@uptimizr/dashboard 0.2.0 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (355) hide show
  1. package/README.md +1 -1
  2. package/out/404.html +1 -1
  3. package/out/__next.__PAGE__.txt +4 -4
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1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,12209,e=>{"use strict";var i=e.i(1719);let r="sceneUboDeclaration",t=`layout(std140,column_major) uniform;uniform Scene {mat4 viewProjection;
2
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  #ifdef MULTIVIEW
3
3
  mat4 viewProjectionR;
4
4
  #endif
5
5
  mat4 view;mat4 projection;vec4 vEyePosition;mat4 inverseProjection;};
6
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["sceneUboDeclaration",0,{name:r,shader:t}])},50438,e=>{"use strict";var i=e.i(12423);let r="harmonicsFunctions",t=`#ifdef USESPHERICALFROMREFLECTIONMAP
6
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["sceneUboDeclaration",0,{name:r,shader:t}])},41980,e=>{"use strict";var i=e.i(1719);let r="harmonicsFunctions",t=`#ifdef USESPHERICALFROMREFLECTIONMAP
7
7
  #ifdef SPHERICAL_HARMONICS
8
8
  vec3 computeEnvironmentIrradiance(vec3 normal) {return vSphericalL00
9
9
  + vSphericalL1_1*(normal.y)
@@ -18,7 +18,7 @@ vec3 computeEnvironmentIrradiance(vec3 normal) {return vSphericalL00
18
18
  vec3 computeEnvironmentIrradiance(vec3 normal) {float Nx=normal.x;float Ny=normal.y;float Nz=normal.z;vec3 C1=vSphericalZZ.rgb;vec3 Cx=vSphericalX.rgb;vec3 Cy=vSphericalY.rgb;vec3 Cz=vSphericalZ.rgb;vec3 Cxx_zz=vSphericalXX_ZZ.rgb;vec3 Cyy_zz=vSphericalYY_ZZ.rgb;vec3 Cxy=vSphericalXY.rgb;vec3 Cyz=vSphericalYZ.rgb;vec3 Czx=vSphericalZX.rgb;vec3 a1=Cyy_zz*Ny+Cy;vec3 a2=Cyz*Nz+a1;vec3 b1=Czx*Nz+Cx;vec3 b2=Cxy*Ny+b1;vec3 b3=Cxx_zz*Nx+b2;vec3 t1=Cz *Nz+C1;vec3 t2=a2 *Ny+t1;vec3 t3=b3 *Nx+t2;return t3;}
19
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  #endif
20
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  #endif
21
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["harmonicsFunctions",0,{name:r,shader:t}])},39067,15420,e=>{"use strict";var i=e.i(12423);let r="bonesDeclaration",t=`#if NUM_BONE_INFLUENCERS>0
21
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["harmonicsFunctions",0,{name:r,shader:t}])},88774,78263,e=>{"use strict";var i=e.i(1719);let r="bonesDeclaration",t=`#if NUM_BONE_INFLUENCERS>0
22
22
  attribute vec4 matricesIndices;attribute vec4 matricesWeights;
23
23
  #if NUM_BONE_INFLUENCERS>4
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  attribute vec4 matricesIndicesExtra;attribute vec4 matricesWeightsExtra;
@@ -47,7 +47,7 @@ return mat4(m0,m1,m2,m3);
47
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  #endif
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  #endif
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  #endif
50
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bonesDeclaration",0,{name:r,shader:t}],39067);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
50
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bonesDeclaration",0,{name:r,shader:t}],88774);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
51
51
  uniform float bakedVertexAnimationTime;
52
52
  #if !defined(WEBGL2) && !defined(WEBGPU)
53
53
  uniform vec2 bakedVertexAnimationTextureSizeInverted;
@@ -66,7 +66,7 @@ float offset=index*4.0;float frameUV=(frame+0.5)*bakedVertexAnimationTextureSize
66
66
  #endif
67
67
  }
68
68
  #endif
69
- `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["bakedVertexAnimationDeclaration",0,{name:n,shader:a}],15420)},85863,e=>{"use strict";var i=e.i(12423);let r="instancesDeclaration",t=`#ifdef INSTANCES
69
+ `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["bakedVertexAnimationDeclaration",0,{name:n,shader:a}],78263)},82059,e=>{"use strict";var i=e.i(1719);let r="instancesDeclaration",t=`#ifdef INSTANCES
70
70
  attribute vec4 world0;attribute vec4 world1;attribute vec4 world2;attribute vec4 world3;
71
71
  #ifdef INSTANCESCOLOR
72
72
  attribute vec4 instanceColor;
@@ -88,7 +88,7 @@ uniform mat4 world;
88
88
  uniform mat4 previousWorld;
89
89
  #endif
90
90
  #endif
91
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["instancesDeclaration",0,{name:r,shader:t}])},42927,e=>{"use strict";var i=e.i(12423);let r="clipPlaneVertexDeclaration",t=`#ifdef CLIPPLANE
91
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["instancesDeclaration",0,{name:r,shader:t}])},92125,e=>{"use strict";var i=e.i(1719);let r="clipPlaneVertexDeclaration",t=`#ifdef CLIPPLANE
92
92
  uniform vec4 vClipPlane;varying float fClipDistance;
93
93
  #endif
94
94
  #ifdef CLIPPLANE2
@@ -106,7 +106,7 @@ uniform vec4 vClipPlane5;varying float fClipDistance5;
106
106
  #ifdef CLIPPLANE6
107
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  uniform vec4 vClipPlane6;varying float fClipDistance6;
108
108
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109
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["clipPlaneVertexDeclaration",0,{name:r,shader:t}])},40805,30667,76955,16607,e=>{"use strict";var i=e.i(12423);let r="instancesVertex",t=`#ifdef INSTANCES
109
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["clipPlaneVertexDeclaration",0,{name:r,shader:t}])},99136,1e4,65474,14518,e=>{"use strict";var i=e.i(1719);let r="instancesVertex",t=`#ifdef INSTANCES
110
110
  mat4 finalWorld=mat4(world0,world1,world2,world3);
111
111
  #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
112
112
  mat4 finalPreviousWorld=mat4(previousWorld0,previousWorld1,
@@ -124,7 +124,7 @@ mat4 finalWorld=world;
124
124
  mat4 finalPreviousWorld=previousWorld;
125
125
  #endif
126
126
  #endif
127
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["instancesVertex",0,{name:r,shader:t}],40805);let n="bonesVertex",a=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
127
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["instancesVertex",0,{name:r,shader:t}],99136);let n="bonesVertex",a=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
128
128
  #if NUM_BONE_INFLUENCERS>0
129
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  mat4 influence;
130
130
  #ifdef BONETEXTURE
@@ -177,7 +177,7 @@ influence+=mBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];
177
177
  finalWorld=finalWorld*influence;
178
178
  #endif
179
179
  #endif
180
- `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["bonesVertex",0,{name:n,shader:a}],30667);let d="bakedVertexAnimation",f=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
180
+ `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["bonesVertex",0,{name:n,shader:a}],1e4);let d="bakedVertexAnimation",f=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
181
181
  {
182
182
  #ifdef INSTANCES
183
183
  #define BVASNAME bakedVertexAnimationSettingsInstanced
@@ -208,7 +208,7 @@ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIn
208
208
  #endif
209
209
  finalWorld=finalWorld*VATInfluence;}
210
210
  #endif
211
- `;i.ShaderStore.IncludesShadersStore[d]||(i.ShaderStore.IncludesShadersStore[d]=f),e.s(["bakedVertexAnimation",0,{name:d,shader:f}],76955);let o="clipPlaneVertex",c=`#ifdef CLIPPLANE
211
+ `;i.ShaderStore.IncludesShadersStore[d]||(i.ShaderStore.IncludesShadersStore[d]=f),e.s(["bakedVertexAnimation",0,{name:d,shader:f}],65474);let o="clipPlaneVertex",c=`#ifdef CLIPPLANE
212
212
  fClipDistance=dot(worldPos,vClipPlane);
213
213
  #endif
214
214
  #ifdef CLIPPLANE2
@@ -226,7 +226,7 @@ fClipDistance5=dot(worldPos,vClipPlane5);
226
226
  #ifdef CLIPPLANE6
227
227
  fClipDistance6=dot(worldPos,vClipPlane6);
228
228
  #endif
229
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["clipPlaneVertex",0,{name:o,shader:c}],16607)},32936,32235,61193,99838,e=>{"use strict";var i=e.i(12423);let r="morphTargetsVertexGlobalDeclaration",t=`#ifdef MORPHTARGETS
229
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["clipPlaneVertex",0,{name:o,shader:c}],14518)},90426,32122,61241,48921,e=>{"use strict";var i=e.i(1719);let r="morphTargetsVertexGlobalDeclaration",t=`#ifdef MORPHTARGETS
230
230
  uniform float morphTargetInfluences[NUM_MORPH_INFLUENCERS];
231
231
  #ifdef MORPHTARGETS_TEXTURE
232
232
  uniform float morphTargetTextureIndices[NUM_MORPH_INFLUENCERS];uniform vec3 morphTargetTextureInfo;uniform highp sampler2DArray morphTargets;vec3 readVector3FromRawSampler(int targetIndex,float vertexIndex)
@@ -247,7 +247,7 @@ float y=floor(vertexIndex/morphTargetTextureInfo.y);float x=vertexIndex-y*morphT
247
247
  }
248
248
  #endif
249
249
  #endif
250
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["morphTargetsVertexGlobalDeclaration",0,{name:r,shader:t}],32936);let n="morphTargetsVertexDeclaration",a=`#ifdef MORPHTARGETS
250
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["morphTargetsVertexGlobalDeclaration",0,{name:r,shader:t}],90426);let n="morphTargetsVertexDeclaration",a=`#ifdef MORPHTARGETS
251
251
  #ifndef MORPHTARGETS_TEXTURE
252
252
  #ifdef MORPHTARGETS_POSITION
253
253
  attribute vec3 position{X};
@@ -271,12 +271,12 @@ attribute vec4 color{X};
271
271
  uniform float morphTargetCount;
272
272
  #endif
273
273
  #endif
274
- `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["morphTargetsVertexDeclaration",0,{name:n,shader:a}],32235);let d="morphTargetsVertexGlobal",f=`#ifdef MORPHTARGETS
274
+ `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=a),e.s(["morphTargetsVertexDeclaration",0,{name:n,shader:a}],32122);let d="morphTargetsVertexGlobal",f=`#ifdef MORPHTARGETS
275
275
  #ifdef MORPHTARGETS_TEXTURE
276
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  float vertexID;
277
277
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278
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  #endif
279
- `;i.ShaderStore.IncludesShadersStore[d]||(i.ShaderStore.IncludesShadersStore[d]=f),e.s(["morphTargetsVertexGlobal",0,{name:d,shader:f}],61193);let o="morphTargetsVertex",c=`#ifdef MORPHTARGETS
279
+ `;i.ShaderStore.IncludesShadersStore[d]||(i.ShaderStore.IncludesShadersStore[d]=f),e.s(["morphTargetsVertexGlobal",0,{name:d,shader:f}],61241);let o="morphTargetsVertex",c=`#ifdef MORPHTARGETS
280
280
  #ifdef MORPHTARGETS_TEXTURE
281
281
  #if {X}==0
282
282
  for (int i=0; i<NUM_MORPH_INFLUENCERS; i++) {if (float(i)>=morphTargetCount) break;vertexID=float(gl_VertexID)*morphTargetTextureInfo.x;
@@ -336,13 +336,13 @@ colorUpdated+=(color{X}-color)*morphTargetInfluences[{X}];
336
336
  #endif
337
337
  #endif
338
338
  #endif
339
- `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["morphTargetsVertex",0,{name:o,shader:c}],99838)},50503,e=>{"use strict";var i=e.i(12423);let r="bumpVertex",t=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
339
+ `;i.ShaderStore.IncludesShadersStore[o]||(i.ShaderStore.IncludesShadersStore[o]=c),e.s(["morphTargetsVertex",0,{name:o,shader:c}],48921)},5872,e=>{"use strict";var i=e.i(1719);let r="bumpVertex",t=`#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
340
340
  #if defined(TANGENT) && defined(NORMAL)
341
341
  vec3 tbnNormal=normalize(normalUpdated);vec3 tbnTangent=normalize(tangentUpdated.xyz);vec3 tbnBitangent=cross(tbnNormal,tbnTangent)*tangentUpdated.w;vTBN=mat3(finalWorld)*mat3(tbnTangent,tbnBitangent,tbnNormal);
342
342
  #endif
343
343
  #endif
344
- `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},65966,e=>{"use strict";var i=e.i(12423),r=e.i(39067),t=e.i(15420),n=e.i(32936),a=e.i(32235),d=e.i(85863);let f="geometryVertexDeclaration",o="uniform mat4 viewProjection;uniform mat4 view;";i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=o);var c=e.i(85668);let s="geometryUboDeclaration",l=`#include<sceneUboDeclaration>
345
- `;i.ShaderStore.IncludesShadersStore[s]||(i.ShaderStore.IncludesShadersStore[s]=l);var m=e.i(42927),v=e.i(50438),u=e.i(61193),S=e.i(99838),E=e.i(40805),T=e.i(30667),I=e.i(76955),x=e.i(16607),p=e.i(50503);let N="geometryVertexShader",h=`precision highp float;
344
+ `;i.ShaderStore.IncludesShadersStore[r]||(i.ShaderStore.IncludesShadersStore[r]=t),e.s(["bumpVertex",0,{name:r,shader:t}])},62431,e=>{"use strict";var i=e.i(1719),r=e.i(88774),t=e.i(78263),n=e.i(90426),a=e.i(32122),d=e.i(82059);let f="geometryVertexDeclaration",o="uniform mat4 viewProjection;uniform mat4 view;";i.ShaderStore.IncludesShadersStore[f]||(i.ShaderStore.IncludesShadersStore[f]=o);var c=e.i(12209);let s="geometryUboDeclaration",l=`#include<sceneUboDeclaration>
345
+ `;i.ShaderStore.IncludesShadersStore[s]||(i.ShaderStore.IncludesShadersStore[s]=l);var m=e.i(92125),v=e.i(41980),u=e.i(61241),S=e.i(48921),E=e.i(99136),T=e.i(1e4),I=e.i(65474),x=e.i(14518),p=e.i(5872);let N="geometryVertexShader",h=`precision highp float;
346
346
  #include<bonesDeclaration>
347
347
  #include<bakedVertexAnimationDeclaration>
348
348
  #include<morphTargetsVertexGlobalDeclaration>
@@ -554,4 +554,4 @@ vEnvironmentIrradiance=computeEnvironmentIrradiance(reflectionVector)*vReflectio
554
554
  #endif
555
555
  #endif
556
556
  }
557
- `;for(let e of(i.ShaderStore.ShadersStore[N]||(i.ShaderStore.ShadersStore[N]=h),[r.bonesDeclaration,t.bakedVertexAnimationDeclaration,n.morphTargetsVertexGlobalDeclaration,a.morphTargetsVertexDeclaration,d.instancesDeclaration,{name:f,shader:o},c.sceneUboDeclaration,{name:s,shader:l},m.clipPlaneVertexDeclaration,v.harmonicsFunctions,u.morphTargetsVertexGlobal,S.morphTargetsVertex,E.instancesVertex,T.bonesVertex,I.bakedVertexAnimation,x.clipPlaneVertex,p.bumpVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryVertexShader",0,{name:N,shader:h}],65966)}]);
557
+ `;for(let e of(i.ShaderStore.ShadersStore[N]||(i.ShaderStore.ShadersStore[N]=h),[r.bonesDeclaration,t.bakedVertexAnimationDeclaration,n.morphTargetsVertexGlobalDeclaration,a.morphTargetsVertexDeclaration,d.instancesDeclaration,{name:f,shader:o},c.sceneUboDeclaration,{name:s,shader:l},m.clipPlaneVertexDeclaration,v.harmonicsFunctions,u.morphTargetsVertexGlobal,S.morphTargetsVertex,E.instancesVertex,T.bonesVertex,I.bakedVertexAnimation,x.clipPlaneVertex,p.bumpVertex]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryVertexShader",0,{name:N,shader:h}],62431)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,1719,e=>{"use strict";class t{static GetShadersRepository(e=0){return 0===e?t.ShadersRepository:t.ShadersRepositoryWGSL}static GetShadersStore(e=0){return 0===e?t.ShadersStore:t.ShadersStoreWGSL}static GetIncludesShadersStore(e=0){return 0===e?t.IncludesShadersStore:t.IncludesShadersStoreWGSL}}t.ShadersRepository="src/Shaders/",t.ShadersStore={},t.IncludesShadersStore={},t.ShadersRepositoryWGSL="src/ShadersWGSL/",t.ShadersStoreWGSL={},t.IncludesShadersStoreWGSL={},e.s(["ShaderStore",0,t])},91095,e=>{"use strict";var t,s,r,i,a=e.i(10534);(t=r||(r={}))[t.LOCAL=0]="LOCAL",t[t.WORLD=1]="WORLD",t[t.BONE=2]="BONE";class o{}o.X=new a.Vector3(1,0,0),o.Y=new a.Vector3(0,1,0),o.Z=new a.Vector3(0,0,1),(s=i||(i={}))[s.X=0]="X",s[s.Y=1]="Y",s[s.Z=2]="Z",e.s(["Axis",0,o,"Coordinate",0,i,"Space",0,r])},16475,e=>{"use strict";var t=e.i(38677);class s{static GetPlanes(e){let r=[];for(let 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e=this.pickedMesh.getVerticesData(s.VertexBuffer.PositionKind),r=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId],o):o.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),h=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+1],n):n.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=a?t.Vector3.FromArrayToRef(e,3*a[3*this.faceId+2],c):c.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),d=r.subtract(h),f=l.subtract(h);i=t.Vector3.Cross(d,f)}let h=(e,s)=>{if(-1!==this.thinInstanceIndex){let r=e._thinInstanceDataStorage.matrixData,i=this.thinInstanceIndex<<4;if(r&&r.length>i){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(r,i,e),t.Vector3.TransformNormalToRef(s,e,s)}}let 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@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,35381,e=>{"use strict";var t=e.i(95330),i=e.i(82350),o=e.i(87986),s=e.i(14831),r=e.i(48477);class n extends t.FlowGraphExecutionBlockWithOutSignal{constructor(e){super(e),this.startIndex=this.registerDataInput("startIndex",i.RichTypeAny,0),this.endIndex=this.registerDataInput("endIndex",i.RichTypeAny),this.step=this.registerDataInput("step",i.RichTypeNumber,1),this.index=this.registerDataOutput("index",i.RichTypeFlowGraphInteger,new s.FlowGraphInteger((0,o.getNumericValue)(e?.initialIndex??0))),this.executionFlow=this._registerSignalOutput("executionFlow"),this.completed=this._registerSignalOutput("completed"),this._unregisterSignalOutput("out")}_execute(e){let t=(0,o.getNumericValue)(this.startIndex.getValue(e)),i=this.step.getValue(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e));for(let a=t;a<r&&(this.index.setValue(new s.FlowGraphInteger(a),e),this.executionFlow._activateSignal(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e)),!(a>n.MaxLoopIterations*i));a+=i);this.config?.incrementIndexWhenLoopDone&&this.index.setValue(new s.FlowGraphInteger((0,o.getNumericValue)(this.index.getValue(e))+i),e),this.completed._activateSignal(e)}getClassName(){return"FlowGraphForLoopBlock"}}n.MaxLoopIterations=1e3;let a=!1;function l(){a||(a=!0,(0,r.RegisterClass)("FlowGraphForLoopBlock",n))}e.s(["FlowGraphForLoopBlock",0,n,"RegisterFlowGraphForLoopBlock",0,l],50324),l(),e.s([],1576),e.i(1576),e.i(50324),e.s(["FlowGraphForLoopBlock",0,n],35381)}]);