@uptimizr/dashboard 0.3.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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vec3 computeEnvironmentIrradiance(vec3 normal) {float Nx=normal.x;float Ny=normal.y;float Nz=normal.z;vec3 C1=vSphericalZZ.rgb;vec3 Cx=vSphericalX.rgb;vec3 Cy=vSphericalY.rgb;vec3 Cz=vSphericalZ.rgb;vec3 Cxx_zz=vSphericalXX_ZZ.rgb;vec3 Cyy_zz=vSphericalYY_ZZ.rgb;vec3 Cxy=vSphericalXY.rgb;vec3 Cyz=vSphericalYZ.rgb;vec3 Czx=vSphericalZX.rgb;vec3 a1=Cyy_zz*Ny+Cy;vec3 a2=Cyz*Nz+a1;vec3 b1=Czx*Nz+Cx;vec3 b2=Cxy*Ny+b1;vec3 b3=Cxx_zz*Nx+b2;vec3 t1=Cz *Nz+C1;vec3 t2=a2 *Ny+t1;vec3 t3=b3 *Nx+t2;return t3;}
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mat4 finalWorld=mat4(world0,world1,world2,world3);
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uniform float morphTargetTextureIndices[NUM_MORPH_INFLUENCERS];uniform vec3 morphTargetTextureInfo;uniform highp sampler2DArray morphTargets;vec3 readVector3FromRawSampler(int targetIndex,float vertexIndex)
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for (int i=0; i<NUM_MORPH_INFLUENCERS; i++) {if (float(i)>=morphTargetCount) break;vertexID=float(gl_VertexID)*morphTargetTextureInfo.x;
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@@ -336,13 +336,13 @@ colorUpdated+=(color{X}-color)*morphTargetInfluences[{X}];
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#endif
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#endif
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#endif
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["morphTargetsVertex",0,{name:o,shader:c}],
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`;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["morphTargetsVertex",0,{name:o,shader:c}],48921)},5872,e=>{"use strict";var i=e.i(1719);let r="bumpVertex",t=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
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#if defined(TANGENT) && defined(NORMAL)
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vec3 tbnNormal=normalize(normalUpdated);vec3 tbnTangent=normalize(tangentUpdated.xyz);vec3 tbnBitangent=cross(tbnNormal,tbnTangent)*tangentUpdated.w;vTBN=mat3(finalWorld)*mat3(tbnTangent,tbnBitangent,tbnNormal);
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#endif
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#endif
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},
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`;i.ShaderStore.IncludesShadersStore[s]||(i.ShaderStore.IncludesShadersStore[s]=l);var m=e.i(
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`;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},62431,e=>{"use strict";var i=e.i(1719),r=e.i(88774),t=e.i(78263),n=e.i(90426),a=e.i(32122),d=e.i(82059);let f="geometryVertexDeclaration",o="uniform mat4 viewProjection;uniform mat4 view;";i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=o);var c=e.i(12209);let s="geometryUboDeclaration",l=`#include<sceneUboDeclaration>
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`;i.ShaderStore.IncludesShadersStore[s]||(i.ShaderStore.IncludesShadersStore[s]=l);var m=e.i(92125),v=e.i(41980),u=e.i(61241),S=e.i(48921),E=e.i(99136),T=e.i(1e4),I=e.i(65474),x=e.i(14518),p=e.i(5872);let N="geometryVertexShader",h=`precision highp float;
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#include<bonesDeclaration>
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#include<bakedVertexAnimationDeclaration>
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#include<morphTargetsVertexGlobalDeclaration>
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@@ -554,4 +554,4 @@ vEnvironmentIrradiance=computeEnvironmentIrradiance(reflectionVector)*vReflectio
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#endif
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#endif
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}
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-
`;for(let e of(i.ShaderStore.ShadersStore[N]||(i.ShaderStore.ShadersStore[N]=h),[r.bonesDeclaration,t.bakedVertexAnimationDeclaration,n.morphTargetsVertexGlobalDeclaration,a.morphTargetsVertexDeclaration,d.instancesDeclaration,{name:f,shader:o},c.sceneUboDeclaration,{name:s,shader:l},m.clipPlaneVertexDeclaration,v.harmonicsFunctions,u.morphTargetsVertexGlobal,S.morphTargetsVertex,E.instancesVertex,T.bonesVertex,I.bakedVertexAnimation,x.clipPlaneVertex,p.bumpVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryVertexShader",0,{name:N,shader:h}],
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557
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+
`;for(let e of(i.ShaderStore.ShadersStore[N]||(i.ShaderStore.ShadersStore[N]=h),[r.bonesDeclaration,t.bakedVertexAnimationDeclaration,n.morphTargetsVertexGlobalDeclaration,a.morphTargetsVertexDeclaration,d.instancesDeclaration,{name:f,shader:o},c.sceneUboDeclaration,{name:s,shader:l},m.clipPlaneVertexDeclaration,v.harmonicsFunctions,u.morphTargetsVertexGlobal,S.morphTargetsVertex,E.instancesVertex,T.bonesVertex,I.bakedVertexAnimation,x.clipPlaneVertex,p.bumpVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryVertexShader",0,{name:N,shader:h}],62431)}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,1719,e=>{"use strict";class t{static GetShadersRepository(e=0){return 0===e?t.ShadersRepository:t.ShadersRepositoryWGSL}static GetShadersStore(e=0){return 0===e?t.ShadersStore:t.ShadersStoreWGSL}static GetIncludesShadersStore(e=0){return 0===e?t.IncludesShadersStore:t.IncludesShadersStoreWGSL}}t.ShadersRepository="src/Shaders/",t.ShadersStore={},t.IncludesShadersStore={},t.ShadersRepositoryWGSL="src/ShadersWGSL/",t.ShadersStoreWGSL={},t.IncludesShadersStoreWGSL={},e.s(["ShaderStore",0,t])},91095,e=>{"use strict";var t,s,r,i,a=e.i(10534);(t=r||(r={}))[t.LOCAL=0]="LOCAL",t[t.WORLD=1]="WORLD",t[t.BONE=2]="BONE";class o{}o.X=new a.Vector3(1,0,0),o.Y=new a.Vector3(0,1,0),o.Z=new a.Vector3(0,0,1),(s=i||(i={}))[s.X=0]="X",s[s.Y=1]="Y",s[s.Z=2]="Z",e.s(["Axis",0,o,"Coordinate",0,i,"Space",0,r])},16475,e=>{"use strict";var t=e.i(38677);class s{static GetPlanes(e){let r=[];for(let e=0;e<6;e++)r.push(new t.Plane(0,0,0,0));return s.GetPlanesToRef(e,r),r}static GetNearPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[2],t.normal.y=s[7]+s[6],t.normal.z=s[11]+s[10],t.d=s[15]+s[14],t.normalize()}static GetFarPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[2],t.normal.y=s[7]-s[6],t.normal.z=s[11]-s[10],t.d=s[15]-s[14],t.normalize()}static GetLeftPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[0],t.normal.y=s[7]+s[4],t.normal.z=s[11]+s[8],t.d=s[15]+s[12],t.normalize()}static GetRightPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[0],t.normal.y=s[7]-s[4],t.normal.z=s[11]-s[8],t.d=s[15]-s[12],t.normalize()}static GetTopPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]-s[1],t.normal.y=s[7]-s[5],t.normal.z=s[11]-s[9],t.d=s[15]-s[13],t.normalize()}static GetBottomPlaneToRef(e,t){let s=e.m;t.normal.x=s[3]+s[1],t.normal.y=s[7]+s[5],t.normal.z=s[11]+s[9],t.d=s[15]+s[13],t.normalize()}static GetPlanesToRef(e,t){s.GetNearPlaneToRef(e,t[0]),s.GetFarPlaneToRef(e,t[1]),s.GetLeftPlaneToRef(e,t[2]),s.GetRightPlaneToRef(e,t[3]),s.GetTopPlaneToRef(e,t[4]),s.GetBottomPlaneToRef(e,t[5])}static IsPointInFrustum(e,t){for(let s=0;s<6;s++)if(0>t[s].dotCoordinate(e))return!1;return!0}}e.s(["Frustum",0,s])},66476,e=>{"use strict";var t=e.i(10534),s=e.i(65703);e.s(["PickingInfo",0,class{constructor(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshFaceId=-1,this.subMeshId=0,this.pickedSprite=null,this.thinInstanceIndex=-1,this.ray=null,this.originMesh=null,this.aimTransform=null,this.gripTransform=null}getNormal(e=!1,r=!0){let i;if(!this.pickedMesh||r&&!this.pickedMesh.isVerticesDataPresent(s.VertexBuffer.NormalKind))return null;let a=this.pickedMesh.getIndices();a?.length===0&&(a=null);let o=t.TmpVectors.Vector3[0],n=t.TmpVectors.Vector3[1],c=t.TmpVectors.Vector3[2];if(r){let e=this.pickedMesh.getVerticesData(s.VertexBuffer.NormalKind),r=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId],o):o.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),h=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+1],n):n.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+2],c):c.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]);r=r.scale(this.bu),h=h.scale(this.bv),l=l.scale(1-this.bu-this.bv),i=new t.Vector3(r.x+h.x+l.x,r.y+h.y+l.y,r.z+h.z+l.z)}else{let e=this.pickedMesh.getVerticesData(s.VertexBuffer.PositionKind),r=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId],o):o.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),h=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+1],n):n.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+2],c):c.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),d=r.subtract(h),f=l.subtract(h);i=t.Vector3.Cross(d,f)}let h=(e,s)=>{if(-1!==this.thinInstanceIndex){let r=e._thinInstanceDataStorage.matrixData,i=this.thinInstanceIndex<<4;if(r&&r.length>i){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(r,i,e),t.Vector3.TransformNormalToRef(s,e,s)}}let r=e.getWorldMatrix();e.nonUniformScaling&&(t.TmpVectors.Matrix[0].copyFrom(r),(r=t.TmpVectors.Matrix[0]).setTranslationFromFloats(0,0,0),r.invert(),r.transposeToRef(t.TmpVectors.Matrix[1]),r=t.TmpVectors.Matrix[1]),t.Vector3.TransformNormalToRef(s,r,s)};if(e&&h(this.pickedMesh,i),this.ray){let s=t.TmpVectors.Vector3[0].copyFrom(i);e||h(this.pickedMesh,s),t.Vector3.Dot(s,this.ray.direction)>0&&i.negateInPlace()}return i.normalize(),i}getTextureCoordinates(e=s.VertexBuffer.UVKind){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e))return null;let r=this.pickedMesh.getIndices();if(!r)return null;let i=this.pickedMesh.getVerticesData(e);if(!i)return null;let a=t.Vector2.FromArray(i,2*r[3*this.faceId]),o=t.Vector2.FromArray(i,2*r[3*this.faceId+1]),n=t.Vector2.FromArray(i,2*r[3*this.faceId+2]);return a=a.scale(this.bu),o=o.scale(this.bv),n=n.scale(1-this.bu-this.bv),new t.Vector2(a.x+o.x+n.x,a.y+o.y+n.y)}}])},10952,e=>{"use strict";class t{constructor(e,t,s,r){this.x=e,this.y=t,this.width=s,this.height=r}toGlobal(e,s){return new t(this.x*e,this.y*s,this.width*e,this.height*s)}toGlobalToRef(e,t,s){return s.x=this.x*e,s.y=this.y*t,s.width=this.width*e,s.height=this.height*t,this}clone(){return new t(this.x,this.y,this.width,this.height)}}e.s(["Viewport",0,t])},21834,e=>{"use strict";e.s(["useOpenGLOrientationForUV",()=>!1])},52572,e=>{"use strict";var t=e.i(4775);e.s(["DrawWrapper",0,class{static GetEffect(e){return void 0===e.getPipelineContext?e.effect:e}constructor(e,t=!0){this._wasPreviouslyReady=!1,this._forceRebindOnNextCall=!0,this._wasPreviouslyUsingInstances=null,this.effect=null,this.defines=null,this.drawContext=e.createDrawContext(),t&&(this.materialContext=e.createMaterialContext())}setEffect(e,t,s=!0){this.effect=e,void 0!==t&&(this.defines=t),s&&this.drawContext?.reset()}dispose(e=!1){if(this.effect){let s=this.effect;e?s.dispose():t.TimingTools.SetImmediate(()=>{s.getEngine().onEndFrameObservable.addOnce(()=>{s.dispose()})}),this.effect=null}this.drawContext?.dispose()}}])},4812,e=>{"use strict";e.s(["IntersectionInfo",0,class{constructor(e,t,s){this.bu=e,this.bv=t,this.distance=s,this.faceId=0,this.subMeshId=0,this._internalSubMeshId=0}}])},15298,e=>{"use strict";class t{static get ForceFullSceneLoadingForIncremental(){return t._ForceFullSceneLoadingForIncremental}static set ForceFullSceneLoadingForIncremental(e){t._ForceFullSceneLoadingForIncremental=e}static get ShowLoadingScreen(){return t._ShowLoadingScreen}static set ShowLoadingScreen(e){t._ShowLoadingScreen=e}static get loggingLevel(){return t._LoggingLevel}static set loggingLevel(e){t._LoggingLevel=e}static get CleanBoneMatrixWeights(){return t._CleanBoneMatrixWeights}static set CleanBoneMatrixWeights(e){t._CleanBoneMatrixWeights=e}}t._ForceFullSceneLoadingForIncremental=!1,t._ShowLoadingScreen=!0,t._CleanBoneMatrixWeights=!1,t._LoggingLevel=0,e.s(["SceneLoaderFlags",0,t])},94198,e=>{"use strict";(0,e.i(79124).RegisterMesh)(),e.s([])},95758,e=>{"use strict";e.i(94198);var t=e.i(79124);e.s(["Mesh",()=>t.Mesh,"RegisterMesh",()=>t.RegisterMesh,"_CreationDataStorage",()=>t._CreationDataStorage,"_InstancesBatch",()=>t._InstancesBatch])},71261,e=>{e.v(t=>Promise.all(["static/chunks/0m0n7kjzscx0y.js"].map(t=>e.l(t))).then(()=>t(76549)))}]);
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|
@@ -0,0 +1 @@
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|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,35381,e=>{"use strict";var t=e.i(95330),i=e.i(82350),o=e.i(87986),s=e.i(14831),r=e.i(48477);class n extends t.FlowGraphExecutionBlockWithOutSignal{constructor(e){super(e),this.startIndex=this.registerDataInput("startIndex",i.RichTypeAny,0),this.endIndex=this.registerDataInput("endIndex",i.RichTypeAny),this.step=this.registerDataInput("step",i.RichTypeNumber,1),this.index=this.registerDataOutput("index",i.RichTypeFlowGraphInteger,new s.FlowGraphInteger((0,o.getNumericValue)(e?.initialIndex??0))),this.executionFlow=this._registerSignalOutput("executionFlow"),this.completed=this._registerSignalOutput("completed"),this._unregisterSignalOutput("out")}_execute(e){let t=(0,o.getNumericValue)(this.startIndex.getValue(e)),i=this.step.getValue(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e));for(let a=t;a<r&&(this.index.setValue(new s.FlowGraphInteger(a),e),this.executionFlow._activateSignal(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e)),!(a>n.MaxLoopIterations*i));a+=i);this.config?.incrementIndexWhenLoopDone&&this.index.setValue(new s.FlowGraphInteger((0,o.getNumericValue)(this.index.getValue(e))+i),e),this.completed._activateSignal(e)}getClassName(){return"FlowGraphForLoopBlock"}}n.MaxLoopIterations=1e3;let a=!1;function l(){a||(a=!0,(0,r.RegisterClass)("FlowGraphForLoopBlock",n))}e.s(["FlowGraphForLoopBlock",0,n,"RegisterFlowGraphForLoopBlock",0,l],50324),l(),e.s([],1576),e.i(1576),e.i(50324),e.s(["FlowGraphForLoopBlock",0,n],35381)}]);
|