ParseAnimationRanges(e,t,i){if(t.ranges)for(let i=0;i<t.ranges.length;i++){let s=t.ranges[i];e.createAnimationRange(s.name,s.from,s.to)}}getHierarchyBoundingVectors(e=!0,t=null){let s,r;if(this.getScene().incrementRenderId(),this.computeWorldMatrix(!0),this.getBoundingInfo&&this.subMeshes){let e=this.getBoundingInfo();s=e.boundingBox.minimumWorld.clone(),r=e.boundingBox.maximumWorld.clone()}else s=new i.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),r=new i.Vector3(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);if(e)for(let e of this.getDescendants(!1)){if(e.computeWorldMatrix(!0),t&&!t(e)||!e.getBoundingInfo||0===e.getTotalVertices())continue;let n=e.getBoundingInfo().boundingBox,a=n.minimumWorld,o=n.maximumWorld;i.Vector3.CheckExtends(a,s,r),i.Vector3.CheckExtends(o,s,r)}return{min:s,max:r}}}d._AnimationRangeFactory=(e,t,i)=>{throw(0,a._WarnImport)("AnimationRange")},d._NodeConstructors={},(0,t.__decorate)([(0,s.serialize)()],d.prototype,"name",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"id",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"uniqueId",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"state",void 0),(0,t.__decorate)([(0,s.serialize)()],d.prototype,"metadata",void 0),e.s(["Node",0,d])},83597,e=>{"use strict";var t=e.i(85595),i=e.i(53773),s=e.i(95410),r=e.i(42580),n=e.i(18418),a=e.i(39695),o=e.i(38116),h=e.i(47283),d=e.i(68401);class l extends n.Node{get range(){return this._range}set range(e){this._range=e,this._inverseSquaredRange=1/(this.range*this.range)}get intensityMode(){return this._intensityMode}set intensityMode(e){this._intensityMode=e,this._computePhotometricScale()}get radius(){return this._radius}set radius(e){this._radius=e,this._computePhotometricScale()}get shadowEnabled(){return this._shadowEnabled}set shadowEnabled(e){this._shadowEnabled!==e&&(this._shadowEnabled=e,this._markMeshesAsLightDirty())}get includedOnlyMeshes(){return this._includedOnlyMeshes}set includedOnlyMeshes(e){this._includedOnlyMeshes=e,this._hookArrayForIncludedOnly(e)}get excludedMeshes(){return this._excludedMeshes}set excludedMeshes(e){this._excludedMeshes=e,this._hookArrayForExcluded(e)}get excludeWithLayerMask(){return this._excludeWithLayerMask}set excludeWithLayerMask(e){this._excludeWithLayerMask=e,this._resyncMeshes()}get includeOnlyWithLayerMask(){return this._includeOnlyWithLayerMask}set includeOnlyWithLayerMask(e){this._includeOnlyWithLayerMask=e,this._resyncMeshes()}get lightmapMode(){return this._lightmapMode}set lightmapMode(e){this._lightmapMode!==e&&(this._lightmapMode=e,this._markMeshesAsLightDirty())}getViewMatrix(e){return null}getProjectionMatrix(e,t){return null}constructor(e,t,i){super(e,t,!1),this.diffuse=new r.Color3(1,1,1),this.specular=new r.Color3(1,1,1),this.falloffType=l.FALLOFF_DEFAULT,this.intensity=1,this._range=Number.MAX_VALUE,this._inverseSquaredRange=0,this._photometricScale=1,this._intensityMode=l.INTENSITYMODE_AUTOMATIC,this._radius=1e-5,this.renderPriority=0,this._shadowEnabled=!0,this._excludeWithLayerMask=0,this._includeOnlyWithLayerMask=0,this._lightmapMode=0,this._shadowGenerators=null,this._excludedMeshesIds=[],this._includedOnlyMeshesIds=[],this._currentViewDepth=0,this._clusteredContainer=null,this._isLight=!0,i||this.getScene().addLight(this),this._uniformBuffer=new a.UniformBuffer(this.getScene().getEngine(),void 0,void 0,e),this._buildUniformLayout(),this.includedOnlyMeshes=[],this.excludedMeshes=[],i||this._resyncMeshes()}transferTexturesToEffect(e,t){return this}_bindLight(e,t,i,s,n=!0){let a=e.toString(),o=!1;if(this._uniformBuffer.bindToEffect(i,"Light"+a),this._renderId!==t.getRenderId()||this._lastUseSpecular!==s||!this._uniformBuffer.useUbo){this._renderId=t.getRenderId(),this._lastUseSpecular=s;let e=this.getScaledIntensity();this.transferToEffect(i,a),this.diffuse.scaleToRef(e,r.TmpColors.Color3[0]),this._uniformBuffer.updateColor4("vLightDiffuse",r.TmpColors.Color3[0],this.range,a),s&&(this.specular.scaleToRef(e,r.TmpColors.Color3[1]),this._uniformBuffer.updateColor4("vLightSpecular",r.TmpColors.Color3[1],this.radius,a)),o=!0}if(this.transferTexturesToEffect(i,a),t.shadowsEnabled&&this.shadowEnabled&&n){let e=this.getShadowGenerator(t.activeCamera)??this.getShadowGenerator();e&&(e.bindShadowLight(a,i),o=!0)}o?this._uniformBuffer.update():this._uniformBuffer.bindUniformBuffer()}getClassName(){return"Light"}toString(e){let t="Name: "+this.name;if(t+=", type: "+["Point","Directional","Spot","Hemispheric","Clustered"][this.getTypeID()],this.animations)for(let i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t}_syncParentEnabledState(){super._syncParentEnabledState(),this.isDisposed()||this._resyncMeshes()}setEnabled(e){super.setEnabled(e),this._resyncMeshes()}getShadowGenerator(e=null){return null===this._shadowGenerators?null:this._shadowGenerators.get(e)??null}getShadowGenerators(){return this._shadowGenerators}getAbsolutePosition(){return s.Vector3.Zero()}canAffectMesh(e){return!e||(!this.includedOnlyMeshes||!(this.includedOnlyMeshes.length>0)||-1!==this.includedOnlyMeshes.indexOf(e))&&(!this.excludedMeshes||!(this.excludedMeshes.length>0)||-1===this.excludedMeshes.indexOf(e))&&(0===this.includeOnlyWithLayerMask||(this.includeOnlyWithLayerMask&e.layerMask)!=0)&&(0===this.excludeWithLayerMask||!(this.excludeWithLayerMask&e.layerMask))}dispose(e,t=!1){if(this._shadowGenerators){let e=this._shadowGenerators.values();for(let t=e.next();!0!==t.done;t=e.next())t.value.dispose();this._shadowGenerators=null}if(this.getScene().stopAnimation(this),this._parentContainer){let e=this._parentContainer.lights.indexOf(this);e>-1&&this._parentContainer.lights.splice(e,1),this._parentContainer=null}for(let e of this.getScene().meshes)e._removeLightSource(this,!0);this._uniformBuffer.dispose(),this.getScene().removeLight(this),super.dispose(e,t)}getTypeID(){return 0}getScaledIntensity(){return this._photometricScale*this.intensity}clone(e,t=null){let i=l.GetConstructorFromName(this.getTypeID(),e,this.getScene());if(!i)return null;let s=d.SerializationHelper.Clone(i,this);return e&&(s.name=e),t&&(s.parent=t),s.setEnabled(this.isEnabled()),this.onClonedObservable.notifyObservers(s),s}serialize(){let e=d.SerializationHelper.Serialize(this);if(e.uniqueId=this.uniqueId,e.type=this.getTypeID(),this.parent&&this.parent._serializeAsParent(e),this.excludedMeshes.length>0)for(let t of(e.excludedMeshesIds=[],this.excludedMeshes))e.excludedMeshesIds.push(t.id);if(this.includedOnlyMeshes.length>0)for(let t of(e.includedOnlyMeshesIds=[],this.includedOnlyMeshes))e.includedOnlyMeshesIds.push(t.id);return d.SerializationHelper.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e.isEnabled=this.isEnabled(),e}static GetConstructorFromName(e,t,i){let s=n.Node.Construct("Light_Type_"+e,t,i);return s||null}static Parse(e,t,i=""){let s=l.GetConstructorFromName(e.type,e.name,t);if(!s)return null;let r=d.SerializationHelper.Parse(s,e,t,i);if(e.excludedMeshesIds&&(r._excludedMeshesIds=e.excludedMeshesIds),e.includedOnlyMeshesIds&&(r._includedOnlyMeshesIds=e.includedOnlyMeshesIds),void 0!==e.parentId&&(r._waitingParentId=e.parentId),void 0!==e.parentInstanceIndex&&(r._waitingParentInstanceIndex=e.parentInstanceIndex),void 0!==e.falloffType&&(r.falloffType=e.falloffType),void 0!==e.lightmapMode&&(r.lightmapMode=e.lightmapMode),e.animations){for(let t=0;t<e.animations.length;t++){let i=e.animations[t],s=(0,o.GetClass)("BABYLON.Animation");s&&r.animations.push(s.Parse(i))}n.Node.ParseAnimationRanges(r,e,t)}return e.autoAnimate&&t.beginAnimation(r,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),void 0!==e.isEnabled&&r.setEnabled(e.isEnabled),r._onParsed(e,t,i),r}_onParsed(e,t,i=""){}_hookArrayForExcluded(e){let t=e.push;e.push=(...i)=>{let s=t.apply(e,i);if(this._clusteredContainer)return s;for(let e of i)e._resyncLightSource(this);return s};let i=e.splice;if(e.splice=(t,s)=>{let r=i.call(e,t,s??e.length);if(this._clusteredContainer)return r;for(let e of r)e._resyncLightSource(this);return r},!this._clusteredContainer)for(let t of e)t._resyncLightSource(this)}_hookArrayForIncludedOnly(e){let t=e.push;e.push=(...i)=>{let s=t.apply(e,i);return this._resyncMeshes(),s};let i=e.splice;e.splice=(t,s)=>{let r=i.call(e,t,s??e.length);return this._resyncMeshes(),r},this._resyncMeshes()}_resyncMeshes(){if(!this._clusteredContainer)for(let e of this.getScene().meshes)e._resyncLightSource(this)}_markMeshesAsLightDirty(){for(let e of this.getScene().meshes)-1!==e.lightSources.indexOf(this)&&e._markSubMeshesAsLightDirty()}_computePhotometricScale(){this._photometricScale=this._getPhotometricScale(),this.getScene().resetCachedMaterial()}_getPhotometricScale(){let e=0,t=this.getTypeID(),i=this.intensityMode;switch(i===l.INTENSITYMODE_AUTOMATIC&&(i=t===l.LIGHTTYPEID_DIRECTIONALLIGHT?l.INTENSITYMODE_ILLUMINANCE:l.INTENSITYMODE_LUMINOUSINTENSITY),t){case l.LIGHTTYPEID_POINTLIGHT:case l.LIGHTTYPEID_SPOTLIGHT:switch(i){case l.INTENSITYMODE_LUMINOUSPOWER:e=1/(4*Math.PI);break;case l.INTENSITYMODE_LUMINOUSINTENSITY:e=1;break;case l.INTENSITYMODE_LUMINANCE:e=this.radius*this.radius}break;case l.LIGHTTYPEID_DIRECTIONALLIGHT:switch(i){case l.INTENSITYMODE_ILLUMINANCE:e=1;break;case l.INTENSITYMODE_LUMINANCE:{let t=this.radius;e=2*Math.PI*(1-Math.cos(t=Math.max(t,.001)))}}break;case l.LIGHTTYPEID_HEMISPHERICLIGHT:case l.LIGHTTYPEID_RECT_AREALIGHT:e=1}return e}_reorderLightsInScene(){let e=this.getScene();0!=this._renderPriority&&(e.requireLightSorting=!0),this.getScene().sortLightsByPriority()}areLightTexturesReady(){return!0}_isReady(){return!0}}l.FALLOFF_DEFAULT=h.LightConstants.FALLOFF_DEFAULT,l.FALLOFF_PHYSICAL=h.LightConstants.FALLOFF_PHYSICAL,l.FALLOFF_GLTF=h.LightConstants.FALLOFF_GLTF,l.FALLOFF_STANDARD=h.LightConstants.FALLOFF_STANDARD,l.LIGHTMAP_DEFAULT=h.LightConstants.LIGHTMAP_DEFAULT,l.LIGHTMAP_SPECULAR=h.LightConstants.LIGHTMAP_SPECULAR,l.LIGHTMAP_SHADOWSONLY=h.LightConstants.LIGHTMAP_SHADOWSONLY,l.INTENSITYMODE_AUTOMATIC=h.LightConstants.INTENSITYMODE_AUTOMATIC,l.INTENSITYMODE_LUMINOUSPOWER=h.LightConstants.INTENSITYMODE_LUMINOUSPOWER,l.INTENSITYMODE_LUMINOUSINTENSITY=h.LightConstants.INTENSITYMODE_LUMINOUSINTENSITY,l.INTENSITYMODE_ILLUMINANCE=h.LightConstants.INTENSITYMODE_ILLUMINANCE,l.INTENSITYMODE_LUMINANCE=h.LightConstants.INTENSITYMODE_LUMINANCE,l.LIGHTTYPEID_POINTLIGHT=h.LightConstants.LIGHTTYPEID_POINTLIGHT,l.LIGHTTYPEID_DIRECTIONALLIGHT=h.LightConstants.LIGHTTYPEID_DIRECTIONALLIGHT,l.LIGHTTYPEID_SPOTLIGHT=h.LightConstants.LIGHTTYPEID_SPOTLIGHT,l.LIGHTTYPEID_HEMISPHERICLIGHT=h.LightConstants.LIGHTTYPEID_HEMISPHERICLIGHT,l.LIGHTTYPEID_RECT_AREALIGHT=h.LightConstants.LIGHTTYPEID_RECT_AREALIGHT,(0,t.__decorate)([(0,i.serializeAsColor3)()],l.prototype,"diffuse",void 0),(0,t.__decorate)([(0,i.serializeAsColor3)()],l.prototype,"specular",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"falloffType",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"intensity",void 0),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"range",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"intensityMode",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"radius",null),(0,t.__decorate)([(0,i.serialize)()],l.prototype,"_renderPriority",void 0),(0,t.__decorate)([(0,i.expandToProperty)("_reorderLightsInScene")],l.prototype,"renderPriority",void 0),(0,t.__decorate)([(0,i.serialize)("shadowEnabled")],l.prototype,"_shadowEnabled",void 0),(0,t.__decorate)([(0,i.serialize)("excludeWithLayerMask")],l.prototype,"_excludeWithLayerMask",void 0),(0,t.__decorate)([(0,i.serialize)("includeOnlyWithLayerMask")],l.prototype,"_includeOnlyWithLayerMask",void 0),(0,t.__decorate)([(0,i.serialize)("lightmapMode")],l.prototype,"_lightmapMode",void 0),e.s(["Light",0,l])},51715,84932,e=>{"use strict";var t=e.i(85595),i=e.i(53773),s=e.i(95410),r=e.i(42580),n=e.i(83597),a=e.i(18418),o=e.i(38116);class h extends n.Light{constructor(e,t,i,n){super(e,i,n),this.groundColor=new r.Color3(0,0,0),this.direction=t||s.Vector3.Up()}_buildUniformLayout(){this._uniformBuffer.addUniform("vLightData",4),this._uniformBuffer.addUniform("vLightDiffuse",4),this._uniformBuffer.addUniform("vLightSpecular",4),this._uniformBuffer.addUniform("vLightGround",3),this._uniformBuffer.addUniform("shadowsInfo",3),this._uniformBuffer.addUniform("depthValues",2),this._uniformBuffer.create()}getClassName(){return"HemisphericLight"}setDirectionToTarget(e){return this.direction=s.Vector3.Normalize(e.subtract(s.Vector3.Zero())),this.direction}getShadowGenerator(){return null}transferToEffect(e,t){let i=s.Vector3.Normalize(this.direction);return this._uniformBuffer.updateFloat4("vLightData",i.x,i.y,i.z,0,t),this._uniformBuffer.updateColor3("vLightGround",this.groundColor.scale(this.intensity),t),this}transferToNodeMaterialEffect(e,t){let i=s.Vector3.Normalize(this.direction);return e.setFloat3(t,i.x,i.y,i.z),this}computeWorldMatrix(){return this._worldMatrix||(this._worldMatrix=s.Matrix.Identity()),this._worldMatrix}getTypeID(){return n.Light.LIGHTTYPEID_HEMISPHERICLIGHT}prepareLightSpecificDefines(e,t){e["HEMILIGHT"+t]=!0}}(0,t.__decorate)([(0,i.serializeAsColor3)()],h.prototype,"groundColor",void 0),(0,t.__decorate)([(0,i.serializeAsVector3)()],h.prototype,"direction",void 0);let d=!1;function l(){d||(d=!0,a.Node.AddNodeConstructor("Light_Type_3",(e,t)=>()=>new h(e,s.Vector3.Zero(),t)),(0,o.RegisterClass)("BABYLON.HemisphericLight",h))}e.s(["HemisphericLight",0,h,"RegisterHemisphericLight",0,l],84932),l(),e.s([],51715)},67984,e=>{"use strict";e.i(51715);var t=e.i(84932);e.s(["HemisphericLight",()=>t.HemisphericLight,"RegisterHemisphericLight",()=>t.RegisterHemisphericLight])}]);
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|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,18418,e=>{"use strict";var t=e.i(85595),i=e.i(95410),s=e.i(53773),r=e.i(90176),a=e.i(70855),o=e.i(33945),n=e.i(68401);class h{constructor(){this._doNotSerialize=!1,this._isDisposed=!1,this._sceneRootNodesIndex=-1,this._isEnabled=!0,this._isParentEnabled=!0,this._isReady=!0,this._onEnabledStateChangedObservable=new r.Observable,this._onClonedObservable=new r.Observable,this._inheritVisibility=!1,this._isVisible=!0}}class _{static AddNodeConstructor(e,t){this._NodeConstructors[e]=t}static Construct(e,t,i,s){let r=this._NodeConstructors[e];return r?r(t,i,s):null}set accessibilityTag(e){this._accessibilityTag=e,this.onAccessibilityTagChangedObservable.notifyObservers(e)}get accessibilityTag(){return this._accessibilityTag}get doNotSerialize(){return!!this._nodeDataStorage._doNotSerialize||!!this._parentNode&&this._parentNode.doNotSerialize}set doNotSerialize(e){this._nodeDataStorage._doNotSerialize=e}isDisposed(){return this._nodeDataStorage._isDisposed}set parent(e){if(this._parentNode===e)return;let t=this._parentNode;if(this._parentNode&&void 0!==this._parentNode._children&&null!==this._parentNode._children){let t=this._parentNode._children.indexOf(this);-1!==t&&this._parentNode._children.splice(t,1),e||this._nodeDataStorage._isDisposed||this._addToSceneRootNodes()}this._parentNode=e,this._isDirty=!0,this._parentNode&&((void 0===this._parentNode._children||null===this._parentNode._children)&&(this._parentNode._children=[]),this._parentNode._children.push(this),t||this._removeFromSceneRootNodes()),this._syncParentEnabledState()}get parent(){return this._parentNode}get inheritVisibility(){return this._nodeDataStorage._inheritVisibility}set inheritVisibility(e){this._nodeDataStorage._inheritVisibility=e}get isVisible(){return(!this.inheritVisibility||!this._parentNode||!!this._parentNode.isVisible)&&this._nodeDataStorage._isVisible}set isVisible(e){this._nodeDataStorage._isVisible=e}_serializeAsParent(e){e.parentId=this.uniqueId}_addToSceneRootNodes(){-1===this._nodeDataStorage._sceneRootNodesIndex&&(this._nodeDataStorage._sceneRootNodesIndex=this._scene.rootNodes.length,this._scene.rootNodes.push(this))}_removeFromSceneRootNodes(){if(-1!==this._nodeDataStorage._sceneRootNodesIndex){let e=this._scene.rootNodes,t=e.length-1;e[this._nodeDataStorage._sceneRootNodesIndex]=e[t],e[this._nodeDataStorage._sceneRootNodesIndex]._nodeDataStorage._sceneRootNodesIndex=this._nodeDataStorage._sceneRootNodesIndex,this._scene.rootNodes.pop(),this._nodeDataStorage._sceneRootNodesIndex=-1}}get animationPropertiesOverride(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride}set animationPropertiesOverride(e){this._animationPropertiesOverride=e}getClassName(){return"Node"}set onDispose(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)}get onEnabledStateChangedObservable(){return this._nodeDataStorage._onEnabledStateChangedObservable}get onClonedObservable(){return this._nodeDataStorage._onClonedObservable}constructor(e,t=null,s=!0){this._isDirty=!1,this._nodeDataStorage=new h,this.state="",this.metadata=null,this.reservedDataStore=null,this._accessibilityTag=null,this.onAccessibilityTagChangedObservable=new r.Observable,this._parentContainer=null,this.animations=[],this._ranges={},this.onReady=null,this._currentRenderId=-1,this._parentUpdateId=-1,this._childUpdateId=-1,this._waitingParentId=null,this._waitingParentInstanceIndex=null,this._waitingParsedUniqueId=null,this._cache={},this._parentNode=null,this._children=null,this._worldMatrix=i.Matrix.Identity(),this._worldMatrixDeterminant=0,this._worldMatrixDeterminantIsDirty=!0,this._animationPropertiesOverride=null,this._isNode=!0,this.onDisposeObservable=new r.Observable,this._onDisposeObserver=null,this._behaviors=[],this.name=e,this.id=e,this._scene=t||a.EngineStore.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._initCache(),s&&this._addToSceneRootNodes()}getScene(){return this._scene}getEngine(){return this._scene.getEngine()}addBehavior(e,t=!1){return -1!==this._behaviors.indexOf(e)||(e.init(),this._scene.isLoading&&!t?this._scene.onDataLoadedObservable.addOnce(()=>{this._behaviors.includes(e)&&e.attach(this)}):e.attach(this),this._behaviors.push(e)),this}removeBehavior(e){let t=this._behaviors.indexOf(e);return -1===t||(this._behaviors.splice(t,1),e.detach()),this}get behaviors(){return this._behaviors}getBehaviorByName(e){for(let t of this._behaviors)if(t.name===e)return t;return null}getWorldMatrix(){return this._currentRenderId!==this._scene.getRenderId()&&this.computeWorldMatrix(),this._worldMatrix}_getWorldMatrixDeterminant(){return this._worldMatrixDeterminantIsDirty&&(this._worldMatrixDeterminantIsDirty=!1,this._worldMatrixDeterminant=this._worldMatrix.determinant()),this._worldMatrixDeterminant}get worldMatrixFromCache(){return this._worldMatrix}_initCache(){this._cache={}}updateCache(e){!e&&this.isSynchronized()||this._updateCache()}_getActionManagerForTrigger(e,t=!0){return this.parent?this.parent._getActionManagerForTrigger(e,!1):null}_updateCache(e){}_isSynchronized(){return!0}_markSyncedWithParent(){this._parentNode&&(this._parentUpdateId=this._parentNode._childUpdateId)}isSynchronizedWithParent(){return!this._parentNode||!this._parentNode._isDirty&&this._parentUpdateId===this._parentNode._childUpdateId&&this._parentNode.isSynchronized()}isSynchronized(){return(!this._parentNode||!!this.isSynchronizedWithParent())&&this._isSynchronized()}isReady(e=!1){return this._nodeDataStorage._isReady}markAsDirty(e){return this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this}isEnabled(e=!0){return!1===e?this._nodeDataStorage._isEnabled:!!this._nodeDataStorage._isEnabled&&this._nodeDataStorage._isParentEnabled}_syncParentEnabledState(){if(this._nodeDataStorage._isParentEnabled=!this._parentNode||this._parentNode.isEnabled(),this._children)for(let e of this._children)e._syncParentEnabledState()}setEnabled(e){this._nodeDataStorage._isEnabled!==e&&(this._nodeDataStorage._isEnabled=e,this._syncParentEnabledState(),this._nodeDataStorage._onEnabledStateChangedObservable.notifyObservers(e))}isDescendantOf(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))}_getDescendants(e,t=!1,i){if(this._children)for(let s=0;s<this._children.length;s++){let r=this._children[s];(!i||i(r))&&e.push(r),t||r._getDescendants(e,!1,i)}}getDescendants(e,t){let i=[];return this._getDescendants(i,e,t),i}getChildMeshes(e,t){let i=[];return this._getDescendants(i,e,e=>(!t||t(e))&&void 0!==e.cullingStrategy),i}getChildren(e,t=!0){return this.getDescendants(t,e)}_setReady(e){if(e!==this._nodeDataStorage._isReady){if(!e){this._nodeDataStorage._isReady=!1;return}this.onReady&&this.onReady(this),this._nodeDataStorage._isReady=!0}}getAnimationByName(e){for(let t=0;t<this.animations.length;t++){let i=this.animations[t];if(i.name===e)return i}return null}createAnimationRange(e,t,i){if(!this._ranges[e]){this._ranges[e]=_._AnimationRangeFactory(e,t,i);for(let s=0,r=this.animations.length;s<r;s++)this.animations[s]&&this.animations[s].createRange(e,t,i)}}deleteAnimationRange(e,t=!0){for(let i=0,s=this.animations.length;i<s;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=null}getAnimationRange(e){return this._ranges[e]||null}clone(e,t,i){let s=n.SerializationHelper.Clone(()=>new _(e,this.getScene()),this);if(t&&(s.parent=t),!i){let t=this.getDescendants(!0);for(let i=0;i<t.length;i++){let r=t[i];r.clone(e+"."+r.name,s)}}return s}getAnimationRanges(){let e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t}beginAnimation(e,t,i,s){let r=this.getAnimationRange(e);return r?this._scene.beginAnimation(this,r.from,r.to,t,i,s):null}serializeAnimationRanges(){let e=[];for(let t in this._ranges){let i=this._ranges[t];if(!i)continue;let s={};s.name=t,s.from=i.from,s.to=i.to,e.push(s)}return e}computeWorldMatrix(e){return this._worldMatrix||(this._worldMatrix=i.Matrix.Identity()),this._worldMatrix}dispose(e,t=!1){if(this._nodeDataStorage._isDisposed=!0,!e)for(let i of this.getDescendants(!0))i.dispose(e,t);for(let e of(this.parent?this.parent=null:this._removeFromSceneRootNodes(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onEnabledStateChangedObservable.clear(),this.onClonedObservable.clear(),this._behaviors))e.detach();this._behaviors.length=0,this.metadata=null}static ParseAnimationRanges(e,t,i){if(t.ranges)for(let i=0;i<t.ranges.length;i++){let s=t.ranges[i];e.createAnimationRange(s.name,s.from,s.to)}}getHierarchyBoundingVectors(e=!0,t=null){let s,r;if(this.getScene().incrementRenderId(),this.computeWorldMatrix(!0),this.getBoundingInfo&&this.subMeshes){let e=this.getBoundingInfo();s=e.boundingBox.minimumWorld.clone(),r=e.boundingBox.maximumWorld.clone()}else s=new i.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),r=new i.Vector3(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);if(e)for(let e of this.getDescendants(!1)){if(e.computeWorldMatrix(!0),t&&!t(e)||!e.getBoundingInfo||0===e.getTotalVertices())continue;let a=e.getBoundingInfo().boundingBox,o=a.minimumWorld,n=a.maximumWorld;i.Vector3.CheckExtends(o,s,r),i.Vector3.CheckExtends(n,s,r)}return{min:s,max:r}}}_._AnimationRangeFactory=(e,t,i)=>{throw(0,o._WarnImport)("AnimationRange")},_._NodeConstructors={},(0,t.__decorate)([(0,s.serialize)()],_.prototype,"name",void 0),(0,t.__decorate)([(0,s.serialize)()],_.prototype,"id",void 0),(0,t.__decorate)([(0,s.serialize)()],_.prototype,"uniqueId",void 0),(0,t.__decorate)([(0,s.serialize)()],_.prototype,"state",void 0),(0,t.__decorate)([(0,s.serialize)()],_.prototype,"metadata",void 0),e.s(["Node",0,_])},11771,e=>{"use strict";var t=e.i(32622);let i=!1;e.s(["RegisterAbstractEngineRenderPass",0,function(){i||(i=!0,t.AbstractEngine.prototype.getRenderPassNames=function(){return this._renderPassNames},t.AbstractEngine.prototype.getCurrentRenderPassName=function(){return this._renderPassNames[this.currentRenderPassId]},t.AbstractEngine.prototype.createRenderPassId=function(e){let i=++t.AbstractEngine._RenderPassIdCounter;return this._renderPassNames[i]=e??"NONAME",i},t.AbstractEngine.prototype.releaseRenderPassId=function(e){this._renderPassNames[e]=void 0;for(let t=0;t<this.scenes.length;++t){let i=this.scenes[t];for(let t=0;t<i.meshes.length;++t){let s=i.meshes[t];if(s._releaseRenderPassId(e),s.subMeshes)for(let t=0;t<s.subMeshes.length;++t)s.subMeshes[t]._removeDrawWrapper(e)}}})}])},95603,e=>{"use strict";var t=e.i(85595),i=e.i(53773),s=e.i(70432),r=e.i(90176),a=e.i(95410),o=e.i(18418),n=e.i(80434),h=e.i(38116),_=e.i(33945),d=e.i(87409),l=e.i(46833),c=e.i(11771),g=e.i(68401);class u extends o.Node{get position(){return this._position}set position(e){this._position=e}set upVector(e){this._upVector=e}get upVector(){return this._upVector}get screenArea(){let e,t;if(this.mode===u.PERSPECTIVE_CAMERA)this.fovMode===u.FOVMODE_VERTICAL_FIXED?(t=2*this.minZ*Math.tan(this.fov/2),e=this.getEngine().getAspectRatio(this)*t):t=(e=2*this.minZ*Math.tan(this.fov/2))/this.getEngine().getAspectRatio(this);else{let i=this.getEngine().getRenderWidth()/2,s=this.getEngine().getRenderHeight()/2;e=(this.orthoRight??i)-(this.orthoLeft??-i),t=(this.orthoTop??s)-(this.orthoBottom??-s)}return e*t}set orthoLeft(e){for(let t of(this._orthoLeft=e,this._rigCameras))t.orthoLeft=e}get orthoLeft(){return this._orthoLeft}set orthoRight(e){for(let t of(this._orthoRight=e,this._rigCameras))t.orthoRight=e}get orthoRight(){return this._orthoRight}set orthoBottom(e){for(let t of(this._orthoBottom=e,this._rigCameras))t.orthoBottom=e}get orthoBottom(){return this._orthoBottom}set orthoTop(e){for(let t of(this._orthoTop=e,this._rigCameras))t.orthoTop=e}get orthoTop(){return this._orthoTop}setFocalLength(e,t=36){this.fov=2*Math.atan(t/(2*e))}get inertia(){return this._baseInertia}set inertia(e){this._baseInertia=e}set mode(e){for(let t of(this._mode=e,this._rigCameras))t.mode=e}get mode(){return this._mode}get hasMoved(){return this._hasMoved}constructor(e,t,i,o=!0){(0,c.RegisterAbstractEngineRenderPass)(),super(e,i,!1),this._position=a.Vector3.Zero(),this._upVector=a.Vector3.Up(),this.oblique=null,this._orthoLeft=null,this._orthoRight=null,this._orthoBottom=null,this._orthoTop=null,this.fov=.8,this.projectionPlaneTilt=0,this.minZ=1,this.maxZ=1e4,this._baseInertia=.9,this._mode=u.PERSPECTIVE_CAMERA,this.isIntermediate=!1,this.viewport=new d.Viewport(0,0,1,1),this.layerMask=0xfffffff,this.fovMode=u.FOVMODE_VERTICAL_FIXED,this.cameraRigMode=u.RIG_MODE_NONE,this.ignoreCameraMaxZ=!1,this.customRenderTargets=[],this.outputRenderTarget=null,this.onViewMatrixChangedObservable=new r.Observable,this.onProjectionMatrixChangedObservable=new r.Observable,this.onAfterCheckInputsObservable=new r.Observable,this.onRestoreStateObservable=new r.Observable,this.isRigCamera=!1,this._hasMoved=!1,this._rigCameras=[],this._skipRendering=!1,this._projectionMatrix=new a.Matrix,this._postProcesses=[],this._activeMeshes=new s.SmartArray(256),this._globalPosition=a.Vector3.Zero(),this._computedViewMatrix=a.Matrix.Identity(),this._doNotComputeProjectionMatrix=!1,this._transformMatrix=a.Matrix.Zero(),this._refreshFrustumPlanes=!0,this._absoluteRotation=a.Quaternion.Identity(),this._isCamera=!0,this._isLeftCamera=!1,this._isRightCamera=!1,this.layerMask=this.getScene().defaultCameraLayerMask,this.getScene().addCamera(this),o&&!this.getScene().activeCamera&&(this.getScene().activeCamera=this),this.position=t,this.renderPassId=this.getScene().getEngine().createRenderPassId(`Camera ${e}`)}storeState(){return this._stateStored=!0,this._storedFov=this.fov,this}hasStateStored(){return!!this._stateStored}_restoreStateValues(){return!!this._stateStored&&(this.fov=this._storedFov,!0)}restoreState(){return!!this._restoreStateValues()&&(this.onRestoreStateObservable.notifyObservers(this),!0)}getClassName(){return"Camera"}toString(e){let t="Name: "+this.name;if(t+=", type: "+this.getClassName(),this.animations)for(let i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t}applyVerticalCorrection(){let e=this.absoluteRotation.toEulerAngles();this.projectionPlaneTilt=this._scene.useRightHandedSystem?-e.x:e.x}get globalPosition(){return this._globalPosition}getActiveMeshes(){return this._activeMeshes}isActiveMesh(e){return -1!==this._activeMeshes.indexOf(e)}isReady(e=!1){if(e){for(let e of this._postProcesses)if(e&&!e.isReady())return!1}return super.isReady(e)}_initCache(){super._initCache(),this._cache.position=new a.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.upVector=new a.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.mode=void 0,this._cache.minZ=void 0,this._cache.maxZ=void 0,this._cache.fov=void 0,this._cache.fovMode=void 0,this._cache.aspectRatio=void 0,this._cache.orthoLeft=void 0,this._cache.orthoRight=void 0,this._cache.orthoBottom=void 0,this._cache.orthoTop=void 0,this._cache.obliqueAngle=void 0,this._cache.obliqueLength=void 0,this._cache.obliqueOffset=void 0,this._cache.renderWidth=void 0,this._cache.renderHeight=void 0}_updateCache(e){e||super._updateCache(),this._cache.position.copyFrom(this.position),this._cache.upVector.copyFrom(this.upVector)}_isSynchronized(){return this._isSynchronizedViewMatrix()&&this._isSynchronizedProjectionMatrix()}_isSynchronizedViewMatrix(){return!!super._isSynchronized()&&this._cache.position.equals(this.position)&&this._cache.upVector.equals(this.upVector)&&this.isSynchronizedWithParent()}_isSynchronizedProjectionMatrix(){let e=this.ignoreCameraMaxZ?0:this.maxZ,t=this._cache.mode===this.mode&&this._cache.minZ===this.minZ&&this._cache.maxZ===e;if(!t)return!1;let i=this.getEngine();return this.mode===u.PERSPECTIVE_CAMERA?t=this._cache.fov===this.fov&&this._cache.fovMode===this.fovMode&&this._cache.aspectRatio===i.getAspectRatio(this)&&this._cache.projectionPlaneTilt===this.projectionPlaneTilt:(t=this._cache.orthoLeft===this.orthoLeft&&this._cache.orthoRight===this.orthoRight&&this._cache.orthoBottom===this.orthoBottom&&this._cache.orthoTop===this.orthoTop&&this._cache.renderWidth===i.getRenderWidth()&&this._cache.renderHeight===i.getRenderHeight(),this.oblique&&(t=t&&this._cache.obliqueAngle===this.oblique.angle&&this._cache.obliqueLength===this.oblique.length&&this._cache.obliqueOffset===this.oblique.offset)),t}attachControl(e,t){}detachControl(e){}update(){this._hasMoved=!1,this._checkInputs(),this.cameraRigMode!==u.RIG_MODE_NONE&&this._updateRigCameras(),this.getViewMatrix(),this.getProjectionMatrix()}_checkInputs(){this.onAfterCheckInputsObservable.notifyObservers(this)}get rigCameras(){return this._rigCameras}get rigPostProcess(){return this._rigPostProcess}_getFirstPostProcess(){for(let e=0;e<this._postProcesses.length;e++)if(null!==this._postProcesses[e])return this._postProcesses[e];return null}_cascadePostProcessesToRigCams(){let e=this._getFirstPostProcess();e&&e.markTextureDirty();for(let e=0,t=this._rigCameras.length;e<t;e++){let t=this._rigCameras[e],i=t._rigPostProcess;i?("pass"===i.getEffectName()&&(t.isIntermediate=0===this._postProcesses.length),t._postProcesses=this._postProcesses.slice(0).concat(i),i.markTextureDirty()):t._postProcesses=this._postProcesses.slice(0)}}attachPostProcess(e,t=null){return!e.isReusable()&&this._postProcesses.indexOf(e)>-1?(n.Logger.Error("You're trying to reuse a post process not defined as reusable."),0):(null==t||t<0?this._postProcesses.push(e):null===this._postProcesses[t]?this._postProcesses[t]=e:this._postProcesses.splice(t,0,e),this._cascadePostProcessesToRigCams(),this._scene.prePassRenderer&&this._scene.prePassRenderer.markAsDirty(),this._postProcesses.indexOf(e))}detachPostProcess(e){let t=this._postProcesses.indexOf(e);-1!==t&&(this._postProcesses[t]=null),this._scene.prePassRenderer&&this._scene.prePassRenderer.markAsDirty(),this._cascadePostProcessesToRigCams()}getWorldMatrix(){return this._isSynchronizedViewMatrix()||this.getViewMatrix(),this._worldMatrix}_getViewMatrix(){return a.Matrix.Identity()}getViewMatrix(e){return!e&&this._isSynchronizedViewMatrix()||(this._hasMoved=!0,this.updateCache(),this._computedViewMatrix=this._getViewMatrix(),this._currentRenderId=this.getScene().getRenderId(),this._childUpdateId++,this._refreshFrustumPlanes=!0,this._cameraRigParams&&this._cameraRigParams.vrPreViewMatrix&&this._computedViewMatrix.multiplyToRef(this._cameraRigParams.vrPreViewMatrix,this._computedViewMatrix),this.parent&&this.parent.onViewMatrixChangedObservable&&this.parent.onViewMatrixChangedObservable.notifyObservers(this.parent),this.onViewMatrixChangedObservable.notifyObservers(this),this._computedViewMatrix.invertToRef(this._worldMatrix),this._worldMatrix.getTranslationToRef(this._globalPosition)),this._computedViewMatrix}freezeProjectionMatrix(e){this._doNotComputeProjectionMatrix=!0,void 0!==e&&(this._projectionMatrix=e)}unfreezeProjectionMatrix(){this._doNotComputeProjectionMatrix=!1}getProjectionMatrix(e){if(this._doNotComputeProjectionMatrix||!e&&this._isSynchronizedProjectionMatrix())return this._projectionMatrix;let t=this.ignoreCameraMaxZ?0:this.maxZ;this._cache.mode=this.mode,this._cache.minZ=this.minZ,this._cache.maxZ=t,this._refreshFrustumPlanes=!0;let i=this.getEngine(),s=this.getScene(),r=i.useReverseDepthBuffer;if(this.mode===u.PERSPECTIVE_CAMERA)this._cache.fov=this.fov,this._cache.fovMode=this.fovMode,this._cache.aspectRatio=i.getAspectRatio(this),this._cache.projectionPlaneTilt=this.projectionPlaneTilt,this.minZ<=0&&(this.minZ=.1),(s.useRightHandedSystem?a.Matrix.PerspectiveFovRHToRef:a.Matrix.PerspectiveFovLHToRef)(this.fov,i.getAspectRatio(this),r?t:this.minZ,r?this.minZ:t,this._projectionMatrix,this.fovMode===u.FOVMODE_VERTICAL_FIXED,i.isNDCHalfZRange,this.projectionPlaneTilt,r);else{let e=i.getRenderWidth()/2,o=i.getRenderHeight()/2;s.useRightHandedSystem?this.oblique?a.Matrix.ObliqueOffCenterRHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-o,this.orthoTop??o,r?t:this.minZ,r?this.minZ:t,this.oblique.length,this.oblique.angle,this._computeObliqueDistance(this.oblique.offset),this._projectionMatrix,i.isNDCHalfZRange):a.Matrix.OrthoOffCenterRHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-o,this.orthoTop??o,r?t:this.minZ,r?this.minZ:t,this._projectionMatrix,i.isNDCHalfZRange):this.oblique?a.Matrix.ObliqueOffCenterLHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-o,this.orthoTop??o,r?t:this.minZ,r?this.minZ:t,this.oblique.length,this.oblique.angle,this._computeObliqueDistance(this.oblique.offset),this._projectionMatrix,i.isNDCHalfZRange):a.Matrix.OrthoOffCenterLHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-o,this.orthoTop??o,r?t:this.minZ,r?this.minZ:t,this._projectionMatrix,i.isNDCHalfZRange),this._cache.orthoLeft=this.orthoLeft,this._cache.orthoRight=this.orthoRight,this._cache.orthoBottom=this.orthoBottom,this._cache.orthoTop=this.orthoTop,this._cache.obliqueAngle=this.oblique?.angle,this._cache.obliqueLength=this.oblique?.length,this._cache.obliqueOffset=this.oblique?.offset,this._cache.renderWidth=i.getRenderWidth(),this._cache.renderHeight=i.getRenderHeight()}return this.onProjectionMatrixChangedObservable.notifyObservers(this),this._projectionMatrix}getTransformationMatrix(){return this._computedViewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._transformMatrix}_computeObliqueDistance(e){return(this.radius||(this.target?a.Vector3.Distance(this.position,this.target):this.position.length()))+e}_updateFrustumPlanes(){this._refreshFrustumPlanes&&(this.getTransformationMatrix(),this._frustumPlanes?l.Frustum.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=l.Frustum.GetPlanes(this._transformMatrix),this._refreshFrustumPlanes=!1)}isInFrustum(e,t=!1){if(this._updateFrustumPlanes(),!t||!(this.rigCameras.length>0))return e.isInFrustum(this._frustumPlanes);{let t=!1;for(let i of this.rigCameras)i._updateFrustumPlanes(),t=t||e.isInFrustum(i._frustumPlanes);return t}}isCompletelyInFrustum(e){return 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LoadFile(e,t,r,o,a,i){return(0,f.LoadFile)(e,t,r,o,a,i)}static async LoadFileAsync(e,t=!0){return await new Promise((r,o)=>{(0,f.LoadFile)(e,e=>{r(e)},void 0,void 0,t,(e,t)=>{o(t)})})}static GetAssetUrl(e){if(!e)return"";if(t.AssetBaseUrl&&e.startsWith(t._DefaultAssetsUrl)){let r=t.AssetBaseUrl.endsWith("/")?t.AssetBaseUrl.slice(0,-1):t.AssetBaseUrl;return e.replace(t._DefaultAssetsUrl,r)}return e}static GetBabylonScriptURL(e,r){if(!e)return"";if(e.startsWith(t._DefaultCdnUrl)){if(t.ScriptBaseUrl){let r=t.ScriptBaseUrl.endsWith("/")?t.ScriptBaseUrl.slice(0,-1):t.ScriptBaseUrl;e=e.replace(t._DefaultCdnUrl,r)}else if(t._CdnVersion){let r=`${t._DefaultCdnUrl}/v${t._CdnVersion}`;e.startsWith(r)||(e=e.replace(t._DefaultCdnUrl,r))}}return e=t.ScriptPreprocessUrl(e),r&&!t.IsAbsoluteUrl(e)&&(e=t.GetAbsoluteUrl(e)),e}static LoadBabylonScript(e,r,o,a){e=t.GetBabylonScriptURL(e),t.LoadScript(e,r,o)}static async LoadBabylonScriptAsync(e){return e=t.GetBabylonScriptURL(e),await t.LoadScriptAsync(e)}static _LoadScriptNative(e,r,o){_native&&t.LoadFile(e,e=>{try{Function(e).apply(null),r&&r()}catch(e){o&&o("LoadScript Error",e)}},void 0,void 0,!1,(e,t)=>{o&&o("LoadScript Error",t)})}static _LoadScriptWeb(e,t,r,a,i=!1){if("function"==typeof importScripts){try{importScripts(e),t&&t()}catch(t){r?.(`Unable to load script '${e}' in worker`,t)}return}if(!(0,o.IsWindowObjectExist)())return void r?.(`Cannot load script '${e}' outside of a window or a worker`);let s=document.getElementsByTagName("head")[0],n=document.createElement("script");i?(n.setAttribute("type","module"),n.innerText=e):(n.setAttribute("type","text/javascript"),n.setAttribute("src",e)),a&&(n.id=a),n.onload=()=>{t&&t()},n.onerror=t=>{r&&r(`Unable to load script '${e}'`,t)},s.appendChild(n)}static async LoadScriptAsync(e,t){return await new Promise((r,o)=>{this.LoadScript(e,()=>{r()},(e,t)=>{o(t||Error(e))},t)})}static ReadFileAsDataURL(e,t,o){let a=new FileReader,i={onCompleteObservable:new r.Observable,abort:()=>a.abort()};return a.onloadend=()=>{i.onCompleteObservable.notifyObservers(i)},a.onload=e=>{t(e.target.result)},a.onprogress=o,a.readAsDataURL(e),i}static ReadFile(e,t,r,o,a){return(0,f.ReadFile)(e,t,r,o,a)}static FileAsURL(e){let t=new Blob([e]);return window.URL.createObjectURL(t)}static Format(e,t=2){return e.toFixed(t)}static DeepCopy(e,t,r,o){s.DeepCopy(e,t,r,o)}static IsEmpty(e){for(let t in e)if(Object.prototype.hasOwnProperty.call(e,t))return!1;return!0}static RegisterTopRootEvents(e,t){for(let r=0;r<t.length;r++){let o=t[r];e.addEventListener(o.name,o.handler,!1);try{window.parent&&window.parent.addEventListener(o.name,o.handler,!1)}catch(e){}}}static UnregisterTopRootEvents(e,t){for(let r=0;r<t.length;r++){let o=t[r];e.removeEventListener(o.name,o.handler);try{e.parent&&e.parent.removeEventListener(o.name,o.handler)}catch(e){}}}static async DumpFramebuffer(e,t,r,o,a="image/png",i,s){throw(0,l._WarnImport)("DumpTools")}static DumpData(e,t,r,o,a="image/png",i,s=!1,n=!1,c){throw(0,l._WarnImport)("DumpTools")}static async DumpDataAsync(e,t,r,o="image/png",a,i=!1,s=!1,n){throw(0,l._WarnImport)("DumpTools")}static _IsOffScreenCanvas(e){return void 0!==e.convertToBlob}static ToBlob(e,r,o="image/png",a){t._IsOffScreenCanvas(e)||e.toBlob||(e.toBlob=function(e,t,r){setTimeout(()=>{let o=atob(this.toDataURL(t,r).split(",")[1]),a=o.length,i=new Uint8Array(a);for(let e=0;e<a;e++)i[e]=o.charCodeAt(e);e(new Blob([i]))})}),t._IsOffScreenCanvas(e)?e.convertToBlob({type:o,quality:a}).then(e=>r(e)):e.toBlob(function(e){r(e)},o,a)}static DownloadBlob(e,r){if("download"in document.createElement("a")){if(!r){let e=new Date;r="screenshot_"+((e.getFullYear()+"-"+(e.getMonth()+1)).slice(2)+"-"+e.getDate()+"_"+e.getHours()+"-")+("0"+e.getMinutes()).slice(-2)+".png"}t.Download(e,r)}else if(e&&"u">typeof URL){let t=URL.createObjectURL(e),r=window.open("");if(!r)return;let o=r.document.createElement("img");o.onload=function(){URL.revokeObjectURL(t)},o.src=t,r.document.body.appendChild(o)}}static EncodeScreenshotCanvasData(e,r,o="image/png",a,i){if("string"!=typeof a&&r){if(r){if(t._IsOffScreenCanvas(e))return void e.convertToBlob({type:o,quality:i}).then(e=>{let t=new FileReader;t.readAsDataURL(e),t.onloadend=()=>{r(t.result)}});r(e.toDataURL(o,i))}}else this.ToBlob(e,function(e){e&&t.DownloadBlob(e,a),r&&r("")},o,i)}static Download(e,t){if("u"<typeof URL)return;let r=window.URL.createObjectURL(e),o=document.createElement("a");document.body.appendChild(o),o.style.display="none",o.href=r,o.download=t,o.addEventListener("click",()=>{o.parentElement&&o.parentElement.removeChild(o)}),o.click(),window.URL.revokeObjectURL(r)}static BackCompatCameraNoPreventDefault(e){return"boolean"==typeof e[0]?e[0]:"boolean"==typeof e[1]&&e[1]}static CreateScreenshot(e,t,r,o,a="image/png",i=!1,s){throw(0,l._WarnImport)("ScreenshotTools")}static async CreateScreenshotAsync(e,t,r,o="image/png",a){throw(0,l._WarnImport)("ScreenshotTools")}static CreateScreenshotUsingRenderTarget(e,t,r,o,a="image/png",i=1,s=!1,n,c=!1,u=!1,f=!0,g,d){throw(0,l._WarnImport)("ScreenshotTools")}static async CreateScreenshotUsingRenderTargetAsync(e,t,r,o="image/png",a=1,i=!1,s,n=!1,c=!1,u=!0,f,g){throw(0,l._WarnImport)("ScreenshotTools")}static RandomId(){return(0,p.RandomGUID)()}static IsBase64(e){return(0,f.IsBase64DataUrl)(e)}static DecodeBase64(e){return(0,f.DecodeBase64UrlToBinary)(e)}static get errorsCount(){return a.Logger.errorsCount}static Log(e){a.Logger.Log(e)}static Warn(e){a.Logger.Warn(e)}static Error(e){a.Logger.Error(e)}static get LogCache(){return a.Logger.LogCache}static ClearLogCache(){a.Logger.ClearLogCache()}static set LogLevels(e){a.Logger.LogLevels=e}static set PerformanceLogLevel(e){(e&t.PerformanceUserMarkLogLevel)===t.PerformanceUserMarkLogLevel?_native?.enablePerformanceLogging?(_native.enablePerformanceLogging(1),t.StartPerformanceCounter=t._StartMarkNative,t.EndPerformanceCounter=t._EndMarkNative):(t.StartPerformanceCounter=t._StartUserMark,t.EndPerformanceCounter=t._EndUserMark):(e&t.PerformanceConsoleLogLevel)===t.PerformanceConsoleLogLevel?_native?.enablePerformanceLogging?(_native.enablePerformanceLogging(2),t.StartPerformanceCounter=t._StartMarkNative,t.EndPerformanceCounter=t._EndMarkNative):(t.StartPerformanceCounter=t._StartPerformanceConsole,t.EndPerformanceCounter=t._EndPerformanceConsole):(t.StartPerformanceCounter=t._StartPerformanceCounterDisabled,t.EndPerformanceCounter=t._EndPerformanceCounterDisabled,_native?.disablePerformanceLogging?.())}static _StartPerformanceCounterDisabled(e,t){}static _EndPerformanceCounterDisabled(e,t){}static 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