@uptimizr/dashboard 0.3.0 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (352) hide show
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  2. package/out/__next.__PAGE__.txt +4 -4
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Eval(e,t){return"true"===(e=e.match(/\([^()]*\)/g)?e.replace(/\([^()]*\)/g,e=>(e=e.slice(1,e.length-1),i._HandleParenthesisContent(e,t))):i._HandleParenthesisContent(e,t))||"false"!==e&&i.Eval(e,t)}static _HandleParenthesisContent(e,t){let s;t=t||(e=>"true"===e);let r=e.split("||");for(let e in r)if(Object.prototype.hasOwnProperty.call(r,e)){let a=i._SimplifyNegation(r[e].trim()),n=a.split("&&");if(n.length>1)for(let e=0;e<n.length;++e){let r=i._SimplifyNegation(n[e].trim());if(!(s="true"!==r&&"false"!==r?"!"===r[0]?!t(r.substring(1)):t(r):"true"===r)){a="false";break}}if(s||"true"===a){s=!0;break}s="true"!==a&&"false"!==a?"!"===a[0]?!t(a.substring(1)):t(a):"true"===a}return s?"true":"false"}static _SimplifyNegation(e){return"!true"===(e=(e=e.replace(/^[\s!]+/,e=>(e=e.replace(/[\s]/g,()=>"")).length%2?"!":"")).trim())?e="false":"!false"===e&&(e="true"),e}}class s{static EnableFor(e){e._tags=e._tags||{},e.hasTags=()=>s.HasTags(e),e.addTags=t=>s.AddTagsTo(e,t),e.removeTags=t=>s.RemoveTagsFrom(e,t),e.matchesTagsQuery=t=>s.MatchesQuery(e,t)}static DisableFor(e){delete e._tags,delete e.hasTags,delete e.addTags,delete e.removeTags,delete e.matchesTagsQuery}static HasTags(e){if(!e._tags)return!1;let t=e._tags;for(let e in t)if(Object.prototype.hasOwnProperty.call(t,e))return!0;return!1}static GetTags(e,t=!0){if(!e._tags)return null;if(!t)return e._tags;{let t=[];for(let i in e._tags)Object.prototype.hasOwnProperty.call(e._tags,i)&&!0===e._tags[i]&&t.push(i);return t.join(" ")}}static AddTagsTo(e,t){if(t&&"string"==typeof t)for(let i of t.split(" "))s._AddTagTo(e,i)}static _AddTagTo(e,t){""===(t=t.trim())||"true"===t||"false"===t||t.match(/[\s]/)||t.match(/^([!]|([|]|[&]){2})/)||(s.EnableFor(e),e._tags[t]=!0)}static RemoveTagsFrom(e,t){if(!s.HasTags(e))return;let i=t.split(" ");for(let t in i)s._RemoveTagFrom(e,i[t])}static _RemoveTagFrom(e,t){delete e._tags[t]}static MatchesQuery(e,t){return void 0===t||(""===t?s.HasTags(e):i.Eval(t,t=>s.HasTags(e)&&e._tags[t]))}}e.s(["Tags",0,s],55250);var r=e.i(75053),a=e.i(10534),n=e.i(68853);let o=function(e,t,i,r={}){let a=e();s&&s.HasTags(t)&&s.AddTagsTo(a,s.GetTags(t,!0));let o=(0,n.GetMergedStore)(a),h={};for(let e in o){let s=o[e],n=t[e],u=s.type;if(null!=n&&("uniqueId"!==e||l.AllowLoadingUniqueId))switch(u){case 0:case 6:case 9:case 11:"function"==typeof n.slice?a[e]=n.slice():a[e]=n;break;case 1:r.cloneTexturesOnlyOnce&&h[n.uniqueId]?a[e]=h[n.uniqueId]:(a[e]=i||n.isRenderTarget?n:n.clone(),h[n.uniqueId]=a[e]);break;case 2:case 3:case 4:case 5:case 7:case 8:case 10:case 12:a[e]=i?n:n.clone()}}return a};class l{static AppendSerializedAnimations(e,t){if(e.animations){t.animations=[];for(let i=0;i<e.animations.length;i++){let s=e.animations[i];t.animations.push(s.serialize())}}}static Serialize(e,t){t||(t={}),s&&(t.tags=s.GetTags(e));let i=(0,n.GetMergedStore)(e);for(let s in i){let r=i[s],a=r.sourceName||s,n=r.type,o=e[s];if(null!=o&&("uniqueId"!==s||l.AllowLoadingUniqueId))switch(n){case 0:Array.isArray(o)?t[a]=o.slice():t[a]=o;break;case 1:case 3:case 7:case 9:t[a]=o.serialize();break;case 2:case 4:case 5:case 8:case 10:case 12:t[a]=o.asArray();break;case 6:case 11:t[a]=o.id}}return t}static ParseProperties(e,t,i,s){s||(s="");let o=(0,n.GetMergedStore)(t);for(let n in o){let h=o[n],u=e[h.sourceName||n],c=h.type;if(null!=u&&("uniqueId"!==n||l.AllowLoadingUniqueId))switch(c){case 0:t[n]=u;break;case 1:i&&(t[n]=l._TextureParser(u,i,s));break;case 2:t[n]=r.Color3.FromArray(u);break;case 3:t[n]=l._FresnelParametersParser(u);break;case 4:t[n]=a.Vector2.FromArray(u);break;case 5:t[n]=a.Vector3.FromArray(u);break;case 6:i&&(t[n]=i.getLastMeshById(u));break;case 7:t[n]=l._ColorCurvesParser(u);break;case 8:t[n]=r.Color4.FromArray(u);break;case 9:t[n]=l._ImageProcessingConfigurationParser(u);break;case 10:t[n]=a.Quaternion.FromArray(u);break;case 11:i&&(t[n]=i.getCameraById(u));break;case 12:t[n]=a.Matrix.FromArray(u)}}}static Parse(e,t,i,r=null){let a=e();return s&&s.AddTagsTo(a,t.tags),l.ParseProperties(t,a,i,r),a}static Clone(e,t,i={}){return o(e,t,!1,i)}static Instanciate(e,t){return o(e,t,!0)}}l.AllowLoadingUniqueId=!1,l._ImageProcessingConfigurationParser=e=>{throw(0,t._WarnImport)("ImageProcessingConfiguration")},l._FresnelParametersParser=e=>{throw(0,t._WarnImport)("FresnelParameters")},l._ColorCurvesParser=e=>{throw(0,t._WarnImport)("ColorCurves")},l._TextureParser=(e,i,s)=>{throw(0,t._WarnImport)("Texture")},e.s(["SerializationHelper",0,l],95397)},38677,e=>{"use strict";var t=e.i(10534);class i{constructor(e,i,s,r){this.normal=new t.Vector3(e,i,s),this.d=r}asArray(){return[this.normal.x,this.normal.y,this.normal.z,this.d]}clone(){return new i(this.normal.x,this.normal.y,this.normal.z,this.d)}getClassName(){return"Plane"}getHashCode(){let e=this.normal.getHashCode();return 397*e^this.d}normalize(){let e=Math.sqrt(this.normal.x*this.normal.x+this.normal.y*this.normal.y+this.normal.z*this.normal.z),t=0;return 0!==e&&(t=1/e),this.normal.x*=t,this.normal.y*=t,this.normal.z*=t,this.d*=t,this}transform(e){let t=i._TmpMatrix;e.invertToRef(t);let s=t.m,r=this.normal.x,a=this.normal.y,n=this.normal.z,o=this.d;return new i(r*s[0]+a*s[1]+n*s[2]+o*s[3],r*s[4]+a*s[5]+n*s[6]+o*s[7],r*s[8]+a*s[9]+n*s[10]+o*s[11],r*s[12]+a*s[13]+n*s[14]+o*s[15])}dotCoordinate(e){return this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z+this.d}copyFromPoints(e,t,i){let s,r=t.x-e.x,a=t.y-e.y,n=t.z-e.z,o=i.x-e.x,l=i.y-e.y,h=i.z-e.z,u=a*h-n*l,c=n*o-r*h,d=r*l-a*o,p=Math.sqrt(u*u+c*c+d*d);return s=0!==p?1/p:0,this.normal.x=u*s,this.normal.y=c*s,this.normal.z=d*s,this.d=-(this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z),this}isFrontFacingTo(e,i){return t.Vector3.Dot(this.normal,e)<=i}signedDistanceTo(e){return t.Vector3.Dot(e,this.normal)+this.d}static FromArray(e){return new i(e[0],e[1],e[2],e[3])}static FromPoints(e,t,s){let r=new i(0,0,0,0);return r.copyFromPoints(e,t,s),r}static FromPositionAndNormal(e,t){let s=new i(0,0,0,0);return this.FromPositionAndNormalToRef(e,t,s)}static FromPositionAndNormalToRef(e,t,i){return i.normal.copyFrom(t),i.normal.normalize(),i.d=-e.dot(i.normal),i}static SignedDistanceToPlaneFromPositionAndNormal(e,i,s){let r=-(i.x*e.x+i.y*e.y+i.z*e.z);return t.Vector3.Dot(s,i)+r}}i._TmpMatrix=t.Matrix.Identity(),e.s(["Plane",0,i])}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,37717,e=>{"use strict";var o=e.i(12423);let t="postprocessVertexShader",i=`attribute vec2 position;uniform vec2 scale;varying vec2 vUV;const vec2 madd=vec2(0.5,0.5);
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,99916,e=>{"use strict";var o=e.i(1719);let t="postprocessVertexShader",i=`attribute vec2 position;uniform vec2 scale;varying vec2 vUV;const vec2 madd=vec2(0.5,0.5);
2
2
  #define CUSTOM_VERTEX_DEFINITIONS
3
3
  void main(void) {
4
4
  #define CUSTOM_VERTEX_MAIN_BEGIN
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,13953,e=>{"use strict";var l=e.i(95330),t=e.i(82350),a=e.i(87986),i=e.i(48477);class r extends l.FlowGraphExecutionBlockWithOutSignal{constructor(e){super(e),this.delayIndex=this.registerDataInput("delayIndex",t.RichTypeFlowGraphInteger)}_execute(e,l){let t=(0,a.getNumericValue)(this.delayIndex.getValue(e));if(t<0||isNaN(t)||!isFinite(t))return this._reportError(e,"Invalid delay index");let i=e._getGlobalContextVariable("pendingDelays",[])[t];i&&i.dispose(),this.out._activateSignal(e)}getClassName(){return"FlowGraphCancelDelayBlock"}}let o=!1;function s(){o||(o=!0,(0,i.RegisterClass)("FlowGraphCancelDelayBlock",r))}e.s(["FlowGraphCancelDelayBlock",0,r,"RegisterFlowGraphCancelDelayBlock",0,s],19179),s(),e.s([],70324),e.i(70324),e.i(19179),e.s(["FlowGraphCancelDelayBlock",0,r],13953)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,34495,t=>{"use strict";var e=t.i(82531),i=t.i(82350),a=t.i(58667),n=t.i(48477);class r extends e.FlowGraphBlock{constructor(t={}){super(t),this.keyFrames=[];const e="string"==typeof t?.animationType?(0,i.getRichTypeByFlowGraphType)(t.animationType):(0,i.getRichTypeByAnimationType)(t?.animationType??0),a=t?.keyFramesCount??1,n=this.registerDataInput("duration_0",i.RichTypeNumber,0),r=this.registerDataInput("value_0",e);this.keyFrames.push({duration:n,value:r});for(let n=1;n<a+1;n++){const r=this.registerDataInput(`duration_${n}`,i.RichTypeNumber,n===a?t.duration:void 0),s=this.registerDataInput(`value_${n}`,e);this.keyFrames.push({duration:r,value:s})}this.initialValue=this.keyFrames[0].value,this.endValue=this.keyFrames[a].value,this.easingFunction=this.registerDataInput("easingFunction",i.RichTypeAny),this.animation=this.registerDataOutput("animation",i.RichTypeAny),this.propertyName=this.registerDataInput("propertyName",i.RichTypeString,t?.propertyName),this.customBuildAnimation=this.registerDataInput("customBuildAnimation",i.RichTypeAny)}_updateOutputs(t){let e=t._getGlobalContextVariable("interpolationAnimations",[]),i=this.propertyName.getValue(t),a=this.easingFunction.getValue(t),n=this._createAnimation(t,i,a);if(this.animation.setValue(n,t),Array.isArray(n))for(let t of n)e.push(t.uniqueId);else e.push(n.uniqueId);t._setGlobalContextVariable("interpolationAnimations",e)}_createAnimation(t,e,i){let n=this.initialValue.richType,r=[],s=this.initialValue.getValue(t)||n.defaultValue;r.push({frame:0,value:s});let o=this.config?.numberOfKeyFrames??1;for(let e=1;e<o+1;e++){let i=this.keyFrames[e].duration?.getValue(t),a=this.keyFrames[e].value?.getValue(t);e===o-1&&(a=a||n.defaultValue),void 0!==i&&a&&r.push({frame:60*i,value:a})}let l=this.customBuildAnimation.getValue(t);if(l)return l(null,null,t)(r,60,n.animationType,i);if("string"!=typeof e)return e.map(t=>{let e=(0,a.AnimationCreateAnimation)(t,n.animationType,60,i);return e.setKeys(r),e});{let t=(0,a.AnimationCreateAnimation)(e,n.animationType,60,i);return t.setKeys(r),[t]}}getClassName(){return"FlowGraphInterpolationBlock"}}let s=!1;function o(){s||(s=!0,(0,n.RegisterClass)("FlowGraphInterpolationBlock",r))}t.s(["FlowGraphInterpolationBlock",0,r,"RegisterFlowGraphInterpolationBlock",0,o],13029),o(),t.s([],80275),t.i(80275),t.i(13029),t.s(["FlowGraphInterpolationBlock",0,r],34495)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,88388,e=>{"use strict";var t=e.i(82531),s=e.i(82350),i=e.i(48477);class r extends t.FlowGraphBlock{constructor(e){super(e),this.userVariables=this.registerDataOutput("userVariables",s.RichTypeAny),this.executionId=this.registerDataOutput("executionId",s.RichTypeNumber)}_updateOutputs(e){this.userVariables.setValue(e.userVariables,e),this.executionId.setValue(e.executionId,e)}serialize(e){super.serialize(e)}getClassName(){return"FlowGraphContextBlock"}}let o=!1;function a(){o||(o=!0,(0,i.RegisterClass)("FlowGraphContextBlock",r))}e.s(["FlowGraphContextBlock",0,r,"RegisterFlowGraphContextBlock",0,a],61472),a(),e.s([],20384),e.i(20384),e.i(61472),e.s(["FlowGraphContextBlock",0,r],88388)}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,60106,e=>{"use strict";var r=e.i(12423);let t="sceneUboDeclaration",i=`struct Scene {viewProjection : mat4x4<f32>,
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,95611,e=>{"use strict";var r=e.i(1719);let t="sceneUboDeclaration",i=`struct Scene {viewProjection : mat4x4<f32>,
2
2
  #ifdef MULTIVIEW
3
3
  viewProjectionR : mat4x4<f32>,
4
4
  #endif
@@ -8,7 +8,7 @@ vEyePosition : vec4<f32>,
8
8
  inverseProjection : mat4x4<f32>,};
9
9
  #define SCENE_UBO
10
10
  var<uniform> scene : Scene;
11
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["sceneUboDeclarationWGSL",0,{name:t,shader:i}])},99452,e=>{"use strict";var r=e.i(12423);let t="harmonicsFunctions",i=`#ifdef USESPHERICALFROMREFLECTIONMAP
11
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["sceneUboDeclarationWGSL",0,{name:t,shader:i}])},2720,e=>{"use strict";var r=e.i(1719);let t="harmonicsFunctions",i=`#ifdef USESPHERICALFROMREFLECTIONMAP
12
12
  #ifdef SPHERICAL_HARMONICS
13
13
  fn computeEnvironmentIrradiance(normal: vec3f)->vec3f {return uniforms.vSphericalL00
14
14
  + uniforms.vSphericalL1_1*(normal.y)
@@ -23,7 +23,7 @@ fn computeEnvironmentIrradiance(normal: vec3f)->vec3f {return uniforms.vSpherica
23
23
  fn computeEnvironmentIrradiance(normal: vec3f)->vec3f {var Nx: f32=normal.x;var Ny: f32=normal.y;var Nz: f32=normal.z;var C1: vec3f=uniforms.vSphericalZZ.rgb;var Cx: vec3f=uniforms.vSphericalX.rgb;var Cy: vec3f=uniforms.vSphericalY.rgb;var Cz: vec3f=uniforms.vSphericalZ.rgb;var Cxx_zz: vec3f=uniforms.vSphericalXX_ZZ.rgb;var Cyy_zz: vec3f=uniforms.vSphericalYY_ZZ.rgb;var Cxy: vec3f=uniforms.vSphericalXY.rgb;var Cyz: vec3f=uniforms.vSphericalYZ.rgb;var Czx: vec3f=uniforms.vSphericalZX.rgb;var a1: vec3f=Cyy_zz*Ny+Cy;var a2: vec3f=Cyz*Nz+a1;var b1: vec3f=Czx*Nz+Cx;var b2: vec3f=Cxy*Ny+b1;var b3: vec3f=Cxx_zz*Nx+b2;var t1: vec3f=Cz *Nz+C1;var t2: vec3f=a2 *Ny+t1;var t3: vec3f=b3 *Nx+t2;return t3;}
24
24
  #endif
25
25
  #endif
26
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["harmonicsFunctionsWGSL",0,{name:t,shader:i}])},45329,35011,e=>{"use strict";var r=e.i(12423);let t="bonesDeclaration",i=`#if NUM_BONE_INFLUENCERS>0
26
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["harmonicsFunctionsWGSL",0,{name:t,shader:i}])},88356,58731,e=>{"use strict";var r=e.i(1719);let t="bonesDeclaration",i=`#if NUM_BONE_INFLUENCERS>0
27
27
  #ifndef USE_VERTEX_PULLING
28
28
  attribute matricesIndices : vec4f;attribute matricesWeights : vec4f;
29
29
  #if NUM_BONE_INFLUENCERS>4
@@ -46,7 +46,7 @@ let textureWidth=i32(uniforms.boneTextureInfo.x);let y=offset/textureWidth;let x
46
46
  #endif
47
47
  #endif
48
48
  #endif
49
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["bonesDeclarationWGSL",0,{name:t,shader:i}],45329);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
49
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["bonesDeclarationWGSL",0,{name:t,shader:i}],88356);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
50
50
  uniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;
51
51
  #ifdef INSTANCES
52
52
  attribute bakedVertexAnimationSettingsInstanced : vec4<f32>;
@@ -54,7 +54,7 @@ attribute bakedVertexAnimationSettingsInstanced : vec4<f32>;
54
54
  fn readMatrixFromRawSamplerVAT(smp : texture_2d<f32>,index : f32,frame : f32)->mat4x4<f32>
55
55
  {let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}
56
56
  #endif
57
- `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],35011)},18062,e=>{"use strict";var r=e.i(12423);let t="instancesDeclaration",i=`#ifdef INSTANCES
57
+ `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],58731)},76295,e=>{"use strict";var r=e.i(1719);let t="instancesDeclaration",i=`#ifdef INSTANCES
58
58
  attribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;
59
59
  #ifdef INSTANCESCOLOR
60
60
  attribute instanceColor : vec4<f32>;
@@ -76,7 +76,7 @@ uniform world : mat4x4<f32>;
76
76
  uniform previousWorld : mat4x4<f32>;
77
77
  #endif
78
78
  #endif
79
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["instancesDeclarationWGSL",0,{name:t,shader:i}])},77785,e=>{"use strict";var r=e.i(12423);let t="clipPlaneVertexDeclaration",i=`#ifdef CLIPPLANE
79
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["instancesDeclarationWGSL",0,{name:t,shader:i}])},77715,e=>{"use strict";var r=e.i(1719);let t="clipPlaneVertexDeclaration",i=`#ifdef CLIPPLANE
80
80
  uniform vClipPlane: vec4<f32>;varying fClipDistance: f32;
81
81
  #endif
82
82
  #ifdef CLIPPLANE2
@@ -94,7 +94,7 @@ uniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;
94
94
  #ifdef CLIPPLANE6
95
95
  uniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;
96
96
  #endif
97
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:t,shader:i}])},50331,3350,35845,3878,e=>{"use strict";var r=e.i(12423);let t="instancesVertex",i=`#ifdef INSTANCES
97
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:t,shader:i}])},18606,64169,67626,31291,e=>{"use strict";var r=e.i(1719);let t="instancesVertex",i=`#ifdef INSTANCES
98
98
  var finalWorld=mat4x4<f32>(vertexInputs.world0,vertexInputs.world1,vertexInputs.world2,vertexInputs.world3);
99
99
  #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
100
100
  var finalPreviousWorld=mat4x4<f32>(
@@ -121,7 +121,7 @@ var finalWorld=mesh.world;
121
121
  var finalPreviousWorld=uniforms.previousWorld;
122
122
  #endif
123
123
  #endif
124
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["instancesVertexWGSL",0,{name:t,shader:i}],50331);let n="bonesVertex",a=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
124
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["instancesVertexWGSL",0,{name:t,shader:i}],18606);let n="bonesVertex",a=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
125
125
  #if NUM_BONE_INFLUENCERS>0
126
126
  var influence : mat4x4<f32>;
127
127
  #ifdef BONETEXTURE
@@ -174,7 +174,7 @@ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[3])]*v
174
174
  finalWorld=finalWorld*influence;
175
175
  #endif
176
176
  #endif
177
- `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bonesVertexWGSL",0,{name:n,shader:a}],3350);let f="bakedVertexAnimation",d=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
177
+ `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bonesVertexWGSL",0,{name:n,shader:a}],64169);let f="bakedVertexAnimation",d=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
178
178
  {
179
179
  #ifdef INSTANCES
180
180
  let VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;
@@ -205,7 +205,7 @@ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTextur
205
205
  #endif
206
206
  finalWorld=finalWorld*VATInfluence;}
207
207
  #endif
208
- `;r.ShaderStore.IncludesShadersStoreWGSL[f]||(r.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["bakedVertexAnimationWGSL",0,{name:f,shader:d}],35845);let o="clipPlaneVertex",s=`#ifdef CLIPPLANE
208
+ `;r.ShaderStore.IncludesShadersStoreWGSL[f]||(r.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["bakedVertexAnimationWGSL",0,{name:f,shader:d}],67626);let o="clipPlaneVertex",s=`#ifdef CLIPPLANE
209
209
  vertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);
210
210
  #endif
211
211
  #ifdef CLIPPLANE2
@@ -223,7 +223,7 @@ vertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);
223
223
  #ifdef CLIPPLANE6
224
224
  vertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);
225
225
  #endif
226
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=s),e.s(["clipPlaneVertexWGSL",0,{name:o,shader:s}],3878)},89340,5122,49853,62077,e=>{"use strict";var r=e.i(12423);let t="morphTargetsVertexGlobalDeclaration",i=`#ifdef MORPHTARGETS
226
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=s),e.s(["clipPlaneVertexWGSL",0,{name:o,shader:s}],31291)},31893,46223,90154,75224,e=>{"use strict";var r=e.i(1719);let t="morphTargetsVertexGlobalDeclaration",i=`#ifdef MORPHTARGETS
227
227
  uniform morphTargetInfluences : array<f32,NUM_MORPH_INFLUENCERS>;
228
228
  #ifdef MORPHTARGETS_TEXTURE
229
229
  uniform morphTargetTextureIndices : array<f32,NUM_MORPH_INFLUENCERS>;uniform morphTargetTextureInfo : vec3<f32>;var morphTargets : texture_2d_array<f32>;fn readVector3FromRawSampler(targetIndex : i32,vertexIndex : f32)->vec3<f32>
@@ -235,7 +235,7 @@ let textureWidth: i32=i32(uniforms.morphTargetTextureInfo.y);
235
235
  let y: i32=i32(vertexIndex)/textureWidth;let x: i32=i32(vertexIndex) % textureWidth;return textureLoad(morphTargets,vec2i(x,y),i32(uniforms.morphTargetTextureIndices[targetIndex]),0);}
236
236
  #endif
237
237
  #endif
238
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["morphTargetsVertexGlobalDeclarationWGSL",0,{name:t,shader:i}],89340);let n="morphTargetsVertexDeclaration",a=`#ifdef MORPHTARGETS
238
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["morphTargetsVertexGlobalDeclarationWGSL",0,{name:t,shader:i}],31893);let n="morphTargetsVertexDeclaration",a=`#ifdef MORPHTARGETS
239
239
  #ifndef MORPHTARGETS_TEXTURE
240
240
  #ifdef MORPHTARGETS_POSITION
241
241
  attribute position{X} : vec3<f32>;
@@ -259,12 +259,12 @@ attribute color{X} : vec4<f32>;
259
259
  uniform morphTargetCount: f32;
260
260
  #endif
261
261
  #endif
262
- `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["morphTargetsVertexDeclarationWGSL",0,{name:n,shader:a}],5122);let f="morphTargetsVertexGlobal",d=`#ifdef MORPHTARGETS
262
+ `;r.ShaderStore.IncludesShadersStoreWGSL[n]||(r.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["morphTargetsVertexDeclarationWGSL",0,{name:n,shader:a}],46223);let f="morphTargetsVertexGlobal",d=`#ifdef MORPHTARGETS
263
263
  #ifdef MORPHTARGETS_TEXTURE
264
264
  var vertexID : f32;
265
265
  #endif
266
266
  #endif
267
- `;r.ShaderStore.IncludesShadersStoreWGSL[f]||(r.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["morphTargetsVertexGlobalWGSL",0,{name:f,shader:d}],49853);let o="morphTargetsVertex",s=`#ifdef MORPHTARGETS
267
+ `;r.ShaderStore.IncludesShadersStoreWGSL[f]||(r.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["morphTargetsVertexGlobalWGSL",0,{name:f,shader:d}],90154);let o="morphTargetsVertex",s=`#ifdef MORPHTARGETS
268
268
  #ifdef MORPHTARGETS_TEXTURE
269
269
  #if {X}==0
270
270
  for (var i=0; i<NUM_MORPH_INFLUENCERS; i=i+1) {if (f32(i)>=uniforms.morphTargetCount) {break;}
@@ -374,12 +374,12 @@ colorUpdated=colorUpdated+(vertexInputs.color{X}-vertexInputs.color)*uniforms.mo
374
374
  #endif
375
375
  #endif
376
376
  #endif
377
- `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=s),e.s(["morphTargetsVertexWGSL",0,{name:o,shader:s}],62077)},78916,e=>{"use strict";var r=e.i(12423);let t="bumpVertex",i=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
377
+ `;r.ShaderStore.IncludesShadersStoreWGSL[o]||(r.ShaderStore.IncludesShadersStoreWGSL[o]=s),e.s(["morphTargetsVertexWGSL",0,{name:o,shader:s}],75224)},28247,e=>{"use strict";var r=e.i(1719);let t="bumpVertex",i=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
378
378
  #if defined(TANGENT) && defined(NORMAL)
379
379
  var tbnNormal: vec3f=normalize(normalUpdated);var tbnTangent: vec3f=normalize(tangentUpdated.xyz);var tbnBitangent: vec3f=cross(tbnNormal,tbnTangent)*tangentUpdated.w;var matTemp= mat3x3f(finalWorld[0].xyz,finalWorld[1].xyz,finalWorld[2].xyz)* mat3x3f(tbnTangent,tbnBitangent,tbnNormal);vertexOutputs.vTBN0=matTemp[0];vertexOutputs.vTBN1=matTemp[1];vertexOutputs.vTBN2=matTemp[2];
380
380
  #endif
381
381
  #endif
382
- `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["bumpVertexWGSL",0,{name:t,shader:i}])},14288,e=>{"use strict";var r=e.i(12423),t=e.i(45329),i=e.i(35011),n=e.i(89340),a=e.i(5122),f=e.i(18062),d=e.i(60106),o=e.i(77785),s=e.i(99452),u=e.i(49853),v=e.i(62077),m=e.i(50331),l=e.i(3350),c=e.i(35845),p=e.i(3878),x=e.i(78916);let S="geometryVertexShader",I=`#include<bonesDeclaration>
382
+ `;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=i),e.s(["bumpVertexWGSL",0,{name:t,shader:i}])},70536,e=>{"use strict";var r=e.i(1719),t=e.i(88356),i=e.i(58731),n=e.i(31893),a=e.i(46223),f=e.i(76295),d=e.i(95611),o=e.i(77715),s=e.i(2720),u=e.i(90154),v=e.i(75224),m=e.i(18606),l=e.i(64169),c=e.i(67626),p=e.i(31291),x=e.i(28247);let S="geometryVertexShader",I=`#include<bonesDeclaration>
383
383
  #include<bakedVertexAnimationDeclaration>
384
384
  #include<morphTargetsVertexGlobalDeclaration>
385
385
  #include<morphTargetsVertexDeclaration>[0..maxSimultaneousMorphTargets]